Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 03:44:35 // Winter2019/RPGLIKE Player: Toaster Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (4122) 4122 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1720) 1720 TOTAL SCORE: 12182 Bonus ------- High Alert Combat Kills 556 Follower Combat Kills 164 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 71/1850 Matter 349/350 Energy 505/505 System Corruption 4% Temperature Cool (-200) Movement Hovering (111) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Improved Ion Engine Particle Reactor (fused) > --- PROPULSION (4) --- Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (5) ------ Advanced Cryofiber Web Quantum Capacitor Graphene Brace > --- WEAPON (2) ------- Matter Neutralizer > --- INVENTORY (1) ---- Matter Neutralizer Peak State ------------ > --- POWER ------------ Improved Ion Engine Particle Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Quantum Capacitor Graphene Brace > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Matter Neutralizer [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Particle Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Tractor Beam Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Slots Evolved 9 | 3 2 . . 1 2 . 1 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | 1 1 . . . 1 . . . . . . Utility 4 | 2 . . . 1 . . 1 . . . . Weapon 1 | . 1 . . . . . . . . . . Parts Attached 76 | 5 15 2 7 9 6 . 6 2 7 12 5 Power 6 | 1 1 . . 1 1 . . . . 1 1 Engine 5 | 1 1 . . 1 1 . . . . 1 . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 30 | 2 7 . 3 4 1 . 4 . 3 5 1 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 8 | . 2 . . . . . . . . 5 1 Flight 20 | . 5 . 3 4 1 . 4 . 3 . . Utility 27 | . 6 2 1 3 2 . 2 2 3 3 3 Device 18 | . 3 1 1 1 2 . 2 1 3 3 1 Storage 2 | . 2 . . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . 1 . . 2 . . . 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 13 | 2 1 . 3 1 2 . . . 1 3 . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 6 | . . . . . 2 . . . 1 3 . Ballistic Gun 4 | 1 1 . 2 . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . 9 . . . . Parts Lost 7 | . . . 2 . . . . . . . 5 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 Utility 3 | . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 99 95 94 96 100 100 100 98 92 81 Engine 12 | . 12 11 11 10 12 16 15 15 15 15 7 Leg 2 | . 12 . . . . . . . . . . Hover 5 | . 4 . . . . . . . . 13 29 Flight 21 | . 11 33 29 24 30 33 32 30 30 14 . Device 20 | . 12 19 22 20 15 16 18 25 23 27 24 Storage 2 | . 11 2 . . . . . . . . . Processor 5 | . . 8 11 10 9 8 7 7 6 . . Protection 5 | . 10 2 . 8 9 8 7 4 7 7 3 Energy Cannon 5 | . . . . . 14 16 15 15 15 14 7 Ballistic Gun 10 | . 15 22 21 11 3 . . . . . . Peak Build Rating 77 | 4 9 13 17 21 34 31 50 52 59 66 77 Average Rating 29 | 2 7 12 13 18 26 31 43 50 55 56 72 On Entrance 28 | . 4 9 13 15 21 31 31 50 52 54 66 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 7 16 16 12 20 38 38 39 42 43 46 44 Greatest Support 69 | 25 25 26 26 26 40 40 42 42 45 69 61 Greatest Overweight (x) 1 | . 1 . . . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 1 . 1 1 1 1 1 Average Carried . | . . 1 . 1 . . . . . . 1 Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 . . 1 . 1 1 1 Class Distribution -------------------- 46% | Scavenger-Mutant 31% | Sprinter 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Sprinter | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -6/Garrison Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Matter Collected 1947 | 250 760 47 376 112 70 . 50 39 46 150 47 Remotely 1284 | . 739 37 376 112 20 . . . . . . Salvage Created 3054 | . 634 14 178 84 . . 12 390 264 466 1012 Parts 190 | . 54 . 20 6 . . 5 14 12 32 47 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . 27 . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Combat Hostiles Destroyed 81 | . 15 1 7 1 . . 5 8 3 12 29 Guns 23 | . 15 1 7 . . . . . . . . Cannons 49 | . . . . 1 . . 5 7 2 12 22 Classes Destroyed 19 | . 7 . 3 2 . . 3 . . 2 2 Worker 1 | . 1 . . . . . . . . . . Builder 2 | . . . . . . . . . . 1 1 Tunneler 1 | . 1 . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . 1 . Operator 3 | . 2 . . . . . . . . 1 . Turret 2 | . . . 2 . . . . . . . . Watcher 8 | . 3 . . . . . . . 2 1 2 Swarmer 27 | . 6 1 3 . . . 1 . . 4 12 Cutter 1 | . . . . . . . 1 . . . . Grunt 28 | . 9 . . . . . . 8 . . 11 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 7 | . . . . 1 . . . . 3 2 1 Demolisher 1 | . . . . . . . 1 . . . . Programmer 9 | . . . . . . . . . . 6 3 Artisan 1 | . . . 1 . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . Assembled 2 | . . . . . . . 2 . . . . Best Kill Streak 9 | . 4 1 5 1 . . 3 3 3 9 8 Combat Bots Only 8 | . 3 1 3 1 . . 3 3 2 6 8 Max Kills in Single Turn 3 | . 1 1 1 1 . . 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Hostile Shots Fired 627 | . 79 13 86 6 . . 41 31 13 69 289 Missed 274 | . 18 4 49 4 . . 14 12 4 25 144 Damage Taken 6435 | . 686 99 1000 27 . . 459 357 215 1028 2564 Core 4824 | . 497 84 831 15 . . 336 247 133 751 1930 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 3618 | . 409 49 612 15 . . 216 229 133 587 1368 Redirected to Shielding 208 | . . . . . . . . . . . 208 Ignored by Resistances 134 | . . . . . . . . . . . 134 Regen/Repaired (Parts) 61 | . . . . . . . . . . 61 . Core Remaining (%) 65 | 100 . . . . 42 . . 59 65 59 . Volleys Fired 414 | . 115 10 79 4 . . 12 23 14 41 116 Largest 2 | . 2 2 2 2 . . 2 2 2 2 1 Hottest 183 | . 40 40 53 67 . . 175 175 175 183 105 Shots Fired 574 | . 130 17 136 8 . . 25 46 28 68 116 Gun 287 | . 130 17 136 4 . . . . . . . Cannon 287 | . . . . 4 . . 25 46 28 68 116 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 291 | . 130 17 136 8 . . . . . . . Thermal 283 | . . . . . . . 25 46 28 68 116 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 28 | . 12 4 19 10 . . 13 14 14 22 28 Robot Miss Streak 6 | . 6 4 2 . . . 2 1 3 4 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Capacitor 130 | . . . . . . . . . . 14 116 Shots Hit Robots 407 | . 78 10 80 7 . . 15 39 18 53 107 Core Hits 160 | . 37 4 23 3 . . 4 15 8 24 42 Critical Kills 9 | . 1 . . . . . . 1 1 . 6 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 11 | . 1 . 2 . . . . 1 1 . 6 Meltdown 8 | . . . . . . . . 1 1 . 6 Destroy 3 | . 1 . 2 . . . . . . . . Melee Attacks 8 | . . . 8 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 8 | . . . 8 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10453 | . 1003 105 836 127 . . 467 1214 561 2130 4010 Guns 2015 | . 1003 105 836 71 . . . . . . . Cannons 8266 | . . . . 56 . . 467 1214 561 1958 4010 Explosions 172 | . . . . . . . . . . 172 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2071 | . 1003 105 836 127 . . . . . . . Thermal 8382 | . . . . . . . 467 1214 561 2130 4010 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 9 . 2 4 Average Corruption 3 | . . . . . . . 9 4 . 1 3 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . . . . . 3 10 . 5 7 Message Errors 4 | . . . . . . . . . . 1 3 Matter Fused 6 | . . . . . . . . 3 . . 3 Heat Flow Errors 2 | . . . . . . . . 1 . 1 . Energy Discharges 4 | . . . . . . . 2 1 . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . . . Data Loss (major) 4 | . . . . . . . . 3 . 1 . Misfires 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 150 | . . . . . . . 22 8 . 65 55 Projectiles 150 | . . . . . . . 22 8 . 65 55 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . . . 18 . Shots 1 | . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 265 | . 40 18 . 76 1 . 71 196 . 43 265 Average Temperature 32 | . 9 7 . 18 1 . 25 117 . 20 96 Received Heat Transfer 990 | . 291 27 144 . . . . 171 36 36 285 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . 1 1 . 7 Combat Hostiles 9 | . . . . . . . . 1 1 . 7 Parts Melted 32 | . . . 2 . . . . 4 3 7 16 Heat Transferred 9534 | . . . . . . . 633 1677 783 2445 3996 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Peak Influence 1099 | . 284 201 . 134 . . 83 336 369 531 1099 Initial 199 | . . 102 . . . . . 41 176 180 199 Average 221 | . 135 125 . 60 . . 36 156 249 319 584 Maximum Alert Level 3 | . 1 1 . . . . . 1 1 2 3 Low Security (%) 55 | 100 77 77 . 100 . 100 100 59 29 11 5 Level 1 29 | . 22 22 . . . . . 40 70 61 18 Level 2 11 | . . . . . . . . . . 27 48 Level 3 3 | . . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . . . . 2 . 1 7 8 Investigation 3 | . 2 . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . 2 1 Reinforcement 8 | . . . . . . . 2 . 1 3 2 Assault 3 | . . . . . . . . . . 1 2 Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Distress Signals 6 | . 3 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 31 5 25 2 . . 31 12 5 18 62 Peak Tracking Total 18 | . 3 3 6 1 . . 15 7 5 7 18 Tactical Retreats 17 | . . . 2 . . . 2 4 . 3 6 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Traps Triggered 12 | . 1 . . . . . 3 2 1 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Machines Disabled 4 | . 1 . . . . . . 1 . 2 . Max in Single Turn 2 | . 1 . . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Machines Accessed 23 | . 6 1 . 9 4 1 . 1 . 1 . Terminals 13 | . 6 . . 5 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 4 | . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 12 1 . 20 9 1 . 1 . 1 . Successful 30 | . 4 1 . 14 9 1 . . . 1 . Failed 15 | . 8 . . 6 . . . 1 . . . Catastrophic 3 | . 2 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 12 . . 12 . . . 1 . 1 . Terminals 23 | . 12 . . 9 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 11 | . . . . 11 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 1 1 . . 9 1 . . . . . Record 2 | . . . . . 2 . . . . . . Robot Analysis 6 | . . . . . 6 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . . . . . Report Inventory 3 | . . . . 3 . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . 9 . . . . . 1 . Terminals 8 | . 3 . . 5 . . . . . . . Botnet 8 | . 3 . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . 1 . Recycling Units 4 | . . . . 4 . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 3 . . 4 . . . 1 . . . Full Trace Events 2 | . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . . . . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Total Allies 15 | . . 3 12 . . . . . . . . Largest Group 11 | . . 3 11 11 11 11 11 . . . . Highest-Rated Group 210 | . . 80 210 210 210 210 210 . . . . Highest-Rated Ally 31 | . . 31 20 20 20 20 20 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 82 | . . 6 4 13 . . 59 . . . . Total Damage 1563 | . . 125 131 208 . . 1099 . . . . Kills 19 | . . 2 2 2 . . 13 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Robot Analysis Total 6 | . . . . . 6 . . . . . . Derelict Logs Recovered 5 | . . 3 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Turns Passed 6734 | 54 1158 369 1489 642 712 21 183 338 348 811 609 Spaces Moved 10378 | 56 1429 719 2080 1182 1795 34 258 373 760 911 781 Core 32 | 30 2 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 323 | 26 297 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1440 | . 211 . . . . . . . . 448 781 Flight 8583 | . 919 719 2080 1182 1795 34 258 373 760 463 . Fastest Speed 23 | 50 34 34 34 30 27 27 23 24 24 27 50 Average Speed 37 | 82 60 34 35 33 29 27 24 24 25 39 51 Slowest Speed 120 | 120 120 34 37 37 110 27 27 24 119 120 111 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 35 | . 9 13 3 8 . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 3 97 83 79 93 87 2 97 34 11 20 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 8 | . . 2 1 4 1 . . . . . . Known Exits Taken 3 | . 1 1 . . . 1 . . . . . Unknown Exits Taken 6 | 1 . . 1 1 1 . . . 1 1 . Scrap Searched 20 | . . 1 15 . 4 . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 46 | . . . . . . . . . 6 32 8 Melee . | . . . . . . . . . . . . Projectile 23 | . . . . . . . . . 6 9 8 AOE 23 | . . . . . . . . . . 23 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Total 12717 | 62 1591 814 2705 1412 1983 45 355 575 880 1310 985 Wait 1491 | . 12 95 511 214 174 12 11 121 84 211 46 Move 10302 | 55 1412 693 2073 1167 1794 33 257 372 755 910 781 Hop 30 | . 7 12 3 6 . . . . 2 . . Pick Up 8 | . 1 . . . 1 . 3 . 1 2 . Fast Attach 59 | 5 12 2 5 8 5 . 3 1 6 8 4 Attach 5 | . 1 . . . 1 . . 1 . 2 . Detach 15 | 1 2 . 1 . 4 . 1 1 2 3 . Swap 12 | . 2 . 2 1 . . 3 . 1 2 1 Drop 52 | 1 9 2 5 6 4 . 5 1 5 11 3 Fire 414 | . 115 10 79 4 . . 12 23 14 41 116 Melee 8 | . . . 8 . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 180 | . . . . . . . 54 36 . 90 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 141 | . 18 . 18 6 . . 6 19 10 30 34 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -6/Garrison -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x2) 16 | -11/Scrapyard | Discovered new exit (range 17) 55 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 17) 609 | -10/Materials | Discovered new exit (range 17) 761 | -10/Materials | Reached level 2 775 | -10/Materials | Upgraded with Propulsion slot (x1) 881 | -10/Materials | Upgraded with Weapon slot (x1) 983 | -10/Materials | Discovered new exit (range 17) 1027 | -10/Materials | Discovered new exit (range 16) 1199 | -10/Materials | Identified exit to Mines 1213 | -10/Materials | Entered Mines 1216 | -10/Mines | Received a Mining Laser from a helpful Derelict 1232 | -10/Mines | Build established: Scavenger-Mutant 1256 | -10/Mines | Learned location of Recycling (-9) 1267 | -10/Mines | Learned location of Mines (-9) 1277 | -10/Mines | Met a Derelict bent on vengeance 1277 | -10/Mines | Identified exit to Subcaves 1282 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1484 | -10/Mines | Discovered new exit (range 5) 1582 | -10/Mines | Entered Subcaves 1582 | -10/Subcaves | Discovered new exit (range 12) 1584 | -10/Subcaves | Reached level 3 1585 | -10/Subcaves | Learned location of Zion (-7) 1585 | -10/Subcaves | Met a Zionite searching for "candidates" 1651 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1787 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1814 | -10/Subcaves | Core integrity fell below 50% 1893 | -10/Subcaves | Visited triangular shrine 1897 | -10/Subcaves | Found Prototype Device 1897 | -10/Subcaves | Identified V3-11A's Pendant 1942 | -10/Subcaves | Befriended Subdweller 2076 | -10/Subcaves | Discovered new exit (range 4) 2077 | -10/Subcaves | Befriended Subdweller 2132 | -10/Subcaves | Learned Materials emergency access door positions 2144 | -10/Subcaves | A Subdweller sparked back to life 2144 | -10/Subcaves | A Subdweller sparked back to life 2144 | -10/Subcaves | A Subdweller sparked back to life 2147 | -10/Subcaves | Befriended Subdweller 2147 | -10/Subcaves | Befriended Subdweller 2147 | -10/Subcaves | Befriended Subdweller 2181 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2187 | -10/Subcaves | Befriended Subdweller 2187 | -10/Subcaves | Befriended Subdweller 2428 | -10/Subcaves | Reached level 4 2458 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2553 | -10/Subcaves | Disturbed a concealed Subdweller 2557 | -10/Subcaves | Befriended Subdweller 2562 | -10/Subcaves | Befriended Subdweller 2632 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2757 | -10/Subcaves | Befriended Subdweller 2757 | -10/Subcaves | Befriended Subdweller 2892 | -10/Subcaves | Discovered new exit (range 16) 2907 | -10/Subcaves | Befriended Subdweller 2930 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3058 | -10/Subcaves | Build established: Mutant 3071 | -10/Subcaves | Entered Recycling 3071 | -9/Recycling | Accompanied by 11 allies 3135 | -9/Recycling | Reached level 5 3144 | -9/Recycling | Upgraded with Utility slot (x1) 3276 | -9/Recycling | Discovered new exit (range 12) 3333 | -9/Recycling | Scanned before Scraplab entrance 3685 | -9/Recycling | Entered Scraplab 3696 | -9/Recycling | Discovered new exit (range 4) 3713 | -9/Recycling | Entered Scraptown 3713 | -9/Scraptown | Accompanied by 11 allies 3715 | -9/Scraptown | Reached level 6 3760 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 3871 | -9/Scraptown | Build established: Sprinter 3875 | -9/Scraptown | Discovered new exit (range 13) 3895 | -9/Scraptown | Visited CPS Storage 3905 | -9/Scraptown | Visited Symbiants 3990 | -9/Scraptown | Visited UFD Registry 3998 | -9/Scraptown | Visited Cyclists 4010 | -9/Scraptown | Visited Scrapoid Research Area 4017 | -9/Scraptown | Visited Comm Corps 4050 | -9/Scraptown | Registered with UFD as "Hellchaser" 4088 | -9/Scraptown | Visited Science Guys 4104 | -9/Scraptown | Visited LU-1G1's Boring Crew 4113 | -9/Scraptown | Visited Junk Repository 4128 | -9/Scraptown | Visited Scrap Suit Storage 4149 | -9/Scraptown | Visited Junk Repository 4159 | -9/Scraptown | Upgraded with Power slot (x1) 4169 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4170 | -9/Scraptown | Found DCF Scrap (31 items) 4173 | -9/Scraptown | Upgraded with Propulsion slot (x1) 4238 | -9/Scraptown | Visited Analyses Database 4267 | -9/Scraptown | Discovered new exit (range 3) 4337 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4425 | -9/Scraptown | Entered Factory 4425 | -6/Factory | Accompanied by 11 allies 4426 | -6/Factory | Core integrity fell below 50% 4427 | -6/Factory | Reached level 7 4434 | -6/Factory | Identified exit to DSF 4446 | -6/Factory | Entered DSF 4446 | -6/DSF | Accompanied by 11 allies 4456 | -6/DSF | Assembled infested the area 4465 | -6/DSF | Additional patrols routed to DSF 4469 | -6/DSF | Reached level 8 4502 | -6/DSF | Lost 4 allies 4564 | -6/DSF | Upgraded with Utility slot (x1) 4570 | -6/DSF | Discovered new exit (range 17) 4615 | -6/DSF | Core integrity fell below 20% 4629 | -6/DSF | Entered Garrison 4824 | -6/Garrison | Reached level 9 4857 | -6/Garrison | Triggered checkpoint 4907 | -6/Garrison | Triggered checkpoint 4945 | -6/Garrison | Discovered new exit (range 10) 4967 | -6/Garrison | Entered Factory 4969 | -5/Factory | Reached level 10 4990 | -5/Factory | Discovered new exit (range 9) 5315 | -5/Factory | Entered another Factory area 5317 | -4/Factory | Reached level 11 5726 | -4/Factory | Reached level 12 5742 | -4/Factory | Core integrity fell below 50% 5977 | -4/Factory | Build established: Scavenger-Mutant 6037 | -4/Factory | Found Quantum Capacitor 6063 | -4/Factory | Discovered new exit (range 7) 6113 | -4/Factory | First assault squad dispatched 6126 | -4/Factory | Entered Research 6128 | -3/Research | Reached level 13 6128 | -3/Research | Reached level 14 6162 | -3/Research | Garrison activated, responded to threat 6275 | -3/Research | Core integrity fell below 50% 6299 | -3/Research | Spotted B-86 Titan 6318 | -3/Research | Reached level 15 6517 | -3/Research | Destroyed 8 combat bots 6620 | -3/Research | Reached level 16 6626 | -3/Research | First assault squad dispatched 6641 | -3/Research | Spotted B-86 Titan 6727 | -3/Research | Core integrity fell below 20% 6735 | -3/Research | Self-destructed Last Messages --------------- 06720_ R-10 Processor collects Adv. Heat Sink. 06720_ Slug penetrates Wall. 06721_ Penetrated by Slug. 06722_ Knocked back. 06722_ Penetrated by Slug. 06722_ Slug penetrates Wall. 06723_ R-10 Processor collects Phase Gun. 06726_ Slug penetrates Wall. 06727_ B-86 Titan activates siege mode. 06728_ U-05 Engineer builds a Wall. 06729_ Penetrated by Slug. 06729_ Slug penetrates Wall. 06729_ Penetrated by Slug. 06729_ Slug penetrates Wall. 06729_ Penetrated by Slug. 06729_ Slug penetrates Wall. 06732_ Penetrated by Slug. 06732_ Slug penetrates Wall. 06735_ Penetrated by Slug. 06735_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????# = ##???? # =[ #??????????? | | ?????????# % ##########+######+#############+#+## | | ?????????# % # | | ?????????# / # | | ?????????# % # | | ?????????# "" # | | ?????????############################# """ # | | ?????????????????????????????????????# "R # | | ?????????###########?????????????????# *""" # | | ????###### ?????????????????? ! "" + | | ????+ ??????????????????? ! ? | | ????# ??????????????????? ??? | | ????# ???????????????????? ? | | ????# #????????????????????######+####" # | | ????# !! #???????????????????????????????? # | | ##### !! ###???????????????????????????????## | | #????????????????????????????????? | | #????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ######+### #??????????????????????????????????? | | ## # #??????????????????????????????????? | | ## # m######################?????????????? | | T# # u u #?????????????? | | # # g #?????????????? | | ## # g @ % #?????????????? | | ?# # A % #?????????????? | | ?#####+####+#####t##########;;#;;;;######????????? | | ???# =%| #?????????# % g % ##????????? | | ???# *! #?????????# ##????????? | | #### """"" #?????????# !! ggh #?????????? | | /% """"" #?????????# !!? R BB #?????????? | | ####%= %=""""" #?????????# ! BB #?????????? | | ???#!= * #?????????# % #?????????? | | ???# #?????????# #?????????? | | ???# ! #?????????# """ %#?????????? | | ???# #?????????# " """" ##????????? | | ???# "" "" #?????????# " """"" #?????????? | | ???# ""R"" #?????????# % % #?????????? | | ???# """" #???????# # =%! #?????????? | | ???##############???????################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 50 Energy Generation 40 Energy Capacity 505 Matter Stores 550 Matter Capacity 550 Sight Range 17 Robot Scan Range 8 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Power Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Gar Fac Fac Res Levels Raised 15 | . 1 . 2 1 1 1 1 1 1 2 4 XP Earned 26488 | 3000 2050 926 1857 2232 650 1500 1899 1475 2020 3209 5670 XP Spent 25375 | 2250 1900 300 1485 1100 3420 330 1400 2685 1500 2250 6755 Upgrades 74 | 6 4 1 9 1 6 3 1 16 2 6 19 Power Slot 1 | . . . . . 1 . . . . . . Propulsion Slot 3 | 1 1 . . . 1 . . . . . . Utility Slot 4 | 2 . . . 1 . . 1 . . . . Weapon Slot 1 | . 1 . . . . . . . . . . Core Integrity 25 | . . . 7 . . . . 9 . . 9 Heat Dissipation 16 | . . . . . 2 3 . 7 . . 4 Energy Generation 2 | . . 1 . . . . . . . . 1 Matter Storage 1 | . 1 . . . . . . . . . . Mass Support 3 | 1 . . . . 2 . . . . . . Inventory Capacity 1 | 1 . . . . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . Sensor Range 4 | . . . . . . . . . . 4 . Ranged Accuracy 8 | . 1 . 2 . . . . . 2 2 1 KI Resistance % 4 | . . . . . . . . . . . 4 Protomatter Created 1286 | . 150 . 89 47 . . 38 148 73 255 486 Integrity Restored 3045 | . 366 . 375 141 . . 114 444 219 663 723 Core 3045 | . 366 . 375 141 . . 114 444 219 663 723 Protomatter Decayed 311 | . 14 . 2 . . . 106 . . . 189 Game ------ Seed ReactiveSigixRipteeth Manual? 0 Play Time 01:56:36 Cumulative 71.9 hours Start 2024.09.21 @ 01:41:53 End 2024.09.21 @ 03:44:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 32 Rogue 28 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 40 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abd64550-35a4-4d02-802e-94edf55a77cc