Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 21:05:09 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1229) 1229 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3354 Bonus ------- None Cogmind --------- Core Integrity 420/550 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (276) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (6) ---- Light Treads Light Treads Hacking Suite Hacking Suite Drone Bay (2/2) Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Hacking Suite Hacking Suite Drone Bay Grenade Launcher [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 46 | 2 5 17 19 3 Power 5 | . 1 3 1 . Engine 4 | . 1 2 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 2 . 5 6 1 Treads 11 | 1 . 4 6 . Leg . | . . . . . Wheel 3 | 1 . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | . 1 5 1 1 Device 5 | . . 4 1 . Storage . | . . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | . 3 4 11 1 Energy Gun 8 | . 2 2 4 . Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | . . . 5 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 9 | . . 5 2 2 Power 2 | . . 1 . 1 Propulsion 3 | . . 2 1 . Utility . | . . . . . Weapon 4 | . . 2 1 1 Highest Loss Streak 2 | . . 2 1 2 Average Slot Usage (%) 97 | . 98 91 99 96 Engine 10 | . 14 6 11 7 Treads 26 | . 14 22 31 21 Wheel 5 | . 14 9 1 6 Device 8 | . . 6 11 9 Storage 11 | . 14 11 11 9 Processor 11 | . 12 11 11 17 Energy Gun 9 | . 12 14 6 7 Energy Cannon 1 | . . 5 . . Ballistic Gun 11 | . 13 . 13 18 Naked Turns . | . . . . . Heaviest Build 22 | 11 12 16 19 22 Greatest Support 60 | 16 16 40 60 60 Greatest Overweight (x) 5 | . . 3 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 6 | 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 Average Carried 5 | 5 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 4 6 6 6 6 Class Distribution -------------------- 81% | Mutant 12% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1032 | 200 89 239 411 93 Remotely . | . . . . . Salvage Created 1517 | . 171 344 787 215 Parts 105 | . 11 30 53 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 28 | . 5 7 13 3 Guns 20 | . 1 3 13 3 Cannons 4 | . . 4 . . AOE 3 | . 3 . . . Classes Destroyed 7 | . 4 2 1 . Worker 4 | . . 1 3 . Recycler 2 | . . . 2 . Operator 2 | . 1 . . 1 Watcher 5 | . 1 2 1 1 Swarmer 6 | . 3 . 3 . Grunt 12 | . 2 5 2 3 Sentry 10 | . . 2 8 . Best Kill Streak 6 | . 3 2 6 2 Combat Bots Only 5 | . 3 2 5 2 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2273 | . 355 522 794 602 Core 366 | . 73 38 125 130 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 70 . 59 . Volleys Fired 119 | . 19 29 49 22 Largest 3 | . 2 2 2 3 Hottest 110 | . 60 110 79 102 Shots Fired 236 | . 35 50 93 58 Gun 212 | . 32 33 89 58 Cannon 14 | . . 14 . . Launcher 10 | . 3 3 4 . Special . | . . . . . Kinetic 127 | . 16 . 67 44 Thermal 55 | . . 36 5 14 Explosive 10 | . 3 3 4 . Electromagnetic 44 | . 16 11 17 . Robot Hit Streak 39 | . 8 23 39 20 Robot Miss Streak 3 | . 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 172 | . 24 36 70 42 Core Hits 71 | . 10 17 31 13 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2952 | . 456 635 1290 571 Guns 2290 | . 312 299 1108 571 Cannons 242 | . . 242 . . Explosions 420 | . 144 94 182 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1213 | . 118 . 711 384 Thermal 751 | . . 436 128 187 Explosive 375 | . 144 94 137 . Electromagnetic 613 | . 194 105 314 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 60 | . 32 1 27 . Projectiles . | . . . . . Explosions 60 | . 32 1 27 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 122 | . . . 122 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 418 | . 114 171 75 418 Average Temperature 92 | . 55 60 19 233 Received Heat Transfer 1017 | . 168 270 228 351 Effects 6 | . . . . 6 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 3 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1728 | . . 1086 235 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 384 | . 222 384 298 208 Initial 115 | . . 93 37 115 Average 168 | . 115 200 171 161 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 57 | 100 74 63 47 86 Level 1 42 | . 25 36 52 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 13 16 14 10 Peak Tracking Total 7 | . 5 3 7 6 Tactical Retreats 6 | . 1 3 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 8 | . 1 1 6 . Max in Single Turn 3 | . 1 1 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 8 | . . 3 5 . Terminals 8 | . . 3 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . . 9 14 . Successful 14 | . . 5 9 . Failed 9 | . . 4 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . . 7 2 . Terminals 23 | . . 9 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . . 4 9 . Part Schematic 2 | . . 1 1 . Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . 2 . Terminal Index 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Locate Traps 2 | . . . 2 . Reprogram Traps 1 | . . . 1 . Patrol Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 3 3 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1751 | 3 236 369 1000 143 Spaces Moved 877 | 1 148 168 514 46 Core 8 | . . 7 1 . Treads 545 | . . 118 405 22 Legs . | . . . . . Wheels 324 | 1 148 43 108 24 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 100 100 100 100 100 Average Speed 139 | 100 100 146 149 128 Slowest Speed 300 | 100 100 200 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 30 20 58 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . 24 16 47 . Melee . | . . . . . Projectile . | . . . . . AOE 87 | . 24 16 47 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1179 | 4 199 240 655 81 Wait 100 | . 20 15 57 8 Move 873 | . 147 167 513 46 Hop . | . . . . . Pick Up 17 | . 5 5 5 2 Fast Attach 11 | . 1 5 5 . Attach 11 | 2 . 5 2 2 Detach . | . . . . . Swap 24 | . 4 7 12 1 Drop 24 | 2 3 7 12 . Fire 119 | . 19 29 49 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 8) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 499 | -9/Materials | Discovered new exit (range 14) 609 | -9/Materials | Entered Storage 1603 | -9/Storage | Discovered new exit (range 5) 1609 | -9/Storage | Entered Materials 1609 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1752 | -8/Materials | Self-destructed Last Messages --------------- O-16 Technician destroyed. Acquired Hacking Suite. Acquired 13 matter. Acquired Arm. Wheel. W-25 Informer destroyed. Acquired 28 matter. G-50 Soldier destroyed. G-47 Trooper destroyed. Overheating: Targeting Computer damaged (-3). Imp. Medium Laser destroyed. Overheating: Matter decay (-51). Overheating: Matter decay (-23). Hvy. Ion Engine destroyed. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Acquired 52 matter. Overheating: System interference. Imp. Assault Rifle temporarily disabled. Targeting Computer temporarily disabled. Hvy. Assault Rifle temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ?????###########???# #????????????????????? | | ?????# #???# * #????????????????????? | | ?????# ""=/""" #???# #????????????????????? | | ?????# "T *""" #???# ! #????????????????????? | | ?????# "" """ ##### #????????????????????? | | ?????# #? /g [ #????????????????????? | | ?????# ! #???# [ #????????????????????? | | ?????# #???# #????????????????????? | | ?????# * [ #???# [!@ #????????????????????? | | ##########+#############g#######?????????????????? | | * gu ??????????? | | = ??????????? | | ! w ??????????? | | ######################### #####+####???????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? +????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Particle Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticArmoredDissipator Manual? 0 Play Time 00:14:30 Cumulative 164.8 hours Start 2020.12.12 @ 20:51:39 End 2020.12.12 @ 21:05:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aac57fe0-e94d-4e10-a06c-c00f2c25fc64