Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 14:38:08 Player: the Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (153) 765 Value Destroyed (4199) 4199 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 8520 Bonus ------- High Alert Combat Kills 336 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 78/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Machine Analyzer Advanced Signal Interpreter Seismic Detector Microactuators Layered Light Armor Plating Layered Light Armor Plating Precision Grenade Launcher Long-range Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved VSS Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Actuator Array Actuator Array Improved Shield Generator > --- WEAPON ----------- Power Maul Greatsword > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Machine Analyzer Advanced Signal Interpreter Seismic Detector Microactuators Layered Light Armor Plating Layered Light Armor Plating Precision Grenade Launcher Long-range Missile Launcher Greatsword Greatsword [Rating: 62] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Flail Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 5 | . . 1 1 1 2 Weapon 1 | . . 1 . . . Parts Attached 168 | 6 31 42 39 21 29 Power 11 | 1 1 3 1 4 1 Engine 6 | 1 . 3 . 2 . Core 5 | . 1 . 1 2 1 Reactor . | . . . . . . Propulsion 33 | 2 7 2 10 5 7 Treads 11 | 2 5 2 2 . . Leg 8 | . . . 4 . 4 Wheel 14 | . 2 . 4 5 3 Hover . | . . . . . . Flight . | . . . . . . Utility 62 | 1 7 18 14 8 14 Device 36 | . 5 7 11 6 7 Storage 5 | 1 1 1 . 1 1 Processor 8 | . 1 2 . 1 4 Hackware . | . . . . . . Protection 13 | . . 8 3 . 2 Artifact . | . . . . . . Weapon 62 | 2 16 19 14 4 7 Energy Gun 4 | 2 1 . 1 . . Energy Cannon 12 | . 9 3 . . . Ballistic Gun 14 | . . 9 5 . . Ballistic Cannon 2 | . . . 2 . . Launcher 3 | . . . . 2 1 Special Weapon 4 | . 4 . . . . Impact Weapon 15 | . . 6 6 1 2 Slashing Weapon 8 | . 2 1 . 1 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 4 2 1 Parts Lost 32 | . 2 1 7 5 17 Power 4 | . 1 1 1 . 1 Propulsion 9 | . . . 2 2 5 Utility 11 | . . . 2 2 7 Weapon 8 | . 1 . 2 1 4 Highest Loss Streak 8 | . 2 1 3 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 99 99 87 85 Engine 4 | . 3 9 2 . 4 Core 5 | . 10 1 5 6 1 Treads 12 | . 27 22 9 . . Leg 2 | . . . 10 . 3 Wheel 8 | . . . 7 22 17 Device 16 | . 11 9 17 22 24 Storage 9 | . 14 11 9 7 6 Processor 6 | . . 7 5 6 12 Protection 1 | . . 4 4 . . Energy Gun 1 | . 7 . . . . Energy Cannon 5 | . 17 8 . . . Ballistic Gun 6 | . . 21 7 . . Impact Weapon 6 | . . 2 14 10 5 Slashing Weapon 2 | . 1 1 . 3 5 Peak Build Rating 62 | 6 12 20 33 50 62 Average Rating 28 | 5 9 17 28 43 52 On Entrance 19 | . 6 10 20 32 48 Naked Turns . | . . . . . . Heaviest Build 57 | 14 32 42 51 54 57 Greatest Support 66 | 40 40 46 66 52 52 Greatest Overweight (x) 4 | 2 3 1 4 1 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 12 | 2 8 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 13 Class Distribution -------------------- 44% | Gladiator 20% | Mutant 11% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2992 | 253 401 979 897 212 250 Remotely . | . . . . . . Salvage Created 5896 | 48 455 1456 1479 1180 1278 Parts 300 | 2 44 84 57 58 55 Haulers Intercepted 17 | . 2 6 4 3 2 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 94 | . 12 25 19 18 20 Melee 33 | . . . 6 13 14 Guns 36 | . 6 21 9 . . Cannons 13 | . 6 4 3 . . AOE 4 | . . . . . 4 Classes Destroyed 15 | 1 7 3 2 1 1 Worker 7 | . 1 1 3 . 2 Builder 5 | . 2 . 2 1 . Tunneler 3 | 2 . . 1 . . Hauler 17 | . 2 6 4 3 2 Recycler 10 | . . 3 5 1 1 Mechanic 3 | . . . 2 . 1 Operator 2 | . 1 . . . 1 Watcher 12 | . 3 3 3 3 . Swarmer 28 | . 9 9 4 . 6 Grunt 40 | . 3 9 8 12 8 Duelist 1 | . . 1 . . . Sentry 14 | . . 6 5 1 2 Specialist 2 | . . . . . 2 Hunter 4 | . . . 2 2 . Programmer 5 | . . . . 3 2 Best Kill Streak 10 | 2 5 5 10 4 5 Combat Bots Only 5 | . 5 5 3 4 5 Max Kills in Single Turn 4 | 1 2 2 1 1 4 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 700 | . 99 99 125 147 230 Missed 190 | . 17 32 26 44 71 Damage Taken 7568 | . 831 742 1537 1363 3095 Core 1339 | . 162 38 111 178 850 Absorbed by Shields 181 | . . . . 47 134 Core Remaining (%) 75 | 100 35 90 79 74 . Volleys Fired 199 | 4 62 77 55 . 1 Largest 3 | 2 2 3 3 . 1 Hottest 180 | 100 120 180 120 . 43 Shots Fired 503 | 8 111 229 154 . 1 Gun 338 | 8 43 163 124 . . Cannon 158 | . 62 66 30 . . Launcher 1 | . . . . . 1 Special 6 | . 6 . . . . Kinetic 307 | . . 163 144 . . Thermal 195 | 8 111 66 10 . . Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 24 | 3 10 18 23 . 24 Robot Miss Streak 4 | 1 4 4 4 . . Penetration Max . | . . . . . . Secondary Targets 7 | . 1 4 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 451 | 5 58 139 131 64 54 Core Hits 172 | 2 24 57 48 17 24 Critical Kills 6 | . . . 1 3 2 Critical Parts Destroyed 13 | . . 1 5 6 1 Critical Strikes 42 | 2 4 1 8 12 15 Burn 7 | 2 4 . 1 . . Destroy 1 | . . 1 . . . Blast 1 | . . . 1 . . Smash 19 | . . . 6 9 4 Sever 14 | . . . . 3 11 Melee Attacks 295 | . 7 27 47 129 85 Impact 157 | . . 14 47 75 21 Slashing 138 | . 7 13 . 54 64 Piercing . | . . . . . . Sneak Attacks 21 | . . 1 8 6 6 Combat Hostiles . | . . . . . . Follow-up Attacks 38 | . . . 7 19 12 Damage Inflicted 13674 | 89 948 2282 3472 3502 3381 Guns 3522 | 89 351 1536 1546 . . Cannons 1637 | . 597 696 344 . . Explosions 285 | . . . . . 285 Melee 8230 | . . 50 1582 3502 3096 Ramming . | . . . . . . Kinetic 3257 | . . 1536 1721 . . Thermal 1902 | 89 948 696 169 . . Explosive 285 | . . . . . 285 Electromagnetic . | . . . . . . Impact 3744 | . . . 1582 1577 585 Slashing 4486 | . . 50 . 1925 2511 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1744 | . 14 23 857 639 211 Projectiles 27 | . 14 13 . . . Explosions . | . . . . . . Melee 1717 | . . 10 857 639 211 Knockbacks 15 | . . . 6 6 3 Impact 11 | . . . 2 6 3 Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 536 | 117 536 434 131 6 . Average Temperature 104 | 65 174 66 43 2 . Received Heat Transfer 2095 | . 240 219 603 592 441 Effects 23 | . 21 2 . . . Shutdowns 3 | . 2 1 . . . Energy Bleed 1 | . 1 . . . . Interference 7 | . 6 1 . . . Matter Decay 3 | . 3 . . . . Short Circuit 2 | . 2 . . . . Damage (minor) 1 | . 1 . . . . Damage (major) 6 | . 6 . . . . Siege Activations . | . . . . . . Robots Corrupted 12 | . . . 4 6 2 Combat Hostiles 8 | . . . 1 5 2 Parts Fried 20 | . . . 14 4 2 Impact Corruptions 47 | . . . 27 16 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 15 | . 8 7 . . . Heat Transferred 4921 | 407 2590 1480 444 . . Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 656 | 10 169 435 602 550 656 Initial 269 | . 6 28 120 185 269 Average 257 | 2 89 158 365 316 444 Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 46 | 100 100 68 17 24 . Level 1 28 | . . 30 34 49 31 Level 2 25 | . . 1 48 25 68 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 1 3 3 9 11 Investigation 6 | . . 1 . 3 2 Extermination 4 | . . . . 3 1 Reinforcement 10 | . 1 2 1 3 3 Assault 2 | . . . . . 2 Garrison 5 | . . . 2 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . 2 4 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 23 39 28 32 31 Peak Tracking Total 7 | . 6 7 3 5 5 Tactical Retreats 19 | . 5 3 4 3 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . 1 1 1 . 2 Max in Single Turn 1 | . 1 1 1 . 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 29 | . 6 5 3 8 7 Terminals 22 | . 6 5 2 4 5 Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 77 | . 22 14 6 19 16 Successful 42 | . 14 10 5 10 3 Failed 34 | . 7 4 1 9 13 Catastrophic 6 | . . . . 3 3 Database Lockouts 1 | . 1 . . . . Manual 47 | . 17 12 1 6 11 Terminals 60 | . 22 14 4 8 12 Fabricators 7 | . . . . 7 . Repair Stations 3 | . . . . 3 . Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . 2 . . Garrison Access 3 | . . . . 1 2 Terminal Hacks 17 | . 9 3 3 1 1 Record 1 | . . . . . 1 Prototype ID Bank 2 | . 2 . . . . Level Access Points 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Unreport Threat 3 | . 2 1 . . . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 5 | . 2 2 . 1 . Fabricator Hacks 5 | . . . . 5 . Network Status 1 | . . . . 1 . Load Schematic 2 | . . . . 2 . Build 2 | . . . . 2 . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 16 | . 5 7 . 2 2 Terminals 16 | . 5 7 . 2 2 Assimilate 4 | . . 2 . 1 1 Botnet 10 | . 4 4 . 1 1 Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 26 | . 5 5 2 7 7 Full Trace Events 5 | . . . . 3 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 4 | . . . . 4 . Authchips . | . . . . . . Time 93 | . . . . 93 . Total Part Build Rating 8 | . . . . 8 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7384 | 82 1546 1750 1215 1529 1262 Spaces Moved 4030 | 37 734 739 571 1079 870 Core 4 | 4 . . . . . Treads 1563 | 33 726 739 65 . . Legs 186 | . . . 181 5 . Wheels 2277 | . 8 . 325 1074 870 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 160 105 93 93 Average Speed 128 | 152 159 167 150 94 97 Slowest Speed 240 | 160 160 240 240 193 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 95 76 46 28 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 76 | . 9 20 8 24 15 Terrain Destroyed 88 | . 9 20 9 24 26 Melee 70 | . 3 20 8 24 15 Projectile 7 | . 6 . 1 . . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5361 | 52 965 1029 752 1409 1154 Wait 530 | 2 97 101 13 169 148 Move 4025 | 36 733 738 570 1078 870 Hop . | . . . . . . Pick Up 106 | 4 21 19 21 22 19 Fast Attach 26 | 6 4 3 3 6 4 Attach 32 | . 3 3 8 5 13 Detach 1 | . . . . 1 . Swap 111 | . 24 36 29 10 12 Drop 98 | . 14 25 18 26 15 Fire 199 | 4 62 77 55 . 1 Melee 225 | . 7 27 35 92 64 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 487 | -10/Materials | Core integrity fell below 50% 647 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Discovered new exit (range 15) 1067 | -10/Materials | Central database locked down 1067 | -10/Materials | Identified exit to Materials 1480 | -10/Materials | Discovered new exit (range 6) 1629 | -10/Materials | Entered another Materials area 1629 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1705 | -9/Materials | Build established: Scavenger-Mutant 1919 | -9/Materials | Discovered new exit (range 14) 2578 | -9/Materials | Discovered new exit (range 7) 3122 | -9/Materials | Discovered new exit (range 16) 3379 | -9/Materials | Entered another Materials area 3379 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3587 | -8/Materials | Lost 3 parts (2n1w) 3723 | -8/Materials | Garrison activated, responded to threat 3801 | -8/Materials | Lost 3 parts (1p1u1w) 3837 | -8/Materials | Garrison activated, responded to threat 4210 | -8/Materials | Build established: Gladiator 4318 | -8/Materials | Discovered new exit (range 3) 4594 | -8/Materials | Entered Factory 4594 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5598 | -7/Factory | Fabricated Arm. Wheel? 5760 | -7/Factory | Fabricated Arm. Wheel (x2) 5881 | -7/Factory | Discovered new exit (range 14) 5985 | -7/Factory | Identified exit to Factory 6123 | -7/Factory | Entered another Factory area 6123 | -6/Factory | Evolved 2 slots: Utility x2 6380 | -6/Factory | Found Prototype Processor 6380 | -6/Factory | Identified Exp. Targeting Computer 6387 | -6/Factory | Found Exp. Targeting Computer 7057 | -6/Factory | Lost 6 parts (1p2n1u2w) 7108 | -6/Factory | Garrison activated, responded to threat 7173 | -6/Factory | First assault squad dispatched 7225 | -6/Factory | Discovered new exit (range 12) 7369 | -6/Factory | Core integrity fell below 50% 7379 | -6/Factory | Core integrity fell below 20% 7385 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07330_ Power Maul severed. 07331_ Acquired Arm. Wheel. 07339_ Imp. VSS Leg severed. 07345_ Imp. Shield Generator destroyed. 07348_ Greatsword destroyed. 07350_ Critical hit (Burn: +37). 07350_ Enh. Nuclear Core severed. 07360_ Actuator Array destroyed. 07361_ Greatsword destroyed. 07362_ Actuator Array destroyed. 07363_ Imp. Carbon-fiber Leg destroyed. 07363_ Arm. Wheel destroyed. 07368_ R-10 Processor collects Power Maul. 07373_ R-10 Processor collects Enh. Nuclear Core. 07373_ R-10 Processor collects Imp. Deuterium Engine. 07377_ Adv. Melee Analysis Suite severed. 07377_ R-10 Processor collects Arm. Wheel. 07381_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ###??????????????????????????????????? | | " """ """ ##??????????????????????????????????? | | " """ """ ##??????????????????????????????????? | | " """ """ ##??????????????????????????????????? | | ##??????????????????????????????????? | | [ ##??????????????????????????????????? | | ###### ##??????????????????????????????????? | | ## ##??????????????????????????????????? | | " #### ####??????????????????????????????????? | | " #### ####??????????????????????????????????? | | " #### ##????????????????????????????????????? | | #### ####??????????????????????????????????? | | #### ########### ??????????????????????????? | | ## ######### ??????????????????????????? | | ###### ] ??????????????????????? | | ??????????????????????? | | H ??????????????????????? | | [ ???????????????????????? | | ###### | ???????????????????????? | | ###### #############???????????????????????? | | ##########################???????????????????????? | | ###########??????????????????????????????????? | | ##???????????????????????????????????????????? | | ########################### ?????????????????? | | ########################### ?????????????????? | | + R l@l u # ?????????????????? | | ######################### # ???????????? | | ##################### = #[########???????????? | | ###### #???## % +%= ????? | | ?????# #???## #%########???????????? | | ###### #???##########=########???????????? | | # #???########## ##???### ###?? | | # ###### ^ =] ##???###+##+##+###?? | | + ###### ]]* ##???## + ?? | | # / =%! ]* ##???## ##?? | | # ###### ##???## # ?? | | ! ################ ####### # ?? | | #??#### ########+######## ?? | | #?? # ]]] ## ### ?? | | #???? # ]] ## ##???? | | """ #???? + ]] + "" "" ##???# | | ### """ #???? # #####+## "" "" ##??## | | ??# """ #???? # ##! # """ """ ###### | | ??# ?? ?#???? # ## # """ """ ###### | | ??# ???????? # ## !! # """ """ # | | ??# ???????## ## ! # # | | ??# !! ????????#+######## # | | ??# !! ????????? # + | | ??# ! ???????????????? # # | | ??? ???????????????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 41 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingBoltSource Manual? 0 Play Time 01:37:57 Cumulative 82.2 hours Start 2025.04.22 @ 11:59:16 End 2025.04.22 @ 14:38:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b46b5e3-d278-4b2d-8c37-d69a64b22c0b