Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.11 @ 15:54:15 Player: Togure Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1394) 1394 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4809 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 81/300 Energy 89/600 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Fission Core Improved Heat Sink Improved Heat Sink Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Transmission Jammer Recalibrator > --- WEAPON ----------- Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Treads Advanced Treads Energy Well Improved Shield Generator Component Analysis Suite Assault Cannon Assault Cannon Assault Cannon [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 . 2 . Weapon 2 | . . . . 2 . . Parts Attached 73 | 6 3 9 20 8 27 . Power 10 | 1 . 1 3 1 4 . Engine 3 | 1 . . 1 . 1 . Core 7 | . . 1 2 1 3 . Reactor . | . . . . . . . Propulsion 22 | 2 . 6 8 3 3 . Treads 18 | . . 4 8 3 3 . Leg 4 | 2 . 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 1 4 2 9 . Device 10 | . . . 1 2 7 . Storage 3 | 1 1 . . . 1 . Processor 4 | . 1 . 3 . . . Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 22 | 2 1 1 5 2 11 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 1 . 2 . 3 . Ballistic Cannon 11 | . . . 2 2 7 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 34 | . . . 5 . 21 8 Power 4 | . . . 1 . 2 1 Propulsion 10 | . . . 3 . 6 1 Utility 9 | . . . . . 6 3 Weapon 11 | . . . 1 . 7 3 Highest Loss Streak 8 | . . . 2 . 7 8 Average Slot Usage (%) 91 | . 100 99 98 99 80 54 Engine 3 | . 14 5 4 . 1 . Core 4 | . . 5 3 7 4 3 Treads 25 | . . 41 35 29 15 3 Leg 2 | . 28 1 . . . . Device 9 | . . . 8 7 15 16 Storage 9 | . 20 11 9 7 8 13 Processor 11 | . 7 6 17 15 9 . Protection 1 | . . 4 . . 1 3 Ballistic Gun 8 | . 28 16 8 . 4 8 Ballistic Cannon 9 | . . . 2 30 15 . Impact Weapon 2 | . . 5 6 . . . Naked Turns . | . . . . . . . Heaviest Build 57 | 12 28 29 32 43 57 53 Greatest Support 92 | 20 20 92 92 91 88 20 Greatest Overweight (x) 15 | 2 1 . . . 15 2 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 Average Capacity 9 | 5 10 10 10 10 10 10 Most Carried 10 | 5 5 9 10 10 10 5 Average Carried 6 | 2 1 6 7 5 6 5 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 1 5 8 7 10 5 5 Class Distribution -------------------- 38% | Mutant 24% | Skirmisher 19% | Assassin 10% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 1524 | 241 91 154 400 185 453 . Remotely . | . . . . . . . Salvage Created 1375 | . 95 302 485 81 412 . Parts 71 | . 6 14 22 . 29 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 27 | . 2 7 10 . 8 . Melee 1 | . . 1 . . . . Guns 17 | . 2 4 7 . 4 . Cannons 6 | . . . 3 . 3 . AOE 1 | . . . . . 1 . Classes Destroyed 10 | . 1 4 2 . 3 . Worker 2 | . . . . . 2 . Builder 3 | . . 1 . . 2 . Hauler 1 | . . . 1 . . . Operator 1 | . . 1 . . . . Watcher 1 | . . . . . 1 . Swarmer 1 | . . 1 . . . . Grunt 19 | . 2 5 7 . 5 . Sentry 3 | . . 1 1 . 1 . Hunter 2 | . . . 2 . . . Programmer 2 | . . . . . 2 . Best Kill Streak 3 | . 2 3 3 . 3 . Combat Bots Only 3 | . 2 2 3 . 2 . Max Kills in Single Turn 2 | . 1 1 1 . 2 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 6051 | . 168 450 1733 . 2895 805 Core 1237 | . 84 61 229 . 665 198 Absorbed by Shields 445 | . . . . . 278 167 Core Remaining (%) 81 | 100 66 84 58 100 . . Volleys Fired 136 | . 7 12 81 6 30 . Largest 4 | . 2 2 2 4 4 . Hottest 187 | . 40 40 88 176 187 . Shots Fired 242 | . 14 24 98 24 81 1 Gun 139 | . 14 24 72 . 28 1 Cannon 103 | . . . 26 24 53 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 236 | . 14 24 98 24 75 1 Thermal 6 | . . . . . 6 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 32 | . 14 32 18 4 14 5 Robot Miss Streak 5 | . . 2 2 . 5 . Penetration Max 1 | . . . 1 . 1 . Secondary Targets 2 | . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 180 | . 14 40 70 3 52 1 Core Hits 85 | . 5 10 26 2 40 2 Critical Hits 3 | . . 1 1 . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . 1 . Melee Attacks 46 | . . 25 21 . . . Impact 46 | . . 25 21 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3963 | . 179 804 1313 76 1554 37 Guns 1966 | . 179 281 849 . 634 23 Cannons 951 | . . . 321 76 554 . Explosions 364 | . . . . . 364 . Melee 638 | . . 495 143 . . . Ramming 44 | . . 28 . . 2 14 Kinetic 2790 | . 179 281 1170 76 1061 23 Thermal 435 | . . . . . 435 . Explosive 56 | . . . . . 56 . Electromagnetic . | . . . . . . . Impact 638 | . . 495 143 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . 1 . . 7 11 Average Corruption 5 | . . 1 . . 5 7 Corruption Purged . | . . . . . . . Effects 27 | . . 1 . . 24 2 Message Errors 7 | . . . . . 7 . Matter Fused 7 | . . . . . 7 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . 1 . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Targeting Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 270 | . . 15 . . 253 2 Projectiles . | . . . . . . . Explosions 253 | . . . . . 253 . Melee 17 | . . 15 . . . 2 Knockbacks 17 | . . 3 . 1 13 . Impact 2 | . . 2 . . . . Kinetic 13 | . . . . 1 12 . Secondary 2 | . . 1 . . 1 . Self-Inflicted Damage 177 | . . . . . 177 . Shots 2 | . . . . . 2 . Rammed 21 | . . 6 . . 4 11 Targets Rammed 21 | . . 6 . . 4 11 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | . 2 2 219 186 329 . Average Temperature 74 | . 2 2 50 78 93 . Received Heat Transfer 1702 | . 96 192 504 . 910 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions 4 | . . 3 . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 475 | . . . . . 475 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 237 | . 65 170 173 68 237 . Initial 71 | . . 27 71 55 . . Average 72 | . 9 89 61 56 91 . Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 90 | 100 100 100 100 100 74 . Level 1 9 | . . . . . 25 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 1 4 . 4 . Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . 1 1 . 1 . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 7 | . . 2 4 . 1 . Communications Jammed 31 | . . . . . 31 . Distress Signals 31 | . . . . . 31 . Times Spotted 69 | . 3 18 22 1 22 3 Peak Tracking Total 6 | . 2 5 6 1 5 3 Tactical Retreats 11 | . . 3 4 . 4 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 10 | . . . . . 10 . Max in Single Turn 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 25 | . . . . . 25 . Total Damage 294 | . . . . . 294 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 4765 | 59 300 680 1428 460 1760 78 Spaces Moved 2231 | 44 173 331 657 268 739 19 Core 70 | 24 . . . . 46 . Treads 1945 | . . 308 657 268 693 19 Legs 216 | 20 173 23 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 155 156 158 200 Average Speed 170 | 102 149 157 159 157 198 200 Slowest Speed 800 | 150 150 160 160 158 800 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 35 28 41 4 20 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 26 | . . 1 19 5 1 . Terrain Destroyed 102 | . . 1 21 6 74 . Melee 16 | . . 1 15 . . . Projectile 19 | . . . 6 6 7 . AOE 67 | . . . . . 67 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 2883 | 58 201 428 924 287 953 32 Wait 284 | . 12 25 115 . 130 2 Move 2225 | 43 172 330 656 267 738 19 Hop . | . . . . . . . Pick Up 68 | 8 6 12 18 6 18 . Fast Attach 1 | . . . 1 . . . Attach 39 | 6 1 5 5 3 19 . Detach 3 | . . 3 . . . . Swap 33 | . 2 4 14 5 8 . Drop 27 | 1 1 6 13 . 6 . Fire 136 | . 7 12 81 6 30 . Melee 46 | . . 25 21 . . . Ram 11 | . . . . . 4 7 Kick . | . . . . . . . Crush 10 | . . 6 . . . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x2 1013 | -9/Materials | Discovered new exit (range 15) 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Utility x2 1395 | -8/Materials | Build established: Assassin 1766 | -8/Materials | Garrison activated, responded to threat 2349 | -8/Materials | Build established: Mutant 2440 | -8/Materials | Discovered new exit (range 15) 2466 | -8/Materials | Identified exit to Factory 2468 | -8/Materials | Entered Factory 2468 | -7/Factory | Evolved 2 slots: Weapon x2 2899 | -7/Factory | Discovered new exit (range 5) 2904 | -7/Factory | Identified exit to Factory 2928 | -7/Factory | Entered another Factory area 2928 | -6/Factory | Evolved 2 slots: Utility x2 3093 | -6/Factory | Build established: Skirmisher 3244 | -6/Factory | Allied Derelicts emerged from ambush trap array 3871 | -6/Factory | Lost 3 parts (2n1u) 3919 | -6/Factory | Lost 7 parts (3n4w) 4186 | -6/Factory | Core integrity fell below 50% 4222 | -6/Factory | Lost 6 parts (1p3u2w) 4557 | -6/Factory | Build established: Scavenger-Tank 4631 | -6/Factory | Discovered new exit (range 5) 4688 | -6/Factory | Entered Lower Caves 4729 | -6/Lower Caves | Core integrity fell below 20% 4762 | -6/Lower Caves | System corruption reached 10% 4766 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04729_ Gatling Laser destroyed. 04730_ Imp. Light Armor Plating destroyed. 04730_ Slammed into S-27 Virus. 04734_ Destroyed VTOL Module. 04734_ S-27 Virus system corrupted by crushing effect. 04735_ Flak Gun destroyed. 04736_ Lgt. Treads destroyed. 04736_ Slammed into S-27 Virus. 04738_ Lgt. Fission Core destroyed. 04741_ Adv. Sensor Array destroyed. 04742_ S-27 Virus misfires. 04743_ Slammed into S-27 Virus. 04747_ Force Field destroyed. 04747_ Coil Gun destroyed. 04749_ Slammed into S-27 Virus. 04753_ Destabilizing: System corrupted (+2). 04757_ Slammed into S-27 Virus. 04761_ Destabilizing: System corrupted (+2). 04762_ System corrupted: Component Analysis Suite rejected. 04765_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????????????## #####?????????????????????? | | ??????????????????## ##????????????????????? | | ??????????????????# ##???????????????????? | | ??????????????????# #???????????????????? | | ?????????????????## #???????????????????? | | ????????????????## #### #???????????????????? | | ?????????????#### ????## #???????????????????? | | ????????????? ????## #???????????????????? | | ???????????# ##??## #???????????????????? | | ??????????? ### #???????????????????? | | ??????????? #???????????????????? | | ??????????? #???????????????????? | | ??????????? ##???????????????????? | | ????????????### ####?????????????????? | | ??????????????##### ### ###???????????????? | | ??????????????????# ## ##??????????????? | | ?????????????????## s s #??????????????? | | ?????????????????# @ s ###??????????????? | | ?????????????????# ### ! #????????????????? | | ?????????????????### ??##### #????????????????? | | ???????????????????##???????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Total Silence Challenges ------------ None Game ------ Seed PhasingStormFirepult Manual? 0 Play Time 00:54:28 Cumulative 16.7 hours Start 2021.02.10 @ 19:25:49 End 2021.02.11 @ 15:54:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbcc8bb4-e190-4c42-9e42-ce6495fa2efb