Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 18:39:28 Player: RX86 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (56) 280 Value Destroyed (1441) 1441 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (812) 812 TOTAL SCORE: 10573 Bonus ------- High Alert Combat Kills 12 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 199/300 Energy 92/100 System Corruption 9% Temperature Cool (1) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Q-thruster > --- UTILITY (15) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Quantum Reactor Advanced Sensor Array Quantum Capacitor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Lightpack 2.0 Weight Redist. System Advanced Sensor Array Improved Terrain Scan Processor Improved Utility Shielding Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Improved Remote Datajack Katana > --- INVENTORY -------- Light Nuclear Core Flexi-carbon Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Power Amplifier Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Melee Analysis Suite Target Analyzer Improved Target Analyzer Core Analyzer Precision Energy Filter Particle Charger Microactuators Propulsion Shielding Utility Shielding Improved Weapon Shielding Insulated Plating Shock Absorption System EM Disruption Field Improved Shield Generator Point Defense System Component Analysis Suite Corruption Screen Improved Recalibrator Advanced Drone Bay Beamcaster Mini Grenade Launcher Improved Datajack Scythe Power Sword Heavy Pick [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Biometal Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Makeshift Hacking Suite Device Weight Redist. System Storage Lightpack 2.0 Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Beamcaster Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Slots Evolved 16 | . . . . . 4 2 . . 2 2 . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 1 . . . 2 Utility 13 | . . . . . 4 2 . . 2 2 . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 195 | 5 3 11 . 2 4 16 3 1 9 38 31 12 7 16 7 15 15 Power 15 | 1 . 1 . 1 . . 1 . . 3 . 1 1 1 1 1 3 Engine 4 | 1 . 1 . 1 . . . . . . . . 1 . . . . Core 7 | . . . . . . . 1 . . 3 . 1 . 1 1 . . Reactor 4 | . . . . . . . . . . . . . . . . 1 3 Propulsion 56 | 2 . 4 . . 1 4 . 1 1 6 6 5 1 7 3 10 5 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg 7 | 2 . . . . . . . . . . 3 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 1 . . 3 Flight 44 | . . 4 . . 1 4 . 1 1 6 3 3 1 6 3 10 1 Utility 69 | 1 1 1 . . 3 4 . . 5 15 15 5 3 8 2 2 4 Device 37 | . 1 1 . . 1 3 . . 2 8 7 4 2 3 . 1 4 Storage 9 | 1 . . . . 1 . . . . . 3 . 1 2 1 . . Processor 7 | . . . . . . 1 . . 1 1 3 . . . . 1 . Hackware 6 | . . . . . . . . . 2 2 . . . 2 . . . Protection 10 | . . . . . 1 . . . . 4 2 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 55 | 1 2 5 . 1 . 8 2 . 3 14 10 1 2 . 1 2 3 Energy Gun 5 | 1 . 1 . . . . . . . 2 1 . . . . . . Energy Cannon 6 | . . . . . . . . . . . 2 . . . . 2 2 Ballistic Gun 5 | . . 2 . . . . . . . . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 12 | . 2 1 . 1 . 2 2 . . 4 . . . . . . . Special Weapon 3 | . . 1 . . . . . . . 1 . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 4 . . 2 4 5 . 1 . . . 1 Piercing Weapon 2 | . . . . . . . . . . 2 . . . . . . . Special Melee Weapon 4 | . . . . . . 1 . . 1 1 . . 1 . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . 2 . . . . . . . Parts Lost 78 | . . 5 . 1 1 1 1 . 1 6 7 1 . 25 . 18 11 Power 7 | . . . . 1 . . 1 . . 2 1 . . 1 . 1 . Propulsion 28 | . . 3 . . 1 1 . . . 2 1 1 . 4 . 11 4 Utility 32 | . . . . . . . . . 1 2 3 . . 15 . 6 5 Weapon 11 | . . 2 . . . . . . . . 2 . . 5 . . 2 Highest Loss Streak 25 | . . 5 . 1 1 1 1 . 1 5 2 1 . 25 . 18 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 85 85 100 78 73 83 84 84 83 80 82 76 69 66 48 15 Engine 4 | . 14 14 14 14 9 7 2 . . . . . 2 . . . . Core 1 | . . . . . . . 4 7 6 4 1 3 . . 1 2 . Leg 4 | . 28 1 . . . . . . . . 5 7 . . . . . Flight 11 | . . 26 28 28 18 15 15 15 13 11 5 3 15 11 14 9 . Device 12 | . 12 14 14 14 16 22 23 23 18 13 9 9 11 6 4 1 2 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 5 8 10 9 6 . Processor 10 | . . . . . . 7 7 7 10 10 19 29 22 21 19 18 7 Hackware 7 | . . . . . . . . . 9 15 15 9 5 7 6 4 . Protection 4 | . . . . . 7 7 7 7 6 8 3 2 5 3 9 3 . Launcher 5 | . 23 1 14 28 18 1 8 15 . 2 1 . . . . . . Slashing Weapon 2 | . . . . . . 3 4 . 7 4 3 . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 32 | 12 17 17 9 12 14 16 16 15 17 18 29 32 22 22 22 22 21 Greatest Support 40 | 20 20 20 14 14 14 17 17 16 17 18 40 40 22 27 24 24 35 Greatest Overweight (x) 3 | 1 . . . . . 1 . . . . 3 1 . . . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 5 5 5 Average Capacity 28 | 7 8 8 8 8 40 40 40 40 40 40 40 40 40 21 5 5 5 Most Carried 40 | 4 8 8 8 8 14 40 40 40 40 40 39 38 37 37 5 5 5 Average Carried 24 | 2 5 7 7 6 9 30 38 39 38 38 34 36 35 19 4 3 3 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 5 5 5 5 Final Carried 39 | 3 8 8 8 7 14 39 39 39 39 36 38 37 36 5 5 5 5 Class Distribution -------------------- 36% | Hauler-Scout 33% | Mutant 22% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Scout | -8/Materials Hauler-Scout | -7/Factory Hauler-Scout | -7/Lower Caves Hauler-Scout | -7/Lower Caves Hauler-Scout | -6/Factory Hauler-Scout | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Armory Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Matter Collected 2334 | 224 100 289 . 59 43 221 67 32 . 387 501 119 . 41 . 76 175 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1215 | . 109 71 . 28 43 79 69 . . 276 381 . . . . . 159 Parts 101 | . 21 6 . 7 3 6 6 . . 25 17 . . . . . 10 Haulers Intercepted 3 | . 2 . . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 4 . . . 12 . . . . . . Prevented 4 | . . . . . . . 2 . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Combat Hostiles Destroyed 38 | . 5 4 . 6 1 . 6 . . 7 7 . . . . . 2 Melee 4 | . . . . . . . . . . 1 3 . . . . . . Guns 6 | . . 1 . . . . . . . 2 3 . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . 2 AOE 25 | . 5 3 . 6 1 . 6 . . 4 . . . . . . . Classes Destroyed 13 | . 5 1 . . 1 1 1 . . 2 2 . . . . . . Worker 5 | . 3 . . 1 . . . . . 1 . . . . . . . Builder 5 | . 2 . . . . . . . . 3 . . . . . . . Hauler 3 | . 2 . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . . . . . 1 Watcher 3 | . 3 . . . . . . . . . . . . . . . . Swarmer 24 | . 5 3 . 6 . . 5 . . 4 1 . . . . . . Grunt 4 | . . . . . . . 1 . . . 3 . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . . Programmer 4 | . . . . . . . . . . 2 . . . . . . 2 Best Kill Streak 7 | . 7 3 . 7 1 1 4 . . 4 2 . . . . . 2 Combat Bots Only 6 | . 3 3 . 6 1 . 4 . . 2 2 . . . . . 2 Max Kills in Single Turn 3 | . 2 1 . 3 1 1 2 . . 3 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . 3 1 . 2 . . 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Damage Taken 9345 | . 159 454 . 104 92 65 104 . 95 892 1259 210 . 1223 34 2241 2413 Core 4245 | . 21 153 . 47 16 . 23 . 34 261 300 96 . 591 28 1213 1462 Absorbed by Shields 22 | . . . . . . . . . . . . 22 . . . . . Redirected to Shielding 245 | . . . . . 13 12 8 . 1 114 13 21 . 54 6 3 . Core Remaining (%) 60 | 100 . . . 11 97 . . 96 96 . . 34 . 48 . 4 . Volleys Fired 97 | . 14 5 . 3 1 . 6 . . 21 40 1 . . . . 6 Largest 2 | . 2 1 . 2 2 . 2 . . 1 2 2 . . . . 1 Hottest 113 | . 60 30 . 60 60 . 60 . . 75 88 61 . . . . 113 Shots Fired 126 | . 22 5 . 7 2 . 8 . . 21 53 2 . . . . 6 Gun 65 | . . 2 . . . . . . . 13 48 2 . . . . . Cannon 11 | . . . . . . . . . . . 5 . . . . . 6 Launcher 47 | . 22 3 . 7 2 . 8 . . 5 . . . . . . . Special 3 | . . . . . . . . . . 3 . . . . . . . Kinetic 30 | . . 2 . . . . . . . . 26 2 . . . . . Thermal 41 | . . . . . . . . . . 13 22 . . . . . 6 Explosive 47 | . 22 3 . 7 2 . 8 . . 5 . . . . . . . Electromagnetic 5 | . . . . . . . . . . . 5 . . . . . . Robot Hit Streak 8 | . 3 5 . 1 2 . 3 . . 4 8 4 . . . . 4 Robot Miss Streak 6 | . 1 . . 1 . . . . . 6 5 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 85 | . 4 2 . 1 1 2 1 . 5 15 40 1 4 . . . 9 Core Hits 88 | . 22 6 . 7 1 2 14 . . 17 15 . . . . . 4 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . . Critical Strikes 5 | . . . . . . . . . . . 5 . . . . . . Burn 2 | . . . . . . . . . . . 2 . . . . . . Destroy 2 | . . . . . . . . . . . 2 . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 94 | . . . . . . 14 . . 17 36 16 . 4 2 . . 5 Impact 1 | . . . . . . 1 . . . . . . . . . . . Slashing 73 | . . . . . . 13 . . 9 30 16 . . . . . 5 Piercing 4 | . . . . . . . . . . 4 . . . . . . . Sneak Attacks 15 | . . . . . . 1 . . 5 4 . . 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4656 | . 824 245 . 470 28 106 500 . . 972 931 14 . . . . 566 Guns 806 | . . 15 . . . . . . . 206 571 14 . . . . . Cannons 295 | . . . . . . . . . . . 41 . . . . . 254 Explosions 2607 | . 824 230 . 470 28 . 500 . . 555 . . . . . . . Melee 939 | . . . . . . 106 . . . 211 319 . . . . . 303 Ramming 9 | . . . . . . . . . . . . . . . . . 9 Kinetic 285 | . . 15 . . . . . . . . 256 14 . . . . . Thermal 837 | . . . . 62 . . . . . 206 315 . . . . . 254 Explosive 2545 | . 824 230 . 408 28 . 500 . . 555 . . . . . . . Electromagnetic 41 | . . . . . . . . . . . 41 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 872 | . . . . . . 106 . . . 144 319 . . . . . 303 Piercing 67 | . . . . . . . . . . 67 . . . . . . . Highest Corruption 9 | . 1 1 1 1 . 1 1 1 . . . . . . . 1 9 Average Corruption 1 | . 1 1 1 1 . 1 1 1 . . . . . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . 4 . . . . 1 8 . Effects 12 | . . 2 1 2 . . 1 . . . . . . . . . 6 Message Errors 1 | . . 1 . . . . . . . . . . . . . . . Matter Fused 6 | . . 1 1 1 . . . . . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . 1 . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 247 | . . 2 . 29 . . 39 . . 126 . . . . . . 51 Projectiles 47 | . . . . . . . . . . . . . . . . . 47 Explosions 80 | . . 2 . 29 . . 39 . . 10 . . . . . . . Melee 120 | . . . . . . . . . . 116 . . . . . . 4 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . 13 . . 36 . . . . . 33 . . . . . . 4 Shots 3 | . 1 . . 1 . . . . . 1 . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 130 | . . 12 . 8 . . . . . 64 130 . . . . . 128 Average Temperature 46 | . . 5 . 3 . . . . . 26 64 . . . . . 55 Received Heat Transfer 528 | . . . . 15 27 . 18 . 30 36 189 . . . . 168 45 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 2 . . . . . 2 Heat Transferred 1284 | . . . . 100 . . . . . 296 703 . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Peak Influence 420 | . 320 195 . 414 338 269 . . 143 420 . . 18 35 13 217 228 Initial 161 | . . . . . 161 153 . . 90 70 . . 18 12 13 6 76 Average 148 | . 153 52 . 335 225 178 . . 120 202 . . 18 8 13 67 114 Maximum Alert Level 2 | . 1 . . 2 1 1 . . . 2 . . . . . 1 1 Low Security (%) 70 | 100 87 100 . 14 38 65 . . 100 40 . . 100 100 100 98 83 Level 1 27 | . 12 . . 52 61 34 . . . 58 . . . . . 1 16 Level 2 1 | . . . . 33 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . . 3 . . . 6 . . . 2 . 1 2 Investigation 5 | . . . . . . 2 . . . 2 . . . . . . 1 Extermination 2 | . . . . . . . . . . 2 . . . . . . . Reinforcement 7 | . . . . . . 1 . . . 2 . . . 2 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Distress Signals 6 | . 1 . . . . . . . 1 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 153 | . 9 10 . 11 3 3 7 . 1 36 15 2 . 7 . 27 22 Peak Tracking Total 16 | . 3 4 . 7 3 2 4 . 2 13 3 2 . 4 . 16 12 Tactical Retreats 30 | . . 2 . 4 . . . . 1 9 8 . . 1 . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Traps Triggered 5 | . 1 . . . . . . . . 3 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Machines Disabled 7 | . 5 . . 2 . . . . . . . . . . . . . Max in Single Turn 2 | . 2 . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Machines Accessed 51 | . 7 . 5 . 4 15 1 . 3 6 . . 1 . 3 4 2 Terminals 33 | . 7 . . . 4 11 . . 1 4 . . 1 . . 3 2 Fabricators 4 | . . . . . . . . . 1 1 . . . . 1 1 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 4 . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . Total Hacks 165 | . 24 . 50 . 15 32 1 . 5 14 . . 1 . 6 13 4 Successful 111 | . 14 . 50 . 10 14 1 . 2 8 . . 1 . 2 7 2 Failed 53 | . 9 . . . 5 18 . . 3 6 . . . . 4 6 2 Catastrophic 12 | . 4 . . . . 5 . . 1 . . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 47 | . 14 . 2 . 8 11 . . 1 3 1 . . . . 7 . Terminals 89 | . 24 . . . 15 22 . . 2 9 . . 1 . . 12 4 Fabricators 7 | . . . . . . . . . 1 2 . . . . 3 1 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . 10 . . . 3 . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . 2 . . Terminal Hacks 98 | . 14 . 50 . 10 8 1 . 1 4 . . 1 . . 7 2 Record 54 | . 3 . 49 . 2 . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . 1 . Open DSF 8 | . . . . . . 4 . . . 2 . . 1 . . . 1 Level Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . 1 . . . . . . . . . 1 . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 1 . . . . . . . . . . 2 . Registered Components 2 | . . . . . 1 . . . . . . . . . . 1 . Zone Layout 13 | . 2 . . . 3 2 . . 1 2 . . . . . 2 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 2 . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 6 . . . 2 . . . . . . . Insert Component 4 | . . . . . . 3 . . . 1 . . . . . . . Analyze 4 | . . . . . . 3 . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . . . 4 13 . . 3 5 . . . . 2 4 1 Full Trace Events 6 | . 1 . . . . 2 . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . 2 . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . Time 133 | . . . . . . . . . . 95 . . . . 38 . . Total Part Build Rating 8 | . . . . . . . . . . 5 . . . . 3 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 2 1 . . 1 . . . . Non-combat 4 | . . . . . . . . . 2 1 . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . . . 5 2 . . 4 . . . . parse_system 3 | . . . . . . . . . 1 1 . . 1 . . . . no_distress 4 | . . . . . . . . . 2 1 . . 1 . . . . find_chute 2 | . . . . . . . . . 2 . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Total Allies 3 | . . 3 . . . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 16 | . . 16 . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . 3 . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . . . . . . . Total Damage 47 | . . 47 . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 . . . 2 . . . . . . Drone Launches 9 | . . . . . . . . . . 3 6 . . . . . . Drone Recoveries 8 | . . . . . . . . . . 2 6 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Turns Passed 5209 | 55 430 368 236 146 122 475 124 34 276 907 1326 102 44 59 118 166 221 Spaces Moved 9255 | 38 315 865 630 363 231 1004 281 97 515 1966 1754 77 97 71 300 368 283 Core 252 | 3 . . . . . . . . . . 28 . . . . 11 210 Treads 9 | . . . . . . . . . . . . . . . . . 9 Legs 813 | 35 315 10 . . . . . . . . 411 42 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 69 | . . . . . . . . . . . . . . 10 . . 59 Flight 8112 | . . 855 630 363 231 1004 281 97 515 1966 1315 35 97 61 300 357 5 Fastest Speed 21 | 50 120 37 37 37 37 34 34 32 32 32 32 32 30 29 29 21 40 Average Speed 43 | 117 120 38 37 37 37 36 34 32 33 33 55 82 30 35 33 36 55 Slowest Speed 200 | 120 120 120 37 37 37 117 34 32 34 34 200 190 30 70 40 200 200 Overloaded Moves 20 | . . . . . . . . . . . . . . . . 20 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . 14 . . . 1 . . . 2 3 1 1 2 . 5 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 38 | 3 77 99 93 82 20 29 37 17 12 23 98 9 3 52 3 29 11 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 1 . . 1 . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . 1 1 . 1 . . . . . Scrap Searched 9 | . . 2 . 2 . . 1 1 . . 3 . . . . . . Spaces Dug 58 | . . . . . . 11 . . 8 34 5 . . . . . . Terrain Destroyed 303 | . 61 38 . 69 8 11 40 . 8 62 5 . . . . . 1 Melee 52 | . . . . . . 11 . . 8 28 5 . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . 1 AOE 250 | . 61 38 . 69 8 . 40 . . 34 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Arm Res Total 10148 | 46 345 885 633 368 264 1096 302 99 600 2133 2023 109 111 99 315 392 328 Wait 271 | . 2 . . . 16 . . . 57 23 149 17 . . 1 . 6 Move 9181 | 37 314 836 629 362 230 1001 280 96 514 1961 1747 74 94 66 299 358 283 Hop 28 | . . 14 . . . 1 . . . 2 3 1 1 2 . 4 . Pick Up 163 | 4 8 8 1 1 12 45 7 1 3 29 22 . 2 7 4 7 2 Fast Attach 48 | 4 3 1 . . 1 2 . . 1 2 6 . . 9 2 7 10 Attach 83 | 1 . 6 . 2 3 10 1 . 2 18 11 4 6 6 2 7 4 Detach 45 | . . . . . . 9 . . 1 9 10 4 2 3 1 3 3 Swap 64 | . . 4 . . . 4 2 1 6 18 14 8 1 1 3 1 1 Drop 66 | . 4 6 3 . 1 10 6 1 . 15 5 . 1 3 3 5 3 Fire 97 | . 14 5 . 3 1 . 6 . . 21 40 1 . . . . 6 Melee 92 | . . . . . . 14 . . 16 35 16 . 4 2 . . 5 Ram 5 | . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -3/Armory -2/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 366 | -10/Materials | Central database locked down 486 | -10/Materials | Entered Mines 487 | -10/Mines | Assembled infested the area 506 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 509 | -10/Mines | Core integrity fell below 50% 520 | -10/Mines | Met 8R-AWN 520 | -10/Mines | Discovered exit to Materials (range 15) 535 | -10/Mines | Lost 5 parts (3n2w) 619 | -10/Mines | Found a hidden stash of uninstalled traps 808 | -10/Mines | Discovered new exit (range 5) 854 | -10/Mines | Entered Exiles 860 | -10/Exiles | Discovered new exit (range 14) 869 | -10/Exiles | Welcomed by 8R-AWN 874 | -10/Exiles | Met EX-HEX 889 | -10/Exiles | Met EX-BIN 927 | -10/Exiles | Met EX-DEC 929 | -10/Exiles | Learned location of Zion (-7) 944 | -10/Exiles | Discovered new exit (range 14) 980 | -10/Exiles | Visited The Gauntlet 1040 | -10/Exiles | Aligned with FarCom system 1040 | -10/Exiles | Given EX-Vault access code 1049 | -10/Exiles | Opened EX-Vault 1053 | -10/Exiles | Found Lightpack 2.0 1063 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1090 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1090 | -10/Exiles | Entered Mines 1103 | -9/Mines | Learned Materials interactive machine intel 1112 | -9/Mines | Core integrity fell below 20% 1193 | -9/Mines | Learned Materials stockpile data 1201 | -9/Mines | Discovered new exit (range 6) 1236 | -9/Mines | Entered Materials 1236 | -8/Materials | Evolved 4 slots: Utility x4 1238 | -8/Materials | Loaded intel: 19 interactive machine locations 1253 | -8/Materials | Identified exit to Factory 1358 | -8/Materials | Entered Factory 1358 | -7/Factory | Evolved 2 slots: Utility x2 1391 | -7/Factory | Identified exit to DSF 1489 | -7/Factory | Identified exit to DSF 1496 | -7/Factory | Found Powered Armor 1539 | -7/Factory | Build established: Hauler-Scout 1539 | -7/Factory | Discovered new exit (range 15) 1668 | -7/Factory | Identified exit to Factory 1713 | -7/Factory | Crushed by falling debris 1826 | -7/Factory | Discovered new exit (range 10) 1833 | -7/Factory | Entered Lower Caves 1864 | -7/Lower Caves | Encountered a Warlord checkpoint 1893 | -7/Lower Caves | Identified exit to Lower Caves 1912 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1957 | -7/Lower Caves | Entered another Lower Caves area 1985 | -7/Lower Caves | Discovered exit to Factory (range 13) 1991 | -7/Lower Caves | Entered Factory 1991 | -6/Factory | Evolved 2 slots: Utility x2 2263 | -6/Factory | Discovered new exit (range 9) 2267 | -6/Factory | Entered another Factory area 2267 | -5/Factory | Evolved 2 slots: Utility x2 2462 | -5/Factory | Fabricated Beamcaster? 3143 | -5/Factory | Discovered new exit (range 6) 3174 | -5/Factory | Entered Upper Caves 3199 | -5/Upper Caves | Lost 5 parts (1p2n2u) 3676 | -5/Upper Caves | Build established: Hauler-Mutant 4214 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4237 | -5/Upper Caves | Core integrity fell below 50% 4403 | -5/Upper Caves | Discovered new exit (range 9) 4423 | -5/Upper Caves | Learned Factory emergency access door positions 4475 | -5/Upper Caves | Identified exit to Upper Caves 4500 | -5/Upper Caves | Entered another Upper Caves area 4601 | -5/Upper Caves | Discovered new exit (range 3) 4602 | -5/Upper Caves | Entered Factory 4602 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4646 | -4/Factory | Identified exit to DSF 4646 | -4/Factory | Entered DSF 4668 | -4/DSF | Additional patrols routed to DSF 4701 | -4/DSF | Discovered new exit (range 14) 4702 | -4/DSF | Core integrity fell below 50% 4704 | -4/DSF | Identified exit to Research 4705 | -4/DSF | Entered Research 4705 | -3/Research | Evolved 2 slots: Utility x2 4733 | -3/Research | Lost 25 parts (1p4n15u5w) 4786 | -3/Research | Discovered new exit (range 15) 4791 | -3/Research | Fabricated Imp. VTOL Module? 4823 | -3/Research | Identified exit to Armory 4823 | -3/Research | Entered Armory 4862 | -3/Armory | Build established: Mutant 4875 | -3/Armory | Spotted B-86 Titan 4930 | -3/Armory | Found Quantum Capacitor 4939 | -3/Armory | Found Antimissile System 4976 | -3/Armory | Core integrity fell below 50% 4983 | -3/Armory | Core integrity fell below 20% 4988 | -3/Armory | Discovered new exit (range 5) 4989 | -3/Armory | Identified exit to Research 4989 | -3/Armory | Entered Research 4989 | -2/Research | Evolved 2 slots: Propulsion x2 5020 | -2/Research | Lost 18 parts (1p11n6u) 5105 | -2/Research | Lost 5 parts (1n3u1w) 5146 | -2/Research | Core integrity fell below 50% 5180 | -2/Research | Lost 4 parts (2n1u1w) 5182 | -2/Research | Core integrity fell below 20% 5200 | -2/Research | Discovered new exit (range 20) 5210 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- >>Layout(Zone) Retrieving Zone 8L layout... Downloaded map data. 05195_ ALERT: Suspicious activity at Terminal R009. Dispatching Investigation squad. 05200_ System corrupted: Matter fused (-5). 05200_ EXIT=FOUND 05200_ Penetrated by Slug. 05200_ K-01 Serf destroyed. 05200_ Penetrated by Slug. 05200_ Biometal Medium Treads destroyed. 05200_ Penetrated by Slug. 05201_ K-01 Serf collects debris. 05203_ Slug penetrates Wall. 05203_ Penetrated by Slug. 05207_ Acquired Q-thruster. 05208_ Adv. Signal Interpreter destroyed. 05210_ Acquired Adv. Sensor Array. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????# # !! # #????????????????????? | | ???????????# # !! *# #????????????????????? | | ???????????+ # # #????????????????????? | | ?????????? # # # #????????????????????? | | ????????? # # # #????????????????????? | | ????????? ?# # # #????????????????????? | | ???????? ??# ######## #????????????????????? | | ??????? ??# #??????# #????????????????????? | | ????######## #??????# #????????????????????? | | ????# #??????# #????????????????????? | | ????# #??????# #????????????????????? | | ##### #??????# #????????????????????? | | #??????# #????????????????????? | | w #??????# #????????????????????? | | ######## #????????????????????? | | ######???????????????? | | ??????????? | | ?????? | | ###############??????? | | ######+## ################????Y???????????????? | | ????????# #???????????????????????????????????? | | ????????#^ #???????????????????????????????????? | | ?? # #?????????????????# ????????????????? | | ?? # #?????????????????# ????????????????? | | ?? # #????????######???# ????????????????? | | ?? # w#????????# @ ##### ????????????????? | | ?? # #????????#! + + ????????????????? | | ?? # #????????# # ### ????????????????? | | ?? # #????????# # #?# ????????????????? | | ?? # ##???????# # #?# ????????????????? | | ?? # T#???????# sss# #?# ????????????????? | | ??#?##### #???????# s# #?# ????????????????? | | ?? ## ##########= s #?##????????????????? | | ?? ## # # # #???????????????????? | | ??""" + #! ###### ######### #????? | | ??""" ## # "" =%/ hh Y ? | | ??""" ## + "" ###### h < ? | | ?? ## # "T #????########### #????? | | ?? ## # "" #??????????????????????????? | | ??+###### # "" #??????????????????????????? | | ?? # ! #??????????????????????????? | | ?? # #??????????????????????????? | | ?? ##########??????????????????????????? | | ?? #???????????????????????????????????? | | ??########/####??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# """" #??????????????????????????????????? | | ????# """" #??????????????????????????????????? | | ????# """" #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 30 Additional Mass Support 6 Corruption Block 15 Armor Coverage 150 Resistance: TH 20 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 48 Authchip Count 2 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Beamcaster | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Mni. Grenade Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Beamcaster | x1 | -5/Factory Imp. VTOL Module | x1 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings Just Browsing Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Packrat Prolific Hacker Remodeling Respectable Loadout Challenges ------------ None Game ------ Seed SpectralMatterDoublenader Manual? 0 Play Time 06:06:37 Cumulative 33.7 hours Start 2022.05.14 @ 11:56:43 End 2022.05.14 @ 18:39:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da596764-fb9d-45a4-a6f5-553d3e97dc75