Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 23:05:22

Player: APerTAS

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (2)       10
Value Destroyed (70)       70
Prototype IDs (23)         460
Alien Tech Used (0)        0
Bonus (325)                325
              TOTAL SCORE: 1665

 Bonus
-------
Follower Combat Kills      25
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -9/Mines

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (2) ---
        (None)
>   --- UTILITY (2) ------
        (None)
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (5) ----
    Grenade Launcher
    Rocket Launcher

 Peak State 
------------
>   --- POWER ------------
        (None)
>   --- PROPULSION -------
        (None)
>   --- UTILITY ----------
        (None)
>   --- WEAPON -----------
    Grenade Launcher
    Hammer
>   --- INVENTORY --------
    Rocket Launcher
[Rating: 2]

 Favorites 
-----------
Power                      None
Propulsion                 None
Utility                    None
Weapon                     Grenade Launcher
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             3    | .   .   2   .   1   
  Power                    .    | .   .   .   .   .   
    Engine                 .    | .   .   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
    Treads                 .    | .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
    Device                 .    | .   .   .   .   .   
    Storage                .    | .   .   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   3    | .   .   2   .   1   
    Energy Gun             .    | .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   1   .   .   
    Special Weapon         1    | .   .   1   .   .   
    Impact Weapon          1    | .   .   .   .   1   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 1    | .   .   1   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   1    | .   .   1   .   .   
  Highest Loss Streak      1    | .   .   1   .   .   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     10   | .   .   12  14  9   
  Launcher                 7    | .   .   8   14  2   
  Special Weapon           2    | .   .   4   .   .   
Peak Build Rating          2    | .   .   1   1   2   
  Average Rating           .    | .   .   .   1   .   
  On Entrance              .    | .   .   .   1   1   
Naked Turns                119  | .   66  28  .   25  
Heaviest Build             3    | .   .   3   3   3   
  Greatest Support         3    | 3   3   3   3   3   
  Greatest Overweight (x)  .    | .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   
  Most Carried             2    | .   .   1   1   2   
  Average Carried          .    | .   .   .   1   1   
  Final Capacity           5    | 5   5   5   5   5   
  Final Carried            2    | .   .   1   1   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           238  | 132 .   63  .   43  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            80   | .   .   .   .   80  
  Parts                    2    | .   .   .   .   2   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  2    | .   .   .   .   2   
  AOE                      1    | .   .   .   .   1   
Classes Destroyed          2    | .   .   .   .   2   
  Grunt                    1    | .   .   .   .   1   
  Brawler                  1    | .   .   .   .   1   
Best Kill Streak           2    | .   .   .   .   2   
  Combat Bots Only         2    | .   .   .   .   2   
Max Kills in Single Turn   1    | .   .   .   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 1    | .   .   .   .   1   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        37   | .   .   13  .   24  
  Missed                   15   | .   .   6   .   9   
Damage Taken               314  | 2   .   109 .   203 
  Core                     251  | 2   .   72  .   177 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         99   | 99  .   .   .   .   
Volleys Fired              6    | .   .   4   .   2   
  Largest                  1    | .   .   1   .   1   
  Hottest                  100  | .   .   100 .   30  
Shots Fired                6    | .   .   4   .   2   
  Gun                      .    | .   .   .   .   .   
  Cannon                   .    | .   .   .   .   .   
  Launcher                 2    | .   .   .   .   2   
  Special                  4    | .   .   4   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Thermal                  4    | .   .   4   .   .   
  Explosive                2    | .   .   .   .   2   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         1    | .   .   .   .   1   
  Robot Miss Streak        1    | .   .   .   .   1   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           2    | .   .   .   .   2   
  Core Hits                4    | .   .   .   .   4   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed 1    | .   .   .   .   1   
  Critical Strikes         1    | .   .   .   .   1   
    Smash                  1    | .   .   .   .   1   
Melee Attacks              2    | .   .   .   .   2   
  Impact                   2    | .   .   .   .   2   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           111  | 5   .   5   .   101 
  Guns                     .    | .   .   .   .   .   
  Cannons                  .    | .   .   .   .   .   
  Explosions               75   | .   .   .   .   75  
  Melee                    22   | .   .   .   .   22  
  Ramming                  14   | 5   .   5   .   4   
  Kinetic                  .    | .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   
  Explosive                75   | .   .   .   .   75  
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   22   | .   .   .   .   22  
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            22   | .   .   .   .   22  
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    22   | .   .   .   .   22  
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      31   | 2   .   2   .   27  
  Shots                    1    | .   .   .   .   1   
  Rammed                   3    | 1   .   1   .   1   
Targets Rammed             3    | 1   .   1   .   1   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        .    | .   .   .   .   .   
  Average Temperature      .    | .   .   .   .   .   
  Received Heat Transfer   57   | .   .   45  .   12  
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           1    | .   .   .   .   1   
  Combat Hostiles          1    | .   .   .   .   1   
  Parts Fried              1    | .   .   .   .   1   
  Impact Corruptions       2    | .   .   .   .   2   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             89   | .   30  78  .   89  
  Initial                  11   | .   .   11  .   .   
  Average                  51   | .   11  60  .   70  
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              21   | .   6   4   .   11  
  Peak Tracking Total      7    | .   6   4   .   7   
  Tactical Retreats        4    | .   .   1   .   3   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                5    | .   .   5   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          2    | .   .   .   2   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                2    | .   .   .   2   .   
  Successful               2    | .   .   .   2   .   
  Failed                   .    | .   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   1    | .   .   .   1   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             2    | .   .   .   2   .   
  Record                   1    | .   .   .   1   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         .    | .   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               1    | .   .   1   .   .   
  Largest Group            1    | .   .   1   .   .   
  Highest-Rated Group      31   | .   .   31  .   .   
  Highest-Rated Ally       31   | .   .   31  .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               9    | .   .   9   .   .   
  Total Damage             189  | .   .   189 .   .   
  Kills                    2    | .   .   2   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               531  | 16  66  265 124 60  
Spaces Moved               980  | 31  132 475 248 94  
  Core                     980  | 31  132 475 248 94  
  Treads                   .    | .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  50  50  50  50  
  Average Speed            50   | 50  50  50  50  50  
  Slowest Speed            50   | 50  50  50  50  50  
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       1    | .   .   1   .   .   
Exploration Rate (%)       42   | 3   40  88  61  19  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     2    | .   .   1   1   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             1    | .   .   .   .   1   
Spaces Dug                 4    | .   .   4   .   .   
Terrain Destroyed          14   | .   .   4   .   10  
  Melee                    .    | .   .   .   .   .   
  Projectile               4    | .   .   4   .   .   
  AOE                      10   | .   .   .   .   10  
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      998  | 31  131 488 247 101 
  Wait                     1    | .   .   1   .   .   
  Move                     976  | 30  131 474 247 94  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  1    | .   .   1   .   .   
  Fast Attach              3    | .   .   2   .   1   
  Attach                   .    | .   .   .   .   .   
  Detach                   1    | .   .   .   .   1   
  Swap                     .    | .   .   .   .   .   
  Drop                     .    | .   .   .   .   .   
  Fire                     6    | .   .   4   .   2   
  Melee                    2    | .   .   .   .   2   
  Ram                      3    | 1   .   1   .   1   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     5    | .   .   5   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Discovered new exit (range 16)
   17 | -11/Scrapyard | Entered Materials
   80 | -10/Materials | Discovered new exit (range 8)
   83 | -10/Materials | Entered Mines
   86 | -10/Mines     | Received a Mining Laser from a helpful Derelict
  110 | -10/Mines     | Learned Materials terminal intel
  117 | -10/Mines     | Discovered new exit (range 5)
  169 | -10/Mines     | Crushed by falling debris
  193 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  216 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  250 | -10/Mines     | Found a hidden stash of uninstalled traps
  296 | -10/Mines     | Learned location of Storage (-7)
  311 | -10/Mines     | Build established: Mutant
  345 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  346 | -10/Mines     | Discovered new exit (range 5)
  348 | -10/Mines     | Entered Exiles
  355 | -10/Exiles    | Discovered new exit (range 15)
  362 | -10/Exiles    | Met 8R-AWN
  370 | -10/Exiles    | Met EX-HEX
  384 | -10/Exiles    | Met EX-BIN
  391 | -10/Exiles    | Aligned with FarCom system
  391 | -10/Exiles    | Given EX-Vault access code
  403 | -10/Exiles    | Opened EX-Vault
  415 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  432 | -10/Exiles    | Met EX-DEC
  452 | -10/Exiles    | Learned location of Zion (-7)
  466 | -10/Exiles    | Discovered new exit (range 12)
  472 | -10/Exiles    | Entered Mines
  473 | -9/Mines      | Assembled infested the area
  478 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
  508 | -9/Mines      | Core integrity fell below 50%
  527 | -9/Mines      | Learned Materials garrison access intel
  529 | -9/Mines      | Core integrity fell below 20%
  532 | -9/Mines      | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
00479_ HV Slug penetrates Wall.
00481_ G-34 Mercenary knocked back.
00483_ HV Slug penetrates G-34 Mercenary.
00483_ G-34 Mercenary suffers critical hit (Destroy).
00483_ G-34 Mercenary suffers critical hit (Smash).
00483_ Destroyed Sml. Laser.
00483_ Destroyed Heat Sink.
00483_ G-34 Mercenary system corrupted by crushing effect. <x2>
00484_ G-34 Mercenary system terminally corrupted.
00484_ Aluminum Leg fried.
00486_ Acquired 43 matter.
00505_ Searching scrap...
00505_ Found Disposable Heat Sink.
00505_ Found Sml. Matter Pod.
00505_ Found Hcp. Matter Pod.
00505_ Found 62 Matter.
00507_ Hammer severed.
00508_ Slammed into as-17392.
00527_ Acquired derelict log, extracted data.
Data stored: Materials garrison access intel.

 Map 
-----
+----------------------------------------------------+
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| ????????????????#            s  #########????????? |
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| ????????????????????????????????????????????# #### |
| ????????????????????????????????????????????# ???? |
| ????????????????????????????????????????????# ???? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          5
Energy Capacity            100
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              EfficiencyWeaponsScythe
  Manual?         0
Play Time         00:06:21
  Cumulative      17.3 hours
  Start           2024.08.08 @ 23:00:00
  End             2024.08.08 @ 23:05:22
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          82
  Rogue           82
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          22
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f518a469-bf94-4256-a5f4-d0a4f1052f33