Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 00:23:51 Player: mathSq Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (3295) 3295 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 9204 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 69 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -195 Cogmind --------- Core Integrity 0/1150 Matter 268/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Compact Battery (200) Matter Compressor (250) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Sensor Array Target Analyzer Improved Particle Charger Layered Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Laser KE Penetrator Thunder Hammer > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Coolant Injector Compact Battery Matter Compressor Proton Cannon Advanced Plasma Cannon Gauss Rifle Rocket Launcher [Rating: 85] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Impact Weapon Thunder Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Slots Evolved 12 | . . . . . 8 2 2 . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 2 1 . . Utility 7 | . . . . . 4 1 2 . Weapon 1 | . . . . . 1 . . . Parts Attached 89 | 7 3 2 8 8 10 33 18 . Power 10 | 1 1 . 3 . . 3 2 . Engine 5 | 1 1 . 2 . . 1 . . Core 2 | . . . 1 . . . 1 . Reactor 3 | . . . . . . 2 1 . Propulsion 17 | 2 . . 1 1 2 7 4 . Treads 12 | 2 . . . . 2 7 1 . Leg 1 | . . . . . . . 1 . Wheel 4 | . . . 1 1 . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 2 2 1 1 2 6 14 6 . Device 24 | 1 1 1 1 1 5 9 5 . Storage 4 | 1 1 . . 1 . . 1 . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 5 | . . . . . 1 4 . . Artifact . | . . . . . . . . . Weapon 28 | 2 . 1 3 5 2 9 6 . Energy Gun 8 | 1 . . 3 . . 2 2 . Energy Cannon 7 | . . . . 3 1 1 2 . Ballistic Gun 7 | 1 . 1 . 1 . 2 2 . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . Corrupted Parts 3 | . . . . . . 1 2 . System Corruption 17 | . . . . . . 6 11 . Parts Lost 57 | . . . 3 . . 25 29 . Power 6 | . . . . . . 2 4 . Propulsion 16 | . . . 1 . . 9 6 . Utility 18 | . . . . . . 9 9 . Weapon 17 | . . . 2 . . 5 10 . Highest Loss Streak 14 | . . . 1 . . 13 14 . To Critical Strikes 2 | . . . . . . 1 1 . Average Backups 13 | 3 9 13 13 14 12 13 8 4 Power 1 | . 1 1 1 1 . 1 . . Propulsion 3 | 2 4 5 4 3 2 2 . . Utility 5 | . 1 4 5 6 5 6 4 4 Weapon 3 | . 1 1 3 3 4 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 30 | . . 1 3 14 2 2 4 4 Power 3 | . . 1 . . . 1 1 . Propulsion 8 | . . . 1 5 . . 2 . Utility 12 | . . . 1 4 1 1 1 4 Weapon 7 | . . . 1 5 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 99 99 91 46 5 Engine 10 | . 14 14 13 14 6 5 . . Core 1 | . . . . . 5 1 . . Treads 19 | . 28 28 24 14 19 23 3 . Wheel 6 | . . . 3 14 6 1 4 . Device 17 | . 14 14 14 14 25 23 15 5 Storage 10 | . 14 14 14 14 6 5 3 . Protection 1 | . . . . . 5 3 2 . Energy Gun 11 | . 14 14 21 13 6 5 2 . Energy Cannon 6 | . . . . 10 12 6 2 . Ballistic Gun 4 | . 14 14 6 3 . 2 2 . Peak Build Rating 85 | 7 8 9 21 27 47 83 85 8 Average Rating 31 | 5 7 8 14 20 43 63 40 8 On Entrance 20 | . 7 8 9 18 22 45 70 8 Naked Turns 10 | . . . . . . . 10 . Heaviest Build 134 | 14 29 30 39 41 67 79 134 1 Greatest Support 138 | 40 40 40 40 16 12 138 26 3 Greatest Overweight (x) 11 | . . . 2 3 5 5 11 . Average Overweight (x) 1 | . . . . 2 5 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 5 Average Capacity 14 | 7 14 15 15 15 15 15 14 5 Most Carried 15 | 6 11 15 15 15 15 15 14 4 Average Carried 13 | 4 9 14 14 14 12 13 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 6 11 15 15 15 15 13 4 4 Class Distribution -------------------- 56% | Mutant 16% | Tank 12% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -10 -9 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Matter Collected 2341 | 271 107 114 261 325 . 1060 203 . Remotely . | . . . . . . . . . Salvage Created 3498 | 25 119 162 254 . 48 2263 627 . Parts 152 | 4 8 11 9 . . 96 24 . Haulers Intercepted 4 | . . . . . . 4 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . 17 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Combat Hostiles Destroyed 62 | . 5 4 4 . 1 35 13 . Guns 30 | . 5 4 4 . . 14 3 . Cannons 18 | . . . . . . 15 3 . AOE 8 | . . . . . . 4 4 . Classes Destroyed 14 | 1 2 . 4 . 1 6 . . Worker 1 | . . . . . . 1 . . Builder 4 | . . . . . . 4 . . Tunneler 3 | 1 . 2 . . . . . . Hauler 4 | . . . . . . 4 . . Recycler 1 | . . . . . . 1 . . Turret 1 | . . . 1 . . . . . Swarmer 13 | . 3 1 . . . 5 4 . Grunt 27 | . 2 3 . . . 18 4 . Sentry 3 | . . . 1 . . 1 1 . Hunter 5 | . . . . . . 1 4 . Programmer 10 | . . . . . 1 9 . . Behemoth 1 | . . . . . . 1 . . Subdweller 3 | . . . 3 . . . . . Zionite 2 | . . . 2 . . . . . Best Kill Streak 10 | 1 3 4 1 . 1 10 6 . Combat Bots Only 8 | . 3 3 1 . 1 8 6 . Max Kills in Single Turn 3 | 1 1 1 1 . 1 3 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Hostile Shots Fired 724 | . 27 23 47 . 2 317 307 1 Missed 226 | . 12 6 19 . 1 79 109 . Hits 498 | . 15 17 28 . 1 238 198 1 Melee 1 | . . . . . . . . 1 Projectile 497 | . 15 17 28 . 1 238 198 . AOE 1 | . . . . . . . 1 . Critical Strikes 18 | . . . . . . 13 4 1 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 7994 | . 132 193 392 . 16 3975 3235 51 Core 1701 | . 39 16 81 . . 412 1102 51 Absorbed by Shields 734 | . . . . . . 734 . . Core Remaining (%) 75 | 100 . . . 45 100 58 . . Volleys Fired 221 | 1 12 11 41 . 1 122 33 . Largest 3 | 2 2 2 2 . 3 3 3 . Hottest 242 | 70 70 70 135 . 211 242 200 . Shots Fired 487 | 2 24 22 64 . 3 313 59 . Gun 331 | 2 24 22 64 . 1 189 29 . Cannon 145 | . . . . . 2 119 24 . Launcher 11 | . . . . . . 5 6 . Special . | . . . . . . . . . Kinetic 137 | 1 12 11 17 . . 81 15 . Thermal 330 | 1 12 11 47 . 3 227 29 . Explosive 11 | . . . . . . 5 6 . Electromagnetic 9 | . . . . . . . 9 . Robot Hit Streak 28 | 1 7 14 17 . 1 28 6 . Robot Miss Streak 3 | . 3 3 3 . 1 3 3 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 317 | 1 14 16 39 . 1 211 35 . Core Hits 152 | 1 8 9 11 . . 99 24 . Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 11 | . . . . . . 7 4 . Critical Strikes 27 | . . 2 2 . 1 17 5 . Burn 12 | . . 2 1 . . 8 1 . Meltdown 1 | . . . . . 1 . . . Destroy 9 | . . . 1 . . 7 1 . Smash 5 | . . . . . . 2 3 . Melee Attacks 21 | . . . . . 2 13 6 . Impact 13 | . . . . . . 7 6 . Slashing 8 | . . . . . 2 6 . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9425 | 10 141 209 670 . 30 6739 1626 . Guns 4738 | 10 141 209 670 . . 3335 373 . Cannons 2605 | . . . . . 30 2193 382 . Explosions 1339 | . . . . . . 780 559 . Melee 717 | . . . . . . 405 312 . Ramming 26 | . . . . . . 26 . . Kinetic 2102 | 10 53 107 137 . . 1557 238 . Thermal 5072 | . 88 102 533 . 30 3971 348 . Explosive 1339 | . . . . . . 780 559 . Electromagnetic 169 | . . . . . . . 169 . Impact 717 | . . . . . . 405 312 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . 17 11 11 Average Corruption 8 | . . . . . . 7 10 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . . . 39 6 . Message Errors 13 | . . . . . . 11 2 . Matter Fused 10 | . . . . . . 10 . . Heat Flow Errors 5 | . . . . . . 4 1 . Energy Discharges 3 | . . . . . . 2 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 6 1 . Data Loss (major) 3 | . . . . . . 2 1 . Weapon Failures 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 427 | . . . . . . 253 174 . Projectiles 62 | . . . . . . 50 12 . Explosions 54 | . . . . . . 47 7 . Melee 311 | . . . . . . 156 155 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . 31 . . Shots 1 | . . . . . . 1 . . Rammed 3 | . . . . . . 3 . . Targets Rammed 3 | . . . . . . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 428 | 30 110 40 84 . 87 428 142 . Average Temperature 58 | 18 43 10 32 . 45 77 46 . Received Heat Transfer 1270 | . 24 99 132 . . 838 177 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 3 | . . . . . . 2 1 . Impact Corruptions 7 | . . . . . . 4 3 . Robots Melted 3 | . . . . . 1 2 . . Combat Hostiles 3 | . . . . . 1 2 . . Parts Melted 17 | . . 1 1 . 3 11 1 . Heat Transferred 9130 | . 259 444 836 . 37 6958 596 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 80 | 100 100 100 . . 100 82 2 100 Level 1 14 | . . . . . . 6 97 . Level 2 5 | . . . . . . 11 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 569 | 5 70 126 . . 22 569 395 117 Initial 278 | . . . . . . 2 278 117 Average 97 | . 11 30 . . 1 129 275 117 Influence Increases 2086 | 5 140 213 69 . 34 1159 466 . Destroy 0b10 Robot/C 1280 | . 100 140 60 . 20 700 260 . Destroy 0b10 Robot/NC 65 | 5 . 10 . . . 50 . . Destroy Leader 258 | . 20 20 . . 10 158 50 . Allied During Kill 52 | . . 43 9 . . . . . Successful Hack 35 | . 5 . . . 2 24 4 . Disable Machine 105 | . . . . . . 90 15 . Destroy Structure 186 | . . . . . 2 122 62 . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 90 | . 15 . . . . 15 60 . Influence Decreases 1969 | 5 140 110 172 . 28 596 795 123 Entered New Map 473 | . . . 55 . . 4 291 123 Time Decay 1014 | 5 140 110 117 . 28 400 214 . Lost Part 482 | . . . . . . 192 290 . Squads Dispatched 19 | . 2 1 . . 1 10 5 . Investigation 5 | . . . . . . 3 2 . Extermination 5 | . . . . . 1 3 1 . Reinforcement 8 | . 2 . . . . 4 2 . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Distress Signals 8 | . 2 . . . . 4 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 12 8 6 . 2 59 23 2 Peak Tracking Total 7 | . 5 4 2 . 1 5 7 2 Tactical Retreats 4 | . 1 . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Traps Triggered 3 | . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Machines Disabled 8 | . . . 1 . . 6 1 . Max in Single Turn 4 | . . . . . . 4 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Machines Accessed 18 | . 1 . . 3 3 7 4 . Terminals 7 | . 1 . . . . 3 3 . Fabricators 3 | . . . . . 1 1 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 57 | . 5 . . 19 6 20 7 . Successful 37 | . 2 . . 19 3 9 4 . Failed 20 | . 3 . . . 3 11 3 . Catastrophic 7 | . . . . . 1 4 2 . Database Lockouts . | . . . . . . . . . Manual 7 | . 1 . . . . 5 1 . Terminals 17 | . 5 . . . . 7 5 . Fabricators 6 | . . . . . 1 3 2 . Repair Stations 2 | . . . . . . 2 . . Recycling Units 8 | . . . . . . 8 . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 26 | . 2 . . 19 . 3 2 . Record 19 | . . . . 19 . . . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 1 2 . Load Schematic 2 | . . . . . . 1 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . 2 . . Retrieve Components 2 | . . . . . . 2 . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Fedlink 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . . . 3 6 3 . Full Trace Events 3 | . . . . . . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 51 | . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . . . . 11 . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Total Allies 6 | . . 6 . . . . . . Largest Group 6 | . . 6 6 . . . . . Highest-Rated Group 116 | . . 116 116 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders 4 | . . . . 4 . . . . STAY 1 | . . . . 1 . . . . RETURN 3 | . . . . 3 . . . . Ally Attacks 44 | . . 16 28 . . . . . Total Damage 420 | . . 164 256 . . . . . Kills 5 | . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Active Infowar (turns) 6584 | 54 394 317 1158 2322 558 1428 353 . Sensors 353 | . . . . . . . 353 . Seismic 6231 | 54 394 317 1158 2322 558 1428 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 3 | . . . . 3 . . . . Drone Recoveries 3 | . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Turns Passed 7597 | 130 558 361 1212 2500 558 1831 443 4 Spaces Moved 4404 | 71 271 196 705 1788 319 761 286 7 Core 216 | 3 . . . . . . 206 7 Treads 1523 | 68 271 196 506 . . 481 1 . Legs 2 | . . . . . . . 2 . Wheels 2663 | . . . 199 1788 319 280 77 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 130 120 165 160 50 50 Average Speed 144 | 155 160 160 152 131 165 166 100 50 Slowest Speed 400 | 160 160 160 240 135 165 245 400 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 31 45 41 94 9 20 9 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 2 . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . 11 . . . . Spaces Dug 27 | . . . . . 2 20 5 . Terrain Destroyed 100 | . . . . . 2 68 30 . Melee 10 | . . . . . 2 8 . . Projectile 48 | . . . . . . 36 12 . AOE 42 | . . . . . . 24 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Ext Total 5206 | 86 371 223 784 1947 349 1060 379 7 Wait 269 | 2 80 5 7 98 . 58 19 . Move 4396 | 70 270 195 704 1787 318 760 285 7 Hop . | . . . . . . . . . Pick Up 98 | 6 3 6 11 19 11 32 10 . Fast Attach 28 | 7 . . . 9 . 6 6 . Attach 51 | . . . 3 . 8 26 14 . Detach 1 | . . . . . . 1 . . Swap 52 | . 6 3 8 4 4 24 3 . Drop 66 | . . 3 10 30 5 15 3 . Fire 221 | 1 12 11 41 . 1 122 33 . Melee 21 | . . . . . 2 13 6 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . . 3 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 240 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 689 | -10/Materials | Entered Mines 690 | -10/Mines | Met a Derelict testing a Signal Generator 697 | -10/Mines | Found Signal Generator 773 | -10/Mines | Learned Materials emergency access door positions 778 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 781 | -10/Mines | Found Prototype Device 839 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 918 | -10/Mines | Discovered new exit (range 8) 1033 | -10/Mines | Discovered new exit (range 10) 1050 | -10/Mines | Entered Subcaves 1050 | -10/Subcaves | Accompanied by 6 allies 1051 | -10/Subcaves | Approached by a straggling Scientist 1055 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1355 | -10/Subcaves | Discovered new exit (range 16) 1388 | -10/Subcaves | Lost 4 allies 1435 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1462 | -10/Subcaves | Learned location of Zion (-7) 1462 | -10/Subcaves | Met a Zionite searching for "candidates" 1493 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1880 | -10/Subcaves | Build established: Scavenger-Mutant 1949 | -10/Subcaves | Core integrity fell below 50% 1983 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2262 | -10/Subcaves | Entered Scraptown 2407 | -9/Scraptown | Learned location of Extension (-4) 2529 | -9/Scraptown | Build established: Mutant 2666 | -9/Scraptown | Discovered new exit (range 5) 2747 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2788 | -9/Scraptown | Visited TADAMA 2824 | -9/Scraptown | Visited Awakened 2856 | -9/Scraptown | Visited Bundlers 3168 | -9/Scraptown | Visited IN-MT5's Study 3266 | -9/Scraptown | Visited Symbiants 3309 | -9/Scraptown | Visited SPCMW 3350 | -9/Scraptown | Visited Cyclists 3382 | -9/Scraptown | Visited UFD Registry 3382 | -9/Scraptown | Registered with UFD as "Roughlever" 3404 | -9/Scraptown | Entered Cyclist Reading Room 3513 | -9/Scraptown | Visited Derelict Rescue Squad 3736 | -9/Scraptown | Visited Curators Association 3776 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3794 | -9/Scraptown | Found DCF Scrap (27 items) 3826 | -9/Scraptown | Visited Junk Repository 3869 | -9/Scraptown | Visited Cartography Club 4229 | -9/Scraptown | Discovered new exit (range 10) 4412 | -9/Scraptown | Visited Chapter 10 4452 | -9/Scraptown | Visited Junk Repository 4479 | -9/Scraptown | Visited Junk Cannon Lab 4489 | -9/Scraptown | Found Prototype Special Weapon 4489 | -9/Scraptown | Identified Junk Cannon 4622 | -9/Scraptown | Met Optimus 4622 | -9/Scraptown | Accepted into 0bPrime 4762 | -9/Scraptown | Entered Factory 4762 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4784 | -6/Factory | Discovered new exit (range 13) 4813 | -6/Factory | Identified Exp. Sensor Array 5096 | -6/Factory | Build established: Tank 5320 | -6/Factory | Entered another Factory area 5320 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5805 | -5/Factory | Spotted B-75 Beast 5939 | -5/Factory | Destroyed B-75 Beast 5969 | -5/Factory | Lost 13 parts (1p5n5u2w) 6260 | -5/Factory | Lost 3 parts (2u1w) 6402 | -5/Factory | Identified exit to Upper Caves 6522 | -5/Factory | System corruption reached 10% 6565 | -5/Factory | Loaded intel: 8 recycling unit locations 6586 | -5/Factory | Learned location of Protoforge (-3) 6884 | -5/Factory | Discovered new exit (range 12) 6989 | -5/Factory | Destroyed 8 combat bots 6994 | -5/Factory | Lost 3 parts (2n1u) 7118 | -5/Factory | Build established: Scavenger-Tank 7151 | -5/Factory | Entered another Factory area 7151 | -4/Factory | Evolved 2 slots: Utility x2 7269 | -4/Factory | Fabricated Huge Storage Unit (x1) 7376 | -4/Factory | Lost 11 parts (2p3n2u4w) 7411 | -4/Factory | System corruption reached 10% 7417 | -4/Factory | Core integrity fell below 50% 7423 | -4/Factory | Released all parts (2) 7452 | -4/Factory | Lost 14 parts (2p3n4u5w) 7543 | -4/Factory | Core integrity fell below 20% 7585 | -4/Factory | Discovered new exit (range 9) 7594 | -4/Factory | Entered Extension 7598 | -4/Extension | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 07572_ K-01 Serf cleans the Neutrino Reactor. 07575_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5D. 07575_ K-01 Serf cleans the Neutrino Reactor. 07577_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 07583_ W-44 Eye sends out distress signal. 07585_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 07585_ EXIT=FOUND 07592_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 07598_ T-07 Excavator exits Transfer Station. 07598_ Triggered Ambush Trap. 07598_ B-60 Warrior emerges from a hatch in the floor. 07598_ L-61 Swordsman emerges from a hatch in the floor. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????#b#??????????????????????? | | ?????#@#??????????????????????? | | ?????#l#??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " ##########?????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ##########?????????? | | ?# #??????????????????? | | ?###" t"###??????????????????? | | ???#" "#????????????????????? | | ???#"""""#????????????????????? | | ???#######????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Target Analysis 5 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Huge Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed NullRestorationTearclaws Manual? 0 Play Time 01:27:07 Cumulative 67.2 hours Start 2025.05.19 @ 22:54:26 End 2025.05.20 @ 00:23:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9357ac3-ea7e-4e4a-b073-4e9a84d4bb9f