Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.05 @ 05:23:39 // Halloween2020/ForbiddenLore Player: Ms Vella Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (150) 750 Value Destroyed (5851) 5851 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3799) 3799 TOTAL SCORE: 15580 Bonus ------- High Alert Combat Kills 626 Follower Combat Kills 1701 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -228 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 200/200 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Signal Interpreter Improved Salvage Targeting Computer Kinecellerator Shield Generator > --- WEAPON (2) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (4) ---- Light Angular Momentum Engine Heavy Machine Gun Heavy Machine Gun Improved Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Fusion Compressor Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Particle Charger Experimental Thermal Shield Relay Coupler [Sentry] > --- WEAPON ----------- Improved EM Pulse Cannon Neutron Cannon > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Carbon-fiber Leg Improved Heat Sink Advanced Terrain Scan Processor Advanced Targeting Computer Kinecellerator Utility Shielding Shield Generator Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Heavy Rocket Launcher Improved Datajack Improved Datajack [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . 2 . . 2 . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 153 | 3 5 1 16 14 9 12 17 3 22 9 2 3 37 Power 16 | . 1 . 2 4 . 1 2 . 2 . . . 4 Engine 13 | . . . 2 4 . 1 2 . 2 . . . 2 Core 1 | . 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 33 | 2 . . 5 3 2 2 4 3 3 2 . 1 6 Treads 28 | 2 . . 5 3 2 2 4 3 3 2 . 1 1 Leg 5 | . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | . 4 . 4 2 . 5 3 . 4 5 . . 12 Device 15 | . 1 . 2 . . 2 . . 1 1 . . 8 Storage 9 | . 2 . 1 2 . 1 2 . . . . . 1 Processor 4 | . 1 . . . . 1 . . 1 . . . 1 Hackware 7 | . . . . . . 1 1 . 2 2 . . 1 Protection 4 | . . . 1 . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 65 | 1 . 1 5 5 7 4 8 . 13 2 2 2 15 Energy Gun 11 | . . . 2 1 3 . 3 . 2 . . . . Energy Cannon 13 | . . . . 1 1 . . . 5 . . . 6 Ballistic Gun 17 | 1 . 1 3 1 . . 3 . 2 . . . 6 Ballistic Cannon 12 | . . . . . 2 3 . . 2 1 2 1 1 Launcher 5 | . . . . 2 1 . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 1 2 . 1 1 . 1 1 Unidentified Prototypes 7 | . . . . 3 . . . . 1 . . . 3 Parts Lost 54 | . . . 5 1 1 1 4 . 7 4 . 1 30 Power 6 | . . . 1 1 . . . . 2 . . . 2 Propulsion 15 | . . . 2 . . 1 1 . 2 2 . 1 6 Utility 15 | . . . 1 . . . 1 . . 2 . . 11 Weapon 18 | . . . 1 . 1 . 2 . 3 . . . 11 Highest Loss Streak 12 | . . . 2 1 1 1 3 . 4 4 . 1 12 Average Slot Usage (%) 97 | . 99 100 97 99 99 99 99 100 99 99 86 99 78 Engine 7 | . 10 . 8 10 11 9 9 9 7 7 7 7 . Core 1 | . 3 14 2 . . . . . . . . . . Treads 17 | . 28 28 21 22 22 17 17 18 14 14 15 14 1 Device 4 | . 3 . 10 2 . 8 1 . 2 6 7 7 11 Storage 26 | . 21 14 22 29 33 27 29 36 30 30 30 30 18 Processor 10 | . 2 14 11 11 11 17 15 9 7 7 7 7 12 Hackware 6 | . . . . . . . 7 9 20 14 15 15 5 Energy Gun 5 | . 14 10 9 6 13 . 1 9 4 . . . . Energy Cannon 2 | . . . . 5 3 . . . 5 . . . 6 Ballistic Gun 6 | . 14 17 11 5 . . 7 9 3 . . . 4 Ballistic Cannon 3 | . . . . . 2 17 2 . . 14 1 14 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 10 40 24 46 64 64 67 79 79 87 87 87 87 99 Greatest Support 43 | 40 40 40 40 40 40 40 40 40 40 40 40 40 43 Greatest Overweight (x) 28 | . . . 11 20 1 3 3 1 4 4 2 2 28 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 2 1 2 2 Largest Inventory Capacity 28 | 6 16 10 16 22 22 22 28 28 28 28 28 28 28 Average Capacity 21 | 6 11 10 16 20 22 22 23 28 28 28 28 28 20 Most Carried 28 | 6 12 10 16 22 22 22 27 28 28 28 28 28 28 Average Carried 20 | 5 6 9 14 19 21 21 22 27 27 26 28 27 18 Final Capacity 28 | 6 10 10 16 22 22 22 28 28 28 28 28 28 4 Final Carried 28 | 2 10 10 16 22 22 22 27 28 27 28 28 27 4 Class Distribution -------------------- 53% | Bothacker-Mutant 18% | Hauler-Mutant 17% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Matter Collected 3437 | 163 227 130 283 205 140 158 687 64 321 286 . 146 627 Remotely . | . . . . . . . . . . . . . . Salvage Created 5117 | . 317 219 761 60 524 257 610 59 674 96 . 44 1496 Parts 310 | . 12 20 74 8 26 25 34 5 37 2 . 2 65 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 2 . . 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 2 . 8 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 127 | . 5 8 22 1 15 14 16 1 14 4 . 1 26 Guns 59 | . 4 7 21 1 5 . 9 1 3 . . . 8 Cannons 45 | . . . . . 4 14 7 . 4 4 . 1 11 AOE 20 | . 1 1 1 . 6 . . . 5 . . . 6 Classes Destroyed 15 | . 2 2 4 . . 2 1 . 1 . . . 3 Worker 8 | . . . . . . . . . 1 . . . 7 Builder 7 | . . . 3 1 . . . . 1 . . . 2 Tunneler 1 | . . 1 . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . Watcher 3 | . . . 1 . . 1 . . . . . . 1 Swarmer 45 | . . 5 13 . 3 8 4 . 5 1 . . 6 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 47 | . 5 3 4 . 10 2 7 . 3 . . 1 12 Brawler 5 | . . . . . . 1 . . . 2 . . 2 Duelist 5 | . . . . . . . 2 . . . . . 3 Sentry 19 | . . . 5 1 2 2 3 1 5 . . . . Hunter 4 | . . . . . . 1 . . 2 1 . . . Programmer 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 3 5 1 8 3 6 1 7 3 . 1 8 Combat Bots Only 8 | . 3 3 4 1 8 3 6 1 5 3 . 1 4 Max Kills in Single Turn 4 | . 1 2 2 1 2 1 2 1 3 1 . 1 4 Gunslinging 1 | . . 1 1 . . . . . . . . . 1 Exploded 2 | . 1 1 1 . 2 . . . 2 . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Damage Taken 10416 | . 72 147 777 176 715 705 1044 157 1532 699 . 284 4108 Core 1835 | . . 44 85 . 159 121 132 9 262 70 . 92 861 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 82 . . 39 . . 52 . . . 39 . Volleys Fired 377 | . 11 19 77 13 23 30 51 2 59 12 . 6 74 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 159 | . 60 60 68 113 113 88 88 68 149 96 . 96 159 Shots Fired 691 | . 22 38 141 22 44 60 88 4 98 26 . 14 134 Gun 400 | . 22 38 141 16 25 . 56 4 40 . . . 58 Cannon 275 | . . . . 2 14 60 32 . 54 26 . 14 73 Launcher 16 | . . . . 4 5 . . . 4 . . . 3 Special . | . . . . . . . . . . . . . . Kinetic 397 | . 11 19 89 11 . 60 77 2 22 26 . 14 66 Thermal 43 | . . . . 2 4 . . . 12 . . . 25 Explosive 16 | . . . . 4 5 . . . 4 . . . 3 Electromagnetic 235 | . 11 19 52 5 35 . 11 2 60 . . . 40 Robot Hit Streak 56 | . 6 13 17 31 22 19 37 41 56 8 . 9 25 Robot Miss Streak 5 | . 1 4 3 1 3 2 4 . 5 1 . 1 3 Penetration Max 1 | . . . . . . . 1 . . 1 . . 1 Secondary Targets 13 | . . 3 6 . 1 . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . 1 Shots Hit Robots 533 | . 15 25 94 16 33 44 83 4 76 21 . 11 111 Core Hits 253 | . 10 15 38 8 25 17 31 2 31 5 . 3 68 Critical Hits 14 | . . . . . . 2 1 . 3 4 . . 4 Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed 11 | . . . . . . 2 1 . 1 4 . . 3 Melee Attacks 35 | . . . . . . 2 24 . 2 3 . 2 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 13 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13281 | . 224 394 1268 410 850 972 1429 68 2008 460 . 306 4892 Guns 4750 | . 166 261 1112 226 282 . 898 61 425 . . . 1319 Cannons 5482 | . . . . 21 212 964 531 . 920 460 . 306 2068 Explosions 2985 | . 58 133 151 151 356 . . . 637 . . . 1499 Melee . | . . . . . . . . . . . . . . Ramming 64 | . . . 5 12 . 8 . 7 26 . . . 6 Kinetic 5640 | . 29 83 499 158 . 964 1283 38 270 460 . 306 1550 Thermal 2213 | . 58 133 151 21 108 . . . 342 . . . 1400 Explosive 1958 | . . . . 151 309 . . . 572 . . . 926 Electromagnetic 3406 | . 137 178 613 68 433 . 146 23 798 . . . 1010 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 2 2 . . . 4 8 8 8 9 Average Corruption 5 | . . . . 1 2 . . . 2 7 8 8 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 102 | . . . . 4 1 . . . 6 34 5 32 20 Message Errors 18 | . . . . 1 . . . . . 4 2 9 2 Matter Fused 25 | . . . . . . . . . 1 10 1 7 6 Heat Flow Errors 10 | . . . . 1 . . . . . 6 . 2 1 Energy Discharges 14 | . . . . 1 . . . . 2 4 1 4 2 Data Loss (minor) 15 | . . . . 1 1 . . . 2 4 1 4 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 4 | . . . . . . . . . . 2 . 2 . Targeting Errors 14 | . . . . . . . . . 1 4 . 3 6 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 410 | . . . . 6 7 11 . . 46 . . . 340 Projectiles 179 | . . . . . 7 11 . . 20 . . . 141 Explosions 231 | . . . . 6 . . . . 26 . . . 199 Melee . | . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . 6 3 . . 1 . 3 1 Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 5 3 . . 1 . 3 1 Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 122 | . . . . . . . . . . . . . 122 Shots 3 | . . . . . . . . . . . . . 3 Rammed 14 | . . . 1 3 . 2 . 1 3 . . . 4 Targets Rammed 14 | . . . 1 3 . 2 . 1 3 . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 382 | . 70 78 50 199 189 120 246 . 280 304 . 178 382 Average Temperature 66 | . 35 25 18 42 97 31 73 . 67 114 . 49 85 Received Heat Transfer 3756 | . 54 27 213 63 444 225 522 18 387 243 . 144 1416 Effects 6 | . . . . . . . . . 5 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 . . . 1 Combat Hostiles 3 | . . . . . . . . . 2 . . . 1 Parts Fried 14 | . . . 3 2 2 . 1 . 4 . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1973 | . 100 100 150 37 111 . . . 600 . . . 875 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 1 2 . 1 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Peak Influence 1129 | . 122 145 228 305 492 577 1083 570 593 . . . 1129 Initial 454 | . . 35 . 43 37 206 197 454 220 . . . 33 Average 313 | . 84 52 100 140 296 410 698 483 332 . . . 444 Maximum Alert Level 4 | . . . 1 1 2 2 3 2 2 . . . 4 Low Security (%) 43 | 100 100 100 88 62 20 . 3 . 15 . . . 50 Level 1 19 | . . . 11 37 48 37 7 17 34 . . . 1 Level 2 23 | . . . . . 30 62 19 82 50 . . . 15 Level 3 12 | . . . . . . . 69 . . . . . 29 Level 4 . | . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 1 1 . 1 . 1 7 . . . 9 Investigation 5 | . . . . 1 . 1 . 1 2 . . . . Extermination 6 | . . . . . . . . . 3 . . . 3 Reinforcement 6 | . . . 1 . . . . . 2 . . . 3 Assault 3 | . . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Distress Signals 11 | . 2 . 3 1 . 2 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 261 | . 10 12 42 17 15 24 35 10 31 6 . 12 47 Peak Tracking Total 8 | . 4 3 5 4 8 5 7 3 5 5 . 7 7 Tactical Retreats 13 | . . . 2 1 . . 3 . 1 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Traps Triggered 20 | . . . . 3 3 2 9 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Machines Disabled 28 | . 1 1 1 3 1 1 4 . 6 1 . . 9 Max in Single Turn 4 | . 1 1 1 1 1 1 1 . 2 1 . . 4 Garrison Access 2 | . . . . . . . . . 1 . . . 1 Garrison Relay 5 | . . . . . 1 . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Machines Accessed 37 | . 7 . 8 5 . 4 . 4 3 . 4 . 2 Terminals 26 | . 7 . 8 3 . 2 . 4 1 . . . 1 Fabricators 2 | . . . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . . . . Total Hacks 121 | . 23 . 27 8 . 11 . 13 6 . 29 . 4 Successful 97 | . 16 . 20 6 . 9 . 9 4 . 29 . 4 Failed 24 | . 7 . 7 2 . 2 . 4 2 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 8 . 16 4 . 8 . 9 2 . . . 1 Terminals 83 | . 23 . 27 6 . 9 . 13 3 . . . 2 Fabricators 4 | . . . . . . . . . 2 . . . 2 Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . . . . Terminal Hacks 74 | . 13 . 17 2 . 5 . 6 1 . 29 . 1 Record 11 | . . . . . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Prototype ID Bank 10 | . 1 . 2 . . 1 . 3 . . 3 . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . . . . . . 1 1 . . . 1 Emergency Access Points 3 | . 3 . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . Dispatch Records 3 | . 2 . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 19 | . 1 . 13 1 . 3 . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . 2 Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . 1 . . . 1 Repair Station Hacks 1 | . . . . 1 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . 1 . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 15 | . 3 . 3 2 . 3 . 3 . . . . 1 Terminals 14 | . 3 . 3 2 . 2 . 3 . . . . 1 Botnet 14 | . 3 . 3 2 . 2 . 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . 8 2 . 3 . 4 2 . . . 1 Full Trace Events 3 | . 1 . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built 3 | . . . . . . . . . 1 . . . 2 Matter 471 | . . . . . . . . . 153 . . . 318 Time 209 | . . . . . . . . . 40 . . . 169 Total Robot Build Rating 13 | . . . . . . . . . 1 . . . 12 Part Schematics Acquired 10 | . . . . . . 1 . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . Robots Hacked 8 | . . . . . . 1 1 . 2 2 . 1 1 Non-combat . | . . . . . . . . . . . . . . Combat 8 | . . . . . . 1 1 . 2 2 . 1 1 Robot Hacks Applied 9 | . . . . . . 2 1 . 2 2 . 1 1 overwrite_iff 1 | . . . . . . 1 . . . . . . . formatsys_high 8 | . . . . . . 1 1 . 2 2 . 1 1 Relay Couplers Released 25 | . . . . . 5 . 17 . . . . . 3 Machine Destruction 25 | . . . . . 5 . 17 . . . . . 3 Attached 7 | . . . . . . 1 1 . 2 2 . . 1 Robots Rewired 8 | . . . . . . . 7 . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Total Allies 22 | . . . . 2 . 1 8 . 3 3 . 2 3 Largest Group 6 | . . . . 2 2 1 6 6 6 3 3 5 3 Highest-Rated Group 231 | . . . . 109 109 15 109 109 109 95 95 231 154 Highest-Rated Ally 99 | . . . . 99 94 15 21 21 21 49 49 94 94 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 246 | . . . . 31 1 10 48 42 52 4 . 34 24 Total Damage 5839 | . . . . 1234 15 155 873 703 1093 54 . 1287 425 Kills 64 | . . . . 19 . 2 15 8 11 . . 6 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Turns Passed 13325 | 12 639 1246 1393 1333 541 805 1647 716 1899 1012 161 864 1057 Spaces Moved 6043 | 5 364 743 614 518 251 357 725 374 809 435 85 416 347 Core 34 | . . . 2 1 . . . . . . . . 31 Treads 5722 | 1 364 743 612 517 251 357 725 374 809 435 85 416 33 Legs 287 | 4 . . . . . . . . . . . . 283 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 180 180 180 180 180 185 200 180 200 50 Average Speed 184 | 128 160 160 180 181 180 181 190 183 203 200 181 200 196 Slowest Speed 1450 | 160 160 160 600 1050 180 220 220 185 250 240 200 200 1450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 1 66 100 48 53 44 32 83 36 21 56 68 64 10 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . Known Exits Taken 10 | . 1 1 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . . . 11 . 1 . Spaces Dug 3 | . . . . . . . 3 . . . . . . Terrain Destroyed 210 | . 5 9 6 34 31 9 3 . 9 9 . 2 93 Melee . | . . . . . . . . . . . . . . Projectile 29 | . . . . . . 9 3 . 3 9 . 2 3 AOE 181 | . 5 9 6 34 31 . . . 6 . . . 90 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Fac Low Dat Pro Fac Total 7495 | 11 402 767 771 889 295 453 878 401 974 557 92 437 568 Wait 645 | . 4 . 40 309 . 33 14 12 53 86 4 11 79 Move 6030 | 4 363 742 613 517 250 356 724 373 808 434 84 415 347 Hop . | . . . . . . . . . . . . . . Pick Up 123 | . 14 2 16 16 4 10 19 4 14 8 . . 16 Fast Attach 27 | . . 1 . 3 2 1 1 1 4 1 2 . 11 Attach 60 | . 2 . 7 1 1 5 6 . 11 6 . 1 20 Detach 3 | . . . . 2 . . . . . 1 . . . Swap 66 | 3 3 . 9 10 6 6 10 2 7 2 . 2 6 Drop 90 | 4 5 3 8 15 5 8 10 6 11 4 2 . 9 Fire 377 | . 11 19 77 13 23 30 51 2 59 12 . 6 74 Melee 35 | . . . . . . 2 24 . 2 3 . 2 2 Ram 1 | . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . 3 Crush 10 | . . . 1 3 . 2 . 1 3 . . . . Escape Stasis 22 | . . . . . 4 . 18 . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . Trap 1 | . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 444 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Discovered new exit (range 10) 652 | -10/Materials | Entered Mines 689 | -10/Mines | Met a Derelict bent on vengeance 790 | -10/Mines | Learned 2 Materials zone layouts 1256 | -10/Mines | Learned location of Zion (-6) 1343 | -10/Mines | Discovered new exit (range 8) 1373 | -10/Mines | Identified exit to Materials 1587 | -10/Mines | Discovered exit to Materials (range 11) 1898 | -10/Mines | Entered Materials 1898 | -9/Materials | Evolved 2 slots: Utility x2 1899 | -9/Materials | Identified exit to Storage 2482 | -9/Materials | Discovered new exit (range 13) 2526 | -9/Materials | Build established: Scavenger-Mutant 2842 | -9/Materials | Discovered new exit (range 18) 2936 | -9/Materials | Identified exit to Materials 3291 | -9/Materials | Entered Storage 3318 | -9/Storage | Met 01-MTF 3964 | -9/Storage | Build established: Hauler-Mutant 4146 | -9/Storage | Identified exit to Garrison 4429 | -9/Storage | Discovered exit to Materials (range 15) 4624 | -9/Storage | Entered Garrison 4624 | -9/Garrison | Accompanied by 2 allies (01-MTF) 4629 | -9/Garrison | 01-MTF left 4696 | -9/Garrison | Triggered checkpoint 4738 | -9/Garrison | Triggered checkpoint 4758 | -9/Garrison | Destroyed 8 combat bots 4770 | -9/Garrison | Triggered checkpoint 4773 | -9/Garrison | Core integrity fell below 50% 4882 | -9/Garrison | Triggered checkpoint 4886 | -9/Garrison | Garrison Relay disabled 4983 | -9/Garrison | Discovered exit to Materials (range 14) 5019 | -9/Garrison | Installed Relay Interface Framework 5046 | -9/Garrison | Triggered checkpoint 5165 | -9/Garrison | Entered Materials 5165 | -8/Materials | Evolved 2 slots: Utility x2 5209 | -8/Materials | Identified exit to Garrison 5970 | -8/Materials | Entered Garrison 5970 | -8/Garrison | Accompanied by 1 ally 6026 | -8/Garrison | Triggered checkpoint 6054 | -8/Garrison | Garrison Relay disabled 6160 | -8/Garrison | Triggered checkpoint 6221 | -8/Garrison | Lost 3 parts (1n2w) 6280 | -8/Garrison | Triggered checkpoint 6356 | -8/Garrison | Build established: Bothacker-Mutant 6423 | -8/Garrison | Garrison Relay disabled 6703 | -8/Garrison | Discovered new exit (range 11) 6723 | -8/Garrison | Identified exit to Materials 7014 | -8/Garrison | Triggered checkpoint 7060 | -8/Garrison | Triggered checkpoint 7078 | -8/Garrison | Triggered checkpoint 7132 | -8/Garrison | Discovered exit to Materials (range 12) 7180 | -8/Garrison | Triggered checkpoint 7202 | -8/Garrison | Garrison Relay disabled 7278 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7408 | -8/Garrison | Triggered checkpoint 7483 | -8/Garrison | Garrison Relay disabled 7560 | -8/Garrison | Triggered checkpoint 7560 | -8/Garrison | Discovered exit to Materials (range 15) 7617 | -8/Garrison | Entered Materials 7617 | -8/Materials | Accompanied by 6 allies 8056 | -8/Materials | Discovered new exit (range 6) 8192 | -8/Materials | Identified exit to Factory 8333 | -8/Materials | Entered Factory 8333 | -7/Factory | Accompanied by 6 allies 8333 | -7/Factory | Evolved 2 slots: Utility x2 8913 | -7/Factory | Fabricated R-06 Scavenger (x1) 9021 | -7/Factory | Local fabrication network quarantined 9136 | -7/Factory | P-60 Hacker assimilated allied Commando 3c 9237 | -7/Factory | Identified exit to Lower Caves 9578 | -7/Factory | Discovered new exit (range 15) 9617 | -7/Factory | Identified exit to Factory 10201 | -7/Factory | Lost 4 parts (1p1n2w) 10204 | -7/Factory | Discovered exit to Factory (range 15) 10232 | -7/Factory | Entered Lower Caves 10379 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10443 | -7/Lower Caves | Lost 4 parts (2n2u) 10637 | -7/Lower Caves | Learned Factory trap positions 10917 | -7/Lower Caves | Encountered a Warlord checkpoint 11197 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11218 | -7/Lower Caves | Identified exit to Data Miner 11244 | -7/Lower Caves | Entered Data Miner 11244 | -7/Data Miner | Accompanied by 3 allies 11244 | -7/Data Miner | Discovered new exit (range 6) 11252 | -7/Data Miner | Identified exit to Proximity Caves 11281 | -7/Data Miner | Met Data Miner 11320 | -7/Data Miner | Learned location of Section 7 (-3) 11320 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11356 | -7/Data Miner | Received God Mode back door access code from Data Miner 11405 | -7/Data Miner | Entered Proximity Caves 11405 | -6/Proximity Caves | Accompanied by 3 allies 11737 | -6/Proximity Caves | Escorted by Enhanced Grunt 11747 | -6/Proximity Caves | Core integrity fell below 50% 12097 | -6/Proximity Caves | Spotted B-75 Beast 12121 | -6/Proximity Caves | Allies destroyed B-75 Beast 12170 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 12226 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12252 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12269 | -6/Proximity Caves | Entered Factory 12269 | -6/Factory | Accompanied by 3 allies 12269 | -6/Factory | Evolved 2 slots: Utility x2 12270 | -6/Factory | Loaded intel: 117 trap records 12316 | -6/Factory | Spotted B-75 Beast 12386 | -6/Factory | Destroyed B-75 Beast 12406 | -6/Factory | Lost 12 parts (1p3n3u5w) 12528 | -6/Factory | Found Prototype Device 12529 | -6/Factory | Identified Exp. Thermal Shield 12691 | -6/Factory | Identified exit to Lower Caves 12966 | -6/Factory | Lost 3 parts (1n1u1w) 12969 | -6/Factory | First assault squad dispatched 12975 | -6/Factory | Local fabrication network quarantined 13009 | -6/Factory | Core integrity fell below 50% 13027 | -6/Factory | Fabricated P-70 Sage? 13053 | -6/Factory | Lost 4 parts (1u3w) 13144 | -6/Factory | Incoming assault squad redirected 13176 | -6/Factory | Core integrity fell below 20% 13213 | -6/Factory | Lost 10 parts (1p2n5u2w) 13326 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 13289_ Acquired Shield Generator. 13291_ K-01 Serf collects debris. 13295_ Acquired 6 matter. 13300_ K-01 Serf collects debris. 13302_ System corrupted: Energy discharge (-46). 13305_ R-10 Processor collects Carbon-fiber Leg. 13305_ R-10 Processor collects Hvy. Laser. 13308_ R-10 Processor collects Carbon-fiber Leg. 13313_ R-10 Processor collects Electrolaser. 13313_ Acquired 67 matter. 13314_ R-10 Processor collects System Shield. 13316_ Acquired 70 matter. 13317_ R-10 Processor collects Adv. Heat Sink. 13318_ R-10 Processor collects Relay Coupler [Demolisher]. 13318_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 13319_ ALERT: Significant disruption in Zone 9S, assault force dispatched. 13320_ R-10 Processor destroyed. 13321_ K-01 Serf collects debris. 13323_ R-10 Processor collects Adv. Heat Sink. 13324_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | "" """= #???????????????????????????????????????? | | "" """ ""#????????????????????^??????????????????? | | F"#???????????????????????????????????????? | | "#???????????????????????????????????????? | | ""#????????????????????^??????????????????? | | #######?????????? ""?^??????????????????? | | ## """#?????#???^ ????????????????????? | | " "# ##""R"##??? #??? ""????????????????????? | | "Y?# ##"" "##### ####^ """???????????????????? | | "??# ^ %% ^ """ "?????????????????? | | ???# ^=% % % ??????????????????? | | ??## %% """ ?????????????????? | | #?## ^ " """ ??????????????????? | | #### % " " ""% ??????????????????? | | ""G"" #?????????????????????????? | | % % % % #?????????????????????????? | | % #?????????????????????????? | | ###### ##% #???????????^^^???????????? | | = ######### #?????????????????????????? | | % [!!% #???????# ##########????????????????? | | [!*[! #???????#% # #????????????????? | | [! ###???????# # k #????????????????? | | #???###???# # #????????????????? | | """ #?#? ??# #! #????????????????? | | """ #? # ### p[ #??????^?????????? | | """ #? # # #%@R #????????????????? | | ?? # # #%[ #?^??????????????? | | ?? " # #= % #?^??????????????? | | ??!! # # #??^??^??????????? | | ??!! # ##########????????????????? | | ??? # % #?????????????????????????? | | ?????? + #???????????^?????????????? | | ???????# # #???????????????^?????????? | | ???????# # % #????????????^????????????? | | ???????# # ! ###########????^??????????? | | ???????########### ????????????? | | ????????# # "????????????? | | ????????# # "????????????? | | ????????# + ?????????????? | | ????????# # ?????????????? | | ????????# """" # ############??????????????? | | ????????# """" # #?????????????????????????? | | ????????#= """" # #?????????????????????????? | | ???????????"""" # #?????????????????????????? | | ??????????? # #?????????????????????????? | | ???????????####### +?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Relay Coupler Types 62 Relay Coupler Value 3 Item Schematics ----------------- Power Shielding | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded P-70 Sage | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterGatlingSystem Manual? 0 Play Time 01:54:19 Cumulative 208.0 hours Start 2020.11.05 @ 02:56:16 End 2020.11.05 @ 05:23:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 118 Rogue 0 Adventurer 118 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f0648c1-2900-4df1-89c9-35b0220d9b46