Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:27:35

Player: Willzfaz

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (13)      65
Value Destroyed (214)      214
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 479

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     231/300
Energy                     206/300
System Corruption          0%
Temperature                Cool (93)
Movement                   Rolling (80)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Wheel
>       --- UTILITY (2) ------
  Large Battery
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
        Signal Interpreter
  Light Assault Rifle

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Large Battery
    Small Matter Pod
>         --- WEAPON -----------
    Light Assault Rifle
          Grenade Launcher
>         --- INVENTORY --------
          Signal Interpreter
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Small Matter Pod
  Storage                  Small Matter Pod
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             14   | 7   7   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 3   1   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  4    | 3   1   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 .    | .   .   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   6    | 2   4   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         2    | .   2   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     76   | .   76  
  Engine                   10   | .   10  
  Wheel                    25   | .   25  
  Storage                  15   | .   15  
  Ballistic Gun            13   | .   13  
  Launcher                 8    | .   8   
Naked Turns                .    | .   .   
Heaviest Build             11   | 6   11  
  Greatest Support         26   | 20  26  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 5    | 5   5   
  Average Capacity         5    | 5   5   
  Most Carried             3    | 2   3   
  Average Carried          .    | .   .   
  Final Capacity           5    | 5   5   
  Final Carried            2    | .   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           382  | 312 70  
  Remotely                 .    | .   .   
Salvage Created            237  | 94  143 
  Parts                    18   | 4   14  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  7    | 1   6   
  Guns                     4    | 1   3   
  AOE                      3    | .   3   
Classes Destroyed          7    | 3   4   
  Worker                   1    | 1   .   
  Builder                  1    | .   1   
  Tunneler                 2    | 2   .   
  Hauler                   1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    4    | 1   3   
Best Kill Streak           3    | 3   2   
  Combat Bots Only         2    | 1   2   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        66   | 7   59  
  Missed                   15   | 2   13  
Damage Taken               650  | 58  592 
  Core                     252  | 22  230 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         91   | 91  .   
Volleys Fired              70   | 14  56  
  Largest                  2    | 2   2   
  Hottest                  200  | 60  200 
Shots Fired                94   | 26  68  
  Gun                      80   | 26  54  
  Cannon                   .    | .   .   
  Launcher                 11   | .   11  
  Special                  3    | .   3   
  Kinetic                  67   | 13  54  
  Thermal                  16   | 13  3   
  Explosive                11   | .   11  
  Electromagnetic          .    | .   .   
  Robot Hit Streak         6    | 3   6   
  Robot Miss Streak        4    | 3   4   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           46   | 11  35  
  Core Hits                22   | 5   17  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           833  | 119 714 
  Guns                     347  | 119 228 
  Cannons                  .    | .   .   
  Explosions               433  | .   433 
  Melee                    .    | .   .   
  Ramming                  5    | .   5   
  Kinetic                  291  | 63  228 
  Thermal                  104  | 56  48  
  Explosive                433  | .   433 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            15   | .   15  
  Projectiles              .    | .   .   
  Explosions               15   | .   15  
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      41   | .   41  
  Shots                    2    | .   2   
  Rammed                   4    | .   4   
Targets Rammed             4    | .   4   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        84   | 84  84  
  Average Temperature      33   | 51  18  
  Received Heat Transfer   189  | 30  159 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         225  | 125 100 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             332  | 35  332 
  Initial                  22   | .   22  
  Average                  143  | 10  197 
Maximum Alert Level        1    | .   1   
  Low Security (%)         60   | 100 44  
  Level 1                  39   | .   55  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              13   | 1   12  
  Peak Tracking Total      4    | 1   4   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                8    | .   8   
  Successful               4    | .   4   
  Failed                   4    | .   4   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   1    | .   1   
  Terminals                8    | .   8   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             4    | .   4   
  Record                   2    | .   2   
  Emergency Access Points  1    | .   1   
  Alert Level              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               611  | 176 435 
Spaces Moved               470  | 162 308 
  Core                     28   | 28  .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   442  | 134 308 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            79   | 74  82  
  Slowest Speed            90   | 80  90  
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       21   | 7   36  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          81   | .   81  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      81   | .   81  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      619  | 194 425 
  Wait                     38   | .   38  
  Move                     469  | 161 308 
  Hop                      .    | .   .   
  Pick Up                  17   | 9   8   
  Fast Attach              .    | .   .   
  Attach                   8    | 6   2   
  Detach                   .    | .   .   
  Swap                     6    | 1   5   
  Drop                     7    | 3   4   
  Fire                     70   | 14  56  
  Melee                    .    | .   .   
  Ram                      4    | .   4   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
  112 | -11/Scrapyard | Discovered new exit (range 8)
  177 | -11/Scrapyard | Entered Materials
  257 | -10/Materials | Discovered new exit (range 13)
  264 | -10/Materials | Discovered new exit (range 15)
  302 | -10/Materials | Build established: Mutant
  511 | -10/Materials | Core integrity fell below 50%
  557 | -10/Materials | Lost 4 parts (1p1n1u1w)
  603 | -10/Materials | Core integrity fell below 20%
  612 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
  multi-layered security, the first layer of
  which requires a dynamic key to clear without
  triggering defense mechanisms.
00510_ U-05 Engineer lays Concrete.
00513_ Lgt. Ion Engine destroyed.
00526_ Com. Wheel destroyed.
00535_ S-10 Pest destroyed.
00539_ R-06 Scavenger collects Lgt. Ion Engine.
00543_ R-06 Scavenger collects Flight Unit.
00547_ Slammed into R-06 Scavenger.
00548_ Acquired 11 matter.
00549_ Slammed into R-06 Scavenger.
00549_ Destabilizing: Core damaged (-2).
00550_ Slammed into R-06 Scavenger.
00550_ Destabilizing: Core damaged (-10).
00551_ Slammed into R-06 Scavenger.
00592_ Acquired Mining Laser. <x2>
00598_ Machine disabled.
00606_ Mining Laser destroyed. <x2>
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            325
Matter Stores              350
Matter Capacity            350
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness

 Challenges 
------------
None

 Game 
------
Seed              SwarmSmartbombBuckler
  Manual?         0
Play Time         00:12:22
  Cumulative      0.8 hours
  Start           2024.04.01 @ 19:15:01
  End             2024.04.01 @ 19:27:35
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      2
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 838e9ba0-4672-4a5d-8438-0f772ee8e917