Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 05:08:29 Player: Player Result: Destroyed by 9T-OGI(g) with Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (150) 750 Value Destroyed (3813) 3813 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 9437 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 85 Friendly Fire -132 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Improved Reaction Control System Tesla Rifle Hypervelocity Coil Gun Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Hover Unit Airjet Cryofiber Web High-capacity Matter Pod Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner ECM Suite Reaction Control System Rocket Launcher [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 8 | . . 1 1 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 153 | 8 8 54 55 9 4 10 . . 4 1 . Power 18 | 1 1 6 6 1 . 2 . . 1 . . Engine 14 | 1 1 6 3 1 . 2 . . . . . Core 4 | . . . 3 . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 3 17 15 . 1 1 . . 3 . . Treads 5 | . . 2 3 . . . . . . . . Leg 30 | 2 3 11 12 . 1 1 . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . 1 . . . . . . 3 . . Flight 3 | . . 3 . . . . . . . . . Utility 27 | 3 1 5 10 4 1 3 . . . . . Device 13 | 2 . 3 5 1 . 2 . . . . . Storage 4 | 1 1 1 . 1 . . . . . . . Processor 6 | . . 1 4 . . 1 . . . . . Hackware 1 | . . . . 1 . . . . . . . Protection 3 | . . . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 66 | 2 3 26 24 4 2 4 . . . 1 . Energy Gun 15 | 2 1 4 8 . . . . . . . . Energy Cannon 15 | . . 7 7 1 . . . . . . . Ballistic Gun 6 | . . 4 . 1 1 . . . . . . Ballistic Cannon 10 | . 1 1 4 2 . 1 . . . 1 . Launcher 9 | . 1 3 1 . 1 3 . . . . . Special Weapon 4 | . . 3 1 . . . . . . . . Impact Weapon 7 | . . 4 3 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . . . . . Parts Lost 43 | . 4 10 12 . 4 3 3 2 2 2 1 Power 5 | . 1 . . . 1 2 . . . 1 . Propulsion 18 | . 1 8 4 . 1 . . 1 2 1 . Utility 11 | . 1 . 4 . 1 . 3 1 . . 1 Weapon 9 | . 1 2 4 . 1 1 . . . . . Highest Loss Streak 6 | . 2 4 6 . 2 2 2 4 1 2 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 90 93 81 76 74 68 42 44 22 15 Engine 5 | . 13 8 5 2 5 3 . . . . . Core 1 | . . . 3 4 . . . . 4 2 . Treads 2 | . . 5 4 . . . . . . . . Leg 18 | . 27 19 26 15 14 13 13 8 . . . Hover 1 | . . 1 . . . . . . 15 2 . Flight 1 | . . 4 . . . . . . . . . Device 8 | . 1 10 10 15 8 7 12 . . . . Storage 8 | . 14 11 9 7 7 6 6 6 4 . . Processor 13 | . . 10 15 15 15 19 20 20 17 17 15 Hackware 1 | . . . . 6 7 6 2 . . . . Energy Gun 3 | . 14 . 5 . . . . . . . . Energy Cannon 4 | . . 9 6 2 4 . . . . . . Ballistic Cannon 3 | . 13 . 5 4 1 6 6 6 . . . Peak Build Rating 52 | 10 8 27 40 49 49 52 44 35 32 28 12 Average Rating 25 | 6 7 16 30 47 44 46 41 28 28 16 10 On Entrance 24 | . 8 8 27 33 49 33 44 35 26 22 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 13 31 40 43 43 44 40 28 25 25 5 . Greatest Support 60 | 20 20 45 60 60 60 60 30 30 30 10 3 Greatest Overweight (x) 11 | . 1 11 3 . . 1 . . 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 8 15 15 15 15 15 13 11 11 15 5 5 Average Carried 12 | 6 11 14 14 14 14 10 11 11 11 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 8 13 15 14 15 14 11 11 11 5 5 5 Class Distribution -------------------- 47% | Mutant 37% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Matter Collected 3520 | 280 254 736 1465 28 324 74 33 . 29 297 . Remotely . | . . . . . . . . . . . . Salvage Created 4905 | 257 616 1267 2019 79 189 478 . . . . . Parts 270 | 16 34 74 107 4 15 20 . . . . . Haulers Intercepted 2 | . . 1 1 . . . . . . . . Recyclers Shooed 5 | . 1 2 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 1 3 Prevented 3 | . . . . . . . . . . 3 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 86 | . 11 25 35 . 6 9 . . . . . Melee 2 | . . 1 1 . . . . . . . . Guns 12 | . 3 2 6 . 1 . . . . . . Cannons 37 | . 6 7 22 . . 2 . . . . . AOE 31 | . 2 13 4 . 5 7 . . . . . Classes Destroyed 16 | 2 4 5 4 . . 1 . . . . . Worker 5 | . 1 . 2 . . 2 . . . . . Builder 8 | . 2 1 3 . 1 1 . . . . . Tunneler 13 | 9 . 1 2 . . 1 . . . . . Hauler 2 | . . 1 1 . . . . . . . . Recycler 15 | 1 2 6 4 . . 2 . . . . . Mechanic 3 | . . . 1 . 1 1 . . . . . Operator 4 | . . 1 1 1 1 . . . . . . Watcher 13 | . 3 5 3 1 1 . . . . . . Swarmer 28 | . . 14 7 . 4 3 . . . . . Grunt 40 | . 11 6 17 . 1 5 . . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 12 | . . 4 7 . 1 . . . . . . Specialist 2 | . . . 2 . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 10 | 4 7 7 4 1 10 7 . . . . . Combat Bots Only 6 | . 3 6 4 . 6 3 . . . . . Max Kills in Single Turn 4 | 1 2 4 4 1 3 4 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 4 4 . 3 2 . . . . . Melee 1 | . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Hostile Shots Fired 1056 | . 78 123 372 32 147 80 78 34 26 61 25 Missed 375 | . 16 30 123 16 67 33 31 14 12 22 11 Damage Taken 10522 | . 816 1344 3761 263 912 1090 799 297 383 625 232 Core 2533 | . 213 257 497 . 142 205 153 60 238 571 197 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 119 | . . . 8 . 24 38 49 . . . . Regen/Repaired (Parts) 136 | . . 70 . . . . . . 66 . . Core Remaining (%) 47 | 100 14 35 9 . 79 . . 50 . . . Volleys Fired 383 | 27 56 58 171 27 11 24 . 9 . . . Largest 2 | 2 2 2 2 2 2 2 . 1 . . . Hottest 131 | 100 85 131 131 97 117 81 . 48 . . . Shots Fired 685 | 54 112 103 321 31 15 40 . 9 . . . Gun 270 | 54 53 37 111 4 4 7 . . . . . Cannon 381 | . 56 55 205 27 7 22 . 9 . . . Launcher 28 | . 3 7 3 . 4 11 . . . . . Special 6 | . . 4 2 . . . . . . . . Kinetic 248 | . 56 24 96 29 5 29 . 9 . . . Thermal 265 | 54 22 57 132 . . . . . . . . Explosive 28 | . 3 7 3 . 4 11 . . . . . Electromagnetic 144 | . 31 15 90 2 6 . . . . . . Robot Hit Streak 17 | 9 5 11 17 7 6 9 . 1 . . . Robot Miss Streak 7 | 3 7 5 5 1 2 2 . 5 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 414 | 37 65 80 187 8 9 26 . 2 . . . Core Hits 205 | 11 31 40 74 4 21 24 . . . . . Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . . 4 . . . . . . . . . Critical Strikes 19 | 2 2 5 7 1 1 1 . . . . . Burn 7 | 2 2 . 3 . . . . . . . . Blast 4 | . . . 2 1 . 1 . . . . . Corrupt 3 | . . 1 1 . 1 . . . . . . Smash 5 | . . 4 1 . . . . . . . . Melee Attacks 20 | . . 16 4 . . . . . . . . Impact 20 | . . 16 4 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11913 | 479 1399 2547 4627 233 879 1677 . 72 . . . Guns 2846 | 479 471 392 1265 66 41 132 . . . . . Cannons 5091 | . 547 743 2913 167 215 434 . 72 . . . Explosions 3486 | . 379 1049 352 . 595 1111 . . . . . Melee 428 | . . 363 65 . . . . . . . . Ramming 62 | . 2 . 32 . 28 . . . . . . Kinetic 2628 | . 547 224 979 199 41 566 . 72 . . . Thermal 3623 | 479 287 731 1731 . . 395 . . . . . Explosive 2798 | . 269 962 256 . 595 716 . . . . . Electromagnetic 2374 | . 294 267 1564 34 215 . . . . . . Impact 428 | . . 363 65 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 2 2 2 Average Corruption 2 | . . . . . . . . 3 1 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . 1 3 . Message Errors 2 | . . . . . . . . . 1 1 . Matter Fused 1 | . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 441 | . 3 182 108 4 9 135 . . . . . Projectiles 89 | . 3 1 68 4 . 13 . . . . . Explosions 220 | . . 49 40 . 9 122 . . . . . Melee 132 | . . 132 . . . . . . . . . Knockbacks 49 | . 15 4 21 1 . 7 . 1 . . . Impact 4 | . . 4 . . . . . . . . . Kinetic 39 | . 14 . 16 1 . 7 . 1 . . . Secondary 6 | . 1 . 5 . . . . . . . . Self-Inflicted Damage 522 | . 56 204 . . . 262 . . . . . Shots 15 | . 2 8 . . . 5 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 12 | . 1 . 6 . 5 . . . . . . Kicked 11 | . 1 . 5 . 5 . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 511 | 195 486 460 511 15 76 27 . . . 139 . Average Temperature 109 | 60 126 106 123 8 30 11 . . . 77 . Received Heat Transfer 3396 | . 468 384 1503 54 438 252 261 . . 27 9 Effects 25 | . 4 6 15 . . . . . . . . Shutdowns 6 | . 2 1 3 . . . . . . . . Energy Bleed 7 | . 1 2 4 . . . . . . . . Interference 5 | . . . 5 . . . . . . . . Matter Decay 3 | . 1 1 1 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (minor) 3 | . . 1 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . 5 1 . . . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . . . Parts Fried 18 | . 1 8 9 . . . . . . . . Impact Corruptions 7 | . . 7 . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 10 | 4 2 3 1 . . . . . . . . Heat Transferred 7350 | 1554 866 1358 3272 . . 300 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 3 2 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Peak Influence 681 | 50 183 362 550 332 276 681 . . 20 . . Initial 249 | . . 76 152 249 74 111 . . 20 . . Average 175 | 26 74 201 195 240 236 357 . . 15 . . Maximum Alert Level 2 | . . 1 2 1 1 2 . . . . . Low Security (%) 60 | 100 100 50 59 17 16 32 . . 100 . . Level 1 31 | . . 49 25 82 83 23 . . . . . Level 2 7 | . . . 14 . . 43 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 8 2 3 2 . . 2 . . Investigation 5 | . 1 . 3 . 1 . . . . . . Extermination 2 | . . . . . . . . . 2 . . Reinforcement 11 | . 1 1 4 2 2 1 . . . . . Assault 2 | . . . 1 . . 1 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Distress Signals 8 | . . 2 2 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 199 | . 19 39 67 9 20 15 5 1 2 10 12 Peak Tracking Total 11 | . 5 6 11 5 9 4 5 1 3 5 10 Tactical Retreats 16 | . . 1 6 2 . . . . . 5 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Traps Triggered 12 | . 1 4 2 1 2 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Machines Disabled 20 | . 1 . 1 1 . 17 . . . . . Max in Single Turn 11 | . 1 . 1 1 . 11 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Machines Accessed 35 | . 1 11 9 4 3 3 . . 4 . . Terminals 23 | . 1 9 7 3 2 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . 1 . . Recycling Units 2 | . . . 1 . 1 . . . . . . Scanalyzers 6 | . . 1 1 . . 2 . . 2 . . Garrison Access 2 | . . . . 1 . 1 . . . . . Total Hacks 92 | . 3 31 24 10 7 8 . . 9 . . Successful 43 | . 2 16 10 7 3 3 . . 2 . . Failed 48 | . 1 14 14 3 4 5 . . 7 . . Catastrophic 7 | . . 3 2 . . . . . 2 . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 46 | . 3 18 13 7 3 . . . 2 . . Terminals 53 | . 3 21 14 9 4 . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . 4 . . . . . . 3 . . Recycling Units 8 | . . . 5 . 3 . . . . . . Scanalyzers 21 | . . 6 5 . . 6 . . 4 . . Garrison Access 3 | . . . . 1 . 2 . . . . . Terminal Hacks 12 | . 1 4 2 4 1 . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Unreport Threat 4 | . 1 1 2 . . . . . . . . Zone Layout 3 | . . 1 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . 3 . . . . . . 2 . . Scan Component 3 | . . 2 . . . . . . 1 . . Repair 2 | . . 1 . . . . . . 1 . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . . . Report Inventory 2 | . . . 1 . 1 . . . . . . Scanalyzer 14 | . . 6 5 . . 3 . . . . . Insert Component 7 | . . 3 2 . . 2 . . . . . Analyze 7 | . . 3 3 . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 1 3 2 2 1 . . . . . . Terminals 9 | . 1 3 2 2 1 . . . . . . Botnet 9 | . 1 3 2 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 1 10 9 3 3 1 . . 4 . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 3 2 . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . 1 . . Time 52 | . . 26 . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 2 . . 2 . . . . . Part Schematics Acquired 5 | . . 2 2 . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . 20 . . . . . . . Total Damage 210 | . . . . 210 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Turns Passed 8424 | 440 710 1875 2514 487 254 410 520 67 514 516 117 Spaces Moved 5123 | 290 273 739 1169 266 146 202 362 36 508 898 234 Core 767 | 14 . 6 . . . . . . . 513 234 Treads 400 | . . 152 248 . . . . . . . . Legs 2985 | 276 273 495 921 266 146 202 362 36 8 . . Wheels . | . . . . . . . . . . . . Hover 971 | . . 86 . . . . . . 500 385 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 140 140 140 140 140 52 50 50 Average Speed 125 | 116 184 197 134 140 140 161 140 140 94 54 50 Slowest Speed 600 | 120 190 600 330 140 140 250 140 140 140 100 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 6 50 66 71 12 42 8 39 10 12 98 42 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 2 1 Spaces Dug 67 | . . 3 11 9 . 44 . . . . . Terrain Destroyed 288 | . 22 58 46 11 30 119 . 2 . . . Melee 1 | . . . 1 . . . . . . . . Projectile 40 | . . 4 19 11 1 3 . 2 . . . AOE 247 | . 22 54 26 . 29 116 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp Total 6406 | 335 370 1016 1784 350 179 250 375 44 544 925 234 Wait 508 | . 12 90 306 41 7 . 14 . 13 25 . Move 5113 | 289 272 738 1168 265 146 201 361 35 507 897 234 Hop . | . . . . . . . . . . . . Pick Up 113 | 11 14 29 30 5 4 8 . . 12 . . Fast Attach 46 | 4 . 24 17 . . . . . . 1 . Attach 53 | 3 5 9 15 5 2 10 . . 4 . . Detach 9 | . . 1 1 1 . 3 . . 2 1 . Swap 54 | 1 3 21 23 4 2 . . . . . . Drop 96 | . 7 30 43 2 3 4 . . 6 1 . Fire 383 | 27 56 58 171 27 11 24 . 9 . . . Melee 20 | . . 16 4 . . . . . . . . Ram . | . . . . . . . . . . . . Kick 10 | . 1 . 5 . 4 . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 441 | -11/Scrapyard | Entered Materials 442 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Core integrity fell below 50% 1109 | -10/Materials | Core integrity fell below 20% 1122 | -10/Materials | Discovered new exit (range 14) 1151 | -10/Materials | Entered another Materials area 1151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1339 | -9/Materials | Discovered new exit (range 3) 1464 | -9/Materials | Build established: Scavenger-Mutant 1989 | -9/Materials | Lost 3 parts (2n1w) 2083 | -9/Materials | Repaired Hammer 2254 | -9/Materials | Core integrity fell below 50% 2318 | -9/Materials | Discovered new exit (range 15) 2400 | -9/Materials | Central database locked down 2525 | -9/Materials | Lost 4 parts (3n1w) 3026 | -9/Materials | Entered another Materials area 3026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3681 | -8/Materials | Lost 6 parts (3n1u2w) 3758 | -8/Materials | Discovered new exit (range 6) 3856 | -8/Materials | Identified exit to Factory 5248 | -8/Materials | Build established: Mutant 5421 | -8/Materials | Core integrity fell below 50% 5426 | -8/Materials | First assault squad dispatched 5490 | -8/Materials | Core integrity fell below 20% 5534 | -8/Materials | Discovered exit to Factory (range 4) 5540 | -8/Materials | Entered Factory 5540 | -7/Factory | Evolved 2 slots: Utility x2 5708 | -7/Factory | Allied Derelicts emerged from ambush trap array 5875 | -7/Factory | Build established: Skirmisher 5884 | -7/Factory | Identified exit to Factory 5884 | -7/Factory | Identified exit to Storage 5884 | -7/Factory | Identified exit to Lower Caves 6002 | -7/Factory | Lost 3 allies 6027 | -7/Factory | Entered Storage 6182 | -7/Storage | Discovered new exit (range 14) 6255 | -7/Storage | Discovered exit to Factory (range 16) 6281 | -7/Storage | Entered Factory 6281 | -6/Factory | Evolved 2 slots: Utility x2 6631 | -6/Factory | First assault squad dispatched 6679 | -6/Factory | Discovered new exit (range 9) 6690 | -6/Factory | Identified exit to Lower Caves 6691 | -6/Factory | Entered Lower Caves 6692 | -6/Lower Caves | Encountered a Warlord checkpoint 6705 | -6/Lower Caves | Identified exit to Lower Caves 7192 | -6/Lower Caves | Build established: Mutant 7211 | -6/Lower Caves | Entered another Lower Caves area 7261 | -6/Lower Caves | Lost 4 parts (1n3u) 7262 | -6/Lower Caves | Discovered new exit (range 15) 7277 | -6/Lower Caves | Identified exit to Factory 7278 | -6/Lower Caves | Entered Factory 7278 | -5/Factory | Evolved 2 slots: Utility x2 7731 | -5/Factory | Repaired Lrg. Storage Unit? 7753 | -5/Factory | Discovered new exit (range 5) 7791 | -5/Factory | Identified exit to Upper Caves 7792 | -5/Factory | Entered Upper Caves 7794 | -5/Upper Caves | Encountered a Warlord checkpoint 7907 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8079 | -5/Upper Caves | Learned location of 1 exit from Factory 8086 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8086 | -5/Upper Caves | Core integrity fell below 50% 8152 | -5/Upper Caves | Core integrity fell below 20% 8178 | -5/Upper Caves | Lost 3 allies 8303 | -5/Upper Caves | Discovered new exit (range 6) 8305 | -5/Upper Caves | Identified exit to Upper Caves 8308 | -5/Upper Caves | Entered another Upper Caves area 8425 | -5/Upper Caves | Ambushed by wild Derelicts 8425 | -5/Upper Caves | Destroyed by 9T-OGI(g) with Beamcaster Last Messages --------------- 08258_ Acquired 1 matter. 08258_ Acquired 3 matter. 08261_ Acquired 2 matter. 08285_ Acquired 3 matter. 08285_ Acquired 2 matter. 08303_ EXIT=FOUND 08305_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 08316_ Penetrated by Slug. 08381_ Machine Analyzer destroyed. 08381_ Slug penetrates Wall. 08402_ Searching scrap... 08402_ Found Coolant Injector. 08402_ Found Imp. Targeting Computer. 08402_ Found Adv. Drone Bay. 08402_ Found 68 Matter. 08425_ 9T-OGI(g): "What have we here? Someone sent us a shipment of parts, get out here and collect 'em!" Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? ###????????????? | | ????????????????????????????????? #???????????? | | ???????????????????????????????? ???????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????? #?????????????? | | ????????????????????????????? #??????????????? | | ?????????????????????#?????? #??????????????? | | ????????????????????? ?????# #???????????????? | | ??????????????????### ##### ## ????????? | | ??????????????????# # # ????????? | | ??????????????????# ##g @ $ #???????????? | | ??????????????????# ##### #???????????? | | ?????????????????## #????????? #???????????? | | ???????????????### ##?????#?????????????????? | | ???????????##### #????? #?????????????????? | | ???????????# ##### #?????????????????? | | ???????????# ## #??????? ????????? | | ???????????# ###?### #?????? ?????????? | | ???????????# ???????##### ######????? ??????????? | | ???????????#????????????# #?????????? #??????????? | | ????????????????????????# #????????? #??????????? | | ????????????????????????# #???????## #??????????? | | ?????????? ????????### ##?????? #??????????? | | ?????????? ####### #?????# #??????????? | | ????????????# % #???## ????????????? | | ?????????????# #??## ?????????????? | | ?????????????# ##### ##?## ???????######## | | ????????????????????## ##?# #????????# ! ! | | ?????????????????????# ### ##???????# !% | | ?????????????????????## ## ###?????# ## | | ??????????????????????### ##????# ## # | | ????????????????????????# ###### ### # | | ????????????????????????# #?### | | ????????????????????? ### #???? | | ????????????????????### #?## ###### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Seismic Detector | -9/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerSegregatorCharger Manual? 0 Play Time 02:54:30 Cumulative 74.5 hours Start 2025.04.15 @ 19:12:59 End 2025.04.16 @ 05:08:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c316cb5-c8cf-42cb-94f9-294b832b619c