Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 20:41:51 Player: Ren Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (1861) 1861 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 7478 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 265 Cogmind --------- Core Integrity 606/1000 Matter 265/300 Energy 97/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Force Field Improved Remote Force Field Advanced System Shield Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Structural Scanner Advanced Trap Scanner Improved Signal Interpreter Microactuators > --- WEAPON ----------- Chainsword > --- INVENTORY -------- VTOL Module VTOL Module Advanced Melee Analysis Suite Transmission Jammer Improved Cloaking Device Layered Light Armor Plating Improved Remote Force Field Advanced System Shield Improved System Guard Precision Grenade Launcher [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion VTOL Module Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Improved Concussive RPG Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 2 1 . . . . . . 1 Utility 5 | . . . 1 1 . 2 . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 77 | 7 5 11 13 18 14 2 1 3 . 3 Power 13 | 1 . 1 2 6 3 . . . . . Engine 9 | 1 . 1 2 4 1 . . . . . Core 4 | . . . . 2 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 1 6 4 5 8 1 1 . . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . Hover 2 | . . . . . 1 . . . . 1 Flight 24 | . . 6 4 5 7 1 1 . . . Utility 22 | 2 2 2 3 5 2 1 . 3 . 2 Device 12 | 1 1 . 2 2 1 1 . 3 . 1 Storage 4 | 1 1 . . 2 . . . . . . Processor 3 | . . 1 . 1 . . . . . 1 Hackware 1 | . . . 1 . . . . . . . Protection 2 | . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 13 | 2 2 2 4 2 1 . . . . . Energy Gun 3 | 1 . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . 1 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 . 4 . . . . . Parts Lost 36 | . 2 . 5 4 9 1 . 1 11 3 Power 3 | . . . . . 2 . . . 1 . Propulsion 22 | . 1 . 4 4 5 1 . 1 5 1 Utility 8 | . . . . . 2 . . . 4 2 Weapon 3 | . 1 . 1 . . . . . 1 . Highest Loss Streak 11 | . 2 . 4 2 6 1 . 1 11 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 8 8 7 9 9 8 9 9 10 4 Power . | . 1 . . . . 1 . . . . Propulsion 1 | . 2 1 1 1 1 1 1 1 . . Utility 5 | . 3 4 4 6 6 4 5 7 9 4 Weapon 1 | . 1 1 . . 1 1 2 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . . 3 1 3 . . 2 2 3 3 Power 1 | . . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 13 | . . . 1 3 . . 2 2 3 2 Weapon 2 | . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 88 96 95 85 76 80 86 69 7 Engine 6 | . 14 11 9 7 2 . . . . . Core 4 | . . . . 6 9 6 6 6 5 . Wheel 2 | . 27 . . . . . . . . . Flight 33 | . . 42 44 37 37 33 33 33 26 . Device 9 | . 14 10 6 7 5 13 20 25 17 . Storage 7 | . 14 11 9 7 7 6 6 6 6 . Processor 5 | . . . 3 6 7 6 6 6 6 4 Hackware 3 | . . . 5 7 2 . . . . . Energy Gun 2 | . 10 7 6 . . . . . . . Ballistic Gun 2 | . 17 4 . . . . . . . . Launcher 1 | . . . 1 3 3 . . . . . Slashing Weapon 4 | . . . 5 6 5 3 . 6 6 . Peak Build Rating 57 | 7 13 18 30 43 46 46 55 57 51 17 Average Rating 31 | 5 8 15 25 38 39 42 46 54 39 8 On Entrance 28 | . 7 13 18 30 43 41 44 55 52 5 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 50 | 13 50 17 21 27 28 26 29 29 27 7 Greatest Support 29 | 26 26 18 26 28 27 27 29 29 27 11 Greatest Overweight (x) 4 | . 3 . 1 . 1 1 . 1 4 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 8 10 10 10 10 10 10 5 Average Capacity 9 | 7 19 8 8 9 10 10 10 10 10 5 Most Carried 13 | 3 13 12 8 10 10 8 10 10 10 5 Average Carried 8 | 1 8 8 7 9 9 7 9 9 10 4 Final Capacity 20 | 8 20 8 8 10 10 10 10 10 5 5 Final Carried 13 | 3 13 8 8 10 8 8 10 9 5 5 Class Distribution -------------------- 62% | Sprinter 17% | Mutant 13% | Scientist-Sprinter 3% | Scout 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Scout | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Matter Collected 1485 | 300 79 126 260 279 318 33 20 70 . . Remotely . | . . . . . . . . . . . Salvage Created 3012 | 167 220 116 430 1012 565 . . 502 . . Parts 162 | 13 16 13 19 53 28 . . 20 . . Haulers Intercepted 10 | . 1 . . 4 2 . . 3 . . Recyclers Shooed 4 | 1 . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Combat Hostiles Destroyed 29 | . 3 3 6 6 11 . . . . . Melee 14 | . . . 4 4 6 . . . . . Guns 5 | . 3 2 . . . . . . . . AOE 7 | . . . . 2 5 . . . . . Classes Destroyed 11 | 2 3 2 2 2 . . . . . . Worker 4 | . 1 . . . 1 . . 2 . . Builder 8 | . . . . 2 5 . . 1 . . Tunneler 4 | 4 . . . . . . . . . . Hauler 10 | . 1 . . 4 2 . . 3 . . Recycler 6 | 1 . . . 4 . . . 1 . . Operator 10 | . . 2 1 5 1 . . 1 . . Watcher 7 | . . . 3 3 1 . . . . . Swarmer 7 | . . 2 . . 5 . . . . . Grunt 16 | . 3 1 3 3 6 . . . . . Sentry 3 | . . . 3 . . . . . . . Programmer 3 | . . . . 3 . . . . . . Best Kill Streak 6 | 3 2 2 5 5 6 . . 4 . . Combat Bots Only 4 | . 1 2 4 3 3 . . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 2 . . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . . Melee 1 | . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Hostile Shots Fired 547 | . 32 25 27 36 208 9 . 16 138 56 Missed 247 | . 6 13 11 12 111 6 . 10 59 19 Hits 300 | . 26 12 16 24 97 3 . 6 79 37 Projectile 300 | . 26 12 16 24 97 3 . 6 79 37 Critical Strikes 5 | . 3 . . 1 1 . . . . . Damage Taken 3994 | 20 339 147 304 383 925 22 . 68 1175 611 Core 1633 | 10 94 77 41 75 242 . . 6 694 394 Absorbed by Shields 12 | . . . . . . . . . . 12 Regen/Repaired (Parts) 41 | . . . 41 . . . . . . . Core Remaining (%) 66 | 96 58 80 92 . 54 . . . 17 . Volleys Fired 58 | 10 16 15 6 3 8 . . . . . Largest 2 | 2 2 1 1 1 1 . . . . . Hottest 63 | 60 63 45 45 36 36 . . . . . Shots Fired 84 | 20 32 15 6 3 8 . . . . . Gun 73 | 20 32 15 6 . . . . . . . Cannon . | . . . . . . . . . . . Launcher 11 | . . . . 3 8 . . . . . Special . | . . . . . . . . . . . Kinetic 35 | 10 20 5 . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 11 | . . . . 3 8 . . . . . Electromagnetic 38 | 10 12 10 6 . . . . . . . Robot Hit Streak 10 | 6 10 5 2 . 7 . . . . . Robot Miss Streak 5 | 2 3 3 5 . 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 160 | 14 21 11 18 44 31 . . 21 . . Core Hits 85 | 6 9 5 7 23 28 . . 7 . . Critical Kills 2 | . . . 2 . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . Critical Strikes 13 | 1 . . 5 3 2 . . 2 . . Corrupt 1 | 1 . . . . . . . . . . Smash 5 | . . . 5 . . . . . . . Sever 7 | . . . . 3 2 . . 2 . . Melee Attacks 179 | . . . 20 74 57 . . 28 . . Impact 14 | . . . 14 . . . . . . . Slashing 165 | . . . 6 74 57 . . 28 . . Piercing . | . . . . . . . . . . . Sneak Attacks 32 | . . . 1 13 10 . . 8 . . Combat Hostiles 3 | . . . 1 . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7402 | 213 296 168 786 2708 1989 . . 1224 . 18 Guns 702 | 175 296 168 63 . . . . . . . Cannons 26 | . . . . . 26 . . . . . Explosions 921 | 38 . . . 223 660 . . . . . Melee 5735 | . . . 723 2485 1303 . . 1224 . . Ramming 18 | . . . . . . . . . . 18 Kinetic 300 | 81 188 31 . . . . . . . . Thermal 38 | 38 . . . . . . . . . . Explosive 883 | . . . . 223 660 . . . . . Electromagnetic 402 | 94 108 137 63 . . . . . . . Impact 490 | . . . 464 . 26 . . . . . Slashing 5271 | . . . 259 2485 1303 . . 1224 . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 2 . . 2 2 . . . . 4 Average Corruption 1 | . 1 . . 1 2 . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . 9 8 . . . . . Message Errors 6 | . . . . 5 1 . . . . . Matter Fused 6 | . . . . 2 4 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Data Loss (major) 2 | . . . . 1 1 . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 990 | . . . 228 401 86 . . 275 . . Projectiles . | . . . . . . . . . . . Explosions 2 | . . . . . 2 . . . . . Melee 988 | . . . 228 401 84 . . 275 . . Knockbacks 4 | . . . 4 . . . . . . . Impact 4 | . . . 4 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 51 | 20 . . . 13 . . . . . 18 Shots 2 | 1 . . . 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 357 | 12 75 51 53 357 184 . . 14 41 . Average Temperature 98 | 12 33 21 10 120 45 . . 6 12 . Received Heat Transfer 1063 | . 246 42 81 45 348 6 . 6 204 85 Effects 4 | . . . . 4 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . 1 3 . . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . . Parts Fried 8 | . . 2 6 . . . . . . . Impact Corruptions 8 | . . . 8 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Maximum Alert Level 2 | . . . 1 . 2 1 . . . . Low Security (%) 89 | 100 100 100 78 100 48 . 100 100 100 100 Level 1 7 | . . . 21 . 25 100 . . . . Level 2 3 | . . . . . 25 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 548 | 15 44 183 248 129 548 249 80 96 46 . Initial 249 | . 3 18 79 83 51 249 80 28 46 . Average 99 | 3 15 71 165 86 234 239 64 42 26 . Influence Increases 2681 | 25 156 318 385 561 1001 . . 228 7 . Destroy 0b10 Robot/C 720 | . 60 60 120 120 360 . . . . . Destroy 0b10 Robot/NC 245 | 25 10 10 20 90 50 . . 40 . . Destroy Leader 234 | . 32 10 46 44 96 . . 6 . . Allied During Kill 103 | . . . . . 103 . . . . . Successful Hack 136 | . 9 13 29 58 7 . . 13 7 . Disable Machine 150 | . . 15 . 105 30 . . . . . Destroy Structure 88 | . . . 5 24 55 . . 4 . . Partial Spotted 390 | . . 90 105 90 60 . . 45 . . Lose Combat Pursuer 615 | . 45 120 60 30 240 . . 120 . . Influence Decreases 2681 | 20 117 174 389 631 567 319 189 172 103 . Entered New Map 811 | . 2 26 109 101 63 299 149 12 50 . Time Decay 1424 | 20 105 148 230 490 214 10 40 150 17 . Lost Part 246 | . 10 . 50 40 90 10 . 10 36 . Lost Ally 200 | . . . . . 200 . . . . . Squads Dispatched 20 | . 1 2 . 7 6 . . 3 1 . Investigation 5 | . 1 . . 1 2 . . . 1 . Extermination 5 | . . . . 4 . . . 1 . . Reinforcement 8 | . . 2 . 2 3 . . 1 . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Distress Signals 10 | . 1 1 2 2 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 10 16 16 19 38 1 . 11 4 8 Peak Tracking Total 11 | . 4 9 5 6 11 1 . 6 4 8 Tactical Retreats 23 | . 2 4 4 2 8 . . 3 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Traps Triggered 4 | . 2 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Machines Disabled 10 | . . 1 . 7 2 . . . . . Max in Single Turn 2 | . . 1 . 2 1 . . . . . Garrison Access 3 | . . . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Machines Accessed 53 | . 5 3 12 16 5 1 . 9 1 1 Terminals 35 | . 4 2 6 10 5 1 . 5 1 1 Fabricators 2 | . . . . 1 . . . 1 . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 7 | . 1 1 2 2 . . . 1 . . Scanalyzers 3 | . . . 1 2 . . . . . . Garrison Access 4 | . . . 1 1 . . . 2 . . Total Hacks 132 | . 15 8 44 31 14 1 . 16 2 1 Successful 73 | . 8 7 27 15 5 . . 10 1 . Failed 58 | . 7 1 16 16 9 1 . 6 1 1 Catastrophic 7 | . . . 1 1 2 . . 2 . 1 Database Lockouts 1 | . . . 1 . . . . . . . Manual 36 | . 7 2 14 6 1 1 . 5 . . Terminals 96 | . 14 7 26 20 14 1 . 11 2 1 Fabricators 2 | . . . . 1 . . . 1 . . Repair Stations 6 | . . . 6 . . . . . . . Recycling Units 15 | . 1 1 7 4 . . . 2 . . Scanalyzers 9 | . . . 4 5 . . . . . . Garrison Access 4 | . . . 1 1 . . . 2 . . Terminal Hacks 38 | . 5 4 10 8 5 . . 5 1 . Prototype ID Bank 10 | . 3 1 1 4 . . . 1 . . Open Door 2 | . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 3 | . . . . 1 1 . . 1 . . Emergency Access Points 2 | . . 1 1 . . . . . . . Locate Traps 8 | . 1 1 3 1 1 . . 1 . . Dispatch Records 3 | . . 1 2 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 6 | . 1 . 1 2 2 . . . . . Fabricator Hacks 2 | . . . . 1 . . . 1 . . Network Status 2 | . . . . 1 . . . 1 . . Repair Station Hacks 6 | . . . 6 . . . . . . . Scan Component 3 | . . . 3 . . . . . . . Repair 3 | . . . 3 . . . . . . . Recycling Unit Hacks 6 | . 1 1 3 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Retrieve Components 4 | . . 1 2 1 . . . . . . Scanalyzer 5 | . . . 4 1 . . . . . . Retrieve Study 5 | . . . 4 1 . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . 1 . . Seal Access 3 | . . . 1 1 . . . 1 . . Unauthorized Hacks 13 | . 2 2 3 3 . . . 3 . . Terminals 13 | . 2 2 3 3 . . . 3 . . Botnet 13 | . 2 2 3 3 . . . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 5 | . . . . 3 1 . . 1 . . Used 3 | . . . . 2 . . . 1 . . Hacking Detections 42 | . 5 2 9 13 3 1 . 7 1 1 Full Trace Events 5 | . 1 . . 1 2 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 3 1 . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . Time 108 | . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 16 | . . 2 13 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Total Allies 10 | . . . . . 10 . . . . . Largest Group 10 | . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 67 | . . . . . 67 . . . . . Total Damage 951 | . . . . . 951 . . . . . Kills 7 | . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Active Infowar (turns) 2792 | 24 318 305 249 1285 156 27 80 307 40 1 Sensors 1572 | . . . . 1274 150 . . 108 40 . Structural 483 | . . . 69 . . 27 80 307 . . Traps 295 | . . . . . . . . 257 38 . Seismic 841 | 24 318 305 180 14 . . . . . . Jamming 7 | . . . . . 6 . . . . 1 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Turns Passed 3559 | 94 318 311 498 1297 449 31 80 307 53 121 Spaces Moved 6232 | 57 234 502 729 2766 495 89 278 749 136 197 Core 173 | 1 . . . . . . . . 5 167 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 290 | 56 234 . . . . . . . . . Hover 30 | . . . . . . . . . . 30 Flight 5739 | . . 502 729 2766 495 89 278 749 131 . Fastest Speed 23 | 50 90 26 23 23 25 24 25 25 25 50 Average Speed 29 | 88 104 26 23 24 26 27 25 26 38 55 Slowest Speed 280 | 90 145 26 109 26 108 100 26 100 280 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . Potential Cave-ins 5 | . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 43 39 58 58 78 3 90 28 26 7 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 32 | . . . 2 7 19 . . 4 . . Terrain Destroyed 109 | 2 . . 2 22 79 . . 4 . . Melee 32 | . . . 2 7 19 . . 4 . . Projectile . | . . . . . . . . . . . AOE 77 | 2 . . . 15 60 . . . . . Terrain Rammed 1 | . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Ext Fac Total 7567 | 76 272 667 1004 3274 716 95 288 830 137 208 Wait 867 | . 8 119 207 376 122 . . 34 1 . Move 6219 | 56 233 501 728 2765 490 89 277 748 135 197 Hop 2 | . . . . . 2 . . . . . Pick Up 58 | 3 9 6 9 12 4 1 6 7 . 1 Fast Attach 29 | 7 2 . 7 4 6 . . . . 3 Attach 31 | . . 4 4 7 8 3 1 2 . 2 Detach 13 | . . 1 . 3 4 1 . . 1 3 Swap 54 | . 3 10 15 12 8 1 1 4 . . Drop 56 | . 1 11 8 18 7 . 3 7 . 1 Fire 58 | 10 16 15 6 3 8 . . . . . Melee 179 | . . . 20 74 57 . . 28 . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 5) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x2 709 | -9/Materials | Discovered new exit (range 9) 722 | -9/Materials | Identified exit to Materials 724 | -9/Materials | Entered another Materials area 724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -8/Materials | Build established: Sprinter 802 | -8/Materials | Repaired VTOL Module? 932 | -8/Materials | Lost 4 parts (4n) 943 | -8/Materials | Discovered new exit (range 9) 1151 | -8/Materials | Repaired VTOL Module+ 1196 | -8/Materials | Repaired Great Axe 1211 | -8/Materials | Central database locked down 1218 | -8/Materials | Discovered new exit (range 9) 1222 | -8/Materials | Entered Factory 1222 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1496 | -7/Factory | Build established: Scientist-Sprinter 2003 | -7/Factory | Build established: Sprinter 2212 | -7/Factory | Identified exit to Storage 2212 | -7/Factory | Identified exit to Lower Caves 2238 | -7/Factory | Discovered new exit (range 5) 2239 | -7/Factory | Identified exit to Factory 2414 | -7/Factory | Discovered exit to Factory (range 13) 2519 | -7/Factory | Entered Storage 2695 | -7/Storage | Identified exit to Recycling 2700 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2714 | -7/Storage | Lost 6 parts (1p3n2u) 2825 | -7/Storage | Lost 9 allies 2863 | -7/Storage | Lost 3 parts (1p2n) 2938 | -7/Storage | Discovered exit to Factory (range 14) 2948 | -7/Storage | Garrison activated, responded to threat 2968 | -7/Storage | Entered Factory 2968 | -6/Factory | Evolved 2 slots: Utility x2 2999 | -6/Factory | Sucked down chute 2999 | -6/Factory | Entered Waste 2999 | -6/Waste | The area was eerily silent 3057 | -6/Waste | Discovered new exit (range 12) 3079 | -6/Waste | Identified exit to Factory 3079 | -6/Waste | Entered Factory 3119 | -6/Factory | Identified exit to DSF 3176 | -6/Factory | Garrison activated, responded to threat 3248 | -6/Factory | Identified exit to Lower Caves 3248 | -6/Factory | Identified exit to Extension 3266 | -6/Factory | Spotted B-75 Beast 3371 | -6/Factory | Discovered new exit (range 15) 3386 | -6/Factory | Entered Extension 3415 | -6/Extension | Spotted B-75 Beast 3417 | -6/Extension | Spotted B-75 Beast 3427 | -6/Extension | Discovered new exit (range 3) 3434 | -6/Extension | Identified exit to Factory 3435 | -6/Extension | Core integrity fell below 50% 3439 | -6/Extension | Entered Factory 3439 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3470 | -5/Factory | Lost 11 parts (1p5n4u1w) 3560 | -5/Factory | Self-destructed Last Messages --------------- Connecting with Terminal... Penetrated by Slug. ALERT: All DSF locations entering lockdown mode. Slug penetrates Wall. Acquired Antigrav System. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Antigrav System destroyed. Slug penetrates Wall. Penetrated by Slug. Lyr. Light Armor Plating destroyed. Acquired Force Field. Slug penetrates Wall. Dropped Cryofiber Web. Acquired Enh. Gauss Cannon. Slammed into TF Node. Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #####/## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????#! "" | | ??????????????????????????????????????????# Y" | | ??????????????????????????????????????????# "" | | ????????????????????????????????????? # | | ????????????????????????????????????# # !/ """ | | ????????????????????????????????????# # /! 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"""" #? | | ??????????????#gb g/ @ # """" """" #? | | ??????????????######g # """" """" #? | | ???????????????????# # """" """" #? | | ???????????????????# # """" """" #? | | ???????????????????# ! # """" """" #? | | ???????????????????# # #? | | ???????????????????##############################? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 40% | -8/Materials VTOL Module | 52% | -8/Materials Great Axe | 74% | -8/Materials Studied --------- VTOL Module | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Great Axe | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridCoordinationCyclogen Manual? 0 Play Time 02:16:44 Cumulative 52.1 hours Start 2026.05.02 @ 01:01:56 End 2026.05.02 @ 20:41:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 5 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b056b8dd-b82b-4a26-92cc-ccebd5e4beca