Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 13:35:56 Player: Barbarossa Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (175) 875 Value Destroyed (6711) 6711 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 11517 Bonus ------- High Alert Combat Kills 731 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 37/100 System Corruption 18% Temperature Danger (441) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Machine Analyzer Cloaking Device Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Improved Thermal Generator Cooling System Improved Cooling System High-capacity Matter Pod Machine Analyzer Energy Filter Improved Light Armor Plating Hardlight Generator Improved Field Recycling Unit Gatling Laser Heavy Plasma Cannon Heavy Plasma Cannon Flak Gun Heavy Machine Gun Flak Cannon Mini Assault Cannon Mini Assault Cannon Remote Datajack [Rating: 67] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 . 2 Weapon 1 | . . . . 1 . Parts Attached 172 | . 12 26 29 45 60 Power 21 | . 3 2 4 4 8 Engine 14 | . 3 . 2 3 6 Core 6 | . . 2 2 1 1 Reactor 1 | . . . . . 1 Propulsion 49 | . 3 10 13 12 11 Treads 37 | . 2 3 12 12 8 Leg 1 | . 1 . . . . Wheel 11 | . . 7 1 . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 47 | . 3 6 5 8 25 Device 27 | . 2 4 . 4 17 Storage 6 | . 1 1 2 1 1 Processor 2 | . . . 1 1 . Hackware 3 | . . . 2 . 1 Protection 9 | . . 1 . 2 6 Artifact . | . . . . . . Weapon 55 | . 3 8 7 21 16 Energy Gun 11 | . 3 1 1 4 2 Energy Cannon 4 | . . . . 2 2 Ballistic Gun 25 | . . 6 5 5 9 Ballistic Cannon 12 | . . 1 . 8 3 Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 Parts Lost 49 | . 2 3 12 7 25 Power 10 | . 2 . 2 2 4 Propulsion 14 | . . 1 4 2 7 Utility 15 | . . 2 2 2 9 Weapon 10 | . . . 4 1 5 Highest Loss Streak 17 | . 1 2 5 3 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 93 89 97 92 Engine 9 | . 13 4 2 11 11 Core 2 | . . 6 6 2 . Treads 21 | . 22 15 23 29 15 Wheel 4 | . . 13 9 . 3 Device 7 | . 13 15 5 2 9 Storage 8 | . 14 13 9 7 6 Processor 8 | . . . 1 15 12 Hackware 5 | . . . 14 4 3 Protection 2 | . . 2 . . 5 Energy Gun 6 | . 28 3 3 4 3 Ballistic Gun 8 | . . 15 9 4 11 Ballistic Cannon 3 | . . 3 1 7 3 Launcher 1 | . . . 1 5 . Naked Turns . | . . . . . . Heaviest Build 93 | 11 37 40 37 93 93 Greatest Support 87 | 20 40 60 85 87 87 Greatest Overweight (x) 3 | . 3 1 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 Average Capacity 17 | . 10 15 15 18 19 Most Carried 20 | . 13 15 16 20 20 Average Carried 16 | . 9 14 12 18 18 Final Capacity 20 | 8 15 15 15 20 5 Final Carried 20 | 6 13 15 15 20 3 Class Distribution -------------------- 33% | Gunner 24% | Mutant 24% | Scavenger-Gunner 13% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4893 | 200 96 691 711 1038 2157 Remotely . | . . . . . . Salvage Created 6019 | . 438 997 1182 1034 2368 Parts 338 | . 26 62 78 50 122 Haulers Intercepted 9 | . . 2 3 2 2 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled 38 | . . . . 12 26 Retrieved Matter 345 | . . . . 148 197 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 135 | . 11 18 27 31 48 Melee 1 | . . . . . 1 Guns 86 | . 10 17 16 9 34 Cannons 40 | . . 1 8 18 13 AOE 6 | . . . 3 3 . Classes Destroyed 16 | . 3 6 4 2 1 Worker 4 | . . 1 . 1 2 Builder 5 | . . . 1 2 2 Tunneler 1 | . . . . 1 . Hauler 9 | . . 2 3 2 2 Recycler 2 | . . 1 . 1 . Mechanic 1 | . . . 1 . . Operator 7 | . . 4 1 2 . Watcher 11 | . 3 1 2 1 4 Swarmer 22 | . 3 4 4 3 8 Grunt 63 | . 8 9 13 15 18 Brawler 3 | . . . 1 1 1 Duelist 5 | . . 1 1 1 2 Sentry 22 | . . 4 7 4 7 Specialist 2 | . . . . . 2 Hunter 5 | . . . 1 3 1 Programmer 13 | . . . . 4 9 Best Kill Streak 6 | . 4 4 3 6 6 Combat Bots Only 6 | . 4 4 3 3 6 Max Kills in Single Turn 3 | . 1 2 2 2 3 Gunslinging 1 | . . 1 . . 1 Exploded 2 | . . . 1 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 998 | . 62 91 195 263 387 Missed 282 | . 11 26 42 100 103 Damage Taken 11192 | . 561 803 2420 2111 5297 Core 1721 | . 156 225 305 165 870 Absorbed by Shields 140 | . . . . . 140 Regen/Repaired (Parts) 972 | . . 73 431 206 262 Core Remaining (%) 60 | 100 37 43 44 76 . Volleys Fired 458 | . 51 58 132 90 127 Largest 3 | . 2 2 2 3 3 Hottest 195 | . 112 112 88 180 195 Shots Fired 1000 | . 101 116 233 190 360 Gun 766 | . 101 110 198 77 280 Cannon 223 | . . 6 33 104 80 Launcher 11 | . . . 2 9 . Special . | . . . . . . Kinetic 747 | . . 100 182 142 323 Thermal 242 | . 101 16 49 39 37 Explosive 11 | . . . 2 9 . Electromagnetic . | . . . . . . Robot Hit Streak 52 | . 11 8 14 39 52 Robot Miss Streak 5 | . 5 3 4 5 3 Penetration Max . | . . . . . . Secondary Targets 15 | . 1 4 2 . 8 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 736 | . 66 69 161 146 294 Core Hits 467 | . 27 38 102 154 146 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 9 | . 2 1 . . 6 Burn 3 | . 2 1 . . . Destroy 2 | . . . . . 2 Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 15705 | . 788 1072 2934 3881 7030 Guns 10350 | . 788 1031 2134 1056 5341 Cannons 4234 | . . 41 432 2202 1559 Explosions 1088 | . . . 363 623 102 Melee . | . . . . . . Ramming 33 | . . . 5 . 28 Kinetic 11359 | . . 913 1929 2588 5929 Thermal 3327 | . 788 159 637 670 1073 Explosive 986 | . . . 363 623 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . 8 18 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 108 | . . . . 50 58 Message Errors 26 | . . . . 14 12 Matter Fused 24 | . . . . 11 13 Heat Flow Errors 15 | . . . . 6 9 Energy Discharges 10 | . . . . 5 5 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 17 | . . . . 7 10 Data Loss (major) 5 | . . . . 2 3 Misfires 4 | . . . . 1 3 Alerts 2 | . . . . 2 . Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 102 | . . . 20 5 77 Projectiles 35 | . . . . . 35 Explosions 67 | . . . 20 5 42 Melee . | . . . . . . Knockbacks 62 | . . 1 5 45 11 Impact 1 | . . . . . 1 Kinetic 57 | . . 1 4 43 9 Secondary 4 | . . . 1 2 1 Self-Inflicted Damage 688 | . . . 237 54 397 Shots 9 | . . . 3 1 5 Rammed 4 | . . . 2 . 2 Targets Rammed 6 | . . . 2 . 4 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 587 | . 258 12 213 345 587 Average Temperature 108 | . 91 6 42 103 152 Received Heat Transfer 3102 | . 243 312 972 468 1107 Effects 34 | . . . . 6 28 Shutdowns 7 | . . . . . 7 Energy Bleed 4 | . . . . 2 2 Interference 8 | . . . . 3 5 Matter Decay 4 | . . . . . 4 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . 1 2 Damage (major) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . 1 . Combat Hostiles 2 | . 1 . . 1 . Parts Melted 17 | . 4 3 . 5 5 Heat Transferred 6935 | . 2207 481 810 1412 2025 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1301 | . 170 309 484 603 1301 Initial 277 | . . 9 83 219 277 Average 321 | . 79 114 318 231 540 Maximum Alert Level 4 | . . 1 2 2 4 Low Security (%) 40 | . 100 86 19 51 8 Level 1 34 | . . 13 47 26 50 Level 2 16 | . . . 33 21 13 Level 3 2 | . . . . . 7 Level 4 6 | . . . . . 20 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 53 | . 1 3 10 17 22 Investigation 9 | . 1 . 1 4 3 Extermination 10 | . . . . 3 7 Reinforcement 14 | . . 3 3 3 5 Assault 3 | . . . . 1 2 Garrison 17 | . . . 6 6 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 18 | . 1 3 8 1 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 202 | . 21 26 38 42 75 Peak Tracking Total 9 | . 5 5 5 4 9 Tactical Retreats 6 | . 2 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 11 | . 3 1 1 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 31 | . . 2 8 1 20 Max in Single Turn 18 | . . 1 6 1 18 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 55 | . 5 9 12 12 17 Terminals 36 | . 4 6 9 8 9 Fabricators 4 | . . . . 2 2 Repair Stations 7 | . . 1 1 2 3 Recycling Units 4 | . 1 . 1 . 2 Scanalyzers 4 | . . 2 1 . 1 Garrison Access . | . . . . . . Total Hacks 197 | . 20 34 70 30 43 Successful 127 | . 11 24 48 19 25 Failed 70 | . 9 10 22 11 18 Catastrophic 10 | . 1 1 2 3 3 Database Lockouts . | . . . . . . Manual 69 | . 8 12 31 7 11 Terminals 112 | . 16 18 41 20 17 Fabricators 11 | . . . . 5 6 Repair Stations 30 | . . 7 8 5 10 Recycling Units 13 | . 4 . 3 . 6 Scanalyzers 31 | . . 9 18 . 4 Garrison Access . | . . . . . . Terminal Hacks 36 | . 6 3 15 6 6 Record 3 | . . . . . 3 Part Schematic 3 | . . . 2 1 . Robot Analysis 2 | . . 1 1 . . Prototype ID Bank 3 | . 1 . 2 . . Open DSF 4 | . . . . 2 2 Branch Access Points 2 | . 1 . 1 . . Terminal Index 4 | . 1 1 1 1 . Fabricator Index 2 | . . . 1 1 . Unreport Threat 2 | . 1 1 . . . Locate Traps 2 | . . . 1 1 . Transport Status 1 | . . . 1 . . Extermination Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks 5 | . . . . 3 2 Load Schematic 3 | . . . . 2 1 Build 2 | . . . . 1 1 Repair Station Hacks 27 | . . 6 8 5 8 Scan Component 14 | . . 3 4 3 4 Repair 13 | . . 3 4 2 4 Recycling Unit Hacks 8 | . 1 . 3 . 4 Process 2 | . . . 1 . 1 Report Inventory 3 | . 1 . 1 . 1 Retrieve Matter 3 | . . . 1 . 2 Scanalyzer 29 | . . 9 18 . 2 Insert Component 14 | . . 4 9 . 1 Analyze 15 | . . 5 9 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 4 6 4 5 3 Terminals 22 | . 4 6 4 5 3 Botnet 22 | . 4 6 4 5 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . 1 . Used . | . . . . . . Hacking Detections 47 | . 5 8 9 10 15 Full Trace Events 8 | . . . 1 4 3 Feedback Events 2 | . . . . 1 1 Corruption 1 | . . . . . 1 Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 4 10 1 1 Parts Built 4 | . . . . 2 2 Authchips . | . . . . . . Time 109 | . . . . 73 36 Total Part Build Rating 12 | . . . . 6 6 Parts Repaired 13 | . . 3 4 2 4 Time 549 | . . 102 140 70 237 Parts Recycled . | . . . . . . Recycled Matter 280 | . . . 247 . 33 Retrieved Matter 413 | . . . 380 . 33 Retrieved Components . | . . . . . . Parts Scanalyzed 13 | . . 4 8 . 1 Part Schematics Acquired 13 | . . 4 8 . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 10796 | . 1052 1318 1966 2844 3616 Spaces Moved 5023 | 1 517 688 1008 1371 1438 Core 4 | . 4 . . . . Treads 3763 | . 445 354 654 1371 939 Legs 69 | 1 68 . . . . Wheels 1187 | . . 334 354 . 499 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 90 90 151 115 Average Speed 159 | 120 155 131 133 165 187 Slowest Speed 325 | 120 200 240 161 237 325 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 82 55 68 33 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 204 | . . 2 56 82 64 Melee . | . . . . . . Projectile 16 | . . 2 2 2 10 AOE 188 | . . . 54 80 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 6892 | . 668 988 1398 1757 2081 Wait 1019 | . 65 160 201 207 386 Move 5018 | . 516 687 1007 1370 1438 Hop . | . . . . . . Pick Up 109 | . 16 28 17 27 21 Fast Attach 41 | . 1 8 8 6 18 Attach 47 | . 5 2 9 8 23 Detach 2 | . . . 1 . 1 Swap 84 | . 6 16 12 31 19 Drop 92 | . 8 29 9 18 28 Fire 458 | . 51 58 132 90 127 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . . 2 . 4 Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 451 | -10/Materials | Core integrity fell below 50% 825 | -10/Materials | Discovered new exit (range 10) 1053 | -10/Materials | Entered another Materials area 1053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1436 | -9/Materials | Discovered new exit (range 8) 1811 | -9/Materials | Build established: Scavenger-Mutant 1911 | -9/Materials | Discovered new exit (range 15) 1962 | -9/Materials | Core integrity fell below 50% 2147 | -9/Materials | Build established: Mutant 2250 | -9/Materials | Repaired Recoil Stabilizer 2284 | -9/Materials | Repaired Arm. Wheel 2317 | -9/Materials | Repaired Arm. Wheel 2371 | -9/Materials | Entered another Materials area 2371 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2860 | -8/Materials | Build established: Hacker-Mutant 2930 | -8/Materials | Lost 5 parts (3n2w) 3075 | -8/Materials | Discovered new exit (range 14) 3289 | -8/Materials | Garrison activated, responded to threat 3715 | -8/Materials | Core integrity fell below 50% 3726 | -8/Materials | Garrison activated, responded to threat 3813 | -8/Materials | Repaired Arm. Treads 3852 | -8/Materials | Repaired Adv. Treads 3886 | -8/Materials | Repaired Imp. Treads 3919 | -8/Materials | Repaired Arm. Wheel 4337 | -8/Materials | Entered Factory 4337 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4644 | -7/Factory | Build established: Scavenger-Gunner 4830 | -7/Factory | Fabricated Adv. Treads? 5090 | -7/Factory | Build established: Gunner 5210 | -7/Factory | Repaired Imp. Ion Engine 5595 | -7/Factory | Garrison activated, responded to threat 6179 | -7/Factory | System Shield fried by hacking feedback 6429 | -7/Factory | Garrison activated, responded to threat 6519 | -7/Factory | Lost 3 parts (1n1u1w) 6588 | -7/Factory | Repaired Adv. Treads 7137 | -7/Factory | First assault squad dispatched 7172 | -7/Factory | Discovered new exit (range 5) 7181 | -7/Factory | Entered another Factory area 7181 | -6/Factory | Evolved 2 slots: Utility x2 8301 | -6/Factory | Build established: Scavenger-Gunner 9042 | -6/Factory | Repaired Broken Kinecellerator 9087 | -6/Factory | Repaired Rnf. Deuterium Engine 9236 | -6/Factory | Repaired Prc. Assault Rifle 9322 | -6/Factory | Repaired Lgt. Antimatter Reactor? 9403 | -6/Factory | Garrison activated, responded to threat 9528 | -6/Factory | Build established: Gunner 9735 | -6/Factory | Garrison activated, responded to threat 10020 | -6/Factory | Fabricated Adv. Treads (x2) 10106 | -6/Factory | Build established: Scavenger-Gunner 10681 | -6/Factory | First assault squad dispatched 10701 | -6/Factory | Garrison activated, responded to threat 10765 | -6/Factory | Core integrity fell below 50% 10771 | -6/Factory | System corruption reached 10% 10788 | -6/Factory | Core integrity fell below 20% 10797 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10788_ K-01 Serf collects debris. 10790_ Nuclear Core destroyed. 10790_ Hcp. Storage Unit destroyed. 10791_ Critical hit (Burn: +37). 10791_ G-67 Veteran overheating. 10792_ G-67 Veteran heat short circuits Lgt. Antimatter Reactor. 10792_ Hvy. Plasma Cannon destroyed. 10792_ Penetrated by Slug. 10793_ G-67 Veteran heat damages Broken Flexi-carbon Leg. 10793_ K-01 Serf collects debris. 10793_ Critical hit (Burn: +50). 10793_ Triangulator destroyed. 10794_ G-50 Soldier knocked back. 10795_ G-67 Veteran heat damages Adv. Heat Sink. 10795_ G-67 Veteran overheating. 10796_ Lgt. Treads destroyed. 10797_ Adv. Targeting Computer broken. 10797_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ###### ##########??????????? | | "" """ ] # #??????????? | | "" """ # "" #??????????? | | "" """ # """ #??????????? | | + ! 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"""????????????? | | ?????????????????????? ??????"""????????????? | | ?????????????????????? !????????????????????? | | ?????????????????????? % ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ! ????????????????????? | | ?????????????????????## ##???????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 480 Matter Stores 400 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 8 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Hcp. Matter Pod | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked System Restoration Module | -7/Factory | Hacked Prc. Assault Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapGatlingInitializer Manual? 0 Play Time 01:40:30 Cumulative 103.2 hours Start 2024.04.17 @ 11:51:45 End 2024.04.17 @ 13:35:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc2cbedf-f7fc-433b-bf6f-8f45c6469add