Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 12:47:20 Player: Zeia Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (168) 840 Value Destroyed (7497) 7497 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (647) 647 TOTAL SCORE: 16124 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 37 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 105/300 Energy 70/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Plasma Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Matter Compressor (260) Heavy Gauss Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Improved Targeting Computer Experimental Power Shielding Improved Force Field Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Coil Gun Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Advanced Energy Well Improved Matter Compressor Transdimensional Reconstructor Improved Proton Missile Launcher Powered Hammer [Rating: 117] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Autogun Energy Gun Tesla Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 2 2 2 . . 2 2 . . . . 2 Power 2 | . . . . . . 1 . . . . . . . . 1 Propulsion 3 | . . . . 1 1 . . . 1 . . . . . . Utility 7 | . . . 1 1 1 1 . . 1 1 . . . . 1 Weapon 2 | . . . 1 . . . . . . 1 . . . . . Parts Attached 209 | 6 6 1 12 33 19 16 8 3 55 3 5 . 12 6 24 Power 25 | 1 . . 1 2 2 5 . . 9 . . . 2 . 3 Engine 8 | 1 . . 1 2 . 1 . . 2 . . . . . 1 Core 14 | . . . . . 2 4 . . 7 . . . 1 . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 50 | 2 . . 1 9 8 2 1 1 16 . . . 3 1 6 Treads 37 | 2 . . 1 8 8 2 1 1 10 . . . 2 1 1 Leg 1 | . . . . . . . . . . . . . . . 1 Wheel 5 | . . . . 1 . . . . 3 . . . . . 1 Hover 3 | . . . . . . . . . 3 . . . . . . Flight 4 | . . . . . . . . . . . . . 1 . 3 Utility 58 | 1 3 . 2 12 3 6 . . 17 1 4 . 6 . 3 Device 28 | . 1 . 1 3 2 2 . . 11 . 4 . 3 . 1 Storage 10 | 1 2 . . 3 . . . . 2 . . . 1 . 1 Processor 6 | . . . 1 1 . 1 . . 1 1 . . . . 1 Hackware 2 | . . . . . . 1 . . . . . . 1 . . Protection 12 | . . . . 5 1 2 . . 3 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 76 | 2 3 1 8 10 6 3 7 2 13 2 1 . 1 5 12 Energy Gun 5 | 1 . . . . . . . . 2 . . . 1 . 1 Energy Cannon 3 | . . . . . . 1 . . 2 . . . . . . Ballistic Gun 37 | 1 3 . 6 7 5 1 4 1 4 1 . . . 1 3 Ballistic Cannon 8 | . . . . . 1 1 . . 2 1 . . . 2 1 Launcher 16 | . . 1 2 2 . . 3 1 2 . 1 . . 2 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 1 . . . . 1 . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 . . 5 . . . 4 . 2 Corrupted Parts 2 | . . . . 1 . . . . . . . . . . 1 System Corruption 5 | . . . . 4 . . . . . . . . . . 1 Parts Lost 84 | . . . . 12 9 . 1 1 27 2 3 . . . 29 Power 7 | . . . . 1 1 . . . 3 . . . . . 2 Propulsion 27 | . . . . 3 4 . 1 1 8 . . . . . 10 Utility 24 | . . . . 4 1 . . . 8 . 3 . . . 8 Weapon 26 | . . . . 4 3 . . . 8 2 . . . . 9 Highest Loss Streak 10 | . . . . 7 4 . 1 1 10 2 2 . . . 7 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 94 100 99 97 97 100 99 99 84 89 87 89 93 100 53 Engine 4 | . 14 14 11 8 1 . 6 6 1 . . . . . 2 Core 5 | . . . . . 5 11 6 6 7 10 10 10 6 5 2 Treads 24 | . 28 28 22 24 28 26 25 25 18 26 26 26 25 26 9 Device 12 | . 9 14 13 8 14 7 6 6 9 15 16 21 19 26 13 Storage 6 | . 14 14 11 9 7 6 6 6 4 5 5 5 3 . . Processor 8 | . . . 7 9 7 13 13 13 10 8 7 5 5 5 3 Hackware 2 | . . . . . . 4 6 6 2 . . . 2 5 . Protection 4 | . . . . 8 7 6 6 6 3 5 5 5 6 5 2 Energy Gun 1 | . 4 . . . . . . . 2 7 . . 3 4 . Ballistic Gun 13 | . 23 16 32 26 22 11 14 19 6 . 5 5 5 5 4 Ballistic Cannon 3 | . . . . . . 6 4 . 2 9 10 10 10 9 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 30 31 36 66 69 88 89 84 114 93 97 97 103 79 79 Greatest Support 143 | 40 40 40 40 69 92 88 93 93 135 135 135 135 135 143 143 Greatest Overweight (x) 23 | 3 . . . 4 1 1 1 1 23 . . . 16 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 14 | 7 11 15 15 18 20 20 20 20 18 5 5 5 5 5 5 Most Carried 20 | 4 11 13 15 20 20 20 20 19 20 5 5 5 5 5 5 Average Carried 13 | 2 6 12 14 17 19 19 19 18 16 4 4 5 4 4 4 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 11 13 15 20 19 20 19 18 5 5 5 5 5 5 4 Class Distribution -------------------- 31% | Tank 24% | Mutant 19% | Skirmisher 12% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Tank | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Matter Collected 6410 | 230 144 78 243 1128 611 322 423 167 1352 65 466 21 408 276 476 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6800 | . 180 29 503 1138 527 296 492 389 2082 36 188 . . 170 770 Parts 339 | . 14 . 34 82 27 15 17 8 85 . 9 . . 13 35 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 15 9 . . 5 . . 4 . Prevented 12 | . . . . . . . . . . . 3 . . 9 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 159 | . 7 4 13 27 12 6 16 9 37 1 6 . . 4 17 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 81 | . 7 3 7 22 12 3 4 3 13 . 3 . . . 4 Cannons 31 | . . . . . . 3 3 . 17 1 . . . 2 5 AOE 40 | . . 1 6 5 . . 9 6 4 . 3 . . 1 5 Classes Destroyed 14 | . 2 1 3 2 1 . 1 . 3 . . . . 1 . Worker 4 | . . . 1 1 . . . . 2 . . . . . . Builder 5 | . . . . . . . . . 3 . . . . . 2 Hauler 1 | . . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . . . . . 2 . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . Swarmer 43 | . 3 . 3 8 4 . 5 . 5 . 4 . . 3 8 Grunt 51 | . 4 . 5 11 3 3 8 4 12 . . . . . 1 Brawler 7 | . . . 1 . 1 1 . 4 . . . . . . . Duelist 3 | . . . . . . . 1 . 2 . . . . . . Sentry 19 | . . . 4 7 3 1 1 1 1 . . . . . 1 Hunter 14 | . . . . 1 . . . . 7 1 . . . . 5 Programmer 15 | . . . . . 1 1 1 . 10 . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . Assembled 4 | . . 4 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . Best Kill Streak 9 | . 3 4 5 5 4 4 7 9 8 1 4 . . 3 9 Combat Bots Only 9 | . 3 4 4 5 4 4 7 9 7 1 4 . . 3 8 Max Kills in Single Turn 3 | . 1 1 3 3 1 1 3 2 3 1 3 . . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 3 | . . 1 3 3 . . 3 2 2 . 3 . . 1 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Damage Taken 17213 | . 271 221 258 1708 1088 339 591 357 5207 1220 981 . . 1070 3902 Core 2630 | . 86 47 65 129 50 63 37 . 541 187 55 . . 123 1247 Absorbed by Shields 1631 | . . . 25 105 358 . . . . 391 11 . . 518 223 Redirected to Shielding 160 | . . . . . . . . . . . . . . 49 111 Regen/Repaired (Parts) 285 | . . . . . . . . . 285 . . . . . . Core Remaining (%) 74 | 100 . 46 83 76 92 . . 88 45 . . . . 68 . Volleys Fired 425 | . 17 11 21 64 41 17 22 12 128 11 14 . . 15 52 Largest 4 | . 2 2 3 3 3 3 3 3 3 4 3 . . 4 4 Hottest 260 | . 60 40 66 76 90 101 171 76 195 260 152 . . 203 182 Shots Fired 960 | . 34 17 55 177 123 47 47 26 239 34 33 2 . 44 82 Gun 688 | . 34 16 51 173 113 30 28 22 133 13 13 2 . 21 39 Cannon 225 | . . . . . 10 17 11 . 100 21 19 . . 13 34 Launcher 46 | . . 1 4 4 . . 8 4 6 . 1 . . 10 8 Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 795 | . 22 16 51 173 123 46 37 22 155 21 32 2 . 24 71 Thermal 109 | . 12 . . . . 1 2 . 78 13 . . . . 3 Explosive 20 | . . 1 4 2 . . 8 4 1 . . . . . . Electromagnetic 36 | . . . . 2 . . . . 5 . 1 . . 20 8 Robot Hit Streak 18 | . 6 4 8 13 15 9 11 10 17 8 8 . . 12 18 Robot Miss Streak 7 | . 3 2 3 4 4 2 4 1 7 2 2 . . 5 4 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 Secondary Targets 7 | . 2 1 . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 633 | . 20 10 31 118 80 32 30 19 150 23 21 . . 31 68 Core Hits 358 | . 12 7 28 60 30 14 32 28 81 5 10 . . 11 40 Critical Kills 3 | . . . 1 2 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . 1 . . . . . 1 Critical Strikes 20 | . . . 2 2 1 . 1 . 4 2 3 . . . 5 Burn 3 | . . . . . . . . . 2 1 . . . . . Destroy 4 | . . . 2 2 . . . . . . . . . . . Blast 9 | . . . . . 1 . 1 . 1 1 3 . . . 2 Smash 2 | . . . . . . . . . 1 . . . . . 1 Sever 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 26 | . . . . 1 . . . . 4 . . . . . 21 Impact 15 | . . . . 1 . . . . 4 . . . . . 10 Slashing 11 | . . . . . . . . . . . . . . . 11 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18628 | . 235 164 725 2127 1293 694 2101 1393 4886 638 809 . . 829 2734 Guns 7758 | . 235 125 368 1676 1183 459 320 355 1868 127 316 . . 266 460 Cannons 5036 | . . . . . 87 235 266 . 2125 511 406 . . 349 1057 Explosions 5171 | . . 39 357 443 . . 1515 1038 817 . 87 . . 214 661 Melee 627 | . . . . . . . . . 76 . . . . . 551 Ramming 36 | . . . . 8 23 . . . . . . . . . 5 Kinetic 10800 | . 157 125 368 1676 1270 672 480 355 2466 511 722 . . 499 1499 Thermal 2235 | . 78 . . . . 22 106 . 1743 127 . . . . 159 Explosive 3384 | . . 39 357 237 . . 1515 1038 198 . . . . . . Electromagnetic 1546 | . . . . 206 . . . . 403 . 87 . . 330 520 Impact 360 | . . . . . . . . . 76 . . . . . 284 Slashing 267 | . . . . . . . . . . . . . . . 267 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 4 . . 1 1 18 6 6 6 6 6 6 Average Corruption 5 | . . . . 4 . . 1 1 8 5 6 6 6 6 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 214 | . . . . 28 . . 9 1 67 5 33 19 20 26 6 Message Errors 60 | . . . . 8 . . 3 1 19 1 10 4 6 7 1 Matter Fused 50 | . . . . 6 . . 3 . 14 . 10 8 3 5 1 Heat Flow Errors 23 | . . . . 2 . . 1 . 8 . 2 1 5 3 1 Energy Discharges 23 | . . . . 4 . . . . 7 . 7 3 . 1 1 Parts Rejected 3 | . . . . 1 . . . . 1 . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 23 | . . . . 3 . . 2 . 8 1 2 . 3 4 . Data Loss (major) 12 | . . . . 1 . . . . 4 . 2 . 2 2 1 Misfires 3 | . . . . . . . . . . . . 2 . 1 . Alerts 5 | . . . . 2 . . . . . 1 . 1 . 1 . Weapon Failures 10 | . . . . 1 . . . . 6 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 531 | . . . 25 6 . . 70 2 192 28 43 . . . 165 Projectiles 210 | . . . . . . . 17 . 119 28 43 . . . 3 Explosions 190 | . . . 25 6 . . 53 2 45 . . . . . 59 Melee 131 | . . . . . . . . . 28 . . . . . 103 Knockbacks 46 | . . . . . . 2 1 . 17 16 3 . . . 7 Impact 3 | . . . . . . . . . 2 . . . . . 1 Kinetic 36 | . . . . . . 2 1 . 14 10 3 . . . 6 Secondary 7 | . . . . . . . . . 1 6 . . . . . Self-Inflicted Damage 46 | . . 15 . . . . . . 20 . . . . 9 2 Shots 3 | . . 1 . . . . . . 1 . . . . 1 . Rammed 4 | . . . . . 1 . . . . 1 . . . . 2 Targets Rammed 5 | . . . . 1 1 . . . . 1 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 532 | . 69 13 25 283 115 442 327 326 495 532 376 17 64 . 224 Average Temperature 130 | . 40 8 10 63 39 179 128 135 136 292 251 17 51 . 132 Received Heat Transfer 2577 | . 117 100 100 520 184 120 139 126 616 . 300 . . 60 195 Effects 25 | . . . . . . 4 1 3 9 5 3 . . . . Shutdowns 8 | . . . . . . 1 . . 3 2 2 . . . . Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . Interference 6 | . . . . . . . . 3 3 . . . . . . Matter Decay 3 | . . . . . . . . . 1 2 . . . . . Short Circuit 3 | . . . . . . 2 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . . . 1 . Parts Fried 13 | . . . . 2 . . . . 4 . . . . 1 6 Impact Corruptions 6 | . . . . . . . . . 2 . . . . . 4 Robots Melted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 8 | . . . . . . . . . 8 . . . . . . Heat Transferred 3467 | . 175 . . . . 25 100 . 2671 359 . . . . 137 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Peak Influence 844 | . 139 8 326 413 111 136 . . 844 477 . . . . 309 Initial 413 | . . 5 . 97 . 12 . . 208 413 . . . . . Average 171 | . 54 6 174 203 40 25 . . 360 433 . . . . 108 Maximum Alert Level 3 | . . . 1 2 . . . . 3 2 . . . . 1 Low Security (%) 63 | 100 100 100 54 50 100 100 . . 20 . . . . . 73 Level 1 19 | . . . 45 46 . . . . 30 . . . . . 26 Level 2 14 | . . . . 2 . . . . 42 100 . . . . . Level 3 1 | . . . . . . . . . 7 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 1 2 2 1 . 1 11 3 . . . . 4 Investigation 3 | . . . . 1 . . . . 2 . . . . . . Extermination 10 | . . . . . 2 1 . . 5 1 . . . . 1 Reinforcement 12 | . 2 . 1 1 . . . . 4 1 . . . . 3 Assault 2 | . . . . . . . . 1 . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Distress Signals 14 | . 1 . 2 6 . . . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 238 | . 11 6 18 47 17 6 16 11 46 5 9 . . 6 40 Peak Tracking Total 10 | . 3 4 5 8 4 4 4 7 8 3 4 . . 3 10 Tactical Retreats 16 | . . 1 1 1 4 1 . 1 2 . 2 . . 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . 1 . . . 6 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . . 5 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Machines Disabled 22 | . . . 2 4 . . 1 1 12 . . . . . 2 Max in Single Turn 5 | . . . 1 2 . . 1 1 5 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Machines Accessed 49 | . 7 . 4 12 1 6 1 . 9 . . . 9 . . Terminals 29 | . 6 . 3 9 . 5 . . 6 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 6 | . 1 . . 2 1 1 . . 1 . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 152 | . 20 . 8 40 1 12 1 . 22 . . . 48 . . Successful 111 | . 12 . 3 26 1 4 1 . 16 . . . 48 . . Failed 41 | . 8 . 5 14 . 8 . . 6 . . . . . . Catastrophic 9 | . 2 . 1 4 . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 53 | . 11 . 6 21 . 7 . . 8 . . . . . . Terminals 75 | . 19 . 6 27 . 8 . . 15 . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . . . . . . . . 4 . . . . . . Recycling Units 11 | . 1 . . 4 1 4 . . 1 . . . . . . Scanalyzers 11 | . . . 2 9 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 66 | . 6 . . 7 . . 1 . 4 . . . 48 . . Record 38 | . . . . . . . . . 2 . . . 36 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 5 | . 2 . . 2 . . . . 1 . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 8 | . 1 . . 3 1 2 . . 1 . . . . . . Process 2 | . . . . 1 . 1 . . . . . . . . . Report Inventory 6 | . 1 . . 2 1 1 . . 1 . . . . . . Scanalyzer 11 | . . . 2 9 . . . . . . . . . . . Insert Component 5 | . . . 1 4 . . . . . . . . . . . Analyze 6 | . . . 1 5 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 5 . 1 7 . 2 . . 5 . . . . . . Terminals 20 | . 5 . 1 7 . 2 . . 5 . . . . . . Botnet 20 | . 5 . 1 7 . 2 . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 4 11 . 6 . . 9 . . . . . . Full Trace Events 3 | . . . . 1 . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 4 . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . Time 41 | . . . . . . . . . 41 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 214 | . . . . 212 . 2 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 4 . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 4 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Total Allies 2 | . . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . . 2 2 . . . . . . Highest-Rated Group 58 | . . . . . . . . 58 58 . . . . . . Highest-Rated Ally 32 | . . . . . . . . 32 32 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 3 4 . . . . . . Total Damage 239 | . . . . . . . . 114 125 . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 1 . . . . 2 1 . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Turns Passed 16398 | 84 869 478 679 1769 1624 1455 1942 287 2696 390 1164 748 627 811 775 Spaces Moved 8491 | 47 490 277 358 761 813 773 1137 141 1194 198 637 441 349 446 429 Core 78 | 7 . . . . . . . . 2 . . . . . 69 Treads 7869 | 40 490 277 358 738 813 773 1137 141 801 198 637 441 348 446 231 Legs . | . . . . . . . . . . . . . . . . Wheels 290 | . . . . 23 . . . . 267 . . . . . . Hover 124 | . . . . . . . . . 124 . . . . . . Flight 130 | . . . . . . . . . . . . . 1 . 129 Fastest Speed 37 | 50 160 160 160 140 160 156 156 156 123 170 170 170 170 165 37 Average Speed 161 | 153 160 160 160 160 160 158 158 157 173 170 170 170 173 166 121 Slowest Speed 1235 | 200 160 160 160 320 240 235 236 235 1200 170 170 170 1235 170 225 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 5 91 64 39 80 15 19 96 16 28 3 60 61 62 66 17 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 . 1 . . . 1 . Unknown Exits Taken 6 | 1 . 1 . . . . . . 1 . 1 1 1 . . Scrap Searched 7 | . . 1 . . . . 1 . . . 1 1 . 3 . Spaces Dug 10 | . . . . 1 . 1 . . 7 . . . . . 1 Terrain Destroyed 280 | . . 8 5 13 . 1 69 32 113 8 10 . . 4 17 Melee 2 | . . . . 1 . . . . . . . . . . 1 Projectile 65 | . . . . . . 1 . . 37 8 10 . . 4 5 AOE 213 | . . 8 5 12 . . 69 32 76 . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Total 10335 | 56 540 294 429 1175 1054 982 1234 186 1606 225 689 440 373 481 571 Wait 980 | . 21 4 13 280 170 145 66 20 180 10 31 . . 11 29 Move 8476 | 46 489 276 357 760 812 772 1136 140 1193 197 636 440 348 445 429 Hop . | . . . . . . . . . . . . . . . . Pick Up 96 | 4 4 2 13 22 8 13 1 . 22 2 1 . 2 1 1 Fast Attach 79 | 6 3 . 1 5 4 1 . . 24 2 3 . 9 2 19 Attach 54 | . . . 1 12 11 2 1 1 16 1 2 . 2 . 5 Detach 19 | . 2 . . 2 . . . . 8 . 2 . 1 . 4 Swap 77 | . 3 1 10 16 4 13 7 2 15 . . . 1 4 1 Drop 87 | . 1 . 13 12 3 19 1 . 16 1 . . 10 3 8 Fire 425 | . 17 11 21 64 41 17 22 12 128 11 14 . . 15 52 Melee 26 | . . . . 1 . . . . 4 . . . . . 21 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . 1 1 . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp / Ext) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 14) 85 | -11/Junkyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Entered Mines 991 | -10/Mines | Assembled infested the area 996 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1033 | -10/Mines | Core integrity fell below 50% 1130 | -10/Mines | Discovered new exit (range 7) 1201 | -10/Mines | Learned Materials security intel 1432 | -10/Mines | Entered Materials 1432 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1530 | -9/Materials | Discovered new exit (range 16) 2012 | -9/Materials | Build established: Scavenger-Skirmisher 2056 | -9/Materials | Discovered new exit (range 15) 2109 | -9/Materials | Identified exit to Materials 2111 | -9/Materials | Entered another Materials area 2111 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2229 | -8/Materials | Lost 7 parts (1p2n2u2w) 2534 | -8/Materials | Build established: Tank 3525 | -8/Materials | Build established: Skirmisher 3830 | -8/Materials | Discovered new exit (range 15) 3878 | -8/Materials | Identified exit to Factory 3880 | -8/Materials | Entered Factory 3880 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4189 | -7/Factory | Build established: Tank 4539 | -7/Factory | Discovered new exit (range 12) 4548 | -7/Factory | Lost 4 parts (2n1u1w) 5503 | -7/Factory | Identified exit to Factory 5504 | -7/Factory | Entered another Factory area 5504 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5790 | -6/Factory | Build established: Scavenger-Tank 6180 | -6/Factory | Build established: Skirmisher 6260 | -6/Factory | Discovered new exit (range 15) 6328 | -6/Factory | Identified exit to Lower Caves 6918 | -6/Factory | Build established: Mutant 6959 | -6/Factory | Entered Lower Caves 7258 | -6/Lower Caves | Build established: Skirmisher 7544 | -6/Lower Caves | Learned location of 1 exit from Factory 8142 | -6/Lower Caves | Learned 4 Factory zone layouts 8278 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8325 | -6/Lower Caves | Destroyed 7 combat bots 8654 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8862 | -6/Lower Caves | Discovered new exit (range 8) 8872 | -6/Lower Caves | Identified exit to Lower Caves 8901 | -6/Lower Caves | Entered another Lower Caves area 8902 | -6/Lower Caves | Encountered a Warlord checkpoint 8950 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8997 | -6/Lower Caves | Learned Factory stockpile data 9002 | -6/Lower Caves | Discovered new exit (range 6) 9008 | -6/Lower Caves | Destroyed 9 combat bots 9010 | -6/Lower Caves | Identified exit to Factory 9188 | -6/Lower Caves | Entered Factory 9188 | -5/Factory | Accompanied by 2 allies 9188 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9189 | -5/Factory | Identified exit to Extension 9251 | -5/Factory | Repaired Adv. Treads 9275 | -5/Factory | Repaired Rnf. Deuterium Engine 9561 | -5/Factory | P-70 Sage assimilated allied Fighter 5a 10173 | -5/Factory | Destroyed 7 combat bots 10182 | -5/Factory | Lost 7 parts (4n2u1w) 10700 | -5/Factory | Crushed by falling debris 10700 | -5/Factory | System corruption reached 10% 10713 | -5/Factory | Discovered new exit (range 12) 10731 | -5/Factory | Lost 10 parts (1p2n3u4w) 10967 | -5/Factory | Build established: Mutant 11037 | -5/Factory | Identified exit to Upper Caves 11375 | -5/Factory | Fabricated Imp. Treads? 11563 | -5/Factory | Core integrity fell below 50% 11620 | -5/Factory | Discovered new exit (range 16) 11884 | -5/Factory | Entered another Factory area 11884 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11932 | -4/Factory | Discovered new exit (range 13) 11971 | -4/Factory | Discovered new exit (range 7) 12012 | -4/Factory | Build established: Tank 12032 | -4/Factory | Identified exit to Upper Caves 12172 | -4/Factory | First assault squad dispatched 12217 | -4/Factory | Identified exit to Research 12274 | -4/Factory | Entered Upper Caves 12282 | -4/Upper Caves | Ambushed by wild Derelicts 12500 | -4/Upper Caves | Learned 8 Research zone layouts 12579 | -4/Upper Caves | Learned Research stockpile data 12622 | -4/Upper Caves | Spotted B-86 Titan 12816 | -4/Upper Caves | Build established: Gunner 13037 | -4/Upper Caves | Discovered new exit (range 14) 13164 | -4/Upper Caves | Build established: Tank 13438 | -4/Upper Caves | Entered another Upper Caves area 14141 | -4/Upper Caves | Discovered new exit (range 8) 14186 | -4/Upper Caves | Entered Zhirov 14186 | -4/Zhirov | Discovered new exit (range 3) 14219 | -4/Zhirov | Met Zhirov 14251 | -4/Zhirov | Learned location of Quarantine (-3) 14251 | -4/Zhirov | Learned location of Testing (-2) 14251 | -4/Zhirov | Learned location of Command (-1) 14287 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14611 | -4/Zhirov | Found Alien Artifact 14616 | -4/Zhirov | Build established: Mutant 14813 | -4/Zhirov | Entered Proximity Caves 14939 | -3/Proximity Caves | Build established: Tank 15035 | -3/Proximity Caves | Spotted B-86 Titan 15246 | -3/Proximity Caves | Destroyed B-86 Titan 15596 | -3/Proximity Caves | Discovered exit to Research (range 10) 15624 | -3/Proximity Caves | Entered Research 15624 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15625 | -3/Research | Identified exit to Armory 15712 | -3/Research | Lost 7 parts (2n3u2w) 15974 | -3/Research | Lost 4 parts (1n1u2w) 16078 | -3/Research | Lost 4 parts (1n1u2w) 16206 | -3/Research | Lost 6 parts (2p2n1u1w) 16208 | -3/Research | Destroyed 8 combat bots 16289 | -3/Research | Identified Transdimensional Reconstructor 16289 | -3/Research | Warped through subspace 16348 | -3/Research | Build established: Mutant 16368 | -3/Research | Core integrity fell below 50% 16385 | -3/Research | Core integrity fell below 20% 16399 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16378_ Slammed into H-77 Assassin. 16378_ Adv. Cryofiber Web destroyed. 16380_ Penetrated by Slug. 16380_ Acquired Plasma Sword. 16381_ Penetrated by Slug. 16382_ System corrupted: Energy discharge (-33). 16383_ Penetrated by Slug. 16383_ Slug penetrates Wall. 16384_ Penetrated by Slug. 16384_ Slug penetrates Wall. 16387_ H-77 Assassin destroyed. 16392_ H-77 Assassin Imp. Phase Shifter severed. 16393_ Imp. Targeting Computer destroyed. 16393_ Slug penetrates Wall. 16396_ Penetrated by Slug. 16396_ Slug penetrates Wall. 16397_ K-01 Serf collects debris. 16398_ System corrupted: Substantial component data lost. 16399_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????! ??????????????????????????????? | | ??????????????#####"##########+######????????????? | | ??????????????? ?????????????? | | ??????????????????# #????????????????? | | ??????????????????# k #????????????????? | | ??????????????????# = #????????????????? | | ????????????#######"##### = #????????????????? | | ????????????#!![ #?#@ = #??#######???????? | | ????????????#![[ #?#%h #? ????????? | | ????????????#![[ #?#! #? ?????????? | | ????????????# #?# # """""?????????? | | ????????????# #?# # """""?????????? | | ????????????# #?# + """""?????????? | | ????????????# [ #?# # #??????? | | ????????????# #?# # #??????? | | ????????????#####+####### #? #??????? | | ??????????????? #?#########??????? | | ?????????????? #????????????????? | | ?????????????? #????????????????? | | ?????????????? ! #????????????##### | | ?????????????????+### ###+################# | | ????????????????????# # + + | | ????????????????????# ?# #### ###""" | | ????????????????????# ??# #??# #?#""" | | ????????????????????# ???# #### #?#""" | | ?????????????????????????# ! + #?#""" | | ?????????????????????????############## #?#""" | | ??????????????????????????????????????# #?# | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# ????? | | ??????????????????????????????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 42 Energy Capacity 1060 Matter Stores 518 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Power Shielding 90 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Armchair Analyst Can't Touch This Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed RagnarokReinforcedBiocell Manual? 0 Play Time 03:11:00 Cumulative 27.5 hours Start 2023.11.26 @ 10:33:36 End 2023.11.27 @ 12:47:20 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f9e31b2-64d4-477f-9665-8904ea407f89