Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 16:38:13 Player: Kinga Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1035) 1035 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5140 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Transmission Jammer Cooled Pulse Rifle Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Microactuators Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Cooled Pulse Rifle Power Sword > --- INVENTORY -------- Light Nuclear Core Armored Wheel Advanced Weight Redist. System Improved Reaction Control System Recalibrator Plasma Cannon Proton Missile Launcher [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Ballistic Gun Minigun Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . . 1 1 Utility 5 | . . . 2 2 1 . Weapon . | . . . . . . . Parts Attached 73 | 6 4 10 10 21 7 15 Power 7 | 1 . . 2 1 . 3 Engine 3 | 1 . . 1 . . 1 Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 21 | 2 2 4 2 6 2 3 Treads 10 | . 2 4 2 2 . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 9 | . . . . 4 2 3 Utility 31 | 1 1 2 5 10 4 8 Device 12 | . 1 . 3 2 3 3 Storage 4 | 1 . 1 1 1 . . Processor 9 | . . 1 1 3 1 3 Hackware 3 | . . . . 2 . 1 Protection 3 | . . . . 2 . 1 Artifact . | . . . . . . . Weapon 14 | 2 1 4 1 4 1 1 Energy Gun 4 | 1 . . . 2 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 4 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 Parts Lost 20 | . . . 4 1 1 14 Power 4 | . . . 2 . . 2 Propulsion 9 | . . . 1 1 . 7 Utility 5 | . . . . . . 5 Weapon 2 | . . . 1 . 1 . Highest Loss Streak 7 | . . . 2 1 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 87 100 97 93 88 60 Engine 3 | . 14 11 4 . . . Core 4 | . . . 4 7 6 5 Treads 19 | . 5 44 34 22 . . Flight 8 | . . . . 6 28 14 Device 6 | . 3 4 9 3 12 5 Storage 7 | . 14 11 9 7 6 4 Processor 12 | . . 6 17 14 13 9 Hackware 6 | . . . . 8 13 11 Protection 1 | . . . . 5 . . Energy Gun 2 | . 6 . . 5 . . Ballistic Gun 9 | . 21 22 18 5 . . Slashing Weapon 1 | . . . . 1 6 4 Naked Turns . | . . . . . . . Heaviest Build 73 | 12 12 29 54 73 23 30 Greatest Support 84 | 26 40 80 84 84 23 32 Greatest Overweight (x) 12 | . . . . 12 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 15 20 20 10 10 Average Capacity 14 | 6 8 10 18 18 10 9 Most Carried 20 | 4 8 13 17 20 10 10 Average Carried 12 | 2 6 7 14 16 9 8 Final Capacity 20 | 8 8 15 20 10 10 5 Final Carried 17 | 4 8 13 17 10 10 4 Class Distribution -------------------- 61% | Mutant 17% | Hacker-Sprinter 11% | Hacker-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1405 | 217 18 108 418 477 60 107 Remotely . | . . . . . . . Salvage Created 1756 | . 48 48 541 767 18 334 Parts 92 | . 7 2 25 42 2 14 Haulers Intercepted 6 | . . . 1 2 . 3 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 25 | . 3 1 10 9 . 2 Melee 2 | . . . . . . 2 Guns 23 | . 3 1 10 9 . . Classes Destroyed 10 | . 1 1 3 4 1 . Builder 1 | . . . . 1 . . Hauler 6 | . . . 1 2 . 3 Recycler 3 | . . . . 3 . . Operator 2 | . . . . . 1 1 Watcher 4 | . . . 2 2 . . Swarmer 14 | . 3 . 3 6 . 2 Grunt 5 | . . . 5 . . . Brawler 1 | . . . . 1 . . Sentry 4 | . . 1 2 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 5 | . 3 1 3 5 1 2 Combat Bots Only 4 | . 3 1 3 4 . 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 394 | . 33 10 97 76 3 175 Missed 161 | . 11 6 29 31 2 82 Damage Taken 3852 | . 184 73 1093 612 20 1870 Core 1220 | . 41 14 133 11 20 1001 Absorbed by Shields 40 | . . . . . . 40 Core Remaining (%) 91 | 100 83 96 75 98 97 . Volleys Fired 91 | . 10 3 48 30 . . Largest 2 | . 2 2 2 2 . . Hottest 81 | . 60 46 50 81 . . Shots Fired 181 | . 20 6 95 60 . . Gun 181 | . 20 6 95 60 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 149 | . 18 6 95 30 . . Thermal 30 | . . . . 30 . . Explosive . | . . . . . . . Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 16 | . 6 4 16 13 . . Robot Miss Streak 6 | . 6 1 5 3 . . Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 3 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 151 | . 9 6 70 48 1 17 Core Hits 60 | . 3 2 23 26 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . . . 1 3 . 4 Burn 2 | . . . . 2 . . Destroy 1 | . . . 1 . . . Sever 5 | . . . . 1 . 4 Melee Attacks 55 | . . . . 10 9 36 Impact . | . . . . . . . Slashing 55 | . . . . 10 9 36 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 2 . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3745 | . 93 99 1254 1208 76 1015 Guns 2188 | . 93 99 1233 763 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1536 | . . . . 445 76 1015 Ramming 21 | . . . 21 . . . Kinetic 1824 | . 93 99 1233 399 . . Thermal 364 | . . . . 364 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1536 | . . . . 445 76 1015 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 274 | . . . . 120 46 108 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 274 | . . . . 120 46 108 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 179 | . . . 12 179 . 15 Average Temperature 45 | . . . 7 65 . 7 Received Heat Transfer 624 | . . 18 414 48 9 135 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 925 | . . . . 925 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 537 | . 70 99 302 237 211 537 Initial 71 | . . 29 41 71 49 . Average 125 | . 29 50 145 125 97 211 Maximum Alert Level 2 | . . . 1 1 1 2 Low Security (%) 86 | 100 100 100 91 89 93 51 Level 1 12 | . . . 8 10 6 38 Level 2 1 | . . . . . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 3 2 . 7 Investigation 5 | . . . 1 1 . 3 Extermination 2 | . . . . 1 . 1 Reinforcement 5 | . . . 2 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 2 1 . . 1 Communications Jammed 6 | . . . . . . 6 Distress Signals 3 | . . . . . . 3 Times Spotted 91 | . 3 2 14 14 6 52 Peak Tracking Total 18 | . 3 2 3 4 7 18 Tactical Retreats 13 | . . . 1 1 2 9 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . 2 . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 3 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 24 | . . 3 1 4 9 7 Terminals 16 | . . 3 1 2 6 4 Fabricators 3 | . . . . 1 1 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 4 | . . . . 1 1 2 Total Hacks 56 | . . 4 2 8 23 19 Successful 19 | . . 3 1 4 6 5 Failed 37 | . . 1 1 4 17 14 Catastrophic 12 | . . . 1 1 5 5 Database Lockouts . | . . . . . . . Manual 24 | . . 1 . 3 9 11 Terminals 42 | . . 4 2 6 17 13 Fabricators 4 | . . . . 1 2 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 8 | . . . . 1 2 5 Terminal Hacks 9 | . . 3 1 2 1 2 Part Schematic 1 | . . . . . . 1 Prototype ID Bank 3 | . . 2 . . . 1 Alert Level 1 | . . . . 1 . . Hauler Manifests 3 | . . 1 . 1 1 . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . 1 2 . Network Status 2 | . . . . 1 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 1 1 Seal Access 3 | . . . . 1 1 1 Unauthorized Hacks 2 | . . . . . . 2 Terminals 2 | . . . . . . 2 Botnet 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 17 | . . . 1 2 8 6 Full Trace Events 4 | . . . 1 . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 117 | . . . . . 117 . Total Part Build Rating 7 | . . . . . 7 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2889 | 59 132 306 718 810 414 450 Spaces Moved 3203 | 53 90 174 361 683 872 970 Core 61 | 3 . . . . . 58 Treads 894 | . 14 174 361 345 . . Legs . | . . . . . . . Wheels 126 | 50 76 . . . . . Hover . | . . . . . . . Flight 2122 | . . . . 338 872 912 Fastest Speed 24 | 50 90 160 150 27 24 24 Average Speed 68 | 87 100 160 155 93 29 32 Slowest Speed 1015 | 90 160 160 160 1015 30 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . . . . 9 8 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 22 21 34 19 27 32 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 23 | . . . . . 8 15 Terrain Destroyed 23 | . . . . . 8 15 Melee 23 | . . . . . 8 15 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3658 | 62 113 197 442 790 1006 1048 Wait 126 | . . . 1 2 117 6 Move 3163 | 52 89 173 360 682 853 954 Hop 17 | . . . . . 9 8 Pick Up 54 | 4 6 6 12 18 3 5 Fast Attach 32 | 6 3 2 1 7 5 8 Attach 24 | . . 3 4 10 2 5 Detach 8 | . . 1 . 2 1 4 Swap 18 | . 1 5 5 4 1 2 Drop 58 | . 4 4 9 25 6 10 Fire 91 | . 10 3 48 30 . . Melee 55 | . . . . 10 9 36 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 3) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 461 | -9/Materials | Discovered new exit (range 15) 498 | -9/Materials | Entered another Materials area 498 | -8/Materials | Evolved 2 slots: Utility x2 1111 | -8/Materials | Discovered new exit (range 16) 1216 | -8/Materials | Entered Factory 1216 | -7/Factory | Evolved 2 slots: Utility x2 1466 | -7/Factory | Discovered new exit (range 7) 1958 | -7/Factory | Discovered new exit (range 13) 1975 | -7/Factory | Identified exit to Factory 2026 | -7/Factory | Entered another Factory area 2026 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2185 | -6/Factory | Fabricated Field Propulsion Array (x1) 2272 | -6/Factory | Discovered new exit (range 8) 2275 | -6/Factory | Identified exit to Lower Caves 2422 | -6/Factory | Discovered new exit (range 11) 2426 | -6/Factory | Identified exit to Factory 2440 | -6/Factory | Entered another Factory area 2440 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2613 | -5/Factory | Discovered new exit (range 11) 2616 | -5/Factory | Identified exit to Upper Caves 2669 | -5/Factory | Lost 3 parts (1p1n1u) 2858 | -5/Factory | Core integrity fell below 50% 2881 | -5/Factory | Core integrity fell below 20% 2889 | -5/Factory | Build established: Hacker-Mutant 2890 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 02860_ Slug penetrates Wall. 02865_ Acquired Nuclear Pulse Array. 02869_ Power Conduit explodes. 02869_ P-70 Sage destroyed. 02869_ Imp. Reaction Control System destroyed. 02869_ Adv. Weight Redist. System destroyed. 02869_ Power Conduit explodes. 02869_ Slug penetrates Wall. 02869_ Slug penetrates P-70 Sage. 02870_ Acquired 9 matter. 02870_ Nuclear Pulse Array destroyed. 02872_ Slug penetrates Wall. 02874_ Imp. Melee Analysis Suite destroyed. 02874_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 02874_ Pressure Siphon disabled. 02875_ System corrupted: Matter fused (-10). 02876_ Slug penetrates H-66 Slayer. 02889_ Penetrated by Slug. 02889_ Matter Pump disabled. 02890_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# # + #?????????? | | ????????????###"####### # #?????????? | | ???????########"####### # #?????????? | | ???????# # # #?????????? | | ???????# """" # # #?????????? | | ???????# ""F" """ # # #?????????? | | ???????? "" """ + ##########?????????? | | ???????# """ # #??????????????????? | | ???????# # #??????????????????? | | ???????################ ###????????????????? | | ??????????????????### ! #????????????????? | | ?????????????######"# #????????????????? | | ?????????????# #????????????????? | | ?????#######?# #????????????????? | | ????## #?# % H +????????????????? | | ????#" ### = #????????????????? | | ????## #????????????????? | | ?????# ######""## #????????????????? | | ?????# "##??????# h #????????????????? | | ?????#######"######### ##????????????????? | | ????????# #u #?????????????????? | | ????????# """""" # #?????????????????? | | ????????# """"" # #?????????????????? | | ????????# """""" + h #?????????????????? | | ????????# """""" # ##????????????????? | | ????????# # @ T#????????????????? | | ????????# """""" !# #????????????????? | | ????????# """""" # A##????????????????? | | ????????# """""" #Y k #?????????????????? | | ????????# """""" # ????????????????? | | ????????# # ??????????????? | | ????????# # w????????????? | | ????????######+####### %"" """ """ ???????????? | | ?????????????# #?????# """ """ """????????????? | | ?????????????# #?????# """ """ ""?????????????? | | ?????????????# #?????# ?????????????????? | | ?????????????# #?????# """ ""?????????????????? | | ?????????????# #?????# """ ""?????????????????? | | ?????????????# #?????# """ """????????????????? | | ?????????????# ####### ? ?????????????? | | ?????????????# """ """ ""?????????????? | | ?????????????# """ """ """????????????? | | ?????????????# """ """ """ ???????????? | | ?????????????# ???????????? | | ########?????# ???????????? | | # ! ####### ##########????????? | | # ! " # ! [ ???????? | | # # """" !!! # ???????? | | # # """" !! # " " " " "??#????? | | # # %%""" !! ! # " " " " " #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -6/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorLegCorpse Manual? 0 Play Time 00:45:44 Cumulative 55.4 hours Start 2024.06.11 @ 15:53:59 End 2024.06.11 @ 16:38:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 70 Adventurer 0 Explorer 2 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd04bace-6811-4eac-966a-33cf40d08e8e