Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 00:43:05 Player: LameThyst Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (745) 745 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 3377 Bonus ------- Follower Combat Kills 302 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 53/100 System Corruption 0% Temperature Warm (178) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (3) ------ Medium Storage Unit Advanced Particle Charger System Guard > --- WEAPON (2) ------- Neutron Cannon Bore Cannon > --- INVENTORY (10) --- Light Nuclear Core High-capacity Battery (250) Dynamic Insulation System Heavy Riot Gun Beamcaster Neutron Cannon Grenade Launcher Ripper CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aluminum Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Particle Charger System Guard > --- WEAPON ----------- Neutron Cannon Slug Cannon > --- INVENTORY -------- High-capacity Battery Dynamic Insulation System Heavy Riot Gun Beamcaster Beamcaster Neutron Cannon Bore Cannon Grenade Launcher Ripper CR-A16's Pointy Stick [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Bomb Factory No. 2 Storage Medium Storage Unit Processor Corruption Screen Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 53 | 10 6 20 . 7 10 Power 9 | 1 2 3 . . 3 Engine 6 | 1 2 3 . . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 15 | 5 2 6 . . 2 Treads 2 | 2 . . . . . Leg 10 | . 2 6 . . 2 Wheel 3 | 3 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 2 5 . 3 2 Device 4 | . . 1 . 2 1 Storage 5 | 2 1 2 . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . 1 2 . . . Artifact . | . . . . . . Weapon 15 | 2 . 6 . 4 3 Energy Gun 2 | . . 1 . 1 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon 6 | . . 4 . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Parts Lost 13 | . . 5 . . 8 Power 3 | . . 1 . . 2 Propulsion 5 | . . 2 . . 3 Utility 3 | . . 2 . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . 2 . . 3 To Critical Strikes . | . . . . . . Average Backups 9 | 4 7 9 10 9 9 Power . | . 1 . 1 . . Propulsion . | 2 3 . . . . Utility 2 | . . 3 4 3 2 Weapon 5 | . 2 4 5 5 7 Tool/Special . | . . . . . . Unused Backups 23 | . 1 9 . 6 7 Power 2 | . . 1 . 1 . Propulsion 1 | . . 1 . . . Utility 6 | . . 1 . 3 2 Weapon 14 | . 1 6 . 2 5 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 94 100 95 98 Engine 8 | . 14 10 11 11 . Core 2 | . . . . . 10 Leg 30 | . 10 31 33 33 32 Wheel 1 | . 17 . . . . Device 5 | . . 2 . 7 6 Storage 14 | . 18 21 22 13 11 Processor 5 | . . . . 5 11 Protection 5 | . 9 7 11 3 4 Energy Gun 6 | . . . . 10 4 Energy Cannon 1 | . . . . . 5 Ballistic Gun 3 | . 28 6 . . . Ballistic Cannon 9 | . . 15 22 7 11 Piercing Weapon 1 | . . . . 3 . Peak Build Rating 48 | 7 8 17 15 29 48 Average Rating 24 | 5 7 13 15 24 37 On Entrance 11 | . 7 8 15 15 23 Naked Turns . | . . . . . . Heaviest Build 59 | 16 19 33 33 59 45 Greatest Support 66 | 40 32 33 30 30 66 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 Average Carried 9 | 4 7 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 7 10 10 10 10 9 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1518 | 316 194 513 . 137 358 Remotely . | . . . . . . Salvage Created 820 | 82 165 521 . . 52 Parts 51 | 2 10 33 . . 6 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 23 | . . . . . 23 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 4 17 . . 3 Guns 6 | . 4 2 . . . Cannons 18 | . . 15 . . 3 Classes Destroyed 8 | 1 1 5 . . 1 Worker 3 | . . 3 . . . Builder 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 1 | 1 . . . . . Swarmer 10 | . . 8 . . 2 Grunt 11 | . 4 7 . . . Sentry 2 | . . 2 . . . Behemoth 1 | . . . . . 1 Best Kill Streak 8 | 1 2 8 . . 2 Combat Bots Only 8 | . 2 8 . . 2 Max Kills in Single Turn 4 | 1 1 4 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 270 | . 22 145 . . 103 Missed 80 | . 7 39 . . 34 Hits 190 | . 15 106 . . 69 Projectile 190 | . 15 106 . . 69 Critical Strikes 6 | . 2 2 . . 2 Actively Blocked 2 | . 1 1 . . . Part Disruptions 1 | . . 1 . . . Damage Taken 2871 | . 195 1205 . . 1471 Core 467 | . 48 209 . . 210 Absorbed by Shields . | . . . . . . Redirected to Shielding 49 | . 19 30 . . . Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 97 | 4 21 45 . 3 24 Largest 2 | 2 2 2 . 2 2 Hottest 165 | 40 40 74 . 123 165 Shots Fired 193 | 8 42 90 . 5 48 Gun 88 | 8 42 20 . 4 14 Cannon 105 | . . 70 . 1 34 Launcher . | . . . . . . Special . | . . . . . . Kinetic 175 | 8 42 90 . 1 34 Thermal 18 | . . . . 4 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 12 10 . . 7 Robot Miss Streak 4 | 2 2 4 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 101 | 5 24 52 . . 20 Core Hits 47 | 2 9 31 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 5 | . . 1 . . 4 Destroy 4 | . . . . . 4 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2436 | 57 261 1398 . . 720 Guns 548 | 57 261 138 . . 92 Cannons 1656 | . . 1030 . . 626 Explosions 229 | . . 229 . . . Melee . | . . . . . . Ramming 3 | . . 1 . . 2 Kinetic 1974 | 57 261 1168 . . 488 Thermal 296 | . . 66 . . 230 Explosive . | . . . . . . Electromagnetic 163 | . . 163 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 2 2 3 . Message Errors 3 | . . 2 . 1 . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 16 | . . 1 . . 15 Projectiles 16 | . . 1 . . 15 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . 10 . . 1 Impact . | . . . . . . Kinetic 11 | . . 10 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 104 | . . 104 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 . . 1 Kicked 2 | . . 1 . . 1 Crushed . | . . . . . . Highest Temperature 308 | . 27 108 . 267 308 Average Temperature 70 | . 12 26 . 83 103 Received Heat Transfer 735 | . 126 354 . . 255 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 174 | . . 100 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 80 100 . . Level 1 8 | . . 19 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 278 | . 70 278 105 . . Initial 105 | . . 1 105 . . Average 58 | . 21 98 58 . . Influence Increases 1142 | 5 119 529 . . 489 Destroy 0b10 Robot/C 660 | . 80 340 . . 240 Destroy 0b10 Robot/NC 40 | 5 . 25 . . 10 Destroy Leader 132 | . 20 72 . . 40 Allied During Kill 154 | . . . . . 154 Successful Hack 45 | . 19 26 . . . Disable Machine 45 | . . 45 . . . Destroy Structure 21 | . . 21 . . . Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 1142 | 5 114 264 265 5 489 Entered New Map 174 | . . 4 165 5 . Time Decay 773 | 5 114 210 100 . 344 Lost Part 97 | . . 50 . . 47 Lost Ally 98 | . . . . . 98 Squads Dispatched 5 | . 3 2 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 7 21 . . 20 Peak Tracking Total 7 | . 2 7 . . 4 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 4 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 2 . . 1 Terminals 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 6 . . 2 Successful 10 | . 5 3 . . 2 Failed 8 | . 5 3 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 11 | . 6 3 . . 2 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 2 . . 2 Record 2 | . . . . . 2 Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Registered Components 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 352 | . . . . 352 352 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 58 | . . . . . 58 Total Damage 1704 | . . . . . 1704 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4669 | 147 332 529 204 2301 1156 Spaces Moved 2657 | 99 218 238 108 1387 607 Core 3 | 3 . . . . . Treads 35 | 35 . . . . . Legs 2432 | . 92 238 108 1387 607 Wheels 187 | 61 126 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 190 120 120 Average Speed 149 | 115 108 134 190 160 146 Slowest Speed 190 | 160 120 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 7 39 23 27 90 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . 16 . . 14 Melee . | . . . . . . Projectile 22 | . . 8 . . 14 AOE 8 | . . 8 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3173 | 119 281 367 107 1473 826 Wait 241 | . 11 22 . 42 166 Move 2652 | 98 217 237 107 1386 607 Hop . | . . . . . . Pick Up 52 | 7 13 15 . 13 4 Fast Attach 23 | 7 1 4 . 3 8 Attach 10 | . 2 5 . 2 1 Detach 2 | . . 1 . . 1 Swap 35 | 3 3 17 . 6 6 Drop 59 | . 13 20 . 18 8 Fire 97 | 4 21 45 . 3 24 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Met a group of wandering Federalists 165 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Destroyed 8 combat bots 882 | -9/Materials | Discovered new exit (range 16) 922 | -9/Materials | Core integrity fell below 50% 1009 | -9/Materials | Entered Mines 1053 | -9/Mines | Learned Materials emergency access door positions 1187 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1213 | -9/Mines | Entered Zion 1233 | -7/Zion | Build established: Scavenger-Mutant 1315 | -7/Zion | Given A8's code to call for help 1388 | -7/Zion | System corruption cleaned by Quarantine Array 1511 | -7/Zion | Learned location of Data Miner (-6) 1659 | -7/Zion | Found Prototype Device 1659 | -7/Zion | Identified Bomb Factory No. 2 1776 | -7/Zion | Learned location of Quarantine (-2) 1849 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1850 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2518 | -7/Zion | Discovered new exit (range 15) 2782 | -7/Zion | Found CR-A16's Pointy Stick 2950 | -7/Zion | Met Imprinter 3000 | -7/Zion | Imprinted 3002 | -7/Zion | Declared Zion's savior 3514 | -7/Zion | Entered Proximity Caves 3514 | -6/Proximity Caves | Accompanied by 6 allies 4007 | -6/Proximity Caves | Spotted B-75 Beast 4061 | -6/Proximity Caves | Core integrity fell below 20% 4098 | -6/Proximity Caves | Lost 4 allies 4139 | -6/Proximity Caves | Destroyed B-75 Beast 4655 | -6/Proximity Caves | Discovered new exit (range 15) 4670 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04297_ Acquired 16 matter. 04302_ Acquired 6 matter. 04496_ Connecting with Outpost Terminal... 04496_ Current location identified: Proximity Caves >>Query(Status Report 554B) REPEATED POWER GRID FLUCTUATIONS. >>Query(Status Report 434V) HEAT REACHING DANGEROUS LEVELS. INVESTIGATING SOURCE. 04653_ Acquired 60 matter. 04655_ EXIT=FOUND 04656_ Dropped Beamcaster. 04657_ Acquired Neutrino Core. 04659_ Acquired 16 matter. 04660_ Aluminum Leg destroyed. 04663_ HV Slug penetrates Wall. 04663_ Slug Cannon destroyed. 04667_ Neutrino Core destroyed. 04667_ HV Slug penetrates Wall. 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