Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 22:27:57 Player: skkpq Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1595) 1595 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 4372 Bonus ------- High Alert Combat Kills 11 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 53/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Targeting Computer Recoil Stabilizer Light Armor Plating Shield Generator > --- WEAPON ----------- Arc Projector Gauss Cannon Grenade Launcher > --- INVENTORY -------- Deuterium Engine Medium Treads Compact Wheel Thermal Generator Large Storage Unit Targeting Computer Light Armor Plating Arc Projector Arc Projector Plasma Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Heavy Flail [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Disposable Heat Sink Device Disposable Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 1 1 2 . Weapon 1 | . . 1 . . . Parts Attached 61 | 6 9 9 14 13 10 Power 9 | 1 1 2 1 2 2 Engine 8 | 1 1 2 1 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 19 | 2 4 2 4 3 4 Treads 13 | . 2 2 4 3 2 Leg 4 | 2 2 . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 3 4 5 1 Device 7 | . 1 2 3 1 . Storage 3 | 1 . 1 1 . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 18 | 2 3 2 5 3 3 Energy Gun 8 | 2 2 1 1 2 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 4 | . . . 2 . 2 Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 99 97 99 48 Engine 9 | . 14 11 9 5 3 Treads 19 | . 11 21 27 22 9 Leg 4 | . 16 . . . . Device 19 | . 10 22 25 23 11 Storage 9 | . 14 11 9 7 3 Processor 1 | . . . . 6 4 Protection 1 | . . . . 6 2 Energy Gun 13 | . 18 17 12 6 2 Energy Cannon 3 | . 9 4 . . . Ballistic Cannon 3 | . . . 4 7 4 Launcher 5 | . . 11 8 6 2 Naked Turns 57 | . . . . . 57 Heaviest Build 51 | 14 17 37 43 51 51 Greatest Support 66 | 20 40 46 66 63 63 Greatest Overweight (x) 7 | 1 . . . 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 11 | 6 8 8 15 15 10 Most Carried 15 | 6 8 8 15 15 15 Average Carried 10 | 3 7 7 12 14 9 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 6 8 8 15 15 . Class Distribution -------------------- 62% | Tank 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1056 | 215 135 168 211 327 . Remotely . | . . . . . . Salvage Created 1474 | . 274 400 298 502 . Parts 102 | . 20 35 15 32 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 41 | . 9 12 8 12 . Guns 12 | . 6 5 1 . . Cannons 10 | . 3 . 2 5 . AOE 17 | . . 6 4 7 . Classes Destroyed 9 | . 3 3 2 1 . Worker 2 | . . . 1 1 . Builder 6 | . . 3 . 3 . Recycler 1 | . . . . 1 . Watcher 4 | . 1 1 . 2 . Swarmer 11 | . 5 3 . 3 . Grunt 24 | . 4 6 5 9 . Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 4 | . . 2 2 . . Best Kill Streak 6 | . 3 4 3 6 . Combat Bots Only 4 | . 3 4 3 3 . Max Kills in Single Turn 3 | . 2 3 2 2 . Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 176 | . 56 45 27 33 15 Missed 53 | . 20 19 6 8 . Damage Taken 1906 | . 360 224 271 368 683 Core 890 | . 95 67 28 100 600 Absorbed by Shields 328 | . . 90 109 89 40 Regen/Repaired (Parts) 46 | . . . 46 . . Core Remaining (%) 84 | 100 62 83 94 . . Volleys Fired 98 | . 33 26 17 18 4 Largest 3 | . 2 3 3 3 3 Hottest 146 | . 116 146 142 133 133 Shots Fired 232 | . 66 66 44 44 12 Gun 134 | . 49 39 28 14 4 Cannon 58 | . 17 13 6 18 4 Launcher 40 | . . 14 10 12 4 Special . | . . . . . . Kinetic 28 | . . . 6 18 4 Thermal 124 | . 50 52 22 . . Explosive 40 | . . 14 10 12 4 Electromagnetic 40 | . 16 . 6 14 4 Robot Hit Streak 22 | . 11 8 8 11 22 Robot Miss Streak 6 | . 6 4 3 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 140 | . 34 35 30 30 11 Core Hits 94 | . 12 25 17 35 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 1 3 4 3 . Burn 7 | . 1 3 3 . . Blast 4 | . . . 1 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4025 | . 498 892 860 1353 422 Guns 1073 | . 358 335 271 106 3 Cannons 815 | . 140 70 117 379 109 Explosions 2098 | . . 481 471 866 280 Melee . | . . . . . . Ramming 39 | . . 6 1 2 30 Kinetic 605 | . . . 117 379 109 Thermal 1082 | . 365 405 217 95 . Explosive 2003 | . . 481 471 771 280 Electromagnetic 296 | . 133 . 54 106 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . . 1 . . 16 Average Corruption 8 | . . 1 . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 1 . . 7 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 23 | . 12 . . 11 . Projectiles 23 | . 12 . . 11 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 238 | . . 49 81 77 31 Shots 13 | . . 4 4 4 1 Rammed 18 | . . 1 1 1 15 Targets Rammed 18 | . . 1 1 1 15 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 336 198 199 192 190 Average Temperature 104 | . 125 104 91 73 102 Received Heat Transfer 421 | . 132 56 115 118 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 6 | . 1 1 4 . . Heat Transferred 3097 | . 999 1221 777 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 416 | . 183 416 333 397 135 Initial 124 | . . 44 107 108 124 Average 176 | . 89 216 205 250 89 Maximum Alert Level 2 | . . 2 1 1 . Low Security (%) 61 | 100 100 37 55 33 100 Level 1 36 | . . 52 44 66 . Level 2 2 | . . 10 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 2 4 . Investigation 4 | . . 1 1 2 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 5 | . 1 2 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 15 14 10 16 4 Peak Tracking Total 5 | . 4 3 3 5 4 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 6 | . . . 1 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 5 | . . . 3 2 . Max in Single Turn 2 | . . . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 11 | . 5 1 2 3 . Terminals 7 | . 4 . 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . 9 3 10 9 . Successful 16 | . 5 3 5 3 . Failed 15 | . 4 . 5 6 . Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 17 | . 7 . 5 5 . Terminals 21 | . 8 . 6 7 . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 4 | . 1 3 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 5 | . 1 . 2 2 . Alert Level 3 | . 1 . 1 1 . Locate Traps 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 4 | . 1 3 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . 1 . Terminals 4 | . 3 . . 1 . Track 1 | . 1 . . . . Assimilate 2 | . 1 . . 1 . Detonate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 1 2 3 . Full Trace Events 2 | . . 1 . 1 . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter 184 | . . 184 . . . Retrieved Matter 279 | . . 279 . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 . . . Highest-Rated Group 10 | . 10 10 . . . Highest-Rated Ally 10 | . 10 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2600 | 57 669 495 556 646 177 Spaces Moved 1417 | 37 395 246 261 346 132 Core 92 | 7 . . . . 85 Treads 1050 | . 160 246 261 346 37 Legs 265 | 30 235 . . . . Wheels 10 | . . . . . 10 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 163 50 Average Speed 146 | 116 136 160 160 163 91 Slowest Speed 400 | 190 160 160 163 245 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 47 26 26 14 67 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 234 | . . 110 43 60 21 Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 231 | . . 110 41 59 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1737 | 48 464 292 364 391 178 Wait 57 | . 4 1 35 . 17 Move 1413 | 36 394 245 260 346 132 Hop . | . . . . . . Pick Up 47 | 6 11 4 20 6 . Fast Attach 31 | 6 5 4 7 8 1 Attach 24 | . 4 4 5 4 7 Detach . | . . . . . . Swap 6 | . . 1 2 1 2 Drop 43 | . 13 6 17 7 . Fire 98 | . 33 26 17 18 4 Melee . | . . . . . . Ram 15 | . . . . . 15 Kick . | . . . . . . Crush 3 | . . 1 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 7) 333 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Accompanied by 1 ally 727 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1040 | -9/Materials | Build established: Tank 1049 | -9/Materials | Discovered new exit (range 5) 1222 | -9/Materials | Entered another Materials area 1222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1373 | -8/Materials | Repaired Grenade Launcher 1676 | -8/Materials | Discovered new exit (range 5) 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Utility x2 2424 | -7/Factory | Sucked down chute 2424 | -7/Factory | Entered Waste 2439 | -7/Waste | EMP discharged 2439 | -7/Waste | System corruption reached 10% 2444 | -7/Waste | Spotted C-40 Crusher 2464 | -7/Waste | Spotted C-40 Crusher 2480 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2493 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2496 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2501 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2507 | -7/Waste | Spotted C-40 Crusher 2513 | -7/Waste | Spotted C-40 Crusher 2519 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2521 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2539 | -7/Waste | EMP discharged 2550 | -7/Waste | Spotted C-40 Crusher 2552 | -7/Waste | Lost 7 parts (1p3n1u2w) 2583 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2584 | -7/Waste | Core integrity fell below 50% 2586 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2589 | -7/Waste | Crushed by Compactor (1 part destroyed) 2595 | -7/Waste | Core integrity fell below 20% 2601 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Thermal Generator crushed. Gauss Cannon crushed. Arc Projector crushed. Grenade Launcher crushed. ALERT: Foreign system detected. Charging EMP. Lrg. Storage Unit crushed. System corrupted (+5). JD2%OXTNPQLY%ILJKMHR System corrupted: Substantial component data lost. Gauss Cannon crushed. Hvy. Flail crushed. Deuterium Engine crushed. Slammed into C-40 Crusher. Targeting Computer crushed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. Destabilizing: Core damaged (-28). Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | #??????????? | | ! #??????????? | | #??????????? | | #### ######## ######## #??????????? | | #??# ##?????# #??????# #??????????? | | #??#] ##????# #??????# #??????????? | | #######??#! #????# #??????# #??????????? | | ???????###! #????# ######## #??????????? | | ???????# #????# #??????????? | | ???????# # #????# #??????????? | | ???????# #????# #??????????? | | ???????# # #????# #??????????? | | ???????### # #????# ######## #??????????? | | ?????????# #????# #??????# #??????????? | | ?????????# #????# #??????# #??????????? | | ?????????# #????# #??????# #??????????? | | ???????### ###????# #??????# #??????????? | | ???????# #??????# #??????# ?????????? | | ???????# #??????# #??????# ???????? | | ???????# #??????# #??????# ?????? | | ???????# #??????# #??????# ???? | | ???????### #??????# CC#??????# ######## ?? | | ?????????# =#??????#CCCC#??????# #????????? ? | | ?????????# !#??????#CCCC#??????# #??????????? | | ?????????# #??????#CCCC#??????# #??????????? | | ?????????# !#??????#CC*@#??????# #??????????? | | ?????????######??????######??????######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 7 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed CoordinationResetStick Manual? 0 Play Time 00:42:45 Cumulative 21.7 hours Start 2024.05.29 @ 21:43:20 End 2024.05.29 @ 22:27:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9cee8237-97fd-4608-9826-bbf883d379f4