Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 13:23:55 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (284) 1420 Value Destroyed (10720) 10720 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5553) 5553 TOTAL SCORE: 27333 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1227 Follower Combat Kills 3396 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Friendly Fire -1500 Cogmind --------- Core Integrity 0/1300 Matter 299/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Machine Analyzer Spectral Analyzer 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Decoy Drone Bay (16/16) Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Large Storage Unit Machine Analyzer Spectral Analyzer 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Experimental Thermal Shield Improved Remote Force Field > --- WEAPON ----------- Quantum Rifle Precision Phase Gun Long-range Phase Cannon > --- INVENTORY -------- High-density Centrium Wheel Antimissile System Advanced Recalibrator Decoy Drone Bay Bomb Factory No. 2 Long-range Missile Launcher Vibroblade Force Lance Force Lance Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 167] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel High-density Centrium Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Hardened Light Armor Plating Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Vibroblade Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Utility 8 | . . . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 280 | 7 7 1 42 2 . 4 28 9 1 5 . 3 13 18 8 2 . 9 . 17 21 5 9 16 7 46 Power 26 | 2 . . 6 . . . 4 . . 2 . . 3 2 1 . . . . 2 1 1 . 1 . 1 Engine 16 | 2 . . 6 . . . 4 . . 1 . . 1 . . . . . . 2 . . . . . . Core 5 | . . . . . . . . . . 1 . . 1 1 1 . . . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . 1 Propulsion 63 | 2 . . 12 . . 2 9 . 1 1 . . 4 3 1 . . . . 3 10 . 2 3 . 10 Treads 25 | 2 . . 11 . . 1 7 . . . . . . . . . . . . 2 1 . . . . 1 Leg 19 | . . . . . . . . . . 1 . . 2 1 . . . . . . 9 . 2 3 . 1 Wheel 14 | . . . . . . 1 1 . 1 . . . 2 . 1 . . . . . . . . . . 8 Hover 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Flight 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Utility 98 | 1 4 1 12 . . 1 6 5 . 2 . . 2 5 3 . . 6 . 2 7 4 5 8 3 21 Device 50 | . 2 1 7 . . . 1 3 . . . . . 3 1 . . 2 . 2 3 2 2 3 1 17 Storage 5 | 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Processor 15 | . . . 1 . . . 3 . . . . . . . 1 . . 4 . . 2 1 . 1 . 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 27 | . . . 4 . . 1 2 2 . 2 . . 2 2 . . . . . . 1 1 3 4 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 3 . 12 2 . 1 9 4 . . . 3 4 8 3 2 . 3 . 10 3 . 2 4 4 14 Energy Gun 30 | 1 . . 4 1 . . 5 . . . . 1 1 1 2 . . 1 . 3 . . 1 1 2 6 Energy Cannon 7 | . . . 1 . . 1 . . . . . . 1 . 1 . . 1 . . . . . . . 2 Ballistic Gun 26 | 1 3 . 5 . . . 4 3 . . . 1 1 . . . . . . . 3 . 1 3 . 1 Ballistic Cannon 11 | . . . . . . . . . . . . . . 6 . 1 . . . 4 . . . . . . Launcher 13 | . . . 2 1 . . . . . . . 1 1 1 . 1 . . . 3 . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 5 . . . 7 1 . . . . 1 1 2 . . 4 . 1 2 . . 6 . 5 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . Parts Lost 68 | . . . 5 . . 3 5 1 . 3 . 1 12 1 . . . . . . 5 1 3 1 1 26 Power 6 | . . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . . 2 Propulsion 17 | . . . 1 . . 1 2 . . 1 . . 2 1 . . . . . . . . . . 1 8 Utility 27 | . . . 2 . . 1 1 1 . 1 . . 3 . . . . . . . 5 1 2 1 . 9 Weapon 18 | . . . 2 . . 1 1 . . . . 1 5 . . . . . . . . . 1 . . 7 Highest Loss Streak 13 | . . . 2 . . 3 2 1 . 1 . 1 9 1 . . . . . . 5 1 1 1 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 98 100 100 99 98 92 100 99 100 100 96 67 88 93 93 86 86 84 93 99 98 94 86 85 Engine 4 | . 14 14 11 11 11 11 8 7 7 1 . . 5 2 . . . . . 1 8 . . . . . Core 2 | . . . . . . . . . . 5 7 7 5 4 6 6 6 6 6 4 . 4 5 1 . . Reactor 2 | . . . . . . . . . . . . . . 4 6 6 6 6 6 4 1 5 5 5 5 3 Treads 7 | . 28 28 21 22 22 15 14 7 7 4 . . . . . . . . . 5 2 . . . . . Leg 5 | . . . . . . . . . . 2 7 7 4 . . . . . . . 24 31 30 30 28 8 Wheel 3 | . . . . . . 5 3 7 7 7 7 7 7 . 2 6 6 6 6 5 . . . . . 17 Device 16 | . 12 14 17 11 11 11 8 12 15 15 15 15 12 14 25 26 26 22 20 19 13 9 9 10 10 20 Storage 5 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 . . . . . . . . 2 . . . 2 Processor 10 | . . . 2 11 11 11 18 15 15 15 15 15 12 . 2 6 6 10 13 11 12 17 21 17 10 12 Protection 10 | . . . 10 11 11 10 8 10 15 15 15 15 19 15 13 13 13 13 13 11 9 10 9 11 14 3 Energy Gun 6 | . 4 . 9 15 22 16 16 6 . . . 1 7 5 7 6 6 5 6 4 1 . 1 2 5 6 Energy Cannon 1 | . . . . 6 . 5 1 . . . . . 1 . 3 6 6 5 6 1 . . . . . . Ballistic Gun 8 | . 23 28 11 . . . 8 15 23 23 23 21 8 . . . . . . . 11 15 13 12 10 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . 5 6 5 6 . . 7 1 . . . . . Naked Turns 49 | . . . . . . . . . . . . . 16 33 . . . . . . . . . . . . Heaviest Build 116 | 12 32 32 43 40 39 42 45 50 48 57 57 58 73 78 84 84 84 86 86 86 69 56 53 77 78 116 Greatest Support 158 | 40 40 40 40 40 40 40 42 16 16 12 12 12 40 21 28 28 28 28 28 28 138 138 138 158 158 153 Greatest Overweight (x) 14 | . . . 1 . . 2 14 3 3 4 4 4 6 4 3 2 2 3 3 3 2 . . . . 4 Average Overweight (x) 1 | . . . . . . 1 1 2 2 3 4 4 4 1 2 2 2 2 3 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 10 | 7 12 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 11 Most Carried 15 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 15 Average Carried 9 | 3 9 13 14 14 15 13 14 14 15 14 15 14 13 4 4 5 5 4 5 4 5 5 5 5 5 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 11 15 15 15 15 13 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 47% | Mutant 18% | Gunner 13% | Tank 13% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Tank | -6/Factory Mutant | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Matter Collected 8901 | 279 403 222 1122 30 . 52 576 187 368 599 . 215 206 265 270 108 41 165 54 496 572 249 465 195 286 1476 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13229 | 101 376 215 1911 291 . 239 1911 637 304 956 . 265 431 25 169 14 17 . 88 805 742 165 917 67 593 1990 Parts 656 | 5 19 18 134 15 . 15 97 29 13 47 . 8 16 . 10 3 1 . 5 40 38 5 37 5 11 85 Haulers Intercepted 17 | . 1 . 6 . . . 5 1 . . . . . . . . . . . 1 . . . . . 3 Recyclers Shooed 5 | . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . . . . . . . 13 49 . 10 . . . 3 2 4 13 . . 4 38 . 11 . Prevented 13 | . . . . . . . . . . . . 3 . . . . . . 4 . . 1 5 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 230 | . 8 8 39 5 . 7 33 13 7 19 . 6 6 . 2 1 2 . 2 15 11 3 16 1 6 20 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Guns 179 | . 8 8 30 2 . 7 30 13 7 19 . 5 2 . . . . . 1 4 6 3 16 . 4 14 Cannons 24 | . . . . 2 . . 3 . . . . . 2 . 2 . 2 . 1 7 5 . . . . . AOE 19 | . . . 7 1 . . . . . . . 1 1 . . 1 . . . 4 . . . . 2 2 Classes Destroyed 17 | 2 3 1 2 . . . 4 1 1 . . . . . . . . . . 1 . . . 1 . 1 Worker 11 | 2 . . 4 . . 1 2 . . . . . . . . . . . . . . . . . . 2 Builder 6 | . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 6 . . . 5 1 . . . . . . . . . . . 1 . . . . . 3 Recycler 6 | 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 Watcher 5 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . 1 Swarmer 60 | . 6 6 8 4 . 4 2 4 3 4 . 3 . . . 1 2 . 1 4 . . 6 . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 105 | . 2 2 21 1 . 3 21 6 2 10 . 3 6 . . . . . . 4 6 . 5 . 3 10 Brawler 6 | . . . . . . . . . 1 2 . . . . . . . . 1 . 1 . 1 . . . Duelist 7 | . . . . . . . 2 . . 2 . . . . . . . . . . . . 2 . 1 . Sentry 30 | . . . 10 . . . 8 2 1 1 . . . . 1 . . . . 2 . . 2 . . 3 Hunter 7 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 4 Programmer 13 | . . . . . . . . 1 . . . . . . 1 . . . . 4 2 3 . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 3 3 6 2 . 3 7 4 6 9 . 3 3 . 2 1 2 . 1 4 7 2 5 1 4 7 Combat Bots Only 9 | . 3 3 5 2 . 3 6 4 6 9 . 3 3 . 1 1 2 . 1 4 6 2 5 1 4 6 Max Kills in Single Turn 4 | 1 2 1 4 1 . 1 2 2 2 2 . 1 1 1 2 1 1 . 1 2 2 1 2 1 2 2 Gunslinging 1 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . . . . 1 1 . . 1 . . . 2 . . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Damage Taken 16170 | . 247 202 1112 181 . 324 820 511 177 714 . 297 1051 127 68 . 233 21 202 755 770 361 867 714 663 5753 Core 2368 | . 41 31 92 13 . 26 94 50 29 20 . 21 47 100 . . 20 . 17 78 51 58 125 103 40 1312 Absorbed by Shields 794 | . . . 308 . . . . . . . . . . 25 44 . 110 . . 185 35 . . . . 87 Regen/Repaired (Parts) 614 | . . . . . . . . . . . . . . 227 18 . 51 . 32 88 . . . 198 . . Core Remaining (%) 79 | 100 . 71 . . . 67 82 . . . . 82 . . . . . . 78 92 . . . . 67 . Volleys Fired 688 | 9 32 22 129 15 . 14 72 36 12 47 . 19 24 12 8 5 14 . 5 38 20 9 35 3 24 84 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 . 3 3 1 3 1 3 . 2 3 3 3 3 3 3 3 Hottest 293 | 60 60 46 112 124 . 124 185 105 75 75 . 105 180 53 247 53 247 . 194 216 216 90 126 99 154 293 Shots Fired 1644 | 18 63 44 254 30 . 28 195 98 36 141 . 53 63 14 16 5 13 . 10 82 55 28 94 8 68 228 Gun 1466 | 18 63 44 250 17 . 27 188 98 36 141 . 51 46 1 3 . . . 5 27 33 28 94 8 66 222 Cannon 158 | . . . . 12 . 1 7 . . . . . 17 11 13 3 13 . 5 52 22 . . . . 2 Launcher 20 | . . . 4 1 . . . . . . . 2 . 2 . 2 . . . 3 . . . . 2 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1067 | 9 61 44 186 . . . 69 79 36 141 . 41 13 11 10 3 12 . . 45 49 28 82 8 44 96 Thermal 510 | 9 2 . 64 29 . 28 126 19 . . . . 13 1 6 . 1 . 10 34 6 . 12 . 22 128 Explosive 18 | . . . 4 1 . . . . . . . 2 . . . 2 . . . 3 . . . . 2 4 Electromagnetic 49 | . . . . . . . . . . . . 10 37 2 . . . . . . . . . . . . Robot Hit Streak 37 | 6 10 4 20 11 . 7 37 17 19 22 . 7 26 1 5 1 2 . 4 6 11 11 11 2 18 23 Robot Miss Streak 7 | 1 4 6 7 2 . 2 5 1 2 4 . 4 3 2 5 1 5 . 2 3 4 4 4 6 5 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 1 1 Secondary Targets 34 | . 3 2 2 . . 2 2 2 5 7 . 2 . . . . . . . . . 1 3 . 2 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 1 1 . 1 . . . . . . . . . 1 1 . 1 1 Shots Hit Robots 1148 | 12 34 24 178 17 . 18 168 76 28 109 . 34 46 1 10 2 6 . 6 43 35 17 57 2 42 183 Core Hits 576 | 5 15 13 75 11 . 10 106 25 15 48 . 15 17 11 9 2 2 . 5 28 25 5 33 3 20 78 Critical Kills 19 | . . . 1 . . . . 1 . . . . . . . . . . . 6 6 1 2 . . 2 Critical Parts Destroyed 34 | . . . 2 . . . . . . . . . . . . . . . . 6 8 2 6 . 2 8 Critical Strikes 84 | . . . 10 . . 1 . 3 . . . . . . . . . . . 13 14 3 10 1 4 25 Burn 24 | . . . 7 . . 1 . 2 . . . . . . . . . . . . . . 1 . 2 11 Destroy 57 | . . . 3 . . . . 1 . . . . . . . . . . . 13 14 3 9 1 2 11 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 41 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Piercing 28 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 24 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28288 | 120 494 356 3329 461 . 372 3512 1386 493 2003 . 574 963 509 400 143 177 . 281 1911 965 459 1630 170 1549 6031 Guns 22066 | 120 494 356 2845 159 . 372 3409 1386 493 2003 . 478 471 . 64 . . . 85 659 749 459 1630 170 1199 4465 Cannons 2163 | . . . . 171 . . 87 . . . . . 330 . 322 68 177 . 196 524 216 . . . . 72 Explosions 2841 | . . . 449 114 . . . . . . . 96 162 509 . 75 . . . 728 . . . . 350 358 Melee 1114 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1114 Ramming 104 | . . . 35 17 . . 16 . . . . . . . 14 . . . . . . . . . . 22 Kinetic 14458 | 42 483 356 2013 . . . 960 1098 493 2003 . 389 164 . 227 68 177 . . 316 852 459 1499 170 761 1928 Thermal 9342 | 78 11 . 832 330 . 372 2536 288 . . . . 297 . 159 . . . 281 867 113 . 131 . 438 2609 Explosive 2170 | . . . 449 114 . . . . . . . 96 . . . 75 . . . 728 . . . . 350 358 Electromagnetic 1100 | . . . . . . . . . . . . 89 502 509 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 480 | . . . . . . . . . . . . . . . . . . . . . . . . . . 480 Piercing 634 | . . . . . . . . . . . . . . . . . . . . . . . . . . 634 Highest Corruption 20 | . . . . . . . . . . . . . 19 20 20 20 20 20 . 1 . 4 5 5 2 12 Average Corruption 12 | . . . . . . . . . . . . . 17 19 20 20 20 20 . 1 . 3 4 3 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 52 | . . . . . . . . . . . . . . . . . . . . . 27 3 . 22 . . Effects 233 | . . . . . . . . . . . . . 11 46 68 14 24 5 . 1 . 9 16 3 6 30 Message Errors 62 | . . . . . . . . . . . . . 3 14 21 5 2 1 . . . 1 3 1 1 10 Matter Fused 53 | . . . . . . . . . . . . . 2 7 14 4 4 2 . . . 3 5 1 2 9 Heat Flow Errors 21 | . . . . . . . . . . . . . 1 7 6 1 2 1 . . . 1 1 . 1 . Energy Discharges 30 | . . . . . . . . . . . . . . 6 11 2 3 . . 1 . 1 2 . 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 34 | . . . . . . . . . . . . . 4 4 9 1 8 1 . . . 2 2 1 . 2 Data Loss (major) 9 | . . . . . . . . . . . . . 1 2 2 . 1 . . . . . 1 . 1 1 Misfires 8 | . . . . . . . . . . . . . . 3 3 . . . . . . 1 . . . 1 Alerts 5 | . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . . . . . . 1 . . 3 . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 347 | . . . . 8 . . . . . . . 40 48 . . . 16 . . 63 . . . . 51 121 Projectiles 27 | . . . . 8 . . . . . . . . . . . . 16 . . 3 . . . . . . Explosions 199 | . . . . . . . . . . . . 40 48 . . . . . . 60 . . . . 51 . Melee 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . 121 Knockbacks 13 | . . . 1 . . . . . . . . . . . 1 . 1 . . 5 5 . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . 1 . 1 . . 5 5 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . . . . . . . 8 . . . . . 70 52 6 . . . . . . . . . 18 68 Shots 6 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . 2 1 Rammed 13 | . . . 4 2 . . 1 . . . . . . . 2 . . . . . . . . . . 4 Targets Rammed 13 | . . . 4 2 . . 1 . . . . . . . 2 . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 508 | 40 21 49 124 18 . 15 279 367 63 179 . 101 508 68 50 . . 30 . 238 262 143 284 . 55 9 Average Temperature 67 | 17 7 11 32 14 . 7 78 107 31 69 . 48 128 30 23 . . 30 . 129 161 87 96 . 27 5 Received Heat Transfer 2874 | . 15 45 411 18 . 27 342 159 30 333 . 54 117 . 23 . . . 45 49 99 12 156 48 72 819 Effects 7 | . . . . . . . . . . . . . 5 . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 35 | 1 . . 7 . . 3 12 1 . . . . . . . . . . . 2 . . 1 . 1 7 Heat Transferred 17689 | 175 25 . 2257 629 . 851 5609 703 . . . . 309 . 156 . . . 361 1027 148 . 370 . 777 4292 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Peak Influence 1615 | 15 238 160 432 285 . 254 588 295 . . . . 124 85 573 . . . . 1615 1331 . . . . 894 Initial 1100 | . 9 34 23 106 . . 22 258 . . . . 72 29 . . . . . 281 1100 . . . . . Average 277 | 3 67 51 277 125 . 76 260 220 . . . . 69 27 251 . . . . 908 1202 . . . . 338 Maximum Alert Level 5 | . 1 . 2 1 . 1 2 1 . . . . . . 2 . . . . 5 4 . . . . 3 Low Security (%) 53 | 100 88 100 19 76 . 93 37 37 . . . . 100 100 47 . . . . . . . . . . 52 Level 1 26 | . 11 . 69 23 . 6 37 62 . . . . . . 21 . . . . 17 . . . . . 11 Level 2 10 | . . . 10 . . . 24 . . . . . . . 30 . . . . 28 . . . . . 13 Level 3 3 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . 22 Level 4 5 | . . . . . . . . . . . . . . . . . . . . 38 100 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . 4 1 . . 5 5 . 1 . . . . 9 . . . . 9 4 . 1 . . 13 Investigation 12 | . . . 2 1 . . . 1 . . . . . . 4 . . . . 1 1 . . . . 2 Extermination 9 | . . . . . . . . 1 . . . . . . 2 . . . . 2 1 . . . . 3 Reinforcement 19 | . . . 2 . . . 4 2 . . . . . . 1 . . . . 3 . . . . . 7 Assault 7 | . . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . . 1 Garrison 5 | . . . . . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Distress Signals 23 | . . . 8 . . . 4 1 . . . . . . 1 . . . . 2 1 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 15 8 53 8 . 13 53 17 8 20 . 9 9 6 15 1 4 1 10 44 13 3 20 20 9 63 Peak Tracking Total 14 | . 4 3 7 3 . 8 5 4 4 14 . 4 4 5 4 1 4 1 5 6 6 2 9 7 4 7 Tactical Retreats 24 | . . . 1 . . . 1 . 1 2 . 1 2 . . . 1 . . 2 1 . 4 1 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Traps Triggered 11 | . 1 . 1 . . . 3 1 . . . . 3 . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Triggered 34 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 25 . 6 Fabricated Traps 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Machines Disabled 9 | . . . 1 . . . . . . . . . 2 . 1 . . . . 5 . . . . . . Max in Single Turn 2 | . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Machines Accessed 39 | . 7 2 9 1 1 . 5 1 . . 3 . 1 . 6 . 1 . . 1 . . . 1 . . Terminals 25 | . 6 1 9 . . . 4 . . . . . . . 5 . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Total Hacks 109 | . 13 3 24 1 1 . 17 2 . . 25 . 2 . 17 . 1 . . 2 . . . 1 . . Successful 62 | . 4 2 11 1 1 . 11 1 . . 25 . 1 . 3 . 1 . . . . . . 1 . . Failed 47 | . 9 1 13 . . . 6 1 . . . . 1 . 14 . . . . 2 . . . . . . Catastrophic 10 | . 3 . 2 . . . . . . . . . . . 4 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 11 2 11 . . . 9 . . . . . . . 10 . . 1 . 23 3 . . 1 . 5 Terminals 66 | . 10 2 24 . . . 15 . . . . . . . 15 . . . . . . . . . . . Fabricators 6 | . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 53 | . 2 2 10 1 1 . 7 . . . 25 . . . 3 . 1 . . . . . . 1 . . Record 7 | . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Terminals 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 1 7 . . . 4 1 . . . . 1 . 5 . . . . 1 . . . . . . Full Trace Events 9 | . 1 . 3 . . . . . . . . . . . 4 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . 10 . . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Total Allies 37 | . . . . 3 . . . . . . . 1 . 19 . . . 6 . 3 2 . 2 . . 1 Largest Group 19 | . . . . 3 3 3 1 . . . . 1 . 19 14 5 3 8 8 11 2 1 2 2 . 1 Highest-Rated Group 684 | . . . . 40 40 40 16 . . . . 96 . 684 547 191 95 396 396 597 162 76 96 96 . 269 Highest-Rated Ally 269 | . . . . 16 16 16 16 . . . . 96 . 50 50 50 46 96 96 96 81 76 63 48 . 269 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 8 | . . . . 2 . . . . . . . . . . . . . . . 2 1 . . . . 3 STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 458 | . . . . 13 . 30 10 . . . . 18 . 75 90 13 7 1 28 107 2 9 9 3 . 43 Total Damage 20099 | . . . . 111 . 218 124 . . . . 462 . 4505 3258 402 169 43 984 4771 13 43 327 133 . 4536 Kills 124 | . . . . 4 . 6 2 . . . . 4 . 8 26 2 1 . 8 31 . . 4 . . 28 Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 1 . 1 . . . 1 1 1 1 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Decoded 0b10 Intel 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Investigations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcements 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Guards 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Turns Passed 25390 | 163 916 1037 2637 1149 221 763 1819 853 692 625 128 699 716 1005 1442 315 533 2543 368 1179 503 393 671 1766 532 1722 Spaces Moved 14480 | 79 502 610 1226 676 139 504 822 329 438 359 86 439 386 398 723 229 385 1658 239 783 307 286 457 944 336 1140 Core 281 | 3 . . . . . . 1 . . . . . 25 161 . . . . . . . . . . . 91 Treads 3808 | 76 502 610 1226 676 139 195 377 . . . . . . . . . . . . 7 . . . . . . Legs 2593 | . . . . . . . . . . . . . 1 . . . . . . . 279 286 457 944 336 290 Wheels 7213 | . . . . . . 309 444 329 438 359 86 439 360 . 375 229 385 1658 239 776 28 . . . . 759 Hover 585 | . . . . . . . . . . . . . . 237 348 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 130 130 130 130 135 150 150 50 50 130 130 130 130 145 115 115 115 114 106 106 50 Average Speed 142 | 155 160 160 170 160 160 141 176 132 132 148 150 150 150 188 190 130 130 138 145 130 123 115 114 110 106 91 Slowest Speed 750 | 160 160 160 240 160 160 240 750 145 135 150 150 150 200 396 256 130 130 145 145 330 260 115 115 115 108 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 87 98 94 100 51 101 56 10 55 47 70 63 10 96 20 43 57 90 45 23 6 45 62 79 56 29 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 12 | . . 1 . 1 1 . . . . . 1 . . . . . . 2 . 6 . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . 1 . . . . 1 1 1 . 1 . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . 1 1 . 1 1 . . . . . 1 . 1 1 1 1 1 1 . Scrap Searched 26 | . . 1 . 1 . 2 . . 3 4 . 1 . . . 2 1 2 1 . . 3 3 . 2 . Spaces Dug 51 | . . . . . . . . . . . . . . 2 1 . . . . 21 . . . . 20 7 Terrain Destroyed 248 | . . . 28 9 . . . . . . . 19 5 5 2 32 4 . 1 57 2 1 8 . 51 24 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Projectile 43 | . . . . . . . . . . . . 1 . 5 2 . 4 . 1 3 2 1 8 . 10 6 AOE 197 | . . . 28 9 . . . . . . . 18 5 . . 32 . . . 53 . . . . 41 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Total 17977 | 99 568 636 1558 713 138 523 1050 715 539 418 85 461 486 643 771 240 402 1896 248 868 386 330 525 1657 454 1568 Wait 2193 | . 10 . 122 12 . 2 89 328 88 5 . 1 37 204 20 5 4 210 5 22 26 27 . 679 88 209 Move 14455 | 78 501 609 1225 675 138 503 821 328 437 358 85 438 386 397 722 228 384 1657 238 782 306 285 456 943 335 1140 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 58 | 5 8 3 5 3 . . 9 5 . 1 . . 7 . 3 . . 1 . . . . . . . 8 Fast Attach 167 | 6 5 . 12 . . . 19 5 . 2 . . 4 10 7 . . 10 . 9 18 4 6 14 3 33 Attach 33 | . . 1 6 . . 3 2 2 . 2 . 1 6 5 . . . . . . . . . . . 5 Detach 33 | . 2 1 3 . . . 3 1 . 1 . . 3 6 1 . . 4 . 2 . . . 1 . 5 Swap 84 | 1 2 . 24 2 . 1 9 2 1 1 . 2 3 3 1 2 . . . 8 3 1 3 2 4 9 Drop 175 | . 8 . 28 4 . . 25 8 1 1 . . 8 6 7 . . 10 . 7 13 4 4 15 . 26 Fire 688 | 9 32 22 129 15 . 14 72 36 12 47 . 19 24 12 8 5 14 . 5 38 20 9 35 3 24 84 Melee 41 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 37 Ram 7 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Trap 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 164 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 5) 429 | -10/Materials | Discovered new exit (range 14) 700 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Discovered new exit (range 12) 1080 | -10/Materials | Entered Mines 1109 | -10/Mines | Found the Drone Emporium 1115 | -10/Mines | Found Prototype Device 1382 | -10/Mines | Discovered new exit (range 9) 1479 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1487 | -10/Mines | Discovered new exit (range 14) 1851 | -10/Mines | Learned location of Zion (-6) 2117 | -10/Mines | Entered Materials 2117 | -9/Materials | Evolved 2 slots: Utility x2 2124 | -9/Materials | Identified Decoy Drone Bay 2720 | -9/Materials | Discovered new exit (range 11) 3119 | -9/Materials | Discovered new exit (range 3) 3325 | -9/Materials | Build established: Scavenger-Mutant 3451 | -9/Materials | Discovered new exit (range 4) 3761 | -9/Materials | Build established: Mutant 3835 | -9/Materials | Discovered new exit (range 12) 4754 | -9/Materials | Entered Mines 4840 | -9/Mines | Discovered new exit (range 6) 4847 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4985 | -9/Mines | Met a Derelict shopkeep closing up shop 5114 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5114 | -9/Mines | Discovered new exit (range 5) 5161 | -9/Mines | Discovered new exit (range 4) 5525 | -9/Mines | Learned 8 Materials zone layouts 5661 | -9/Mines | Found a hidden stash of uninstalled traps 5903 | -9/Mines | Entered Exiles 5903 | -9/Exiles | Accompanied by 3 allies 5947 | -9/Exiles | Met 8R-AWN 5969 | -9/Exiles | Met EX-HEX 6033 | -9/Exiles | Met EX-DEC 6103 | -9/Exiles | Discovered new exit (range 11) 6124 | -9/Exiles | Entered Mines 6124 | -8/Mines | Accompanied by 3 allies 6427 | -8/Mines | Discovered new exit (range 16) 6503 | -8/Mines | Lost 3 parts (1n1u1w) 6640 | -8/Mines | Discovered new exit (range 8) 6887 | -8/Mines | Entered Materials 6887 | -8/Materials | Accompanied by 1 ally 6887 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6888 | -8/Materials | Identified exit to Factory 7083 | -8/Materials | Garrison activated, responded to threat 7292 | -8/Materials | Build established: Gunner 8371 | -8/Materials | Discovered new exit (range 9) 8542 | -8/Materials | Identified exit to Storage 8706 | -8/Materials | Entered Factory 8706 | -7/Factory | Evolved 2 slots: Utility x2 9462 | -7/Factory | Discovered new exit (range 16) 9534 | -7/Factory | Garrison activated, responded to threat 9559 | -7/Factory | Entered Lower Caves 9561 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9983 | -7/Lower Caves | Discovered new exit (range 11) 10251 | -7/Lower Caves | Entered another Lower Caves area 10301 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10384 | -7/Lower Caves | Destroyed 9 combat bots 10658 | -7/Lower Caves | Identified exit to Data Miner 10876 | -7/Lower Caves | Entered Data Miner 10876 | -7/Data Miner | Discovered new exit (range 6) 10905 | -7/Data Miner | Met Data Miner 10936 | -7/Data Miner | Learned location of Section 7 (-2) 10936 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10959 | -7/Data Miner | Received God Mode back door access code from Data Miner 11004 | -7/Data Miner | Entered Proximity Caves 11018 | -6/Proximity Caves | Learned 4 Factory zone layouts 11270 | -6/Proximity Caves | Escorted by Enhanced Grunt 11690 | -6/Proximity Caves | Discovered new exit (range 3) 11703 | -6/Proximity Caves | Entered Factory 11703 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11938 | -6/Factory | Found Prototype Launcher 11938 | -6/Factory | Identified Rocket Array 11986 | -6/Factory | Build established: Tank 12189 | -6/Factory | System corruption reached 10% 12403 | -6/Factory | Released all parts (6) 12419 | -6/Factory | Manually triggered Chute Trap 12419 | -6/Factory | Sucked down chute 12419 | -6/Factory | Entered Waste 12424 | -6/Waste | Spotted C-40 Crusher 12427 | -6/Waste | Spotted C-40 Crusher 12434 | -6/Waste | Lost 9 parts (1p2n3u3w) 12436 | -6/Waste | Spotted C-40 Crusher 12448 | -6/Waste | Spotted C-40 Crusher 12457 | -6/Waste | Spotted C-40 Crusher 12503 | -6/Waste | Crushed by Compactor (1 part destroyed) 12507 | -6/Waste | Spotted C-40 Crusher 12534 | -6/Waste | Warlord forces began an assault 12540 | -6/Waste | Allies destroyed C-40 Crusher 12546 | -6/Waste | Allies destroyed C-40 Crusher 12549 | -6/Waste | Allies destroyed C-40 Crusher 12556 | -6/Waste | Allies destroyed C-40 Crusher 12558 | -6/Waste | Allies destroyed C-40 Crusher 12699 | -6/Waste | Build established: Mutant 13191 | -6/Waste | Build established: Tank 13264 | -6/Waste | Discovered new exit (range 12) 13424 | -6/Waste | Entered Factory 13424 | -6/Factory | Accompanied by 14 allies 13496 | -6/Factory | Build established: Mutant 13542 | -6/Factory | Incoming investigation squad redirected 14045 | -6/Factory | Build established: Tank 14534 | -6/Factory | Discovered new exit (range 16) 14558 | -6/Factory | Identified exit to Factory 14734 | -6/Factory | Garrison activated, responded to threat 14749 | -6/Factory | Identified exit to Lower Caves 14866 | -6/Factory | Entered Lower Caves 14866 | -6/Lower Caves | Accompanied by 5 allies 14898 | -6/Lower Caves | Spotted B-75 Beast 14911 | -6/Lower Caves | Allies destroyed B-75 Beast 15002 | -6/Lower Caves | Encountered a Warlord checkpoint 15163 | -6/Lower Caves | Discovered new exit (range 3) 15170 | -6/Lower Caves | Identified exit to Lower Caves 15181 | -6/Lower Caves | Entered another Lower Caves area 15181 | -6/Lower Caves | Accompanied by 3 allies 15209 | -6/Lower Caves | Build established: Mutant 15363 | -6/Lower Caves | Learned Factory interactive machine intel 15373 | -6/Lower Caves | Encountered a Warlord checkpoint 15608 | -6/Lower Caves | Build established: Tank 15701 | -6/Lower Caves | Discovered new exit (range 7) 15709 | -6/Lower Caves | Identified exit to Zion 15714 | -6/Lower Caves | Entered Zion 15714 | -6/Zion | Accompanied by 2 allies 15742 | -6/Zion | Received a hallucinogenic algorithm 15820 | -6/Zion | Identified exit to Deep Caves 15829 | -6/Zion | System corruption cleaned by Quarantine Array 15894 | -6/Zion | Found CR-A16's Pointy Stick 15941 | -6/Zion | Discovered new exit (range 15) 16010 | -6/Zion | Build established: Mutant 16393 | -6/Zion | Given the Hacking Drone Bay 16393 | -6/Zion | Found Prototype Device 16393 | -6/Zion | Identified Hacking Drone Bay 16408 | -6/Zion | Learned location of Quarantine (-3) 16530 | -6/Zion | Found Prototype Processor 16530 | -6/Zion | Identified Exp. Melee Analysis Suite 16533 | -6/Zion | Found Exp. Melee Analysis Suite 16536 | -6/Zion | Found Prototype Processor 16536 | -6/Zion | Identified Exp. Terrain Scan Processor 16786 | -6/Zion | Found Prototype Device 16786 | -6/Zion | Identified Bomb Factory No. 2 17132 | -6/Zion | Given A8's code to call for help 17213 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17216 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17954 | -6/Zion | Imprinted 17956 | -6/Zion | Declared Zion's savior 18257 | -6/Zion | Entered Proximity Caves 18257 | -5/Proximity Caves | Accompanied by 8 allies 18598 | -5/Proximity Caves | Discovered exit to Factory (range 13) 18625 | -5/Proximity Caves | Entered Factory 18625 | -5/Factory | Accompanied by 8 allies 18625 | -5/Factory | Evolved 2 slots: Propulsion x2 18626 | -5/Factory | Loaded intel: 54 interactive machine locations 18826 | -5/Factory | Retrieved Zion intel report: Active Terminals 18855 | -5/Factory | Retrieved Zion intel report: Trap Installations 18856 | -5/Factory | Zion Thermal Resupply teleported in 18912 | -5/Factory | Zion Heavy squad teleported in 18925 | -5/Factory | First assault squad dispatched 19018 | -5/Factory | Zion Recon squad teleported in 19191 | -5/Factory | Build established: Tank 19244 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 19283 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19431 | -5/Factory | Garrison activated, responded to threat 19609 | -5/Factory | Incoming assault squad redirected 19730 | -5/Factory | Discovered new exit (range 11) 19761 | -5/Factory | High security lockdown imminent 19804 | -5/Factory | Entered another Factory area 19804 | -4/Factory | Accompanied by 2 allies 19804 | -4/Factory | Evolved 2 slots: Propulsion x2 19805 | -4/Factory | Identified exit to Armory 19887 | -4/Factory | Lost 5 parts (5u) 20102 | -4/Factory | First assault squad dispatched 20156 | -4/Factory | Build established: Scavenger-Gunner 20174 | -4/Factory | Zion Hacker squad teleported in 20183 | -4/Factory | Discovered new exit (range 4) 20307 | -4/Factory | Entered Upper Caves 20307 | -4/Upper Caves | Accompanied by 1 ally 20603 | -4/Upper Caves | Discovered new exit (range 7) 20700 | -4/Upper Caves | Entered another Upper Caves area 20700 | -4/Upper Caves | Accompanied by 1 ally 20955 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21159 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21189 | -4/Upper Caves | Discovered new exit (range 10) 21371 | -4/Upper Caves | Entered Warlord 21371 | -4/Warlord | Accompanied by 2 allies 21463 | -4/Warlord | System corruption cleaned by Quarantine Array 21496 | -4/Warlord | Discovered new exit (range 9) 21791 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21811 | -4/Warlord | Rebuked by Warlord 21828 | -4/Warlord | Opened Warlord's prototype stash 21834 | -4/Warlord | Warlord's base attacked by MAIN.C 21837 | -4/Warlord | Found Prototype Reactor 21837 | -4/Warlord | Identified Vortex Chain Reactor 21841 | -4/Warlord | Found Prototype Device 21841 | -4/Warlord | Identified Exp. Phase Shifter 21857 | -4/Warlord | Found Prototype Processor 21857 | -4/Warlord | Identified Exp. Core Analyzer 22184 | -4/Warlord | Warlord forces counterattacked 22509 | -4/Warlord | Warlord base infiltrated, sounded retreat 22538 | -4/Warlord | Spotted Striker 22571 | -4/Warlord | Spotted B-90 Cyclops 23106 | -4/Warlord | Spotted Striker 23137 | -4/Warlord | Entered Proximity Caves 23601 | -3/Proximity Caves | Discovered new exit (range 13) 23669 | -3/Proximity Caves | Entered Research 23669 | -3/Research | Evolved 2 slots: Utility x2 24152 | -3/Research | Zion Recon squad teleported in 24194 | -3/Research | Spotted B-86 Titan 24283 | -3/Research | Found Prototype Device 24459 | -3/Research | Incoming investigation squad redirected 24559 | -3/Research | Zion Experimental squad teleported in 24817 | -3/Research | Found Unknown Device 24817 | -3/Research | Identified Antimissile System 24821 | -3/Research | Found Prototype Processor 24821 | -3/Research | Identified Spectral Analyzer 24824 | -3/Research | Incoming investigation squad redirected 24845 | -3/Research | Found Prototype Slashing Weapon 24845 | -3/Research | Identified Vibroblade 24850 | -3/Research | Found Vibroblade 24958 | -3/Research | Identified Exp. Thermal Shield 24962 | -3/Research | Spotted B-86 Titan 25044 | -3/Research | Spotted B-86 Titan 25109 | -3/Research | Terminal network hard line cut 25123 | -3/Research | Build established: Mutant 25206 | -3/Research | First assault squad dispatched 25288 | -3/Research | Core integrity fell below 50% 25324 | -3/Research | Found Enh. Force Lance 25330 | -3/Research | System corruption reached 10% 25336 | -3/Research | Core integrity fell below 20% 25366 | -3/Research | Lost 13 parts (1p6n3u3w) 25391 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25338_ G-67 Veteran triggered Dirty Bomb Trap. 25338_ An explosion rips through the floor. 25338_ G-67 Veteran destroyed. 25339_ G-67 Veteran system terminally corrupted. 25342_ Dropped Dirty Bomb Trap. 25343_ Installed Dirty Bomb Trap. 25350_ System corrupted: Matter fused (-7). 25354_ Acquired 7 matter. 25368_ Slammed into P-80 Master. 25374_ Acquired 7 matter. 25376_ P-80 Master misfires. 25381_ System corrupted: Matter fused (-10). 25381_ Terminal unresponsive. 25390_ Slammed into P-80 Master. 25390_ Adv. Target Analyzer destroyed. 25390_ Hdn. Centrium Wheel destroyed. 25391_ Slammed into P-80 Master. 25391_ Destabilizing: System interference. 25391_ Machine Analyzer temporarily disabled. 25391_ Spectral Analyzer temporarily disabled. Map ----- +----------------------------------------------------+ | |!#########+###????# /!# ! #?????????? | | *=!#???????????????## ]//" #?????????? | | ##+#???????????????+ !=!&" ! #?????????? | | ?# #?????"""???????## ==]%% #?????????? | | ##=#?????"""?????""?# %!=[ #?????????? | | #?????"""?????""?## %*"???? #?????????? | | ##+#?????????????""??# #???????#?????????? | | ? ?????????????T??# ############??????? | | ? ???"""?????""??# ## """" #??????? | | ?""" #??"""?????""?## ## "" #??????? | | ?"Y" #??"""?????""?# # "" #??????? | | ? #????????????## # #??????? | | ? ? #????????????+ + #??????? | | ? ? #????????????## #^ #??????? | | ? ??#?????????????# # #??????? | | ##+###??????????????####### #??????? | | #????????????????????####"######??????? | | ######????????########??# #???????????? | | +????# #??# #???????????? | | ######????????# #??# #???????????? | | #?????????????# #??# #???????????? | | # ##?????????????# #??# #???????????? | | # #??????????????# #??# #???????????? | | # #??????????????# #### ###?????????? | | # =#??????????????######/## #?????????? | | # *!#???############### @g " #####?????? | | ##+###### # pm "T #?????? | | # #p ### #?????? | | # # ## #?# #?????? | | # # ####+###?# #?????? | | """ # /o ## #?# #?????? | | = """ # = # ## ### ###???? | | """ ############### ## # #???? | | #??????????# # ## # #???? | | #??############ ## # #???? | | ######"##??# + # #???? | | ?????#######/############### # #???? | | ??????## #?### ########## ##???? | | ??????## * #???#####?# ???# #????? | | ???????# #?????????# ??# #????? | | ???????# #?????????# ?# ##### | | ???#???###########?????????# # # | | ?? #???????????????????????# # | | #???????????????????????# # | | ###?????????????????????# # | | #######????????????????????###+# # | | #????????????????????# # | | #? ????????#######+### # | | # ??????? # | | + ?????????????### # = # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 50 Energy Generation 55 Energy Capacity 700 Matter Stores 414 Matter Capacity 700 Sight Range 24 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 675 Resistance: TH 30 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Core Shielding | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Phase Gun | -6/Zion | Archive Remote Shield | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveKineticStorage Manual? 0 Play Time 02:27:43 Cumulative 570.3 hours Start 2023.03.17 @ 17:31:31 End 2023.03.20 @ 13:23:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 615 Rogue 614 Adventurer 0 Explorer 1 Win Type - Total 26 Types 19/0/4/3/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fc52979-c942-4f39-be6e-1b3b2783d9ea