Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.18 @ 18:47:10 Player: Unmode Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (950) 950 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1530 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 250/250 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Rocket Launcher > --- INVENTORY (15) --- Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Large Matter Pod (82) Hardened Light Armor Plating Hardened Light Armor Plating Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Light Cannon Light Cannon Grenade Launcher Rocket Launcher Makeshift Spear Scrap Shield Fragment (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Rocket Launcher Makeshift Spear > --- INVENTORY -------- Ion Engine Light Treads Large Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Subdweller Laser Assault Rifle Assault Rifle Battle Rifle Light Cannon Light Cannon Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 ------- Run | Jun Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 44 | 6 13 25 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 1 1 2 Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 29 | 2 6 21 Energy Gun 6 | . . 6 Energy Cannon . | . . . Ballistic Gun 12 | 2 3 7 Ballistic Cannon 1 | . 1 . Launcher 6 | . 2 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon 4 | . . 4 Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power . | . . . Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 21 | . 16 24 Wheel 6 | . 11 3 Storage 18 | . 23 14 Protection 9 | . 4 14 Energy Gun 1 | . . 3 Ballistic Gun 14 | . 18 11 Ballistic Cannon 5 | . 9 1 Launcher 3 | . . 5 Piercing Weapon 3 | . . 6 Naked Turns . | . . . Heaviest Build 38 | 14 35 38 Greatest Support 40 | 10 40 40 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | 4 15 15 Average Carried 10 | 2 6 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Jun Mat Sub Matter Collected 1520 | 157 588 775 Remotely . | . . . Salvage Created 999 | . 614 385 Parts 86 | . 61 25 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Sub Combat Hostiles Destroyed 28 | . 15 13 Guns 19 | . 11 8 Cannons 2 | . 2 . AOE 7 | . 2 5 Classes Destroyed 9 | . 7 2 Worker 2 | . 2 . Builder 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 7 | . 3 4 Grunt 13 | . 12 1 Sentry 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 6 | . 6 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Sub Damage Taken 1462 | . 657 805 Core 263 | . 125 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | 1 62 46 Largest 2 | 1 2 2 Hottest 85 | 20 55 85 Shots Fired 193 | 1 119 73 Gun 152 | 1 96 55 Cannon 20 | . 18 2 Launcher 21 | . 5 16 Special . | . . . Kinetic 148 | 1 114 33 Thermal 24 | . . 24 Explosive 21 | . 5 16 Electromagnetic . | . . . Robot Hit Streak 40 | . 13 40 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 124 | . 75 49 Core Hits 68 | . 39 29 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 67 | . . 67 Impact . | . . . Slashing . | . . . Piercing 67 | . . 67 Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2625 | . 1302 1323 Guns 1626 | . 781 845 Cannons 200 | . 185 15 Explosions 799 | . 336 463 Melee . | . . . Ramming . | . . . Kinetic 1453 | . 966 487 Thermal 373 | . . 373 Explosive 799 | . 336 463 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . . 14 Message Errors 2 | . . 2 Matter Fused 4 | . . 4 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 2 | . . 2 Alerts 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 34 | . 17 17 Projectiles . | . . . Explosions 34 | . 17 17 Melee . | . . . Knockbacks 5 | . 4 1 Impact . | . . . Kinetic 5 | . 4 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 37 | . 28 37 Average Temperature 9 | . 6 13 Received Heat Transfer 510 | . 351 159 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 450 | . . 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Sub Peak Influence 242 | . 242 . Initial . | . . . Average 94 | . 98 . Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 91 . Level 1 8 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 23 19 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Jun Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Sub Machines Disabled 5 | . 1 4 Max in Single Turn 3 | . 1 3 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Maintenance Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Sub Turns Passed 3302 | 70 1500 1732 Spaces Moved 1675 | 61 686 928 Core 4 | 4 . . Treads 1072 | . 445 627 Legs . | . . . Wheels 599 | 57 241 301 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 130 Average Speed 160 | 90 179 150 Slowest Speed 240 | 95 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 95 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 52 | . 13 39 Terrain Destroyed 155 | . 18 137 Melee 37 | . . 37 Projectile 2 | . . 2 AOE 116 | . 18 98 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Sub Total 2028 | 71 834 1123 Wait 80 | . 49 31 Move 1673 | 60 685 928 Hop . | . . . Pick Up 33 | 4 17 12 Fast Attach 10 | 6 2 2 Attach 7 | . 4 3 Detach 2 | . 2 . Swap 27 | . 7 20 Drop 20 | . 6 14 Fire 109 | 1 62 46 Melee 67 | . . 67 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 15) 1173 | -10/Materials | Discovered new exit (range 16) 1368 | -10/Materials | Discovered new exit (range 12) 1384 | -10/Materials | Discovered new exit (range 16) 1561 | -10/Materials | Discovered new exit (range 7) 1571 | -10/Materials | Entered Subcaves 1716 | -10/Subcaves | Discovered new exit (range 15) 1741 | -10/Subcaves | Disturbed a concealed Subdweller 1889 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1908 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2378 | -10/Subcaves | Core integrity fell below 50% 2886 | -10/Subcaves | Core integrity fell below 20% 2895 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2976 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3290 | -10/Subcaves | Discovered new exit (range 5) 3303 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Barrage Gun falls loose from the Twisted Machinery. 02985_ System corrupted: Substantial component data lost. 02986_ Dropped Sub. Machine Gun. 02986_ Acquired Barrage Gun. 03041_ Critical hit (Burn: +37). 03062_ System corrupted: Sub. Machine Gun jammed. 03063_ Lgt. Treads destroyed. 03065_ Y-45 Defender destroyed. 03068_ Acquired Lgt. Treads. 03069_ Acquired 45 matter. 03070_ Lgt. Armor Plating fries itself beyond repair. 03245_ Triggered Piercing Trap. 03245_ Spikes shoot up from the floor. 03245_ Critical hit (Impale). 03258_ Acquired 38 matter. 03270_ Acquired 55 matter. 03276_ =#77QV#=7LD0H2 JINQA>DUPW# % ,YQE= 03280_ Acquired 49 matter. 03290_ EXIT=FOUND 03301_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? # ?????????????????????????? | | ?????????????????????# ??????????????????????? ? | | ?????????????????????# * ??????????????????????? | | ????????????????????? % ??????????????######?? | | ?????????????????????# = ?#####???????? ##? | | ?????????????????????? ?# ##????? #? | | ?????????????????????## ?# #???? ## | | ?????????????????????? %g? #??? #?# | | ??????????????????????# # ? #### #?## | | ?????????????????????## #??# #?## | | ????????????????????## #?## ### # | | ????????????????????# ### ## #? | | ????????????????????# @ #? | | ????????????????????# ## ##? | | ????????????????????## < # # ### ! # #? | | ?????????????????????## # ### # ##? | | ??????????????????????## ##? | | ???????????????????????## ^ ^## | | ????????????????????????# ## # | | ????????????????????????# ###### ## | | ????????????????????????####????# #### | | ????????????????????????????????# ##?## # | | ????????????????????????????????# ##??#^ # | | ????????????????????????????????## #???# ## | | ?????????????????????????????????### ##???## # | | ???????????????????????????????????#####?????# ## | | ??????????????????????????????????????????#### #? | | ?????????????????????????????????????????## ## | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????## ""# | | ???????????????????????????????????????#### "### | | ??????????????????????????????????????## ### #?##" | | ??????????????????????????????????????#"""## ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoGuidanceVibroblade Manual? 0 Play Time 00:25:54 Cumulative 587.5 hours Start 2023.07.18 @ 18:20:58 End 2023.07.18 @ 18:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 267 Adventurer 7 Explorer 0 Win Type - Total 22 Types 13/0/4/5/0/0/0/0/0 Lore% 74 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 9326c785-4fcd-42f4-a7c3-7e89b728da04