Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.29 @ 18:47:05 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (532) 2660 Value Destroyed (25596) 25596 Prototype IDs (93) 1860 Alien Tech Used (3) 600 Bonus (7201) 7201 TOTAL SCORE: 47517 Bonus ------- High Alert Combat Kills 2793 Follower Combat Kills 447 Entered Garrisons 600 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1546 Scanned by Researcher 500 Friendly Fire -285 Cogmind --------- Core Integrity 975/1450 Matter 276/300 Energy 925/925 System Corruption 17% Temperature Cool (0) Movement Walking (125) Location -2/Quarantine Parts ------- > --- POWER (3) -------- Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY (11) ----- Advanced Cooling System Large Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Improved Kinecellerator Transmission Jammer Centrium Heavy Armor Plating Thermal Barrier Experimental Force Field > --- WEAPON (4) ------- KE Penetrator Railgun Helical Railgun Power Sword > --- INVENTORY (15) --- Vortex Chain Reactor Advanced Myomer Leg Experimental Matter Compressor (500) Phase Armor Experimental EM Shield Hacking Drone Bay (1/1) High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Hypervelocity Multirail Hypervelocity Multirail Fusion Bomb Launcher Portable AFG (99) Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Improved Kinecellerator Advanced Weapon Cycler Transmission Jammer Phase Armor Graphene Brace > --- WEAPON ----------- Railgun Helical Railgun Helical Railgun Hypervelocity Multirail > --- INVENTORY -------- Light Quantum Reactor Experimental Matter Compressor Advanced Sensor Array Layered Heavy Armor Plating Hacking Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Railgun Fusion Bomb Launcher Core Stripper Nanosword Portable AFG [Rating: 204] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Advanced Surge Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Longsword +1 Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 2 . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Utility 9 | . . . 1 . . . 1 1 . . . . . . 1 1 . . . 2 . . . . 1 . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 497 | 6 11 4 23 . 12 3 37 8 18 11 1 5 4 6 63 9 32 6 38 45 7 3 26 3 12 39 39 26 Power 63 | 1 1 . 4 . . 1 7 2 . . . . . 1 5 . 3 2 6 6 . . 4 . . 6 8 6 Engine 19 | 1 1 . 2 . . 1 3 2 . . . . . . 3 . 1 . 2 . . . 1 . . . 2 . Core 18 | . . . 2 . . . 4 . . . . . . . 1 . 2 2 3 2 . . 2 . . . . . Reactor 26 | . . . . . . . . . . . . . . 1 1 . . . 1 4 . . 1 . . 6 6 6 Propulsion 129 | 2 2 . 10 . 3 2 12 2 7 1 1 1 . 2 16 3 9 2 12 8 . 1 11 . 2 7 10 3 Treads 27 | . 2 . 10 . 3 . 9 . . . . . . . . . . . . . . . 3 . . . . . Leg 84 | 2 . . . . . . 3 2 7 1 1 1 . 2 15 3 9 2 12 5 . . 4 . . 2 10 3 Wheel 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . . 3 . 1 3 . 2 5 . . Utility 175 | 1 3 2 3 . 3 . 10 4 4 3 . 1 3 2 24 5 7 2 13 22 5 2 6 1 8 12 17 12 Device 90 | . 1 2 1 . 1 . 3 2 2 1 . . 2 . 13 3 3 2 10 13 2 . 3 1 4 8 5 8 Storage 9 | 1 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 3 . Processor 30 | . . . . . . . 1 . . . . . . 1 3 . 3 . 2 6 2 2 1 . 2 1 5 1 Hackware 7 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . 2 1 1 . Protection 38 | . 1 . 2 . 2 . 5 2 2 2 . 1 1 1 6 1 1 . 1 3 . . 2 . . . 3 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 130 | 2 5 2 6 . 6 . 8 . 7 7 . 3 1 1 18 1 13 . 7 9 2 . 5 2 2 14 4 5 Energy Gun 7 | . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . . . . 1 1 . Energy Cannon 12 | . 4 1 4 . . . . . . . . . . . . . . . . . . . 3 . . . . . Ballistic Gun 78 | 2 . . . . 1 . 8 . 6 5 . 2 1 1 15 1 13 . 7 4 . . 1 1 . 4 3 3 Ballistic Cannon 8 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 6 . . Launcher 12 | . 1 1 . . 2 . . . 1 2 . 1 . . 1 . . . . 1 . . . . 1 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . . Unidentified Prototypes 50 | . . 1 1 . . . 1 1 . 2 . . 2 . 1 . . . . 2 . . 6 1 1 13 6 12 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 1 . . 1 . System Corruption 39 | . . . . . . . . . . . . . . . . . . . 7 . . . 15 10 . . 7 . Parts Lost 152 | . 2 . 1 . 9 . 9 1 5 . 2 1 . 10 27 2 17 1 14 23 2 . 8 . 1 13 2 2 Power 24 | . 1 . 1 . 1 . 3 1 . . . . . 1 3 . 3 . 2 3 . . 1 . . 3 1 . Propulsion 38 | . . . . . 4 . 2 . 2 . 1 1 . 3 8 . 3 . 5 4 . . 3 . . 2 . . Utility 56 | . . . . . 3 . 4 . 2 . 1 . . 3 8 1 6 1 4 8 1 . 3 . 1 7 1 2 Weapon 34 | . 1 . . . 1 . . . 1 . . . . 3 8 1 5 . 3 8 1 . 1 . . 1 . . Highest Loss Streak 11 | . 1 . 1 . 7 . 3 1 4 . 1 1 . 6 11 2 4 1 7 9 2 . 8 . 1 8 2 1 To Critical Strikes 5 | . . . . . 2 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Average Backups 13 | 2 14 20 19 20 18 15 19 14 14 14 14 14 14 13 13 12 13 13 13 11 4 3 3 4 3 6 12 12 Power . | . 1 2 . . . . . . 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . Propulsion 1 | 1 1 2 2 4 2 . 2 2 2 2 2 1 1 1 . 1 1 . . . . . . . . 1 4 1 Utility 4 | . 6 7 5 6 5 5 8 5 4 4 3 4 4 4 5 4 4 5 5 5 2 1 1 1 . 1 2 4 Weapon 5 | . 4 7 9 9 9 9 6 6 6 7 7 7 6 5 5 4 5 5 5 3 1 1 2 2 2 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 3 1 11 . 4 . 14 2 2 1 . . 1 1 7 . 1 . 2 6 . 1 . . 1 2 9 12 Power 9 | . . . 1 . 3 . . 1 1 . . . . . 2 . 1 . . . . . . . . . . . Propulsion 13 | . . . . . . . 1 . . . . . . . 1 . . . 2 1 . . . . . . 7 1 Utility 28 | . 2 1 5 . . . 11 1 1 . . . 1 1 1 . . . . 3 . . . . . . . 1 Weapon 23 | . . . 5 . 1 . 2 . . 1 . . . . 3 . . . . 2 . . . . . 2 2 5 Tool/Special 8 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 5 Average Slot Usage (%) 91 | . 98 100 99 100 90 63 95 90 93 99 99 99 100 97 92 87 93 85 95 81 76 68 77 68 78 77 86 87 Engine 3 | . 13 14 3 . . 2 3 5 7 6 7 7 7 5 3 . 2 . . . . . 3 . . . . . Core 2 | . . . 7 11 10 . 3 . . . . . . . . 5 6 9 8 3 5 4 1 5 4 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 1 . . . 1 4 . . 1 . . 4 10 11 Treads 8 | . 26 28 33 33 31 11 22 . . . . . . . . . . . . . . . . . . . . . Leg 14 | . 1 . . . . . 3 30 29 30 29 29 30 29 23 23 22 21 21 15 5 . 3 . . 4 13 15 Flight 1 | . . . . . . . . . . . . . . . . . . . . 2 15 10 10 15 14 7 3 . Device 12 | . 7 14 11 11 6 10 4 6 7 9 7 7 7 8 9 15 19 16 23 22 18 10 11 10 16 17 17 20 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 5 5 5 5 4 . . . . . 2 3 4 Processor 8 | . . . . . . . 8 7 7 7 7 7 7 7 10 5 7 5 6 7 20 26 26 21 19 16 14 13 Protection 7 | . 5 . 10 11 13 10 13 7 9 12 14 15 15 12 7 5 2 . 2 5 . . . . 3 2 3 1 Energy Cannon 3 | . 25 14 20 22 2 . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 13 | . 1 . . . . . 25 20 22 22 23 21 23 22 22 22 22 20 20 12 . . . 5 4 9 9 15 Slashing Weapon 1 | . . . . . 5 11 1 2 . . . 1 . . 1 . . 1 . 2 4 5 4 3 4 1 . . Peak Build Rating 204 | 6 12 18 20 19 31 27 37 52 58 56 64 56 58 60 79 81 103 101 104 119 98 96 121 124 148 176 187 204 Average Rating 69 | 5 10 10 18 19 21 24 28 46 54 54 53 52 52 53 65 76 85 89 90 91 89 70 89 110 139 144 168 198 On Entrance 64 | . 6 11 11 19 19 15 27 35 47 56 54 52 51 53 52 71 77 72 101 92 88 97 77 93 124 141 133 187 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Heaviest Build 144 | 12 58 52 62 60 65 50 65 61 64 62 48 51 47 53 77 73 84 59 72 87 12 11 65 32 38 84 120 144 Greatest Support 150 | 20 40 40 63 60 60 20 60 63 70 75 75 71 71 73 76 70 86 76 80 85 12 10 103 30 39 128 150 150 Greatest Overweight (x) 10 | . 1 1 1 . 2 4 4 . 2 . . 1 . . 4 1 1 1 10 2 1 1 2 1 . 7 1 . Average Overweight (x) . | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 15 15 Average Capacity 15 | 7 17 20 20 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 7 14 15 Most Carried 20 | 6 20 20 20 20 20 17 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 15 15 Average Carried 14 | 2 15 19 19 20 18 15 19 14 14 14 14 14 14 14 14 14 14 14 14 12 4 4 4 4 4 7 13 14 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 15 15 Final Carried 20 | 6 20 20 20 20 17 16 15 15 14 15 15 15 15 12 15 15 15 13 15 5 5 5 5 5 5 5 15 15 Class Distribution -------------------- 26% | Scavenger-Gunner 23% | Mutant 13% | Scavenger-Tank 12% | Tank 4% | Scavenger-Skirmisher 4% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Ninja | -4/Upper Caves Derelict-Scout | -4/Upper Caves Commander-Assassin | -4/Warlord Sprinter | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 24624 | 326 366 51 395 . 434 30 1825 172 1282 487 555 276 76 717 3715 771 1551 305 2655 1449 139 49 595 134 144 2213 1445 2467 Remotely 262 | . . . . . . . . . . . . . . . . . . . . 262 . . . . . . . . Salvage Created 26746 | 169 831 33 1360 201 . 30 2687 389 1281 461 484 331 . 678 3973 506 1341 136 2418 1717 . . 727 . 195 2619 1041 3138 Parts 1310 | 9 42 9 92 11 . 4 145 28 57 28 24 8 . 37 215 20 63 5 99 96 . . 15 . 6 116 32 149 Haulers Intercepted 15 | . 1 . . . . . 4 . . 1 . . . . 1 . . . . 2 . . . . 1 1 2 2 Recyclers Shooed 19 | . 1 . . . . . . . . . . . . . 10 . . . . 6 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . 22 7 . 29 . . . . . . . . . 4 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 399 | . 17 6 34 5 1 . 42 4 33 8 8 6 . 20 56 6 25 3 30 17 . . 11 . 1 26 11 29 Melee 8 | . . . . . . . 1 . . . . . . . 3 . . 3 . 1 . . . . . . . . Guns 266 | . 2 . . . . . 36 4 26 7 8 4 . 13 46 6 23 . 21 13 . . 3 . 1 14 11 28 Cannons 51 | . 10 . 26 4 . . . . . . . . . . . . . . . . . . 1 . . 10 . . AOE 68 | . 5 6 7 1 1 . 5 . 7 1 . 2 . 7 7 . 2 . 9 3 . . 4 . . 1 . . Classes Destroyed 29 | 2 4 . 4 1 1 . 3 1 1 . 1 . . 1 1 . 1 . . 1 . . 4 . . . . 3 Worker 31 | . . . . . . . 4 3 . 1 . . . . 5 . . . . 3 . . . . . 9 . 6 Builder 20 | . . . 4 . . 1 . 1 . 1 . . . . 6 . . . . 4 . . . . . 2 . 1 Tunneler 8 | 3 . . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . . . . . Hauler 15 | . 1 . . . . . 4 . . 1 . . . . 1 . . . . 2 . . . . 1 1 2 2 Recycler 30 | 1 3 . . . . . 5 1 . 1 . . . . 8 1 . . . 1 . . . . . 5 2 2 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Operator 9 | . . . 3 . . . 2 . . . . . . . . 1 . . . 1 . . . . 1 1 . . Watcher 16 | . 3 . 2 . . . 3 1 . . . . . . 1 1 . . . 3 . . . . . 2 . . Swarmer 75 | . 5 6 8 . . . 4 . 10 3 . . . 12 11 . 3 1 7 . . . . . . . 4 1 Cutter 8 | . . . . . . . . . . . . . . . 2 . 2 . . 4 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 146 | . 12 . 15 4 . . 23 . 17 2 2 5 . 4 17 3 7 1 4 6 . . 4 . . 11 . 9 Brawler 13 | . . . . 1 . . 3 . 1 . 2 . . . 2 . . . . 1 . . 2 . . . . 1 Duelist 8 | . . . 1 . . . . . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 45 | . . . 10 . . . 9 1 . 2 1 1 . 2 5 . 4 . 5 . . . . . 1 1 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 8 | . . . . . . . 2 . 2 . . . . . 1 . 1 . 2 . . . . . . . . . Hunter 30 | . . . . . . . . . 2 . 1 . . 2 5 . 2 . 7 3 . . . . . 4 . 4 Programmer 48 | . . . . . . . . 3 1 1 . . . . 11 2 4 . 4 3 . . . . . 9 1 9 Heavy 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 4 4 3 5 3 1 1 14 3 7 3 3 4 . 4 7 3 6 3 6 10 . . 5 . 1 9 6 8 Combat Bots Only 10 | . 3 3 5 3 1 . 10 1 7 3 3 4 . 4 5 2 6 3 6 4 . . 4 . 1 8 6 6 Max Kills in Single Turn 4 | 1 2 3 3 1 1 1 4 1 2 1 2 2 . 2 2 1 2 1 4 4 . . 2 . 1 2 2 3 Gunslinging 1 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . Exploded 4 | . 2 3 3 1 1 . 3 . 2 1 . 2 . 2 2 . 2 . 4 3 . . 2 . . 1 . . Melee 1 | . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 2856 | . 49 8 98 7 63 . 198 34 161 54 55 39 . 155 494 55 213 35 182 314 . 9 91 . 14 334 37 157 Missed 851 | . 9 6 25 3 8 . 47 14 42 18 20 15 . 35 136 7 72 5 62 99 . 4 40 . 11 130 11 32 Deflected 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 Hits 2005 | . 40 2 73 4 55 . 151 20 119 36 35 24 . 120 358 48 141 30 120 215 . 5 51 . 3 204 26 125 Melee 82 | . . . 3 . . . 3 . 1 . 3 . . . 26 1 4 1 . 28 . 5 1 . . . . 6 Projectile 1923 | . 40 2 70 4 55 . 148 20 118 36 32 24 . 120 332 47 137 29 120 187 . . 50 . 3 204 26 119 AOE 16 | . . . . . . . . . . 1 . . . . 1 . 8 . . 2 . . 4 . . . . . Critical Strikes 122 | . . . 2 . 21 . 7 2 6 . 2 1 . 1 22 3 7 1 3 17 . . 3 . . 18 . 6 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Part Disruptions 5 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . 1 Damage Taken 35721 | . 601 16 935 63 1417 . 2621 300 2040 560 621 301 . 1756 5881 932 2963 511 2046 3939 184 14 1461 . 148 3787 692 1932 Core 4541 | . 78 . 92 . 298 . 405 . 123 36 85 35 . 153 727 55 192 18 248 525 38 . 268 . . 690 49 426 Absorbed by Shields 1306 | . . . . . . . . . . . . . . . . . 149 . 502 174 . . 20 . . . . 461 Redirected to Core 326 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 326 Redirected to Shielding 98 | . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . . Ignored by Resistances 914 | . . . . . . . 6 . . . . . . 48 . . . . . 291 . . . . . 228 . 341 Regen/Repaired (Parts) 824 | . . . 46 . . . 260 . . 86 . . . . . . . . . . . . 108 . . 324 . . Core Remaining (%) 41 | 100 . 68 . . . 2 26 . . . . . . 38 14 . . . 48 . . . . 27 . 46 . . Volleys Fired 1348 | 11 37 2 86 10 29 . 134 12 90 25 36 16 . 69 149 27 93 4 119 90 . . 57 2 18 122 45 65 Largest 4 | 2 2 1 2 2 1 . 3 3 3 3 3 3 . 3 4 4 4 3 4 4 . . 1 1 1 4 4 4 Hottest 246 | 40 136 30 136 136 68 . 69 69 86 78 78 78 . 84 142 116 132 99 132 123 . . 51 38 38 194 246 161 Shots Fired 3471 | 22 69 2 170 21 29 . 387 32 224 68 96 41 . 189 493 94 329 12 323 170 . . 56 2 18 288 87 249 Gun 3037 | 22 14 . . . 2 . 382 32 220 66 96 39 . 183 487 94 328 12 309 168 . . 32 2 15 208 77 249 Cannon 353 | . 50 . 166 21 12 . . . . . . . . . . . . . . . . . 15 . . 79 10 . Launcher 78 | . 5 2 4 . 15 . 5 . 4 2 . 2 . 6 6 . 1 . 14 2 . . 9 . . 1 . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Kinetic 3091 | 22 14 . . . 1 . 382 32 220 66 96 39 . 183 479 94 328 12 309 160 . . 40 2 15 263 85 249 Thermal 267 | . 50 . 166 21 12 . . . . . . . . . 8 . . . . 8 . . . . . . 2 . Explosive 68 | . 5 2 4 . 15 . 5 . 4 2 . 2 . 6 6 . 1 . 14 2 . . . . . . . . Electromagnetic 21 | . . . . . 1 . . . . . . . . . . . . . . . . . 9 . . 11 . . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . 14 . . Robot Hit Streak 21 | 8 7 . 14 8 9 . 21 15 8 13 16 17 . 14 19 10 10 4 11 7 . . 13 . 5 8 7 12 Robot Miss Streak 10 | 1 5 . 8 2 2 . 3 4 5 3 2 3 . 3 7 6 4 2 5 5 . . 6 3 4 5 10 7 Penetration Max 2 | . . . . . . . . . 1 . . . . . 2 1 1 . 1 2 . . 1 . . 2 2 2 Secondary Targets 54 | . 1 . . . . . 8 . 7 1 3 2 . 2 12 2 4 . 2 1 . . . . . 5 1 3 Max Gunslinging Chain 2 | . 1 . . . . . 1 . 1 1 1 1 . 1 2 1 1 . 1 1 . . . . . 1 1 1 Shots Hit Robots 2192 | 15 38 . 101 15 34 1 276 30 132 45 70 26 . 119 337 56 210 14 193 93 . 3 33 1 23 153 41 133 Core Hits 1104 | 5 29 7 45 6 11 . 118 13 57 23 22 15 . 51 207 24 79 5 102 62 . . 27 . 5 73 29 89 Critical Kills 68 | . . . . . . . 1 . 2 . . . . . 5 . 3 . 10 10 . . 1 . 1 9 10 16 Critical Parts Destroyed 113 | . . . . . . . . . 5 . 1 1 . . 7 1 8 1 15 13 . . 2 . . 17 18 24 Critical Strikes 224 | . . . . . 2 . 1 . 7 . 1 1 . . 15 1 12 2 29 25 . . 8 1 4 34 40 41 Destroy 204 | . . . . . . . 1 . 7 . 1 1 . . 14 1 12 1 28 23 . . 4 . 3 27 40 41 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Sever 9 | . . . . . 2 . . . . . . . . . 1 . . 1 1 2 . . . 1 1 . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . Melee Attacks 295 | . . . 30 . 30 2 8 12 1 . . 18 . . 36 . . 9 37 42 . 10 8 4 24 15 . 9 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 251 | . . . . . 25 2 8 12 1 . . 18 . . 36 . . 9 37 42 . 10 . 4 24 15 . 8 Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Sneak Attacks 28 | . . . . . 3 1 2 6 . . . . . . 5 . . . . 3 . . . . 2 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64025 | 180 983 205 2816 455 1472 110 4955 1065 3239 994 1235 831 . 2748 9220 1482 4674 447 7489 4268 . 100 2414 36 749 6594 824 4440 Guns 41072 | 180 170 . . . 1 . 4238 345 2829 799 1235 457 . 1981 7002 1482 4573 163 3586 2143 . . 489 . 255 3984 776 4384 Cannons 5567 | . 552 . 2223 308 102 . . . . . . . . . . . . . . . . . 613 . . 1726 43 . Explosions 8745 | . 246 197 491 139 323 . 384 . 410 140 . 364 . 767 1121 . 101 . 1480 1030 . . 1303 . . 249 . . Melee 8264 | . . . . . 1046 110 303 716 . . . . . . 1067 . . 284 2423 1077 . 100 9 36 494 599 . . Ramming 377 | . 15 8 102 8 . . 30 4 . 55 . 10 . . 30 . . . . 18 . . . . . 36 5 56 Kinetic 42238 | 180 170 . . . . . 4238 345 2829 799 1235 457 . 1981 6935 1482 4573 163 3586 2095 . . 737 . 255 4975 819 4384 Thermal 4708 | . 552 . 2223 447 102 . . . . . . . . . 388 . . . . 695 . . 139 . . 162 . . Explosive 6070 | . 246 197 491 . 323 . 384 . 410 140 . 364 . 767 784 . 101 . 1480 383 . . . . . . . . Electromagnetic 1360 | . . . . . 1 . . . . . . . . . 16 . . . . . . . 1164 . . 179 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8255 | . . . . . 1046 110 303 716 . . . . . . 1067 . . 284 2423 1077 . 100 . 36 494 599 . . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Entropic 1008 | . . . . . . . . . . . . . . . . . . . . . . . 365 . . 643 . . Highest Corruption 26 | . . . 2 2 2 2 . 2 4 4 3 3 3 . 11 4 10 10 21 23 23 23 23 26 . 7 8 17 Average Corruption 7 | . . . 2 2 2 2 . 1 3 2 3 3 3 . 6 3 7 10 17 20 23 23 9 16 . 4 5 10 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Effects 636 | . . . 27 9 22 5 . 2 29 16 16 15 . . 87 3 56 8 113 33 11 26 19 4 . 19 36 80 Message Errors 163 | . . . 6 2 13 3 . 1 7 3 2 5 . . 18 1 19 2 24 9 2 11 2 . . 3 12 18 Matter Fused 150 | . . . 8 1 3 1 . . 6 6 4 6 . . 19 1 12 3 25 7 4 4 6 2 . 5 4 23 Heat Flow Errors 70 | . . . 4 2 1 . . . 3 . . 1 . . 14 . 5 1 10 3 2 4 1 . . 6 5 8 Energy Discharges 63 | . . . 1 3 2 . . . 2 1 3 . . . 15 1 7 1 8 . 2 1 3 . . 2 3 8 Parts Rejected 10 | . . . 1 . 1 . . . . . 1 1 . . 1 . 1 . 1 . . . 1 . . 1 . 1 Parts Fused 5 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 . Data Loss (minor) 69 | . . . 3 . 1 . . . 7 3 2 2 . . 7 . 1 1 18 5 1 5 1 . . 1 6 5 Data Loss (major) 21 | . . . . . 1 1 . 1 1 1 . . . . 2 . 1 . 5 3 . . 1 1 . . 1 2 Misfires 25 | . . . 3 1 . . . . 1 . 3 . . . 3 . 2 . 4 1 . . . . . . 2 5 Alerts 10 | . . . . . . . . . 1 1 . . . . 2 . . . 2 . . . 1 . . 1 1 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . . . . Weapon Failures 44 | . . . . . . . . . 1 1 1 . . . 4 . 8 . 16 2 . . 1 . . . 1 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1992 | . 11 . 39 8 70 80 141 314 8 5 . 16 . 45 300 . . . 291 279 . 18 106 . 39 222 . . Projectiles 126 | . . . 11 8 . . . . . . . . . . . . . . . . . . 87 . . 20 . . Explosions 341 | . 11 . 26 . . . . . 8 5 . 12 . 45 55 . . . 58 101 . . 19 . . 1 . . Melee 1525 | . . . 2 . 70 80 141 314 . . . 4 . . 245 . . . 233 178 . 18 . . 39 201 . . Knockbacks 13 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . 2 . . 7 . 1 Impact 4 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 629 | . 152 . . . 71 . 41 . 34 . . . . 4 138 . 63 . 61 . . . 61 . . 4 . . Shots 15 | . 3 . . . 2 . 1 . 1 . . . . 1 3 . 1 . 1 . . . 2 . . . . . Rammed 17 | . 2 3 6 1 . . 3 . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 48 | . 3 3 7 1 . . 5 1 . 4 . 2 . . 7 . . . . 2 . . . . . 9 2 2 Kicked 27 | . . . . . . . . 1 . 4 . 2 . . 7 . . . . 2 . . . . . 7 2 2 Crushed 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 691 | . 369 . 300 201 211 . 145 42 431 90 84 135 . 151 325 368 691 215 235 315 460 217 209 . 22 565 326 79 Average Temperature 89 | . 111 . 81 50 62 . 35 13 76 32 29 54 . 55 97 179 109 121 62 129 193 96 92 . 11 109 105 47 Received Heat Transfer 6930 | . 198 . 378 33 . . 1053 30 729 84 66 165 . 234 793 351 917 99 226 412 . . 252 . 18 680 39 173 Effects 34 | . 4 . 3 . . . . . 1 . . . . . 4 2 9 . . 1 2 . . . . 6 2 . Shutdowns 9 | . . . . . . . . . . . . . . . . 1 4 . . 1 1 . . . . 2 . . Energy Bleed 5 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . Interference 11 | . 3 . 3 . . . . . . . . . . . 3 . . . . . . . . . . 1 1 . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Total Turns 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 109 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 28 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Parts Fried 11 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 6 . . 2 . 1 Impact Corruptions 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 14 . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 6552 | . 999 . 3848 705 45 . . . . . . . . . 330 . . . . 500 . . 75 . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Maximum Alert Level 5 | . 1 . 2 1 . . 2 1 4 2 . . . . 2 1 3 2 5 4 . . . . 1 3 2 2 Low Security (%) 38 | 100 90 100 53 22 . 100 23 87 18 . . . . . 25 72 13 . . . . . . . . 59 26 53 Level 1 21 | . 9 . 9 77 . . 16 12 12 8 . . . . 27 27 30 42 12 . . . . . 100 22 57 33 Level 2 25 | . . . 36 . . . 59 . 20 91 . . . . 47 . 34 57 20 . . . . . . 16 15 13 Level 3 9 | . . . . . . . . . 38 . . . . . . . 21 . 22 88 . . . . . . . . Level 4 4 | . . . . . . . . . 9 . . . . . . . . . 41 11 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1713 | 10 231 109 643 388 . 5 580 260 1166 611 . . . . 619 245 847 428 1713 1290 . . . . 300 711 461 653 Initial 898 | . . 66 . 249 . . . 260 25 611 . . . . 128 240 127 428 273 898 . . . . 300 117 392 117 Average 365 | 1 92 19 261 278 . . 366 69 610 483 . . . . 336 170 463 401 956 913 . . . . 246 220 271 227 Influence Increases 16108 | 20 625 189 1110 209 . 6 1325 206 1191 343 190 160 . 490 2049 218 860 62 1640 1203 75 . 637 . 443 1267 430 1160 Destroy 0b10 Robot/C 8160 | . 340 120 680 100 . . 840 80 660 160 160 120 . 400 1160 120 500 60 660 360 . . 280 . 20 520 220 600 Destroy 0b10 Robot/NC 725 | 20 35 . 45 . . 5 100 35 . 20 . . . 5 110 15 . . 55 80 . . 10 . 10 100 20 60 Destroy Leader 1522 | . 68 20 174 20 . . 234 42 50 52 30 10 . 40 294 22 30 . 80 60 . . . . 12 116 64 104 Allied During Kill 103 | . . . . . . . . . . 7 . . . . 21 . . . 35 8 . . 32 . . . . . Successful Hack 271 | . 6 17 26 . . . 47 17 . 5 . . . . 74 10 . . . 24 . . . . 45 . . . Select Force Hacks 120 | . 60 . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1425 | . 30 15 90 75 . . 30 30 75 60 . . . . 180 45 30 . 120 210 . . . . 15 255 30 135 Anti-Garrison Action 1100 | . . . . . . . . . 350 . . . . . . . 250 . 500 . . . . . . . . . Destroy Structure 1122 | . 56 17 50 14 . 1 44 2 26 39 . . . . 120 6 35 2 130 146 . . . . 26 126 51 231 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . . 60 . . . . 15 15 15 . Lose Combat Pursuer 1155 | . 30 . 15 . . . . . 30 . . 30 . 45 90 . 15 . 60 255 75 . 315 . . 135 30 30 Influence Decreases 15458 | 20 454 360 471 708 140 6 752 743 61 1097 491 235 36 285 1764 526 225 489 317 1627 588 402 676 335 234 778 918 720 Entered New Map 5254 | . . 105 . 390 140 . . 313 11 555 153 22 36 . 77 250 55 389 117 815 478 148 374 335 . 92 306 93 Time Decay 7794 | 20 434 255 461 278 . 6 662 420 . 482 318 203 . 185 737 246 . 90 . 562 90 254 122 . 214 556 592 607 Lost Part 1430 | . 20 . 10 . . . 90 10 50 . 20 10 . 100 270 20 170 10 140 230 20 . 80 . 10 130 20 20 Lost Ally 380 | . . . . 40 . . . . . 60 . . . . 80 10 . . 60 20 . . 100 . 10 . . . Purge Threat 600 | . . . . . . . . . . . . . . . 600 . . . . . . . . . . . . . Squads Dispatched 91 | . 3 . 4 . . . 11 3 . 3 . . . 1 22 1 . . . 13 . . . . 3 14 1 12 Investigation 11 | . 2 . 2 . . . 3 . . 1 . . . 1 1 . . . . . . . . . . 1 . . Extermination 26 | . . . . . . . . 3 . 1 . . . . 9 1 . . . 2 . . . . 1 4 . 5 Reinforcement 32 | . 1 . 2 . . . 5 . . 1 . . . . 8 . . . . 5 . . . . 2 5 1 2 Assault 9 | . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . 1 . 2 Garrison 13 | . . . . . . . 3 . . . . . . . 3 . . . . 1 . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 29 | . 1 . 4 . . . 3 . . . . . . . 1 . . . . 3 . . . . . 6 8 3 Communications Jammed 55 | . . . . . . . . 1 . . . . . . 14 . . . . 38 . . . . . . . 2 Distress Signals 53 | . . . . . . . . . . . . . . . 13 . . . . 38 . . . . . . . 2 Times Spotted 669 | . 22 5 49 5 4 . 58 7 32 10 8 8 . 21 85 10 29 3 37 58 1 3 97 2 5 50 26 34 Peak Tracking Total 15 | . 4 3 4 3 9 . 8 2 8 3 3 4 . 4 9 4 2 3 6 9 5 3 15 2 2 10 6 6 Tactical Retreats 46 | . 2 . 1 . 2 . . . 2 . . 2 . 2 5 . 1 . 3 9 1 . 9 . . 5 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 32 | . 1 . 2 . . . 1 1 4 4 . . . . . . 5 1 3 2 4 . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 116 | . 3 1 6 5 2 . 2 2 10 4 . . . 2 12 3 6 . 12 14 . . 1 1 1 18 2 9 Max in Single Turn 7 | . 1 1 1 5 1 . 1 1 1 2 . . . 1 4 1 1 . 1 7 . . 1 1 1 2 1 1 Garrison Access 8 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 4 1 Garrison Relay 12 | . . . . . . . . . 5 . . . . . . . 3 . 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 73 | . 3 2 10 1 1 . 11 8 . 7 . . . 1 12 1 . 1 . 4 1 . 1 1 2 2 . 4 Terminals 30 | . 1 2 7 1 . . 6 4 . 1 . . . 1 4 . . . . . . . . 1 1 . . 1 Fabricators 10 | . . . . . . . . 1 . 2 . . . . 5 . . . . 2 . . . . . . . . Repair Stations 12 | . . . 1 . . . 2 . . 3 . . . . 3 . . . . . . . . . 1 1 . 1 Recycling Units 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 10 | . . . . . . . 1 2 . 1 . . . . . 1 . 1 . 2 . . . . . 1 . 1 Total Hacks 161 | . 5 6 23 1 1 . 36 17 . 11 . . . 4 24 2 . 1 1 7 1 . 1 1 4 7 . 8 Successful 78 | . 3 4 9 . 1 . 16 7 . 3 . . . 4 12 1 . 1 . 2 1 . 1 1 2 4 . 6 Failed 83 | . 2 2 14 1 . . 20 10 . 8 . . . . 12 1 . . 1 5 . . . . 2 3 . 2 Catastrophic 25 | . . . 4 1 . . 4 4 . 3 . . . . 3 . . . 1 2 . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 5 3 14 1 1 . 24 12 . . . . . . 11 . . . . 1 . . . 2 2 . . . Terminals 79 | . 3 6 16 1 . . 24 8 . 1 . . . 4 9 1 . . 1 . . . . 1 2 . . 2 Fabricators 18 | . . . . . . . . 1 . 4 . . . . 10 . . . . 3 . . . . . . . . Repair Stations 32 | . . . 5 . . . 7 . . 5 . . . . 5 . . . . . . . . . 2 5 . 3 Recycling Units 14 | . 2 . 2 . . . 4 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 13 | . . . . . . . 1 2 . 1 . . . . . 1 . 1 . 4 . . . . . 2 . 1 Terminal Hacks 28 | . 1 4 4 . 1 . 7 . . . . . . 4 2 . . . . . 1 . 1 1 . . . 2 Record 7 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . 2 Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 8 | . 1 3 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 19 | . . . 3 . . . 6 . . 2 . . . . 2 . . . . . . . . . 1 4 . 1 Scan Component 12 | . . . 2 . . . 3 . . 1 . . . . 2 . . . . . . . . . 1 2 . 1 Repair 7 | . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 7 | . . . . . . . . 2 . 1 . . . . . 1 . 1 . 1 . . . . . . . 1 Unlock Access 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 18 | . 2 . 2 . . . 3 4 . . . . . . 5 . . . . 1 . . . . 1 . . . Terminals 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 2 8 1 . . 10 5 . 6 . . . 1 11 . . . . 3 . . . . 2 1 . 2 Full Trace Events 8 | . . . 2 . . . 3 . . 1 . . . 1 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 12 Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . 2 . . Time 306 | . . . 32 . . . 96 . . 70 . . . . . . . . . . . . . . . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 53 | . . . . . . . . . 24 . . . . . . . 10 . 15 . . . . . . . 4 . Machine Destruction 50 | . . . . . . . . . 21 . . . . . . . 10 . 15 . . . . . . . 4 . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . 3 . . . . . . . . . 5 . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Total Allies 21 | . . 1 . 2 . . . . 3 . . . . . 3 . . . 5 . . . 6 . 1 . . . Largest Group 5 | . . 1 . . . . . . 3 3 . . . . 3 . . . 3 2 . . 5 . 1 . . . Highest-Rated Group 283 | . . 31 . . . . . . 60 60 . . . . 60 . . . 87 86 . . 283 . 45 . . . Highest-Rated Ally 64 | . . 31 . . . . . . 20 20 . . . . 20 . . . 43 43 . . 64 . 45 . . . Initial Warlord ECA Mod 286 | . . . . . . . . . . 12 12 12 12 11 11 9 9 16 16 21 19 19 19 18 18 18 17 17 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 38 | . . . . . . . . . . 1 . . . . 11 3 1 . 4 2 . . 5 . 2 3 . 6 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . . RETURN 24 | . . . . . . . . . . . . . . . 4 3 1 . 2 2 . . 1 . 2 3 . 6 Ally Attacks 76 | . . . . 1 . . . . . 3 . . . . 16 . . . 20 17 . . 19 . . . . . Total Damage 2223 | . . . . 22 . . . . . 61 . . . . 292 . . . 428 357 . . 1063 . . . . . Kills 10 | . . . . . . . . . . . . . . . 2 . . . 3 1 . . 4 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Active Infowar (turns) 23330 | . . 7 . . 3 405 135 1068 1261 1237 712 963 1184 1494 2628 525 1473 14 471 1440 197 554 1535 118 446 1620 1873 1967 Optics 8350 | . . . . . . . . . . . . . . . . . . . . 213 197 554 1535 118 273 1620 1873 1967 Sensors 8015 | . . 7 . . . 405 134 1 . . 1 . . . 1251 . . . . 920 197 554 690 . 400 1162 1247 1046 Terrain 884 | . . . . . . . . . . . . . . . 277 508 . 11 88 . . . . . . . . . Structural 316 | . . . . . . . . . . . . . . . 122 . . . . . . . . . . 194 . . T.N.C. 294 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 294 . Machine Analysis 1509 | . . . . . . . . . . . . . . . . . . . . . 60 554 895 . . . . . Cloaking 6 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . 2 . Jamming 13938 | . . . . . . . 1 1067 1261 1237 712 963 1184 1494 1010 17 1473 14 471 1239 4 1 . . . . . 1790 Robot Analysis Total 8 | . 1 3 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 3 . . . . . . 1 2 . 1 . . . . . . 1 1 . . . . . . Drone Launches 34 | . . . . . . . . . . . . . . . 12 5 1 . 2 2 . . 1 . 2 3 . 6 Drone Recoveries 30 | . . . . . . . . . . . . . . . 10 3 1 . 2 2 . . 1 . 2 3 . 6 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 37956 | 142 1677 1470 2394 610 1905 407 2714 1482 1438 1257 712 963 1184 1498 3730 525 1533 194 2147 1664 197 554 1535 118 446 1620 1873 1967 Spaces Moved 23832 | 82 693 604 1193 360 728 152 1132 1072 855 876 492 707 950 755 2219 275 827 125 1154 1247 542 585 1091 289 672 1394 1562 1199 Core 90 | 5 . . . . . . . . . . . . . . . . . . 3 36 . . 44 . . 2 . . Treads 4499 | . 626 604 1193 360 728 53 916 . . . . . . . . . . . . . . . 19 . . . . . Legs 14488 | 77 67 . . . . . 177 1072 855 876 492 707 950 755 2089 275 827 125 1151 515 . . 292 . . 638 1349 1199 Wheels 268 | . . . . . . 99 39 . . . . . . . 130 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4487 | . . . . . . . . . . . . . . . . . . . . 696 542 585 736 289 672 754 213 . Fastest Speed 11 | 50 120 240 160 160 160 110 110 120 120 122 122 120 120 120 95 112 100 100 110 13 29 22 29 32 32 23 11 117 Average Speed 118 | 115 213 240 160 160 196 183 167 121 124 122 122 120 120 120 125 144 122 109 128 71 29 29 71 32 34 64 106 124 Slowest Speed 550 | 120 240 240 240 160 320 320 400 122 265 122 123 190 120 120 270 187 187 180 550 260 72 89 260 105 35 400 190 126 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . . 9 . 18 . . . . 7 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . . . . . . 11 . . 1 . 9 13 4 . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 96 101 92 83 70 19 78 24 65 25 64 79 83 75 51 6 68 3 81 31 80 75 96 61 15 91 56 77 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 12 | . 2 . 1 1 . . 1 . . . 1 2 2 1 . . . . . . 1 . . . . . . . Known Exits Taken 14 | . . . . . . . 1 1 . . . . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . . . . . . 1 11 3 2 . . . . . . 4 5 . 3 . . . . Spaces Dug 208 | . 12 . 3 . 1 1 30 1 10 . . 18 . 31 28 . . . 20 17 . 5 . . 9 15 3 4 Terrain Destroyed 925 | . 62 19 41 14 33 1 46 1 12 53 2 52 . 77 127 1 22 1 56 84 . 5 24 . 13 68 23 88 Melee 89 | . . . 3 . 1 1 3 1 . . . 18 . . 14 . . . 6 17 . 5 . . 9 7 . 4 Projectile 212 | . . . . . . . . . . . 1 . . . 10 1 9 1 6 6 . . 17 . 4 52 21 84 AOE 617 | . 62 19 38 14 32 . 43 . 12 53 . 34 . 77 101 . 13 . 43 60 . . 7 . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Res Qua Total 30878 | 104 821 621 1469 374 1145 276 1667 1218 1061 1024 540 769 994 1234 2794 358 1189 163 1590 1811 576 953 1787 305 824 1937 1739 1535 Wait 3586 | . 43 . 65 4 313 117 260 84 27 74 2 17 31 386 194 29 171 5 102 306 17 343 515 6 86 271 9 109 Move 23734 | 81 692 603 1192 359 727 151 1131 1072 854 875 491 706 949 754 2218 274 826 125 1153 1226 541 584 1088 288 654 1368 1553 1199 Hop 35 | . . . . . . . . . . . . . . . . . . . . 9 . . 1 . 8 13 4 . Pick Up 287 | 6 23 4 24 . 11 1 36 9 5 8 2 1 3 3 29 5 7 4 10 15 1 3 2 . 2 17 26 30 Fast Attach 374 | 6 3 1 4 . 1 3 13 8 6 13 3 . 1 6 42 2 19 3 32 42 9 5 27 2 13 49 36 25 Attach 109 | . 1 1 3 . 7 2 11 2 4 1 2 2 2 6 15 3 5 6 1 13 1 . . 1 2 7 4 7 Detach 48 | . 1 . . . 2 . 3 1 1 1 . . . 1 6 1 . 1 1 6 . . 1 1 3 8 7 3 Swap 327 | . 8 2 24 . 14 . 24 3 18 6 3 6 3 5 55 11 23 5 36 22 1 . 7 1 4 12 6 28 Drop 489 | . 10 5 34 . 11 . 42 14 10 17 1 1 5 4 43 6 25 1 31 26 5 8 28 . 10 47 47 58 Fire 1348 | 11 37 2 86 10 29 . 134 12 90 25 36 16 . 69 149 27 93 4 119 90 . . 57 2 18 122 45 65 Melee 293 | . . . 30 . 30 2 8 12 1 . . 18 . . 36 . . 9 37 40 . 10 8 4 24 15 . 9 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 27 | . . . . . . . . 1 . 4 . 2 . . 7 . . . . 2 . . . . . 7 2 2 Crush 19 | . 3 3 7 1 . . 5 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . 20 . . . . . . . 14 . . 14 . . . . . . . . Rewire 152 | . . . . . . . . . 25 . . . . . . . 6 . 68 . . . 53 . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 7) 578 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Discovered new exit (range 3) 1308 | -10/Materials | Discovered new exit (range 16) 1820 | -10/Materials | Entered Mines 1847 | -10/Mines | Discovered new exit (range 11) 2004 | -10/Mines | Discovered new exit (range 11) 2051 | -10/Mines | Received a Mining Laser from a helpful Derelict 2232 | -10/Mines | Learned 2 Materials zone layouts 2474 | -10/Mines | Identified exit to Subcaves 2601 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2606 | -10/Mines | Found Prototype Device 2606 | -10/Mines | Identified Exp. Sensor Array 3290 | -10/Mines | Entered Materials 3290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3291 | -9/Materials | Identified exit to Storage 4016 | -9/Materials | Discovered new exit (range 16) 4143 | -9/Materials | Discovered new exit (range 15) 4223 | -9/Materials | Discovered new exit (range 13) 4615 | -9/Materials | Repaired Hvy. Assault Rifle 4657 | -9/Materials | Discovered new exit (range 9) 5008 | -9/Materials | Discovered new exit (range 4) 5684 | -9/Materials | Entered Mines 5750 | -9/Mines | Learned 8 Materials zone layouts 5923 | -9/Mines | Learned location of Zion (-7) 5982 | -9/Mines | Discovered new exit (range 12) 6255 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6283 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6285 | -9/Mines | Discovered new exit (range 5) 6294 | -9/Mines | Entered Exiles 6334 | -9/Exiles | Met 8R-AWN 6363 | -9/Exiles | Met EX-HEX 6412 | -9/Exiles | Met EX-BIN 6430 | -9/Exiles | Aligned with FarCom system 6431 | -9/Exiles | Given EX-Vault access code 6470 | -9/Exiles | Opened EX-Vault 6511 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6640 | -9/Exiles | Met EX-DEC 6840 | -9/Exiles | Found Cloak of Protection 6851 | -9/Exiles | Found Longsword +1 7458 | -9/Exiles | Attacked by the Exiles 7636 | -9/Exiles | Found 8R-AWN's Boregun 7639 | -9/Exiles | Found 8R-AWN's Boregun 8044 | -9/Exiles | Core integrity fell below 50% 8071 | -9/Exiles | Core integrity fell below 20% 8103 | -9/Exiles | Lost 7 parts (1p3n2u1w) 8160 | -9/Exiles | Discovered new exit (range 12) 8199 | -9/Exiles | Left Exiles lab with Longsword +1 8199 | -9/Exiles | Entered Mines 8596 | -8/Mines | Discovered new exit (range 10) 8606 | -8/Mines | Entered Materials 8606 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8607 | -8/Materials | Identified exit to Factory 8960 | -8/Materials | Build established: Scavenger-Gunner 8991 | -8/Materials | Lost 3 parts (1p2u) 9339 | -8/Materials | Destroyed 10 combat bots 9404 | -8/Materials | Repaired Hvy. Assault Rifle 9437 | -8/Materials | Repaired Hvy. Assault Rifle 9646 | -8/Materials | Garrison activated, responded to threat 10180 | -8/Materials | Core integrity fell below 50% 10207 | -8/Materials | Lost 3 parts (1n2u) 10300 | -8/Materials | Build established: Scavenger-Tank 11221 | -8/Materials | Repaired Hvy. Assault Rifle 11320 | -8/Materials | Entered Factory 11320 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11567 | -7/Factory | Found Powered Armor 11674 | -7/Factory | Build established: Scavenger-Mutant 12139 | -7/Factory | Build established: Scavenger-Gunner 12466 | -7/Factory | Discovered new exit (range 16) 12666 | -7/Factory | Discovered new exit (range 4) 12802 | -7/Factory | Identified exit to Garrison 12802 | -7/Factory | Entered Garrison 12842 | -7/Garrison | Triggered checkpoint 12862 | -7/Garrison | Heavy support dispatched to Factory 12909 | -7/Garrison | Garrison Relay disabled 12972 | -7/Garrison | H-XX Assembler disabled 13048 | -7/Garrison | Triggered checkpoint 13196 | -7/Garrison | Triggered checkpoint 13274 | -7/Garrison | Build established: Gunner 13283 | -7/Garrison | Destroyed 7 combat bots 13326 | -7/Garrison | Triggered checkpoint 13479 | -7/Garrison | Discovered new exit (range 10) 13507 | -7/Garrison | Triggered checkpoint 13534 | -7/Garrison | Triggered checkpoint 13656 | -7/Garrison | Triggered checkpoint 13692 | -7/Garrison | Garrison Relay disabled 13703 | -7/Garrison | Garrison Relay disabled 13782 | -7/Garrison | Discovered new exit (range 12) 13817 | -7/Garrison | Triggered checkpoint 13874 | -7/Garrison | Lost 4 parts (2n1u1w) 14082 | -7/Garrison | Triggered checkpoint 14112 | -7/Garrison | Garrison Relay disabled 14189 | -7/Garrison | Build established: Scavenger-Tank 14240 | -7/Garrison | Entered Factory 14240 | -7/Factory | Accompanied by 3 allies 14582 | -7/Factory | Repaired Cld. Deuterium Engine 14603 | -7/Factory | Build established: Gunner 14690 | -7/Factory | Lost 3 allies 14912 | -7/Factory | Build established: Tank 15191 | -7/Factory | Discovered new exit (range 10) 15259 | -7/Factory | Discovered new exit (range 15) 15497 | -7/Factory | Entered Lower Caves 15497 | -7/Lower Caves | Spotted B-75 Beast 15570 | -7/Lower Caves | Destroyed B-75 Beast 15574 | -7/Lower Caves | Met a Warlord Commander 15575 | -7/Lower Caves | Learned location of Warlord (-4) 15576 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15600 | -7/Lower Caves | Found Encrypted Comm Array 15767 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15900 | -7/Lower Caves | Learned Factory trap positions 16195 | -7/Lower Caves | Discovered new exit (range 8) 16209 | -7/Lower Caves | Entered another Lower Caves area 16209 | -7/Lower Caves | Discovered new exit (range 8) 16232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16642 | -7/Lower Caves | Learned location of Extension (-4) 17020 | -7/Lower Caves | Discovered new exit (range 16) 17172 | -7/Lower Caves | Entered Zion 17229 | -7/Zion | System corruption cleaned by Quarantine Array 17283 | -7/Zion | Discovered new exit (range 15) 17396 | -7/Zion | Found Prototype Device 17396 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 17600 | -7/Zion | Given the Hacking Drone Bay 17601 | -7/Zion | Found Prototype Device 17602 | -7/Zion | Identified Hacking Drone Bay 17688 | -7/Zion | Learned location of Quarantine (-2) 17693 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17727 | -7/Zion | Learned location of Armory (-3) 17870 | -7/Zion | Found GAL Module 18356 | -7/Zion | Entered Proximity Caves 19290 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19360 | -6/Proximity Caves | Identified exit to Factory 19372 | -6/Proximity Caves | Attracted the attention of an 0b10 base 19465 | -6/Proximity Caves | Core integrity fell below 50% 19727 | -6/Proximity Caves | Lost 6 parts (2n1u3w) 19810 | -6/Proximity Caves | Build established: Scavenger-Gunner 19854 | -6/Proximity Caves | Entered Factory 19854 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 19855 | -6/Factory | Loaded intel: 103 trap records 19884 | -6/Factory | Discovered new exit (range 15) 20005 | -6/Factory | Spotted B-75 Beast 20159 | -6/Factory | Identified exit to Lower Caves 20190 | -6/Factory | Build established: Scavenger-Tank 20330 | -6/Factory | Fabricated B-48 Gladiator? 20430 | -6/Factory | Fabricated Core Analyzer (x2) 20844 | -6/Factory | Garrison activated, responded to threat 20851 | -6/Factory | Cargo convoy interrupted 20973 | -6/Factory | Lost 11 parts (1p2n4u4w) 21393 | -6/Factory | Found Prototype Launcher 21393 | -6/Factory | Identified Rocket Array 21402 | -6/Factory | Found Rocket Array 21422 | -6/Factory | Build established: Scavenger-Gunner 21588 | -6/Factory | Discovered new exit (range 31) 21604 | -6/Factory | First assault squad dispatched 21752 | -6/Factory | Identified exit to Factory 21908 | -6/Factory | Build established: Gunner 21950 | -6/Factory | Core integrity fell below 50% 22062 | -6/Factory | Lost 11 parts (2p2n3u4w) 22453 | -6/Factory | Build established: Scavenger-Skirmisher 22545 | -6/Factory | Garrison activated, responded to threat 22783 | -6/Factory | Core integrity fell below 20% 22945 | -6/Factory | Build established: Scavenger-Gunner 23211 | -6/Factory | Joined by Warlord Geek squad 23556 | -6/Factory | System corruption reached 10% 23556 | -6/Factory | Garrison activated, responded to threat 23584 | -6/Factory | Entered another Factory area 23584 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23745 | -5/Factory | Identified exit to Factory 23804 | -5/Factory | Identified exit to Garrison 23895 | -5/Factory | Identified exit to Upper Caves 24109 | -5/Factory | Entered Garrison 24147 | -5/Garrison | Triggered checkpoint 24312 | -5/Garrison | Garrison Relay disabled 24434 | -5/Garrison | Triggered checkpoint 24466 | -5/Garrison | Spotted B-75 Beast 24528 | -5/Garrison | Destroyed B-75 Beast 24607 | -5/Garrison | Triggered checkpoint 24648 | -5/Garrison | Triggered checkpoint 24674 | -5/Garrison | Lost 4 parts (1p1n1u1w) 24811 | -5/Garrison | Discovered new exit (range 14) 24865 | -5/Garrison | Triggered checkpoint 24951 | -5/Garrison | System corruption reached 10% 24984 | -5/Garrison | Lost 3 parts (1u2w) 25007 | -5/Garrison | Garrison Relay disabled 25021 | -5/Garrison | Triggered checkpoint 25174 | -5/Garrison | Discovered new exit (range 13) 25187 | -5/Garrison | Triggered checkpoint 25231 | -5/Garrison | Lost 3 parts (1n1u1w) 25336 | -5/Garrison | Garrison Relay disabled 25471 | -5/Garrison | Triggered checkpoint 25489 | -5/Garrison | Triggered checkpoint 25563 | -5/Garrison | Triggered checkpoint 25564 | -5/Garrison | Build established: Scavenger-Tank 25626 | -5/Garrison | Discovered new exit (range 10) 25642 | -5/Garrison | Entered Factory 25669 | -5/Factory | Lost 3 parts (1n2u) 25836 | -5/Factory | Identified exit to Garrison 25836 | -5/Factory | Entered Garrison 25901 | -5/Garrison | Triggered checkpoint 25940 | -5/Garrison | Build established: Scavenger-Gunner 26103 | -5/Garrison | Triggered checkpoint 26463 | -5/Garrison | Triggered checkpoint 26473 | -5/Garrison | Spotted B-75 Beast 26506 | -5/Garrison | Destroyed B-75 Beast 26509 | -5/Garrison | Lost 3 allies 26526 | -5/Garrison | Lost 4 parts (3n1w) 26547 | -5/Garrison | Triggered checkpoint 26606 | -5/Garrison | Lost 7 parts (2p1n2u2w) 26710 | -5/Garrison | Triggered checkpoint 27142 | -5/Garrison | Triggered checkpoint 27151 | -5/Garrison | Core integrity fell below 50% 27181 | -5/Garrison | Build established: Scavenger-Tank 27206 | -5/Garrison | Garrison Relay disabled 27347 | -5/Garrison | Discovered exit to Factory (range 11) 27499 | -5/Garrison | Triggered checkpoint 27550 | -5/Garrison | Garrison Relay disabled 27584 | -5/Garrison | Discovered exit to Factory (range 13) 27892 | -5/Garrison | Triggered checkpoint 27930 | -5/Garrison | Garrison Relay disabled 27963 | -5/Garrison | Discovered exit to Factory (range 14) 27983 | -5/Garrison | Entered Factory 27983 | -4/Factory | Accompanied by 2 allies 27983 | -4/Factory | Evolved 2 slots: Utility x2 28233 | -4/Factory | First assault squad dispatched 29002 | -4/Factory | Lost 6 parts (1p1n2u2w) 29016 | -4/Factory | Discovered new exit (range 11) 29052 | -4/Factory | System corruption reached 10% 29080 | -4/Factory | Joined by Warlord Pyro squad 29102 | -4/Factory | Lost 9 parts (1p2n3u3w) 29322 | -4/Factory | Released all parts (10) 29351 | -4/Factory | Lost 6 parts (1p1n2u2w) 29402 | -4/Factory | Found Prototype Launcher 29402 | -4/Factory | Identified Tesla Bomb Launcher 29419 | -4/Factory | Discovered new exit (range 15) 29512 | -4/Factory | Spotted B-86 Titan 29541 | -4/Factory | Joined by Warlord Chimera squad 29567 | -4/Factory | Discovered new exit (range 15) 29592 | -4/Factory | Identified exit to Upper Caves 29600 | -4/Factory | Garrison activated, responded to threat 29647 | -4/Factory | Entered Upper Caves 29648 | -4/Upper Caves | Encountered a Warlord checkpoint 29828 | -4/Upper Caves | Discovered new exit (range 17) 29833 | -4/Upper Caves | Identified exit to Upper Caves 29844 | -4/Upper Caves | Entered another Upper Caves area 29844 | -4/Upper Caves | Spotted UA-4DC(f) 29844 | -4/Upper Caves | Spotted 9V-BKE(f) 29846 | -4/Upper Caves | Encountered a Master Thief 29846 | -4/Upper Caves | Encountered a Master Thief 29847 | -4/Upper Caves | Spotted 81-2YH(f) 29847 | -4/Upper Caves | Myomer Leg stolen by Master Thief 29848 | -4/Upper Caves | Encountered a Master Thief 29852 | -4/Upper Caves | Adv. Surge Thruster stolen by Master Thief 29855 | -4/Upper Caves | Adv. Surge Thruster stolen by Master Thief 29886 | -4/Upper Caves | Discovered new exit (range 20) 29891 | -4/Upper Caves | Identified exit to Research 29911 | -4/Upper Caves | Spotted B-86 Titan 29920 | -4/Upper Caves | Learned Research emergency access door positions 30136 | -4/Upper Caves | Build established: Derelict-Scout 30391 | -4/Upper Caves | Discovered new exit (range 4) 30391 | -4/Upper Caves | Identified exit to Warlord 30398 | -4/Upper Caves | Entered Warlord 30410 | -4/Warlord | System corruption cleaned by Quarantine Array 30714 | -4/Warlord | Discovered new exit (range 86) 30777 | -4/Warlord | Build established: Derelict-Sprinter 31005 | -4/Warlord | Visited the Vortex Lab 31015 | -4/Warlord | Found Prototype Energy Cannon 31015 | -4/Warlord | Identified Vortex Cannon 31018 | -4/Warlord | Found Vortex Cannon 31021 | -4/Warlord | Warlord's base attacked by MAIN.C 31158 | -4/Warlord | Met Warlord 31202 | -4/Warlord | Build established: Commander-Assassin 31294 | -4/Warlord | Found Prototype Processor 31294 | -4/Warlord | Identified Exp. Target Analyzer 31371 | -4/Warlord | Warlord forces counterattacked 31431 | -4/Warlord | Core integrity fell below 50% 31461 | -4/Warlord | Spotted Executioner 31467 | -4/Warlord | Spotted Striker 31499 | -4/Warlord | Spotted Striker 31526 | -4/Warlord | Destroyed Striker 31550 | -4/Warlord | Lost 8 parts (1p3n3u1w) 31581 | -4/Warlord | Lost 40 allies 31696 | -4/Warlord | Warlord base infiltrated, sounded retreat 31753 | -4/Warlord | Spotted Striker 31801 | -4/Warlord | Spotted Executioner 31803 | -4/Warlord | Lost 10 allies 31815 | -4/Warlord | Spotted Executioner 31817 | -4/Warlord | Destroyed Executioner 31865 | -4/Warlord | Spotted Striker 31926 | -4/Warlord | Spotted Striker 31933 | -4/Warlord | Identified exit to Proximity Caves 31933 | -4/Warlord | Entered Proximity Caves 31941 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 31944 | -3/Proximity Caves | Found Prototype Special Weapon 31944 | -3/Proximity Caves | Identified Molecular Deconstructor 31960 | -3/Proximity Caves | Lost 4 allies 31995 | -3/Proximity Caves | Spotter reported a threat 31998 | -3/Proximity Caves | Spotter reported a threat 32046 | -3/Proximity Caves | Discovered exit to Research (range 6) 32051 | -3/Proximity Caves | Entered Research 32051 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32401 | -3/Research | Build established: Scavenger-Scout 32460 | -3/Research | Discovered new exit (range 6) 32462 | -3/Research | Identified exit to Testing 32497 | -3/Research | Entered Testing 32573 | -3/Testing | Repaired Helical Railgun 32627 | -3/Testing | Repaired Helical Railgun 32747 | -3/Testing | Found Prototype Energy Gun 32747 | -3/Testing | Identified Tachyon Dispersion Ray 32799 | -3/Testing | Found Prototype Leg 32799 | -3/Testing | Identified Myomer Exoskeleton 32939 | -3/Testing | Garrison activated, responded to threat 33058 | -3/Testing | Garrison activated, responded to threat 33122 | -3/Testing | Found Prototype Device 33122 | -3/Testing | Identified Exp. Thermal Shield 33633 | -3/Testing | Spotted PX-GGTM3U0EER 33662 | -3/Testing | Destroyed PX-GGTM3U0EER 33795 | -3/Testing | Destroyed 8 combat bots 33805 | -3/Testing | Lost 8 parts (2p5u1w) 33811 | -3/Testing | Spotted Striker 33813 | -3/Testing | Spotted Striker 33830 | -3/Testing | Found Prototype Launcher 33830 | -3/Testing | Identified Com. Tesla Bomb Launcher 33852 | -3/Testing | Core integrity fell below 50% 33866 | -3/Testing | Lost 3 parts (1p2n) 33916 | -3/Testing | Garrison activated, responded to threat 33997 | -3/Testing | First assault squad dispatched 34048 | -3/Testing | Found Prototype Hackware 34048 | -3/Testing | Identified Ghost Barrier 34073 | -3/Testing | Discovered new exit (range 6) 34079 | -3/Testing | Found Portable AFG 34081 | -3/Testing | Identified exit to Research 34089 | -3/Testing | Found Prototype Ballistic Gun 34089 | -3/Testing | Identified Hyp. Multirail 34117 | -3/Testing | Entered Research 34117 | -2/Research | Warlord forces began assault on 0b10 34117 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34142 | -2/Research | Distinguished unit "Death Star" dispatched to help 34142 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 34227 | -2/Research | Research machine network offline 34462 | -2/Research | Build established: Scavenger-Gunner 34465 | -2/Research | Spotted Striker 34465 | -2/Research | Spotted Executioner 34469 | -2/Research | Destroyed Executioner 34656 | -2/Research | Discovered new exit (range 4) 34660 | -2/Research | Identified exit to Quarantine 34697 | -2/Research | Found Prototype Device 34697 | -2/Research | Identified Exp. Actuator Array 34751 | -2/Research | Borebot progress halted 34854 | -2/Research | Borebot progress halted 34909 | -2/Research | Found Corrupted Exp. Core Analyzer 34994 | -2/Research | Spotted Striker 35021 | -2/Research | Borebot progress halted 35037 | -2/Research | Lost 11 allies 35084 | -2/Research | Found Prototype Processor 35084 | -2/Research | Identified Exp. Melee Analysis Suite 35332 | -2/Research | Build established: Scavenger-Skirmisher 35473 | -2/Research | Spotted Executioner 35476 | -2/Research | Spotted Executioner 35478 | -2/Research | Destroyed Executioner 35592 | -2/Research | Spotted B-90 Cyclops 35626 | -2/Research | Given Cave Seal Controls access code 35644 | -2/Research | Spotted Striker 35648 | -2/Research | Destroyed Striker 35681 | -2/Research | Lost 5 allies 35990 | -2/Research | Entered Quarantine 36023 | -2/Quarantine | Found Alien Artifact 36023 | -2/Quarantine | Identified Phase Armor 36103 | -2/Quarantine | Found Alien Impact Weapon 36187 | -2/Quarantine | Found Fusion Bomb Launcher 36390 | -2/Quarantine | Garrison activated, responded to threat 36603 | -2/Quarantine | Found Alien Artifact 36624 | -2/Quarantine | Build established: Scavenger-Gunner 36937 | -2/Quarantine | Found Prototype Processor 36937 | -2/Quarantine | Identified Spectral Analyzer 37100 | -2/Quarantine | Found Alien Artifact 37108 | -2/Quarantine | Found Alien Artifact 37128 | -2/Quarantine | System corruption reached 10% 37180 | -2/Quarantine | Identified Transdimensional Reconstructor 37180 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 37328 | -2/Quarantine | Found Alien Artifact 37337 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 37383 | -2/Quarantine | Scanned by Researcher 37409 | -2/Quarantine | Identified Core Stripper 37423 | -2/Quarantine | Spotted Fortress 37429 | -2/Quarantine | Destroyed Fortress 37438 | -2/Quarantine | Found Prototype Protection 37438 | -2/Quarantine | Identified Centrium Heavy Armor Plating 37443 | -2/Quarantine | Found Prototype Reactor 37443 | -2/Quarantine | Identified Vortex Chain Reactor 37446 | -2/Quarantine | Found Vortex Chain Reactor 37449 | -2/Quarantine | Found Prototype Device 37449 | -2/Quarantine | Identified Exp. EM Shield 37506 | -2/Quarantine | Found Prototype Device 37506 | -2/Quarantine | Identified Thermal Barrier 37509 | -2/Quarantine | Found Prototype Device 37509 | -2/Quarantine | Identified Exp. Force Field 37740 | -2/Quarantine | First assault squad dispatched 37763 | -2/Quarantine | Found Alien Artifact 37765 | -2/Quarantine | Identified Subatomic Replicator 37765 | -2/Quarantine | Used Subatomic Replicator to replicate Hyp. Multirail 37933 | -2/Quarantine | Discovered new exit (range 6) 37957 | -2/Quarantine | Self-destructed Last Messages --------------- 37827_ System corrupted: Substantial component data lost. 37828_ K-01 Serf collects debris. 37829_ Acquired 10 matter. 37834_ K-01 Serf collects debris. 37844_ System corrupted: Component data lost. 37868_ 9HK=>A#S>99WHAUXLIS|U0M/EK,J 37873_ Dropped Adv. Sensor Array. 37873_ Acquired Power Sword. 37907_ System corrupted: Matter fused (-9). 37933_ EXIT=FOUND 37948_ System corrupted: FCS attempts to trigger Helical Railgun. 37948_ System corrupted: Helical Railgun misfires. 37948_ Aeration Cycler disabled. 37951_ Connecting with Garrison Access... >>Seal Access door sealed. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | | | | | | | | | ######???????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | !!! #??????????????????????????????????????????? | | !!! #??????????????????????????????????????????? | | !!! 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"" #???????????????? | | # " !#??????# # """ #???????????????? | | # "!"!%#??????# # """ #???????????????? | | # "["!######?# # #???????????????? | | # "% [#!*[=#?# ##########???????????????? | | # """%+%=!!#?# #????????????????????????? | | # !!![#=!=!#?# #????????????????????????? | | # = ==#%[* #?# #????????????????????????? | | ^# *!*!#[!! #?# #????????????????????????? | | # * =#% #?# #????????????????????????? | | ########## ### %]#????????????????????????? | | %%* ] % +????????????????????????? | | != % #????????????????????????? | | !==[ """"*[ #????????????????????????? | | =%%!% ""[[" #????????????????????????? | | #########+###[ ![""= #????????????????????????? | | ????????????#*! [ [= #????????????????????????? | | ????????????#[= = #????????????????????????? | | ????????????# %%#????????????????????????? | | ????????????# % % #????????????????????????? | | ????????????# !! % #????????????????????????? | | ????????????# ! % %#????????????????????????? | | ????????????##""T "# % #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 80 Energy Generation 75 Energy Capacity 925 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 675 Resistance: KI 25 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 10 Melee Accuracy 6 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Core Analyzer | -6/Factory | Hacked Exp. Hacking Suite | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Quarantine | Archive Adv. Gravity Neutralizer | -2/Quarantine | Archive Molecular Scythe | -2/Quarantine | Archive Singularity Reactor | -2/Quarantine | Archive Exp. Coolant Injector | -2/Quarantine | Archive Adv. Micro-nuke Launcher | -2/Quarantine | Archive Quantum Shading Machine | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Ionic Axe | -2/Quarantine | Archive Stealth Drone Bay | -2/Quarantine | Archive Cld. Antimatter Reactor | -2/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -2/Quarantine | Archive A-15 Conveyor | -2/Quarantine | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Core Analyzer | x2 | -6/Factory Repaired ---------- Hvy. Assault Rifle | 60% | -9/Materials Hvy. Assault Rifle | 13% | -8/Materials Hvy. Assault Rifle | 17% | -8/Materials Hvy. Assault Rifle | 43% | -8/Materials Cld. Deuterium Engine | 28% | -7/Factory Helical Railgun | 16% | -3/Testing Helical Railgun | 35% | -3/Testing Alien Tech Used ----------------- Phase Armor Core Stripper Subatomic Replicator Achievements -------------- Punisher Challenges ------------ None Game ------ Seed BiometalTrackerReactor Manual? 0 Play Time 05:43:50 Cumulative 187.2 hours Start 2025.04.28 @ 14:49:50 End 2025.04.29 @ 18:47:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/2/0/0/0/0/0/0/1 Lore% 63 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e53bcbd7-c546-475c-9be2-cb7d44580d15