Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 15:57:35 Player: Blue Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (252) 1260 Value Destroyed (10924) 10924 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (6100) 6100 TOTAL SCORE: 25964 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3784 Follower Combat Kills 1135 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1600 Matter 216/300 Energy 98/150 System Corruption 16% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (11) ----- Experimental Signal Interpreter Advanced Target Analyzer Core Analyzer > --- WEAPON (4) ------- Improved Arc Projector > --- INVENTORY (5) ---- Centrium Leg Large Storage Unit Matter Compressor (250) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Large Storage Unit High-capacity Battery Experimental Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer System Shield Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Quantum Rifle Enhanced Quantum Rifle Nova Cannon > --- INVENTORY -------- Medium Treads Armored Medium Treads Armored Medium Treads Advanced Cooling System Matter Compressor Long-range Tractor Beam Fusion Bomb Launcher [Rating: 148] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Improved Fusion Compressor Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Phase Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 2 2 2 2 Power 3 | . . . . . 1 . . . . . 1 . . 1 Propulsion 4 | . . . 1 . . . 1 . . . 1 . 1 . Utility 9 | . . . 1 . 1 1 1 . . 1 . 2 1 1 Weapon 2 | . . . . . . 1 . . . 1 . . . . Parts Attached 194 | 7 3 1 9 25 7 23 1 10 12 16 18 20 28 14 Power 21 | 1 1 . 2 2 2 1 . . 2 1 2 1 4 2 Engine 11 | 1 1 . 2 2 2 1 . . 1 . . . 1 . Core 4 | . . . . . . . . . . 1 2 1 . . Reactor 6 | . . . . . . . . . 1 . . . 3 2 Propulsion 46 | 2 . . 1 9 . 5 . . 3 2 4 4 10 6 Treads 36 | 2 . . 1 6 . 4 . . 3 2 4 4 9 1 Leg 4 | . . . . . . . . . . . . . . 4 Wheel 4 | . . . . 3 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 1 1 Utility 70 | 2 2 1 1 8 4 7 1 2 6 10 6 11 6 3 Device 36 | 1 . . 1 3 1 5 . 2 4 4 3 8 2 2 Storage 7 | 1 2 1 . 1 . . . . . . . 1 1 . Processor 6 | . . . . . . . . . . 1 . 2 2 1 Hackware 5 | . . . . . . . . . . 2 2 . 1 . Protection 16 | . . . . 4 3 2 1 . 2 3 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 . . 5 6 1 10 . 8 1 3 6 4 8 3 Energy Gun 19 | . . . . 2 1 3 . . . 1 4 . 5 3 Energy Cannon 15 | . . . 1 2 . 3 . 5 . 1 . 2 1 . Ballistic Gun 4 | 2 . . . 1 . 1 . . . . . . . . Ballistic Cannon 6 | . . . 3 1 . 1 . . . 1 . . . . Launcher 11 | . . . 1 . . 2 . 3 1 . 1 1 2 . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 5 2 4 . . . 1 . 1 2 . Corrupted Parts 6 | . . . . . . . . . . . . . 6 . System Corruption 24 | . . . . . . . . . . . . . 24 . Parts Lost 79 | . . . 1 5 1 1 . . 3 13 18 1 22 14 Power 11 | . . . 1 1 . . . . 1 2 2 . 2 2 Propulsion 16 | . . . . 1 . . . . 1 . 4 . 7 3 Utility 27 | . . . . 3 . 1 . . 1 6 4 . 6 6 Weapon 25 | . . . . . 1 . . . . 5 8 1 7 3 Highest Loss Streak 16 | . . . 1 3 1 1 . . 1 3 11 1 16 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Backups 18 | 1 5 13 18 21 24 24 23 24 23 22 20 4 4 3 Power 2 | . 2 4 4 3 3 2 2 2 1 1 1 . . . Propulsion 2 | . . 1 1 1 6 5 3 3 3 2 1 . 1 1 Utility 7 | . . 3 3 5 7 9 12 12 11 12 9 3 2 2 Weapon 5 | . 2 4 9 10 7 6 6 6 6 6 7 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | . . . 1 8 8 8 . 1 1 5 10 . 1 3 Power 5 | . . . . 4 . . . . . . 1 . . . Propulsion 9 | . . . . 2 1 4 . . . . . . 1 1 Utility 14 | . . . . 1 . 1 . . 1 3 6 . . 2 Weapon 18 | . . . 1 1 7 3 . 1 . 2 3 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 94 99 99 93 85 86 94 83 82 54 86 39 Engine 8 | . 14 14 11 11 18 15 13 13 8 3 1 . . . Reactor 2 | . . . . . . . . . 4 5 4 . 2 . Treads 16 | . 28 28 30 25 . 11 26 26 21 10 15 8 22 6 Wheel 4 | . . . . 7 27 11 . . . . . . . . Device 17 | . 14 14 19 11 9 15 13 14 26 19 15 27 22 4 Storage 7 | . 14 14 11 11 9 7 6 6 6 5 4 . 4 5 Processor 2 | . . . . . . . . . . 4 4 2 10 14 Protection 5 | . . . . 9 17 8 5 4 5 3 1 . . . Energy Gun 4 | . . . . . 3 14 13 4 . 1 15 . 8 2 Energy Cannon 8 | . . . 2 14 14 5 6 7 11 14 . 8 2 . Ballistic Gun 3 | . 28 28 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . 16 6 . . . . . 2 2 . . . Launcher 2 | . . . . . . 1 . 6 6 2 . 3 2 . Peak Build Rating 148 | 7 8 8 17 24 30 68 75 75 79 108 116 117 148 84 Average Rating 63 | 5 7 8 13 20 27 47 74 72 66 100 103 91 127 57 On Entrance 42 | . 7 8 8 17 22 30 68 75 53 79 99 16 107 55 Naked Turns 16 | . . . . . . . . . . . 16 . . . Heaviest Build 182 | 13 28 48 59 117 109 134 124 135 155 182 149 68 102 44 Greatest Support 167 | 40 40 40 60 69 36 60 80 80 130 130 160 145 167 82 Greatest Overweight (x) 22 | . . 1 1 8 3 6 1 2 1 1 3 22 2 1 Average Overweight (x) 1 | . . . . 1 2 2 1 1 1 1 . 3 . . Largest Inventory Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 25 5 15 15 Average Capacity 20 | 7 8 19 20 23 25 25 25 25 25 25 24 5 6 10 Most Carried 25 | 2 12 15 20 25 25 25 24 25 25 25 25 5 8 6 Average Carried 19 | 1 5 13 18 21 24 24 23 24 23 23 22 4 5 4 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 5 5 15 5 Final Carried 25 | 2 12 15 20 25 25 25 24 23 24 24 5 5 6 3 Class Distribution -------------------- 46% | Tank 26% | Mutant 7% | Commander-Mutant 6% | Gunner 3% | Hacker-Tank 3% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Tank | -6/Garrison Tank | -5/Factory Tank | -4/Factory Tank | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Matter Collected 6659 | 172 388 80 180 1016 110 431 . 556 743 1429 490 56 1008 . Remotely 248 | . . . . . . . . 248 . . . . . . Salvage Created 9624 | 121 543 93 170 1367 257 789 . 598 565 2297 1269 56 1499 . Parts 455 | 9 38 15 14 81 10 58 . 15 15 96 33 4 67 . Haulers Intercepted 8 | . 1 . 1 1 1 1 . . . 1 1 . 1 . Recyclers Shooed 15 | . 5 . 1 1 . . . . . 2 1 . 5 . Parts Field Recycled 3 | . . . . . . . . . . . . . 3 . Retrieved Matter 223 | . . . . . . . . . . . . . 223 . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 187 | . 10 6 5 32 3 17 . 11 16 49 19 2 17 . Melee 3 | . . . . . . . . 1 . . . 2 . . Guns 40 | . 10 6 . . . 5 . 2 1 4 5 . 7 . Cannons 71 | . . . 1 23 2 6 . 1 8 25 1 . 4 . AOE 66 | . . . 4 9 . 6 . 7 7 18 11 . 4 . Classes Destroyed 20 | 2 4 . 3 4 . 3 . 1 1 2 . . . . Worker 14 | . 2 . . 2 . . . . . 7 3 . . . Builder 14 | . . . 1 . . 2 . . . 5 4 . 2 . Tunneler 3 | 2 . . . . . . . . . . . . 1 . Hauler 8 | . 1 . 1 1 1 1 . . . 1 1 . 1 . Recycler 9 | 1 1 . 1 2 . . . . . 1 1 . 2 . Carrier 1 | . . . . 1 . . . . . . . . . . Mechanic 6 | . . . . 1 . . . . . 3 1 . 1 . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 8 | . . . 2 1 . 3 . . . 2 . . . . Swarmer 37 | . 3 6 3 7 . 6 . 3 4 5 . . . . Saboteur 2 | . . . . . . . . . . 1 1 . . . Grunt 71 | . 7 . 1 17 1 5 . 4 4 18 7 . 7 . Brawler 5 | . . . . 1 . . . . 1 1 2 . . . Duelist 8 | . . . . 2 . . . . 4 1 1 . . . Sentry 23 | . . . 1 5 3 2 . . 2 6 2 . 2 . Specialist 3 | . . . . . . . . 3 . . . . . . Hunter 17 | . . . . . . 1 . . . 10 4 . 2 . Programmer 18 | . . . . . . 2 . . . 7 1 2 6 . Heavy 2 | . . . . . . 1 . 1 . . . . . . Behemoth 2 | . . . . . . . . . 1 . 1 . . . Best Kill Streak 13 | 3 3 3 8 13 1 5 . 3 4 10 8 2 7 . Combat Bots Only 11 | . 3 3 4 11 1 3 . 3 4 9 6 2 3 . Max Kills in Single Turn 8 | 1 1 1 2 6 1 5 . 2 2 8 5 1 3 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . 2 5 . 3 . 2 2 5 4 . 2 . Melee 1 | . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Hostile Shots Fired 1720 | . 25 18 21 120 15 96 . 28 133 333 296 64 275 296 Missed 544 | . 8 6 4 18 7 25 . 10 37 104 101 18 93 113 Hits 1176 | . 17 12 17 102 8 71 . 18 96 229 195 46 182 183 Melee 14 | . . . . 9 . . . . 2 . 3 . . . Projectile 1162 | . 17 12 17 93 8 71 . 18 94 229 192 46 182 183 AOE 4 | . . . . . . . . . . 3 1 . . . Critical Strikes 71 | . . . 1 2 . 2 . 1 4 15 18 8 13 7 Actively Blocked 16 | . . . . . . . . . . 3 13 . . . Part Disruptions 6 | . . . . . . . . 1 . . . . 2 3 Damage Taken 24088 | . 177 103 260 1425 132 1453 . 447 1759 3872 4336 1124 4942 4058 Core 3886 | . 49 27 55 215 37 62 . 65 160 173 819 123 494 1607 Absorbed by Shields 847 | . . . . . . 43 . . 5 799 . . . . Reduced by Siege Mode 76 | . . . . . . . . . . 42 34 . . . Redirected to Shielding 38 | . . . . 17 10 11 . . . . . . . . Ignored by Resistances 24 | . . . . . . . . . . . . . 24 . Regen/Repaired (Parts) 239 | . . . . . 239 . . . . . . . . . Core Remaining (%) 72 | 100 . 69 . 32 93 91 . . 73 82 28 90 65 . Volleys Fired 538 | 5 40 10 17 70 14 68 . 15 69 110 37 4 79 . Largest 4 | 2 2 2 2 2 2 3 . 3 3 4 4 2 4 . Hottest 368 | 40 40 40 66 136 136 230 . 230 270 368 313 157 347 . Shots Fired 1190 | 10 80 20 22 129 28 123 . 38 139 317 126 5 153 . Gun 455 | 10 80 20 . . 5 58 . 18 9 38 102 . 115 . Cannon 616 | . . . 11 125 23 58 . 8 112 243 14 3 19 . Launcher 117 | . . . 11 4 . 7 . 12 18 36 10 . 19 . Special 2 | . . . . . . . . . . . . 2 . . Kinetic 242 | 10 80 20 11 33 . 12 . . . 62 14 . . . Thermal 793 | . . . . 92 28 104 . 26 121 219 102 . 101 . Explosive 114 | . . . 11 4 . 7 . 12 18 36 10 . 16 . Electromagnetic 39 | . . . . . . . . . . . . 3 36 . Robot Hit Streak 21 | 3 8 4 11 8 4 9 . 7 8 18 13 11 21 . Robot Miss Streak 5 | 2 3 3 2 3 2 3 . 3 3 4 4 . 5 . Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . 1 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . Shots Hit Robots 683 | 6 54 10 13 68 15 66 . 24 69 169 89 5 95 . Core Hits 469 | 4 26 6 18 51 4 34 . 30 33 121 76 3 60 3 Critical Kills 2 | . . . . 1 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 24 | . 1 . . 1 1 2 . 2 . 2 11 . 4 . Burn 15 | . . . . . . 2 . 2 . 2 9 . . . Meltdown 2 | . . . . 1 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . 2 . . . Corrupt 4 | . . . . . . . . . . . . . 4 . Melee Attacks 2 | . . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . 2 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 33085 | 83 716 165 799 2574 322 2255 . 2072 3583 9965 5578 169 4768 36 Guns 6787 | 83 716 119 . . 77 792 . 265 151 644 1946 . 1994 . Cannons 10877 | . . . 121 1480 245 866 . 180 2305 4740 383 64 493 . Explosions 15197 | . . . 678 1094 . 587 . 1617 1127 4571 3244 . 2279 . Melee . | . . . . . . . . . . . . . . . Ramming 224 | . . 46 . . . 10 . 10 . 10 5 105 2 36 Kinetic 2905 | 83 716 119 121 306 . 168 . . . 1009 383 . . . Thermal 15971 | . . . . 1174 322 1490 . 445 2456 5205 2832 . 2047 . Explosive 13042 | . . . 678 1094 . 587 . 1617 1127 3741 2234 . 1964 . Electromagnetic 943 | . . . . . . . . . . . 124 64 755 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . 1 . 2 . . . 3 6 6 48 16 Average Corruption 5 | . . . . 1 . 1 . . . 2 4 5 25 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 111 | . . . . 3 . 9 . . . 30 24 4 33 8 Message Errors 23 | . . . . 1 . 2 . . . 6 6 . 6 2 Matter Fused 26 | . . . . . . 1 . . . 10 3 3 7 2 Heat Flow Errors 11 | . . . . 1 . 3 . . . 3 2 . 2 . Energy Discharges 9 | . . . . . . 1 . . . 3 3 . 2 . Parts Rejected 6 | . . . . . . . . . . . 2 . 3 1 Parts Fused 3 | . . . . . . . . . . 1 . 1 1 . Data Loss (minor) 14 | . . . . 1 . 1 . . . 2 4 . 5 1 Data Loss (major) 4 | . . . . . . . . . . 2 . . 2 . Misfires 5 | . . . . . . 1 . . . 2 1 . 1 . Alerts 3 | . . . . . . . . . . . 1 . 1 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . 1 2 . 3 . Overload Shots 20 | . . . . . . 7 . 4 9 . . . . . Overflow Damage 899 | . . . 6 18 . 12 . 54 67 547 121 . 74 . Projectiles 326 | . . . . 18 . 12 . 35 23 212 . . 26 . Explosions 570 | . . . 6 . . . . 16 44 335 121 . 48 . Melee 3 | . . . . . . . . 3 . . . . . . Knockbacks 20 | . . . . 2 . 4 . . . 10 2 2 . . Impact 2 | . . . . . . . . . . . . 2 . . Kinetic 18 | . . . . 2 . 4 . . . 10 2 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 750 | . . . 30 134 . 96 . . . 10 354 . 119 7 Shots 19 | . . . 1 3 . 2 . . . 1 7 . 5 . Rammed 45 | . . 8 . . . 2 . . . . 2 19 1 13 Targets Rammed 49 | . . 8 . . . 2 . 1 . 1 2 21 1 13 Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . 1 . 1 . 2 . . Highest Temperature 546 | . 2 . 22 243 180 370 . 437 341 397 418 160 546 . Average Temperature 116 | . 2 . 8 69 63 144 . 147 126 120 129 105 137 . Received Heat Transfer 4422 | . 66 . 96 393 36 238 . 54 561 646 687 54 1384 207 Effects 21 | . . . . . . 3 . 1 2 5 7 . 3 . Shutdowns 6 | . . . . . . . . . 1 1 3 . 1 . Energy Bleed 4 | . . . . . . . . . 1 2 . . 1 . Interference 9 | . . . . . . 3 . 1 . 2 3 . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations 3 | . . . . . . . . . . 1 2 . . . Total Turns 26 | . . . . . . . . . . 8 18 . . . Longest Duration 17 | . . . . . . . . . . 8 17 . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Parts Fried 5 | . . . . . . . . . . . . . 5 . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . Robots Melted 6 | . . . . 1 1 . . . . 2 2 . . . Combat Hostiles 5 | . . . . . 1 . . . . 2 2 . . . Parts Melted 42 | . . . . 3 2 5 . 1 . 17 12 . 2 . Heat Transferred 20594 | . . . . 2100 592 2274 . 766 2119 5978 4582 . 2183 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Maximum Alert Level 5 | . . . 2 2 1 1 . 1 4 5 5 3 2 1 Low Security (%) 32 | 100 100 100 55 25 95 59 100 35 . . . . 5 28 Level 1 19 | . . . 5 33 4 40 . 64 10 . . . 88 71 Level 2 17 | . . . 38 41 . . . . 39 21 . 59 6 . Level 3 8 | . . . . . . . . . 13 21 5 40 . . Level 4 15 | . . . . . . . . . 36 25 88 . . . Level 5 5 | . . . . . . . . . . 25 5 . . . High Security 1 | . . . . . . . . . . 6 . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Peak Influence 2230 | 15 102 97 446 671 294 273 93 343 1589 2230 1674 846 630 310 Initial 1100 | . 3 27 . 170 283 7 93 23 257 833 1100 846 315 310 Average 569 | 2 42 17 197 349 44 148 66 215 842 1277 1288 688 283 225 Influence Increases 9810 | 15 292 140 506 1461 510 607 . 320 1482 2185 1230 52 815 195 Destroy 0b10 Robot/C 4540 | . 200 120 300 760 220 340 . 220 640 980 380 40 340 . Destroy 0b10 Robot/NC 355 | 15 20 . 30 40 15 30 . 20 . 100 50 . 35 . Destroy Leader 938 | . 42 20 68 186 74 98 . 30 60 186 72 10 92 . Allied During Kill 553 | . . . 61 163 132 . . . 197 . . . . . Successful Hack 119 | . 15 . . 14 21 14 . . 14 14 19 2 6 . Disable Machine 840 | . . . 15 60 . 75 . . 45 285 330 . 30 . Anti-Garrison Action 600 | . . . . 150 . . . . 300 150 . . . . Destroy Structure 1415 | . . . 32 43 3 35 . 35 226 440 364 . 237 . Partial Spotted 30 | . . . . 15 . . . . . 15 . . . . Lose Combat Pursuer 420 | . 15 . . 30 45 15 . 15 . 15 15 . 75 195 Influence Decreases 9643 | 10 226 211 100 1196 1163 433 159 10 236 1544 1854 1104 859 538 Entered New Map 3993 | . 2 44 . 236 388 11 99 10 86 756 1138 768 247 208 Time Decay 3771 | 10 224 167 90 510 346 412 60 . . 658 386 326 392 190 Lost Part 790 | . . . 10 50 10 10 . . 30 130 180 10 220 140 Lost Ally 350 | . . . . 100 130 . . . 120 . . . . . Purge Threat 739 | . . . . 300 289 . . . . . 150 . . . Squads Dispatched 59 | . 1 . 2 9 . 6 . 2 . 22 9 3 3 2 Investigation 10 | . . . . 3 . 1 . . . 3 1 1 . 1 Extermination 12 | . . . . . . 3 . . . 3 2 1 2 1 Reinforcement 15 | . 1 . 2 1 . 2 . 2 . 3 3 . 1 . Assault 19 | . . . . 5 . . . . . 10 3 1 . . Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 . . . 1 1 . 1 . Haulers Reinforced 3 | . . . . . . . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Distress Signals 12 | . 2 . 2 . . 1 . . . 1 1 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 333 | . 18 6 18 49 14 24 . 15 26 62 39 5 28 29 Peak Tracking Total 15 | . 3 3 11 8 3 4 . 4 5 7 15 2 5 13 Tactical Retreats 18 | . 1 . . 2 2 1 . 1 . 1 1 . 5 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Traps Triggered 11 | . . . . . . 1 . . 5 . 2 1 1 1 Indirectly 1 | . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Machines Disabled 64 | . 1 . 1 5 . 5 . . 8 20 22 . 2 . Max in Single Turn 6 | . 1 . . 1 . 1 . . 2 6 4 . 1 . Garrison Access 4 | . . . . 1 . . . . . 1 1 . . 1 Garrison Relay 2 | . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Machines Accessed 42 | . 3 . 2 9 7 4 1 . 1 6 4 1 3 1 Terminals 30 | . 3 . 1 9 4 4 1 . 1 3 2 . 2 . Fabricators 4 | . . . . . . . . . . 2 1 . 1 . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . 1 . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 Total Hacks 125 | . 7 . 3 20 35 11 1 . 1 22 15 4 5 1 Successful 72 | . 2 . 2 5 31 4 1 . 1 13 8 2 2 1 Failed 53 | . 5 . 1 15 4 7 . . . 9 7 2 3 . Catastrophic 17 | . 1 . 1 8 2 1 . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 7 . 1 11 12 6 . . . 8 7 . 2 . Terminals 75 | . 7 . 1 20 13 11 1 . 1 8 9 . 4 . Fabricators 12 | . . . . . . . . . . 6 5 . 1 . Repair Stations 8 | . . . . . 8 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 2 . 14 . . . . 8 . 4 . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 Terminal Hacks 21 | . 2 . . 5 7 1 1 . 1 . 3 . 1 . Record 1 | . . . . . . 1 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 6 | . . . . 1 3 . . . . . 1 . 1 . Unreport Threat 5 | . . . . 2 2 . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 2 . . . Load Schematic 3 | . . . . . . . . . . 2 1 . . . Build 2 | . . . . . . . . . . 1 1 . . . Repair Station Hacks 7 | . . . . . 7 . . . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 2 . 14 . . . . 8 . 2 . . Insert Component 13 | . . . 1 . 7 . . . . 4 . 1 . . Analyze 13 | . . . 1 . 7 . . . . 4 . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 11 | . . . . . 3 3 . . . 2 2 . 1 . Terminals 11 | . . . . . 3 3 . . . 2 2 . 1 . Botnet 11 | . . . . . 3 3 . . . 2 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 37 | . 3 . 2 9 5 4 . . 1 6 3 1 3 . Full Trace Events 8 | . . . . 3 . 1 . . . 3 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 1 . 6 . . . . 4 . 1 . . Parts Built 2 | . . . . . . . . . . 1 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . 128 64 . . . Total Part Build Rating 16 | . . . . . . . . . . 8 8 . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 1 . 7 . . . . 4 . 1 . . Part Schematics Acquired 12 | . . . 1 . 6 . . . . 4 . 1 . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released 17 | . . . . 3 . . . . 8 3 . . 3 . Machine Destruction 14 | . . . . 3 . . . . 8 3 . . . . Programmers 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Total Allies 21 | . . 3 . 12 . . . . 6 . . . . . Largest Group 11 | . . 3 3 11 10 . . . 4 . . . . . Highest-Rated Group 431 | . . 40 40 142 126 . . . 431 . . . . . Highest-Rated Ally 148 | . . 16 16 31 31 . . . 148 . . . . . Initial Warlord ECA Mod 70 | . . . . . . . . . 10 14 13 12 11 10 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 274 | . . . 50 47 117 . . . 60 . . . . . Total Damage 4363 | . . . 463 513 1167 . . . 2220 . . . . . Kills 43 | . . . 11 6 10 . . . 16 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Active Infowar (turns) 7379 | 3 721 815 251 143 . 1541 123 408 . 2458 899 13 . 4 Optics 3357 | . . . . . . . . . . 2458 899 . . . A.S.S. 532 | . . . . . . 1 123 408 . . . . . . Seismic 3486 | 3 721 815 251 143 . 1540 . . . . . 13 . . Cloaking 86 | . . . . . . . . . . . 86 . . . ECM 5 | . . . 1 . . . . . . . . . . 4 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Turns Passed 14063 | 89 721 815 251 1387 1033 1676 123 435 1909 2651 917 738 936 382 Spaces Moved 5704 | 41 344 341 115 576 624 702 49 98 664 846 418 198 287 401 Core 220 | 3 . . . . . . . . . . 31 32 . 154 Treads 3953 | 38 344 341 115 381 . 227 49 98 664 846 387 166 287 10 Legs 100 | . . . . . . . . . . . . . . 100 Wheels 1294 | . . . . 195 624 475 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 137 | . . . . . . . . . . . . . . 137 Fastest Speed 40 | 50 160 160 160 120 120 135 250 250 245 245 50 145 165 40 Average Speed 195 | 151 160 224 167 184 127 198 250 279 246 246 174 322 179 81 Slowest Speed 1150 | 160 160 240 240 240 135 650 250 330 250 250 410 1150 330 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . 8 Potential Cave-ins 4 | . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 68 72 18 78 50 23 3 72 69 28 13 9 8 15 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 21 | . . . . . . 7 . . . 13 1 . . . Terrain Destroyed 878 | . . . 44 38 . 29 . 39 127 287 206 . 108 . Melee 1 | . . . . . . . . . . . 1 . . . Projectile 126 | . . . . 6 . 8 . 5 19 67 6 . 15 . AOE 751 | . . . 44 32 . 21 . 34 108 220 199 . 93 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Gar Fac Fac Res Res Acc Total 7569 | 54 435 361 149 773 837 882 51 225 821 1181 510 279 571 440 Wait 732 | . 40 . . 51 162 38 . 85 19 130 13 27 159 8 Move 5673 | 40 343 340 114 575 623 701 48 97 658 845 418 197 286 388 Hop 5 | . . . . . . . . . . . . . . 5 Pick Up 128 | 2 8 2 8 18 15 18 1 4 8 23 7 4 7 3 Fast Attach 74 | 7 . . 1 1 3 2 . . 2 6 7 14 20 11 Attach 67 | . . . 2 5 2 7 2 2 6 17 10 5 4 5 Detach 15 | . . . . . . 2 . 1 2 7 . . . 3 Swap 146 | . 3 1 6 33 6 22 . 13 16 22 13 3 8 . Drop 105 | . 1 . 1 18 12 22 . 7 8 20 2 4 6 4 Fire 538 | 5 40 10 17 70 14 68 . 15 69 110 37 4 79 . Melee 2 | . . . . . . . . . . . 2 . . . Ram 5 | . . . . . . . . . . . 1 . . 4 Kick . | . . . . . . . . . . . . . . . Crush 43 | . . 8 . . . 2 . 1 . 1 . 21 1 9 Escape Stasis 10 | . . . . . . . . . 10 . . . . . Rewire 26 | . . . . 2 . . . . 23 . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 486 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Discovered new exit (range 7) 811 | -10/Materials | Entered Mines 1199 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1521 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1542 | -10/Mines | Learned 8 Materials zone layouts 1556 | -10/Mines | Discovered new exit (range 7) 1575 | -10/Mines | Discovered new exit (range 11) 1607 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1626 | -10/Mines | Entered Materials 1626 | -9/Materials | Accompanied by 3 allies 1626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1627 | -9/Materials | Identified exit to Materials 1627 | -9/Materials | Identified exit to Storage 1627 | -9/Materials | Identified exit to Mines 1877 | -9/Materials | Entered Storage 1877 | -9/Storage | Accompanied by 3 allies 2094 | -9/Storage | Lost 3 allies 2347 | -9/Storage | Lost 3 parts (3u) 2359 | -9/Storage | Destroyed 11 combat bots 2677 | -9/Storage | First assault squad dispatched 2897 | -9/Storage | Core integrity fell below 50% 3053 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3222 | -9/Storage | Learned location of Armory (-4) 3222 | -9/Storage | Discovered exit to Materials (range 15) 3234 | -9/Storage | Met a pair of Derelict thieves 3264 | -9/Storage | Entered Materials 3264 | -8/Materials | Accompanied by 10 allies 3264 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3361 | -8/Materials | Repaired Rocket Launcher 3364 | -8/Materials | Build established: Commander-Mutant 3933 | -8/Materials | Repaired Adv. Beam Cannon 3986 | -8/Materials | Repaired Adv. Beam Cannon 4093 | -8/Materials | Discovered new exit (range 16) 4104 | -8/Materials | Lost 5 allies 4268 | -8/Materials | Lost 3 allies 4297 | -8/Materials | Entered Factory 4297 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4606 | -7/Factory | Build established: Tank 5858 | -7/Factory | Discovered new exit (range 15) 5972 | -7/Factory | Found Prototype Device 5972 | -7/Factory | Identified Active Sensor Suite 5973 | -7/Factory | Identified exit to Factory 5973 | -7/Factory | Entered another Factory area 5973 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6096 | -6/Factory | Identified exit to DSF 6096 | -6/Factory | Entered DSF 6109 | -6/DSF | Additional patrols routed to DSF 6259 | -6/DSF | Build established: Skirmisher 6359 | -6/DSF | Sterilization system engaged 6379 | -6/DSF | Ambient heat levels rising (+10) 6394 | -6/DSF | Ambient heat levels rising (+10) 6409 | -6/DSF | Ambient heat levels rising (+10) 6424 | -6/DSF | Ambient heat levels rising (+10) 6439 | -6/DSF | Ambient heat levels rising (+10) 6454 | -6/DSF | Ambient heat levels rising (+10) 6469 | -6/DSF | Ambient heat levels rising (+10) 6472 | -6/DSF | Discovered new exit (range 16) 6484 | -6/DSF | Ambient heat levels rising (+10) 6499 | -6/DSF | Ambient heat levels rising (+10) 6514 | -6/DSF | Ambient heat levels rising (+10) 6529 | -6/DSF | Ambient heat levels rising (+10) 6531 | -6/DSF | Entered Garrison 6571 | -6/Garrison | Found embedded Infiltrators 6615 | -6/Garrison | Triggered checkpoint 6615 | -6/Garrison | Heavy support dispatched to Factory 6616 | -6/Garrison | Heavy support dispatched to Factory 6645 | -6/Garrison | Heavy support dispatched to Factory 6697 | -6/Garrison | Triggered checkpoint 6707 | -6/Garrison | Spotted B-75 Beast 6730 | -6/Garrison | Destroyed B-75 Beast 6779 | -6/Garrison | Triggered checkpoint 6814 | -6/Garrison | Heavy support dispatched to Factory 6830 | -6/Garrison | Build established: Gunner 6890 | -6/Garrison | Rewired Striker 6900 | -6/Garrison | Rewired Striker 6955 | -6/Garrison | Discovered new exit (range 10) 7038 | -6/Garrison | Spotted B-90 Cyclops 7052 | -6/Garrison | Allies destroyed B-90 Cyclops 7084 | -6/Garrison | Rewired B-90 Cyclops 7121 | -6/Garrison | Rewired B-75 Beast 7165 | -6/Garrison | Triggered checkpoint 7214 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7275 | -6/Garrison | Triggered checkpoint 7578 | -6/Garrison | Build established: Tank 7624 | -6/Garrison | Spotted B-75 Beast 7626 | -6/Garrison | Spotted B-75 Beast 7707 | -6/Garrison | Triggered checkpoint 7803 | -6/Garrison | Triggered checkpoint 8223 | -6/Garrison | Discovered new exit (range 7) 8307 | -6/Garrison | H-XX Assembler disabled 8440 | -6/Garrison | Entered Factory 8440 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9364 | -5/Factory | Garrison activated, responded to threat 10110 | -5/Factory | Fabricated Arm. Heavy Treads? 10240 | -5/Factory | First assault squad dispatched 10368 | -5/Factory | Destroyed 9 combat bots 10556 | -5/Factory | Lost 3 parts (1p1u1w) 10639 | -5/Factory | Discovered new exit (range 17) 10919 | -5/Factory | High security lockdown imminent 10999 | -5/Factory | High security lockdown engaged 11091 | -5/Factory | Entered another Factory area 11091 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11158 | -4/Factory | Spotted B-86 Titan 11231 | -4/Factory | Identified exit to Upper Caves 11231 | -4/Factory | Identified exit to Extension 11231 | -4/Factory | Identified exit to Armory 11237 | -4/Factory | Build established: Hacker-Tank 11323 | -4/Factory | Spotted B-86 Titan 11341 | -4/Factory | First assault squad dispatched 11455 | -4/Factory | Destroyed B-86 Titan 11539 | -4/Factory | Fabricated Arm. Heavy Treads (x1) 11785 | -4/Factory | Build established: Tank 11788 | -4/Factory | Lost 3 parts (1n1u1w) 11966 | -4/Factory | Discovered new exit (range 15) 11990 | -4/Factory | Released all parts (9) 12005 | -4/Factory | Core integrity fell below 50% 12008 | -4/Factory | Entered Research 12008 | -3/Research | Evolved 2 slots: Utility x2 12020 | -3/Research | Lost 11 parts (1p2n2u6w) 12020 | -3/Research | Found Gamma Bomb Array 12508 | -3/Research | First assault squad dispatched 12624 | -3/Research | Found Prototype Device 12624 | -3/Research | Identified Exp. Thermal Shield 12704 | -3/Research | Discovered new exit (range 8) 12746 | -3/Research | Entered another Research area 12746 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13107 | -2/Research | System corruption reached 10% 13111 | -2/Research | Found Corrupted Prototype Processor 13111 | -2/Research | Identified Exp. Signal Interpreter 13189 | -2/Research | Build established: Gunner 13379 | -2/Research | Discovered new exit (range 9) 13401 | -2/Research | Identified exit to Access 13438 | -2/Research | System corruption reached 30% 13503 | -2/Research | Build established: Scavenger-Gunner 13592 | -2/Research | Found Fusion Bomb Launcher 13597 | -2/Research | Spotted B-90 Cyclops 13606 | -2/Research | Found Fusion Bomb Launcher 13682 | -2/Research | Entered Access 13682 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13705 | -1/Access | Lost 16 parts (1p7n4u4w) 13944 | -1/Access | Lost 6 parts (1p1n3u1w) 13988 | -1/Access | Lost 3 parts (1n2u) 14000 | -1/Access | Core integrity fell below 50% 14008 | -1/Access | System corruption reached 10% 14035 | -1/Access | Core integrity fell below 20% 14044 | -1/Access | Spotted B-99 Colossus 14064 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 14042_ Acquired Unknown Leg. 14042_ Identified Hvy. Shield Leg. 14046_ Penetrated by Slug. 14048_ Acquired Mic. Antimatter Reactor. 14050_ Penetrated by Slug. 14051_ Acquired Imp. Arc Projector. 14052_ 2Q&O#LEV6,F&RALK PXXTBN1L 14053_ Knocked back. 14053_ Penetrated by Slug. 14055_ Acquired Imp. Arc Projector. 14057_ B-99 Colossus activates siege mode. 14057_ Hvy. Shield Leg destroyed. 14057_ Penetrated by Slug. 14059_ Acquired Imp. Arc Projector. 14060_ Penetrated by Slug. 14060_ Slug penetrates Wall. 14060_ Mic. Antimatter Reactor destroyed. 14061_ Imp. Arc Projector destroyed. 14062_ Acquired Mic. Antimatter Reactor. 14062_ Imp. Arc Projector destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????? ?? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #???????#????##??????????? | | ???????????????# #?????? #?##BB#??????????? | | ???????????????# ####### #;;;BB#??????????? | | ???????????????# #??????????? | | ???????????????# % #??????????? | | ???????????????# % #??????????? | | ???????????????# !@ +??????????? | | ???????????????# w !* +??????????? | | ???????????????# % #??????????? | | ???????????????# % % #??????????? | | ???????????????# % #??????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ???????????????# " #??????????? | | ???????????????# """ #??????????? | | ???????????????# s """ #??????????? | | ################g s " #??????????? | | sgp #??????????? | | p"" "" #??????????? | | ""T"" ???????????? | | """ ??????????????? | | ???????????????? | | %= ????????????????? | | = ?????????????????? | | #####/######## ####+#########???????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | """"" ## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 49 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 1200 Resistance: TH 25 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 62 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Heat Sink | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Arm. Heavy Treads | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Rnf. Antimatter Reactor | -5/Factory | Scanalyzed Missile Launcher | -5/Factory | Scanalyzed Adv. Heavy Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Heavy Treads | x1 | -5/Factory Arm. Heavy Treads | x1 | -4/Factory Repaired ---------- Rocket Launcher | 17% | -8/Materials Adv. Beam Cannon | 27% | -8/Materials Adv. Beam Cannon | 33% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Overkill Preemptive Strike Challenges ------------ None Game ------ Seed SigixChromionActivator Manual? 0 Play Time 03:33:07 Cumulative 58.9 hours Start 2025.09.21 @ 11:07:00 End 2025.09.21 @ 15:57:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bc3ff07-2ec4-4625-829c-504865b2b4c7