Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 12:07:35 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (4707) 4707 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (4257) 4257 TOTAL SCORE: 19024 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 75 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Hovering (40) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Linear Gravjet > --- UTILITY (7) ------ Experimental Heat Sink Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Antimatter Reactor Particle Reactor System Restoration Module Enhanced Gauss Cannon Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Improved Transmission Jammer Experimental Shield Generator Advanced System Shield Improved Component Analysis Suite > --- WEAPON ----------- Force Rifle Advanced Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Airjet Transmission Jammer System Restoration Module Improved Lightning Gun Tesla Rifle Tesla Rifle Improved Spread Laser HERF Cannon [Rating: 84] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Armored Medium Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Improved Airjet Utility Experimental Heat Sink Device Experimental Heat Sink Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 5 | . . . . . 2 2 . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 62 | . . . . 2 2 15 5 8 6 10 3 3 . 8 Power 8 | . . . . . . 2 1 . 1 2 . 1 . 1 Engine 2 | . . . . . . 1 . . . . . 1 . . Core 4 | . . . . . . 1 1 . 1 1 . . . . Reactor 2 | . . . . . . . . . . 1 . . . 1 Propulsion 1 | . . . . . . . . . . 1 . . . . Treads . | . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 4 | . . . . . . 1 . . . 1 . . . 2 Device 4 | . . . . . . 1 . . . 1 . . . 2 Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | . . . . 2 2 12 4 8 5 6 3 2 . 5 Energy Gun 27 | . . . . . 1 8 3 5 4 1 3 1 . 1 Energy Cannon 9 | . . . . 1 . . . . 1 5 . . . 2 Ballistic Gun 3 | . . . . . . 2 . 1 . . . . . . Ballistic Cannon 4 | . . . . . . 1 . 1 . . . 1 . 1 Launcher 6 | . . . . 1 1 1 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 38 | . . . . . 5 1 1 8 2 5 2 2 . 12 Power 4 | . . . . . . . . . 1 2 . . . 1 Propulsion 7 | . . . . . 2 . . 2 . 1 . . . 2 Utility 12 | . . . . . 1 . 1 2 1 1 . 1 . 5 Weapon 15 | . . . . . 2 1 . 4 . 1 2 1 . 4 Highest Loss Streak 8 | . . . . . 3 1 1 8 1 3 2 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 100 100 100 100 59 64 82 64 37 60 72 59 65 64 Engine 6 | . 14 14 14 14 9 7 1 . . 1 6 6 6 5 Core 1 | . . . . . . . 5 7 7 4 . . . . Leg 2 | . . . . . . . . . . 2 6 6 6 3 Wheel 6 | . 28 28 28 28 14 8 15 9 . . . . . 2 Device 15 | . 14 14 14 14 6 3 13 15 7 19 26 20 20 20 Hackware 5 | . . . . . . 5 7 7 7 6 6 6 6 6 Protection 9 | . 14 14 14 14 10 22 15 7 . . 4 6 12 8 Energy Gun 7 | . . . . . 6 10 21 11 7 11 11 6 6 6 Energy Cannon 5 | . 28 28 28 27 10 . . . . 5 1 . . 2 Ballistic Cannon 2 | . . . . . . . . 2 . . 1 3 6 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 57 | . 23 23 23 23 28 52 47 51 22 56 57 48 33 38 Greatest Support 44 | 3 20 20 20 20 38 44 44 44 27 30 30 30 30 30 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 2 4 1 1 1 1 2 Average Overweight (x) . | . 1 1 1 1 . . . . . . 1 . 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . . 1 1 1 3 10 10 10 9 10 10 10 9 10 Average Carried 7 | . . . 1 1 1 8 9 9 7 8 8 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . . 1 1 1 3 10 10 9 6 8 8 9 9 9 Class Distribution -------------------- 74% | Mutant 16% | Tank 5% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Infiltrator-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Tank | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Matter Collected 1705 | . 39 88 . 116 61 256 286 282 49 181 25 111 . 211 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4072 | . 56 110 . 213 396 638 426 255 350 871 82 286 . 389 Parts . | . . . . . . . . . . . . . . . Haulers Intercepted 2 | . . . . . 1 . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 75 | . . 2 . 5 9 8 9 4 4 15 3 7 . 9 Guns 23 | . . . . . 1 2 7 2 2 3 3 3 . . Cannons 23 | . . 2 . 4 3 . . 1 . 6 . 3 . 4 AOE 26 | . . . . 1 5 5 2 . 2 5 . 1 . 5 Classes Destroyed 19 | . 3 1 . 1 4 5 1 . . 2 . . . 2 Worker 4 | . 1 1 . . . 2 . . . . . . . . Builder 3 | . 1 . . 1 1 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . 1 . . . . 1 . . . . Recycler 2 | . . . . . . 1 . . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 5 | . . . . . . 4 . . . 1 . . . . Swarmer 17 | . . . . . . 4 . . 3 4 3 3 . . Saboteur 1 | . . . . . . . . . . 1 . . . . Grunt 32 | . . 2 . 3 4 3 5 . . 7 . 3 . 5 Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 5 | . . . . 2 . . 2 . . . . . . 1 Protector 1 | . . . . . . . . . . 1 . . . . Sentry 6 | . . . . . 2 . 1 . . 1 . 1 . 1 Hunter 5 | . . . . . 3 . . . 1 . . . . 1 Programmer 2 | . . . . . . 1 . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . Best Kill Streak 7 | . 1 3 . 3 7 5 4 2 3 7 3 3 . 3 Combat Bots Only 6 | . . 2 . 3 6 4 4 2 3 5 3 3 . 3 Max Kills in Single Turn 5 | . 1 1 . 1 2 1 2 1 2 5 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 1 1 . 2 4 . 1 . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 564 | . 13 5 . 20 59 17 34 56 19 133 32 59 . 117 Missed 184 | . 6 2 . 4 21 7 8 22 2 36 10 23 . 43 Damage Taken 7244 | 8 177 42 . 178 634 219 367 1574 319 1738 241 472 . 1275 Core 1255 | 8 14 11 . . 112 30 . 201 28 387 12 74 . 378 Absorbed by Shields 254 | . . . . . . . . . . 124 93 37 . . Redirected to Shielding 149 | . . . . . 20 70 8 . . . . . . 51 Core Remaining (%) 81 | 96 . . . 86 79 . . . 63 . . . . . Volleys Fired 317 | . 25 7 . 16 47 48 14 27 19 49 9 26 . 30 Largest 3 | . 2 2 . 2 3 3 3 3 2 3 3 2 . 3 Hottest 243 | . 136 136 . 136 168 155 195 177 140 243 190 125 . 197 Shots Fired 607 | . 50 14 . 30 85 92 39 63 23 114 19 30 . 48 Gun 295 | . . . . . 13 74 36 40 22 61 19 17 . 13 Cannon 277 | . 50 14 . 27 63 5 . 22 1 53 . 13 . 29 Launcher 35 | . . . . 3 9 13 3 1 . . . . . 6 Special . | . . . . . . . . . . . . . . . Kinetic 100 | . . . . . . 16 . 38 . 13 . 13 . 20 Thermal 316 | . 50 14 . 27 63 11 22 6 18 99 . . . 6 Explosive 35 | . . . . 3 9 13 3 1 . . . . . 6 Electromagnetic 156 | . . . . . 13 52 14 18 5 2 19 17 . 16 Robot Hit Streak 23 | . 3 9 . 10 9 6 6 6 10 23 13 11 . 8 Robot Miss Streak 7 | . 4 2 . 1 2 4 7 7 2 3 6 3 . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 2 . . 1 2 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 1 . . . Shots Hit Robots 292 | . 15 10 . 20 33 20 28 39 17 49 12 18 . 31 Core Hits 199 | . 3 4 . 7 26 26 30 25 8 30 3 11 . 26 Critical Kills 3 | . . . . . . . . . 2 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . Critical Strikes 7 | . . . . . . . . . 2 5 . . . . Burn 1 | . . . . . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 4 | . . . . . . . . . 2 2 . . . . Blast 1 | . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11371 | 16 334 212 . 518 1415 1321 939 1095 535 2444 283 682 . 1577 Guns 3589 | . . . . . 193 374 552 471 451 741 283 326 . 198 Cannons 3497 | . 307 207 . 369 455 75 . 475 . 805 . 220 . 584 Explosions 4227 | . 27 . . 143 767 855 387 146 84 887 . 136 . 795 Melee . | . . . . . . . . . . . . . . . Ramming 58 | 16 . 5 . 6 . 17 . 3 . 11 . . . . Kinetic 1770 | . . . . . . 98 . 671 . 340 . 220 . 441 Thermal 4483 | . 307 207 . 443 501 570 371 61 423 1350 . 136 . 114 Explosive 3152 | . 27 . . 69 721 392 329 146 . 673 . . . 795 Electromagnetic 1908 | . . . . . 193 244 239 214 112 70 283 326 . 227 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 1 1 2 . . . . Average Corruption 1 | . . . . . . 1 1 1 1 1 . . . . Corruption Purged 2 | . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . . . . . 3 2 3 7 1 . . . . Message Errors 5 | . . . . . . 1 1 1 1 1 . . . . Matter Fused 7 | . . . . . . 2 . 2 3 . . . . . Energy Discharges 3 | . . . . . . . 1 . 2 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 78 | . 1 . . 5 7 . . . . 39 . 15 . 11 Projectiles 26 | . 1 . . 1 7 . . . . . . 15 . 2 Explosions 52 | . . . . 4 . . . . . 39 . . . 9 Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . 1 . 2 . 2 . 2 . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . 1 . 2 . 2 . 2 . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | 8 120 2 . 3 32 68 . 1 28 50 . . . 54 Shots 9 | . 2 . . . 1 2 . . 1 1 . . . 2 Rammed 7 | 1 . 1 . 2 . 2 . 1 . . . . . . Targets Rammed 11 | 1 . 1 . 2 . 2 . 1 . 4 . . . . Kicked 4 | . . . . . . . . . . 4 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 459 | . 162 132 . 93 246 90 357 152 214 459 . . . 12 Average Temperature 72 | . 57 52 . 29 69 34 112 79 87 117 . . . 3 Received Heat Transfer 1275 | . . 24 . 93 99 63 180 . . 410 . 112 . 294 Effects 5 | . . . . . . . 1 . . 4 . . . . Shutdowns 2 | . . . . . . . 1 . . 1 . . . . Interference 2 | . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 6142 | . 555 370 . 766 864 598 407 85 481 1766 . 150 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 1 . 1 . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Peak Influence 849 | . 162 118 . 193 527 799 . . . 849 . . . . Initial 239 | . . 63 . . . 239 . . . . . . . . Average 354 | . 62 86 . 150 208 562 . . . 416 . . . . Maximum Alert Level 3 | . . . . . 2 3 . . . 3 . . . . Low Security (%) 37 | 100 100 100 . 100 63 . . . . 7 . . . . Level 1 20 | . . . . . 13 19 . . . 44 . . . . Level 2 33 | . . . . . 22 67 . . . 33 . . . . Level 3 8 | . . . . . . 12 . . . 15 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 4 7 . . . 6 . . . . Investigation 11 | . 1 . . . 4 4 . . . 2 . . . . Extermination 1 | . . . . . . 1 . . . . . . . . Reinforcement 4 | . 1 . . . . 1 . . . 2 . . . . Assault 3 | . . . . . . 1 . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Distress Signals 4 | . 2 . . . 2 . . . . . . . . . Communications Jammed 9 | . . . . . . . . . . 9 . . . . Distress Signals 8 | . . . . . . . . . . 8 . . . . Times Spotted 106 | . 6 2 . 6 16 12 9 4 4 24 3 7 . 13 Peak Tracking Total 7 | . 4 1 . 3 5 5 5 3 2 7 3 3 . 4 Tactical Retreats 11 | . . . . . 1 2 . . . 7 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Traps Triggered 6 | . 1 . . . . 4 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 Triggered 6 | . . . . . . . . . . . 1 . . 5 Most Traps Carried 6 | . . . . . . . . . . . . . . 6 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Machines Disabled 74 | . 6 . . 3 7 28 . . 1 28 . 1 . . Max in Single Turn 6 | . 2 . . 2 1 4 . . 1 6 . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Machines Accessed 18 | . 1 . 1 . 3 5 . 4 . 3 . 1 . . Terminals 10 | . 1 . . . 3 3 . . . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . 1 . . . . Total Hacks 74 | . 3 . 1 . 11 17 . 30 . 11 . 1 . . Successful 42 | . . . 1 . 2 6 . 30 . 2 . 1 . . Failed 32 | . 3 . . . 9 11 . . . 9 . . . . Catastrophic 10 | . . . . . 3 5 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . . . 1 . 11 12 . . . 6 . . . . Terminals 32 | . 3 . . . 11 9 . . . 8 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 8 . . . 3 . . . . Terminal Hacks 35 | . . . 1 . . 1 . 30 . 2 . 1 . . Record 12 | . . . . . . . . 11 . . . 1 . . Part Schematic 10 | . . . . . . . . 10 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 2 5 . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 5 . . . . . . . . Broadcast 2 | . . . . . . 2 . . . . . . . . Reprogram 2 | . . . . . . 2 . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 3 5 . . . 3 . . . . Full Trace Events 7 | . 1 . . . 2 2 . . . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Total Allies 4 | . . . . . . 4 . . . . . . . . Largest Group 4 | . . . . . . 4 . . . . . . . . Highest-Rated Group 114 | . . . . . . 114 . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . 45 . . . . . . . . Total Damage 745 | . . . . . . 745 . . . . . . . . Kills 6 | . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 144 | . . . . . . . . 144 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Turns Passed 8270 | 10 186 327 202 407 280 1031 177 223 695 881 682 745 1230 1194 Spaces Moved 4537 | 19 117 320 213 322 151 721 114 117 368 341 261 323 493 657 Core 154 | 19 . . . . . . . 29 65 . . . . 41 Treads 495 | . . . . . . . . . 303 192 . . . . Legs 1474 | . . . . . . . . . . 149 261 323 493 248 Wheels 2406 | . 117 320 213 322 151 721 114 88 . . . . . 360 Hover 8 | . . . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 95 95 95 95 90 100 100 100 150 140 250 140 250 40 Average Speed 157 | 50 95 95 95 95 94 111 101 112 175 206 250 211 250 166 Slowest Speed 250 | 50 95 95 95 95 100 115 115 150 250 250 250 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 30 97 62 79 26 25 20 78 69 17 52 68 71 74 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 29 | . . . . . . . . 28 . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . 3 . . . . Terrain Destroyed 437 | . 26 . . 25 64 109 11 9 16 65 . 18 . 94 Melee . | . . . . . . . . . . . . . . . Projectile 46 | . . . . . . 3 . 4 . 18 . 12 . 9 AOE 391 | . 26 . . 25 64 106 11 5 16 47 . 6 . 85 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Total 5115 | 19 141 328 212 392 206 861 145 155 394 427 274 356 492 713 Wait 129 | . . . . 51 5 55 6 . . 12 . . . . Move 4523 | 18 116 319 212 321 150 720 113 116 367 340 260 322 492 657 Hop . | . . . . . . . . . . . . . . . Pick Up 18 | . . 1 . . . 6 3 . . 1 . . . 7 Fast Attach 2 | . . . . . . . . . . . . . . 2 Attach 33 | . . . . . 1 3 1 4 5 10 2 1 . 6 Detach 30 | . . . . . 2 4 . 3 2 10 2 3 . 4 Swap 27 | . . . . 2 1 12 4 4 1 . 1 2 . . Drop 15 | . . . . . . 3 4 . . 1 . 2 . 5 Fire 317 | . 25 7 . 16 47 48 14 27 19 49 9 26 . 30 Melee . | . . . . . . . . . . . . . . . Ram 7 | 1 . 1 . 2 . 2 . 1 . . . . . . Kick 4 | . . . . . . . . . . 4 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 8) 197 | -10/Materials | Entered Mines 228 | -10/Mines | Discovered new exit (range 9) 281 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 295 | -10/Mines | Discovered new exit (range 10) 305 | -10/Mines | Build established: Mutant 519 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 520 | -10/Mines | Discovered new exit (range 5) 524 | -10/Mines | Entered Exiles 537 | -10/Exiles | Discovered new exit (range 15) 548 | -10/Exiles | Met 8R-AWN 564 | -10/Exiles | Met EX-HEX 591 | -10/Exiles | Met EX-BIN 604 | -10/Exiles | Aligned with FarCom system 605 | -10/Exiles | Given EX-Vault access code 627 | -10/Exiles | Opened EX-Vault 650 | -10/Exiles | Warned to stay clear of 0b10 Research branches 682 | -10/Exiles | Met EX-DEC 715 | -10/Exiles | Discovered new exit (range 14) 726 | -10/Exiles | Entered Mines 975 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1118 | -9/Mines | Discovered new exit (range 14) 1133 | -9/Mines | Entered Materials 1133 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1339 | -8/Materials | Discovered new exit (range 16) 1374 | -8/Materials | Lost 3 parts (1n1u1w) 1413 | -8/Materials | Entered Factory 1413 | -7/Factory | Evolved 2 slots: Utility x2 1698 | -7/Factory | Allied Derelicts emerged from ambush trap array 1813 | -7/Factory | First assault squad dispatched 2415 | -7/Factory | Discovered new exit (range 16) 2444 | -7/Factory | Entered Lower Caves 2515 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2565 | -7/Lower Caves | Build established: Tank 2617 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2621 | -7/Lower Caves | Entered Data Miner 2621 | -7/Data Miner | Discovered new exit (range 6) 2640 | -7/Data Miner | Met Data Miner 2664 | -7/Data Miner | Learned location of Section 7 (-2) 2664 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2674 | -7/Data Miner | Received God Mode back door access code from Data Miner 2702 | -7/Data Miner | Interfaced with the Data Conduit 2820 | -7/Data Miner | Lost 8 parts (2n2u4w) 2844 | -7/Data Miner | Entered Proximity Caves 3064 | -6/Proximity Caves | Build established: Mutant 3322 | -6/Proximity Caves | Spotted B-75 Beast 3525 | -6/Proximity Caves | Discovered new exit (range 9) 3539 | -6/Proximity Caves | Entered Factory 3539 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3540 | -6/Factory | Loaded intel: 243 machine locations 3889 | -6/Factory | First assault squad dispatched 3892 | -6/Factory | Build established: Infiltrator-Skirmisher 4156 | -6/Factory | Lost 3 parts (2p1n) 4387 | -6/Factory | Discovered new exit (range 12) 4420 | -6/Factory | Entered Lower Caves 4867 | -6/Lower Caves | Build established: Mutant 4896 | -6/Lower Caves | Encountered a Warlord checkpoint 5075 | -6/Lower Caves | Discovered new exit (range 10) 5102 | -6/Lower Caves | Entered another Lower Caves area 5221 | -6/Lower Caves | Discovered new exit (range 10) 5304 | -6/Lower Caves | Encountered a Warlord checkpoint 5359 | -6/Lower Caves | Core integrity fell below 50% 5403 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5812 | -6/Lower Caves | Discovered new exit (range 12) 5847 | -6/Lower Caves | Entered Zion 5962 | -6/Zion | Discovered new exit (range 16) 6422 | -6/Zion | Rebuked by Imprinter 7077 | -6/Zion | Entered Proximity Caves 7393 | -5/Proximity Caves | Build established: Tank 7602 | -5/Proximity Caves | Spotted B-75 Beast 7715 | -5/Proximity Caves | Destroyed B-75 Beast 7764 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7956 | -5/Proximity Caves | Build established: Mutant 8040 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8257 | -5/Proximity Caves | Core integrity fell below 20% 8271 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08217_ The unstable cave ceiling collapses. 08218_ Destroyed Lgt. Angular Momentum Engine. 08218_ G-50 Soldier destroyed. 08223_ Acquired 23 matter. 08224_ The unstable cave ceiling collapses. 08238_ HERF Cannon destroyed. 08240_ Transmission Jammer destroyed. 08258_ Com. Wheel destroyed. 08259_ Dropped Dirty Bomb Trap. 08259_ Installed Dirty Bomb Trap. 08260_ Critical hit (Burn: +37). 08264_ G-50 Soldier triggered Dirty Bomb Trap. 08264_ An explosion rips through the floor. 08264_ G-50 Soldier destroyed. 08264_ L-41 Fighter destroyed. 08267_ Slug penetrates Wall. 08267_ Penetrated by Slug. [DISCOUNT: For the next 80 turns enjoy 50% off any Hackware!] [Purchased: Linear Gravjet] 08271_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????? | | #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ####????????????????????????????????????? | | #???????????????????????????????????????? | | ##??????????????????????????????????????? | | #??????????????????????????????????????? | | # ##??????????????????????????????????????? | | # ##???????????????????????????????????????? | | # #????????????????????????????????????????? | | # ##????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ????????????????????# #?????????##??###??????????? | | ?#####???????????#??# ##?####? ## ##?????????? | | ?# ????????????? ?# ## ## #?????????? | | ?# ?????????????# ?# #?????????? | | ## #?????????????# ## hh #????????? | | #???????# ##### @ ????????? | | #???????# ????????? | | #????????###### ????????? | | #####?????????### ##### #????????? | | ##??????????### #?????? #?? ????? | | ##???????????## ##????????##?? ????? | | # ###??????????## ######?????? ????? | | # ### ###?????????## #???### #?????? | | ### #??????????## #??# #??????? | | #?### #######?########## #?? "#??????? | | #???## #?# ##??### #?# "#??????? | | % #????# ### ##?# ## ##??????? | | #????####### ^ ### #??????? | | #??????????# ## #??????? | | ##??????????###### #### ####???? | | ##???????????????## #??# #???? | | ##????????????????# #??# ##???? | | #???????????????## ####" ##????? | | #??????????###### ## # #?????? | | # ##?????????## # "# #?????? | | ## ##??????????# % # ##?????? | | ## #???????????## # % ##########?? | | # #????????????## ## % # #?## #?? | | #?????????????## # #### ##?? | | ##??????????????## # ## ###??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 57 Recoil Reduction 1 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (49) ------------------------ Wheel (659) Wheel (659) Hvy. Ion Engine (699) Adv. Beam Cannon (769) Adv. Beam Cannon (769) Cooling System (699) Hrd. Light Armor Plating (699) Arm. Huge Wheel (1221) Imp. EM Shotgun (Loot Box) Prc. Grenade Launcher (2585) Imp. Weapon Shielding (911) Prc. Shock Rifle (796) Gravmag System (Loot Box) KE Penetrator (Loot Box) Adv. System Shield (Loot Box) Hrd. Heavy Armor Plating (1048) Mass Driver (Loot Box) Insulated Plating (1020) Exp. Heat Sink (Loot Box) Imp. Heavy Laser (855) Hpw. Shock Rifle (Loot Box) Com. Wheel (893) Imp. Lightning Gun (1076) Imp. Spread Laser (Loot Box) Tesla Rifle (Loot Box) Force Rifle (Loot Box) Transmission Jammer (Loot Box) Tesla Rifle (Loot Box) Adv. Plasma Cannon (Loot Box) Arm. Medium Treads (677) System Restoration Module (Loot Box) Exp. Heat Sink (1038) Triangulator (944) HERF Cannon (Loot Box) Imp. Transmission Jammer (Loot Box) Imp. Airjet (Loot Box) Lgt. Armored Exoskeleton (889) F-cell Engine (910) Exp. Heat Sink (1216) Exp. Shield Generator (Loot Box) Enh. Gauss Cannon (726) Antimatter Reactor (Loot Box) Imp. Component Analysis Suite (Loot Box) Hrd. Light Armor Plating (876) Particle Reactor (Loot Box) Smartbomb Launcher (859) Weapon Shielding (323) Com. Wheel (556) Linear Gravjet (1523) Game ------ Seed OmegaTiamatPlatform Manual? 0 Play Time 00:45:02 Cumulative 814.8 hours Start 2024.07.23 @ 11:08:11 End 2024.07.23 @ 12:07:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 962 Rogue 683 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 79 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56b2e373-98bb-45d7-92ae-52f9159bf63b