Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.18 @ 20:56:53 Player: Carlyle Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (320) 1600 Value Destroyed (18339) 18339 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (5180) 5180 TOTAL SCORE: 33279 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3680 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Advanced Transmission Jammer Advanced Cloaking Device Centrium Light Armor Plating SHELL Armor System Mapper Experimental System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Cooling System Experimental Matter Compressor Medium Regenerative Plating Thermal Shield Improved Thermal Shield EM Dispersion Field Light Antimatter Cannon Enhanced Force Lance [Rating: 224] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Coolant Network Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Centrium Heavy Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Helical Railgun Ballistic Cannon Light Antimatter Cannon Launcher Neutron Missile Launcher Impact Weapon Mace Slashing Weapon Centrium Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . . 1 . 1 . 1 . . Utility 11 | . . 1 1 2 . 1 1 1 1 . 1 . 2 Weapon 2 | . . . 1 . . . . 1 . . . . . Parts Attached 291 | 6 3 9 10 13 7 32 18 16 36 58 18 15 50 Power 36 | 1 . . . 1 1 6 4 3 3 6 1 1 9 Engine 7 | 1 . . . 1 . 5 . . . . . . . Core 6 | . . . . . 1 1 3 1 . . . . . Reactor 23 | . . . . . . . 1 2 3 6 1 1 9 Propulsion 43 | 2 . 3 4 1 2 5 2 3 5 5 4 1 6 Treads 26 | . . . 3 1 2 2 . 2 4 3 4 1 4 Leg 17 | 2 . 3 1 . . 3 2 1 1 2 . . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 115 | 1 2 2 4 7 1 9 6 5 10 29 12 6 21 Device 70 | . 1 1 1 2 1 7 3 3 4 22 11 . 14 Storage 9 | 1 1 . . . . . 1 . 1 1 1 1 2 Processor 11 | . . 1 . 3 . . 2 . 3 1 . . 1 Hackware 4 | . . . 1 . . . . . . 2 . 1 . Protection 21 | . . . 2 2 . 2 . 2 2 3 . 4 4 Artifact . | . . . . . . . . . . . . . . Weapon 97 | 2 1 4 2 4 3 12 6 5 18 18 1 7 14 Energy Gun 51 | 1 1 4 2 3 1 10 5 1 1 13 1 6 2 Energy Cannon 17 | . . . . . . 1 . 2 8 2 . 1 3 Ballistic Gun 11 | 1 . . . . . . . 1 1 2 . . 6 Ballistic Cannon 6 | . . . . . . 1 1 1 1 . . . 2 Launcher 5 | . . . . . 2 . . . 3 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . . 3 . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . 1 1 1 2 1 1 1 7 23 2 6 5 Parts Lost 97 | . . 3 . . 3 17 2 6 10 8 2 4 42 Power 15 | . . . . . 1 3 1 1 2 1 . . 6 Propulsion 16 | . . 1 . . . 3 . 2 1 2 . . 7 Utility 28 | . . . . . 1 3 . . 4 3 2 1 14 Weapon 38 | . . 2 . . 1 8 1 3 3 2 . 3 15 Highest Loss Streak 14 | . . 2 . . 2 5 1 3 2 2 1 2 14 Average Slot Usage (%) 84 | . 99 98 99 99 96 93 91 79 84 82 77 75 68 Engine 3 | . 14 11 9 7 3 9 . . . . . . . Reactor 4 | . . . . . . . 4 5 5 8 8 8 7 Treads 12 | . . . 18 23 23 12 . 4 12 11 13 12 11 Leg 4 | . 28 32 7 . . 6 16 6 . 2 . . . Device 15 | . 13 11 9 14 14 17 23 21 19 14 16 12 12 Storage 7 | . 14 11 9 7 7 6 5 5 8 9 8 8 7 Processor 5 | . . 11 3 6 7 4 3 5 10 5 4 3 3 Hackware 5 | . . . 5 7 7 6 5 5 4 5 4 4 6 Protection 5 | . . . 9 7 7 5 5 5 1 4 4 6 7 Energy Gun 12 | . 15 21 27 22 20 17 14 7 . 10 13 12 5 Energy Cannon 1 | . . . . . . . . 3 8 4 . . 1 Ballistic Gun 1 | . 12 . . . . . . . . 1 4 4 3 Naked Turns 71 | . . . . . . . . . . . . . 71 Heaviest Build 142 | 12 28 28 40 49 46 73 64 128 130 137 129 128 142 Greatest Support 240 | 20 20 36 66 66 66 70 50 100 173 188 240 240 240 Greatest Overweight (x) 6 | 2 1 1 1 . . 3 1 6 1 4 . . 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 10 10 10 10 10 10 12 12 12 12 12 11 Most Carried 12 | 4 10 10 10 10 10 10 12 12 12 12 12 12 12 Average Carried 10 | 3 7 9 9 9 9 9 9 10 10 11 11 11 9 Final Capacity 12 | 6 10 10 10 10 10 10 12 12 12 12 12 12 4 Final Carried 12 | 4 10 10 10 10 10 10 12 10 12 12 12 11 . Class Distribution -------------------- 20% | Tank 20% | Mutant 17% | Scavenger-Tank 12% | Hacker-Tank 7% | Skirmisher 5% | Scavenger-Mutant 4% | Infiltrator-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Scavenger-Tank | -3/Armory Tank | -2/Research Tank | -2/Testing Hacker-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Matter Collected 6784 | 231 66 275 180 160 70 321 236 214 780 809 941 260 2241 Remotely . | . . . . . . . . . . . . . . Salvage Created 17703 | . 259 583 328 437 605 2213 450 443 2181 2335 2107 593 5169 Parts 691 | . 21 22 28 18 25 68 18 19 73 94 63 32 210 Haulers Intercepted 15 | . 1 2 1 1 4 . 2 . 2 . 1 . 1 Recyclers Shooed 3 | . . . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Combat Hostiles Destroyed 271 | . 6 9 4 6 9 34 3 5 39 39 29 7 81 Melee 12 | . . . . . . . . . 7 . . . 5 Guns 172 | . 6 8 4 6 9 25 3 3 1 29 28 6 44 Cannons 65 | . . . . . . 5 . 2 19 7 . . 32 AOE 6 | . . 1 . . . . . . 5 . . . . Classes Destroyed 18 | . 4 3 2 1 . 2 . 1 1 1 . 2 1 Worker 4 | . . . . . . 1 . . 1 . . . 2 Builder 7 | . . . 1 1 . . . 1 1 . . 1 2 Hauler 15 | . 1 2 1 1 4 . 2 . 2 . 1 . 1 Recycler 6 | . . 1 . . . . . 1 . . 2 . 2 Mechanic 1 | . . . . . . . . . 1 . . . . Watcher 15 | . 2 . . 1 . 1 . . . 4 2 . 5 Swarmer 47 | . 3 . . . 3 . . . 8 4 5 . 24 Saboteur 2 | . . . . . . . . . . . . . 2 Grunt 81 | . 3 7 . 3 3 22 . 4 10 1 12 . 16 Brawler 10 | . . 1 . . . 1 . . 3 . 1 . 4 Duelist 14 | . . . . . . 2 . . . 11 . . 1 Researcher 1 | . . . . . . . . . . . . 1 . Sentry 33 | . . 1 3 1 1 7 1 . 4 6 2 2 5 Specialist 6 | . . . . . . . . . . 6 . . . Hunter 28 | . . . 1 . . . . . 10 . . 3 14 Programmer 43 | . . . . 2 2 2 2 . 4 11 9 . 11 Q-Series 6 | . . . . . . . . . . . . 2 4 Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 2 3 2 5 7 2 4 8 4 5 4 8 Combat Bots Only 7 | . 3 2 2 2 4 7 2 4 5 4 5 4 6 Max Kills in Single Turn 4 | . 2 1 1 1 1 1 1 2 4 2 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . 1 Exploded 4 | . . 1 . . . . . . 4 . . . . Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Damage Taken 36987 | . 100 515 117 464 606 2784 565 1424 4305 4619 2832 2619 16037 Core 3292 | . 32 110 . 14 17 158 96 110 740 176 101 133 1605 Absorbed by Shields 1072 | . . . . . . . . . . 679 369 24 . Reduced by Siege Mode 2732 | . . . . . . . . . 113 511 395 526 1187 Core Remaining (%) 82 | 100 87 72 100 . 95 81 90 90 . 29 . 83 . Volleys Fired 825 | . 21 38 16 29 33 124 17 23 71 99 87 46 221 Largest 4 | . 2 2 3 3 3 3 3 4 3 4 4 4 4 Hottest 440 | . 60 112 162 162 160 215 241 322 320 440 320 320 344 Shots Fired 2312 | . 28 76 41 78 69 307 44 71 167 320 297 117 697 Gun 1747 | . 28 76 41 78 69 272 44 58 4 230 297 117 433 Cannon 562 | . . . . . . 35 . 13 160 90 . . 264 Launcher 3 | . . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . Kinetic 480 | . 7 . . . . 16 . 13 17 26 56 24 321 Thermal 1591 | . . 42 26 58 62 277 44 58 90 287 241 77 329 Explosive 3 | . . . . . . . . . 3 . . . . Electromagnetic 238 | . 21 34 15 20 7 14 . . 57 7 . 16 47 Robot Hit Streak 80 | . 11 14 19 14 16 40 13 16 28 52 57 36 80 Robot Miss Streak 4 | . 2 3 2 3 3 4 3 3 3 2 3 1 4 Penetration Max 2 | . . . . . . . . . . 2 1 1 1 Secondary Targets 21 | . 2 . . 1 1 . 1 . . 2 6 4 4 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . 1 1 1 1 Shots Hit Robots 1804 | . 21 60 30 50 51 239 33 56 152 245 232 84 551 Core Hits 692 | . 13 21 10 18 22 95 10 21 77 98 81 28 198 Critical Hits 87 | . . . 1 . 1 1 3 . 16 22 16 8 19 Critical Kills 30 | . . . . . 1 . 2 . 5 7 4 5 6 Critical Parts Destroyed 51 | . . . 1 . . 1 1 . 8 15 11 2 12 Melee Attacks 55 | . . . . 2 . . . . 33 . . . 20 Impact 2 | . . . . 2 . . . . . . . . . Slashing 30 | . . . . . . . . . 30 . . . . Piercing 23 | . . . . . . . . . 3 . . . 20 Sneak Attacks 4 | . . . . . . . . . 2 . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Follow-up Attacks 5 | . . . . . . . . . 5 . . . . Damage Inflicted 55014 | . 292 962 455 1099 965 5145 832 1774 8278 7955 7160 2002 18095 Guns 34812 | . 292 770 455 948 965 4432 832 1226 117 5583 7138 2002 10052 Cannons 15646 | . . . . . . 627 . 548 4893 2372 . . 7206 Explosions 1757 | . . 192 . 151 . 86 . . 1328 . . . . Melee 2764 | . . . . . . . . . 1940 . . . 824 Ramming 35 | . . . . . . . . . . . 22 . 13 Kinetic 10464 | . 38 . . . . 285 . 548 549 837 1217 540 6450 Thermal 35597 | . . 703 183 760 879 4644 832 1226 2723 7047 5921 1443 9236 Explosive 1328 | . . . . . . . . . 1328 . . . . Electromagnetic 4826 | . 254 259 272 339 86 216 . . 1738 71 . 19 1572 Impact . | . . . . . . . . . . . . . . Slashing 1844 | . . . . . . . . . 1844 . . . . Piercing 920 | . . . . . . . . . 96 . . . 824 Highest Corruption 38 | . 2 . . 2 5 2 4 . 8 16 2 8 38 Average Corruption 6 | . 2 . . 1 2 1 3 . 6 11 1 4 13 Corruption Purged . | . . . . . . . . . . . . . . Effects 447 | . 4 . . 7 11 10 3 . 57 117 15 27 196 Message Errors 69 | . 2 . . 1 5 . . . 8 18 4 7 24 Matter Fused 53 | . . . . . 2 . 1 . 11 17 . 6 16 Heat Flow Errors 29 | . . . . 2 2 . . . 6 8 . 1 10 Energy Discharges 39 | . . . . 4 . 4 1 . 3 10 1 3 13 Parts Rejected 5 | . . . . . . . . . 1 3 . . 1 Data Loss (minor) 33 | . 1 . . . . 1 1 . 4 9 4 4 9 Data Loss (major) 10 | . . . . . . . . . 1 3 . . 6 Misfires 7 | . . . . . . . . . 2 3 . . 2 Alerts 4 | . . . . . . . . . . 1 . . 3 Misdirections 16 | . . . . . . . . . . 4 . . 12 Targeting Errors 155 | . 1 . . . 2 5 . . 19 35 6 5 82 Weapon Failures 27 | . . . . . . . . . 2 6 . 1 18 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 927 | . . 20 . 9 . 61 . 28 530 78 . . 201 Projectiles 325 | . . . . . . 16 . 28 48 78 . . 155 Explosions 123 | . . 20 . 9 . 45 . . 49 . . . . Melee 479 | . . . . . . . . . 433 . . . 46 Knockbacks 45 | . . . . . . . . 7 4 . . . 34 Impact . | . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . 7 4 . . . 30 Secondary 4 | . . . . . . . . . . . . . 4 Self-Inflicted Damage 111 | . . 54 . . 4 51 . . . . . . 2 Shots 3 | . . 1 . . 1 1 . . . . . . . Rammed 5 | . . . . . . . . . . . 2 . 3 Targets Rammed 5 | . . . . . . . . . . . 2 . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 813 | . 76 192 189 208 235 331 . 301 813 534 4 353 406 Average Temperature 119 | . 35 85 60 44 52 73 . 115 242 178 4 184 123 Received Heat Transfer 3890 | . 36 231 27 108 114 996 . 192 213 64 427 261 1221 Effects 52 | . . . . . . 5 . . 21 20 . 2 4 Shutdowns 16 | . . . . . . . . . 7 8 . 1 . Energy Bleed 4 | . . . . . . . . . 1 2 . 1 . Interference 21 | . . . . . . 5 . . 5 8 . . 3 Matter Decay 5 | . . . . . . . . . 3 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . Siege Activations 68 | . . . . . . . . . 8 11 19 3 27 Total Turns 1377 | . . . . . . . . . 116 248 328 92 593 Longest Duration 68 | . . . . . . . . . 31 68 60 51 62 Robots Corrupted 8 | . . . . . . . . . 7 . . . 1 Combat Hostiles 7 | . . . . . . . . . 7 . . . . Parts Fried 22 | . 2 . 1 . . . . . 13 . . . 6 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 9 | . . . . . . 4 . . . 3 1 1 . Combat Hostiles 9 | . . . . . . 4 . . . 3 1 1 . Parts Melted 104 | . . 4 . 4 5 30 2 3 2 30 9 7 8 Heat Transferred 46171 | . . 1458 407 1334 1591 8822 1147 1887 2627 7880 6882 1850 10286 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 2 . 2 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Peak Influence 1800 | . 277 267 157 125 206 444 277 145 678 563 708 535 1800 Average Influence 355 | . 114 113 75 50 102 220 189 83 315 323 395 418 907 Maximum Alert Level 5 | . 1 1 . . 1 2 1 . 2 2 3 2 5 Low Security (%) 40 | 100 72 81 100 100 92 58 35 100 42 13 7 . . Level 1 29 | . 27 18 . . 7 22 64 . 20 64 46 58 24 Level 2 19 | . . . . . . 19 . . 37 22 41 41 20 Level 3 2 | . . . . . . . . . . . 4 . 12 Level 4 5 | . . . . . . . . . . . . . 30 Level 5 . | . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 1 2 5 3 15 1 1 7 3 7 6 21 Investigation 5 | . 1 . . . 1 1 . 1 . . . . 1 Extermination 26 | . . . . 2 2 3 1 . 3 3 4 2 6 Reinforcement 16 | . . 1 1 3 . 1 . . 3 . 2 3 2 Assault 16 | . . . . . . 1 . . 1 . 1 1 12 Garrison 10 | . . . 1 . . 9 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . Haulers Reinforced 5 | . . . . 1 . . . . 2 . 1 . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Distress Signals 10 | . . 2 . . 1 1 . . 1 2 2 1 . Communications Jammed 102 | . . . . . . . . . . . 21 1 80 Distress Signals 97 | . . . . . . . . . . . 21 1 75 Times Spotted 403 | . 10 17 8 8 12 45 3 6 48 49 40 8 149 Peak Tracking Total 16 | . 3 6 3 2 5 5 2 5 5 5 5 4 16 Tactical Retreats 47 | . . 3 . . 2 10 . 1 3 4 3 . 21 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Traps Triggered 12 | . 1 . . . 1 . 1 1 4 1 . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Machines Disabled 30 | . 1 . . . 2 1 . 1 3 8 3 6 5 Max in Single Turn 2 | . 1 . . . 2 1 . 1 1 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Machines Accessed 70 | . 5 4 3 6 7 10 2 2 6 12 5 4 4 Terminals 49 | . 4 3 1 3 7 7 1 2 3 8 4 2 4 Fabricators 5 | . . . . . . 2 . . . 3 . . . Repair Stations 7 | . . 1 1 1 . 1 1 . . . . 2 . Recycling Units 3 | . 1 . . . . . . . 1 1 . . . Scanalyzers 3 | . . . 1 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . 1 . . Total Hacks 256 | . 13 7 13 32 35 48 4 5 13 40 19 20 7 Successful 130 | . 11 2 10 21 18 26 2 2 2 14 11 11 . Failed 126 | . 2 5 3 11 17 22 2 3 11 26 8 9 7 Catastrophic 22 | . . 2 . 1 1 4 1 . 2 9 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 118 | . 10 7 4 8 26 28 2 . 6 11 12 2 2 Terminals 196 | . 11 6 4 16 35 39 2 5 8 33 18 12 7 Fabricators 11 | . . . . . . 6 . . . 5 . . . Repair Stations 20 | . . 1 2 4 . 3 2 . . . . 8 . Recycling Units 5 | . 2 . . . . . . . 1 2 . . . Scanalyzers 19 | . . . 7 12 . . . . . . . . . Garrison Access 5 | . . . . . . . . . 4 . 1 . . Terminal Hacks 47 | . 6 1 . 6 7 8 . 2 1 7 4 5 . Record 4 | . . . . . . 1 . . 1 . 2 . . Part Schematic 5 | . 2 1 . . 2 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Open Door 6 | . . . . . 4 . . . . 1 . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . 1 . . . 1 . 1 . . . Emergency Access Points 3 | . . . . 1 . . . . . 2 . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . 1 . 2 . . . Locate Traps 3 | . 1 . . 1 . . . . . . 1 . . Patrol Status 2 | . . . . . . 1 . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . Zone Layout 5 | . . . . 2 . 2 . . . . 1 . . Protovariant Controls 3 | . . . . . . . . . . . . 3 . Fabricator Hacks 5 | . . . . . . 4 . . . 1 . . . Load Schematic 2 | . . . . . . 2 . . . . . . . Build 3 | . . . . . . 2 . . . 1 . . . Repair Station Hacks 10 | . . . 2 1 . 1 2 . . . . 4 . Scan Component 6 | . . . 1 1 . 1 1 . . . . 2 . Repair 4 | . . . 1 . . . 1 . . . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer 17 | . . . 6 11 . . . . . . . . . Insert Component 8 | . . . 3 5 . . . . . . . . . Analyze 9 | . . . 3 6 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 137 | . 9 3 6 9 25 37 2 . 7 16 18 4 1 Terminals 48 | . 3 1 2 3 11 13 . . 1 6 6 2 . Track 21 | . 1 1 1 2 4 5 . . 1 3 2 1 . Botnet 18 | . 2 . 1 1 4 5 . . . 2 2 1 . Disrupt 6 | . . . . . 2 2 . . . 1 1 . . Operators 3 | . . . . . 1 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 65 | . 5 4 2 6 7 9 1 2 6 12 3 4 4 Full Trace Events 3 | . . . . . 1 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 1 3 4 2 . . . . . . . . Parts Built 5 | . . . . . . 3 . . . 2 . . . Matter 636 | . . . . . . 358 . . . 278 . . . Time 225 | . . . . . . 179 . . . 46 . . . Total Part Build Rating 32 | . . . . . . 14 . . . 18 . . . Parts Repaired 4 | . . . 1 . . . 1 . . . . 2 . Time 144 | . . . 32 . . . 38 . . . . 74 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 5 . . . . . . . . . Part Schematics Acquired 7 | . . . 3 4 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . 1 . . . 6 2 . GOTO 2 | . . . . . . . . . . . 2 . . EXPLORE 5 | . . . . . . . 1 . . . 2 2 . RETURN 2 | . . . . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 9 | . . . . . 2 2 . . 3 . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Turns Passed 16161 | 71 491 583 716 1512 627 1970 483 474 1618 2104 1839 787 2886 Spaces Moved 7274 | 53 284 335 444 916 276 765 240 209 685 913 731 227 1196 Core 282 | 18 . . . . . . . . . . . . 264 Treads 5609 | . . . 289 916 276 509 . 135 685 909 731 227 932 Legs 1383 | 35 284 335 155 . . 256 240 74 . 4 . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 145 145 120 120 150 152 160 152 160 50 Average Speed 149 | 104 148 121 138 145 160 159 145 172 163 160 156 160 133 Slowest Speed 300 | 150 150 150 165 145 161 210 150 300 175 240 160 160 165 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 1 Exploration Rate (%) 28 | 4 51 28 39 21 52 16 8 6 25 60 22 32 29 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 37 | . . . . 1 . 2 . . 18 1 3 6 6 Terrain Destroyed 307 | . . 7 . 14 6 17 . 8 119 26 31 13 66 Melee 1 | . . . . 1 . . . . . . . . . Projectile 170 | . . . . . . 10 . 8 16 26 31 13 66 AOE 136 | . . 7 . 13 6 7 . . 103 . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Arm Res Tes Acc Total 10783 | 68 326 439 518 1039 398 1266 341 283 1000 1341 1234 573 1957 Wait 1889 | . 9 36 24 48 75 313 43 5 115 178 367 260 416 Move 7261 | 52 283 334 443 915 275 764 239 208 684 912 730 226 1196 Hop . | . . . . . . . . . . . . . . Pick Up 246 | 10 8 13 13 14 2 19 11 16 37 44 13 13 33 Fast Attach 62 | . 1 . 1 4 4 10 4 4 9 15 5 3 2 Attach 163 | 6 1 7 5 4 1 18 7 10 23 30 7 9 35 Detach 2 | . . . . . . . 1 . 1 . . . . Swap 67 | . 1 2 4 5 2 4 7 2 4 13 6 3 14 Drop 212 | . 2 9 12 18 5 13 12 15 31 49 16 13 17 Fire 825 | . 21 38 16 29 33 124 17 23 71 99 87 46 221 Melee 46 | . . . . 2 . . . . 24 . . . 20 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . 2 . 2 Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . 1 1 . . 1 . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -3/Armory -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 907 | -9/Materials | Discovered new exit (range 11) 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1236 | -8/Materials | Repaired Imp. Aluminum Leg? 1650 | -8/Materials | Discovered new exit (range 15) 1824 | -8/Materials | Garrison activated, responded to threat 1829 | -8/Materials | Build established: Tank 1862 | -8/Materials | Entered Factory 1862 | -7/Factory | Evolved 2 slots: Utility x2 2658 | -7/Factory | Build established: Skirmisher 2869 | -7/Factory | Identified exit to Storage 2869 | -7/Factory | Identified exit to Lower Caves 3374 | -7/Factory | Entered Storage 3935 | -7/Storage | Discovered new exit (range 15) 4000 | -7/Storage | Identified exit to Factory 4001 | -7/Storage | Entered Factory 4001 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4419 | -6/Factory | Garrison activated, responded to threat 4799 | -6/Factory | Garrison activated, responded to threat 4878 | -6/Factory | Build established: Tank 5120 | -6/Factory | Identified exit to Factory 5317 | -6/Factory | Destroyed 7 combat bots 5317 | -6/Factory | Lost 3 parts (2n1w) 5522 | -6/Factory | Lost 5 parts (1u4w) 5657 | -6/Factory | Garrison activated, responded to threat 5730 | -6/Factory | Fabricated Fission Core? 5800 | -6/Factory | First assault squad dispatched 5827 | -6/Factory | Fabricated Hrd. Heavy Armor Plating? 5971 | -6/Factory | Entered another Factory area 5971 | -5/Factory | Accompanied by 2 allies 5971 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6048 | -5/Factory | Repaired Carbon-fiber Leg 6320 | -5/Factory | Discovered new exit (range 15) 6454 | -5/Factory | Entered another Factory area 6454 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6538 | -4/Factory | Spotted B-86 Titan 6610 | -4/Factory | Lost 3 parts (1n2w) 6627 | -4/Factory | Destroyed B-86 Titan 6673 | -4/Factory | Lost 3 parts (1p1n1w) 6730 | -4/Factory | Found Quantum Capacitor 6855 | -4/Factory | Identified exit to Upper Caves 6855 | -4/Factory | Identified exit to Extension 6858 | -4/Factory | Discovered new exit (range 5) 6928 | -4/Factory | Entered Research 6928 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6964 | -3/Research | Build established: Scavenger-Tank 7419 | -3/Research | Found Enh. Force Lance 7508 | -3/Research | Found Prototype Slashing Weapon 7508 | -3/Research | Identified Centrium Greatsword 7868 | -3/Research | Build established: Mutant 7938 | -3/Research | Found Prototype Processor 7938 | -3/Research | Identified Exp. Melee Analysis Suite 8178 | -3/Research | First assault squad dispatched 8194 | -3/Research | Spotted B-86 Titan 8375 | -3/Research | Discovered new exit (range 10) 8407 | -3/Research | Core integrity fell below 50% 8516 | -3/Research | Found Prototype Protection 8516 | -3/Research | Identified Centrium Heavy Armor Plating 8520 | -3/Research | Found Centrium Heavy Armor Plating 8546 | -3/Research | Entered Armory 8740 | -3/Armory | Found Fusion Bomb Launcher 8924 | -3/Armory | Found Prototype Hackware 8925 | -3/Armory | Identified Exp. System Shield 9164 | -3/Armory | Build established: Hacker-Tank 9184 | -3/Armory | System corruption reached 10% 9740 | -3/Armory | Found Prototype Device 9741 | -3/Armory | Identified EM Dispersion Field 9944 | -3/Armory | Found Prototype Device 9944 | -3/Armory | Identified Exp. Focal Shield 10111 | -3/Armory | Fabricated Enh. Quantum Rifle (x2) 10236 | -3/Armory | Build established: Scavenger-Tank 10588 | -3/Armory | Discovered new exit (range 4) 10594 | -3/Armory | Identified exit to Research 10650 | -3/Armory | Entered Research 10650 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10965 | -2/Research | Build established: Tank 12126 | -2/Research | Build established: Infiltrator-Tank 12150 | -2/Research | First assault squad dispatched 12271 | -2/Research | Discovered new exit (range 41) 12449 | -2/Research | Identified exit to Testing 12489 | -2/Research | Entered Testing 12489 | -2/Testing | Accompanied by 2 allies 12593 | -2/Testing | Found Prototype Energy Gun 12593 | -2/Testing | Identified Hyp. EM Gauss Rifle 12645 | -2/Testing | Crushed by falling debris 12809 | -2/Testing | Scanned by Researcher 12871 | -2/Testing | Found Prototype Protection 12872 | -2/Testing | Identified Hvy. Regenerative Plating 12875 | -2/Testing | Found Prototype Protection 12876 | -2/Testing | Identified Med. Regenerative Plating 12886 | -2/Testing | Found Prototype Protection 12887 | -2/Testing | Identified SHELL Armor 13017 | -2/Testing | Protovariant out of control (PD-6LU26TG199) 13017 | -2/Testing | Unleashed a protovariant (PD-6LU26TG199) 13116 | -2/Testing | Found Prototype Hackware 13118 | -2/Testing | Identified System Mapper 13149 | -2/Testing | Discovered new exit (range 9) 13222 | -2/Testing | Repaired Adv. Heavy Siege Treads 13266 | -2/Testing | Repaired Enh. Quantum Rifle 13276 | -2/Testing | Entered Access 13276 | -1/Access | Evolved 2 slots: Utility x2 13694 | -1/Access | Spotted B-99 Colossus 13717 | -1/Access | Crushed by falling debris 13883 | -1/Access | Found Prototype Device 13884 | -1/Access | Identified Exp. Focal Shield 14262 | -1/Access | Build established: Hacker-Tank 14374 | -1/Access | Found Prototype Processor 14375 | -1/Access | Identified Exp. Core Analyzer 14692 | -1/Access | System corruption reached 10% 14819 | -1/Access | First assault squad dispatched 14905 | -1/Access | Spotted B-99 Colossus 15053 | -1/Access | Lost 3 parts (2u1w) 15521 | -1/Access | Lost 3 parts (1u2w) 15830 | -1/Access | High security lockdown imminent 15897 | -1/Access | Lost 11 parts (1p2n4u4w) 15910 | -1/Access | High security lockdown engaged 16060 | -1/Access | Lost 14 parts (3p4n4u3w) 16081 | -1/Access | Spotted Striker 16085 | -1/Access | Core integrity fell below 50% 16091 | -1/Access | Energy Cycler disabled 16092 | -1/Access | System corruption reached 30% 16136 | -1/Access | Core integrity fell below 20% 16154 | -1/Access | Spotted Striker 16162 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16124_ System corrupted: Heat flow error (+207). 16137_ Striker suffers critical hit. 16138_ Striker system terminally corrupted. 16154_ C-30 ARC bursts open, deploying its payload. 16154_ P-80 Master unfolds itself. 16154_ Striker unfolds itself. 16154_ E-15 Imp unfolds itself. 16157_ E-15 Imp destroyed. 16159_ K-01 Serf collects debris. 16159_ Knocked back. 16161_ K-01 Serf collects debris. 16161_ Slug penetrates K-01 Serf. 16161_ K-01 Serf destroyed. 16161_ Slug penetrates K-01 Serf. 16161_ K-01 Serf destroyed. 16161_ Acquired 12 matter. 16162_ Slug penetrates P-80 Master. 16162_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# = | | ?????????????????????????????????????????????# | | ???????????????????????# ??????????###?????# | | ???????????????????????# ????????#########?# | | ???????????????????????# ######### #?##### | | ???????????????????????# ##### ! | | ???????????????????????# = | | ???????????????????????# % | | ???????????????????????# | | ???????????????????????# %##### | | ???????????????????????# R######### #???### | | ???????????????????????# #???????###% ###?????# | | ???????????????????????+ +?????????# #???????# | | ???????????????????????# Y#?????????# + ??# | | ???????????????????????#ht #?????????# # # | | ???????????????????????#% #?????????# +?? # | | ???????????????????????# #?????????#%###???? # | | ??????????????#######??#%@!#?????????# #???????? # | | ??????????????# ?#hp #?????????# #?????????# | | ??????????????# ?#p #?????????# #?????????# | | ??????????????# " # K #?????????#%#?????????# | | ??????????????# """ # #?????????# ########### | | ??????????????# """ ; ##????#####+## | | ??????????????# " # ;#????# # ## | | ??????????????#= # ##????# # #? | | ??????????????# ?#=%/#?????# +" %#? | | ??????????????# ?# = #?????#* #%" #? | | ??????????????#######??# #?????# #" % ## | | ???????????????????????# #?????# # + | | ???????????????????????# #?????######## # | | ???????????????????????# #????##??????# # | | ???????????????????????# ######"#######^ + | | ???????????????????????# # # # | | ???????????????????????# # # # | | ???????????????????????# # # # | | ???????????????????????# # # # | | ???????????????????????# # / % # | | ?????????????########??# # /% # | | ?????????????# ?# # # # | | ?????????????# ?# # # # | | ?????????????# # # # ## | | ?????????????# " " # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 50 Energy Generation 49 Energy Capacity 1590 Matter Stores 706 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 2550 Resistance: KI 30 Resistance: TH 25 Resistance: EM 75 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 10 Recoil Reduction 11 Offensive Hacking 20 Defensive Hacking 36 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Wheel | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Fission Core | -7/Storage | Hacked Mni. Drone Bay | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -6/Factory Hrd. Heavy Armor Plating | x1 | -6/Factory Enh. Quantum Rifle | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club Rampage Torch Ultimate Loadout Challenges ------------ None Game ------ Seed ImpulseAntimissilePrototype Manual? 0 Play Time 03:46:24 Cumulative 241.3 hours Start 2020.03.18 @ 13:45:45 End 2020.03.18 @ 20:56:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 153 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3ad0086-e3a8-4754-bd3a-e25fc5ca5778