Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.04 @ 06:03:03 Player: Ev Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (5168) 5168 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11873 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Recalibrator Plasma Rifle Advanced Plasma Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Thermal Generator Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Battery System Restoration Module > --- WEAPON ----------- Field Laser Field Laser Cooled Plasma Rifle Mass Driver > --- INVENTORY -------- Micro Fission Core Improved Recalibrator Plasma Rifle Advanced Plasma Cannon Improved Remote Datajack [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 1 Utility 8 | . . 2 2 1 . . . . 2 1 . Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 123 | 6 14 11 17 8 7 . . 1 14 26 19 Power 17 | 1 2 3 1 . 2 . . 1 2 4 1 Engine 13 | 1 2 3 1 . 2 . . 1 2 1 . Core 3 | . . . . . . . . . . 3 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 26 | 2 2 2 3 2 . . . . 3 9 3 Treads 9 | . . 2 3 2 . . . . 2 . . Leg 6 | . 2 . . . . . . . 1 . 3 Wheel 5 | 2 . . . . . . . . . 3 . Hover 6 | . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . Utility 40 | 1 5 2 4 6 3 . . . 7 4 8 Device 20 | . 2 . . 4 1 . . . 4 2 7 Storage 4 | 1 1 . . . . . . . . 1 1 Processor 7 | . . 1 3 . . . . . 2 1 . Hackware 2 | . 1 . . . . . . . 1 . . Protection 7 | . 1 1 1 2 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 5 4 9 . 2 . . . 2 9 7 Energy Gun 17 | . 1 . 5 . 2 . . . 1 4 4 Energy Cannon 8 | . . 2 . . . . . . . 4 2 Ballistic Gun 8 | 2 4 1 1 . . . . . . . . Ballistic Cannon 4 | . . 1 2 . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . . . . . 1 1 1 Parts Lost 81 | . 8 . 8 1 8 . . 2 18 16 20 Power 11 | . 1 . 1 . 2 . . 1 2 3 1 Propulsion 17 | . 2 . 2 . . . . . 5 3 5 Utility 28 | . 2 . 1 . 4 . . . 7 4 10 Weapon 25 | . 3 . 4 1 2 . . 1 4 6 4 Highest Loss Streak 15 | . 8 . 3 1 5 . . 1 12 10 15 To Critical Strikes 1 | . 1 . . . . . . . . . . Average Backups 11 | 1 5 6 10 13 11 14 15 14 9 3 3 Power . | . . . . . . 2 2 1 1 . . Propulsion 1 | . 1 2 1 1 2 2 2 2 1 1 . Utility 5 | . 2 1 4 8 6 7 8 7 5 1 . Weapon 2 | 1 1 2 5 3 2 2 2 2 . . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 1 2 5 7 1 2 . 1 3 1 4 Power 3 | . . . . 2 . . . . . . 1 Propulsion 6 | . . . 2 2 1 . . . 1 . . Utility 11 | . 1 . 1 2 . 2 . 1 2 1 1 Weapon 6 | . . 2 2 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 95 95 92 99 97 92 92 90 72 42 64 Engine 7 | . 13 10 8 7 6 7 7 7 4 . . Treads 11 | . . 14 12 15 15 15 15 15 10 . . Leg 2 | . 22 4 . . . . . . . . 6 Device 8 | . 1 . . 14 13 7 7 7 12 3 27 Storage 7 | . 14 11 9 7 7 7 7 7 4 . . Processor 11 | . . 11 27 17 13 7 7 7 6 12 1 Hackware 7 | . 9 11 9 7 7 7 7 7 11 4 . Protection 8 | . 1 10 7 5 8 15 15 15 8 . . Energy Gun 13 | . . . 2 22 22 18 15 15 10 3 10 Energy Cannon 1 | . . 8 3 . . . . . . 1 5 Ballistic Gun 2 | . 26 7 . . . . . . . . . Ballistic Cannon 2 | . . 5 11 . . . . . . . . Launcher 1 | . . . . . . 4 7 6 . . . Peak Build Rating 75 | 6 9 17 27 46 48 48 47 49 59 55 75 Average Rating 37 | 3 8 13 22 37 45 47 47 48 44 29 64 On Entrance 30 | . 6 9 17 26 46 47 47 47 47 17 51 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . 11 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 13 16 25 43 41 64 64 64 64 65 32 52 Greatest Support 58 | 20 20 40 40 56 56 56 56 56 58 36 55 Greatest Overweight (x) 2 | . 2 . 2 1 1 1 1 1 2 2 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 14 15 15 15 15 15 12 6 5 Most Carried 15 | 3 8 8 15 15 15 15 15 15 14 5 5 Average Carried 11 | 1 5 6 10 13 12 14 15 14 9 3 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 8 7 13 15 12 15 15 15 3 5 5 Class Distribution -------------------- 33% | Tank 25% | Mutant 22% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 3349 | 256 321 300 907 491 92 83 . 209 90 133 467 Remotely 36 | . 36 . . . . . . . . . . Salvage Created 5349 | . 309 332 1081 1252 297 327 . 262 329 167 993 Parts 244 | . 22 19 65 49 7 7 . 17 12 12 34 Haulers Intercepted 8 | . . 1 5 1 . 1 . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 7 9 . 15 . . . Prevented 1 | . . . . . . 1 . . . . . Parts Restored 1 | . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 121 | . 10 9 26 21 8 6 . 15 7 3 16 Guns 65 | . 10 2 4 18 8 4 . 4 7 . 8 Cannons 29 | . . 6 18 . . . . . . 3 2 AOE 19 | . . 1 2 . . 2 . 11 . . 3 Classes Destroyed 15 | . 5 2 4 1 1 . . 1 . . 1 Worker 4 | . 1 1 . 2 . . . . . . . Builder 2 | . . . 2 . . . . . . . . Hauler 8 | . . 1 5 1 . 1 . . . . . Recycler 5 | . . . 1 2 . . . . . . 2 Operator 4 | . 1 . 2 1 . . . . . . . Drone 2 | . . . . . . . . 2 . . . Watcher 9 | . 2 1 4 1 . . . . . . 1 Swarmer 45 | . 6 4 7 4 4 . . 11 2 . 7 Grunt 48 | . 4 3 14 13 3 5 . . 2 . 4 Brawler 1 | . . . 1 . . . . . . . . Sentry 11 | . . 2 3 1 . . . 1 3 . 1 Specialist 2 | . . . . . . . . . . . 2 Hunter 1 | . . . 1 . . . . . . . . Programmer 10 | . . . . 3 . 1 . 1 . 3 2 Behemoth 1 | . . . . . 1 . . . . . . Best Kill Streak 5 | . 5 5 5 4 4 4 . 4 3 3 5 Combat Bots Only 5 | . 4 4 4 4 4 4 . 4 3 3 5 Max Kills in Single Turn 3 | . 1 1 2 2 1 1 . 2 1 1 3 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . 1 1 . . 1 . 2 . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 1162 | . 128 48 133 110 76 25 . 58 264 147 173 Missed 383 | . 23 13 44 45 22 10 . 21 107 49 49 Hits 779 | . 105 35 89 65 54 15 . 37 157 98 124 Projectile 779 | . 105 35 89 65 54 15 . 37 157 98 124 AOE 6 | . . . . . . . . . . 3 3 Critical Strikes 22 | . 2 1 2 1 . 1 . 2 2 8 3 Part Disruptions 4 | . . . . . . . . . . 1 3 Damage Taken 12157 | . 951 443 1183 821 1119 270 . 511 1994 2093 2772 Core 3419 | . 221 80 147 106 226 15 . 52 551 862 1159 Absorbed by Shields 76 | . . . . . . . . . 76 . . Redirected to Shielding 3 | . . 3 . . . . . . . . . Regen/Repaired (Parts) 59 | . . . 59 . . . . . . . . Core Remaining (%) 50 | 100 11 80 73 . . . . 43 35 13 . Volleys Fired 410 | . 64 26 89 62 25 16 . 23 22 29 54 Largest 4 | . 2 2 2 3 3 3 . 3 3 2 4 Hottest 261 | . 70 126 126 183 221 221 . 193 204 225 261 Shots Fired 874 | . 124 52 169 186 70 35 . 31 42 35 130 Gun 631 | . 124 21 26 186 70 32 . 12 42 22 96 Cannon 215 | . . 31 140 . . . . . . 10 34 Launcher 25 | . . . 3 . . 3 . 19 . . . Special 3 | . . . . . . . . . . 3 . Kinetic 283 | . 108 42 124 . . . . . . . 9 Thermal 514 | . 16 . 18 186 70 32 . 12 42 25 113 Explosive 25 | . . . 3 . . 3 . 19 . . . Electromagnetic 49 | . . 10 24 . . . . . . 7 8 Robot Hit Streak 23 | . 9 10 23 22 14 16 . 6 8 15 8 Robot Miss Streak 7 | . 5 2 2 3 6 7 . 3 2 3 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 14 | . 4 . . 4 4 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . 1 . . Shots Hit Robots 573 | . 63 33 128 120 55 25 . 14 31 28 76 Core Hits 270 | . 22 14 49 46 24 23 . 28 25 5 34 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 36 | . 1 1 5 20 3 . . . 1 . 5 Burn 26 | . . . 1 20 3 . . . 1 . 1 Meltdown 3 | . . . . . . . . . . . 3 Destroy 1 | . 1 . . . . . . . . . . Blast 5 | . . 1 4 . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14201 | . 733 782 3503 2480 1233 818 . 889 762 678 2323 Guns 8214 | . 728 191 426 2480 1233 625 . 259 739 293 1240 Cannons 4479 | . . 470 2850 . . . . . . 369 790 Explosions 1460 | . . 121 227 . . 190 . 630 . . 292 Melee . | . . . . . . . . . . . . Ramming 48 | . 5 . . . . 3 . . 23 16 1 Kinetic 3734 | . 627 524 2281 . . . . . . . 302 Thermal 8321 | . 101 121 340 2480 1233 625 . 259 739 593 1830 Explosive 1007 | . . . 187 . . 190 . 630 . . . Electromagnetic 1091 | . . 137 695 . . . . . . 69 190 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 3 . 2 . . . . 6 12 3 Average Corruption 3 | . . 3 . 1 . . . . 3 7 1 Corruption Purged 6 | . . . . 2 . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . 7 . . . . . . 5 7 2 Message Errors 7 | . . 2 . . . . . . 3 1 1 Matter Fused 3 | . . . . . . . . . 2 1 . Heat Flow Errors 3 | . . 1 . . . . . . . 2 . Energy Discharges 4 | . . 3 . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . Alerts 1 | . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots 3 | . . . . . . . . . . 3 . Overflow Damage 288 | . . 14 78 . . . . . . 26 170 Projectiles 139 | . . 14 63 . . . . . . 9 53 Explosions 149 | . . . 15 . . . . . . 17 117 Melee . | . . . . . . . . . . . . Knockbacks 25 | . . 2 19 . . . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 23 | . . 2 19 . . . . . . . 2 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 383 | . . 51 35 . . 43 . 59 9 71 115 Shots 11 | . . 2 1 . . 2 . 3 . 1 2 Rammed 7 | . . . . . . 1 . . 4 1 1 Targets Rammed 13 | . 1 . . . . 1 . . 9 1 1 Kicked 6 | . 1 . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . Highest Temperature 594 | . 260 192 225 221 423 387 . 207 345 554 594 Average Temperature 102 | . 90 63 57 33 160 154 . 116 117 176 169 Received Heat Transfer 1949 | . 240 159 477 252 144 99 . 12 491 12 63 Effects 23 | . 1 . . . 1 3 . . 1 11 6 Shutdowns 4 | . . . . . . 1 . . 1 2 . Energy Bleed 2 | . . . . . . 1 . . . . 1 Interference 6 | . 1 . . . . . . . . 5 . Matter Decay 3 | . . . . . 1 1 . . . 1 . Short Circuit 2 | . . . . . . . . . . 1 1 Damage (minor) 2 | . . . . . . . . . . 2 . Damage (major) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Fried 8 | . . 1 5 . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 8 | . . . 1 3 . . . . . . 4 Combat Hostiles 6 | . . . . 3 . . . . . . 3 Parts Melted 43 | . . . . 14 4 5 . 1 5 2 12 Heat Transferred 17437 | . 296 150 679 5957 2645 1285 . 575 1705 809 3336 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 1 . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Maximum Alert Level 1 | . . . 1 1 . . . . 1 . . Low Security (%) 90 | 100 100 100 85 83 . . . . 79 100 100 Level 1 9 | . . . 14 16 . . . . 20 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 295 | . 65 132 293 244 . . . . 295 171 183 Initial 203 | . . . 42 129 . . . . 203 143 18 Average 96 | . 15 61 108 115 . . . . 174 68 116 Influence Increases 4061 | . 327 252 847 632 205 140 . 310 651 163 534 Destroy 0b10 Robot/C 2380 | . 200 180 520 420 160 120 . 260 140 60 320 Destroy 0b10 Robot/NC 175 | . 20 15 70 35 . 10 . 10 . . 15 Destroy Leader 472 | . 44 44 118 84 30 10 . 40 30 10 62 Successful Hack 145 | . 32 . 19 . . . . . . 59 35 Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 120 | . . . 45 30 . . . . . 30 15 Destroy Structure 139 | . 1 13 45 3 . . . . 1 4 72 Advance Influence 150 | . . . . . . . . . 150 . . Lose Combat Pursuer 450 | . . . 30 60 15 . . . 330 . 15 Influence Decreases 3993 | . 327 150 663 704 359 200 . 224 443 419 504 Entered New Map 513 | . . . 60 157 80 12 . . 33 151 20 Time Decay 2818 | . 247 150 523 537 249 188 . 204 230 198 292 Lost Part 662 | . 80 . 80 10 30 . . 20 180 70 192 Squads Dispatched 22 | . 2 . 2 4 . . . . 8 2 4 Investigation 2 | . 1 . . . . . . . 1 . . Extermination 6 | . . . . 3 . . . . 1 1 1 Reinforcement 11 | . 1 . 2 1 . . . . 3 1 3 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 8 | . 3 1 2 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 197 | . 19 11 33 31 9 6 . 15 33 9 31 Peak Tracking Total 14 | . 7 4 4 5 4 5 . 4 14 5 9 Tactical Retreats 12 | . . . 2 3 1 . . . 5 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 5 | . . . . 1 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 8 | . . . 3 2 . . . . . 2 1 Max in Single Turn 2 | . . . 1 1 . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 30 | . 6 1 6 1 . 1 4 . 2 6 3 Terminals 18 | . 5 1 3 1 . . . . 1 4 3 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 1 . Total Hacks 102 | . 16 3 25 1 . 1 29 . 6 15 6 Successful 70 | . 11 2 14 . . 1 29 . 1 9 3 Failed 29 | . 4 1 10 1 . . . . 5 5 3 Catastrophic 5 | . . 1 . 1 . . . . 1 1 1 Database Lockouts 3 | . 1 . 1 . . . . . . 1 . Manual 49 | . 16 2 12 1 . . . . 3 9 6 Terminals 56 | . 15 3 17 1 . . . . 3 11 6 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . Scanalyzers 6 | . . . 4 . . . . . . 2 . Garrison Access 5 | . . . . . . . . . 3 2 . Terminal Hacks 41 | . 4 . 4 . . 1 29 . 1 2 . Record 11 | . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . Prototype ID Bank 6 | . 1 . 1 . . . 3 . . 1 . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . Locate Traps 2 | . 1 . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . 1 . Retrieve Study 3 | . . . 2 . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 23 | . 7 2 5 . . . . . . 6 3 Terminals 22 | . 6 2 5 . . . . . . 6 3 Botnet 16 | . 5 1 3 . . . . . . 4 3 Operators 6 | . 1 1 2 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 1 3 1 . . . . 2 6 3 Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . 1 . Parts Repaired 1 | . . . 1 . . . . . . . . Time 36 | . . . 36 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Active Infowar (turns) 448 | . 74 . . . . . . . 374 . . Sensors 374 | . . . . . . . . . 374 . . Terrain 74 | . 74 . . . . . . . . . . Jamming 50 | . . . . . . . . . 50 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 3 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 11495 | 42 903 370 1759 1630 1446 2286 248 1094 490 539 688 Spaces Moved 5254 | 38 558 156 588 653 772 899 104 430 293 411 352 Core 290 | 4 1 . . . . . . . 158 106 21 Treads 3697 | . . 122 588 653 772 899 104 430 129 . . Legs 720 | . 494 34 . . . . . . 6 . 186 Wheels 252 | 34 63 . . . . . . . . 155 . Hover 295 | . . . . . . . . . . 150 145 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 160 160 160 240 240 240 50 50 50 Average Speed 173 | 76 115 151 209 180 168 240 240 240 126 71 114 Slowest Speed 320 | 80 150 160 320 200 240 240 240 240 240 150 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 85 22 40 15 64 94 70 69 9 11 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . . 1 1 . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . Scrap Searched 10 | . . . . . 3 4 . 3 . . . Spaces Dug 96 | . . . . . . 20 . 75 . . 1 Terrain Destroyed 243 | . . 9 40 . 1 29 . 129 . 2 33 Melee . | . . . . . . . . . . . . Projectile 34 | . . 1 19 . 1 . . . . 2 11 AOE 209 | . . 8 21 . . 29 . 129 . . 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total 6845 | 50 703 239 944 969 855 992 103 462 366 621 541 Wait 811 | . 40 23 199 213 45 69 . 6 20 120 76 Move 5243 | 37 557 155 587 652 771 898 103 429 292 410 352 Hop . | . . . . . . . . . . . . Pick Up 132 | 7 20 9 29 19 6 5 . 2 3 17 15 Fast Attach 26 | . 1 1 2 . . . . . 2 10 10 Attach 88 | 6 11 5 11 3 7 . . 1 11 18 15 Detach 14 | . 1 2 . . . . . . . 6 5 Swap 42 | . 3 9 13 8 . 1 . . 3 3 2 Drop 65 | . 5 9 14 12 1 2 . 1 4 6 11 Fire 410 | . 64 26 89 62 25 16 . 23 22 29 54 Melee . | . . . . . . . . . . . . Ram 6 | . . . . . . . . . 4 1 1 Kick 6 | . 1 . . . . . . . 5 . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / Ext x2) -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Core integrity fell below 50% 251 | -10/Materials | Discovered new exit (range 14) 253 | -10/Materials | Lost 8 parts (1p2n2u3w) 301 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 11) 485 | -10/Materials | Central database locked down 662 | -10/Materials | Core integrity fell below 20% 711 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Utility x2 1275 | -9/Materials | Discovered new exit (range 8) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Utility x2 1411 | -8/Materials | Build established: Scavenger-Mutant 1749 | -8/Materials | Lost 3 parts (1n2w) 1801 | -8/Materials | Repaired Corrupted Lgt. Treads 2092 | -8/Materials | Central database locked down 2214 | -8/Materials | Build established: Mutant 3010 | -8/Materials | Discovered new exit (range 9) 3074 | -8/Materials | Identified exit to Factory 3075 | -8/Materials | Entered Factory 3075 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3388 | -7/Factory | Build established: Scavenger-Gunner 4662 | -7/Factory | Discovered new exit (range 5) 4667 | -7/Factory | Identified exit to Lower Caves 4705 | -7/Factory | Entered Lower Caves 4766 | -7/Lower Caves | Spotted B-75 Beast 4835 | -7/Lower Caves | Learned location of 1 exit from Factory 4855 | -7/Lower Caves | Encountered a Warlord checkpoint 4925 | -7/Lower Caves | Build established: Gunner 4983 | -7/Lower Caves | Learned location of 1 exit from Factory 5438 | -7/Lower Caves | Destroyed B-75 Beast 5468 | -7/Lower Caves | Lost 5 parts (1p2u2w) 5686 | -7/Lower Caves | Build established: Scavenger-Gunner 5948 | -7/Lower Caves | Learned location of 1 exit from Factory 6070 | -7/Lower Caves | Found DCF Scrap (15 items) 6070 | -7/Lower Caves | Discovered new exit (range 3) 6093 | -7/Lower Caves | Identified exit to Lower Caves 6151 | -7/Lower Caves | Entered another Lower Caves area 6151 | -7/Lower Caves | Discovered new exit (range 10) 6156 | -7/Lower Caves | Build established: Tank 6166 | -7/Lower Caves | Identified exit to Factory 6706 | -7/Lower Caves | Encountered a Warlord checkpoint 6794 | -7/Lower Caves | Discovered new exit (range 14) 6823 | -7/Lower Caves | Identified exit to Data Miner 7902 | -7/Lower Caves | Learned location of 2 exits from Factory 8437 | -7/Lower Caves | Entered Data Miner 8437 | -7/Data Miner | Discovered new exit (range 6) 8447 | -7/Data Miner | Identified exit to Proximity Caves 8483 | -7/Data Miner | Met Data Miner 8553 | -7/Data Miner | Learned location of Section 7 (-3) 8553 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8577 | -7/Data Miner | Received God Mode back door access code from Data Miner 8685 | -7/Data Miner | Entered Proximity Caves 8750 | -6/Proximity Caves | Core integrity fell below 50% 8774 | -6/Proximity Caves | Spotter reported a threat 8880 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9107 | -6/Proximity Caves | Learned Factory garrison access intel 9779 | -6/Proximity Caves | Entered Factory 9779 | -6/Factory | Evolved 2 slots: Utility x2 9780 | -6/Factory | Identified exit to Factory 9780 | -6/Factory | Identified exit to Extension 9781 | -6/Factory | Loaded intel: 4 garrison access locations 9956 | -6/Factory | Garrison activated, responded to threat 10083 | -6/Factory | Incoming investigation squad redirected 10114 | -6/Factory | Lost 4 parts (1n1u2w) 10217 | -6/Factory | Lost 12 parts (2p3n6u1w) 10218 | -6/Factory | Core integrity fell below 50% 10221 | -6/Factory | Identified exit to Lower Caves 10269 | -6/Factory | Entered another Factory area 10269 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10470 | -5/Factory | Build established: Mutant 10514 | -5/Factory | Lost 5 parts (2p1u2w) 10619 | -5/Factory | Central database locked down 10720 | -5/Factory | Core integrity fell below 50% 10744 | -5/Factory | System corruption reached 10% 10746 | -5/Factory | Core integrity fell below 20% 10770 | -5/Factory | Lost 10 parts (1p3n3u3w) 10799 | -5/Factory | Discovered new exit (range 16) 10808 | -5/Factory | Entered another Factory area 10808 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11351 | -4/Factory | Build established: Scavenger-Gunner 11485 | -4/Factory | Core integrity fell below 50% 11491 | -4/Factory | Core integrity fell below 20% 11496 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- (Meltdown). 11480_ VTOL Module melted. 11480_ Lgt. Nuclear Core melted. 11480_ S-27 Virus destroyed. 11480_ Penetrated by Slug. 11480_ Lgt. Antimatter Reactor destroyed. 11480_ Knocked back. 11483_ Cld. Plasma Rifle destroyed. 11483_ Imp. VSS Leg destroyed. 11483_ Penetrated by Slug. 11483_ Adv. Heat Sink destroyed. 11483_ M-28 Smith repairs H-71 Marshal. 11484_ Knocked back. 11484_ Imp. Cooling System destroyed. 11486_ Lrg. Battery destroyed. 11490_ Penetrated by Slug. 11493_ Imp. Heat Sink destroyed. 11493_ Slug penetrates Wall. 11494_ Slammed into T-07 Excavator. 11495_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????? #???? | | ???????????????????????????????? #???? | | ???????????????????????????????? #???? | | ????????????????????????????????? #???? | | ????????????????????????????????? #???? | | ?????????????????????????????????? #???? | | ???????????????????????????????????? #???? | | ?????????????????????????????????????? #???# | | ??????????????????????????????????######/##### | | ??????????????????????????######### % | | ?????????????????? ????## % | | ?????????????????# ????#" % % | | ?????????????????# ###### | | ?????????????????? h | | ??????????????????# | | ??????????????????# """ h !! | | ??????????????????# """ s !! | | ??????????????????# """ * | | ??????????????????# s | | ??????????????????# s s = | | ??????????????????# | | ??????????????????# ! | | ??????????????????# | | ??????????????????# t | | ??????????????????# % #######"############ | | ??????????????#######@######### ?????????# | | ????????????# # ?????###### | | ????????????# # ! ????# | | ????????????# # ???# """ | | ????????????# # ??# """ | | ????????????# # ## """ | | ????????????# # ## | | ????????????# # ? ## | | ????????????########################??##??#### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 65 Energy Generation 21 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 15 Target Analysis 5 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 57% | -8/Materials | Corrupted Studied --------- Lgt. Treads | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Lightning Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed ImprinterDeflectorGenerator Manual? 0 Play Time 01:43:21 Cumulative 73.3 hours Start 2026.05.01 @ 20:50:43 End 2026.05.04 @ 06:03:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caa0b5d5-df78-441f-86d3-8bed7954073b