Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 20:18:17 Player: KN-OKO Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (157) 785 Value Destroyed (7676) 7676 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (6912) 6912 TOTAL SCORE: 23773 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3771 Follower Combat Kills 2427 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -686 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Heavy Armor Plating Force Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Backup Plating VII Backup Plating VII Advanced Focal Shield > --- WEAPON ----------- Makeshift Sword Power Sword Power Sword Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Enhanced Biometal Leg Armored Huge Wheel Experimental Energy Well Improved Matter Compressor Point Defense Array Hellfire Missile Launcher Hellfire Missile Launcher Hellfire Missile Launcher Lance [Rating: 183] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility Advanced Melee Analysis Suite Device Multitargeting Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Great Axe Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Launcher Hellfire Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . 4 2 . . . 2 . . . 2 2 2 2 2 Power 2 | . . . . 1 . . . . . . . . . . 1 . Propulsion 5 | . . . 2 . . . . 1 . . . . 1 . . 1 Utility 9 | . . . . 1 . . . 1 . . . 2 1 2 1 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 235 | 9 1 12 10 21 3 . 5 9 1 5 2 28 12 32 3 82 Power 29 | 1 . 1 1 2 . . . 1 . 1 . 1 1 6 1 13 Engine 5 | 1 . 1 . 1 . . . . . . . 1 . 1 . . Core 7 | . . . 1 . . . . 1 . 1 . . . 2 1 1 Reactor 17 | . . . . 1 . . . . . . . . 1 3 . 12 Propulsion 54 | 4 . 5 2 5 . . . 1 . . 1 5 3 8 . 20 Treads 8 | 2 . 2 . . . . . . . . . . . . . 4 Leg 45 | 2 . 3 2 5 . . . 1 . . 1 5 3 8 . 15 Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 85 | 2 1 . 2 4 1 . 3 2 . . 1 21 5 13 2 28 Device 37 | 1 . . 1 3 . . 2 . . . . 7 3 8 . 12 Storage 9 | 1 1 . . . . . . . . . . 2 . 2 1 2 Processor 7 | . . . 1 . . . . . . . . 2 1 1 . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 32 | . . . . 1 1 . 1 2 . . 1 10 1 2 1 12 Artifact . | . . . . . . . . . . . . . . . . . Weapon 67 | 2 . 6 5 10 2 . 2 5 1 4 . 1 3 5 . 21 Energy Gun 9 | . . 2 . 2 . . . 4 1 . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 2 . 5 . . . 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 14 | . . . 1 . 1 . 1 . . . . . . 2 . 9 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . . . . . . . . 2 1 . . Slashing Weapon 26 | . . 1 3 3 1 . 1 . . 4 . 1 1 1 . 10 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 1 3 . . . . . . . 6 4 3 . 2 Parts Lost 95 | . . 6 . 12 . . . . . . . 3 . 8 . 66 Power 16 | . . 1 . 2 . . . . . . . . . 2 . 11 Propulsion 32 | . . 2 . 5 . . . . . . . . . 3 . 22 Utility 32 | . . . . 2 . . . . . . . 3 . 3 . 24 Weapon 15 | . . 3 . 3 . . . . . . . . . . . 9 Highest Loss Streak 23 | . . 5 . 12 . . . . . . . 2 . 4 . 23 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 100 80 86 73 78 78 78 86 87 86 86 85 88 94 91 86 Engine 2 | . 14 12 4 . . . . . . . . 4 4 . . . Core 2 | . . . 2 . . . . 5 6 6 6 . . 2 4 1 Reactor 5 | . . . . 5 7 7 7 6 6 6 6 5 5 6 8 9 Leg 20 | . 28 8 23 12 14 14 14 18 18 19 20 17 21 25 26 24 Device 12 | . 14 12 11 10 7 7 9 12 12 12 13 11 10 13 13 12 Storage 6 | . 14 12 7 6 7 7 7 6 6 6 6 4 5 4 4 4 Processor 6 | . . . 6 . . . . . . . . 5 14 16 13 14 Protection 4 | . . . . 2 7 7 4 6 6 6 6 9 4 3 4 4 Energy Gun 2 | . . 4 . 6 7 7 7 15 25 . . . . . . . Ballistic Gun 5 | . 28 9 2 16 21 21 21 14 6 . . . . . . . Impact Weapon 1 | . . . 7 . . . . . . . . . 2 3 4 1 Slashing Weapon 12 | . . 3 13 10 6 7 6 . . 25 26 23 17 9 8 8 Piercing Weapon 1 | . . . . . . . . . . . . . . 3 4 4 Peak Build Rating 183 | 7 8 26 46 85 80 79 84 97 91 95 91 103 127 153 163 183 Average Rating 97 | 4 7 17 39 74 79 79 80 92 91 91 90 95 117 137 155 156 On Entrance 76 | . 7 8 24 46 80 79 79 83 91 91 91 90 95 127 149 155 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 200 | 15 30 38 44 88 88 71 73 84 78 81 80 157 154 167 178 200 Greatest Support 204 | 40 20 55 75 110 110 110 110 128 128 128 128 138 152 167 167 204 Greatest Overweight (x) 10 | . 1 1 . 10 . . . . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 19 | 6 14 15 15 15 15 15 15 15 15 15 15 21 25 25 25 23 Most Carried 25 | 7 11 12 15 15 15 15 15 15 15 15 15 18 25 25 25 25 Average Carried 15 | 4 8 11 11 12 15 15 14 14 15 14 15 12 22 22 24 16 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 5 Final Carried 25 | 6 11 12 13 15 15 15 15 15 15 15 15 18 25 25 25 4 Class Distribution -------------------- 22% | Scavenger-Mutant 19% | Scavenger-Gladiator 19% | Mutant 16% | Scavenger-Gunner 13% | Gladiator 8% | Messiah-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Messiah-Gladiator | -4/Factory Gladiator | -3/Research Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Matter Collected 4361 | 314 191 274 106 199 76 . 260 175 60 60 20 311 121 394 30 1770 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8983 | 112 191 310 119 335 129 . 401 218 358 . 77 796 261 873 59 4744 Parts 367 | 7 13 20 9 12 2 . 14 5 6 . 4 28 11 42 2 192 Haulers Intercepted 4 | . 1 . 1 . . . . . . . . 1 . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 7 . . . . 16 . 6 . 4 . . . . . Prevented 8 | . . . . . 2 . 6 . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 139 | . 5 7 3 2 3 . 9 3 7 . 2 8 4 12 . 74 Melee 74 | . . . 3 1 . . . . . . 2 8 4 11 . 45 Guns 27 | . 5 4 . 1 . . 8 3 6 . . . . . . . Cannons 3 | . . 3 . . . . . . . . . . . . . . AOE 33 | . . . . . 3 . 1 . . . . . . . . 29 Classes Destroyed 20 | 2 3 1 1 1 1 . 2 . 1 . . 1 1 1 1 4 Worker 6 | . . . . . . . . . . . . 1 . 1 . 4 Builder 2 | . . . . . . . . . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . . . . . . 1 . 1 . . Recycler 9 | 1 . . . 2 . . . 1 . . . 1 . 1 . 3 Mechanic 5 | . . . . . . . . . . . . . . . 1 4 Operator 3 | . . . 1 . . . . . . . . 1 . 1 . . Drone 2 | . . . . . . . 1 . . . 1 . . . . . Watcher 2 | . . . . . . . . . . . . . . . . 2 Swarmer 26 | . 3 . 3 . 2 . 1 . . . . . . 7 . 10 Grunt 55 | . 2 . . . . . 6 . 5 . . 4 2 . . 36 Brawler 2 | . . . . . . . . . 2 . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . 2 Sentry 10 | . . . . . 1 . . 3 . . 1 2 . 1 . 2 Hunter 6 | . . . . . . . . . . . . . . 2 . 4 Programmer 25 | . . . . 1 . . . . . . . 2 1 2 . 19 Subdweller 7 | . . 7 . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | 3 2 2 3 1 3 . 5 1 3 . 1 3 3 5 1 13 Combat Bots Only 11 | . 2 2 3 1 3 . 5 1 3 . 1 3 3 5 . 11 Max Kills in Single Turn 5 | 1 2 1 1 1 2 . 1 1 1 . 1 1 1 2 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . 1 . . . . . . . . 5 Melee 2 | . . . 1 1 . . . . . . 1 1 1 1 . 2 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . 7R-MNS (-7/Factory) Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 1505 | . 36 40 7 94 42 . 39 54 23 . 2 63 21 119 4 961 Missed 434 | . 11 10 2 5 13 . 12 22 8 . 1 13 3 32 1 301 Damage Taken 20975 | . 209 862 43 2269 230 . 510 253 309 . 56 1077 287 1466 80 13324 Core 2729 | . 17 156 . 605 15 . . 6 20 . . 56 14 208 15 1617 Absorbed by Shields 1361 | . . . . . . . . . . . . . 66 279 78 938 Redirected to Shielding 108 | . . . . . . . . . . . . . . . . 108 Ignored by Resistances 1193 | . . . . . 50 . . . . . . 41 16 72 . 1014 Core Remaining (%) 79 | 100 . 30 100 . . . 11 . . . 96 94 98 84 98 . Volleys Fired 133 | 4 21 25 . 4 5 . 17 8 10 . . . . 1 . 38 Largest 5 | 2 2 2 . 4 1 . 4 5 5 . . . . 1 . 1 Hottest 280 | 40 40 140 . 172 39 . 172 280 280 . . . . 60 . 60 Shots Fired 295 | 8 42 48 . 16 5 . 51 36 50 . . . . 1 . 38 Gun 243 | 8 42 30 . 16 . . 46 36 50 . . . . . . 15 Cannon 18 | . . 18 . . . . . . . . . . . . . . Launcher 34 | . . . . . 5 . 5 . . . . . . 1 . 23 Special . | . . . . . . . . . . . . . . . . . Kinetic 153 | 8 42 13 . 12 . . 36 17 10 . . . . . . 15 Thermal 108 | . . 35 . 4 . . 10 19 40 . . . . . . . Explosive 24 | . . . . . . . . . . . . . . 1 . 23 Electromagnetic 10 | . . . . . 5 . 5 . . . . . . . . . Robot Hit Streak 42 | 3 5 6 . 5 6 . 10 16 42 . . . . 32 . 34 Robot Miss Streak 8 | 1 7 3 . 6 1 . 8 4 1 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . 4 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . . . . Shots Hit Robots 557 | 5 19 30 9 33 4 . 40 28 46 . 3 47 11 43 1 238 Core Hits 352 | 4 10 13 3 13 5 . 44 30 30 . 2 16 4 19 . 159 Critical Kills 2 | . 1 . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 2 . . . . . . . . . . 1 . 1 Critical Strikes 59 | . 1 . 3 . . . 1 1 2 . . 7 . 6 . 38 Burn 4 | . . . . . . . 1 1 2 . . . . . . . Destroy 2 | . 1 . . . . . . . . . . . . . . 1 Smash 4 | . . . 2 . . . . . . . . . . 1 . 1 Sever 32 | . . . 1 . . . . . . . . 7 . 4 . 20 Impale 17 | . . . . . . . . . . . . . . 1 . 16 Melee Attacks 507 | . . 13 12 32 . . 2 . . 1 6 64 16 69 5 287 Impact 35 | . . . 5 4 . . . . . . . . 2 9 . 15 Slashing 383 | . . 13 7 28 . . 2 . . 1 6 64 14 55 3 190 Piercing 89 | . . . . . . . . . . . . . . 5 2 82 Sneak Attacks 22 | . . . 1 4 . . . . . . 1 6 1 4 1 4 Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . . Follow-up Attacks 127 | . . . 5 9 . . . . . . 1 18 4 12 . 78 Damage Inflicted 28250 | 58 260 644 310 1220 164 . 972 609 863 . 125 1985 548 2308 98 18086 Guns 3301 | 58 260 318 . 253 . . 687 609 863 . . . . . . 253 Cannons 326 | . . 326 . . . . . . . . . . . . . . Explosions 8349 | . . . . . 164 . 285 . . . . . . 147 . 7753 Melee 16235 | . . . 310 967 . . . . . . 125 1985 548 2161 98 10041 Ramming 39 | . . . . . . . . . . . . . . . . 39 Kinetic 1850 | 58 260 125 . 139 . . 506 309 200 . . . . . . 253 Thermal 1972 | . . 519 . 114 . . 181 300 663 . . . . . . 195 Explosive 7466 | . . . . . . . . . . . . . . 147 . 7319 Electromagnetic 688 | . . . . . 164 . 285 . . . . . . . . 239 Impact 1258 | . . . 123 152 . . . . . . . . 52 196 . 735 Slashing 12362 | . . . 187 815 . . . . . . 125 1985 496 1867 98 6789 Piercing 2615 | . . . . . . . . . . . . . . 98 . 2517 Highest Corruption 40 | . . . 1 1 . . . 4 4 4 . 3 7 3 . 40 Average Corruption 10 | . . . 1 1 . . . 4 4 4 . 3 5 2 . 21 Corruption Purged 7 | . . . . 1 . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 140 | . . . 1 1 . . . 1 7 2 . 17 5 17 . 89 Message Errors 31 | . . . . . . . . . 1 1 . 3 . 4 . 22 Matter Fused 31 | . . . 1 . . . . . 1 . . 5 1 3 . 20 Heat Flow Errors 19 | . . . . 1 . . . . 1 . . 5 1 4 . 7 Energy Discharges 20 | . . . . . . . . . . 1 . 1 2 4 . 12 Parts Rejected 4 | . . . . . . . . . 1 . . 1 . 1 . 1 Data Loss (minor) 15 | . . . . . . . . 1 2 . . 1 . 1 . 10 Data Loss (major) 4 | . . . . . . . . . . . . 1 . . . 3 Alerts 3 | . . . . . . . . . 1 . . . 1 . . 1 Misdirections 13 | . . . . . . . . . . . . . . . . 13 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1665 | . . . 55 69 . . . . . . . 144 68 188 58 1083 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 260 | . . . . . . . . . . . . . . . . 260 Melee 1405 | . . . 55 69 . . . . . . . 144 68 188 58 823 Knockbacks 7 | . . . . 1 . . . . . . . . . 2 . 4 Impact 6 | . . . . 1 . . . . . . . . . 2 . 3 Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 104 | . . . . . 13 . 6 . . . . . . . . 85 Shots 3 | . . . . . 1 . 1 . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 541 | . . 194 . 165 64 . 438 233 541 . . 260 422 254 . 225 Average Temperature 119 | . . 100 . 42 33 . 168 82 195 . . 65 186 128 . 74 Received Heat Transfer 3306 | . 30 123 . 873 66 . 252 84 126 . 9 393 47 26 8 1269 Effects 15 | . . . . . . . 1 . 9 . . . 1 3 . 1 Shutdowns 3 | . . . . . . . . . 3 . . . . . . . Energy Bleed 4 | . . . . . . . . . 2 . . . 1 . . 1 Interference 7 | . . . . . . . 1 . 3 . . . . 3 . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 7 | . . . 2 . 1 . 2 . . . . . . . . 2 Impact Corruptions 11 | . . . 2 1 . . . . . . . . . 3 . 5 Robots Melted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 8 | . . 1 . . . . . 1 3 . 1 . . . . 2 Heat Transferred 3457 | . . 669 . 148 . . 333 666 1591 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Peak Influence 2527 | 15 145 . 112 51 . . . 470 . . . 241 366 675 881 2527 Initial 528 | . 9 . . 50 . . . 370 . . . 187 69 87 379 528 Average 484 | 3 38 . 39 8 . . . 411 . . . 126 157 244 658 1277 Maximum Alert Level 5 | . . . . . . . . 2 . . . 1 1 2 3 5 Low Security (%) 50 | 100 100 . 100 100 . . . . . . . 85 81 39 . . Level 1 14 | . . . . . . . . 39 . . . 14 18 49 30 . Level 2 7 | . . . . . . . . 60 . . . . . 10 17 6 Level 3 13 | . . . . . . . . . . . . . . . 51 42 Level 4 7 | . . . . . . . . . . . . . . . . 25 Level 5 3 | . . . . . . . . . . . . . . . . 13 High Security 3 | . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 3 1 . . . 1 . . . 4 3 4 2 21 Investigation 3 | . . . . . . . . . . . . 1 1 . 1 . Extermination 13 | . . . . 1 . . . . . . . 1 2 3 . 6 Reinforcement 9 | . 3 . 3 . . . . . . . . 2 . 1 . . Assault 16 | . . . . . . . . . . . . . . . 1 15 Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Distress Signals 9 | . 3 . 2 . . . 1 . . . . . . 1 . 2 Communications Jammed 193 | . . . . . . . . . . . . . . 77 . 116 Distress Signals 192 | . . . . . . . . . . . . . . 76 . 116 Times Spotted 257 | . 10 7 9 3 3 . 13 3 7 . 3 18 11 27 5 138 Peak Tracking Total 19 | . 3 3 5 1 3 . 5 1 4 . 1 5 5 4 2 19 Tactical Retreats 12 | . . . . . . . 1 . . . . 1 . . . 10 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Traps Triggered 17 | . . 5 1 3 . . . 1 . . . 3 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Machines Disabled 9 | . . . . . . . . . . . . 1 1 2 2 3 Max in Single Turn 2 | . . . . . . . . . . . . . . 2 1 1 Garrison Access 3 | . . . . 1 . . . . . . . . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Machines Accessed 23 | . 3 . . 4 . 4 . 1 . . . 3 2 4 1 1 Terminals 6 | . 3 . . 2 . . . 1 . . . . . . . . Fabricators 4 | . . . . 1 . . . . . . . 1 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 1 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . 1 1 1 1 1 Total Hacks 63 | . 6 . . 7 . 29 . 5 . . . 4 4 4 2 2 Successful 42 | . 4 . . 2 . 29 . 2 . . . 1 3 1 . . Failed 21 | . 2 . . 5 . . . 3 . . . 3 1 3 2 2 Catastrophic 3 | . . . . . . . . 1 . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . . . . 1 . . . 1 . . . 13 2 5 2 4 Terminals 14 | . 6 . . 3 . . . 5 . . . . . . . . Fabricators 8 | . . . . 3 . . . . . . . 1 3 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 1 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . . . . . . 2 1 1 2 2 Terminal Hacks 34 | . 4 . . . . 29 . 1 . . . . . . . . Record 11 | . . . . . . 11 . . . . . . . . . . Part Schematic 11 | . . . . . . 11 . . . . . . . . . . Robot Schematic 4 | . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . 3 . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . 2 . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . 1 . . Report Inventory 2 | . . . . . . . . . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . 3 . . . 1 . . . 2 1 4 1 1 Full Trace Events 2 | . . . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 4 . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 11 . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 2 3 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Total Allies 28 | . . . . . . . 1 . . 4 . 9 1 6 1 6 Largest Group 6 | . . . . . . . 1 1 . 4 4 5 5 6 5 6 Highest-Rated Group 576 | . . . . . . . 96 96 . 152 152 264 198 576 427 571 Highest-Rated Ally 115 | . . . . . . . 96 96 . 39 39 85 85 96 96 115 Zionite Dispatches 10 | . . . . . . . . . . . . 4 1 2 1 2 Heavy 1 | . . . . . . . . . . . . 1 . . . . Light 3 | . . . . . . . . . . . . . . 2 . 1 Fire 1 | . . . . . . . . . . . . 1 . . . . Hacker 2 | . . . . . . . . . . . . 1 . . . 1 Demo 1 | . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . 1 . . . Resource Resupply 1 | . . . . . . . . . . . . 1 . . . . Total Orders 8 | . . . . . . . . . . . . 7 1 . . . DROP 2 | . . . . . . . . . . . . 1 1 . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . RETURN 4 | . . . . . . . . . . . . 4 . . . . Ally Attacks 321 | . . . . . . . 10 9 . . 21 48 30 100 23 80 Total Damage 12871 | . . . . . . . 193 141 . . 381 1608 998 4380 1034 4136 Kills 60 | . . . . . . . 4 . . . 2 10 8 13 6 17 Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 1 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Turns Passed 10233 | 96 586 732 307 622 80 84 428 401 282 1112 370 1397 422 1077 174 2063 Spaces Moved 6196 | 44 252 415 190 426 59 77 313 264 194 910 237 701 283 584 80 1167 Core 232 | 2 . . . 2 . . . . . . . . . . . 228 Treads 148 | 25 . 123 . . . . . . . . . . . . . . Legs 5816 | 17 252 292 190 424 59 77 313 264 194 910 237 701 283 584 80 939 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 130 123 90 110 110 110 113 113 113 110 110 110 110 190 50 Average Speed 124 | 139 187 142 123 110 110 110 110 113 113 113 111 157 114 140 190 101 Slowest Speed 550 | 160 190 190 123 550 110 110 110 113 113 113 113 176 185 196 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 43 22 28 16 14 68 45 5 34 89 44 21 9 24 5 39 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 2 . . 2 1 . . . . . Spaces Dug 45 | . . 6 . 5 . . 2 . . . . 6 4 11 . 11 Terrain Destroyed 186 | . . 7 . 5 . . 2 . . . . 6 4 16 . 146 Melee 45 | . . 6 . 5 . . 2 . . . . 6 4 11 . 11 Projectile 5 | . . 1 . . . . . . . . . . . . . 4 AOE 136 | . . . . . . . . . . . . . . 5 . 131 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Low Zio Pro Fac Fac Res Res Acc Total 7848 | 66 324 483 252 517 67 76 355 348 228 995 337 933 366 762 98 1641 Wait 746 | 3 43 13 27 32 . . 17 52 24 68 94 128 42 64 10 129 Move 6180 | 43 251 414 189 425 58 76 312 263 193 909 236 700 282 583 79 1167 Hop . | . . . . . . . . . . . . . . . . . Pick Up 98 | 7 6 4 12 10 . . 1 5 . 5 . 9 11 14 1 13 Fast Attach 76 | 6 . 2 2 8 1 . . 6 1 . . 11 3 8 . 28 Attach 82 | 1 . 5 5 8 . . . 2 . 4 . 5 5 12 3 32 Detach 33 | . . 2 1 1 . . . 1 . . . 10 1 7 2 8 Swap 77 | 2 1 5 3 5 2 . 5 1 . 1 2 12 4 12 . 22 Drop 70 | . 2 . 7 1 1 . 1 10 . 7 2 6 7 14 . 12 Fire 133 | 4 21 25 . 4 5 . 17 8 10 . . . . 1 . 38 Melee 335 | . . 13 6 23 . . 2 . . 1 3 42 11 47 3 184 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 10 . . . 5 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: Low / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 14) 668 | -10/Materials | Discovered new exit (range 9) 683 | -10/Materials | Entered Subcaves 868 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 886 | -10/Subcaves | Shifting Twisted Machinery released Flamer 943 | -10/Subcaves | A Subdweller sparked back to life 943 | -10/Subcaves | A Subdweller sparked back to life 943 | -10/Subcaves | A Subdweller sparked back to life 990 | -10/Subcaves | Core integrity fell below 50% 1004 | -10/Subcaves | Found Prototype Leg 1004 | -10/Subcaves | Identified Cargo Legs 1006 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1022 | -10/Subcaves | Lost 5 parts (1p2n2w) 1072 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1402 | -10/Subcaves | Discovered new exit (range 10) 1415 | -10/Subcaves | Entered Materials 1415 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1591 | -8/Materials | Found Prototype Launcher 1592 | -8/Materials | Identified Rocket Array 1607 | -8/Materials | Found Rocket Array 1692 | -8/Materials | Met 7R-MNS 1703 | -8/Materials | Discovered new exit (range 16) 1722 | -8/Materials | Entered Factory 1722 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1723 | -7/Factory | Caught up to 7R-MNS 1725 | -7/Factory | Attacked by 7R-MNS 1759 | -7/Factory | Core integrity fell below 50% 1770 | -7/Factory | Core integrity fell below 20% 1771 | -7/Factory | 7R-MNS lamented failing the tripod run 1771 | -7/Factory | Destroyed 7R-MNS 1784 | -7/Factory | Found Prototype Leg 1784 | -7/Factory | Identified Tripod Weapons Platform 1786 | -7/Factory | Attached Tripod Weapons Platform, gained temporary slots: Weapon x2 1790 | -7/Factory | Found Prototype Device 1790 | -7/Factory | Identified Multitargeting Array 1795 | -7/Factory | Lost 12 parts (2p5n2u3w) 2195 | -7/Factory | Build established: Scavenger-Gunner 2331 | -7/Factory | Discovered new exit (range 11) 2344 | -7/Factory | Entered Lower Caves 2346 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2414 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2424 | -7/Lower Caves | Entered Data Miner 2424 | -7/Data Miner | Discovered new exit (range 6) 2445 | -7/Data Miner | Met Data Miner 2467 | -7/Data Miner | Learned location of Section 7 (-2) 2467 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2483 | -7/Data Miner | Received God Mode back door access code from Data Miner 2508 | -7/Data Miner | Entered Proximity Caves 2526 | -6/Proximity Caves | Learned location of Zion (-6) 2663 | -6/Proximity Caves | Escorted by Enhanced Grunt 2664 | -6/Proximity Caves | Spotter reported a threat 2727 | -6/Proximity Caves | Spotter reported a threat 2929 | -6/Proximity Caves | Discovered new exit (range 3) 2936 | -6/Proximity Caves | Entered Factory 2936 | -6/Factory | Accompanied by 1 ally 2936 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3190 | -6/Factory | Discovered new exit (range 6) 3286 | -6/Factory | Search patrols dispatched 3299 | -6/Factory | Garrison activated, responded to threat 3337 | -6/Factory | Entered Lower Caves 3360 | -6/Lower Caves | Identified exit to Lower Caves 3617 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3619 | -6/Lower Caves | Entered Zion 3722 | -6/Zion | Discovered new exit (range 10) 3783 | -6/Zion | System corruption cleaned by Quarantine Array 3932 | -6/Zion | Build established: Scavenger-Mutant 4049 | -6/Zion | Given the Hacking Drone Bay 4057 | -6/Zion | Found Prototype Device 4133 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4365 | -6/Zion | Learned Factory emergency access door positions 4423 | -6/Zion | Learned Factory emergency access door positions 4460 | -6/Zion | Met Imprinter 4477 | -6/Zion | Imprinted 4480 | -6/Zion | Declared Zion's savior 4731 | -6/Zion | Entered Proximity Caves 4731 | -5/Proximity Caves | Accompanied by 4 allies 4734 | -5/Proximity Caves | Spotter reported a threat 4805 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5079 | -5/Proximity Caves | Discovered new exit (range 5) 5101 | -5/Proximity Caves | Entered Factory 5101 | -5/Factory | Accompanied by 3 allies 5101 | -5/Factory | Evolved 2 slots: Utility x2 5261 | -5/Factory | Lost 3 allies 5392 | -5/Factory | Zion Resource Resupply teleported in 5621 | -5/Factory | Discovered new exit (range 8) 5726 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5727 | -5/Factory | Zion Hacker squad teleported in 5897 | -5/Factory | Identified Hacking Drone Bay 6070 | -5/Factory | Zion Heavy squad teleported in 6124 | -5/Factory | Build established: Scavenger-Gladiator 6183 | -5/Factory | Found Prototype Protection 6183 | -5/Factory | Identified Zio. Weapon Casing 6365 | -5/Factory | Zion Fire squad teleported in 6442 | -5/Factory | Discovered new exit (range 14) 6498 | -5/Factory | Entered another Factory area 6498 | -4/Factory | Accompanied by 4 allies 6498 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6533 | -4/Factory | Zion Melee Resupply teleported in 6770 | -4/Factory | Build established: Messiah-Gladiator 6798 | -4/Factory | Discovered new exit (range 10) 6847 | -4/Factory | P-70 Sage assimilated allied XQ-3MW(i) 6920 | -4/Factory | Entered Research 6920 | -3/Research | Accompanied by 1 ally 6920 | -3/Research | Evolved 2 slots: Utility x2 7189 | -3/Research | Lost 3 parts (1p1n1u) 7317 | -3/Research | Lost 4 parts (1p1n2u) 7503 | -3/Research | Zion Light squad teleported in 7510 | -3/Research | Found Prototype Launcher 7510 | -3/Research | Identified Hellfire Missile Launcher 7514 | -3/Research | Found Hellfire Missile Launcher 7517 | -3/Research | Found Hellfire Missile Launcher 7644 | -3/Research | Zion Light squad teleported in 7755 | -3/Research | Build established: Gladiator 7869 | -3/Research | Spotted B-86 Titan 7885 | -3/Research | Allies destroyed B-86 Titan 7979 | -3/Research | Discovered new exit (range 10) 7994 | -3/Research | Spotted B-86 Titan 7997 | -3/Research | Entered another Research area 7997 | -2/Research | Accompanied by 4 allies 7997 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8064 | -2/Research | Zion Demo squad teleported in 8141 | -2/Research | Discovered new exit (range 4) 8171 | -2/Research | Entered Access 8171 | -1/Access | Accompanied by 5 allies 8171 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8362 | -1/Access | Lost 5 allies 8706 | -1/Access | First assault squad dispatched 8733 | -1/Access | System corruption reached 10% 8757 | -1/Access | Build established: Scavenger-Gladiator 8766 | -1/Access | Lost 3 parts (1p2u) 8957 | -1/Access | Lost 9 parts (1p2n5u1w) 9055 | -1/Access | Lost 7 parts (1p1n3u2w) 9130 | -1/Access | Lost 5 parts (3p2n) 9185 | -1/Access | Lost 3 parts (3n) 9382 | -1/Access | Zion Hacker squad teleported in 9500 | -1/Access | Zion Light squad teleported in 9561 | -1/Access | Lost 3 allies 9596 | -1/Access | Terminal network hard line cut 9757 | -1/Access | Destroyed 11 combat bots 9758 | -1/Access | Energy Cycler disabled 9998 | -1/Access | Core integrity fell below 50% 10001 | -1/Access | High security lockdown imminent 10022 | -1/Access | Destroyed 9 combat bots 10031 | -1/Access | System corruption reached 30% 10081 | -1/Access | High security lockdown engaged 10142 | -1/Access | Lost 23 parts (3p9n6u5w) 10171 | -1/Access | Spotted B-99 Colossus 10186 | -1/Access | Core integrity fell below 20% 10234 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10211_ S-43 Plague unfolds itself. 10211_ Enh. Optical Array destroyed. 10213_ K-01 Serf cleans the Wave Collapse Detector. 10217_ Wave Collapse Detector explodes. 10217_ Penetrated by Slug. 10217_ K-01 Serf destroyed. 10217_ Wave Collapse Detector explodes. 10217_ Imp. Heavy Siege Treads destroyed. 10218_ Slug penetrates Wall. 10220_ K-01 Serf collects debris. 10223_ System corrupted: Heat flow error (+277). 10223_ Penetrated by Slug. 10224_ Overheating: Energy bleed (-24). 10229_ Slug penetrates Wall. 10230_ Penetrated by Slug. 10232_ Slug penetrates Wall. 10232_ Imp. Heavy Treads destroyed. 10232_ Adv. Heavy Siege Treads destroyed. 10233_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#############??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????##??????????????????? | | ??????# #???????? ""?""?? ???????????? | | ???????? ?????????? ""Y"" #??????????? | | ?????????? ???????????? #??????????? | | ?????????###+###???######## #??????????? | | ?????????# ##### @ +??????????? | | ?????????# = #??????????? | | ?????????# " #??????????? | | ?????????# """ #??????????? | | ?????????# #####s """ #??????????? | | ?????????#######???# " #??????????? | | ???????????????????# "??????????? | | ???????????????????# Y "??????????? | | ???????????????????# s s YY ""?????????? | | ???????????????????# G?????????? | | ???????????????????# Y ""?????????? | | ???????????????????# s ""?????????? | | ??????????????#########+## ""?????????? | | ?????????????# = #??????????? | | ?????????????# ##?????????? | | ?????????????# # ??????? | | ?????????????# # ??????? | | #????????????# # ??????? | | #????????????############## ??????? | | #???????????????# # ##+#???????? | | #???????????????# ! # ##?????????? | | #???????????????# # #?????????? | | #???????????????# # #?????????? | | #???????????????# # " #?????????? | | #???????????????# # """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 77 Energy Capacity 1395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 32 Melee Accuracy 16 Target Analysis 12 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hvy. Reactive Plating | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Hvy. Plasma Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Force Field | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerCouplerTorch Manual? 0 Play Time 01:35:39 Cumulative 423.0 hours Start 2024.08.06 @ 21:47:30 End 2024.08.07 @ 20:18:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 38 Types 32/0/4/2/0/0/0/0/0 Lore% 63 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 936dc15d-55f9-4e66-bef6-ca5b0a4a574c