Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.17 @ 14:24:12 Player: Giro Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (22) 110 Value Destroyed (797) 797 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4127 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Improved Shield Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Medium Battery Large Matter Pod Beam Rifle Heavy Laser Heavy Assault Rifle Minigun [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . . . 1 1 . Weapon . | . . . . . . . . Parts Attached 32 | 7 2 . . 5 10 8 . Power 6 | 1 . . . . 4 1 . Engine 3 | 1 . . . . 2 . . Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 8 | 2 . . . . 2 4 . Treads . | . . . . . . . . Leg 8 | 2 . . . . 2 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 2 . . 1 2 2 . Device 7 | 1 1 . . 1 2 2 . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 . . . 4 2 1 . Energy Gun 4 | 1 . . . 2 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . . 1 2 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 11 | . . . . 2 3 6 . Power 1 | . . . . 1 . . . Propulsion 4 | . . . . . . 4 . Utility 3 | . . . . 1 1 1 . Weapon 3 | . . . . . 2 1 . Highest Loss Streak 3 | . . . . 1 2 3 . Average Slot Usage (%) 90 | . 100 100 92 86 95 88 . Engine 8 | . 14 14 14 12 9 . . Core 6 | . . . . . 6 13 . Leg 31 | . 28 28 28 28 36 34 . Device 15 | . 14 14 14 10 15 17 . Storage 10 | . 14 14 14 14 9 6 . Energy Gun 6 | . 14 14 7 6 3 6 . Ballistic Gun 11 | . 14 14 14 6 14 6 . Naked Turns 97 | . . . . . . 55 42 Heaviest Build 57 | 12 40 40 40 41 50 57 . Greatest Support 69 | 20 20 20 20 20 49 69 3 Greatest Overweight (x) 2 | . 1 1 1 2 1 1 . Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 4 Average Capacity 11 | 5 11 12 12 12 12 11 4 Most Carried 12 | 4 12 12 12 12 12 12 3 Average Carried 9 | 1 7 12 11 11 9 10 . Final Capacity 12 | 6 12 12 12 12 12 4 4 Final Carried 12 | 2 12 12 12 11 12 4 . Class Distribution -------------------- 48% | Mutant 36% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 698 | 276 20 . . 44 152 163 43 Remotely . | . . . . . . . . Salvage Created 1015 | 115 . . . 41 320 539 . Parts 46 | 3 . . . 1 25 17 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 19 | . . . . 1 9 9 . Guns 18 | . . . . 1 9 8 . Classes Destroyed 8 | 2 . . . 1 2 3 . Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Watcher 1 | . . . . . . 1 . Swarmer 4 | . . . . . 4 . . Grunt 10 | . . . . 1 3 6 . Duelist 1 | . . . . . . 1 . Sentry 3 | . . . . . 2 1 . Hunter 1 | . . . . . . 1 . Best Kill Streak 4 | 1 . . . 1 4 3 . Combat Bots Only 4 | . . . . 1 4 2 . Max Kills in Single Turn 1 | 1 . . . 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 2018 | . . . . 199 455 1345 19 Core 773 | . . . . 13 48 693 19 Absorbed by Shields 233 | . . . . . . 233 . Core Remaining (%) 95 | 100 . . . 94 91 . . Volleys Fired 87 | 6 . . . 8 31 42 . Largest 2 | 2 . . . 2 2 2 . Hottest 100 | 60 . . . 100 70 78 . Shots Fired 163 | 12 . . . 12 55 84 . Gun 159 | 12 . . . 8 55 84 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 4 | . . . . 4 . . . Kinetic 93 | 6 . . . 4 41 42 . Thermal 70 | 6 . . . 8 14 42 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 10 . . . 17 28 19 . Robot Miss Streak 3 | . . . . . 3 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 125 | 10 . . . 7 41 67 . Core Hits 47 | 3 . . . 3 16 25 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1758 | 101 . . . 71 469 1117 . Guns 1752 | 101 . . . 71 463 1117 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 6 | . . . . . 6 . . Kinetic 840 | 32 . . . 34 351 423 . Thermal 912 | 69 . . . 37 112 694 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 1 6 6 Average Corruption 2 | . . . . . 1 5 6 Corruption Purged . | . . . . . . . . Effects 9 | . . . . . 3 4 2 Message Errors 1 | . . . . . . . 1 Matter Fused 4 | . . . . . . 3 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . . Targeting Errors 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . Kicked 2 | . . 1 . . 1 . . Crushed . | . . . . . . . . Highest Temperature 306 | 20 . . . 87 22 306 . Average Temperature 75 | 14 . . . 33 3 148 . Received Heat Transfer 499 | . . . . 36 171 292 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 2 | . . . . . 1 1 . Heat Transferred 1963 | 150 . . . 111 333 1369 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 184 | 10 5 1 . 45 184 172 . Initial 37 | . 5 1 . . 14 37 . Average 50 | 4 5 1 . 4 76 64 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 2 3 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 2 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 33 | . . . . 2 14 16 1 Peak Tracking Total 4 | . . . . 2 4 4 . Tactical Retreats 2 | . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . . . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . . . . . 5 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 2 | . . . 1 . 1 . . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . . . 9 . 6 . . Successful 14 | . . . 9 . 5 . . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . . . . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . . . 9 . 5 . . Record 12 | . . . 9 . 3 . . Disarm Traps 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 2599 | 130 206 122 491 164 679 765 42 Spaces Moved 1660 | 87 130 80 326 69 365 524 79 Core 150 | 9 . . . . . 62 79 Treads . | . . . . . . . . Legs 1510 | 78 130 80 326 69 365 462 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 120 50 50 Average Speed 128 | 112 147 150 150 157 135 112 50 Slowest Speed 180 | 120 150 150 150 180 150 150 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 26 | 4 20 36 69 10 34 20 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 4 | . . . . 4 . . . Terrain Destroyed 4 | . . . . 4 . . . Melee . | . . . . . . . . Projectile 4 | . . . . 4 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 1971 | 108 143 82 330 106 500 619 83 Wait 129 | . . 2 . 21 76 30 . Move 1653 | 86 129 79 325 68 364 523 79 Hop . | . . . . . . . . Pick Up 41 | 9 11 . 2 2 13 4 . Fast Attach 2 | . . . . . 1 1 . Attach 23 | 7 . . . 4 7 5 . Detach 1 | . . . . 1 . . . Swap 7 | . 2 . . 1 2 2 . Drop 26 | . 1 . 3 1 5 12 4 Fire 87 | 6 . . . 8 31 42 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 1 . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 7) 259 | -10/Materials | Met 8R-AWN 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 339 | -10/Mines | Followed 8R-AWN into the Mines 379 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 452 | -10/Mines | Discovered new exit (range 5) 459 | -10/Mines | Entered Exiles 498 | -10/Exiles | Welcomed by 8R-AWN 522 | -10/Exiles | Met EX-HEX 618 | -10/Exiles | Met EX-DEC 647 | -10/Exiles | Learned location of Zion (-7) 708 | -10/Exiles | Met EX-BIN 737 | -10/Exiles | Aligned with FarCom system 739 | -10/Exiles | Given EX-Vault access code 929 | -10/Exiles | Discovered new exit (range 14) 950 | -10/Exiles | Entered Mines 1010 | -9/Mines | Crushed by falling debris 1107 | -9/Mines | Discovered new exit (range 5) 1114 | -9/Mines | Entered Materials 1114 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1781 | -8/Materials | Discovered new exit (range 11) 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1814 | -7/Factory | Build established: Scavenger-Mutant 2429 | -7/Factory | Garrison activated, responded to threat 2494 | -7/Factory | Lost 3 parts (2n1u) 2523 | -7/Factory | Core integrity fell below 50% 2536 | -7/Factory | Core integrity fell below 20% 2550 | -7/Factory | Discovered new exit (range 15) 2558 | -7/Factory | Entered Lower Caves 2571 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2600 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- A bubble of electromagnetic force engulfs the area. U-05 Engineer lays Concrete. K-01 Serf cleans the Garrison Access. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. K-01 Serf destroyed. System corrupted: Matter fused (-6). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Dropped Lgt. Ion Engine. Dropped Aluminum Leg. Dropped Hvy. Laser. Dropped Lrg. Matter Pod. Extracted 43 matter. System corrupted: Matter fused (-5). Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). UAYFR>|M0&MF% HH1CDXEUB Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ??????????????# ###?????????????????????????????? | | ??????????????# ????????????????????????????? | | ?????????????# ????????????????????????????? | | ?????????????? ???????????????????????????? | | ??????????????? ??????????????????????????? | | ????????????????# ??????????##??????????????? | | ?????????????????# ???????? ###????????????? | | ??????????????????# ???????? ##???????????? | | ???????????????????# ?????? #???????????? | | ??????????#Y / ##### ????## #???????????? | | ??????????# =%= #### #???????????? | | ???????????# != @ #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ??????????????# ## #### ##????????????# | | ???????????? ??##### ##?????#???????????? | | ???????????? ????????# #?????????####???## | | ???????????? ?????????# ########### #### # | | ???????????? ???????????# # # #? | | ??????????????????????????# ##???? | | ??????????????????????????########## #?### | | ???????????????????????????????????## ### | | ????????????????????????????????????# | | ???????????????????????????????????# ## | | ???????????????????????????????????## # # | | ????????????????????????????????????##### ####### | | ????????????????????????????????????????####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Unlikely Earthworm Challenges ------------ None Game ------ Seed FlakAlphaWarhead Manual? 0 Play Time 00:27:21 Cumulative 4.0 hours Start 2021.02.17 @ 13:52:21 End 2021.02.17 @ 14:24:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bbd79117-3252-4587-9935-0e18d28cf424