Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 01:25:14 Player: daxter767676 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (149) 149 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 614 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Flying (37) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Flight Unit High-capacity Storage Unit Sensor Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Wheel Wheel Assault Rifle Mining Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 3 12 2 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads . | . . . Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight 3 | . 2 1 Utility 4 | 1 3 . Device 2 | 1 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | . 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 6 | 7 6 5 Power 1 | 1 1 1 Propulsion 2 | 4 2 1 Utility 1 | . 1 2 Weapon 2 | 1 2 1 Tool/Special . | . . . Unused Backups 20 | 5 12 3 Power 4 | 1 2 1 Propulsion 7 | 1 5 1 Utility 5 | 1 3 1 Weapon 4 | 2 2 . Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 89 Engine 13 | . 14 6 Wheel 17 | . 19 . Flight 9 | . 8 26 Device 12 | . 13 . Storage 8 | . 9 . Processor 5 | . 4 14 Protection 1 | . . 14 Ballistic Gun 25 | . 25 24 Special Weapon 2 | . 2 . Peak Build Rating 7 | 7 7 7 Average Rating 6 | 6 6 6 On Entrance 6 | 6 7 7 Naked Turns . | . . . Heaviest Build 11 | 11 11 6 Greatest Support 26 | 26 26 8 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 8 7 5 Most Carried 8 | 8 8 5 Average Carried 6 | 7 6 5 Final Capacity 8 | 8 5 5 Final Carried 8 | 8 5 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 483 | 236 217 30 Remotely . | . . . Salvage Created 348 | 121 157 70 Parts 26 | 5 13 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 6 4 Guns 10 | . 6 4 Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 9 | . 5 4 Grunt 1 | . 1 . Best Kill Streak 4 | 2 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 132 | . 60 72 Missed 47 | . 17 30 Hits 85 | . 43 42 Projectile 85 | . 43 42 Damage Taken 644 | . 347 297 Core 253 | . 123 130 Absorbed by Shields . | . . . Redirected to Shielding 9 | . . 9 Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 3 30 17 Largest 2 | 2 2 2 Hottest 100 | 40 100 50 Shots Fired 99 | 6 59 34 Gun 91 | 6 58 27 Cannon . | . . . Launcher 7 | . . 7 Special 1 | . 1 . Kinetic 91 | 6 58 27 Thermal 1 | . 1 . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 11 | 4 9 11 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | 5 39 17 Core Hits 31 | 4 14 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 612 | 40 329 243 Guns 489 | 40 329 120 Cannons . | . . . Explosions 123 | . . 123 Melee . | . . . Ramming . | . . . Kinetic 489 | 40 329 120 Thermal . | . . . Explosive 123 | . . 123 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 12 Average Temperature 10 | . 10 7 Received Heat Transfer 156 | . 18 138 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 56 | 10 56 . Initial . | . . . Average 16 | 3 17 . Influence Increases 502 | 10 247 245 Destroy 0b10 Robot/C 200 | . 120 80 Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 12 | . 12 . Successful Hack 35 | . 35 . Disable Machine 15 | . 15 . Lose Combat Pursuer 225 | . 60 165 Influence Decreases 295 | 10 221 64 Entered New Map 14 | . . 14 Time Decay 251 | 10 211 30 Lost Part 30 | . 10 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 15 11 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 10 | . 10 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 640 | 11 629 . Sensors 3 | . 3 . Seismic 638 | 11 627 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 755 | 37 651 67 Spaces Moved 807 | 22 739 46 Core 37 | . 37 . Treads . | . . . Legs 8 | 8 . . Wheels 321 | 14 307 . Hover . | . . . Flight 441 | . 395 46 Fastest Speed 37 | 90 37 37 Average Speed 61 | 104 61 37 Slowest Speed 120 | 120 100 40 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 6 | . 6 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 90 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . . 30 Melee . | . . . Projectile . | . . . AOE 30 | . . 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 980 | 30 883 67 Wait 80 | . 78 2 Move 793 | 21 726 46 Hop 6 | . 6 . Pick Up 13 | 2 11 . Fast Attach 7 | 2 4 1 Attach 1 | . 1 . Detach . | . . . Swap 11 | 1 9 1 Drop 19 | 1 18 . Fire 50 | 3 30 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Discovered new exit (range 15) 535 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Discovered exit to Materials (range 5) 685 | -10/Materials | Discovered new exit (range 6) 689 | -10/Materials | Identified exit to Subcaves 689 | -10/Materials | Entered Subcaves 697 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 698 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 704 | -10/Subcaves | Core integrity fell below 50% 739 | -10/Subcaves | Discovered new exit (range 15) 747 | -10/Subcaves | Core integrity fell below 20% 756 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 00710_ Flight Unit destroyed. 00712_ Subatomizers dissect the Lgt. Assault Rifle. 00715_ Lgt. Assault Rifle fries itself beyond repair. 00715_ Flight Unit fries itself beyond repair. 00716_ S-10 Pest destroyed. 00716_ Lgt. Ion Engine destroyed. 00721_ Lgt. Ion Engine fries itself beyond repair. 00724_ Subatomizers dissect the Flight Unit. 00726_ S-10 Pest destroyed. 00729_ Acquired 20 matter. 00729_ Acquired Flight Unit. 00731_ Acquired 10 matter. 00732_ Flight Unit fries itself beyond repair. 00734_ Lgt. Assault Rifle fries itself beyond repair. 00739_ EXIT=FOUND 00740_ Machine disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????#### ### ##?? | | ?????????????????????????????????????# ## ##?? | | ?????????????????????????????????????## #?? | | ?????????????????????????????????????## ######?? | | ?????????????????????????????????????# """# #???? | | ?????????????????????????????????????# """ #????? | | ?????????????????????????????????????## #????? | | ?????????????????????????????????????# # ##???? | | ?????????????????????????????????????# # #???? | | ?????????????????????????????????????## ##???? | | ?????????????????????????????????????# # #???? | | ?????????????????????????????????????# ## ##???? | | ???????????????????????###???????????# # #???? | | ??????????????????????## #######?????# ##???? | | ??????????????????????# ##????# #????? | | ????????????????????### ""###### ##????? | | ???????????????????## ## """""## ##?????? | | ???????????????????? # "" &""[" ##??????? | | ?????????????????????# # ## # """##???????? | | ?????????????????????# ####%%% "#????????? | | ?????????????????????## #?## ######????????? | | ????????????????????### # ##???????????? | | ????????????????????# # #???????????? | | ????????????????????#####@ ????????? | | ???????????????????????# ## ####????????? | | ??????????????????????# ### ##???????????? | | ??????????????????????### ## #????????????? | | ??????????????????????? ## #????????????? | | ?????????????????????? ????????????? | | ?????????????????????# # ##???????????? | | ?????????????????????#" t t #????????????? | | ?????????????????????#" ## ????????????? | | ??????????????????????"" #? ????????????? | | ???????????????????????# < #? ##???????????? | | ???????????????????????## ? ?????????????? | | ????????????????????????? #### ???????????????? | | ?????????????????????????## #????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeAuthchipFocus Manual? 0 Play Time 00:26:48 Cumulative 135.4 hours Start 2025.07.07 @ 00:45:16 End 2025.07.07 @ 01:25:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 135 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x66 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e7d824b-9e70-4020-95ad-049ac210282c