Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.07.09 @ 22:28:06 Player: Sardaukar Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (1904) 1904 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 3965 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 280/280 System Corruption 0% Temperature Cool (60) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Mini Grenade Launcher Katana > --- INVENTORY (10) --- Heavy Ion Engine Hacking Suite Hacking Suite Backup Laser I Backup Laser I Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Sensor Array > --- WEAPON ----------- Beam Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Backup Laser I Backup Laser I Backup Laser I Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 61 | 6 10 27 18 Power 8 | 1 1 4 2 Engine 7 | 1 1 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 22 | 2 3 11 6 Treads 5 | 2 . 1 2 Leg 16 | . 3 9 4 Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 11 | 1 2 6 2 Device 7 | . . 5 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 20 | 2 4 6 8 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 2 2 Ballistic Cannon . | . . . . Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon 4 | . 2 2 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 1 10 17 Power 4 | . 1 2 1 Propulsion 10 | . . 4 6 Utility 8 | . . 4 4 Weapon 6 | . . . 6 Highest Loss Streak 12 | . 1 6 12 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 90 91 88 Engine 8 | . 9 10 4 Treads 8 | . 20 2 6 Leg 18 | . 7 24 17 Device 8 | . . 8 18 Storage 17 | . 23 17 9 Protection 2 | . . 4 3 Energy Gun 2 | . 3 . 8 Ballistic Gun 12 | . 16 8 17 Impact Weapon 8 | . 8 13 . Naked Turns . | . . . . Heaviest Build 30 | 13 19 25 30 Greatest Support 40 | 40 40 30 40 Greatest Overweight (x) 8 | 2 1 6 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 1 6 10 10 Average Carried 5 | . 1 6 9 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 1 5 9 5 Class Distribution -------------------- 61% | Mutant 19% | Scavenger-Mutant 12% | Scavenger-Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1334 | 193 364 452 325 Remotely . | . . . . Salvage Created 2568 | . 560 1229 779 Parts 126 | . 27 58 41 Haulers Intercepted 6 | . 2 2 2 Recyclers Shooed 5 | . 1 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 45 | . 7 24 14 Melee 6 | . . 6 . Guns 19 | . 7 5 7 AOE 13 | . . 6 7 Classes Destroyed 11 | . 6 5 . Worker 4 | . . 3 1 Builder 3 | . 1 1 1 Hauler 6 | . 2 2 2 Recycler 5 | . 1 2 2 Mechanic 3 | . 1 1 1 Operator 3 | . . 2 1 Watcher 6 | . 1 4 1 Swarmer 9 | . . 9 . Grunt 25 | . 7 8 10 Brawler 1 | . . 1 . Sentry 10 | . . 6 4 Best Kill Streak 9 | . 3 6 9 Combat Bots Only 6 | . 2 6 5 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging 1 | . . 1 1 Exploded 3 | . . 2 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4245 | . 506 1554 2185 Core 990 | . 84 356 550 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 66 11 . Volleys Fired 112 | . 43 29 40 Largest 3 | . 2 2 3 Hottest 102 | . 60 46 102 Shots Fired 235 | . 86 54 95 Gun 222 | . 86 49 87 Cannon . | . . . . Launcher 13 | . . 5 8 Special . | . . . . Kinetic 175 | . 66 49 60 Thermal 27 | . . . 27 Explosive 13 | . . 5 8 Electromagnetic 20 | . 20 . . Robot Hit Streak 59 | . 28 18 59 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 288 | . 78 126 84 Core Hits 109 | . 26 32 51 Critical Kills . | . . . . Critical Parts Destroyed 11 | . 1 10 . Critical Strikes 15 | . 1 12 2 Burn 2 | . . . 2 Destroy 1 | . 1 . . Smash 12 | . . 12 . Melee Attacks 97 | . 5 92 . Impact 97 | . 5 92 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 11 | . 3 8 . Combat Hostiles . | . . . . Follow-up Attacks 12 | . 1 11 . Damage Inflicted 6796 | . 1100 3295 2401 Guns 2623 | . 817 653 1153 Cannons . | . . . . Explosions 1790 | . 60 488 1242 Melee 2376 | . 222 2154 . Ramming 7 | . 1 . 6 Kinetic 2001 | . 530 653 818 Thermal 395 | . 60 . 335 Explosive 1730 | . . 488 1242 Electromagnetic 287 | . 287 . . Impact 2376 | . 222 2154 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 614 | . 41 557 16 Projectiles . | . . . . Explosions 61 | . . 45 16 Melee 553 | . 41 512 . Knockbacks 11 | . . 11 . Impact 10 | . . 10 . Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage 94 | . 24 19 51 Shots 5 | . 1 1 3 Rammed 1 | . . . 1 Targets Rammed 3 | . 1 . 2 Kicked 1 | . . . 1 Crushed 1 | . 1 . . Highest Temperature 375 | . 85 199 375 Average Temperature 83 | . 20 60 135 Received Heat Transfer 2337 | . 378 627 1332 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 18 | . 3 15 . Impact Corruptions 30 | . 2 28 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1210 | . 100 . 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 545 | . 213 545 218 Initial 6 | . . 6 1 Average 163 | . 91 256 56 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 61 | 100 97 24 99 Level 1 31 | . 2 61 . Level 2 6 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 13 35 22 Peak Tracking Total 11 | . 4 8 11 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 3 | . . 3 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 7 5 4 Terminals 12 | . 6 4 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 58 | . 29 21 8 Successful 33 | . 17 12 4 Failed 25 | . 12 9 4 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 30 | . 17 11 2 Terminals 52 | . 28 20 4 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 28 | . 16 11 1 Record 1 | . 1 . . Robot Analysis 3 | . 2 . 1 Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 1 . Alert Level 3 | . 1 2 . Unreport Threat 6 | . 2 4 . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 2 . . Maintenance Status 1 | . 1 . . Security Status 1 | . 1 . . Surveillance Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 3 | . 1 1 1 Terminals 1 | . . . 1 Disrupt 1 | . . . 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Mechanics 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 14 | . 6 4 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2636 | 79 695 1312 550 Spaces Moved 1225 | 47 352 576 250 Core 20 | 10 . 8 2 Treads 343 | 37 222 4 80 Legs 862 | . 130 564 168 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 154 | 146 145 160 153 Slowest Speed 450 | 160 190 350 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 50 38 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 72 | . 11 30 31 Melee 1 | . . 1 . Projectile . | . . . . AOE 71 | . 11 29 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1608 | 55 448 766 339 Wait 82 | . 29 37 16 Move 1222 | 46 351 575 250 Hop . | . . . . Pick Up 26 | 3 4 12 7 Fast Attach 25 | 4 6 9 6 Attach 20 | 2 1 8 9 Detach . | . . . . Swap 16 | . 3 10 3 Drop 21 | . 6 9 6 Fire 112 | . 43 29 40 Melee 81 | . 4 77 . Ram . | . . . . Kick 1 | . . . 1 Crush 2 | . 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 477 | -10/Materials | Identified exit to Materials 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1363 | -9/Materials | Discovered new exit (range 8) 1503 | -9/Materials | Core integrity fell below 50% 1547 | -9/Materials | Core integrity fell below 20% 1588 | -9/Materials | Lost 6 parts (1p3n2u) 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2330 | -8/Materials | Lost 3 parts (1p1n1u) 2568 | -8/Materials | Build established: Scavenger-Skirmisher 2620 | -8/Materials | Core integrity fell below 50% 2631 | -8/Materials | Core integrity fell below 20% 2637 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02622_ U-05 Engineer builds a Wall. 02623_ M-13 Machinist repairs Y-45 Defender. 02625_ Backup Laser I destroyed. 02626_ Acquired 47 matter. 02628_ U-05 Engineer builds a Door. 02631_ Destroyed Lgt. Ion Engine. 02631_ Destroyed Lgt. Nuclear Core. 02631_ G-47 Trooper destroyed. 02631_ Lgt. Treads destroyed. 02631_ Destroyed Lgt. Treads. 02632_ U-05 Engineer builds a Wall. 02633_ G-47 Trooper destroyed. 02633_ G-50 Soldier destroyed. 02633_ Y-45 Defender destroyed. 02633_ M-13 Machinist destroyed. 02635_ K-01 Serf collects debris. 02635_ G-47 Trooper destroyed. 02635_ U-05 Engineer destroyed. 02635_ W-25 Informer destroyed. 02637_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##??###????????????????????? | | ??????????????????##### ### ##???????????????????? | | ??????????????????# # ! #???????????????????? | | ??????????????????# @ #???????????????????? | | ?????????????????## l #???????????????????? | | ?????????????????# g = #???????????????????? | | ????????????????## [ *% #???????????????????? | | ?????????????????# k % %= #???????????????????? | | ???????????? ??##! g #???????????????????? | | ??????????? #! %% #???????????????????? | | ??????????? !!%!% %* * ####????????????????? | | ??????????? !!!=[%= +????????????????? | | ??????????? t * = t ####????????????????? | | ??????????? ## #???????????????????? | | ???????????? ?# ! ### ###???????????????????? | | ??????????????????#! =#?# #?????????????????????? | | ??????????????????#"" =#?# #?????????????????????? | | ??????????????????#"Y!%#?# #????????????###??????? | | ??????##########??#""%!### ###???????? #?????? | | ??????# #??#=!!%# ####### #?????? | | ??????# " #?####/## ! #?????? | | ??????#/ "G" #?# % % %= +?????? | | ??????# " " #?# ##### #?????? | | ??????#= #?# #???# = ####### #?????? | | ??????# """ #?# #???### ###???????? ??????? | | ??????# """ #?# #######/###??????????#????????? | | ??????# """ #?# # **** ###########?????????? | | ??????# =#?# # """!"""*# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponArmageddonPrototype Manual? 0 Play Time 00:38:04 Cumulative 207.0 hours Start 2022.07.09 @ 21:36:21 End 2022.07.09 @ 22:28:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 47 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd4d59c1-ab95-46f3-9306-5020a2e196d1