Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.05 @ 13:54:02 Player: Perseus Result: Destroyed by Q954-i with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (398) 1990 Value Destroyed (14850) 14850 Prototype IDs (108) 2160 Alien Tech Used (4) 800 Bonus (9862) 9862 TOTAL SCORE: 38762 Bonus ------- High Alert Combat Kills 1509 Follower Combat Kills 3818 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1296 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -1461 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Walking (120) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg High-density Centrium Leg > --- UTILITY (11) ----- Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Experimental System Shield > --- WEAPON (4) ------- Mini Smartbomb Launcher > --- INVENTORY (20) --- Advanced Power Amplifier Advanced Cooling System Experimental Cooling System Large Storage Unit Advanced Particle Charger Advanced Transmission Jammer Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Advanced Thermal Defense Suite Experimental Hacking Suite Makeshift System Restoration Module Heavy Quantum Rifle Improved Potential Cannon Advanced Remote Datajack SGEMP Prototype Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Compact Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Humpback Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Reaction Control System Layered Medium Armor Plating Centrium Light Armor Plating Advanced Focal Shield > --- WEAPON ----------- Gamma Rifle Wave Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Heavy Antimatter Reactor Vortex Chain Reactor Flexi-carbon Leg Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Long-range Terrain Scanner Advanced Shield Generator Advanced Component Analysis Suite Makeshift System Restoration Module Transdimensional Reconstructor Wave Gun Quantum Rifle Quantum Rifle Neutron Cannon Matter Neutralizer Coil Gun Hypervelocity Gauss Rifle KE Penetrator Chain Missile Launcher [Rating: 160] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 8 | . . . . . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 1032 | 7 27 9 1 9 53 55 109 29 33 1 42 43 62 19 1 48 95 21 54 31 23 17 37 55 5 23 66 57 Power 53 | 1 1 3 . . 6 6 8 . . . . 1 2 . . 1 9 . 4 . . 1 . 2 2 1 1 4 Engine 23 | 1 1 3 . . 4 1 4 . . . . 1 1 . . 1 4 . 2 . . . . . . . . . Core 13 | . . . . . 2 5 4 . . . . . 1 . . . 1 . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . 4 . 2 . . 1 . 2 2 1 1 4 Propulsion 113 | 2 5 1 . . 16 17 11 1 . . 2 9 . . . 1 6 3 6 10 . 2 4 2 . 2 6 7 Treads 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Leg 87 | . . . . . 16 14 11 1 . . 2 9 . . . 1 6 1 . 8 . 2 3 2 . 2 5 4 Wheel 15 | 2 5 1 . . . . . . . . . . . . . . . 2 4 . . . . . . . . 1 Hover 4 | . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . Flight 5 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 2 Utility 511 | 2 7 5 1 5 12 14 41 23 21 . 27 18 30 7 . 34 45 9 22 11 11 10 27 35 3 20 44 27 Device 355 | 1 2 3 . 2 5 8 30 14 11 . 18 17 25 5 . 24 35 8 16 8 9 6 18 24 2 15 32 17 Storage 37 | 1 4 . 1 . 1 2 2 4 2 . . . . . . . 4 . 3 . . 2 2 1 . . 3 5 Processor 16 | . . . . . 1 1 3 . . . 1 . 1 . . . . 1 2 2 . . . 1 . . 1 2 Hackware 5 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 Protection 98 | . . 2 . 3 5 3 5 5 8 . 8 . 4 2 . 10 5 . 1 1 2 2 7 9 1 5 8 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 355 | 2 14 . . 4 19 18 49 5 12 1 13 15 30 12 1 12 35 9 22 10 12 4 6 16 . . 15 19 Energy Gun 128 | 1 8 . . 1 3 8 17 3 6 1 5 5 5 5 1 3 14 2 7 6 2 1 5 6 . . 7 6 Energy Cannon 58 | . . . . . 4 . 4 . . . 2 7 8 . . . 10 2 3 . 3 1 . 2 . . 6 6 Ballistic Gun 101 | 1 1 . . 3 8 5 13 . 3 . 3 2 6 3 . 6 9 4 11 2 5 2 1 7 . . 2 4 Ballistic Cannon 15 | . . . . . . . 9 2 1 . 2 . . . . . . . . 1 . . . . . . . . Launcher 21 | . 1 . . . 3 2 . . 1 . 1 . 3 1 . 2 . 1 1 . 2 . . 1 . . . 2 Special Weapon 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 2 . . . . 1 5 1 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 12 | . . . . . . . 2 . 1 . . . 3 2 . 1 2 . . 1 . . . . . . . . Unidentified Prototypes 45 | . . . . 1 . 5 1 1 . . . 2 . . . . 4 . . 8 1 . 4 3 3 . 1 11 Parts Lost 107 | . 1 1 . . 3 14 2 . 4 . 1 . 1 . . . 17 1 17 6 1 . . . . 1 2 35 Power 9 | . . . . . . 2 . . . . . . 1 . . . 1 . 1 . . . . . . . . 4 Propulsion 23 | . 1 . . . . 3 . . . . . . . . . . 4 1 4 1 1 . . . . . . 8 Utility 22 | . . 1 . . 2 3 1 . 1 . . . . . . . 2 . 3 1 . . . . . 1 . 7 Weapon 53 | . . . . . 1 6 1 . 3 . 1 . . . . . 10 . 9 4 . . . . . . 2 16 Highest Loss Streak 21 | . 1 1 . . 1 9 1 . 2 . 1 . 1 . . . 8 1 17 6 1 . . . . 1 2 21 Average Slot Usage (%) 94 | . 99 99 100 100 98 97 99 100 99 100 99 99 99 100 100 100 95 97 68 99 90 96 99 94 94 94 95 75 Engine 3 | . 14 14 14 14 6 . 2 . . . . 3 4 6 6 6 5 5 4 5 5 2 . . . . . . Core 1 | . . . . . 2 8 4 7 7 7 7 2 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 . 5 5 7 10 9 10 10 9 5 Leg 18 | . . . . . 24 26 22 21 21 21 21 24 25 25 25 25 21 16 . 11 16 21 24 25 25 25 21 10 Wheel 2 | . 27 28 28 28 1 . . . . . . . . . . . . 1 4 4 . . . . . . . 2 Device 13 | . 12 8 14 3 9 15 15 17 18 14 15 11 11 11 12 10 12 11 13 10 10 14 14 14 14 18 19 11 Storage 11 | . 14 14 14 14 9 9 12 14 14 14 14 12 12 12 12 12 11 11 7 16 16 14 13 5 5 5 6 11 Processor 14 | . . . . . 3 6 14 14 14 14 15 18 18 18 18 18 16 16 12 16 16 15 15 19 20 15 14 15 Protection 1 | . . 5 . 10 14 3 . 1 2 7 3 . . . . 1 2 5 . . . 1 1 . . 1 4 1 Energy Gun 9 | . 13 14 14 14 3 5 13 21 15 . 4 8 6 11 6 11 8 11 2 12 11 11 9 8 10 10 8 4 Energy Cannon 1 | . . . . . 6 . 2 . . . 1 3 4 . . . 1 . 2 . 1 . . . . . . 2 Ballistic Gun 10 | . 14 14 14 14 16 18 3 . 5 14 14 12 12 12 12 12 10 10 14 5 5 8 10 11 10 10 9 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 11 25 26 26 27 45 42 61 64 62 55 69 64 69 67 64 71 86 78 105 119 115 94 137 142 126 134 143 122 Greatest Support 140 | 26 28 28 28 28 47 45 60 60 58 58 58 76 72 72 72 72 76 70 50 110 110 130 135 135 135 140 140 135 Greatest Overweight (x) 17 | . 1 . . . 2 1 2 1 1 . 1 1 . . . . 1 4 17 4 1 . 1 1 . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 2 5 1 . . . . . . . 1 Largest Inventory Capacity 42 | 6 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 28 24 24 24 42 22 Average Capacity 16 | 5 8 10 10 10 10 10 14 16 16 16 16 16 16 16 16 16 16 16 12 22 22 19 20 23 24 24 23 18 Most Carried 24 | 6 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 22 22 19 20 24 24 24 24 24 22 Average Carried 15 | 5 8 9 10 9 9 9 13 15 15 16 15 15 15 15 15 15 15 15 11 21 16 18 20 23 23 23 23 17 Final Capacity 24 | 6 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 20 24 24 24 24 22 22 Final Carried 24 | 5 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 15 16 22 19 17 20 22 24 24 24 22 21 Class Distribution -------------------- 24% | Scavenger-Mutant 21% | Skirmisher 20% | Mutant 12% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Assassin | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 16130 | 351 448 190 10 132 1281 1019 1558 510 388 . 717 543 855 230 . 867 1104 421 1001 360 444 426 502 849 . 421 1018 485 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19968 | 298 603 735 . 288 2327 1565 1829 579 997 . 962 681 637 407 . 741 1439 327 1140 418 293 90 803 651 . 292 1316 550 Parts 919 | 33 41 33 . 15 113 78 93 20 44 . 30 28 25 6 . 36 75 17 35 16 18 9 24 33 . 16 52 29 Haulers Intercepted 12 | . 2 . . . 4 1 2 . . . . 1 . . . . . . . . . . . . . . 2 . Recyclers Shooed 17 | . 1 2 . 3 1 . 1 . . . . 2 . . . . 6 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 407 | . . . . . . . . 4 17 . 32 . 21 1 . 33 . 10 27 133 13 . 30 50 . 36 . . Prevented 103 | . . . . . . . . 13 9 . 13 . 8 5 . 24 . 1 3 17 . . 6 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 280 | . 11 7 . 2 44 28 10 7 14 . 10 3 14 5 . 16 14 7 17 10 13 1 8 12 . 6 15 6 Melee 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Guns 194 | . 9 7 . 2 26 23 9 7 10 . 6 2 3 1 . 9 13 3 12 9 4 1 8 8 . 6 14 2 Cannons 18 | . . . . . 10 . . . . . 2 1 3 . . . . . . . . . . . . . . 2 AOE 57 | . 2 . . . 8 3 . . 4 . 2 . 5 3 . 7 . 4 5 1 9 . . 4 . . . . Classes Destroyed 24 | 3 5 . . 1 4 2 1 1 1 . . . . . . 2 . . . 2 . . . . . . . 2 Worker 18 | 4 2 1 . . 1 . 7 . . . . . . . . . 3 . . . . . . . . . . . Builder 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . 1 Tunneler 17 | 8 1 3 . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 12 | . 2 . . . 4 1 2 . . . . 1 . . . . . . . . . . . . . . 2 . Recycler 27 | 1 2 5 . 2 1 1 10 . . . . 2 . . . . 2 . . . . . . . . . . 1 Minesweeper 6 | . . . . . . . . . 1 . . . 1 1 . 1 . 1 . . . . 1 . . . . . Mechanic 3 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Operator 7 | . 2 . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 3 . . . 4 . 6 . . . . 2 . . . . 3 . . . . . . . . . 1 . Swarmer 85 | . 6 3 . . 6 . 2 1 6 . 4 . 8 3 . 10 . 6 5 . 8 . 5 7 . 3 2 . Grunt 93 | . 5 4 . 1 20 15 . 4 6 . 5 . 2 2 . 3 5 . 6 6 3 . 1 2 . 1 2 . Brawler 11 | . . . . 1 3 2 . . 1 . . . 3 . . . . . . . . . . 1 . . . . Duelist 10 | . . . . . 3 1 . 1 . . . . . . . 1 1 . 2 . . . . . . . 1 . Protector 5 | . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Sentry 41 | . . . . . 9 9 3 1 1 . 1 2 1 . . 1 3 1 3 . 1 1 . 1 . . 3 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . . . . . 3 . . . 1 . . . . . 2 . Programmer 20 | . . . . . . . 5 . . . . 1 . . . . 2 . 1 . . . 1 . . 2 5 3 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 5 | . . . . . . . . 2 1 . . . 1 . . . . . . . 1 . . . . . . . Packrat 14 | . . . . . . . . . 1 . 3 . . 3 . . . 2 1 . . . 3 1 . . . . Samaritan 7 | . . . . . . . . 2 1 . . . . . . . . . 1 . . . 3 . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Best Kill Streak 10 | 4 4 3 . 3 8 6 4 4 4 . 3 1 4 3 . 4 4 5 10 5 4 1 2 4 . 2 3 2 Combat Bots Only 10 | . 3 3 . 2 8 6 1 4 4 . 3 1 4 3 . 4 4 5 10 5 4 1 2 4 . 2 3 2 Max Kills in Single Turn 4 | 1 1 1 . 1 3 3 1 1 4 . 2 1 2 2 . 4 1 3 3 2 4 1 2 3 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Exploded 4 | . 1 . . . 3 3 . . 3 . 2 . 2 2 . 4 . 2 3 1 4 . . 3 . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Damage Taken 21479 | . 269 239 . 84 1666 2062 1168 286 561 . 430 338 223 . . 410 2758 141 2050 856 378 105 221 95 . 236 1249 5654 Core 2861 | . 51 26 . . 198 197 168 35 23 . 69 21 . . . 69 272 34 234 69 28 . 14 21 . 20 101 1211 Absorbed by Shields 1844 | . . . . . . 4 . . . . . . . . . . 13 . . 826 260 29 90 32 . 226 214 150 Core Remaining (%) 67 | 100 . . . 69 . 28 . . . . 57 . . . . 89 . . . . 36 . . . . 95 . . Volleys Fired 1405 | 27 82 50 . 22 119 86 146 31 55 . 78 35 46 18 . 68 106 27 88 22 38 10 42 55 . 21 62 71 Largest 4 | 2 2 2 . 2 3 3 3 3 3 . 3 4 4 4 . 4 4 4 4 4 4 4 4 4 . 4 4 4 Hottest 300 | 60 100 60 . 65 151 157 173 120 120 . 121 210 220 149 . 206 203 206 232 244 216 258 235 207 . 207 254 300 Shots Fired 3030 | 54 127 81 . 33 335 240 272 73 130 . 127 89 90 30 . 149 237 36 149 67 69 37 114 86 . 74 198 133 Gun 2669 | 54 118 81 . 33 263 222 201 68 127 . 97 73 65 28 . 146 206 31 130 67 60 36 114 80 . 74 186 109 Cannon 314 | . . . . . 64 14 71 5 2 . 29 16 20 . . . 31 3 15 . 4 1 . 4 . . 12 23 Launcher 41 | . 3 . . . 8 4 . . 1 . 1 . 5 2 . 3 . 2 4 . 5 . . 2 . . . 1 Special 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1397 | 27 51 35 . 14 227 163 73 5 29 . 65 34 49 4 . 81 109 5 106 25 33 13 33 43 . 34 92 47 Thermal 879 | 27 59 . . . 28 50 79 16 26 . 16 38 13 7 . 29 73 6 31 15 30 24 81 41 . 40 93 57 Explosive 41 | . 3 . . . 8 4 . . 1 . 1 . 5 2 . 3 . 2 4 . 5 . . 2 . . . 1 Electromagnetic 692 | . 14 46 . 19 72 23 120 52 74 . 45 17 23 17 . 36 55 23 8 7 . . . . . . 13 28 Entropic 21 | . . . . . . . . . . . . . . . . . . . . 20 1 . . . . . . . Robot Hit Streak 32 | 5 12 11 . 9 32 30 16 15 12 . 7 16 9 4 . 9 11 7 19 7 7 7 6 9 . 10 13 15 Robot Miss Streak 7 | 3 3 4 . 3 3 4 5 2 3 . 4 5 3 2 . 5 4 2 4 4 7 3 5 2 . 2 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . 2 2 . . 1 1 . 1 1 1 Secondary Targets 34 | . 1 3 . . 2 4 . . . . 1 . . . . 1 3 1 3 5 . . 3 2 . 1 3 1 Max Gunslinging Chain 2 | . 1 1 . . 1 1 . . . . 1 . . . . 1 1 1 1 1 . . 1 2 . 1 2 1 Shots Hit Robots 1808 | 31 71 52 . 18 215 181 146 49 81 1 66 51 53 18 1 77 127 17 99 53 32 21 57 42 . 48 115 86 Core Hits 853 | 14 36 23 . 8 105 77 62 23 36 . 34 17 17 10 . 33 54 13 51 25 26 13 27 27 . 31 57 34 Critical Hits 66 | . 1 . . . . 1 . . . . 2 2 . . . 4 7 1 16 5 3 . 4 7 . 4 6 3 Critical Kills 19 | . . . . . . . . . . . 2 1 . . . 1 3 1 4 1 1 . 1 2 . 1 . 1 Critical Parts Destroyed 37 | . 1 . . . . 1 . . . . . 1 . . . 3 4 . 8 4 2 . 2 3 . 1 6 1 Melee Attacks 59 | . . . . . 1 14 10 . . 1 . . 12 3 1 4 1 . . 11 . . . . . . . 1 Impact 9 | . . . . . . . 3 . . . . . 5 1 . . . . . . . . . . . . . . Slashing 20 | . . . . . 1 14 5 . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 31 | . . . . . . . 2 . . 1 . . 8 3 1 4 1 . . 11 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44885 | 351 1350 690 . 221 4987 3676 3080 791 1517 . 1479 1385 1543 642 . 2427 3422 645 2449 1394 1801 480 1523 1086 . 1397 3055 3494 Guns 33113 | 351 997 661 . 221 2523 2687 2521 791 1325 . 1019 1005 516 408 . 1621 3282 400 1974 1091 434 480 1523 772 . 1397 3055 2059 Cannons 3372 | . . . . . 1339 260 398 . . . 209 171 225 . . . . . . . . . . . . . . 770 Explosions 7749 | . 353 29 . . 1125 525 101 . 192 . 251 209 627 141 . 806 140 245 475 303 1367 . . 314 . . . 546 Melee 605 | . . . . . . 204 60 . . . . . 175 93 . . . . . . . . . . . . . 73 Ramming 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Kinetic 15251 | 142 422 255 . 86 1990 1890 721 . 284 . 513 306 318 20 . 769 1614 64 1620 322 164 190 447 472 . 605 1054 983 Thermal 13173 | 209 565 29 . . 658 716 837 140 476 . 287 881 25 72 . 584 754 41 199 507 270 290 1076 300 . 792 1758 1707 Explosive 5671 | . 262 . . . 896 480 . . 50 . 82 . 627 141 . 590 . 245 475 . 1367 . . 314 . . . 142 Electromagnetic 9613 | . 101 406 . 135 1443 386 1462 651 707 . 597 198 398 316 . 484 1054 295 155 39 . . . . . . 243 543 Impact 293 | . . . . . . . 25 . . . . . 175 93 . . . . . . . . . . . . . . Slashing 239 | . . . . . . 204 35 . . . . . . . . . . . . . . . . . . . . . Piercing 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Entropic 526 | . . . . . . . . . . . . . . . . . . . . 526 . . . . . . . . Highest Corruption 18 | . 2 2 2 2 . . 7 6 . . . . . . . . 6 . 1 . . . . . . . 3 18 Average Corruption 4 | . 1 2 2 2 . . 5 3 . . . . . . . . 3 . 1 . . . . . . . 1 14 Corruption Purged 27 | . . . . . . . 1 6 . . . . . . . . 6 . 1 . . . . . . . 5 8 Effects 196 | . 14 10 6 13 . . 55 15 . . . . . . . . 24 . 3 . . . . . . . 6 50 Message Errors 51 | . 4 3 3 3 . . 15 3 . . . . . . . . 5 . 1 . . . . . . . 1 13 Matter Fused 24 | . . . . . . . 11 4 . . . . . . . . 1 . . . . . . . . . . 8 Heat Flow Errors 20 | . 2 2 . 3 . . 3 2 . . . . . . . . 4 . . . . . . . . . 1 3 Energy Discharges 19 | . 3 . 2 2 . . 3 2 . . . . . . . . 4 . 1 . . . . . . . . 2 Parts Rejected 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 26 | . 4 2 1 3 . . 5 2 . . . . . . . . 3 . . . . . . . . . 1 5 Data Loss (major) 7 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 3 Misfires 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targeting Errors 30 | . 1 3 . 2 . . 10 1 . . . . . . . . 6 . . . . . . . . . 3 4 Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 919 | . 38 . . . 97 17 22 . . . 12 132 180 53 . 55 14 . . 29 38 . . . . . . 232 Projectiles 171 | . . . . . 93 . 16 . . . . 24 5 . . . . . . . . . . . . . . 33 Explosions 527 | . 38 . . . 4 17 6 . . . 12 108 7 . . 55 14 . . 29 38 . . . . . . 199 Melee 221 | . . . . . . . . . . . . . 168 53 . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . Impact 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 570 | . . . . . 55 60 85 . 80 . . . 50 . . 49 58 . 11 . 31 . . . . . . 91 Shots 17 | . . . . . 2 2 4 . 2 . . . 1 . . 1 2 . 1 . 1 . . . . . . 1 Rammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | 20 252 128 . 262 162 311 314 363 93 . 100 226 121 240 . 233 411 140 276 331 403 199 185 168 . 30 420 394 Average Temperature 70 | 20 64 40 . 58 38 90 43 98 19 . 25 82 44 81 . 79 87 46 81 146 144 78 51 42 . 7 64 84 Received Heat Transfer 4031 | . 102 120 . 6 675 942 114 120 162 . 102 78 . . . 81 315 9 513 58 . 22 4 9 . 50 105 444 Effects 14 | . . . . . . . 1 . . . . . . . . . 5 . . 4 3 . . . . . . 1 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Energy Bleed 4 | . . . . . . . 1 . . . . . . . . . 1 . . 2 . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 1 . 2 . 1 . . . 3 1 . . 1 . . . . . . . . . 1 1 Combat Hostiles 7 | . . . . . . . . . . . . . 3 1 . . 1 . . . . . . . . . 1 1 Parts Fried 61 | . . 2 . . 4 . 20 7 4 . 2 3 3 1 . 2 8 1 . . . . . 1 . . 3 . Impact Corruptions 9 | . . . . . . . . . . . . . 5 3 . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . 1 . . . 1 5 4 . . . . 1 . . . 1 1 . . 2 1 . 1 . . 4 7 1 Heat Transferred 18488 | 475 1178 50 . . 1201 1555 1321 259 729 . 335 1149 37 111 . 755 1236 74 259 533 481 481 1720 351 . 1000 2109 1089 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 2 1 . . 2 1 3 . 3 . 1 1 . . . 2 2 . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Peak Influence 1102 | 35 286 176 . 178 861 1005 758 . . . . 497 . . . . 1102 . . . . 594 . . . . 283 247 Initial 410 | . 16 61 . . . 335 410 . . . . 32 . . . . 263 . . . . 39 . . . . 24 85 Average 340 | 14 150 84 . 43 532 761 406 . . . . 196 . . . . 635 . . . . 376 . . . . 179 97 Maximum Alert Level 4 | . 1 . . . 3 3 3 . . . . 2 . . . . 4 . . . . 2 . . . . 1 1 Low Security (%) 39 | 100 73 100 . 100 8 . . . . . . 60 . . . . 2 . . . . 17 . . . . 49 96 Level 1 26 | . 26 . . . 27 1 56 . . . . 6 . . . . 40 . . . . 21 . . . . 50 3 Level 2 16 | . . . . . 24 30 36 . . . . 32 . . . . 1 . . . . 60 . . . . . . Level 3 17 | . . . . . 39 68 6 . . . . . . . . . 51 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 4 . . . 10 8 9 . . . 1 5 . . . 1 9 . . . . 6 . . . . 3 8 Investigation 19 | . 3 . . . 3 1 4 . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . Extermination 13 | . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . . 2 3 Reinforcement 14 | . 1 . . . 3 1 2 . . . . . . . . . 2 . . . . . . . . . . 5 Assault 13 | . . . . . 3 6 . . . . . 1 . . . 1 1 . . . . 1 . . . . . . Garrison 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 13 | . . . . . 3 3 . . . . . . . . . . 2 . . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 509 | . 21 6 . 4 75 55 26 7 18 . 12 7 18 5 . 37 37 6 17 21 7 14 20 19 . 20 22 35 Peak Tracking Total 15 | . 3 2 . 2 7 15 3 4 4 . 7 2 8 2 . 6 5 3 10 13 4 4 4 9 . 5 5 13 Tactical Retreats 46 | . . . . . 7 3 1 . 5 . 3 . 3 3 . 2 1 . 1 1 2 1 1 6 . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 6 | . 1 . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reprogrammed 9 | . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . . . . 3 . 5 . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 15 | . . . . . . . . . . . 3 . 9 . . 3 . . . . . . . . . . . . Triggered 30 | . . . . . . . 3 . . . 3 . 5 1 . 3 . . . 15 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 78 | . 6 1 . 3 7 5 5 . . . 5 6 2 . . 1 11 3 7 . . 2 1 4 . 2 . 7 Max in Single Turn 2 | . 1 1 . 1 1 2 2 . . . 1 2 1 . . 1 1 1 1 . . 1 . 1 . 1 . 1 Garrison Access 8 | . . . . . 1 1 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 95 | . 10 . . . 14 10 16 1 . 3 1 10 1 2 . . 6 1 1 8 . 2 1 1 4 . 3 . Terminals 41 | . 7 . . . 9 6 10 . . . 1 7 . . . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations 8 | . 1 . . . 2 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Recycling Units 5 | . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 12 | . . . . . 1 1 3 . . . . 1 . . . . 3 . . . . 1 . . . . 2 . Total Hacks 285 | . 46 . . . 40 24 42 1 . 22 3 22 1 2 . . 21 2 7 22 . 5 1 1 16 . 7 . Successful 182 | . 27 . . . 23 13 21 1 . 22 3 6 1 2 . . 10 2 7 22 . 2 1 1 16 . 2 . Failed 102 | . 19 . . . 16 11 21 . . . . 16 . . . . 11 . . . . 3 . . . . 5 . Catastrophic 16 | . 2 . . . 1 . 7 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 30 . . . 14 15 21 . . . . 4 . . 9 . 31 . . 1 . 5 . . . . . 15 Terminals 127 | . 34 . . . 27 10 29 . . . 3 17 . . . . . . 7 . . . . . . . . . Fabricators 17 | . . . . . . . 5 . . . . 3 . . . . 9 . . . . . . . . . . . Repair Stations 20 | . 4 . . . 4 2 2 . . . . 1 . . . . . . . . . 3 . . . . 4 . Recycling Units 18 | . 8 . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . . Garrison Access 23 | . . . . . 1 3 5 . . . . 1 . . . . 8 . . . . 2 . . . . 3 . Terminal Hacks 119 | . 11 . . . 10 5 12 1 . 22 3 3 1 2 . . . 2 7 22 . . 1 1 16 . . . Record 29 | . . . . . . . . . . 6 3 . . . . . . 2 7 6 . . . 1 4 . . . Part Schematic 10 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 3 . . . 2 1 4 . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 30 | . 2 . . . 3 1 2 . . 3 . 1 . . . . . . . 14 . . . . 4 . . . Open Door 9 | . . . . . . 2 . 1 . . . . 1 2 . . . . . 2 . . 1 . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 3 . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 3 . . . . 2 . . . . 4 . . . . . . . . . . . Load Schematic 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Build 5 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Station Hacks 10 | . 4 . . . 1 2 . . . . . . . . . . . . . . . 2 . . . . 1 . Scan Component 5 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Repair 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . . Insert Component 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 7 | . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . Seal Access 6 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 26 | . 12 . . . 3 6 4 . . . . . . . . . 1 . . . . . . . . . . . Terminals 15 | . 7 . . . 3 2 3 . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 5 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Monitor 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 10 . . . 13 9 12 . . . 1 9 . . . . 6 . 1 . . 2 . . . . 2 1 Full Trace Events 17 | . 2 . . . 2 1 4 . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . . . 636 . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . . . . 253 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 3 . . . . 6 . . . . . . 15 . . . . . . . 4 . . . Parts Built 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Matter 519 | . . . . . . . 234 . . . . 285 . . . . . . . . . . . . . . . . Time 193 | . . . . . . . 117 . . . . 76 . . . . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . 14 . . . . 5 . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Time 157 | . 64 . . . . 80 . . . . . . . . . . . . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . 2 . . 1 . . . 1 1 4 1 . . 1 . . . . . . . . Non-combat 4 | . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . Combat 7 | . . . . . . . . . . 1 . . . . 1 4 . . . 1 . . . . . . . . Robot Hacks Applied 11 | . . . . . . . 2 . . 1 . . . 1 1 4 1 . . 1 . . . . . . . . parse_system 8 | . . . . . . . . . . 1 . . . 1 1 4 . . . 1 . . . . . . . . find_chute 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 1 3 . . . . . . . . . 2 . . . . . . . . . . . Machine Destruction 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . 1 . . . . . . . . . . . 3 . . 2 . . . 5 . . 1 6 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 51 | . 2 . . 4 . 2 . . . . 1 . 3 . 6 2 11 . . 5 . 6 1 6 . . . 2 Largest Group 11 | . 2 1 1 4 4 2 . . . . 1 . 3 3 9 8 6 1 1 5 3 8 8 11 10 10 4 1 Highest-Rated Group 625 | . 18 10 10 50 50 62 . . . . 94 . 86 86 290 265 219 29 29 267 180 597 597 625 452 452 215 94 Highest-Rated Ally 96 | . 10 10 10 31 16 31 . . . . 94 . 32 32 40 40 54 29 29 60 60 96 96 96 60 60 60 94 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Total Orders 122 | . 5 6 . 4 10 . . . . . . . 1 10 5 38 1 . . 3 6 . 3 11 1 10 5 3 STAY 60 | . 2 3 . 2 6 . . . . . . . 1 9 3 12 1 . . 1 3 . 2 5 1 6 2 1 ROAM 15 | . . . . . . . . . . . . . . . . 13 . . . . . . . 2 . . . . FOLLOW 43 | . 2 3 . 2 4 . . . . . . . . 1 2 13 . . . 2 3 . 1 4 . 4 2 . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 485 | . . . . 2 37 5 . . . . 18 . . . . 83 58 5 3 12 . 50 70 43 . 74 15 10 Total Damage 14494 | . . . . 44 464 80 . . . . 328 . . . . 1971 1983 76 18 337 . 1969 2431 1207 . 1903 460 1223 Kills 104 | . . . . 2 6 . . . . . 6 . . . . 14 14 1 1 2 . 12 12 13 . 14 3 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 14 | . 3 . . . 2 1 4 . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 27 | . . 2 . 1 . . . 2 3 . 2 . 3 3 1 2 . 2 2 . 2 . 1 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 4 Guard Positions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 61621 | 1036 1368 970 355 619 1782 1351 3322 2172 3577 109 5267 1331 4076 2629 1810 4598 2013 2796 6187 1644 2221 398 1800 3038 181 2386 1302 1283 Spaces Moved 36249 | 503 1121 852 370 544 1024 753 1869 1319 1923 85 2848 848 2532 1953 1417 2385 1136 1793 1709 1102 1607 292 1300 1961 145 1453 754 651 Core 491 | 9 . . . . . . . . . . . . . . . . . . 463 . . . . . . . . 19 Treads 122 | . . . . . . . . . . . . . . . . . . . 122 . . . . . . . . . Legs 29704 | . . . . . 956 753 1869 1319 1923 85 2848 848 2532 1953 1417 2385 1136 1118 1 562 1607 292 1300 1961 145 1453 754 487 Wheels 5890 | 494 1121 852 370 544 68 . . . . . . . . . . . . 675 1123 540 . . . . . . . 103 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Fastest Speed 47 | 50 80 95 95 95 95 120 120 126 126 126 123 120 120 120 120 120 120 140 96 110 100 100 105 108 108 108 108 47 Average Speed 128 | 89 90 95 95 95 121 120 131 128 126 126 125 121 120 120 120 120 121 146 320 131 110 106 108 108 108 108 110 129 Slowest Speed 900 | 100 95 95 95 95 180 150 190 160 156 126 153 155 120 120 120 120 150 150 900 260 130 108 138 138 108 108 138 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 79 | 39 98 99 86 91 83 89 52 96 94 74 97 25 98 99 95 99 40 97 97 92 98 6 98 98 60 95 12 84 Regions Visited 28 Branch Regions 21 Pre-discovered Areas 11 | . 1 1 . . . . . . . 1 . . . 1 . 1 . . . 1 1 . . 1 3 . . . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 48 | . . 2 . 1 . . . 2 3 . 5 . 7 3 2 3 . 4 5 . 1 . 5 4 . 1 . . Spaces Dug 183 | . 6 . . . 1 1 32 5 2 . 10 2 31 . . 6 30 1 15 . 4 1 . 5 . . 11 20 Terrain Destroyed 939 | . 45 6 . 17 85 43 47 5 31 . 28 19 73 25 . 80 40 21 81 34 106 2 9 49 . 7 24 62 Melee 10 | . . . . . 1 1 6 . . . . . 2 . . . . . . . . . . . . . . . Projectile 251 | . 6 . . . . . 30 5 2 . 10 2 7 . . 18 37 3 17 26 13 2 9 9 . 7 24 24 AOE 678 | . 39 6 . 17 84 42 11 . 29 . 18 17 64 25 . 62 3 18 64 8 93 . . 40 . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 48770 | 1035 1337 934 373 611 1309 1008 2467 1721 2959 86 4425 1087 3480 2205 1526 3997 1567 1929 2296 1250 1984 353 1598 2788 170 2218 1081 976 Wait 9001 | 485 70 8 2 29 51 46 251 336 933 . 1424 113 782 205 102 1425 153 83 378 41 304 19 150 609 9 710 162 121 Move 36219 | 502 1120 851 369 543 1023 752 1868 1318 1922 84 2847 847 2531 1952 1416 2384 1135 1792 1708 1101 1606 291 1299 1960 144 1452 753 649 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 407 | 13 17 7 . 3 19 21 34 3 8 . 10 17 14 1 4 15 29 2 40 19 3 9 23 30 3 5 18 40 Fast Attach 149 | . 4 . . 2 11 10 21 2 2 . 9 12 11 2 . 1 9 3 8 6 . 4 7 6 6 . 3 10 Attach 176 | 7 1 2 . 1 5 11 11 2 4 . 3 6 1 . . . 24 1 24 12 11 5 2 5 . 1 9 28 Detach 30 | . . . . . . . 1 . . . . 1 . . . . 7 . 9 . 7 . 1 . . . 1 3 Swap 711 | . 22 7 1 6 37 34 77 26 27 1 30 25 50 17 1 47 62 17 22 13 12 8 28 45 . 22 54 20 Drop 459 | 1 16 9 1 5 43 29 48 3 8 . 21 31 24 7 2 20 27 4 19 25 3 6 20 37 8 6 19 17 Fire 1405 | 27 82 50 . 22 119 86 146 31 55 . 78 35 46 18 . 68 106 27 88 22 38 10 42 55 . 21 62 71 Melee 59 | . . . . . 1 14 10 . . 1 . . 12 3 1 4 1 . . 11 . . . . . . . 1 Ram 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . Rewire 103 | . 5 . . . . . . . . . . . . . . 30 . . . . . . 26 41 . 1 . . Trap 29 | . . . . . . . . . . . 3 . 9 . . 3 14 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / [*Ext] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Tes) -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 1037 | -11/Scrapyard | Entered Materials 1038 | -10/Materials | Build established: Mutant 1149 | -10/Materials | Discovered new exit (range 8) 1214 | -10/Materials | Discovered new exit (range 8) 1273 | -10/Materials | Discovered new exit (range 11) 1394 | -10/Materials | Repaired Particle Gun 1429 | -10/Materials | Repaired Imp. Terrain Scanner 1529 | -10/Materials | Discovered new exit (range 12) 2405 | -10/Materials | Entered Mines 2405 | -10/Mines | Accompanied by 2 allies 2571 | -10/Mines | Learned Materials emergency access door positions 2690 | -10/Mines | Learned location of Storage (-8) 2936 | -10/Mines | Discovered new exit (range 8) 2962 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2969 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2969 | -10/Mines | Discovered new exit (range 5) 3000 | -10/Mines | Discovered new exit (range 7) 3375 | -10/Mines | Entered Exiles 3375 | -10/Exiles | Accompanied by 1 ally 3399 | -10/Exiles | Met 8R-AWN 3414 | -10/Exiles | Met EX-HEX 3443 | -10/Exiles | Met EX-BIN 3525 | -10/Exiles | Met EX-DEC 3559 | -10/Exiles | Visited The Gauntlet 3719 | -10/Exiles | Discovered new exit (range 10) 3730 | -10/Exiles | Entered Mines 3730 | -9/Mines | Accompanied by 1 ally 3733 | -9/Mines | Received a Mining Laser from a helpful Derelict 3789 | -9/Mines | Met a Derelict bent on vengeance 3924 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3927 | -9/Mines | Found Prototype Device 3928 | -9/Mines | Identified Exp. Sensor Array 3946 | -9/Mines | Discovered new exit (range 12) 4158 | -9/Mines | Discovered new exit (range 15) 4178 | -9/Mines | Learned Materials terminal intel 4264 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4349 | -9/Mines | Entered Materials 4349 | -8/Materials | Accompanied by 4 allies 4349 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4351 | -8/Materials | Loaded intel: 12 terminal locations 4550 | -8/Materials | Garrison activated, responded to threat 4787 | -8/Materials | Central database locked down 4914 | -8/Materials | Build established: Scavenger-Tank 5143 | -8/Materials | Discovered new exit (range 5) 5149 | -8/Materials | First assault squad dispatched 5377 | -8/Materials | Discovered new exit (range 15) 5490 | -8/Materials | Identified exit to Storage 5665 | -8/Materials | Destroyed 8 combat bots 5709 | -8/Materials | Discovered new exit (range 5) 5938 | -8/Materials | Build established: Scavenger-Gunner 6018 | -8/Materials | Discovered new exit (range 10) 6131 | -8/Materials | Entered Storage 6301 | -8/Storage | Lost 9 parts (1p2n2u4w) 6511 | -8/Storage | Core integrity fell below 50% 6560 | -8/Storage | Repaired Exp. Sensor Array 6864 | -8/Storage | Discovered new exit (range 8) 6931 | -8/Storage | First assault squad dispatched 7173 | -8/Storage | Used back door to open Recycling access 7173 | -8/Storage | Discovered new exit (range 5) 7265 | -8/Storage | Met a pair of Derelict thieves 7481 | -8/Storage | Identified exit to Factory 7482 | -8/Storage | Entered Factory 7482 | -7/Factory | Evolved 2 slots: Utility x2 7772 | -7/Factory | Identified exit to Lower Caves 8338 | -7/Factory | Discovered new exit (range 16) 8354 | -7/Factory | Identified exit to Factory 8942 | -7/Factory | Build established: Scavenger-Mutant 9038 | -7/Factory | Discovered exit to Factory (range 10) 9112 | -7/Factory | Fabricated Hardcell Cannon (x2) 9774 | -7/Factory | Local fabrication network quarantined 10371 | -7/Factory | Build established: Skirmisher 10760 | -7/Factory | Build established: Mutant 10804 | -7/Factory | Entered Lower Caves 11026 | -7/Lower Caves | Learned Factory terminal intel 11170 | -7/Lower Caves | Encountered a Warlord checkpoint 11201 | -7/Lower Caves | Build established: Skirmisher 11315 | -7/Lower Caves | Discovered new exit (range 6) 11321 | -7/Lower Caves | Identified exit to Lower Caves 11552 | -7/Lower Caves | Found Alien Artifact 11552 | -7/Lower Caves | Identified Core Expander 11552 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11689 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11706 | -7/Lower Caves | Identified exit to Zion 11834 | -7/Lower Caves | Build established: Mutant 12268 | -7/Lower Caves | Build established: Skirmisher 12893 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12976 | -7/Lower Caves | Entered another Lower Caves area 12983 | -7/Lower Caves | Encountered a Warlord checkpoint 14064 | -7/Lower Caves | Learned Factory terminal intel 14470 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14542 | -7/Lower Caves | Learned Factory trap positions 14543 | -7/Lower Caves | Learned 4 Factory zone layouts 14552 | -7/Lower Caves | Discovered exit to Factory (range 18) 15458 | -7/Lower Caves | Discovered new exit (range 17) 15559 | -7/Lower Caves | Identified exit to Data Miner 15825 | -7/Lower Caves | Build established: Mutant 16471 | -7/Lower Caves | Build established: Skirmisher 16553 | -7/Lower Caves | Entered Data Miner 16553 | -7/Data Miner | Discovered new exit (range 6) 16577 | -7/Data Miner | Met Data Miner 16614 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16614 | -7/Data Miner | Learned location of Section 7 (-2) 16633 | -7/Data Miner | Received God Mode back door access code from Data Miner 16660 | -7/Data Miner | Identified exit to Proximity Caves 16662 | -7/Data Miner | Entered Proximity Caves 16966 | -6/Proximity Caves | Escorted by Enhanced Grunt 17055 | -6/Proximity Caves | Learned Factory security intel 17161 | -6/Proximity Caves | Discovered exit to Factory (range 5) 17931 | -6/Proximity Caves | Build established: Mutant 18314 | -6/Proximity Caves | Build established: Scavenger-Mutant 18911 | -6/Proximity Caves | Learned Armory security intel 18911 | -6/Proximity Caves | Learned Research security intel 18911 | -6/Proximity Caves | Learned Factory stockpile data 19757 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 20327 | -6/Proximity Caves | Build established: Scavenger-Mutant 20653 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20978 | -6/Proximity Caves | Build established: Skirmisher 21929 | -6/Proximity Caves | Entered Factory 21929 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21931 | -6/Factory | Loaded intel: 113 trap records 21934 | -6/Factory | Loaded intel: 20 terminal locations 22171 | -6/Factory | Identified exit to Lower Caves 22462 | -6/Factory | Incoming investigation squad redirected 22517 | -6/Factory | Fabricated Exp. Sensor Array (x1) 22737 | -6/Factory | Local fabrication network quarantined 22979 | -6/Factory | First assault squad dispatched 23003 | -6/Factory | Incoming assault squad redirected 23181 | -6/Factory | Incoming investigation squad redirected 23260 | -6/Factory | Entered Lower Caves 23276 | -6/Lower Caves | Identified exit to Lower Caves 23523 | -6/Lower Caves | Build established: Mutant 23610 | -6/Lower Caves | Spotted B-75 Beast 23634 | -6/Lower Caves | Learned Factory terminal intel 24728 | -6/Lower Caves | Learned Factory garrison access intel 25111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25391 | -6/Lower Caves | Encountered a Warlord checkpoint 27336 | -6/Lower Caves | Entered another Lower Caves area 27336 | -6/Lower Caves | Accompanied by 3 allies 27363 | -6/Lower Caves | Learned location of Extension (-4) 27394 | -6/Lower Caves | Discovered new exit (range 14) 27500 | -6/Lower Caves | Build established: Skirmisher 27679 | -6/Lower Caves | Encountered a Warlord checkpoint 27845 | -6/Lower Caves | Discovered exit to Zion (range 21) 27847 | -6/Lower Caves | Learned Factory stockpile data 28421 | -6/Lower Caves | Build established: Mutant 28664 | -6/Lower Caves | Learned Factory stockpile data 29245 | -6/Lower Caves | Build established: Skirmisher 29373 | -6/Lower Caves | Found Prototype Device 29965 | -6/Lower Caves | Entered Zion 29965 | -6/Zion | Accompanied by 3 allies 30053 | -6/Zion | Discovered new exit (range 12) 30072 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 30170 | -6/Zion | Learned location of 1 exit from Factory 30237 | -6/Zion | Given A8's code to call for help 30240 | -6/Zion | Build established: Assassin 30697 | -6/Zion | Gained Derelict followers 31083 | -6/Zion | Opened final containment barrier to the Deep Caves 31087 | -6/Zion | Discovered new exit (range 9) 31102 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 31105 | -6/Zion | Identified exit to Deep Caves 31330 | -6/Zion | Imprinted 31332 | -6/Zion | Declared Zion's savior 31757 | -6/Zion | Identified exit to Proximity Caves 31775 | -6/Zion | Entered Proximity Caves 31775 | -5/Proximity Caves | Accompanied by 8 allies 31825 | -5/Proximity Caves | Build established: Mutant 32133 | -5/Proximity Caves | Build established: Skirmisher 32191 | -5/Proximity Caves | Spotted B-75 Beast 32198 | -5/Proximity Caves | Destroyed B-75 Beast 33115 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33414 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 33574 | -5/Proximity Caves | Discovered new exit (range 14) 33853 | -5/Proximity Caves | Build established: Mutant 34115 | -5/Proximity Caves | Learned Factory non-interactive machine intel 34425 | -5/Proximity Caves | Build established: Skirmisher 35491 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 35623 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 36354 | -5/Proximity Caves | Identified exit to Factory 36373 | -5/Proximity Caves | Entered Factory 36373 | -5/Factory | Accompanied by 4 allies 36373 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 36374 | -5/Factory | Identified exit to Upper Caves 36375 | -5/Factory | Identified exit to Factory 36377 | -5/Factory | Loaded intel: 231 non-interactive machine locations 36378 | -5/Factory | Loaded intel: 20 terminal locations 36379 | -5/Factory | Loaded intel: 4 garrison access locations 36539 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 36734 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 36735 | -5/Factory | Zion Hacker squad teleported in 36767 | -5/Factory | Discovered exit to Factory (range 16) 36925 | -5/Factory | Retrieved Zion intel report: Guard Positions 37130 | -5/Factory | Fabricated P-70 Sage? 37239 | -5/Factory | Retrieved Zion intel report: Component Schematics 37240 | -5/Factory | Zion Fire squad teleported in 37272 | -5/Factory | Local fabrication network quarantined 37334 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 37350 | -5/Factory | Retrieved Zion intel report: Trap Installations 37480 | -5/Factory | Lost 8 parts (1p1n2u4w) 37549 | -5/Factory | Lost 5 parts (1n4w) 37631 | -5/Factory | Terminal network hard line cut 37802 | -5/Factory | Build established: Scavenger-Mutant 38016 | -5/Factory | Discovered exit to Factory (range 7) 38223 | -5/Factory | Garrison activated, responded to threat 38386 | -5/Factory | Entered Upper Caves 38386 | -5/Upper Caves | Accompanied by 1 ally 38865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38982 | -5/Upper Caves | Identified exit to Upper Caves 39186 | -5/Upper Caves | Build established: Scavenger-Skirmisher 39631 | -5/Upper Caves | Build established: Scavenger-Mutant 39899 | -5/Upper Caves | Encountered a Warlord checkpoint 39958 | -5/Upper Caves | Learned Factory interactive machine intel 41182 | -5/Upper Caves | Entered another Upper Caves area 41182 | -5/Upper Caves | Accompanied by 1 ally 41263 | -5/Upper Caves | Discovered exit to Factory (range 24) 41307 | -5/Upper Caves | Attracted the attention of an 0b10 base 41356 | -5/Upper Caves | Core integrity fell below 50% 41407 | -5/Upper Caves | Destroyed 10 combat bots 41409 | -5/Upper Caves | Lost 17 parts (1p4n3u9w) 42391 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 43306 | -5/Upper Caves | Learned Research garrison access intel 43306 | -5/Upper Caves | Learned Extension terminal intel 43306 | -5/Upper Caves | Learned Armory emergency access door positions 44910 | -5/Upper Caves | Discovered new exit (range 23) 45951 | -5/Upper Caves | Learned Factory security intel 46257 | -5/Upper Caves | Learned Factory emergency access door positions 47289 | -5/Upper Caves | Identified exit to Warlord 47369 | -5/Upper Caves | Entered Warlord 47398 | -5/Warlord | Discovered new exit (range 14) 47629 | -5/Warlord | Learned Research fabricator intel 47629 | -5/Warlord | Learned Factory fabricator intel 47631 | -5/Warlord | Learned 4 Access zone layouts 47633 | -5/Warlord | Learned location of Testing (-3) 47733 | -5/Warlord | Build established: Scavenger-Assassin 48121 | -5/Warlord | Warlord's base attacked by MAIN.C 48336 | -5/Warlord | Build established: Derelict-Assassin 48393 | -5/Warlord | Rebuked by Warlord 48429 | -5/Warlord | Opened Warlord's prototype stash 48468 | -5/Warlord | Found Prototype Reactor 48471 | -5/Warlord | Warlord forces counterattacked 48475 | -5/Warlord | Found System Mapper 48686 | -5/Warlord | Found Prototype Energy Gun 48687 | -5/Warlord | Identified Vortex Shotgun 48694 | -5/Warlord | Found Prototype Energy Gun 48694 | -5/Warlord | Identified Vortex Rail 48697 | -5/Warlord | Found Vortex Rail 48766 | -5/Warlord | Found Prototype Ballistic Cannon 48766 | -5/Warlord | Identified Hvy. Autocannon 48796 | -5/Warlord | Warlord base infiltrated, sounded retreat 48861 | -5/Warlord | Spotted Executioner 48863 | -5/Warlord | Allies destroyed Executioner 48886 | -5/Warlord | Found Prototype Device 48891 | -5/Warlord | Found Prototype Processor 48891 | -5/Warlord | Identified Exp. Core Analyzer 48912 | -5/Warlord | Spotted Executioner 48921 | -5/Warlord | Spotted Executioner 48921 | -5/Warlord | Spotted Striker 48921 | -5/Warlord | Spotted Executioner 48941 | -5/Warlord | Destroyed Executioner 48975 | -5/Warlord | Found Prototype Launcher 48986 | -5/Warlord | Identified exit to Proximity Caves 48987 | -5/Warlord | Identified Adv. Kinecellerator 48996 | -5/Warlord | Lost 6 parts (1n1u4w) 49013 | -5/Warlord | Entered Proximity Caves 49013 | -4/Proximity Caves | Accompanied by 3 allies 49130 | -4/Proximity Caves | Learned Research garrison access intel 49257 | -4/Proximity Caves | Identified Chain Missile Launcher 49302 | -4/Proximity Caves | Learned location of Quarantine (-2) 49589 | -4/Proximity Caves | Build established: Hauler-Skirmisher 50721 | -4/Proximity Caves | Discovered exit to Factory (range 20) 50920 | -4/Proximity Caves | Build established: Derelict-Mutant 51234 | -4/Proximity Caves | Entered Factory 51234 | -4/Factory | Accompanied by 2 allies 51234 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 51235 | -4/Factory | Identified exit to Armory 51239 | -4/Factory | Loaded intel: 47 interactive machine locations 51240 | -4/Factory | Loaded intel: 21 terminal locations 51241 | -4/Factory | Loaded intel: 6 fabricator locations 51256 | -4/Factory | Repaired Lrg. Storage Unit 51264 | -4/Factory | Incoming investigation squad redirected 51274 | -4/Factory | Zion Light squad teleported in 51378 | -4/Factory | Garrison activated, responded to threat 51397 | -4/Factory | Discovered new exit (range 19) 51430 | -4/Factory | Identified exit to Upper Caves 51476 | -4/Factory | Discovered new exit (range 6) 51478 | -4/Factory | Zion Hacker squad teleported in 51484 | -4/Factory | First assault squad dispatched 51501 | -4/Factory | Incoming assault squad redirected 51527 | -4/Factory | Incoming investigation squad redirected 51632 | -4/Factory | Entered Upper Caves 51632 | -4/Upper Caves | Accompanied by 8 allies 51678 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 51823 | -4/Upper Caves | Discovered new exit (range 19) 51937 | -4/Upper Caves | Build established: Scavenger-Skirmisher 52471 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 53007 | -4/Upper Caves | Spotted B-86 Titan 53015 | -4/Upper Caves | Destroyed B-86 Titan 53040 | -4/Upper Caves | Learned location of 1 exit from Research 53410 | -4/Upper Caves | Identified exit to Upper Caves 53432 | -4/Upper Caves | Entered another Upper Caves area 53432 | -4/Upper Caves | Accompanied by 7 allies 53526 | -4/Upper Caves | Discovered new exit (range 8) 53535 | -4/Upper Caves | Identified exit to Research 53882 | -4/Upper Caves | Build established: Scavenger-Mutant 54796 | -4/Upper Caves | Build established: Scavenger-Skirmisher 54999 | -4/Upper Caves | Spotted B-86 Titan 55008 | -4/Upper Caves | Allies destroyed B-86 Titan 55042 | -4/Upper Caves | Discovered new exit (range 23) 55368 | -4/Upper Caves | Identified exit to Zhirov 55848 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 55957 | -4/Upper Caves | Build established: Scavenger-Mutant 56006 | -4/Upper Caves | Found Alien Artifact 56007 | -4/Upper Caves | Identified Dimensional Node Initializer 56007 | -4/Upper Caves | Initialized slip node 56470 | -4/Upper Caves | Entered Zhirov 56470 | -4/Zhirov | Accompanied by 10 allies 56470 | -4/Zhirov | Discovered new exit (range 3) 56476 | -4/Zhirov | Identified exit to Proximity Caves 56492 | -4/Zhirov | Met Zhirov 56516 | -4/Zhirov | Learned location of Command (-1) 56522 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 56542 | -4/Zhirov | Found Alien Artifact 56542 | -4/Zhirov | Identified Integrated Reactor 56542 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 56595 | -4/Zhirov | Found Alien Artifact 56651 | -4/Zhirov | Entered Proximity Caves 56651 | -3/Proximity Caves | Accompanied by 10 allies 57092 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 57398 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 58089 | -3/Proximity Caves | Discovered exit to Research (range 6) 59037 | -3/Proximity Caves | Entered Research 59037 | -3/Research | Accompanied by 4 allies 59037 | -3/Research | Evolved 2 slots: Utility x2 59038 | -3/Research | Identified exit to Testing 59040 | -3/Research | Loaded intel: 4 fabricator locations 59041 | -3/Research | Loaded intel: 4 garrison access locations 59351 | -3/Research | Build established: Scavenger-Tank 59709 | -3/Research | Incoming investigation squad redirected 59810 | -3/Research | Discovered new exit (range 9) 60339 | -3/Research | Entered Testing 60339 | -3/Testing | Accompanied by 1 ally 60365 | -3/Testing | Identified Vortex Chain Reactor 60367 | -3/Testing | Found Prototype Energy Cannon 60382 | -3/Testing | Identified Imp. Potential Cannon 60418 | -3/Testing | Found Exp. Hacking Suite 60467 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 60512 | -3/Testing | Retrieved Zion intel report: Active Garrisons 60537 | -3/Testing | Spotted Striker 60544 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 60553 | -3/Testing | Found Mni. Smartbomb Launcher 60557 | -3/Testing | Found Prototype Hackware 60559 | -3/Testing | Identified Exp. System Shield 60577 | -3/Testing | Spotted Striker 60591 | -3/Testing | Spotted Alpha 7 60604 | -3/Testing | Destroyed Striker 60614 | -3/Testing | Destroyed Striker 60675 | -3/Testing | System corruption reached 10% 60686 | -3/Testing | Enhanced Grunt warped into view, answering call for help 60687 | -3/Testing | Enhanced Grunt warped into view, answering call for help 60710 | -3/Testing | Core integrity fell below 50% 60725 | -3/Testing | Lost 21 parts (2p6n3u10w) 60759 | -3/Testing | Core integrity fell below 20% 60764 | -3/Testing | Destroyed Alpha 7 60765 | -3/Testing | Found Prototype Ballistic Gun 60765 | -3/Testing | Identified Multirail 60784 | -3/Testing | Lost 5 parts (1n1u3w) 60822 | -3/Testing | Found Prototype Processor 60915 | -3/Testing | Stole the SGEMP Prototype 61068 | -3/Testing | Identified Exp. Target Analyzer 61129 | -3/Testing | Retrieved Zion intel report: Active Terminals 61296 | -3/Testing | Build established: Scavenger-Mutant 61420 | -3/Testing | Scanned by Researcher 61421 | -3/Testing | Identified Transdimensional Reconstructor 61421 | -3/Testing | Warped through subspace 61622 | -3/Testing | Destroyed by Q954-i with Gamma Rifle Last Messages --------------- 61589_ ALERT: Rogue bot located, Q-Series report to Testing Zone 9V. 61589_ U-05 Engineer destroyed. 61589_ Com. Wheel destroyed. 61590_ K-01 Serf collects debris. 61592_ Hvy. Neutron Cannon destroyed. 61593_ K-01 Serf collects debris. 61597_ Slug penetrates Wall. 61598_ K-01 Serf collects debris. 61600_ System corrupted: Hdn. Centrium Leg rejected. 61600_ Acquired Hdn. Centrium Leg. 61601_ Hvy. Quantum Rifle destroyed. 61601_ Adv. Signal Interpreter destroyed. 61601_ System corrupted by crushing effect (+2). 61602_ U-05 Engineer lays Concrete. 61611_ Multirail destroyed. 61611_ U-05 Engineer builds a Wall. 61612_ Slug penetrates Wall. 61613_ Exp. Sensor Array destroyed. 61618_ Slammed into Q954-i. 61619_ Imp. Quantum Reactor destroyed. Map ----- +----------------------------------------------------+ | #####????????????????????????????????????????????? | | #??##????????????????????????????????????????????? | | ##?##??#?????????????????????????????????????????? | | ##??#????????????????????????????????????????????? | | ?#?#?#???????????????????????????????????????????? | | ##?###???????????????????????????????????????????? | | #?####??#????????????????????????????????????????? | | ##?##?##?????????????????????????????????????????? | | ??######?#???????????????????????????????????????? | | ####??#?#????????????????????????????????????????? | | ?#??##???##??????????????????????????????????????? | | #####??#?????????????????????????????????????????? | | #####???#????????????????????????????????????????? | | #######??##??????????????????????????????????????? | | ####?##??#???????????????????????????????????????? | | ####??#???#??????????????????????????????????????? | | ##??##?##????????????????????????????????????????? | | ###?#####? ?????????????##########???????????????? | | ########?# ?????????????# #???????????????? | | #?###?##????????????????# #???????????????? | | #####?###??? ???????????+ #???????????????? | | ##?###?### ?????????????# #???????????????? | | ######??## ?????????????#= #???????????????? | | ??##???#?? ?????????? ??# #???????????????? | | ? ??###?#????????????# #???????????????? | | ??? ???#?#??????????????#@ #???#???????????? | | "" ? #####?????????????# Q #?#?????????????? | | "? ? ?#?#?????????? ???##/#######???????????????? | | "" ? ???#?? ???????? ???#b#?????????????????????? | | "" ??#??#??? ? ????# #?????????#??????#????? | | ##?? ? ? ?##+#######?#??#??????????? | | ??? #?"?? ???# #??????#???#????? | | ?? ???? ?# #?##?#??#???????? | | ##+#####?# # * #???????##??#???? | | ?? " #???????????#???? | | ????# #?#????#??#?????? | | """ """ ?????# #????????#?#????? | | """ """ ?? ??# #????#?#????????? | | """ """ "" #####??# ##?#??????###???? | | """ ##T"#?## #???#?#?????#???# | | """ """ T" ## "#############??#??##???#????? | | """ """ """ *%! #??#??#???????????? | | """ """ "" !| #?#????##?????#??#? | | % #????#?#??????????? | | ! [ #????#????#?????#?? | | #### ########+############# ##???????#???#???## | | ???# #???## #???????# ###??#????#?#??#??? | | ???# #?#??# """#??????## ##?#?##???#??###??? | | ##?# ##???# """#??##???# ##############????? | | "#?# ##???# """##?#?#??# # #?#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 65 Energy Capacity 1135 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 16 Core Analysis 15 Recoil Reduction 1 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free System Backup Module | -5/Factory | Scanalyzed Imp. Datajack | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Z-intel Gatling Laser | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Imp. Target Analyzer | -5/Factory | Z-intel Flail | -5/Factory | Z-intel Terrain Scan Processor | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Fission Core | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Chainsword | -5/Factory | Z-intel Coolant Injector | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Hardcell Cannon | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory P-70 Sage | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed ChipAntigravInterrupter Manual? 0 Play Time 09:39:09 Cumulative 391.8 hours Start 2021.12.01 @ 18:50:33 End 2021.12.05 @ 13:54:02 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 81 Adventurer 23 Explorer 0 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9a67dd0-0e3f-46bc-89f8-da62127f6061