Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.07 @ 21:23:35 Player: trisiak Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (97) 485 Value Destroyed (3787) 3787 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (4214) 4214 TOTAL SCORE: 15886 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 1064 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1446 Friendly Fire -32 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 46/100 System Corruption 15% Temperature Warm (168) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Treads Wheel > --- UTILITY (10) ----- Terrain Scan Processor Seismic Detector Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- Dispersion Rifle Dispersion Rifle > --- INVENTORY (5) ---- Transdimensional Reconstructor Coil Gun Heavy Rocket Launcher CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Deep Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Improved Transmission Jammer Improved Reaction Control System Mapping Drone Bay > --- WEAPON ----------- Vortex Rifle Hardcell Cannon Phasing Sabre > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Medium Treads Armored Medium Treads Centrium Wheel High-capacity Matter Pod Improved Armor Integrity Analyzer Recoil Nullifier Transdimensional Reconstructor Heavy Rocket Launcher Improved Remote Datajack CPS Tube Multitool Fire Trap Fire Trap Fire Trap DRS Beacon [Rating: 149] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Advanced Myomer Leg Treads Armored Medium Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Makeshift Thermal Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 10 . . . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . 1 Utility 8 | . . . . . 7 . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 132 | 1 11 11 8 9 20 3 9 10 2 2 4 4 14 1 23 Power 10 | . . . 3 . 4 . 2 . . . . . 1 . . Engine 3 | . . . 1 . 1 . 1 . . . . . . . . Core 6 | . . . 2 . 3 . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 26 | . 2 1 2 1 2 1 1 3 . . 2 1 2 . 8 Treads 13 | . 1 1 1 . 2 1 1 . . . . 1 . . 5 Leg 8 | . . . . . . . . 3 . . 1 . 2 . 2 Wheel 5 | . 1 . 1 1 . . . . . . 1 . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 61 | 1 5 3 1 4 14 . 4 5 1 2 . 2 8 . 11 Device 33 | 1 2 2 . 4 5 . 3 3 . 2 . 1 5 . 5 Storage 6 | . 2 . 1 . . . . 1 . . . . . . 2 Processor 11 | . . . . . 3 . . . 1 . . 1 2 . 4 Hackware 4 | . . . . . 4 . . . . . . . . . . Protection 7 | . 1 1 . . 2 . 1 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | . 4 7 2 4 . 2 2 2 1 . 2 1 3 1 4 Energy Gun 7 | . . 2 . . . . . . . . . . 2 . 3 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . Ballistic Gun 6 | . 2 2 . . . . 1 . . . . . . . 1 Ballistic Cannon 13 | . . 2 2 4 . . 1 1 . . 1 1 1 . . Launcher 4 | . 2 . . . . 1 . . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 5 . . . . 5 . 1 Parts Lost 47 | . . 3 4 . 1 1 2 . . . . 1 7 . 28 Power 5 | . . . 2 . . . . . . . . . . . 3 Propulsion 9 | . . 1 1 . . 1 . . . . . . . . 6 Utility 23 | . . . . . 1 . 2 . . . . 1 5 . 14 Weapon 10 | . . 2 1 . . . . . . . . . 2 . 5 Highest Loss Streak 22 | . . 2 1 . 1 1 2 . . . . 1 7 . 22 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 20 | 6 10 19 22 23 20 23 23 22 19 19 18 18 18 14 11 Power 1 | 1 1 1 1 . . 1 2 1 1 1 1 1 1 2 . Propulsion 2 | 4 3 3 3 3 1 . . 1 2 1 . 1 2 2 2 Utility 9 | . 3 8 8 11 9 12 12 12 11 11 10 8 7 3 3 Weapon 5 | 1 2 5 8 6 6 7 6 5 2 2 2 3 5 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 35 | . 5 5 6 8 2 . 2 . . . . 3 1 . 3 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 5 | . . 3 . 1 1 . . . . . . . . . . Utility 10 | . 3 1 2 3 . . . . . . . 1 . . . Weapon 15 | . 2 1 4 3 1 . 2 . . . . 1 1 . . Tool/Special 4 | . . . . . . . . . . . . 1 . . 3 Average Slot Usage (%) 92 | . 99 98 83 84 91 99 99 94 100 93 98 100 97 92 69 Engine 3 | . 14 14 4 . 1 . 1 3 . . . . . . 1 Core 7 | . . . 6 13 7 11 9 6 11 10 10 10 6 . 1 Treads 9 | . 11 22 3 . 4 16 21 19 5 5 5 5 3 4 9 Leg 5 | . 4 . . . . . . 3 17 15 18 21 22 21 3 Wheel 6 | . 11 4 12 13 10 5 . . . . 1 . . . . Device 15 | . 13 11 . 9 18 15 19 28 20 23 26 26 23 25 16 Storage 9 | . 14 14 14 13 5 5 5 5 5 5 5 5 5 5 4 Processor 7 | . . . . . 10 11 11 11 15 15 15 15 15 21 17 Hackware 4 | . . . . . 9 17 12 5 5 5 5 5 4 . . Protection 3 | . . 2 13 5 4 1 1 . 3 1 . . 1 . . Ballistic Gun 1 | . 26 5 . . . . . . . . . . . . . Ballistic Cannon 13 | . . 14 28 27 11 7 5 1 5 5 8 9 9 5 4 Impact Weapon 1 | . . . . . . 2 4 3 4 5 1 . . . . Peak Build Rating 149 | 9 9 15 29 36 80 89 93 107 105 106 116 120 137 126 149 Average Rating 64 | 8 8 11 24 32 71 84 87 87 101 105 113 119 118 122 111 On Entrance 70 | 6 9 8 15 29 36 80 85 90 103 102 106 116 115 97 126 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 147 | 14 51 55 102 103 147 128 126 119 80 79 79 93 124 104 108 Greatest Support 225 | 20 20 40 40 28 40 40 105 105 90 90 115 115 135 110 225 Greatest Overweight (x) 36 | . 5 5 3 33 3 10 10 36 . . 26 . 1 . 7 Average Overweight (x) 1 | . 1 2 2 2 3 9 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 20 20 20 20 20 20 20 Average Capacity 21 | 8 14 20 23 24 25 25 25 24 20 20 20 20 20 20 17 Most Carried 25 | 8 17 20 25 25 25 25 25 25 20 20 20 20 20 20 20 Average Carried 21 | 6 10 19 22 24 21 24 24 23 19 20 19 19 19 16 15 Final Capacity 25 | 8 20 20 25 25 25 25 25 20 20 20 20 20 20 20 5 Final Carried 25 | 8 17 20 24 25 25 25 24 20 20 20 20 20 20 20 5 Class Distribution -------------------- 28% | Commander-Mutant 20% | Derelict-Mutant 20% | Mutant 14% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 7020 | 252 191 453 664 170 431 213 338 528 538 170 441 540 991 334 766 Remotely 801 | . . . . . . . . . . . . . 801 . . Salvage Created 3886 | 146 203 217 66 . 434 192 29 403 355 110 375 119 379 86 772 Parts 135 | 12 14 20 1 . 4 10 . 2 8 3 17 1 8 . 35 Haulers Intercepted 5 | . 2 . . . 2 . . . . . . . . . 1 Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . Parts Field Recycled 3 | . . . . . . . . . . 3 . . . . . Retrieved Matter 30 | . . . . . . . . . . 30 . . . . . Parts Self-Destructed 40 | . . 13 . . . 4 1 1 8 . 9 4 . . . Prevented 3 | . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 68 | . 7 8 3 . 2 6 2 . 12 . 6 1 9 2 10 Guns 7 | . 1 4 . . . . . . . . . . . . 2 Cannons 35 | . . 4 3 . 2 1 2 . 5 . 3 1 8 . 6 AOE 25 | . 6 . . . . 5 . . 7 . 2 . 1 2 2 Classes Destroyed 24 | 2 4 2 1 . . 2 . . 1 . 3 . 4 . 5 Worker 8 | . 1 . . . 1 . . . . 5 . . . . 1 Builder 2 | . . . . . . . . . . . . . . . 2 Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 2 . . . . . . . . . 1 Recycler 3 | 1 . . . . 1 . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . 1 . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . 2 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 Swarmer 21 | . 5 2 1 . . 5 . . 5 . 2 . 1 . . Grunt 17 | . 2 2 1 . 1 . 2 . 4 . . . 3 2 . Brawler 2 | . . . . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 6 | . . . 1 . 1 1 . . 1 . 1 . . . 1 Hunter 5 | . . . . . . . . . . . . . 1 . 4 Programmer 4 | . . . . . . . . . . . . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . 1 . . Subdweller 4 | . . 4 . . . . . . . . . . . . . Samaritan 3 | . . . . . . 2 . . 1 . . . . . . Mutant 2 | . . . . . . . . . . . 1 1 . . . Best Kill Streak 5 | 2 3 2 2 . 4 5 1 . 5 5 2 1 3 2 5 Combat Bots Only 5 | . 3 2 2 . 1 5 1 . 5 . 2 1 3 2 3 Max Kills in Single Turn 3 | 1 3 1 1 . 3 2 1 . 2 1 2 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . 2 . . 2 . 2 . 1 1 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 896 | . 14 91 99 . 43 17 44 . 51 . 7 22 165 . 343 Missed 331 | . 4 36 42 . 11 7 14 . 22 . 2 8 83 . 102 Damage Taken 10560 | . 186 675 512 . 404 112 473 . 313 . 32 324 1897 . 5632 Core 2063 | . 51 109 42 . 28 7 45 . 33 . 13 30 396 . 1309 Absorbed by Shields 1220 | . . . 46 . 71 106 147 . 261 . 6 . 583 . . Reduced by Siege Mode 330 | . . . . . . . . . . . . . . . 330 Ignored by Resistances 181 | . . 15 30 . 136 . . . . . . . . . . Regen/Repaired (Parts) 258 | . 27 . . . . . . . . . . . 154 . 77 Core Remaining (%) 67 | 100 . . . 19 . . . . 88 . . . . 61 . Volleys Fired 344 | 14 27 42 15 . 10 11 22 28 33 5 17 16 34 9 61 Largest 2 | 2 2 2 2 . 2 2 2 1 2 1 2 2 2 2 2 Hottest 176 | 60 60 66 70 . 80 80 95 90 95 55 111 111 107 111 176 Shots Fired 512 | 27 45 62 30 . 20 15 30 29 40 5 24 34 59 14 78 Gun 113 | 27 34 23 . . . . . . . . . . 3 . 26 Cannon 356 | . . 30 30 . 20 11 30 29 32 5 23 34 54 11 47 Launcher 43 | . 11 9 . . . 4 . . 8 . 1 . 2 3 5 Special . | . . . . . . . . . . . . . . . . Kinetic 394 | 14 34 48 30 . 20 11 30 1 32 5 23 34 54 11 47 Thermal 61 | 13 . 3 . . . . . 28 . . . . . . 17 Explosive 43 | . 11 9 . . . 4 . . 8 . 1 . 2 3 5 Electromagnetic 2 | . . 2 . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . 3 . 9 Robot Hit Streak 14 | 4 7 8 7 . 9 7 9 14 8 . 5 12 5 1 11 Robot Miss Streak 8 | 2 3 3 1 . 2 1 3 1 3 . 2 1 8 6 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 317 | 15 22 23 24 . 12 12 17 26 26 5 16 24 29 3 63 Core Hits 166 | 6 16 25 7 . 11 7 5 7 20 1 8 4 17 4 28 Critical Kills 12 | 1 . . . . . . . . . . 3 1 6 . 1 Critical Parts Destroyed 26 | . . . . . . . . . 1 1 3 4 8 . 9 Critical Strikes 49 | 1 . 1 2 . 1 . 1 . 1 1 8 5 14 . 14 Destroy 32 | 1 . . . . . . . . . . 5 5 13 . 8 Blast 10 | . . 1 2 . 1 . 1 . . . 1 . . . 4 Smash 4 | . . . . . . . . . 1 1 2 . . . . Detonate 3 | . . . . . . . . . . . . . 1 . 2 Melee Attacks 45 | . . . . . . 5 1 . 7 8 5 2 . 2 15 Impact 28 | . . . . . . 5 1 . 7 8 5 2 . . . Slashing 17 | . . . . . . . . . . . . . . 2 15 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 2 . . 1 5 2 . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13532 | 180 682 593 563 . 802 826 565 963 2330 520 1006 279 874 286 3063 Guns 1464 | 180 245 185 . . . . . . . . . . 124 . 730 Cannons 5524 | . . 194 556 . 335 217 565 963 732 . 282 279 334 46 1021 Explosions 4399 | . 437 214 . . 467 411 . . 1243 . 346 . 416 144 721 Melee 2138 | . . . . . . 198 . . 355 520 378 . . 96 591 Ramming 7 | . . . 7 . . . . . . . . . . . . Kinetic 5021 | 84 245 325 556 . 335 217 565 . 732 . 282 279 334 46 1021 Thermal 2251 | 96 . 41 . . 467 . . 963 . . . . 100 . 584 Explosive 3620 | . 437 214 . . . 411 . . 1243 . 346 . 316 144 509 Electromagnetic 13 | . . 13 . . . . . . . . . . . . . Impact 1451 | . . . . . . 198 . . 355 520 378 . . . . Slashing 687 | . . . . . . . . . . . . . . 96 591 Piercing . | . . . . . . . . . . . . . . . . Entropic 482 | . . . . . . . . . . . . . 124 . 358 Highest Corruption 15 | . 2 2 . . . . 7 7 7 . 1 1 2 2 15 Average Corruption 3 | . 2 1 . . . . 6 7 7 . 1 1 1 2 8 Corruption Purged 2 | . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 165 | . 2 17 . . . . 21 17 40 . 13 22 1 8 24 Message Errors 38 | . 1 5 . . . . 10 3 8 . 3 3 . 3 2 Matter Fused 32 | . . 1 . . . . 1 6 12 . 3 3 . 1 5 Heat Flow Errors 25 | . 1 3 . . . . 2 1 6 . 3 5 1 . 3 Energy Discharges 23 | . . 1 . . . . 3 . 6 . 4 4 . 2 3 Parts Rejected 2 | . . . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . 3 . . . . 2 4 3 . . 2 . . 4 Data Loss (major) 11 | . . 2 . . . . . . 2 . . 2 . 1 4 Misfires 9 | . . 2 . . . . . 1 2 . . 2 . 1 1 Alerts 5 | . . . . . . . 2 1 1 . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1280 | . 5 2 4 . 13 216 . 80 317 325 164 41 . 26 87 Projectiles 223 | . . . 4 . . . . 80 46 . . 41 . 22 30 Explosions 124 | . 5 2 . . 13 21 . . 51 . 15 . . 4 13 Melee 933 | . . . . . . 195 . . 220 325 149 . . . 44 Knockbacks 37 | . . 1 6 . 1 1 8 . 9 1 . . 1 . 9 Impact 4 | . . . . . . . . . 3 1 . . . . . Kinetic 33 | . . 1 6 . 1 1 8 . 6 . . . 1 . 9 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . 89 37 3 . 34 77 . . . . . . 102 . 13 Shots 11 | . 5 1 . . 1 2 . . . . . . 1 . 1 Rammed 3 | . 1 . 2 . . . . . . . . . . . . Targets Rammed 3 | . 1 . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 418 | . 91 310 27 . 126 99 332 222 266 . 236 256 418 54 361 Average Temperature 85 | . 43 151 11 . 45 34 114 79 69 . 51 68 159 21 90 Received Heat Transfer 1360 | . 27 276 91 . 48 . 177 . 93 . . 78 93 . 477 Effects 3 | . . . . . . . . . 1 . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 53 | . . . . . . . . . . . . . . . 53 Longest Duration 28 | . . . . . . . . . . . . . . . 28 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 2 . . 3 1 1 . . . . Combat Hostiles 3 | . . . . . . . . . 2 . 1 . . . . Parts Fried 10 | . . . . . . 4 . . 1 1 3 . 1 . . Impact Corruptions 43 | . . . . . . 15 . . 14 9 5 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 2468 | 225 . 50 . . 325 . . 1224 . . . . 50 . 594 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . 2 Low Security (%) 76 | 100 100 . 100 . 41 . . . . 100 . . . . 7 Level 1 12 | . . . . . 44 . . . . . . . . . 33 Level 2 11 | . . . . . 13 . . . . . . . . . 59 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 620 | 10 93 . 179 . 434 . . . . 150 . . . . 620 Initial 600 | . . . 16 . . . . . . 150 . . . . 600 Average 145 | 2 25 . 84 . 241 . . . . 94 . . . . 413 Influence Increases 4187 | 25 315 325 562 . 837 135 55 15 237 183 120 111 225 45 997 Destroy 0b10 Robot/C 1760 | . 140 120 260 . 300 120 40 . 200 . 100 60 180 40 200 Destroy 0b10 Robot/NC 195 | 25 15 . 5 . 40 . . 15 15 25 10 5 . 5 35 Destroy Leader 244 | . 34 10 . . 96 10 . . 20 . 10 . . . 64 Allied During Kill 494 | . . . 175 . 296 5 . . 2 . . 16 . . . Successful Hack 77 | . 23 . 32 . 8 . . . . . . . . . 14 Select Force Hacks 90 | . . . 90 . . . . . . . . . . . . Disable Machine 75 | . 15 . . . 60 . . . . . . . . . . Destroy Structure 157 | . 43 . . . 22 . . . . 8 . . . . 84 Advance Influence 750 | . . . . . . . . . . 150 . . . . 600 Lose Combat Pursuer 345 | . 45 195 . . 15 . 15 . . . . 30 45 . . Influence Decreases 3583 | 25 315 291 454 . 499 347 55 15 237 150 98 102 136 45 814 Time Decay 2693 | 25 315 261 424 . 309 297 55 15 237 130 98 42 66 45 374 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 Lost Part 410 | . . 30 10 . 10 10 . . . . . . 70 . 280 Lost Ally 330 | . . . 20 . 180 40 . . . 20 . 60 . . 10 Squads Dispatched 13 | . 2 . . . 5 . . . . . . . . . 6 Investigation 2 | . 1 . . . . . . . . . . . . . 1 Extermination 3 | . . . . . 1 . . . . . . . . . 2 Reinforcement 8 | . 1 . . . 4 . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 7 | . 2 . . . 2 . . . . . . . . 3 . Communications Jammed 8 | . . . . . . . . . 2 . . . . 3 3 Distress Signals 1 | . . . . . . . . . . . . . . . 1 Times Spotted 168 | . 21 15 13 . 14 6 5 . 10 1 7 11 42 5 18 Peak Tracking Total 17 | . 6 4 6 . 5 5 3 . 4 1 3 7 17 2 4 Tactical Retreats 13 | . 2 5 . . 1 . 1 . . . . 1 3 . . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 4 | . 2 . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . 3 3 Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 12 | . 1 2 . . 4 . . 2 . . 1 1 1 . . Max in Single Turn 2 | . 1 1 . . 2 . . 1 . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 41 | . 7 1 9 6 3 . 1 6 . . 1 1 4 . 2 Terminals 14 | . 6 . 5 . 2 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 Recycling Units 4 | . . . 4 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 129 | . 21 3 18 42 7 . 1 19 . . 1 1 10 . 6 Successful 97 | . 7 3 8 42 3 . 1 19 . . 1 1 10 . 2 Failed 32 | . 14 . 10 . 4 . . . . . . . . . 4 Catastrophic 4 | . 2 . 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 13 . 14 . 2 . . . . . . . 1 . 3 Terminals 38 | . 18 . 12 . 5 . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . 3 . . . . . . . . . . . . . 3 Recycling Units 6 | . . . 6 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 83 | . 2 3 3 42 1 . 1 19 . . 1 1 10 . . Record 49 | . . 3 . 34 . . . 7 . . . . 5 . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . Robot Analysis 14 | . 1 . 1 8 . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . 4 . . . . 4 . . Open Door 4 | . . . . . . . 1 . . . 1 1 1 . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . 2 Scan Component 2 | . 1 . . . . . . . . . . . . . 1 Repair 2 | . 1 . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . 5 . 1 . . . . . . . . . . Terminals 6 | . 3 . 2 . 1 . . . . . . . . . . Botnet 6 | . 3 . 2 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 6 . 5 . 3 . . . . . . . . . 2 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . 1 Time 48 | . 26 . . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 39 | . . . 36 . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 39 | . . . 36 . . . . . . . . 3 . . . Largest Group 34 | . . . 34 28 23 5 2 2 2 2 1 3 . . . Highest-Rated Group 707 | . . . 707 615 569 169 80 80 80 80 39 133 . . . Highest-Rated Ally 46 | . . . 40 40 40 40 40 40 40 40 39 46 . . . Total Orders 66 | . . . . 28 16 7 3 1 2 1 1 1 1 2 3 STAY 24 | . . . . 17 3 1 2 . 1 . . . . . . ROAM 5 | . . . . 5 . . . . . . . . . . . FOLLOW 20 | . . . . 3 13 2 1 . 1 . . . . . . RETURN 17 | . . . . 3 . 4 . 1 . 1 1 1 1 2 3 Ally Attacks 198 | . . . 67 . 104 5 . . . . . 22 . . . Total Damage 4055 | . . . 1035 . 2333 123 . . . . . 564 . . . Kills 32 | . . . 11 . 18 . . . . . . 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 17356 | 101 1135 2146 14 1088 864 1945 1963 568 1289 275 1253 2213 1041 610 851 Optics 12889 | . . 217 . . 840 1945 1963 568 1289 275 1253 2213 1041 610 675 Sensors 10715 | . . . . . 367 1464 1716 568 1150 275 1253 1953 723 609 637 Terrain 587 | 101 463 . . . . . . . . . . . . . 23 Structural 8522 | . 49 . . 690 363 48 131 454 1215 275 1253 2213 632 607 592 Traps 2416 | . . . . 347 843 7 778 441 . . . . . . . Seismic 12666 | . 623 1929 14 71 855 1944 1241 8 460 239 1253 2213 830 610 376 Jamming 7740 | . . . . 2 . . 709 568 1289 275 1253 2213 158 608 665 Robot Analysis Total 14 | . 1 . 1 8 . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 3 . 1 1 . 2 . 1 2 . . . Drone Launches 35 | . . . . 3 . 6 3 2 . 6 2 2 2 4 5 Drone Recoveries 33 | . . . . 3 . 6 2 3 . 5 2 2 2 4 4 Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 24441 | 121 1198 3076 2326 4834 864 1945 1963 568 1289 275 1253 2213 1041 610 865 Spaces Moved 12571 | 50 520 1098 1176 2930 483 645 723 205 887 157 703 1480 731 445 338 Core 196 | . . . . 121 . . . 1 . . 2 . . . 72 Treads 2181 | . 241 792 79 . . . 704 139 . . 68 . . . 158 Legs 4655 | 50 125 . . . . . . 65 887 157 633 1480 731 445 82 Wheels 5539 | . 154 306 1097 2809 483 645 19 . . . . . . . 26 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 110 140 115 50 140 140 158 120 120 120 120 120 120 120 50 Average Speed 155 | 120 182 228 145 141 140 229 215 214 120 120 148 120 120 120 151 Slowest Speed 1850 | 120 240 320 240 1700 140 240 240 1850 120 120 1350 120 190 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 91 42 98 95 12 67 72 63 83 4 87 97 92 55 14 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 17 | . . 2 3 5 . . . 3 2 . . 2 . . . Known Exits Taken 3 | . . . . 1 1 . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 . Scrap Searched 22 | . . . . 6 . 4 1 . 1 . 3 5 . 2 . Spaces Dug 80 | . 45 . . . . 3 5 . 17 2 4 1 . . 3 Terrain Destroyed 415 | . 71 27 . . 10 43 15 1 102 7 20 3 8 47 61 Melee 13 | . . . . . . 3 1 . 3 2 . 1 . . 3 Projectile 65 | . . . . . 4 4 14 1 13 5 6 2 1 5 10 AOE 337 | . 71 27 . . 6 36 . . 86 . 14 . 7 42 48 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 16866 | 83 714 1602 1767 3621 651 1081 1089 305 1051 221 878 1882 827 503 591 Wait 2919 | 17 133 419 121 605 116 404 307 22 101 46 134 341 10 30 113 Move 12556 | 49 519 1097 1175 2929 482 644 722 204 886 156 702 1479 730 444 338 Hop . | . . . . . . . . . . . . . . . . Pick Up 130 | 2 11 12 15 38 9 5 6 4 2 . 4 7 3 7 5 Fast Attach 77 | 1 1 5 3 9 3 . 3 12 . 2 3 1 16 . 18 Attach 46 | . . 1 2 1 11 2 3 3 . . 1 1 . 6 15 Detach 23 | . . 2 1 3 3 . 1 4 . 1 1 . 3 . 4 Swap 149 | . 18 14 5 7 11 7 17 11 20 2 5 8 14 4 6 Drop 139 | . 4 10 13 29 6 3 7 17 2 1 6 7 17 1 16 Fire 344 | 14 27 42 15 . 10 11 22 28 33 5 17 16 34 9 61 Melee 45 | . . . . . . 5 1 . 7 8 5 2 . 2 15 Ram 2 | . . . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 435 | . . . 415 . . . . . . . . 20 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 122 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 827 | -10/Materials | Discovered new exit (range 4) 1229 | -10/Materials | Repaired Assault Rifle 1281 | -10/Materials | Discovered new exit (range 6) 1320 | -10/Materials | Entered Subcaves 1321 | -10/Subcaves | Approached by a straggling Scientist 1325 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1371 | -10/Subcaves | Learned Materials terminal intel 1512 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1726 | -10/Subcaves | Learned location of Zion (-7) 1726 | -10/Subcaves | Met a Zionite searching for "candidates" 1991 | -10/Subcaves | Discovered new exit (range 9) 2006 | -10/Subcaves | Discovered new exit (range 12) 2127 | -10/Subcaves | Discovered new exit (range 7) 2197 | -10/Subcaves | Shifting Twisted Machinery released Unknown Device 2199 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3203 | -10/Subcaves | Visited Clippyterm 3210 | -10/Subcaves | Learned location of Extension (-4) 3266 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3546 | -10/Subcaves | Core integrity fell below 50% 3929 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 3996 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 4396 | -10/Subcaves | Entered Recycling 4969 | -7/Recycling | Build established: Commander-Mutant 5083 | -7/Recycling | Discovered new exit (range 16) 6032 | -7/Recycling | Core integrity fell below 20% 6602 | -7/Recycling | Scanned before Scraplab entrance 6623 | -7/Recycling | Entered Scraplab 6643 | -7/Recycling | Discovered new exit (range 3) 6722 | -7/Recycling | Entered Scraptown 6722 | -7/Scraptown | Accompanied by 28 allies 6964 | -7/Scraptown | Visited Fellowship of the Rings 6996 | -7/Scraptown | Visited Comm Corps 7208 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7571 | -7/Scraptown | Discovered new exit (range 5) 7609 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 7613 | -7/Scraptown | Learned Research security intel 7615 | -7/Scraptown | Learned location of 1 exit from Factory 7616 | -7/Scraptown | Learned Factory emergency access door positions 7785 | -7/Scraptown | Visited Supply Room 7836 | -7/Scraptown | Visited Assassins FH 7865 | -7/Scraptown | Visited Shadow of the Wyrm 7934 | -7/Scraptown | Visited Awakened 8196 | -7/Scraptown | Visited The Evicted 8281 | -7/Scraptown | Visited UFD Registry 8281 | -7/Scraptown | Registered with UFD as "Softmod" 8317 | -7/Scraptown | Visited Abandonware Association 8339 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8339 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 8377 | -7/Scraptown | Visited Derelict Rescue Squad 8408 | -7/Scraptown | Found DRS Beacon 8445 | -7/Scraptown | Visited Junk Repository 8769 | -7/Scraptown | Visited Junk Repository 8806 | -7/Scraptown | Visited Scrap Suit Storage 8932 | -7/Scraptown | Visited Analyses Database 9006 | -7/Scraptown | Visited Infowarlord's Domain 9055 | -7/Scraptown | Visited Cartography Club 9081 | -7/Scraptown | Learned location of Upper Caves (-5) 9081 | -7/Scraptown | Learned location of Cetus (-4) 9081 | -7/Scraptown | Learned location of Hub_04(d) (-4) 9081 | -7/Scraptown | Learned 16 Factory zone layouts 9081 | -7/Scraptown | Learned 20 Factory zone layouts 9081 | -7/Scraptown | Learned 4 Access zone layouts 9081 | -7/Scraptown | Learned 8 Access zone layouts 9081 | -7/Scraptown | Learned 20 Lower Caves zone layouts 9081 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 9081 | -7/Scraptown | Learned Factory emergency access door positions 9081 | -7/Scraptown | Learned location of 2 exits from Factory 9081 | -7/Scraptown | Learned location of 2 exits from Research 9081 | -7/Scraptown | Learned location of 2 exits from Lower Caves 9081 | -7/Scraptown | Identified exit to Factory 9097 | -7/Scraptown | Found Deep Structural Scanner 10894 | -7/Scraptown | Found Exp. Sensor Array 11556 | -7/Scraptown | Entered Factory 11556 | -5/Factory | Accompanied by 23 allies 11556 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 11557 | -5/Factory | Identified exit to Upper Caves 11558 | -5/Factory | Identified exit to Factory 11677 | -5/Factory | Spotted B-75 Beast 11761 | -5/Factory | Lost 4 allies 11876 | -5/Factory | Build established: Commander-Skirmisher 12021 | -5/Factory | Lost 7 allies 12088 | -5/Factory | Lost 4 allies 12365 | -5/Factory | Build established: Hacker-Mutant 12420 | -5/Factory | Entered Upper Caves 12420 | -5/Upper Caves | Accompanied by 5 allies 12494 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12554 | -5/Upper Caves | Lost 3 allies 14167 | -5/Upper Caves | Discovered new exit (range 13) 14305 | -5/Upper Caves | Spotted B-75 Beast 14332 | -5/Upper Caves | Learned Factory trap positions 14365 | -5/Upper Caves | Entered another Upper Caves area 14365 | -5/Upper Caves | Accompanied by 2 allies 14365 | -5/Upper Caves | Discovered exit to Factory (range 23) 14896 | -5/Upper Caves | Learned Factory stockpile data 15587 | -5/Upper Caves | Discovered new exit (range 17) 15935 | -5/Upper Caves | Build established: Scavenger-Mutant 16328 | -5/Upper Caves | Entered Zhirov 16328 | -5/Zhirov | Accompanied by 3 allies 16328 | -5/Zhirov | Discovered new exit (range 3) 16372 | -5/Zhirov | Met Zhirov 16415 | -5/Zhirov | Learned location of Command (-1) 16415 | -5/Zhirov | Learned location of Testing (-2) 16415 | -5/Zhirov | Learned location of Quarantine (-3) 16467 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16514 | -5/Zhirov | Found Alien Artifact 16514 | -5/Zhirov | Identified Integrated Reactor 16514 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16539 | -5/Zhirov | Build established: Scavenger-Assassin 16821 | -5/Zhirov | Found Alien Artifact 16896 | -5/Zhirov | Entered Proximity Caves 16896 | -4/Proximity Caves | Accompanied by 2 allies 16950 | -4/Proximity Caves | Spotter reported a threat 17188 | -4/Proximity Caves | Build established: Scavenger-Mutant 17231 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17609 | -4/Proximity Caves | Spotted B-86 Titan 17867 | -4/Proximity Caves | Discovered exit to Factory (range 13) 18185 | -4/Proximity Caves | Entered Factory 18185 | -4/Factory | Accompanied by 2 allies 18185 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18186 | -4/Factory | Loaded intel: 78 trap records 18421 | -4/Factory | Discovered new exit (range 8) 18441 | -4/Factory | Discovered new exit (range 15) 18460 | -4/Factory | Entered Upper Caves 18460 | -4/Upper Caves | Accompanied by 1 ally 18609 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18762 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18787 | -4/Upper Caves | Learned 4 Research zone layouts 19022 | -4/Upper Caves | Build established: Derelict-Mutant 19175 | -4/Upper Caves | Encountered a Warlord checkpoint 19186 | -4/Upper Caves | Discovered new exit (range 17) 19713 | -4/Upper Caves | Entered another Upper Caves area 19713 | -4/Upper Caves | Accompanied by 1 ally 19938 | -4/Upper Caves | Discovered new exit (range 21) 21539 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 21739 | -4/Upper Caves | Discovered new exit (range 9) 21865 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21925 | -4/Upper Caves | Lost 3 allies 21926 | -4/Upper Caves | Entered Warlord 22001 | -4/Warlord | Discovered new exit (range 9) 22048 | -4/Warlord | System corruption cleaned by Quarantine Array 22121 | -4/Warlord | Rebuked by Warlord 22146 | -4/Warlord | Warlord's base attacked by MAIN.C 22338 | -4/Warlord | Found Prototype Energy Gun 22338 | -4/Warlord | Identified Vortex Rifle 22346 | -4/Warlord | Found Vortex Rifle 22496 | -4/Warlord | Warlord forces counterattacked 22627 | -4/Warlord | Found Prototype Reactor 22627 | -4/Warlord | Identified Vortex Chain Reactor 22643 | -4/Warlord | Found Prototype Processor 22643 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 22704 | -4/Warlord | Spotted Striker 22729 | -4/Warlord | Found Prototype Ballistic Cannon 22729 | -4/Warlord | Identified Hvy. Autocannon 22740 | -4/Warlord | Spotted Executioner 22749 | -4/Warlord | Destroyed Executioner 22775 | -4/Warlord | Spotted Striker 22785 | -4/Warlord | Destroyed Striker 22820 | -4/Warlord | Spotted Striker 22821 | -4/Warlord | Warlord base infiltrated, sounded retreat 22824 | -4/Warlord | Destroyed Striker 22889 | -4/Warlord | Spotted Striker 22890 | -4/Warlord | Spotted Executioner 22892 | -4/Warlord | Spotted Striker 22946 | -4/Warlord | Spotted Striker 22946 | -4/Warlord | Spotted Executioner 22946 | -4/Warlord | Spotted B-90 Cyclops 22946 | -4/Warlord | Spotted Executioner 22967 | -4/Warlord | Entered Proximity Caves 22993 | -3/Proximity Caves | Lost 7 parts (5u2w) 23042 | -3/Proximity Caves | Spotter reported a threat 23082 | -3/Proximity Caves | Spotter reported a threat 23095 | -3/Proximity Caves | Spotter reported a threat 23164 | -3/Proximity Caves | Spotter reported a threat 23265 | -3/Proximity Caves | Discovered new exit (range 7) 23577 | -3/Proximity Caves | Entered Research 23577 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 23578 | -3/Research | Identified exit to Research 23855 | -3/Research | Search patrols dispatched 23886 | -3/Research | Spotted B-86 Titan 23928 | -3/Research | System corruption reached 10% 24128 | -3/Research | Repaired Hvy. Rocket Launcher 24165 | -3/Research | Spotted B-86 Titan 24262 | -3/Research | Core integrity fell below 50% 24386 | -3/Research | Core integrity fell below 20% 24393 | -3/Research | Lost 22 parts (2p6n10u4w) 24442 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24395_ Imp. Transmission Jammer destroyed. 24398_ K-01 Serf collects debris. 24400_ B-86 Titan exits siege mode. 24401_ Acquired Terrain Scan Processor. 24401_ K-01 Serf collects debris. 24402_ Slug penetrates Wall. 24402_ Acquired 7 matter. 24403_ Acquired Wheel. 24405_ Acquired 18 matter. 24412_ Triggered Blade Trap. 24412_ Massive razor-sharp blades shoot up from within the floor. 24412_ Triggered Blade Trap. 24412_ Massive razor-sharp blades shoot up from within the floor. 24421_ Acquired Dispersion Rifle. 24431_ P-80 Master suffers critical hit (Destroy). 24431_ Destroyed Imp. Antigrav System. 24435_ System corrupted: Substantial component data lost. 24439_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 24440_ P-80 Master suffers critical hit (Destroy). 24440_ Destroyed Gamma Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ??????????? ###+####??????????????????????????? | | ???????????? ?????????H????????????????? | | ????????????? #??????????????????????????? | | ??????????????? #??????????????????????????? | | ???????????????? ##########?????????????????? | | ?????????????????# # !! #?????????????????? | | ?????????????????# # !! #?????????????????? | | ?????????????????# #p !!! #?????????????????? | | ?????????????????# p #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # @ #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # ! #?????????????????? | | ?????????????????# ##########?????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #?????##???????????????????? | | ?????????????????# ######"### ????????????????? | | ?????????????????# ??????????????? | | ???????????????### ??????????????? | | ???????????????### ??????????????? | | ???????????????### ??????????????? | | ???????????????#### #####+#???????????????? | | ???????????????## #?????????????????????? | | ???????????????## #?????????????????????? | | ???????????????#### #?????????????????????? | | ???????????????#### #?????????????????????? | | ????????##?????#### % #?????????????#######?? | | ??????###"######### #?????????????#######?? | | ??????# #### ##????????????#######?? | | ??#???# #### T#????????????#### ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 65 Energy Capacity 800 Matter Stores 349 Matter Capacity 650 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 250 Resistance: KI 30 Resistance: TH 10 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 73% | -10/Materials Hvy. Rocket Launcher | 9% | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed BiocellTargetingProtomatter Manual? 0 Play Time 04:51:56 Cumulative 186.9 hours Start 2024.11.16 @ 20:22:28 End 2024.12.07 @ 21:23:35 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 43 Adventurer 6 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a20215a3-c6c0-40c3-bfcd-6450247d21b5