Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 21:49:36 Player: John1001 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (475) 2375 Value Destroyed (25131) 25131 Prototype IDs (61) 1220 Alien Tech Used (17) 3400 Bonus (34013) 34013 TOTAL SCORE: 77039 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3576 Follower Combat Kills 1313 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1250 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -226 Cogmind --------- Core Integrity 267/1850 Matter 247/300 Energy 1048/1050 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ High-capacity Storage Unit Experimental Energy Well Advanced Target Analyzer > --- WEAPON (3) ------- Sigix Sheargun > --- INVENTORY (22) --- Particle Reactor Quantum Reactor Experimental Cooling System Advanced Weapon Cycler Graphene Brace Transdimensional Reconstructor Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Core Cannon Advanced Micro-nuke Launcher Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Advanced Target Analyzer Advanced Shield Generator > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Particle Reactor Experimental Cooling System Advanced Weapon Cycler Graphene Brace Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Microwarp Drive Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Advanced Micro-nuke Launcher Vortex Catalyst Activator Core Stripper [Rating: 244] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Medium Reactive Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Impact Weapon Core Stripper Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 2 . . 1 . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 579 | 8 9 1 1 1 43 31 14 13 12 9 55 6 5 . 7 35 1 5 21 9 26 5 7 9 . 12 83 30 38 39 7 37 Power 37 | 1 1 . . . 3 4 1 1 . . 2 . . . . 1 . . 1 . 1 . . 2 . . 7 1 7 2 . 2 Engine 8 | 1 1 . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 1 . 1 . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . . 7 1 7 2 . 2 Propulsion 82 | 3 3 . . . 11 5 4 2 5 2 9 . . . 2 5 . 1 2 . 1 3 . . . 2 10 6 4 2 . . Treads 64 | 1 3 . . . 11 4 4 1 4 . 6 . . . 2 4 . 1 2 . 1 3 . . . 2 3 6 4 2 . . Leg 11 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . 7 . . . . . Wheel 7 | 2 . . . . . 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 245 | 1 2 . 1 . 6 13 5 5 1 1 24 3 3 . 1 13 1 1 7 6 12 2 5 6 . 8 36 17 11 20 5 29 Device 172 | . . . . . 2 8 3 3 1 . 17 3 3 . 1 5 1 . 2 6 11 2 4 4 . 5 31 13 8 15 2 22 Storage 15 | 1 1 . 1 . . 1 . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . 3 2 2 Processor 12 | . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . . 1 2 2 1 2 Hackware 6 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 3 Protection 40 | . 1 . . . 4 4 2 2 . 1 5 . . . . 5 . 1 2 . 1 . 1 2 . 2 4 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 215 | 3 3 1 . 1 23 9 4 5 6 6 20 3 2 . 4 16 . 3 11 3 12 . 2 1 . 2 30 6 16 15 2 6 Energy Gun 89 | 1 1 . . . 9 1 . 1 . 2 7 1 . . . 1 . . 3 1 5 . 2 1 . 2 23 6 14 5 1 2 Energy Cannon 71 | . . . . . 9 6 2 2 2 2 8 1 1 . 2 14 . 1 5 1 4 . . . . . 2 . 1 5 1 2 Ballistic Gun 5 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 37 | . 1 . . 1 3 1 2 2 4 2 3 1 1 . 2 1 . 2 3 1 1 . . . . . 4 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 2 . . Slashing Weapon 5 | . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . . 1 1 . . 2 . 3 . . . . 4 . . 7 . 3 . . 3 . 1 8 . 4 8 . . Parts Lost 89 | . 3 . . . 1 4 3 6 . 3 10 . 1 . 2 3 . 2 . . 5 . 2 2 . . 21 4 7 9 . 1 Power 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Propulsion 17 | . 2 . . . . 1 1 1 . 1 3 . . . 1 3 . 1 . . . . . . . . 3 . . . . . Utility 42 | . . . . . . 1 1 2 . 1 3 . 1 . 1 . . 1 . . 4 . 2 1 . . 11 4 3 5 . 1 Weapon 24 | . 1 . . . 1 2 . 2 . 1 4 . . . . . . . . . 1 . . 1 . . 6 . 2 3 . . Highest Loss Streak 9 | . 3 . . . 1 2 3 4 . 2 3 . 1 . 1 1 . 2 . . 2 . 2 2 . . 9 3 2 5 . 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 100 100 100 91 91 98 99 93 97 92 93 93 93 96 97 100 99 98 100 91 88 88 86 89 86 86 85 82 80 56 59 Engine 1 | . 14 14 14 14 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 5 4 6 7 7 2 6 6 6 6 5 5 5 5 5 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 . . . . . . . . . 5 5 5 5 5 4 7 8 7 6 . 1 Treads 16 | . 23 28 28 28 26 29 29 29 17 25 14 20 20 20 22 18 23 22 23 23 18 14 15 15 15 10 5 7 8 6 . . Device 22 | . . . . . 9 15 22 24 23 23 25 26 26 26 26 23 23 23 21 23 25 26 25 25 26 27 28 32 28 24 9 4 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 11 11 8 6 5 5 5 5 5 5 4 4 8 8 10 18 18 Processor 5 | . . . . . . . . . . . 4 6 6 6 6 11 11 11 11 11 10 10 10 10 10 9 5 2 8 12 2 9 Hackware 1 | . . . . . . . . . . . 4 . . . . . . . 1 5 5 5 5 5 5 4 2 . . . . . Protection 5 | . 8 14 14 14 10 6 6 5 7 7 3 6 6 6 6 4 5 6 9 5 4 5 5 4 5 3 5 7 2 . . . Energy Gun 9 | . 12 14 14 14 12 . . . 7 14 11 4 . . . . . . 2 5 10 15 15 14 15 19 18 17 16 9 18 17 Energy Cannon 8 | . . . . . 13 22 21 22 14 5 7 15 19 20 19 16 17 14 9 10 4 . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 11 20 20 29 30 66 88 88 89 88 86 85 91 93 91 91 108 105 110 115 103 126 119 124 123 122 135 144 152 149 147 57 94 Greatest Support 165 | 32 40 40 40 40 69 101 112 104 96 96 118 110 110 110 110 107 107 117 117 113 125 128 128 128 128 140 140 160 155 165 60 60 Greatest Overweight (x) 3 | . . . . . 1 2 . 3 3 2 2 . . . 1 3 . 1 . . 1 . . . . . 3 1 . . . 1 Average Overweight (x) . | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 Average Capacity 19 | 7 9 10 10 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Most Carried 22 | 6 10 10 10 10 15 20 18 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 22 22 22 Average Carried 18 | 3 8 9 9 10 14 19 14 17 18 19 19 19 19 19 19 19 20 19 19 20 19 19 19 18 17 19 18 19 19 19 21 20 Final Capacity 22 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 Final Carried 22 | 6 10 10 10 10 15 16 15 17 20 18 20 20 19 19 20 20 20 20 20 20 20 20 18 17 18 20 20 19 19 22 21 18 Class Distribution -------------------- 19% | Skirmisher 14% | Scavenger-Tank 14% | Hacker-Tank 10% | Scavenger-Skirmisher 10% | Tank 8% | Mutant 6% | Derelict-Tank 6% | Hacker-Skirmisher 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Tank | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Zhirov Hacker-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Tank | -3/Armory Scavenger-Tank | -2/Research Skirmisher | -2/Quarantine Scavenger-Tank | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Matter Collected 7758 | 191 274 53 . 88 579 303 215 170 54 209 719 150 80 . 198 334 144 155 280 116 294 55 68 80 25 136 1161 255 404 748 75 145 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24751 | . 347 . . 71 1972 1710 363 351 . 210 2331 203 40 . 304 928 77 392 391 160 1576 352 363 406 136 1808 4043 769 2294 1919 342 893 Parts 942 | . 23 . . 7 120 75 7 10 . 6 85 11 3 . 6 48 2 18 19 7 52 10 16 5 3 61 138 16 80 70 18 26 Haulers Intercepted 16 | . . . . . 5 5 . . . . 3 . . . . . . . . . 1 . . . . 1 . . . 1 . . Recyclers Shooed 5 | . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 232 | . . . . . . . 6 9 . 6 . 10 2 . 5 . 2 17 119 14 . 10 24 5 3 . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Combat Hostiles Destroyed 411 | . 8 . . 5 42 27 12 11 . 6 41 5 3 . 6 14 1 11 11 4 21 6 6 . 2 24 68 9 32 23 4 9 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 176 | . 6 . . 2 11 . . . . 1 17 1 . . . . . . . . 10 6 5 . 2 16 44 6 30 10 4 5 Cannons 86 | . . . . . 13 22 3 6 . 1 9 . . . 3 9 1 3 3 1 7 . . . . . . . . 5 . . AOE 90 | . 2 . . 3 17 3 8 5 . 4 8 3 3 . 2 4 . 7 7 2 1 . . . . . 7 . . . . 4 Classes Destroyed 23 | . 5 . . . 7 2 1 . . . 1 . . . 1 . . . 1 . 1 . . . . . 3 1 . . . . Worker 12 | . 1 . . . 2 2 . . . . 2 . . . . . . . . . 2 . . . . . . . . 2 1 . Builder 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 16 | . . . . . 5 5 . . . . 3 . . . . . . . . . 1 . . . . 1 . . . 1 . . Recycler 6 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 2 . . . 3 3 . . . . 4 . . . . 3 . . . . . . . . . . 4 . 1 . . 1 Swarmer 87 | . 3 . . 3 12 4 2 4 . 1 10 3 3 . . 5 . 8 3 2 . 1 1 . . 3 13 . 5 . . 1 Grunt 124 | . 5 . . 2 18 17 3 5 . 4 20 1 . . 4 . . . 3 2 8 1 1 . . 14 13 . 2 1 . . Brawler 9 | . . . . . 2 . 5 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Protector 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Sentry 48 | . . . . . 6 4 1 1 . 1 5 1 . . . 3 1 . . . 3 1 1 . . 2 8 3 2 3 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Hunter 38 | . . . . . 1 . . . . . 1 . . . . 2 . 1 3 . 2 . 2 . 2 2 6 4 10 2 . . Programmer 69 | . . . . . . 2 . . . . 4 . . . . 4 . 2 . . 9 . 1 . . 3 17 . 13 10 1 3 Heavy 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Shell/Def 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 4 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 21 | . 4 . . 3 15 5 6 8 . 3 5 3 3 . 4 5 1 4 6 2 8 3 3 . 2 4 21 4 5 4 2 4 Combat Bots Only 20 | . 3 . . 3 13 4 6 8 . 3 4 3 3 . 4 5 1 4 6 2 6 3 3 . 2 4 20 4 5 4 2 4 Max Kills in Single Turn 4 | . 2 . . 2 4 2 2 3 . 1 3 2 3 . 1 3 1 3 4 2 3 1 1 . 1 1 3 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploded 4 | . 1 . . 2 4 2 2 3 . 1 3 2 3 . 1 3 . 3 4 2 1 . . . . . 3 . . . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Damage Taken 34941 | . 443 22 . 39 1332 2648 546 942 . 359 2622 141 85 . 333 1006 55 215 126 46 1368 201 1056 350 37 793 6970 1983 2902 4047 370 3904 Core 4206 | . 91 . . 9 95 242 28 150 . 56 266 6 . . . 50 16 52 24 11 217 . 131 . . 49 568 71 119 623 114 1218 Absorbed by Shields 9325 | . . . . . . . . . . . . . . . . . . . 115 33 283 206 526 80 39 839 2618 405 1814 1513 . 854 Reduced by Siege Mode 1382 | . . . . . . . . . . . 80 . . . . . . . . . 30 6 . . 3 53 524 161 254 271 . . Redirected to Shielding 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 29 . . . . Regen/Repaired (Parts) 1683 | . 33 . . . 424 567 . . . . 632 . . . . . . . . . 27 . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 60 82 . . . . 32 . . . . 68 . . . . 84 . . . . 69 . 52 . . 42 . 14 Volleys Fired 1181 | . 42 2 . 8 96 87 26 17 1 10 151 7 1 . 20 34 2 21 22 6 72 14 12 16 4 65 182 29 84 91 19 40 Largest 4 | . 2 2 . 2 3 3 3 3 3 2 3 3 1 . 3 3 3 3 2 3 3 3 3 3 3 4 4 4 4 4 2 3 Hottest 393 | . 70 60 . 70 180 195 195 195 185 138 233 215 39 . 215 215 168 249 70 94 186 186 212 212 199 280 350 321 260 393 300 300 Shots Fired 3246 | . 80 4 . 9 233 237 46 33 3 14 364 18 1 . 46 96 7 58 39 14 165 42 36 48 13 236 600 116 319 266 33 70 Gun 2242 | . 77 4 . 4 128 . . . 1 6 209 3 . . . . . . . 4 134 42 36 48 13 236 592 116 319 188 32 50 Cannon 914 | . . . . . 91 234 35 30 2 2 151 13 . . 41 94 7 54 34 8 29 . . . . . . . . 78 1 10 Launcher 90 | . 3 . . 5 14 3 11 3 . 6 4 2 1 . 5 2 . 4 5 2 2 . . . . . 8 . . . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . 56 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Thermal 2940 | . 21 2 . 4 219 234 35 30 2 8 360 16 . . 41 94 7 54 34 12 163 42 36 48 13 236 581 116 319 202 1 10 Explosive 80 | . 3 . . 5 14 3 11 3 . 6 4 2 1 . 5 2 . 4 5 2 2 . . . . . 8 . . . . . Electromagnetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 32 50 Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 10 Robot Hit Streak 48 | . 9 1 . 2 14 20 11 11 . 7 34 13 . . 8 10 1 9 5 4 34 13 9 20 9 27 26 15 41 48 13 30 Robot Miss Streak 8 | . 4 3 . 1 5 3 2 2 . 1 5 1 . . 2 7 1 2 3 2 2 2 2 1 1 8 4 3 3 2 5 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Secondary Targets 32 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 3 15 2 4 3 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 1 1 1 1 . 1 Shots Hit Robots 2017 | . 52 1 . 2 139 133 28 23 . 9 214 5 . . 27 46 2 22 24 7 111 27 27 30 9 150 414 84 225 149 11 46 Core Hits 971 | . 23 . . 8 95 67 29 17 . 16 116 8 3 . 13 25 2 16 24 5 48 12 12 11 6 55 178 20 74 46 8 34 Critical Kills 9 | . 1 . . . . 1 . . . . 1 1 . . . . . . 1 1 . . . . . . . . . 3 . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Critical Strikes 85 | . 2 . . . 9 1 . . . 1 4 1 . . . . . . 1 1 10 2 . 1 . 9 25 2 . 5 1 10 Burn 64 | . 1 . . . 9 . . . . 1 3 . . . . . . . . . 10 2 . 1 . 9 24 2 . 2 . . Meltdown 8 | . . . . . . 1 . . . . 1 1 . . . . . . 1 1 . . . . . . . . . 3 . . Destroy 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 23 | . . . . . 4 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 16 . . Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing 6 | . . . . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77319 | . 689 26 . 284 3935 3497 1758 1011 . 766 5613 277 229 . 1330 1957 68 1346 1593 348 4138 805 806 989 268 4365 13877 2537 7315 5975 995 10522 Guns 42687 | . 569 26 . 23 1188 . . . . 67 2975 33 . . . . . . . 24 2824 805 806 989 268 4334 11555 2537 7277 3767 860 1760 Cannons 17943 | . . . . . 1153 3127 620 551 . 50 2098 98 . . 924 1626 68 738 763 191 861 . . . . . . . . 1475 . 3600 Explosions 15400 | . 120 . . 261 1365 288 1138 460 . 649 515 146 229 . 406 331 . 608 830 133 442 . . . . . 2322 . . . . 5157 Melee 921 | . . . . . 144 46 . . . . . . . . . . . . . . . . . . . . . . . 731 . . Ramming 368 | . . . . . 85 36 . . . . 25 . . . . . . . . . 11 . . . . 31 . . 38 2 135 5 Kinetic 1473 | . 377 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1081 . . Thermal 56518 | . 192 11 . 23 2341 3127 620 551 . 117 5073 131 . . 924 1719 68 738 763 215 3685 805 806 989 268 4334 11413 2537 7277 4191 . 3600 Explosive 9786 | . 120 . . 261 1365 288 1138 460 . 649 515 146 229 . 406 238 . 608 830 133 442 . . . . . 1958 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3511 | . . . . . 144 46 . . . . . . . . . . . . . . . . . . . . . . . 701 860 1760 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5663 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 506 . . . . 5157 Highest Corruption 29 | . . 1 1 1 . 1 . 2 . . 6 6 6 6 6 4 4 4 4 . 4 2 4 4 3 6 29 . 10 10 . . Average Corruption 6 | . . 1 1 1 . 1 . 1 . . 4 6 6 6 6 3 4 4 4 . 2 1 3 3 3 4 15 . 6 10 . . Corruption Purged 12 | . . . . . . 1 . 2 . . . . . . . . . . . . 6 . 2 1 . . . . . . . . Corruption Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . Effects 551 | . . 4 3 2 . 1 . 8 . . 65 39 25 2 29 22 23 31 1 . 21 . 6 8 5 21 121 . 47 67 . . Message Errors 129 | . . . 1 . . . . 2 . . 9 14 7 . 7 2 5 5 . . 9 . 1 3 . 8 25 . 13 18 . . Matter Fused 115 | . . 2 2 . . . . 1 . . 19 10 4 . 7 6 7 6 . . 4 . 1 . 1 2 22 . 7 14 . . Heat Flow Errors 60 | . . . . . . 1 . 1 . . 9 2 3 . 5 3 3 3 . . 3 . . 1 . 5 15 . 1 5 . . Energy Discharges 73 | . . 1 . 1 . . . . . . 9 8 5 . 4 3 3 3 . . . . 1 2 1 1 13 . 9 9 . . Parts Rejected 7 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 3 . 1 . . . Data Loss (minor) 61 | . . 1 . 1 . . . 4 . . 7 1 2 2 1 3 2 8 1 . 3 . 2 . 1 1 8 . 4 9 . . Data Loss (major) 28 | . . . . . . . . . . . 4 2 3 . 1 3 2 . . . . . 1 . . 1 6 . 2 3 . . Misfires 28 | . . . . . . . . . . . 4 1 . . 2 1 1 4 . . 1 . . 1 1 1 5 . 1 5 . . Alerts 11 | . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . . . 1 1 1 . 4 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Weapon Failures 35 | . . . . . . . . . . . 2 . . . 1 . . 1 . . 1 . . 1 . 1 22 . 3 3 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overflow Damage 1176 | . 10 . . . 21 11 6 13 . 7 23 . 11 . 8 87 . 101 27 . 25 . . . . . 116 . . 216 . 494 Projectiles 659 | . . . . . 21 5 6 13 . 7 11 . . . 8 24 . 94 16 . 24 . . . . . . . . 30 . 400 Explosions 325 | . 10 . . . . . . . . . 12 . 11 . . 63 . 7 11 . 1 . . . . . 116 . . . . 94 Melee 192 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 186 . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . . . 20 . 17 22 . 55 95 42 . . 79 . . . . . . . . . . . 37 . . 52 33 . Shots 13 | . . . . . 1 . 1 1 . 1 3 1 . . 2 . . . . . . . . . . . 1 . . 1 1 . Rammed 25 | . . . . . 16 1 . . . . 3 . . . . . . . . . 1 . . . . 3 . . 1 . . . Targets Rammed 32 | . . . . . 16 1 . . . . 4 . . . . . . . . . 1 . . . . 3 . . 1 1 4 1 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 559 | . 268 9 . 30 412 375 72 68 . 10 306 282 269 . 221 309 211 171 . . 340 48 . 73 . 373 559 367 92 123 16 204 Average Temperature 95 | . 97 6 . 14 132 48 26 19 . 10 70 111 108 . 67 110 56 26 . . 70 28 . 73 . 100 127 140 38 56 12 67 Received Heat Transfer 4672 | . 213 . . 6 585 930 126 234 . 138 603 18 . . 156 54 9 . 4 6 201 16 29 . . 137 669 28 44 232 9 225 Effects 27 | . 1 . . . 14 1 . . . . . . . . . . . . . . 1 . . . . . 8 1 . . . 1 Shutdowns 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 6 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Interference 9 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Matter Decay 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 67 | . . . . . . . . . . . 8 1 . . . . . . . . 8 1 1 . 1 9 12 3 13 10 . . Total Turns 1205 | . . . . . . . . . . . 168 9 . . . . . . . . 111 14 11 . 19 202 252 44 223 152 . . Longest Duration 99 | . . . . . . . . . . . 39 9 . . . . . . . . 35 14 11 . 19 35 99 28 32 33 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 56 | . . . . . . 2 1 . . . 9 1 . . 1 1 . 1 1 1 3 . 1 . . 8 17 3 2 4 . . Combat Hostiles 54 | . . . . . . 2 1 . . . 7 1 . . 1 1 . 1 1 1 3 . 1 . . 8 17 3 2 4 . . Parts Melted 303 | . . . . . 9 14 4 1 . . 29 . . . 1 12 1 3 4 2 39 2 4 1 1 34 65 20 39 18 . . Heat Transferred 79859 | . 594 25 . 50 5677 4827 962 851 . 296 9615 225 . . 1400 2400 100 1080 1050 350 5783 1225 1066 1284 372 6527 17931 3256 8140 4773 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Peak Influence 4012 | . 150 56 . 254 914 709 . . . . 672 . . . . 327 . . . . 409 . . . . 227 1366 765 442 2403 2013 4012 Initial 1441 | . . . . . 98 187 . . . . 37 . . . . 25 . . . . . . . . . . 98 717 152 165 1441 1288 Average 356 | . 64 18 . 68 396 329 . . . . 322 . . . . 114 . . . . 84 . . . . 92 594 382 204 407 1534 1623 Maximum Alert Level 5 | . . . . 1 3 3 . . . . 2 . . . . 1 . . . . 2 . . . . 1 4 3 2 5 5 5 Low Security (%) 45 | 100 100 100 . 86 17 39 . . . . 34 . . . . 75 . . . . 84 . . . . 92 26 . 52 58 . . Level 1 26 | . . . . 13 35 25 . . . . 27 . . . . 24 . . . . 13 . . . . 7 10 70 40 26 . . Level 2 13 | . . . . . 37 30 . . . . 37 . . . . . . . . . 2 . . . . . 2 16 7 . . . Level 3 7 | . . . . . 8 4 . . . . . . . . . . . . . . . . . . . . 53 13 . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 63 84 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 36 . Squads Dispatched 117 | . 2 . . . 5 7 . 1 . . 14 . . . . 5 . . . . 9 . 1 . . 4 11 . 10 25 17 6 Investigation 10 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . 1 Extermination 31 | . . . . . . 2 . . . . 5 . . . . 3 . . . . 3 . . . . 1 6 . 5 4 . 2 Reinforcement 27 | . 2 . . . 2 4 . . . . 5 . . . . . . . . . 4 . . . . 1 3 . 3 . 1 2 Assault 40 | . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . 20 13 1 Garrison 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 8 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 . . . . 2 Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 6 | . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Distress Signals 31 | . 1 . . . 2 . . . . . 2 . . . . . . . 2 . . . . . . . 8 5 6 3 . 2 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Times Spotted 882 | . 15 2 . 6 64 43 13 18 . 7 67 5 2 . 8 17 1 9 21 6 21 11 14 . 2 40 90 10 40 130 17 203 Peak Tracking Total 205 | . 4 2 . 4 8 8 9 12 . 4 6 3 3 . 4 5 1 4 7 3 7 5 8 . 2 5 11 4 6 41 17 205 Tactical Retreats 42 | . . . . . 3 . . . . . 7 . . . . . . . . . . . 1 . . 3 2 1 2 8 4 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Traps Triggered 15 | . . 1 . . 1 2 . . . . 3 . . . . . . . . . 1 . . . . 2 . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . 1 . . . . . . . . . . . . 11 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Machines Disabled 60 | . . . . . 2 6 . . . . 5 . . . . 5 . . . . 2 . . 3 . 2 6 . 7 16 3 3 Max in Single Turn 2 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . 1 . 1 1 . 1 2 1 1 Garrison Access 10 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 3 . 2 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Machines Accessed 130 | . 9 2 1 . 12 11 . . . . 19 2 . 4 . 9 2 . 7 . 4 1 1 5 . 10 7 1 6 7 1 9 Terminals 66 | . 6 1 . . 9 4 . . . . 9 . . . . 4 . . . . 1 . . . . 7 4 . 5 7 . 9 Fabricators 10 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . 3 . . . . . Repair Stations 12 | . 1 . . . 2 3 . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 3 . 1 1 . 1 . Total Hacks 344 | . 30 6 1 . 47 20 . . . . 48 7 . 31 . 27 6 . 8 . 11 1 1 17 . 25 10 2 15 12 1 18 Successful 221 | . 20 3 1 . 32 14 . . . . 30 7 . 31 . 14 6 . 8 . 6 1 1 17 . 12 3 . 3 5 . 7 Failed 122 | . 9 3 . . 15 6 . . . . 18 . . . . 13 . . . . 5 . . . . 13 7 2 12 7 1 11 Catastrophic 23 | . 1 . . . 1 . . . . . 2 . . . . 3 . . . . . . . . . 4 2 . 2 3 1 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 11 5 . . 21 7 . . . . 19 . . . . 10 . . 1 . 6 . . . . 7 8 . 6 6 . 11 Terminals 172 | . 22 5 . . 34 7 . . . . 23 . . . . 7 . . . . 4 . . . . 21 5 . 14 12 . 18 Fabricators 16 | . . . . . . 2 . . . . 3 . . . . 4 . . . . 2 . . . . . 5 . . . . . Repair Stations 29 | . 2 . . . 5 7 . . . . 10 . . . . 2 . . . . 3 . . . . . . . . . . . Recycling Units 13 | . 6 . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 29 | . . . . . 8 . . . . . 8 . . . . 13 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 4 . 2 1 . 1 . Terminal Hacks 124 | . 9 3 1 . 14 2 . . . . 4 7 . 31 . 1 6 . 8 . 2 1 1 17 . 8 1 . 2 4 . 2 Record 41 | . . . 1 . . . . . . . . 6 . 11 . 1 5 . 7 . . . . 5 . 2 . . . 1 . 2 Part Schematic 16 | . 1 . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . 4 . 1 . . . . . . Open Door 8 | . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 1 1 . . . 1 . . 1 . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . . . 4 . . . . . 2 . . . . . . . . . 1 . . . . 2 . . 2 1 . . Locate Traps 8 | . 3 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 23 | . 2 . . . 4 6 . . . . 8 . . . . 1 . . . . 2 . . . . . . . . . . . Scan Component 12 | . 1 . . . 2 3 . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . . Repair 11 | . 1 . . . 2 3 . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . 4 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 4 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . 8 . . . . . 8 . . . . 10 . . . . . . . . . . . . . . . . Insert Component 13 | . . . . . 4 . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . Analyze 13 | . . . . . 4 . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 3 . . 1 . . . Seal Access 8 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 3 . . 1 . . . Unauthorized Hacks 31 | . 5 . . . 5 4 . . . . 6 . . . . 1 . . . . 2 . . . . 1 1 . . 1 . 5 Terminals 26 | . 5 . . . 5 3 . . . . 4 . . . . . . . . . 2 . . . . 1 . . . 1 . 5 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 23 | . 3 . . . 5 3 . . . . 4 . . . . . . . . . 1 . . . . 1 . . . 1 . 5 Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . Fabnet 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 8 1 . . 11 8 . . . . 16 . . . . 7 . . . . 4 . . . . 8 6 1 5 5 1 9 Full Trace Events 8 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . 1 . . . 4 . . . 16 . 4 . . 11 . 5 . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Parts Repaired 11 | . 1 . . . 2 3 . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . Time 344 | . 26 . . . 70 110 . . . . 116 . . . . . . . . . 22 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 10 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 4 . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 4 . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 28 | . . . . . . . . . . . 2 . . . 1 1 . 1 5 1 2 . . . . . 1 9 1 2 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 28 | . . . . . . . . . . . 2 . . . 1 1 . 1 5 1 2 . . . . . 1 9 1 2 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . 3 3 3 3 3 7 7 7 7 7 5 5 5 5 5 1 1 1 3 3 3 1 1 Autooverrided 28 | . . . . . . . . . . . 2 . . . 1 1 . 1 5 1 2 . . . . . 1 9 1 2 1 1 Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . 4 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Total Allies 124 | . . 3 . . . . . . . . 2 . . . 2 1 . 1 11 1 2 2 . . . . 5 9 1 2 36 46 Largest Group 7 | . . 3 2 2 2 . . . . . 1 . . . 2 1 . 1 7 4 4 2 . . . . 5 1 1 1 7 7 Highest-Rated Group 386 | . . 40 24 24 24 . . . . . 37 . . . 117 54 . 12 386 196 213 84 . . . . 342 148 69 58 99 96 Highest-Rated Ally 148 | . . 16 16 16 16 . . . . . 37 . . . 96 54 . 12 82 65 65 46 . . . . 82 148 69 58 27 30 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 246 | . . 5 . 12 10 . . . . . 2 . . . 20 4 . 1 85 6 5 3 . . . . 4 18 1 1 29 40 Total Damage 6345 | . . 62 . 93 77 . . . . . 55 . . . 765 22 . . 2915 153 182 80 . . . . 16 610 57 45 417 796 Kills 39 | . . 2 . 2 1 . . . . . 1 . . . 2 . . . 21 3 1 . . . . . . 1 . . 1 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Robot Analysis Total 9 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Derelict Logs Recovered 22 | . . 2 . 1 . . 1 1 2 1 . 3 1 . 2 . 1 1 . 3 . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 212 | . . . . . . . . . . . . . . . . 56 . . . . 58 . . . . 50 48 . . . . . Traps 18 | . . . . . . . . . . . . . . . . 8 . . . . 6 . . . . 4 . . . . . . Emergency Access 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 . . . . . Items 144 | . . . . . . . . . . . . . . . . 39 . . . . 41 . . . . 33 31 . . . . . Machines 20 | . . . . . . . . . . . . . . . . 6 . . . . 6 . . . . 4 4 . . . . . Patrols 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Guards 10 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 2 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Turns Passed 40472 | 55 821 359 503 226 1937 2184 783 847 1305 775 3822 1290 737 143 984 2024 899 1474 1365 544 2013 690 873 417 437 1832 2724 3026 1973 2148 416 846 Spaces Moved 23160 | 38 452 215 313 130 918 1118 431 477 861 456 1927 750 439 87 485 928 541 821 744 318 757 388 506 218 256 960 1052 1829 973 1474 704 1594 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 18266 | 2 382 215 313 130 918 1114 431 464 150 338 1449 750 439 87 485 548 541 821 744 318 757 388 506 218 256 960 850 1829 973 890 . . Legs 3084 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 . . 584 704 1594 Wheels 1808 | 34 70 . . . . 4 . 13 711 118 478 . . . . 380 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 100 160 160 160 160 130 160 145 130 130 130 166 166 166 165 145 165 162 162 162 163 160 160 160 160 145 145 145 145 30 30 30 Average Speed 146 | 100 150 160 160 160 160 158 160 161 147 161 153 166 166 166 186 195 165 165 162 162 209 161 160 160 160 150 178 156 150 100 30 32 Slowest Speed 345 | 160 160 160 160 160 240 240 162 243 162 243 166 166 166 166 245 246 165 243 162 162 252 163 160 160 160 160 345 250 152 152 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 61 | 3 88 58 79 41 72 33 67 70 85 70 58 97 71 70 74 32 85 81 94 61 20 57 75 73 46 27 55 59 84 72 19 48 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 11 | . . 1 1 . . . . . . . . 1 . 1 2 . 1 1 . . . . . 3 . . . . . . . . Known Exits Taken 23 | . . 1 . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 1 . . 4 3 3 3 . 3 1 . 1 . 3 2 . 4 . . 1 . 2 . . . . . . . Spaces Dug 297 | . . . . . . . . . . . 19 18 . . . 49 . 23 . . 18 . . . . 6 10 3 1 81 59 10 Terrain Destroyed 1225 | . 21 . . 32 119 12 50 24 . 47 69 28 12 . 50 86 5 70 41 23 50 11 4 2 3 25 135 7 18 99 126 56 Melee 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 4 . . Projectile 473 | . . . . . 5 4 . . . . 43 10 . . 4 22 5 32 4 2 42 11 4 2 3 25 60 7 18 59 55 56 AOE 746 | . 21 . . 32 114 8 50 24 . 47 25 18 12 . 46 64 . 38 37 21 8 . . . . . 74 . . 36 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Qua Sec Acc Com Total 27697 | 51 520 228 315 139 1191 1351 479 521 895 478 2524 785 444 86 536 1092 544 907 883 337 1103 428 544 250 275 1265 1603 1942 1307 1923 883 1868 Wait 1912 | . 2 1 . 1 47 65 . 4 . . 321 10 . . 21 42 . 57 3 . 217 10 13 . 15 196 185 17 172 214 141 158 Move 23123 | 37 451 214 312 129 917 1117 430 476 860 455 1926 749 438 86 484 927 540 820 743 317 756 387 505 217 255 959 1050 1828 972 1470 703 1593 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 5 11 5 1 . 26 22 5 7 9 1 27 6 . . 4 15 . 3 7 1 13 1 2 2 1 12 20 10 5 33 . 1 Fast Attach 272 | 7 3 . . . 13 10 1 2 5 1 25 1 1 . . 22 1 . 13 3 7 1 . 4 . 5 43 18 29 29 4 24 Attach 150 | . 4 . . . 6 5 9 5 6 4 14 . 1 . 3 5 . 2 3 . 7 1 2 4 . 3 23 6 5 17 2 13 Detach 81 | 1 . . . . 3 . 3 2 3 2 5 . . . . 5 . . 4 . 2 . . 2 . . 12 3 4 9 3 18 Swap 172 | 1 2 1 1 1 24 16 4 6 1 4 16 5 3 . 4 8 . 3 5 6 12 3 5 2 . 4 17 6 4 5 1 2 Drop 389 | . 5 5 1 . 39 27 1 2 10 1 34 7 . . . 34 1 1 24 4 16 4 5 3 . 18 45 25 31 22 6 18 Fire 1181 | . 42 2 . 8 96 87 26 17 1 10 151 7 1 . 20 34 2 21 22 6 72 14 12 16 4 65 182 29 84 91 19 40 Melee 23 | . . . . . 4 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 16 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Crush 26 | . . . . . 16 1 . . . . 4 . . . . . . . . . 1 . . . . 3 . . 1 . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 16 . . Rewire 90 | . . . . . . . . . . . . . . . . . . . 59 . . 7 . . . . 24 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Lost 3 parts (2n1w) 290 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Repaired Lgt. Treads? 681 | -10/Materials | Discovered new exit (range 3) 711 | -10/Materials | Central database locked down 789 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Entered Mines 890 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 937 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1153 | -10/Mines | Identified exit to Exiles 1174 | -10/Mines | Learned location of Mines (-9) 1192 | -10/Mines | Discovered new exit (range 12) 1228 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1236 | -10/Mines | Entered Exiles 1236 | -10/Exiles | Accompanied by 2 allies 1260 | -10/Exiles | Discovered new exit (range 15) 1273 | -10/Exiles | Met 8R-AWN 1302 | -10/Exiles | Met EX-HEX 1356 | -10/Exiles | Met EX-BIN 1379 | -10/Exiles | Met EX-DEC 1385 | -10/Exiles | Learned location of Zion (-7) 1455 | -10/Exiles | Visited The Gauntlet 1721 | -10/Exiles | Discovered new exit (range 14) 1739 | -10/Exiles | Entered Mines 1739 | -9/Mines | Accompanied by 2 allies 1770 | -9/Mines | Learned Materials terminal intel 1824 | -9/Mines | Met a Derelict bent on vengeance 1923 | -9/Mines | Discovered new exit (range 14) 1965 | -9/Mines | Entered Materials 1965 | -8/Materials | Accompanied by 2 allies 1965 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1966 | -8/Materials | Loaded intel: 12 terminal locations 2246 | -8/Materials | Repaired Lgt. Treads 2267 | -8/Materials | Build established: Scavenger-Tank 2460 | -8/Materials | Discovered new exit (range 4) 3016 | -8/Materials | Discovered new exit (range 14) 3165 | -8/Materials | First assault squad dispatched 3252 | -8/Materials | Destroyed 13 combat bots 3530 | -8/Materials | Build established: Tank 3603 | -8/Materials | Repaired Hrd. Heavy Armor Plating? 3902 | -8/Materials | Entered Factory 3902 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4269 | -7/Factory | Repaired Hrd. Heavy Armor Plating 4694 | -7/Factory | Repaired Hrd. Heavy Armor Plating 4717 | -7/Factory | Cargo convoy interrupted 5316 | -7/Factory | Repaired Hrd. Heavy Armor Plating 5814 | -7/Factory | Identified exit to Storage 5814 | -7/Factory | Identified exit to Lower Caves 6086 | -7/Factory | Entered Lower Caves 6103 | -7/Lower Caves | Encountered a Warlord checkpoint 6416 | -7/Lower Caves | Learned Factory emergency access door positions 6547 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6597 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6765 | -7/Lower Caves | Discovered new exit (range 6) 6869 | -7/Lower Caves | Entered another Lower Caves area 6913 | -7/Lower Caves | Core integrity fell below 50% 6939 | -7/Lower Caves | Destroyed 8 combat bots 6993 | -7/Lower Caves | Discovered new exit (range 5) 7391 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7670 | -7/Lower Caves | Identified exit to Zion 7683 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7699 | -7/Lower Caves | Encountered a Warlord checkpoint 7716 | -7/Lower Caves | Entered Zion 7726 | -7/Zion | Lost 4 parts (1n2u1w) 7767 | -7/Zion | Given A8's code to call for help 7785 | -7/Zion | Discovered new exit (range 11) 8002 | -7/Zion | Build established: Derelict-Tank 8176 | -7/Zion | Learned Factory emergency access door positions 8305 | -7/Zion | Found Prototype Special Weapon 8308 | -7/Zion | Found Prototype Special Weapon 8310 | -7/Zion | Found Prototype Special Weapon 8477 | -7/Zion | Found Prototype Launcher 8477 | -7/Zion | Identified Gui. Missile Launcher 8482 | -7/Zion | Found Prototype Launcher 8482 | -7/Zion | Identified Rocket Array 8486 | -7/Zion | Found Rocket Array 8555 | -7/Zion | Learned Factory stockpile data 9021 | -7/Zion | Entered Proximity Caves 9516 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9756 | -6/Proximity Caves | Learned Factory security intel 9776 | -6/Proximity Caves | Discovered new exit (range 15) 9796 | -6/Proximity Caves | Entered Factory 9796 | -6/Factory | Evolved 2 slots: Utility x2 10219 | -6/Factory | Repaired Imp. Cooling System 10389 | -6/Factory | Lost 3 parts (1n2w) 10599 | -6/Factory | Discovered new exit (range 14) 10615 | -6/Factory | Identified exit to Factory 10992 | -6/Factory | Build established: Scavenger-Skirmisher 11021 | -6/Factory | Repaired Med. Treads 11189 | -6/Factory | Repaired Imp. Medium Armor Plating 11218 | -6/Factory | Repaired Hvy. Treads 11539 | -6/Factory | Discovered exit to Factory (range 13) 12121 | -6/Factory | Discovered exit to Factory (range 7) 12176 | -6/Factory | Build established: Skirmisher 12433 | -6/Factory | Garrison activated, responded to threat 12460 | -6/Factory | Lost 3 parts (2u1w) 13102 | -6/Factory | Identified exit to Lower Caves 13618 | -6/Factory | Entered Lower Caves 14060 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14166 | -6/Lower Caves | Learned Factory emergency access door positions 14195 | -6/Lower Caves | Learned Armory trap positions 14195 | -6/Lower Caves | Learned Extension stockpile data 14195 | -6/Lower Caves | Learned Factory terminal intel 14210 | -6/Lower Caves | Learned 4 Factory zone layouts 14379 | -6/Lower Caves | Encountered a Warlord checkpoint 14404 | -6/Lower Caves | Discovered new exit (range 10) 14418 | -6/Lower Caves | Identified exit to Lower Caves 14908 | -6/Lower Caves | Entered another Lower Caves area 15295 | -6/Lower Caves | Learned Factory security intel 15448 | -6/Lower Caves | Discovered new exit (range 15) 15477 | -6/Lower Caves | Identified exit to Data Miner 15645 | -6/Lower Caves | Entered Data Miner 15645 | -6/Data Miner | Discovered new exit (range 6) 15652 | -6/Data Miner | Identified exit to Proximity Caves 15677 | -6/Data Miner | Met Data Miner 15715 | -6/Data Miner | Learned location of Section 7 (-2) 15715 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15742 | -6/Data Miner | Received God Mode back door access code from Data Miner 15788 | -6/Data Miner | Entered Proximity Caves 16116 | -5/Proximity Caves | Learned location of Armory (-3) 16178 | -5/Proximity Caves | Escorted by Enhanced Grunt 16231 | -5/Proximity Caves | Spotted B-75 Beast 16254 | -5/Proximity Caves | Destroyed B-75 Beast 16651 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16772 | -5/Proximity Caves | Entered Factory 16772 | -5/Factory | Evolved 2 slots: Utility x2 16773 | -5/Factory | Identified exit to Factory 16776 | -5/Factory | Loaded intel: 26 terminal locations 17003 | -5/Factory | Build established: Scavenger-Skirmisher 17986 | -5/Factory | Incoming investigation squad redirected 18123 | -5/Factory | Discovered exit to Factory (range 9) 18477 | -5/Factory | Incoming investigation squad redirected 18546 | -5/Factory | Discovered new exit (range 7) 18556 | -5/Factory | Identified exit to Upper Caves 18796 | -5/Factory | Entered Upper Caves 18797 | -5/Upper Caves | Encountered a Warlord checkpoint 18884 | -5/Upper Caves | Build established: Skirmisher 19520 | -5/Upper Caves | Discovered new exit (range 11) 19529 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19693 | -5/Upper Caves | Identified exit to Upper Caves 19695 | -5/Upper Caves | Entered another Upper Caves area 19913 | -5/Upper Caves | Learned location of Warlord (-5) 20968 | -5/Upper Caves | Build established: Mutant 21035 | -5/Upper Caves | Discovered new exit (range 7) 21043 | -5/Upper Caves | Identified exit to Warlord 21169 | -5/Upper Caves | Entered Warlord 21226 | -5/Warlord | System corruption cleaned by Quarantine Array 21378 | -5/Warlord | Discovered new exit (range 13) 21578 | -5/Warlord | Build established: Tank 21806 | -5/Warlord | Visited the Vortex Lab 21816 | -5/Warlord | Warlord's base attacked by MAIN.C 21825 | -5/Warlord | Found Prototype Energy Gun 21825 | -5/Warlord | Identified Vortex Rail 21832 | -5/Warlord | Found Prototype Launcher 21832 | -5/Warlord | Identified Vortex Catalyst Activator 21844 | -5/Warlord | Found Prototype Energy Gun 21844 | -5/Warlord | Identified Vortex Shotgun 21948 | -5/Warlord | Build established: Commander-Tank 22093 | -5/Warlord | Met Warlord 22112 | -5/Warlord | Opened Warlord's prototype stash 22121 | -5/Warlord | Found Prototype Processor 22121 | -5/Warlord | Identified Spectral Analyzer 22135 | -5/Warlord | Found Prototype Hackware 22135 | -5/Warlord | Identified System Mapper 22143 | -5/Warlord | Found Prototype Device 22143 | -5/Warlord | Identified Exp. Cloaking Device 22149 | -5/Warlord | Found Prototype Reactor 22166 | -5/Warlord | Warlord forces counterattacked 22276 | -5/Warlord | Spotted Striker 22278 | -5/Warlord | Spotted Striker 22282 | -5/Warlord | Destroyed Striker 22431 | -5/Warlord | Spotted Executioner 22439 | -5/Warlord | Allies destroyed Executioner 22491 | -5/Warlord | Warlord base infiltrated, sounded retreat 22530 | -5/Warlord | Identified exit to Proximity Caves 22534 | -5/Warlord | Entered Proximity Caves 22534 | -4/Proximity Caves | Accompanied by 4 allies 22852 | -4/Proximity Caves | Build established: Hacker-Skirmisher 22853 | -4/Proximity Caves | Learned Research terminal intel 22860 | -4/Proximity Caves | Learned Research garrison access intel 23078 | -4/Proximity Caves | Entered Factory 23078 | -4/Factory | Accompanied by 3 allies 23078 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23079 | -4/Factory | Identified exit to Research 23079 | -4/Factory | Identified Vortex Chain Reactor 23789 | -4/Factory | Found Quantum Capacitor 24243 | -4/Factory | Identified exit to Upper Caves 24243 | -4/Factory | Identified exit to Extension 24350 | -4/Factory | Incoming investigation squad redirected 24373 | -4/Factory | Repaired Imp. Cooling System 25091 | -4/Factory | Entered Upper Caves 25177 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25411 | -4/Upper Caves | Build established: Hacker-Tank 25592 | -4/Upper Caves | Learned Research terminal intel 25726 | -4/Upper Caves | Discovered new exit (range 16) 25779 | -4/Upper Caves | Identified exit to Upper Caves 25781 | -4/Upper Caves | Entered another Upper Caves area 25804 | -4/Upper Caves | Discovered exit to Research (range 8) 25828 | -4/Upper Caves | Learned 4 Research zone layouts 25938 | -4/Upper Caves | Spotted B-86 Titan 25992 | -4/Upper Caves | Encountered a Warlord checkpoint 26354 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26400 | -4/Upper Caves | Learned location of 1 exit from Research 26638 | -4/Upper Caves | Discovered new exit (range 10) 26649 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26652 | -4/Upper Caves | Identified exit to Zhirov 26654 | -4/Upper Caves | Entered Zhirov 26654 | -4/Zhirov | Discovered new exit (range 3) 26658 | -4/Zhirov | Identified exit to Proximity Caves 26720 | -4/Zhirov | Learned location of Quarantine (-2) 26720 | -4/Zhirov | Learned location of Testing (-3) 26720 | -4/Zhirov | Learned location of Command (-1) 26782 | -4/Zhirov | Found Alien Artifact 26783 | -4/Zhirov | Identified Integrated Reactor 26783 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26804 | -4/Zhirov | Found Alien Artifact 26980 | -4/Zhirov | Cloak Generator disabled 26980 | -4/Zhirov | Attacked by Zhirov 27071 | -4/Zhirov | Entered Proximity Caves 27468 | -3/Proximity Caves | Discovered exit to Research (range 12) 27508 | -3/Proximity Caves | Entered Research 27508 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27509 | -3/Research | Identified exit to Armory 27510 | -3/Research | Identified exit to Research 27511 | -3/Research | Loaded intel: 23 terminal locations 27512 | -3/Research | Loaded intel: 4 garrison access locations 28931 | -3/Research | Found Prototype Device 28931 | -3/Research | Identified Exp. Shield Generator 29133 | -3/Research | Incoming investigation squad redirected 29209 | -3/Research | Incoming investigation squad redirected 29340 | -3/Research | Entered Armory 29341 | -3/Armory | Loaded intel: 29 trap records 29837 | -3/Armory | Found Prototype Device 29837 | -3/Armory | Identified Exp. Focal Shield 30172 | -3/Armory | Found Prototype Launcher 30172 | -3/Armory | Identified Adv. Micro-nuke Launcher 30178 | -3/Armory | Found Prototype Launcher 30178 | -3/Armory | Identified Hellfire Missile Launcher 30399 | -3/Armory | System corruption reached 10% 30454 | -3/Armory | Destroyed 20 combat bots 30460 | -3/Armory | Lost 9 parts (1p2n4u2w) 30702 | -3/Armory | Fabricated Enh. Quantum Rifle (x2) 31064 | -3/Armory | Crushed by falling debris 31095 | -3/Armory | Lost 3 parts (3u) 31380 | -3/Armory | Build established: Scavenger-Tank 31590 | -3/Armory | First assault squad dispatched 31869 | -3/Armory | Incoming assault squad redirected 31999 | -3/Armory | Discovered exit to Research (range 4) 32064 | -3/Armory | Entered Research 32064 | -2/Research | Warlord forces began assault on 0b10 32064 | -2/Research | Evolved 2 slots: Utility x2 32065 | -2/Research | Loaded intel: 24 terminal locations 32174 | -2/Research | Research machine network offline 32409 | -2/Research | Met up with Warlord 32546 | -2/Research | Borebot progress halted 32574 | -2/Research | Borebot progress halted 32931 | -2/Research | Borebot progress halted 33461 | -2/Research | Discovered new exit (range 13) 33482 | -2/Research | Identified exit to Access 33952 | -2/Research | Warlord destroyed during the assault 34718 | -2/Research | Spotted Executioner 34722 | -2/Research | Spotted Striker 34731 | -2/Research | Destroyed Executioner 34747 | -2/Research | Destroyed Striker 34779 | -2/Research | Lost 3 parts (3u) 34805 | -2/Research | Discovered exit to Access (range 11) 34877 | -2/Research | Found Unknown Launcher 35084 | -2/Research | Discovered new exit (range 4) 35089 | -2/Research | Identified exit to Quarantine 35090 | -2/Research | Entered Quarantine 35166 | -2/Quarantine | Build established: Scavenger-Skirmisher 35489 | -2/Quarantine | Cryocooling Duct disabled 35504 | -2/Quarantine | Ambient heat levels rising (+20) 35504 | -2/Quarantine | Non-combat units ordered to evacuate 35528 | -2/Quarantine | Found Alien Energy Cannon 35528 | -2/Quarantine | Identified Core Cannon 35670 | -2/Quarantine | Build established: Skirmisher 35872 | -2/Quarantine | Discovered exit to Access (range 14) 35952 | -2/Quarantine | Garrison activated, responded to threat 36009 | -2/Quarantine | Build established: Scavenger-Skirmisher 36054 | -2/Quarantine | Garrison activated, responded to threat 36209 | -2/Quarantine | Found Alien Reactor 36209 | -2/Quarantine | Identified Matter Drive 36485 | -2/Quarantine | Found Alien Artifact 36530 | -2/Quarantine | System corruption reached 10% 36571 | -2/Quarantine | Build established: Skirmisher 36773 | -2/Quarantine | Found Alien Impact Weapon 36773 | -2/Quarantine | Identified Core Stripper 36950 | -2/Quarantine | Spotted Fortress 37056 | -2/Quarantine | Discovered new exit (range 5) 37061 | -2/Quarantine | Identified exit to Section 7 37063 | -2/Quarantine | Entered Section 7 37280 | -2/Section 7 | Spotted S7 Guard 37441 | -2/Section 7 | Destroyed S7 Guard 37470 | -2/Section 7 | Found Alien Artifact 37479 | -2/Section 7 | Identified Core Membrane 37479 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 37563 | -2/Section 7 | Spotted B-90 Cyclops 37674 | -2/Section 7 | Identified Transdimensional Reconstructor 37674 | -2/Section 7 | Warped through subspace 37700 | -2/Section 7 | Lost 5 parts (2u3w) 37940 | -2/Section 7 | Crushed by falling debris 37947 | -2/Section 7 | Crushed by falling debris 37975 | -2/Section 7 | Build established: Scavenger-Tank 38044 | -2/Section 7 | Crushed by falling debris 38262 | -2/Section 7 | Found Alien Artifact 38262 | -2/Section 7 | Identified Integrated Dissipator 38262 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38509 | -2/Section 7 | Spotted Executioner 38522 | -2/Section 7 | Spotted Executioner 38559 | -2/Section 7 | Destroyed Executioner 38562 | -2/Section 7 | Destroyed Executioner 38577 | -2/Section 7 | Found Adv. Kinecellerator 38652 | -2/Section 7 | Found Alien Artifact 38652 | -2/Section 7 | Identified Terrabomb 38652 | -2/Section 7 | Used Terrabomb 38668 | -2/Section 7 | Found Transdimensional Reconstructor 38672 | -2/Section 7 | Found Transdimensional Reconstructor 38675 | -2/Section 7 | Found Transdimensional Reconstructor 38698 | -2/Section 7 | Found Alien Energy Cannon 38698 | -2/Section 7 | Identified Drained L-Cannon 38726 | -2/Section 7 | Found Transdimensional Reconstructor 38768 | -2/Section 7 | Spotted Striker 38772 | -2/Section 7 | Spotted Striker 38831 | -2/Section 7 | Spotted Executioner 38831 | -2/Section 7 | Spotted Executioner 38850 | -2/Section 7 | Identified Core Reset Matrix 38850 | -2/Section 7 | Used Core Reset Matrix 38854 | -2/Section 7 | Sensed 16 artifacts in vicinity 38865 | -2/Section 7 | Integrated with Sigix Exoskeleton 38930 | -2/Section 7 | Spotted B-99 Colossus 38942 | -2/Section 7 | Found Integrity Redistributor 38968 | -2/Section 7 | Found LRC Storage 38968 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 38972 | -2/Section 7 | Found LRC Energy Well 38972 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 38974 | -2/Section 7 | Found LRC Armor 38974 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 39009 | -2/Section 7 | Found Integrated Reactor 39009 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39011 | -2/Section 7 | Found Integrated Reactor 39011 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39061 | -2/Section 7 | Destroyed Striker 39064 | -2/Section 7 | Destroyed Striker 39078 | -2/Section 7 | Spotted Striker 39078 | -2/Section 7 | Spotted Striker 39081 | -2/Section 7 | Found Sigix Sheargun 39083 | -2/Section 7 | Found Sigix Sheargun 39085 | -2/Section 7 | Found Sigix Sheargun 39088 | -2/Section 7 | Destroyed Striker 39100 | -2/Section 7 | Destroyed Striker 39136 | -2/Section 7 | Spotted Investigator 39138 | -2/Section 7 | Scanned by Researcher 39139 | -2/Section 7 | Intercept squad dispatched 39140 | -2/Section 7 | Warped through subspace 39159 | -2/Section 7 | Core integrity fell below 50% 39163 | -2/Section 7 | Build established: Alien-Sigix 39164 | -2/Section 7 | Spotted Alpha 7 39164 | -2/Section 7 | Spotted Alpha 7 39165 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 39167 | -2/Section 7 | Spotted Striker 39170 | -2/Section 7 | Spotted Executioner 39174 | -2/Section 7 | Found Microwarp Drive 39191 | -2/Section 7 | Discovered exit to Access (range 18) 39202 | -2/Section 7 | Found Integrated Mediator 39202 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 39211 | -2/Section 7 | Entered Access 39211 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 39216 | -1/Access | Emitted hypermatrix ping 39221 | -1/Access | Assembled emerged from beneath the floor 39282 | -1/Access | Assembled emerged from beneath the floor 39461 | -1/Access | First assault squad dispatched 39462 | -1/Access | Local machine network offline 39476 | -1/Access | Assembled emerged from beneath the floor 39487 | -1/Access | Assembled emerged from beneath the floor 39557 | -1/Access | Assembled emerged from beneath the floor 39557 | -1/Access | Spotted Executioner 39558 | -1/Access | Spotted Striker 39558 | -1/Access | Spotted Striker 39573 | -1/Access | Intercept squad dispatched 39596 | -1/Access | Discovered new exit (range 17) 39596 | -1/Access | Spotted Tracker 39601 | -1/Access | Spotted Tracker 39603 | -1/Access | Destroyed Tracker 39614 | -1/Access | Energy Cycler disabled 39614 | -1/Access | Destroyed Tracker 39627 | -1/Access | Entered Command 39632 | -1/Command | Emitted hypermatrix ping 39637 | -1/Command | Assembled emerged from beneath the floor 39698 | -1/Command | Assembled emerged from beneath the floor 39735 | -1/Command | Incoming investigation squad redirected 39774 | -1/Command | Assembled emerged from beneath the floor 39795 | -1/Command | Assembled emerged from beneath the floor 39913 | -1/Command | First assault squad dispatched 39935 | -1/Command | Incoming assault squad redirected 39964 | -1/Command | Discovered new exit (range 18) 39994 | -1/Command | Found Unknown Device 39994 | -1/Command | Identified Quantum Capacitor 40138 | -1/Command | Assembled emerged from beneath the floor 40332 | -1/Command | Failed to warp due to unstable space 40358 | -1/Command | Assembled emerged from beneath the floor 40371 | -1/Command | Spotted M Guard 40371 | -1/Command | Spotted M Guard 40371 | -1/Command | Spotted Combat Programmer 40371 | -1/Command | Spotted Combat Programmer 40398 | -1/Command | Met MAIN.C 40401 | -1/Command | 0b10 Conduit disabled 40414 | -1/Command | Core integrity fell below 50% 40415 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 40416 | -1/Command | Search patrols dispatched 40442 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 40443 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 40443 | -1/Command | Destroyed MAIN.C Shell 40443 | -1/Command | Spotted M Shell/Def 40443 | -1/Command | Spotted M Shell/Atk 40443 | -1/Command | Spotted M Shell/Def 40443 | -1/Command | Spotted M Shell/Atk 40443 | -1/Command | Spotted M Shell/Atk 40443 | -1/Command | Spotted M Shell/Atk 40443 | -1/Command | Spotted M Shell/Def 40446 | -1/Command | MAIN.C activated Command garrisons 40450 | -1/Command | Destroyed M Shell/Def 40450 | -1/Command | Destroyed M Shell/Def 40450 | -1/Command | Destroyed M Shell/Def 40452 | -1/Command | Core integrity fell below 20% 40453 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 40467 | -1/Command | Discovered new exit (range 17) 40471 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+93) 40473 | *** | Heading to fleet! Last Messages --------------- 40455_ Penetrated by EMDS Slug. 40455_ Knocked back. 40456_ Penetrated by EMDS Slug. 40456_ Core Membrane filtered system corruption (1). 40456_ Adv. Shield Generator destroyed. 40456_ Critical hit (Blast). 40456_ Knocked back. 40457_ Penetrated by Slug. 40457_ Slug penetrates P-80 Master. 40460_ Penetrated by EMDS Slug. Heavy Barrier opened. 40463_ C-57 Dissector destroyed. 40465_ O-32 Director sends out distress signal. 40465_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 40467_ EXIT=FOUND 40467_ Penetrated by EMDS Slug. 40471_ Integrity redistributed to core (+93). [Achievement: Torch] [Achievement: Winner's Signature] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????o ########??????????????????? | | ????????????????? ###########???????????????? | | ???????????????? ############??????????????? | | ?????????????? """ Y#############????????????? | | ????????????? T" ###############???????????? | | ???????????? 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"T ########################??????? | | ????????####### ########################??????? | | ????????######## #########################??????? | | ????????######## ##########################?????? | | ????????######## ###### ################?????? | | ????????# # ###### X ################?????? | | ??????? + # ###### ################?????? | | ????????# !! # ######## ################?????? | | ????????# !! ! # ######## #################????# | | ????????# + + # ################????## | | ????????# # # # ################???### | | ????????###+#### # # #################?#### | | ????????? # #### # # ################?##### | | ????????? # #### # # ###################### | | ????????? # #### # # ##############""""""" | | ???????? # #### ######## p##############"" | | ????????? # #### ######## p##############""""" | | ????????? + p##############"""""" | | ???????? # ##############" " | | ????????? ###+## ######## p##############"" " | | ????????? ## # ######## ##############"" " | | ????????? ## # # # p############## " " | | ????????? ## # # # p############## | | ?????????+## # # # ############## " | | ??????????## # # # ##############"""""" | | ????????? ## # # # ##############"" | | ??????????## # + # ############## | | ??????????###+## ######## #############" | | ????????? # # ##### ############## | | ??????????# # ##### % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Coolant Potential 80 Energy Generation 97 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Propulsion Shielding 90 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Cannon Matter Drive Core Stripper Core Membrane Transdimensional Reconstructor Integrated Dissipator Terrabomb Drained L-Cannon Core Reset Matrix Sigix Exoskeleton Sigix Sheargun LRC Storage LRC Energy Well LRC Armor Integrated Mediator Integrity Redistributor Achievements -------------- Artifact Hunter Beloved Decoder Ring Killing Spree Meet Your Maker Origins Pyromaniac Torch Victory By Combat Winner's Signature Challenges ------------ None Game ------ Seed PortableLightCleaver Manual? 0 Play Time 09:28:01 Cumulative 121.0 hours Start 2022.05.01 @ 19:15:45 End 2022.05.03 @ 21:49:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 29 Adventurer 0 Explorer 3 Win Type 2 Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 088fedde-b0de-4d8a-901b-d54bf6246b8d