Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 17:39:09 Player: AntinDisguise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (723) 723 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2033 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 197/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Huge Storage Unit Improved Terrain Scanner Improved Terrain Scanner Melee Analysis Suite Core Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Treads Huge Storage Unit Improved Terrain Scanner Improved Terrain Scanner Melee Analysis Suite Core Shielding [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 34 | 5 6 15 8 Power 5 | 1 1 2 1 Engine 4 | 1 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | . . . 2 Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 4 | . 2 . 2 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 1 1 10 3 Energy Gun 7 | . . 6 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . 1 3 9 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . 1 . Weapon 7 | . 1 2 4 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 98 88 70 Engine 13 | . 14 22 7 Core 2 | . . . 4 Treads 3 | . . . 7 Wheel 15 | . 28 22 2 Device 14 | . 12 11 18 Storage 11 | . 14 11 11 Processor 1 | . . . 3 Protection 1 | . . 4 . Energy Gun 3 | . . 6 4 Ballistic Gun 12 | . 28 9 4 Launcher 3 | . . . 6 Naked Turns . | . . . . Heaviest Build 38 | 10 14 38 37 Greatest Support 40 | 26 32 32 40 Greatest Overweight (x) 10 | . . 1 10 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 6 8 13 15 Most Carried 8 | 4 8 8 6 Average Carried 5 | 2 5 5 5 Final Capacity 15 | 8 8 15 15 Final Carried 8 | 4 8 6 6 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 799 | 220 210 125 244 Remotely 10 | . 10 . . Salvage Created 1015 | . 375 248 392 Parts 81 | . 27 23 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 25 | . 5 5 15 Guns 17 | . 5 5 7 AOE 8 | . . . 8 Classes Destroyed 11 | . 7 2 2 Worker 2 | . 1 . 1 Builder 1 | . 1 . . Tunneler 3 | . . . 3 Recycler 2 | . 2 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 10 | . 4 . 6 Grunt 9 | . 1 2 6 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Assembled 3 | . . . 3 Best Kill Streak 6 | . 6 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 233 | . 77 34 122 Missed 70 | . 28 11 31 Damage Taken 1903 | . 407 332 1164 Core 524 | . 116 43 365 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 51 . Core Remaining (%) 76 | 100 53 . . Volleys Fired 89 | . 30 15 44 Largest 2 | . 2 2 2 Hottest 90 | . 40 90 79 Shots Fired 152 | . 60 22 70 Gun 134 | . 60 19 55 Cannon . | . . . . Launcher 18 | . . 3 15 Special . | . . . . Kinetic 94 | . 60 . 34 Thermal 21 | . . . 21 Explosive 18 | . . 3 15 Electromagnetic 19 | . . 19 . Robot Hit Streak 14 | . 8 14 6 Robot Miss Streak 6 | . 6 2 6 Penetration Max . | . . . . Secondary Targets 6 | . 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 81 | . 27 19 35 Core Hits 57 | . 20 11 26 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Burn 3 | . . . 3 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1497 | . 312 278 907 Guns 1024 | . 312 265 447 Cannons . | . . . . Explosions 473 | . . 13 460 Melee . | . . . . Ramming . | . . . . Kinetic 582 | . 312 . 270 Thermal 177 | . . . 177 Explosive 473 | . . 13 460 Electromagnetic 265 | . . 265 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 2 5 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . 1 . Data Loss (minor) 3 | . . 1 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 184 | . . 14 170 Shots 9 | . . 2 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | . 12 251 327 Average Temperature 99 | . 7 85 113 Received Heat Transfer 647 | . 42 132 473 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 666 | . . . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 209 | . 209 165 208 Initial 64 | . . 28 64 Average 108 | . 113 57 144 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 95 | 100 92 100 95 Level 1 4 | . 7 . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 19 6 20 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . . 4 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 2 | . . 2 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1989 | 58 549 536 846 Spaces Moved 1202 | 52 445 414 291 Core 78 | 7 . . 71 Treads 145 | . . . 145 Legs . | . . . . Wheels 979 | 45 445 414 75 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 115 Average Speed 136 | 84 98 107 245 Slowest Speed 550 | 90 100 115 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 59 36 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 10 | . . 10 . Terrain Destroyed 119 | . . 22 97 Melee . | . . . . Projectile . | . . . . AOE 119 | . . 22 97 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1408 | 65 505 481 357 Wait 37 | . 8 24 5 Move 1199 | 51 444 413 291 Hop . | . . . . Pick Up 35 | 9 11 9 6 Fast Attach . | . . . . Attach 26 | 5 6 9 6 Detach 1 | . 1 . . Swap 8 | . . 6 2 Drop 13 | . 5 5 3 Fire 89 | . 30 15 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 10) 603 | -10/Materials | Discovered new exit (range 7) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1000 | -9/Materials | Discovered new exit (range 9) 1134 | -9/Materials | Discovered new exit (range 9) 1144 | -9/Materials | Entered Mines 1451 | -9/Mines | Excavation squad dispatched 1451 | -9/Mines | A large section of the Mines collapsed 1567 | -9/Mines | Core integrity fell below 50% 1576 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1590 | -9/Mines | Core integrity fell below 20% 1628 | -9/Mines | Lost 4 parts (1p2n1w) 1701 | -9/Mines | Excavation squad dispatched 1914 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1925 | -9/Mines | Found Prototype Device 1926 | -9/Mines | Identified Exp. Sensor Array 1951 | -9/Mines | Excavation squad dispatched 1990 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Acquired Prototype Device. Identified Exp. Sensor Array. ALERT: Derelict activity in mines confirmed. Dispatching additional escorted excavation squad. System corrupted: FCS attempts to trigger Rocket Launcher. System corrupted: Rocket Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] G-34 Mercenary destroyed. T-07 Excavator destroyed. Lgt. Nuclear Core destroyed. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | #??????######????? ######???????????????????????? | | ###???#######???? #####???????????????????????? | | ##???#### ###??? ###??????????????????????? | | ##??#### #### ##??????????????????????? | | ##??### #### ##??????????????????????? | | ##?### ?????????????????????????? | | ###### ??????????????????????????????? | | ###### ##??????????????????????????????????? | | =#### ###????#??###????????????????????????? | | % # ##?###??####????????????????????????? | | ## = ## ###### ??? ????????????????????? | | [ = #### ?????????????????????????? | | ?????????????????????????? | | ## # # ?????????? ?????????????? | | ### # # ? ????? ????????????????? | | ### ## #### ????????????????????????? | | ### #### ##### ?? ?????????????????????? | | ### #### ###### ##????????????????????????? | | #### ? # ##???? ???????#???????????? | | #### ## #### ?????????????????????? | | # ########## ? ## #######???????????????????? | | ## ##########???### ######???????????????????? | | ## ######???#???## * ##???????????????????? | | # ############## !% ####???? ?????????????? | | # ############ = ####### ??????????????? | | ## # @s####### ??????????????? | | ####### ######### ## %[ ss g ? ""???????????? | | ######## ######### ## # ###### ??????????????? | | ?????#######?????## ###g### ###### ??????????????? | | ????########????###?### ### ##???????????????????? | | ????????????????### ? ##???????????????????? | | ???????#?#????#??#############??#????????????????? | | ???##??????#???#?#############???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ThunderDeliveryPurifier Manual? 0 Play Time 00:17:27 Cumulative 22.4 hours Start 2024.04.18 @ 17:19:33 End 2024.04.18 @ 17:39:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 56 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2cc68d40-dd2c-4262-90f3-dd3ad0ecf4e6