Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 15:16:20 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (308) 308 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2013 Bonus ------- None Cogmind --------- Core Integrity 456/550 Matter 219/300 Energy 240/250 System Corruption 0% Temperature Cool (0) Movement Hovering (126) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Gravmag System Gravmag System Flight Unit > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON (3) ------- Light Assault Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY (8) ---- Heavy Deuterium Engine Advanced Treads System Shield Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine EM Pulse Gun Light Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 26 | 8 5 . 13 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 2 . 6 Treads 2 | 2 . . . Leg 3 | . 2 . 1 Wheel 1 | 1 . . . Hover 4 | . . . 4 Flight 1 | . . . 1 Utility 3 | 1 1 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 . . 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes 1 | . . . 1 Average Backups 5 | 5 6 6 5 Power 2 | 1 2 2 2 Propulsion 1 | 3 1 . . Utility . | . . 1 . Weapon 1 | . 2 3 1 Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power . | . . . . Propulsion 4 | . 2 . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 100 96 Engine 12 | . 14 14 9 Treads 4 | . 9 . . Leg 16 | . 18 28 4 Hover 8 | . . . 28 Device 11 | . 11 14 9 Storage 12 | . 14 14 9 Processor 2 | . . . 8 Ballistic Gun 27 | . 28 28 26 Peak Build Rating 27 | 6 7 7 27 Average Rating 10 | 2 6 7 23 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 19 | 11 15 15 19 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 8 8 6 8 Average Carried 6 | 5 6 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 6 6 3 Class Distribution -------------------- 75% | Mutant 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 630 | 271 181 . 178 Remotely . | . . . . Salvage Created 473 | 94 186 . 193 Parts 37 | 2 21 . 14 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 8 . 5 Guns 13 | . 8 . 5 Classes Destroyed 6 | 1 3 . 2 Builder 1 | . 1 . . Hauler 2 | . . . 2 Recycler 1 | 1 . . . Swarmer 9 | . 6 . 3 Grunt 3 | . 2 . 1 Hunter 1 | . . . 1 Best Kill Streak 3 | 1 3 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 106 | . 49 . 57 Missed 44 | . 23 . 21 Hits 62 | . 26 . 36 Projectile 62 | . 26 . 36 Critical Strikes 4 | . 1 . 3 Damage Taken 833 | . 280 68 485 Core 171 | . 43 34 94 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 40 | 4 17 . 19 Largest 3 | 1 2 . 3 Hottest 60 | 20 40 . 60 Shots Fired 78 | 4 34 . 40 Gun 78 | 4 34 . 40 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 78 | 4 34 . 40 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 3 9 . 8 Robot Miss Streak 5 | . 4 . 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 56 | 3 24 . 29 Core Hits 25 | 2 11 . 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 742 | 31 261 . 450 Guns 742 | 31 261 . 450 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 742 | 31 261 . 450 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 15 . 20 Average Temperature 10 | . 9 . 11 Received Heat Transfer 171 | . 90 . 81 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 150 | 5 110 . 150 Initial . | . . . . Average 31 | . 33 . 39 Influence Increases 465 | 5 195 . 265 Destroy 0b10 Robot/C 260 | . 160 . 100 Destroy 0b10 Robot/NC 20 | 5 5 . 10 Destroy Leader 54 | . 30 . 24 Successful Hack 9 | . . . 9 Disable Machine 30 | . . . 30 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 90 | . . . 90 Influence Decreases 325 | 5 195 . 125 Time Decay 295 | 5 195 . 95 Lost Part 30 | . . . 30 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 18 . 19 Peak Tracking Total 7 | . 3 . 7 Tactical Retreats 6 | . 3 . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 1 | . . . 1 Failed 1 | . . . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Level Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 746 | . 457 237 52 ECM 746 | . 457 237 52 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1249 | 119 570 237 323 Spaces Moved 885 | 110 179 198 398 Core 44 | 44 . . . Treads 90 | 6 84 . . Legs 300 | . 95 198 7 Wheels 60 | 60 . . . Hover 391 | . . . 391 Flight . | . . . . Fastest Speed 48 | 50 120 120 48 Average Speed 88 | 74 138 120 53 Slowest Speed 160 | 160 160 120 126 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 24 18 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1279 | 139 472 197 471 Wait 284 | . 263 . 21 Move 882 | 109 178 197 398 Hop . | . . . . Pick Up 26 | 12 3 . 11 Fast Attach 12 | 10 1 . 1 Attach 11 | 1 2 . 8 Detach . | . . . . Swap 9 | 2 2 . 5 Drop 15 | 1 6 . 8 Fire 40 | 4 17 . 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Released all parts (4) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 6) 690 | -10/Materials | Entered Subcaves 856 | -10/Subcaves | Learned location of Zion (-7) 856 | -10/Subcaves | Met a Zionite searching for "candidates" 910 | -10/Subcaves | Discovered new exit (range 8) 927 | -10/Subcaves | Entered Materials 927 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1213 | -8/Materials | Identified exit to Factory 1250 | -8/Materials | Self-destructed Last Messages --------------- 01212_ Acquired Adv. Treads. 01213_ Connecting with Terminal... 01213_ Current location identified: Materials >>Access(Main) Found 3 level access points to Factory: (49,88) (84,43) (52,10) Map updated. 01236_ Gravmag System destroyed. 01239_ S-10 Pest destroyed. 01240_ K-01 Serf collects debris. 01242_ S-10 Pest destroyed. 01243_ K-01 Serf collects debris. 01245_ R-06 Scavenger collects Flight Unit. 01245_ Acquired 13 matter. 01246_ K-01 Serf collects debris. 01248_ Acquired Flight Unit. 01249_ R-06 Scavenger collects Lgt. Assault Rifle. 01249_ K-01 Serf collects debris. 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""" """ # # #==]]!!#???????????????? | | ?????????? ??# + #==]]!!#???????????????? | | ?????#######+##### # #?######???????????????? | | ?????# + # #??????????????????????? | | ?????# ##### # #??????????????????????? | | ?????# ##+############ ###??????????????????????? | | ?????# # ?????# #????????????????????????? | | ?????# # """""?????# #????????????????????????? | | #"???# # """"""?????# #????????????????????????? | | #""??# # """ "?????# #????????????????????????? | | # ??+ #= ????# #????????????????????????? | | # ??# #######+##????#+#########????????????????? | | # ??# ##### ###### // #????????????????? | | ? ]??# # / #????????????????? | | ? ??# # #????????????????? | | ##/### ##### ### # #????????????????? | | # # #???######?# # """ "" #????????????????< | | # # #??????????# + """ """#????????????????? | | # # #??????????# # """ S"#????????????????? | | # # ########???# # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperVampiricManipulator Manual? 0 Play Time 00:15:41 Cumulative 17.2 hours Start 2025.05.09 @ 23:25:36 End 2025.05.10 @ 15:16:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 891049be-580f-40ee-82db-aa29eddd1a44