Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 09:43:25 Player: ~Hale4 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3160) 3160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 7777 Bonus ------- High Alert Combat Kills 381 Friendly Fire -39 Cogmind --------- Core Integrity 0/850 Matter 142/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Armored Huge Wheel High-capacity Storage Unit Weapon Cycler Hardened Heavy Armor Plating Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Compact Wheel High-capacity Storage Unit Weapon Cycler System Shield Gauss Rifle Flak Gun Micro-nuke Launcher Scythe [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . 1 1 1 . . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 99 | 5 8 10 7 29 4 19 5 1 11 Power 16 | 1 1 1 . 6 1 5 . . 1 Engine 7 | 1 1 1 . 3 1 . . . . Core 9 | . . . . 3 . 5 . . 1 Reactor . | . . . . . . . . . . Propulsion 29 | 1 3 3 2 7 1 7 2 . 3 Treads . | . . . . . . . . . . Leg 28 | 1 3 3 2 6 1 7 2 . 3 Wheel 1 | . . . . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 2 3 2 7 . . . . 4 Device 5 | . . . 2 1 . . . . 2 Storage 3 | 1 1 1 . . . . . . . Processor 5 | . 1 . . 4 . . . . . Hackware 2 | . . . . 1 . . . . 1 Protection 4 | . . 2 . 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 2 3 3 9 2 7 3 1 3 Energy Gun 6 | 2 1 1 . . 1 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | . 1 2 2 6 1 2 1 1 1 Ballistic Cannon 2 | . . . . . . 2 . . . Launcher 3 | . . . . . . . 2 . 1 Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . 1 2 . 2 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 36 | . 1 . . 15 2 4 2 . 12 Power 7 | . . . . 3 . 2 . . 2 Propulsion 15 | . . . . 7 . 2 1 . 5 Utility 4 | . . . . 3 . . . . 1 Weapon 10 | . 1 . . 2 2 . 1 . 4 Highest Loss Streak 12 | . 1 . . 5 2 4 1 . 12 Average Slot Usage (%) 91 | . 95 95 98 88 60 89 99 100 80 Engine 6 | . 14 11 9 9 . 4 . . . Core 5 | . . . . 2 8 9 15 15 9 Leg 24 | . 28 31 34 19 3 15 29 30 19 Wheel 2 | . . . . 3 7 6 . . . Device 3 | . . . 18 6 . . . . 1 Storage 8 | . 14 11 9 7 7 7 7 7 6 Processor 15 | . 10 11 . 16 23 23 23 23 13 Hackware 4 | . . . . 1 7 7 7 7 13 Protection 3 | . . 7 9 3 . . . . 3 Energy Gun 3 | . 13 11 3 . . 4 . . . Ballistic Gun 7 | . 14 11 9 10 3 3 . 7 9 Ballistic Cannon 1 | . . . . . . 2 6 . . Launcher 1 | . . . . . . . 6 7 1 Slashing Weapon 1 | . . . 4 2 . 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 10 23 51 53 62 51 57 58 55 61 Greatest Support 55 | 3 20 30 40 40 28 55 55 50 55 Greatest Overweight (x) 16 | 3 1 3 1 5 1 3 1 1 16 Average Overweight (x) 1 | 1 . 1 1 1 1 . . 1 . Largest Inventory Capacity 12 | 6 10 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 10 12 12 12 12 12 12 12 Most Carried 12 | 4 6 11 12 12 12 12 12 11 10 Average Carried 9 | 3 4 8 10 10 11 11 11 11 8 Final Capacity 12 | 6 10 12 12 12 12 12 12 12 12 Final Carried 12 | 4 5 11 12 12 8 11 12 11 7 Class Distribution -------------------- 71% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Matter Collected 2047 | 250 83 134 102 654 . 465 232 . 127 Remotely . | . . . . . . . . . . Salvage Created 3494 | . 198 427 307 1073 . 892 441 . 156 Parts 207 | . 12 28 17 71 . 54 17 . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 76 | . 5 11 9 17 . 15 17 . 2 Melee 17 | . . . 8 4 . 5 . . . Guns 39 | . 5 11 1 13 . 7 . . 2 Cannons 8 | . . . . . . 3 5 . . AOE 12 | . . . . . . . 12 . . Classes Destroyed 13 | . 1 5 . 5 . 1 1 . . Worker 4 | . . 1 . 1 . 2 . . . Builder 1 | . . . . . . 1 . . . Tunneler 2 | . . . . 1 . . . . 1 Recycler 2 | . . . . 2 . . . . . Minesweeper 1 | . . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . Swarmer 17 | . . 3 4 6 . . 4 . . Grunt 39 | . 5 6 2 6 . 9 11 . . Brawler 2 | . . 1 . . . . 1 . . Duelist 2 | . . . . 1 . 1 . . . Sentry 8 | . . 1 3 1 . 1 1 . 1 Hunter 5 | . . . . 1 . 3 . . 1 Programmer 3 | . . . . 2 . 1 . . . Best Kill Streak 5 | . 2 3 3 4 . 5 5 . 3 Combat Bots Only 5 | . 2 3 3 4 . 3 5 . 2 Max Kills in Single Turn 3 | . 1 1 1 1 . 2 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . Melee 1 | . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Damage Taken 6667 | . 350 320 520 1837 99 1273 240 . 2028 Core 1402 | . 56 53 65 92 99 141 34 . 862 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 77 86 88 . . . . 47 . Volleys Fired 237 | . 18 53 5 79 . 45 20 . 17 Largest 2 | . 2 2 2 2 . 2 2 . 2 Hottest 103 | . 60 85 85 51 . 103 87 . 56 Shots Fired 380 | . 32 102 8 107 . 76 30 . 25 Gun 326 | . 32 102 8 106 . 53 . . 25 Cannon 41 | . . . . . . 23 18 . . Launcher 12 | . . . . . . . 12 . . Special 1 | . . . . 1 . . . . . Kinetic 276 | . 18 51 5 106 . 53 18 . 25 Thermal 68 | . 14 51 3 . . . . . . Explosive 12 | . . . . . . . 12 . . Electromagnetic 23 | . . . . . . 23 . . . Robot Hit Streak 13 | . 12 10 9 13 . 9 5 . 9 Robot Miss Streak 7 | . 1 4 1 7 . 5 4 . 2 Penetration Max 1 | . . . . 1 . 1 . . 1 Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 323 | . 26 66 27 94 . 72 14 . 24 Core Hits 218 | . 11 26 15 65 . 53 30 . 18 Critical Hits 9 | . . 1 . 1 . 3 2 . 2 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 7 | . . 1 . . . 2 2 . 2 Melee Attacks 68 | . . . 35 12 . 18 . . 3 Impact . | . . . . . . . . . . Slashing 68 | . . . 35 12 . 18 . . 3 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 1 . 4 . . . Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7683 | . 251 667 751 1712 . 1793 1844 . 665 Guns 3813 | . 251 667 74 1350 . 838 . . 633 Cannons 614 | . . . . . . 328 286 . . Explosions 1558 | . . . . . . . 1558 . . Melee 1698 | . . . 677 362 . 627 . . 32 Ramming . | . . . . . . . . . . Kinetic 3452 | . 107 230 12 1350 . 834 286 . 633 Thermal 643 | . 144 437 62 . . . . . . Explosive 1558 | . . . . . . . 1558 . . Electromagnetic 332 | . . . . . . 332 . . . Impact . | . . . . . . . . . . Slashing 1698 | . . . 677 362 . 627 . . 32 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 11 | . . . . . . 7 4 . . Message Errors 7 | . . . . . . 5 2 . . Energy Discharges 2 | . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 140 | . . . 23 90 . 14 13 . . Projectiles 21 | . . . . . . 14 7 . . Explosions 6 | . . . . . . . 6 . . Melee 113 | . . . 23 90 . . . . . Knockbacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 343 | . 136 143 110 223 . 343 144 . 15 Average Temperature 66 | . 56 32 60 99 . 87 49 . 11 Received Heat Transfer 1503 | . 195 141 180 423 . 426 84 . 54 Effects 4 | . . . . 3 . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 . 2 . . . 3 . . Heat Transferred 1345 | . 325 945 75 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Peak Influence 751 | . 140 354 232 177 15 751 . . 366 Initial 306 | . . 59 79 66 15 . . . 306 Average 208 | . 55 189 126 83 3 478 . . 307 Maximum Alert Level 3 | . . 1 1 . . 3 . . 1 Low Security (%) 68 | 100 100 73 93 100 100 25 . . . Level 1 14 | . . 26 6 . . . . . 100 Level 2 14 | . . . . . . 64 . . . Level 3 2 | . . . . . . 9 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 2 2 . 3 . 10 . . 1 Investigation 5 | . 2 . . . . 3 . . . Extermination 5 | . . . . 2 . 2 . . 1 Reinforcement 5 | . . 2 . 1 . 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 6 17 12 21 6 19 25 . 9 Peak Tracking Total 7 | . 5 3 6 4 6 4 7 . 6 Tactical Retreats 6 | . . 2 1 . . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Traps Triggered 7 | . 2 . . 1 . 2 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Machines Accessed 8 | . 2 . 1 . . 4 . . 1 Terminals 6 | . 2 . 1 . . 2 . . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 4 . 3 . . 11 . . 3 Successful 12 | . 1 . 1 . . 8 . . 2 Failed 9 | . 3 . 2 . . 3 . . 1 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 16 | . 4 . 3 . . 6 . . 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 . . 4 . . 2 Record 4 | . . . . . . 2 . . 2 Prototype ID Bank 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . Process 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . 1 . . 3 . . 1 Full Trace Events 3 | . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . Matter 234 | . . . . . . 234 . . . Time 58 | . . . . . . 58 . . . Total Part Build Rating 7 | . . . . . . 7 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 27 | . . . . . . 27 . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Turns Passed 4310 | 62 305 614 516 842 109 777 673 76 336 Spaces Moved 2144 | 40 152 255 245 361 95 364 418 51 163 Core 46 | 40 . . . . . . . . 6 Treads . | . . . . . . . . . . Legs 1655 | . 152 255 245 264 . 113 418 51 157 Wheels 443 | . . . . 97 95 251 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 110 110 110 120 150 120 Average Speed 142 | 126 147 155 150 149 110 120 145 150 156 Slowest Speed 850 | 200 150 210 150 270 110 210 150 150 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 28 28 18 13 92 11 60 10 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 6 | . . . 3 1 . 2 . . . Terrain Destroyed 147 | . . . 3 1 . 11 132 . . Melee 6 | . . . 3 1 . 2 . . . Projectile 14 | . . . . . . 9 5 . . AOE 127 | . . . . . . . 127 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Total 2937 | 52 205 386 333 544 99 606 447 51 214 Wait 254 | . 13 37 34 28 1 124 3 . 14 Move 2136 | 39 151 254 244 361 94 363 417 50 163 Hop . | . . . . . . . . . . Pick Up 101 | 8 10 20 6 26 . 23 2 . 6 Fast Attach . | . . . . . . . . . . Attach 54 | 4 4 2 3 16 4 9 1 1 10 Detach . | . . . . . . . . . . Swap 45 | 1 4 8 4 13 . 10 4 . 1 Drop 42 | . 5 12 2 9 . 14 . . . Fire 237 | . 18 53 5 79 . 45 20 . 17 Melee 68 | . . . 35 12 . 18 . . 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -9/Materials | Build established: Scavenger-Mutant 844 | -9/Materials | Discovered new exit (range 15) 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -8/Materials | Discovered new exit (range 13) 1498 | -8/Materials | Entered Factory 1498 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1616 | -7/Factory | Lost 3 parts (2n1u) 1917 | -7/Factory | Lost 3 parts (3n) 2004 | -7/Factory | Lost 3 parts (2p1w) 2145 | -7/Factory | Lost 5 parts (1p2n2u) 2149 | -7/Factory | Build established: Mutant 2340 | -7/Factory | Sucked down chute 2340 | -7/Factory | Entered Waste 2349 | -7/Waste | Spotted C-40 Crusher 2356 | -7/Waste | Spotted C-40 Crusher 2359 | -7/Waste | Spotted C-40 Crusher 2360 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2367 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2384 | -7/Waste | Spotted C-40 Crusher 2409 | -7/Waste | Spotted C-40 Crusher 2412 | -7/Waste | Spotted C-40 Crusher 2428 | -7/Waste | Discovered new exit (range 16) 2444 | -7/Waste | Identified exit to Factory 2449 | -7/Waste | Entered Factory 2651 | -7/Factory | Local fabrication network quarantined 2686 | -7/Factory | Fabricated Micro-nuke Launcher? 2744 | -7/Factory | Build established: Scavenger-Mutant 2884 | -7/Factory | Garrison activated, responded to threat 3161 | -7/Factory | Lost 4 parts (2p2n) 3182 | -7/Factory | Discovered new exit (range 3) 3182 | -7/Factory | Discovered new exit (range 9) 3195 | -7/Factory | Identified exit to Factory 3202 | -7/Factory | Identified exit to Lower Caves 3226 | -7/Factory | Entered Lower Caves 3244 | -7/Lower Caves | Encountered a Warlord checkpoint 3513 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3842 | -7/Lower Caves | Discovered new exit (range 7) 3851 | -7/Lower Caves | Core integrity fell below 50% 3860 | -7/Lower Caves | Identified exit to Lower Caves 3888 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3899 | -7/Lower Caves | Entered another Lower Caves area 3900 | -7/Lower Caves | Encountered a Warlord checkpoint 3957 | -7/Lower Caves | Discovered exit to Factory (range 11) 3975 | -7/Lower Caves | Entered Factory 3975 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4299 | -6/Factory | Core integrity fell below 50% 4307 | -6/Factory | Core integrity fell below 20% 4311 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04243_ Acquired 74 matter. 04250_ Penetrated by Slug. 04253_ Aluminum Leg destroyed. 04254_ Acquired 27 matter. 04256_ Slug penetrates Wall. 04259_ Penetrated by Slug. 04259_ Aluminum Leg destroyed. 04259_ Imp. Light Armor Plating destroyed. 04262_ Penetrated by Slug. 04262_ W-25 Informer destroyed. 04269_ Slug penetrates Wall. 04275_ R-10 Processor collects Imp. Signal Interpreter. 04280_ Hvy. Missile Launcher destroyed. 04283_ Penetrated by Slug. 04283_ Nuclear Core destroyed. 04286_ Penetrated by Slug. 04286_ Acquired 26 matter. 04289_ Penetrated by Slug. 04308_ Terminal disabled. 04309_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#######?????????? | | ?????????????????????????????????# ########### | | ??????????????"""""=############## | | ????????? %+%= % | | ????????????" """!#### ######### | | ??????????????????????## ##??????# ########### | | ??????????????""""" ### #??????###+###?????????? | | ????????? + #????????# ???????????? | | ????????? ] ### #????????+ ???????????? | | ??????????? ????## ##?????? # ??????????? | | ??????????#####????????# #?????" # ??????????# | | ??????????##############h##?? p # ?????????? | | ??????? # ! # ?????????? | | ??????? @/ " " #= "????????? | | ??????? u # """ # "????????? | | ?????????###### #?? ?? ???????? | | ??????????????#u #????####?####/#???????? | | ??????????????# #???????????? #???????? | | ??????????????# #???????????? #???????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# s #?????????????????????? | | ??????????????# s s#?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# s ?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????? ????????????????????? | | ?????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSlugApparatus Manual? 0 Play Time 00:55:24 Cumulative 20.5 hours Start 2020.09.26 @ 08:34:14 End 2020.09.26 @ 09:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0744fab6-6e25-4f44-af85-85eaaecad86e