Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 13:37:05 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (2093) 2093 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 8093 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 104 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 935/1000 Matter 89/300 Energy 115/160 System Corruption 9% Temperature Cool (0) Movement Hovering (38) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Airjet Improved Airjet Improved Airjet Improved Gravmag System Antigrav System > --- UTILITY (8) ------ Medium Storage Unit Improved Medium Armor Plating Makeshift Armor Plating Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- Chainsword Chainsword Chainsword > --- INVENTORY (10) --- Angular Momentum Engine Antigrav System Antigrav System Antigrav System Layered Medium Armor Plating Improved Component Analysis Suite Hacking Drone Bay (1/1) Heavy Missile Launcher Chainsword Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Gravmag System Antigrav System > --- UTILITY ---------- Medium Storage Unit Improved Reaction Control System Improved Medium Armor Plating Makeshift Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Angular Momentum Engine Improved Gravmag System Improved Gravmag System Antigrav System Layered Medium Armor Plating Improved Component Analysis Suite Hacking Drone Bay Heavy Missile Launcher Chainsword Makeshift Axe [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device Improved Reaction Control System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Mining Claw Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . 1 Utility 6 | . . 1 . . . 1 1 . . . 3 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 96 | 6 8 5 . 2 4 32 8 . 11 7 13 Power 10 | 1 . 1 . . 1 2 . . 2 3 . Engine 6 | 1 . . . . 1 1 . . 1 2 . Core 4 | . . 1 . . . 1 . . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 2 2 . . 1 18 . . 1 1 5 Treads 7 | 2 2 2 . . 1 . . . . . . Leg 12 | . . . . . . 12 . . . . . Wheel . | . . . . . . . . . . . . Hover 12 | . . . . . . 5 . . 1 1 5 Flight 1 | . . . . . . 1 . . . . . Utility 29 | 1 4 2 . . 1 7 3 . 5 3 3 Device 5 | . . . . . . 2 . . 2 1 . Storage 5 | 1 2 . . . . 1 1 . . . . Processor 1 | . . . . . 1 . . . . . . Hackware 7 | . . . . . . 2 1 . 1 . 3 Protection 11 | . 2 2 . . . 2 1 . 2 2 . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 2 . . 2 1 5 5 . 3 . 5 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . 2 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . 2 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 3 | . . . . . . 2 1 . . . . Slashing Weapon 12 | . 2 . . . . 2 3 . 2 . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . 2 . . Parts Lost 11 | . . . . . 3 3 1 . . 1 3 Power 3 | . . . . . 1 2 . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 5 | . . . . . . 1 1 . . 1 2 Weapon 1 | . . . . . 1 . . . . . . Highest Loss Streak 3 | . . . . . 3 1 1 . . 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 89 100 100 98 94 97 92 97 99 96 Engine 5 | . 14 5 . . 3 7 . . . 5 . Core 4 | . . 5 11 11 6 1 7 7 7 1 5 Treads 12 | . 27 30 33 33 33 . . . . . . Leg 7 | . . . . . . 32 . . . . . Hover 10 | . . . . . . 3 30 30 30 30 28 Device 2 | . . . . . . 2 . . 2 12 5 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 5 Processor 2 | . . . . . 8 8 . . . . . Hackware 4 | . . . . . . . 20 15 12 . 13 Protection 13 | . 12 14 22 22 13 11 7 7 12 16 17 Ballistic Gun 2 | . 8 . . . 22 1 . . . . . Impact Weapon 4 | . . . . . . 7 7 7 7 7 3 Slashing Weapon 14 | . 19 22 22 22 . 8 15 15 14 15 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 13 52 55 55 56 56 58 31 31 36 45 45 Greatest Support 60 | 40 40 60 60 60 60 57 36 36 36 36 48 Greatest Overweight (x) 2 | . 1 1 . . . 2 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 Average Capacity 14 | 7 13 20 20 20 20 13 10 10 10 10 10 Most Carried 20 | 4 11 15 15 15 20 20 10 10 10 10 10 Average Carried 11 | 2 8 12 14 15 15 13 9 10 9 10 9 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 Final Carried 20 | 4 11 14 15 15 20 10 10 10 10 10 10 Class Distribution -------------------- 41% | Scavenger-Mutant 29% | Mutant 20% | Hacker-Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 1418 | 252 207 40 . . 293 313 103 . 20 160 30 Remotely . | . . . . . . . . . . . . Salvage Created 3021 | 51 431 345 . . 358 1053 627 . . 27 129 Parts 175 | 1 32 16 . . 18 58 33 . . 1 16 Haulers Intercepted 9 | . 2 . . . . 3 4 . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . Prevented 16 | . . . . . . . . . . 16 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 52 | . 9 7 . . 6 16 5 . . . 9 Melee 32 | . 4 7 . . . 15 5 . . . 1 Guns 11 | . 5 . . . 6 . . . . . . AOE 8 | . . . . . . . . . . . 8 Classes Destroyed 16 | 1 5 1 . . 2 3 3 . . 1 . Worker 7 | . . . . . . 5 1 . . . 1 Builder 3 | . 1 . . . . . 2 . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 9 | . 2 . . . . 3 4 . . . . Recycler 5 | 1 . . . . 1 1 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . Operator 4 | . . . . . . 2 . . . . 2 Watcher 3 | . 1 . . . . 2 . . . . . Swarmer 20 | . 3 . . . . 5 3 . . . 9 Grunt 21 | . 6 4 . . 4 6 1 . . . . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 5 | . . 3 . . . 2 . . . . . Hunter 3 | . . . . . 1 2 . . . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | 1 5 2 . . 6 4 4 . . 1 6 Combat Bots Only 5 | . 3 2 . . 5 3 2 . . . 5 Max Kills in Single Turn 3 | 1 1 1 . . 1 1 1 . . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 Melee 1 | . 1 1 . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Damage Taken 2884 | . 435 362 . . 533 694 310 . . 84 466 Core 548 | . 114 42 . . 53 209 65 . . . 65 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 447 | . 183 180 . . . 84 . . . . . Core Remaining (%) 76 | 100 54 . . . 76 62 . . . 90 . Volleys Fired 78 | 4 27 . . . 34 2 2 . . . 9 Largest 2 | 2 2 . . . 2 1 1 . . . 1 Hottest 46 | 40 40 . . . 46 23 39 . . . 39 Shots Fired 143 | 8 54 . . . 68 2 2 . . . 9 Gun 132 | 8 54 . . . 68 2 . . . . . Cannon . | . . . . . . . . . . . . Launcher 11 | . . . . . . . 2 . . . 9 Special . | . . . . . . . . . . . . Kinetic 132 | 8 54 . . . 68 2 . . . . . Thermal . | . . . . . . . . . . . . Explosive 11 | . . . . . . . 2 . . . 9 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 5 13 . . . 8 1 . . . . 1 Robot Miss Streak 4 | 1 2 . . . 2 1 . . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 227 | 6 51 17 . . 47 65 33 . . 1 7 Core Hits 98 | 2 21 8 . . 17 23 12 . . 1 14 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . Critical Strikes 12 | . . . . . 1 8 3 . . . . Destroy 1 | . . . . . 1 . . . . . . Smash 2 | . . . . . . 2 . . . . . Sever 9 | . . . . . . 6 3 . . . . Melee Attacks 200 | . 19 26 . . . 90 57 . . 1 7 Impact 24 | . . . . . . 15 8 . . . 1 Slashing 176 | . 19 26 . . . 75 49 . . 1 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 34 | . 2 1 . . . 17 12 . . 1 1 Combat Hostiles 2 | . . 1 . . . 1 . . . . . Follow-up Attacks 17 | . 1 2 . . . 9 4 . . . 1 Damage Inflicted 7655 | 75 735 433 . . 640 2753 1694 . . 87 1238 Guns 1135 | 75 420 . . . 640 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1007 | . . . . . . . 50 . . . 957 Melee 5498 | . 315 433 . . . 2738 1644 . . 87 281 Ramming 15 | . . . . . . 15 . . . . . Kinetic 1135 | 75 420 . . . 640 . . . . . . Thermal . | . . . . . . . . . . . . Explosive 1007 | . . . . . . . 50 . . . 957 Electromagnetic . | . . . . . . . . . . . . Impact 322 | . . . . . . 322 . . . . . Slashing 5176 | . 315 433 . . . 2416 1644 . . 87 281 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 1 . 9 Average Corruption 1 | . . . . . . . 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . 1 1 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 562 | . 16 . . . . 310 174 . . . 62 Projectiles . | . . . . . . . . . . . . Explosions 27 | . . . . . . . . . . . 27 Melee 535 | . 16 . . . . 310 174 . . . 35 Knockbacks 2 | . . . . . . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . . . 52 Shots 1 | . . . . . . . . . . . 1 Rammed 1 | 1 . . . . . . . . . . . Targets Rammed 4 | 1 . . . . . 3 . . . . . Kicked 3 | . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 136 | . 18 . . . 28 7 . 136 . . 32 Average Temperature 11 | . 6 . . . 9 3 . 73 . . 11 Received Heat Transfer 687 | . 102 153 . . 162 216 42 . . 12 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 426 | 5 270 295 60 . 140 410 380 . . . 426 Initial 147 | . 3 60 60 . . 54 147 . . . . Average 148 | 1 128 160 60 . 58 170 243 . . . 176 Maximum Alert Level 2 | . 1 1 . . . 2 1 . . . 2 Low Security (%) 67 | 100 80 64 100 . 100 60 28 . . . 48 Level 1 31 | . 19 35 . . . 38 71 . . . 43 Level 2 . | . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 3 1 . . . 3 8 . . . 4 Investigation 12 | . 1 1 . . . 1 7 . . . 2 Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 2 . . . . 2 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 7 | . 1 1 . . . 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 18 14 . . 7 35 19 . . 2 16 Peak Tracking Total 7 | . 7 4 . . 4 5 7 . . 1 7 Tactical Retreats 14 | . 1 2 . . 1 4 4 . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 5 | . 2 . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 28 | . 5 4 . 1 . 7 8 . . . 3 Terminals 17 | . 4 2 . . . 5 6 . . . . Fabricators 4 | . . . . . . . 2 . . . 2 Repair Stations 3 | . 1 1 . . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 86 | . 18 11 . 1 . 25 23 . . . 8 Successful 52 | . 11 9 . 1 . 12 12 . . . 7 Failed 33 | . 7 2 . . . 12 11 . . . 1 Catastrophic 4 | . . . . . . 3 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . Manual 37 | . 7 6 . . . 15 8 . . . 1 Terminals 49 | . 10 6 . . . 17 16 . . . . Fabricators 12 | . . . . . . . 7 . . . 5 Repair Stations 17 | . 8 4 . . . 5 . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 6 | . . . . . . 3 . . . . 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . 5 3 . 1 . 3 6 . . . . Record 1 | . . . . 1 . . . . . . . Part Schematic 3 | . 1 . . . . . 2 . . . . Robot Analysis 3 | . 1 1 . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 4 . . . 3 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 3 | . . . . . . . 2 . . . 1 Build 3 | . . . . . . . 2 . . . 1 Repair Station Hacks 13 | . 6 4 . . . 3 . . . . . Scan Component 7 | . 3 2 . . . 2 . . . . . Repair 6 | . 3 2 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 2 . . . . 3 Insert Component 2 | . . . . . . 1 . . . . 1 Analyze 3 | . . . . . . 1 . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . . 2 . . . 4 2 . . . 1 Terminals 6 | . . 1 . . . 4 1 . . . . Track 4 | . . . . . . 3 1 . . . . Disrupt 1 | . . . . . . 1 . . . . . Operators 1 | . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . 1 Report 1 | . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 3 . . . 7 8 . . . 3 Full Trace Events 6 | . . . . . . . 5 . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . 1 2 . . . 1 Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 209 | . . . . . . . 114 . . . 95 Total Part Build Rating 9 | . . . . . . . 9 . . . . Parts Repaired 6 | . 3 2 . . . 1 . . . . . Time 156 | . 78 52 . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 4 | . . . . . . . . . 4 . . Largest Group 4 | . . . . . . . . . 4 4 2 Highest-Rated Group 151 | . . . . . . . . . 151 151 74 Highest-Rated Ally 39 | . . . . . . . . . 39 39 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . 34 4 Total Damage 814 | . . . . . . . . . . 791 23 Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total 3 | . 1 1 . . . 1 . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 5156 | 117 780 504 310 295 252 1238 466 126 474 437 157 Spaces Moved 4324 | 62 265 190 194 183 91 689 823 331 856 361 279 Core 6 | 6 . . . . . . . . . . . Treads 979 | 56 265 190 194 183 91 . . . . . . Legs 494 | . . . . . . 494 . . . . . Wheels . | . . . . . . . . . . . . Hover 2845 | . . . . . . 195 823 331 856 361 279 Flight . | . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 160 38 38 38 38 38 36 Average Speed 81 | 149 200 168 160 160 160 114 38 38 39 45 36 Slowest Speed 240 | 160 240 240 160 160 160 190 38 38 40 98 38 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 42 | 4 53 18 59 60 26 58 30 42 87 55 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 . . . . 2 . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . 1 . . 1 1 2 . Spaces Dug 35 | . . . . . . 4 31 . . . . Terrain Destroyed 101 | . . . . . . 4 31 . . . 66 Melee 12 | . . . . . . 4 8 . . . . Projectile . | . . . . . . . . . . . . AOE 89 | . . . . . . . 23 . . . 66 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 5559 | 76 426 327 194 184 136 1034 913 330 989 631 319 Wait 750 | . 98 103 . . . 165 9 . 115 260 . Move 4312 | 61 264 189 193 182 90 688 822 330 855 360 278 Hop . | . . . . . . . . . . . . Pick Up 73 | 4 8 6 1 . 7 27 13 . 1 . 6 Fast Attach 34 | 6 4 3 . . 1 10 . . 4 3 3 Attach 19 | . . 2 . . 3 6 2 . 3 . 3 Detach 3 | . . . . . 1 . . . 2 . . Swap 43 | . 4 . . 2 . 16 6 . 4 4 7 Drop 77 | . 3 2 . . . 42 15 . 5 3 7 Fire 78 | 4 27 . . . 34 2 2 . . . 9 Melee 165 | . 18 22 . . . 75 44 . . 1 5 Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . Crush 1 | 1 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 450 | -10/Materials | Repaired Lgt. Armor Plating 477 | -10/Materials | Repaired Lgt. Treads 505 | -10/Materials | Repaired Lgt. Treads 623 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Discovered new exit (range 9) 1297 | -9/Materials | Repaired Lgt. Treads 1324 | -9/Materials | Repaired Lgt. Armor Plating 1402 | -9/Materials | Entered Mines 1543 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1546 | -9/Mines | Found Prototype Device 1666 | -9/Mines | Learned Materials emergency access door positions 1685 | -9/Mines | Build established: Scavenger-Mutant 1706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1706 | -9/Mines | Discovered new exit (range 5) 1712 | -9/Mines | Entered Exiles 1752 | -9/Exiles | Met 8R-AWN 1778 | -9/Exiles | Met EX-HEX 1852 | -9/Exiles | Met EX-DEC 1882 | -9/Exiles | Met EX-BIN 1909 | -9/Exiles | Learned location of Zion (-6) 1991 | -9/Exiles | Discovered new exit (range 10) 2007 | -9/Exiles | Entered Mines 2217 | -8/Mines | Lost 3 parts (1p1n1w) 2245 | -8/Mines | Discovered new exit (range 6) 2259 | -8/Mines | Entered Materials 2259 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -8/Materials | Identified Exp. Sensor Array 2383 | -8/Materials | Repaired Lgt. Armor Plating 2447 | -8/Materials | Central database locked down 3491 | -8/Materials | Discovered new exit (range 16) 3497 | -8/Materials | Entered Factory 3497 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3561 | -7/Factory | Discovered new exit (range 14) 3619 | -7/Factory | Fabricated Imp. Airjet? 3685 | -7/Factory | Identified exit to Storage 3685 | -7/Factory | Identified exit to Lower Caves 3754 | -7/Factory | Build established: Hacker-Mutant 3872 | -7/Factory | Fabricated Lyr. Medium Armor Plating? 3963 | -7/Factory | Entered Lower Caves 3966 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3995 | -7/Lower Caves | Learned 4 Factory zone layouts 4089 | -7/Lower Caves | Entered Zion 4103 | -6/Zion | System corruption cleaned by Quarantine Array 4116 | -6/Zion | Discovered new exit (range 12) 4131 | -6/Zion | Given the Hacking Drone Bay 4132 | -6/Zion | Found Prototype Device 4152 | -6/Zion | Identified Hacking Drone Bay 4193 | -6/Zion | Learned 4 Factory zone layouts 4259 | -6/Zion | Found Prototype Special Weapon 4259 | -6/Zion | Identified RU-N14's Throwing Claymores 4335 | -6/Zion | Imprinted 4337 | -6/Zion | Declared Zion's savior 4563 | -6/Zion | Entered Proximity Caves 4563 | -5/Proximity Caves | Accompanied by 4 allies 4565 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4711 | -5/Proximity Caves | Build established: Derelict-Mutant 4890 | -5/Proximity Caves | Spotted B-75 Beast 4927 | -5/Proximity Caves | Allies destroyed B-75 Beast 4971 | -5/Proximity Caves | Discovered new exit (range 5) 5000 | -5/Proximity Caves | Entered Factory 5000 | -5/Factory | Accompanied by 2 allies 5000 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5001 | -5/Factory | Identified exit to Factory 5141 | -5/Factory | Garrison activated, responded to threat 5156 | -5/Factory | Crushed by falling debris 5157 | -5/Factory | Self-destructed Last Messages --------------- 05139_ U-05 Engineer destroyed. 05140_ K-01 Serf collects debris. 05141_ ALERT: Activating Garrison Access F002. 05144_ K-01 Serf destroyed. 05145_ S-27 Virus destroyed. 05145_ Destroyed Med. Matter Pod. 05145_ K-01 Serf destroyed. 05151_ U-05 Engineer lays Concrete. 05152_ The unstable cave ceiling collapses. 05153_ Detecting system override signal. 05153_ Triggered Shock Trap. 05153_ The floor emits a surge of raw power. 05153_ System corrupted (+2). 05156_ The unstable cave ceiling collapses. 05156_ Crushed by falling debris. 05156_ Hacking Suite destroyed. 05156_ System corrupted by crushing effect (+2). 05156_ Imp. Reaction Control System destroyed. 05156_ System corrupted by crushing effect (+5). 05157_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# !!!????????????????????? | | ????????????????######## !!! ???????????????????? | | ???????????????? # #u !!????????????????????? | | ????????????????"" #gg ???????????????????? | | ????????????????"" ""???????????????????? | | ????????????????"" g ""???????????????????? | | ??######????????"" * T"???????????????????? | | ?? #??????"""" [g ""???????????????????? | | ?" #????" """" ""???????????????????? | | ?" #??? = ????????????????????? | | ?" #???= ?????????????????????? | | "" #???? #?????????????????????? | | #???????????# ! * ##?????????????????????? | | "" #???????????# | @ #?????????????????????? | | "" #???????????# ############??????????? | | "" #???????????# [ #??????????? | | "" #???????????#== + t #??????????? | | #???????????#%* # """ """ #??????????? | | #???????????#! # """ """ #??????????? | | #+################## # """ """ #??????????? | | # #??????????? | | # """ """ #??????????? | | """" # | """ """ #??????????? | | """" # """ """ ???????????? | | """" "" # ?????????????? | | """" "" ############# | ??????????????? | | """" F" #???????????# ! ??????????????? | | """" "" #???????????##########??????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ########+#####???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # = #???????????????????????????????? | | # #???????????????????????????????? | | + #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 550 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Airjet | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Lyr. Medium Armor Plating | -7/Factory | Hacked Chainsword | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Airjet | x1 | -7/Factory Lyr. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearTractorCompressor Manual? 0 Play Time 00:39:45 Cumulative 713.6 hours Start 2022.04.10 @ 13:00:21 End 2022.04.10 @ 13:37:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1092 Rogue 1092 Adventurer 0 Explorer 0 Win Type - Total 67 Types 41/1/9/12/4/0/0/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8c0a788-484d-45a9-9632-6dec0469918c