Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.15 @ 18:20:12 Player: AnotherZach Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (941) 941 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 2570 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Seismic Detector Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Cooling System Small Storage Unit High-capacity Battery (250) Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Beamcaster > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Disposable Heat Sink Medium Storage Unit High-capacity Battery Medium Matter Pod Weight Redist. System Seismic Detector Targeting Computer Plasma Cutter Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 57 | 7 14 5 31 . Power 6 | 1 1 1 3 . Engine 5 | 1 . 1 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 29 | 2 7 2 18 . Treads . | . . . . . Leg 3 | . . 2 1 . Wheel 17 | 2 7 . 8 . Hover 2 | . . . 2 . Flight 7 | . . . 7 . Utility 12 | 2 3 . 7 . Device 6 | 1 . . 5 . Storage 3 | 1 1 . 1 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 3 2 3 . Energy Gun 3 | . . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 1 . 14 1 Power 2 | . . . 2 . Propulsion 10 | . 1 . 8 1 Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Highest Loss Streak 4 | . 1 . 4 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 99 84 44 Engine 7 | . 2 13 8 . Core 4 | . 11 . . . Leg 7 | . . 16 9 . Wheel 15 | . 27 11 4 11 Flight 3 | . . . 8 . Device 3 | . . . 9 11 Storage 12 | . 14 14 9 . Processor 12 | . 13 14 11 11 Energy Gun 6 | . . 7 11 . Ballistic Gun 14 | . 27 14 1 . Impact Weapon 3 | . . 5 5 . Peak Build Rating 22 | 7 10 16 22 4 Average Rating 11 | 5 9 12 14 4 On Entrance 7 | . 7 10 16 4 Naked Turns . | . . . . . Heaviest Build 36 | 13 28 31 36 2 Greatest Support 40 | 26 32 30 40 16 Greatest Overweight (x) 8 | . 1 1 8 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 12 | 7 12 15 11 5 Most Carried 15 | 6 15 15 15 5 Average Carried 11 | 2 11 14 11 5 Final Capacity 15 | 8 15 15 5 5 Final Carried 15 | 6 15 15 5 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 945 | 266 369 67 243 . Remotely . | . . . . . Salvage Created 1786 | 92 632 117 945 . Parts 104 | 8 47 4 45 . Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 26 | . 9 4 13 . Melee 1 | . . 1 . . Guns 22 | . 9 2 11 . Classes Destroyed 9 | 2 5 . 2 . Worker 3 | . 1 . 2 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 3 | . 2 . 1 . Recycler 8 | 1 2 . 5 . Watcher 5 | . 3 . 2 . Swarmer 9 | . 3 2 4 . Grunt 15 | . 6 2 7 . Sentry 2 | . . . 2 . Best Kill Streak 10 | 3 5 2 10 . Combat Bots Only 6 | . 5 2 6 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 283 | . 60 15 204 4 Missed 84 | . 12 4 67 1 Damage Taken 1968 | . 503 99 1332 34 Core 553 | . 122 24 384 23 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . 7 3 Ignored by Resistances 592 | . 154 32 396 10 Regen/Repaired (Parts) 9 | . 9 . . . Core Remaining (%) 70 | 100 . 41 . . Volleys Fired 113 | 14 50 4 45 . Largest 2 | 2 2 2 2 . Hottest 131 | 40 40 40 131 . Shots Fired 218 | 28 100 5 85 . Gun 218 | 28 100 5 85 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 141 | 28 100 5 8 . Thermal 77 | . . . 77 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | 9 16 7 25 . Robot Miss Streak 4 | 2 4 . 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 196 | 23 81 8 84 . Core Hits 81 | 7 40 4 30 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 4 | . . . 4 . Critical Strikes 8 | . 1 . 7 . Burn 3 | . . . 3 . Destroy 1 | . 1 . . . Smash 4 | . . . 4 . Melee Attacks 36 | . 1 6 29 . Impact 36 | . 1 6 29 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 2692 | 150 664 162 1716 . Guns 2033 | 150 662 37 1184 . Cannons . | . . . . . Explosions 27 | . . . 27 . Melee 627 | . . 125 502 . Ramming 5 | . 2 . 3 . Kinetic 893 | 150 662 37 44 . Thermal 1140 | . . . 1140 . Explosive . | . . . . . Electromagnetic 27 | . . . 27 . Impact 627 | . . 125 502 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 135 | . . 11 124 . Projectiles . | . . . . . Explosions . | . . . . . Melee 135 | . . 11 124 . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . 1 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 2 | . 1 . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 198 | . 31 25 198 . Average Temperature 57 | . 10 14 86 . Received Heat Transfer 1092 | . 285 78 693 36 Siege Activations . | . . . . . Robots Corrupted 4 | . . 1 3 . Combat Hostiles 2 | . . 1 1 . Parts Fried 6 | . . 1 5 . Impact Corruptions 8 | . . 2 6 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 9 | . . 1 8 . Heat Transferred 2590 | . . . 2590 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 735 | 15 265 119 735 138 Initial 123 | . 8 1 . 123 Average 168 | 5 97 57 334 128 Maximum Alert Level 3 | . 1 . 3 . Low Security (%) 64 | 100 76 100 24 100 Level 1 26 | . 23 . 50 . Level 2 5 | . . . 15 . Level 3 3 | . . . 9 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 4 . Investigation 5 | . 2 . 3 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . 1 . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 14 5 46 2 Peak Tracking Total 13 | . 4 3 13 2 Tactical Retreats 12 | . . . 12 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . . 2 . Traps Extracted . | . . . . . Installed 2 | . . . 2 . Triggered 2 | . . . 2 . Most Traps Carried 2 | . . 2 2 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 17 | . 9 1 7 . Terminals 14 | . 8 1 5 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 42 | . 23 1 18 . Successful 29 | . 15 . 14 . Failed 13 | . 8 1 4 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 25 | . 11 1 13 . Terminals 35 | . 20 1 14 . Fabricators . | . . . . . Repair Stations 6 | . 3 . 3 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 14 | . 10 . 4 . Part Schematic 1 | . 1 . . . Robot Schematic 3 | . 3 . . . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Unreport Threat 2 | . 2 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . 1 . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 3 . 9 . Terminals 10 | . 2 . 8 . Track 3 | . . . 3 . Botnet 5 | . 2 . 3 . Operators 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 1 6 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . 3 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . 1 . 7 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 39 | . . 39 8 . Highest-Rated Ally 31 | . . 31 8 . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 125 | . . 125 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2633 | 99 1003 600 923 8 Spaces Moved 2035 | 52 776 379 820 8 Core 9 | 9 . . . . Treads . | . . . . . Legs 328 | . . 185 143 . Wheels 1096 | 43 776 194 75 8 Hover 71 | . . . 71 . Flight 531 | . . . 531 . Fastest Speed 34 | 50 90 105 34 100 Average Speed 96 | 83 101 143 70 100 Slowest Speed 690 | 90 105 190 690 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . 5 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 81 78 77 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . 1 . 2 . Terrain Destroyed 3 | . 1 . 2 . Melee 3 | . 1 . 2 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2461 | 85 911 423 1034 8 Wait 109 | . 34 16 59 . Move 2021 | 51 775 378 809 8 Hop 5 | . . . 5 . Pick Up 71 | 13 24 7 27 . Fast Attach . | . . . . . Attach 31 | 7 2 1 21 . Detach 1 | . . . 1 . Swap 26 | . 12 4 10 . Drop 44 | . 12 7 25 . Fire 113 | 14 50 4 45 . Melee 36 | . 1 6 29 . Ram 1 | . 1 . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . 2 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 352 | -10/Materials | Repaired Com. Wheel 439 | -10/Materials | Discovered new exit (range 9) 639 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Build established: Scavenger-Mutant 759 | -10/Materials | Discovered new exit (range 11) 820 | -10/Materials | Discovered new exit (range 10) 1033 | -10/Materials | Build established: Mutant 1103 | -10/Materials | Entered Mines 1105 | -10/Mines | Core integrity fell below 50% 1378 | -10/Mines | Found a hidden stash of uninstalled traps 1400 | -10/Mines | Learned location of Storage (-7) 1614 | -10/Mines | Build established: Scavenger-Mutant 1640 | -10/Mines | Learned Materials interactive machine intel 1693 | -10/Mines | Discovered new exit (range 3) 1703 | -10/Mines | Entered Materials 1703 | -9/Materials | Accompanied by 1 ally 1703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -9/Materials | Loaded intel: 18 interactive machine locations 2089 | -9/Materials | Lost 3 parts (2n1u) 2204 | -9/Materials | Discovered new exit (range 15) 2324 | -9/Materials | Discovered new exit (range 10) 2343 | -9/Materials | Identified exit to Mines 2359 | -9/Materials | Build established: Mutant 2447 | -9/Materials | Core integrity fell below 50% 2503 | -9/Materials | Search patrols dispatched 2535 | -9/Materials | Discovered new exit (range 15) 2562 | -9/Materials | Lost 4 parts (1p3n) 2587 | -9/Materials | Core integrity fell below 20% 2626 | -9/Materials | Entered Mines 2634 | -9/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02581_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3M layout... Downloaded map data. 02586_ T-07 Excavator is excavating. 02597_ C-30 ARC bursts open, deploying its payload. 02597_ L-31 Rogue unfolds itself. 02597_ G-34 Mercenary unfolds itself. 02602_ Flight Unit destroyed. 02610_ Hammer destroyed. 02610_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02618_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 02631_ Critical hit (Burn: +37). 02634_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????###?##################???????????? | | ??????????##" ## #???????????? | | ??????????#"" Y# #???????????? | | ??????????#!! / #???????????? | | ??????????#!/ Y #???????????? | | ??????????#"" # @ #???????????? | | ??????????##"??# #????????? | | ???????????????### #????????? | | ?????????????????# ## ?????????? | | ?????????????????# #???????????? | | ?????????????????####### ########???????????? | | ???????????????????????? #??????????????????? | | ?????????????????????????#??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Datajack | -9/Materials | Extracted Mace | -9/Materials | Extracted Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedTargetDisintegrator Manual? 0 Play Time 00:26:23 Cumulative 598.7 hours Start 2024.08.15 @ 17:45:12 End 2024.08.15 @ 18:20:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 122 Rogue 0 Adventurer 122 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b88b014d-be83-405d-b680-30ef983a44e1