Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 14:28:25 Player: Loumardes Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (227) 1135 Value Destroyed (9283) 9283 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (9386) 9386 TOTAL SCORE: 25504 Bonus ------- High Alert Combat Kills 1841 Follower Combat Kills 2186 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3148 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -689 Cogmind --------- Core Integrity 0/1000 Matter 43/300 Energy 479/500 System Corruption 5% Temperature Critical (716) Movement Treading (320) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Centrium Heavy Treads > --- UTILITY (8) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Centrium Medium Armor Plating Heavy Reactive Plating > --- WEAPON (4) ------- Vortex Rail Vortex Rail Neutron Cannon Helical Railgun > --- INVENTORY (25) --- Cooled Ion Engine High-capacity Storage Unit Seismic Detector Encrypted Comm Array Matter Filter Kinecellerator Improved Transmission Jammer Centrium Medium Armor Plating EM Shield Improved Remote Force Field Makeshift System Shield Authchip [Propulsion] Dimensional Node Initializer Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Flak Cannon Heavy Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Centrium Medium Armor Plating Experimental Thermal Shield Hacking Suite > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Helical Railgun Heavy Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine High-capacity Storage Unit Advanced Terrain Scanner Seismic Detector Encrypted Comm Array Kinecellerator Improved Transmission Jammer Centrium Medium Armor Plating Heavy Reactive Plating EM Shield Improved Remote Force Field Authchip [Propulsion] Dimensional Node Initializer Vortex Rail Vortex Rail Neutron Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Flak Cannon Plasma Cutter [Rating: 119] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . . Utility 6 | . . 2 2 . . 1 . . 1 . . . . Weapon 2 | . . . . 2 . . . . . . . . . Parts Attached 120 | 9 5 12 15 8 6 15 8 12 13 5 . 10 2 Power 8 | 1 1 2 . 2 . . . 1 1 . . . . Engine 7 | 1 1 2 . 2 . . . . 1 . . . . Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 20 | 4 . 2 5 . 3 2 . 2 . . . 2 . Treads 17 | 2 . 1 5 . 3 2 . 2 . . . 2 . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . Utility 55 | 2 1 5 5 2 2 9 7 2 10 5 . 4 1 Device 28 | 1 . 2 1 2 2 4 5 1 4 4 . 2 . Storage 5 | 1 . 1 1 . . . . . 2 . . . . Processor 9 | . 1 1 1 . . 1 1 . 2 1 . 1 . Hackware 4 | . . . 1 . . 1 . . 2 . . . . Protection 9 | . . 1 1 . . 3 1 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 3 3 5 4 1 4 1 7 2 . . 4 1 Energy Gun 8 | . . . 1 1 . 1 . 1 . . . 3 1 Energy Cannon 10 | . 2 3 1 1 1 . . 1 1 . . . . Ballistic Gun 14 | 2 . . 3 2 . 1 . 5 . . . 1 . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 18 | . . 3 2 1 . 1 . 6 1 . . 4 . Corrupted Parts 7 | . . . . . 2 . . 5 . . . . . System Corruption 27 | . . . . . 8 . . 19 . . . . . Parts Lost 12 | . . . 1 . 2 . 1 1 . . . 4 3 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 Utility 10 | . . . 1 . 2 . 1 1 . . . 4 1 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . 1 . 1 . 1 1 . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 3 7 8 10 14 14 14 14 14 19 23 23 23 21 Power 1 | . 1 1 1 . 1 . 1 1 1 2 1 1 1 Propulsion . | 1 2 . . 1 2 1 . . . . . . . Utility 7 | . . 3 2 5 5 6 8 7 9 12 12 13 9 Weapon 5 | . 3 3 5 5 4 3 4 5 6 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 30 | . 3 4 3 2 2 1 1 3 3 2 . . 6 Power 2 | . 1 1 . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . Utility 16 | . . 1 1 2 1 1 . 2 2 2 . . 4 Weapon 8 | . 2 1 2 . 1 . . 1 1 . . . . Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 100 99 98 99 97 99 99 93 87 87 88 87 80 Engine 6 | . 14 11 9 7 6 6 6 5 1 5 5 5 5 Treads 16 | . 28 21 18 15 15 20 20 14 11 11 11 11 10 Device 14 | . 12 16 10 7 14 18 17 14 15 12 11 13 8 Storage 6 | . 14 11 9 7 7 6 6 6 5 5 5 5 5 Processor 6 | . 1 15 18 15 7 6 2 4 . 4 5 5 7 Hackware 11 | . . . 8 7 7 11 13 13 16 17 17 16 4 Protection 4 | . . 1 6 7 5 1 6 5 6 3 4 2 10 Energy Gun 1 | . . . 5 . 10 . . . . . . 1 10 Energy Cannon 4 | . 10 20 9 . 6 . . 1 . 5 5 3 3 Ballistic Gun 17 | . 12 . 2 29 12 22 25 24 22 17 16 16 5 Peak Build Rating 119 | 7 9 18 33 44 48 60 61 100 117 104 109 119 111 Average Rating 67 | 5 8 13 27 41 43 56 58 78 104 102 103 104 105 On Entrance 57 | . 7 9 18 33 42 48 57 60 100 110 100 103 111 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 169 | 12 18 33 46 55 59 74 65 75 142 132 136 133 169 Greatest Support 160 | 40 40 40 40 40 40 62 60 100 160 160 160 160 136 Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 . 1 . . 1 2 Average Overweight (x) . | . . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 17 | 7 8 9 11 15 15 15 15 15 19 25 25 25 25 Most Carried 25 | 4 8 10 15 15 15 15 15 15 25 25 24 25 25 Average Carried 16 | 3 7 8 10 14 14 14 14 14 19 24 23 24 22 Final Capacity 25 | 8 8 10 15 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 4 8 10 15 14 15 15 15 15 25 24 24 25 20 Class Distribution -------------------- 28% | Scavenger-Tank 15% | Hacker-Skirmisher 12% | Skirmisher 11% | Mutant 11% | Commander-Tank 10% | Hacker-Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/DSF Hacker-Skirmisher | -6/Factory Commander-Tank | -6/Extension Commander-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Matter Collected 8783 | 266 63 235 306 . 476 2794 1181 454 1891 101 51 900 65 Remotely . | . . . . . . . . . . . . . . Salvage Created 10345 | 34 149 624 1002 . 602 3028 1342 303 1764 . 113 1095 289 Parts 512 | 6 15 33 58 . 29 149 61 15 102 . 8 30 6 Haulers Intercepted 13 | . . 5 4 . . 3 . . 1 . . . . Recyclers Shooed 12 | . . . . . . 3 1 . 8 . . . . Parts Field Recycled 11 | . . . . . . . 3 8 . . . . . Retrieved Matter 85 | . . . . . . . 29 56 . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 7 . 3 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Combat Hostiles Destroyed 161 | . 6 6 10 . 12 45 12 4 30 . 6 24 6 Melee 2 | . . . . . . 2 . . . . . . . Guns 101 | . 1 . 3 . 10 40 12 4 18 . 1 9 3 Cannons 26 | . 5 6 7 . 1 3 . . 2 . 2 . . AOE 32 | . . . . . 1 . . . 10 . 3 15 3 Classes Destroyed 24 | 1 2 4 3 . 2 4 . . 1 . 1 6 . Worker 9 | . . 1 1 . . 3 . . 4 . . . . Builder 9 | . . . . . . 6 . . 3 . . . . Tunneler 7 | 2 . . . . . 1 1 . 3 . . . . Hauler 13 | . . 5 4 . . 3 . . 1 . . . . Recycler 10 | . . . 2 . . 3 4 . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 2 | . . . 2 . . . . . . . . . . Watcher 10 | . 2 2 1 . . 2 1 1 1 . . . . Swarmer 27 | . 6 . . . 3 10 . . 3 . 5 . . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 71 | . . 4 4 . 6 20 4 . 14 . 1 14 4 Brawler 3 | . . . . . . 1 . . 1 . . 1 . Duelist 2 | . . . . . . 1 . . . . . 1 . Protector 2 | . . . . . . . . . . . . 2 . Sentry 20 | . . 2 5 . . 4 8 . 1 . . . . Demolisher 1 | . . . . . . . . . . . . 1 . Specialist 4 | . . . . . 2 . . . 2 . . . . Hunter 11 | . . . 1 . . 4 . . 4 . . . 2 Programmer 11 | . . . . . . 5 . . 5 . . 1 . Heavy 1 | . . . . . 1 . . . . . . . . Cetus Guard 4 | . . . . . . . . 4 . . . . . Striker 2 | . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 14 | 2 5 3 4 . 7 7 3 4 14 . 5 14 4 Combat Bots Only 14 | . 5 2 2 . 7 4 3 3 9 . 5 14 4 Max Kills in Single Turn 7 | 1 1 1 2 . 1 2 2 1 7 . 1 7 2 Gunslinging 1 | . . . . . . 1 1 . . . . 1 . Exploded 7 | . . . . . 1 . . . 5 . 1 7 2 Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Hostile Shots Fired 839 | . 24 27 35 . 49 257 55 32 156 . 18 122 64 Missed 276 | . 7 14 10 . 14 94 17 20 42 . 3 39 16 Hits 563 | . 17 13 25 . 35 163 38 12 114 . 15 83 48 Melee 10 | . . . . . . 4 . . . . . 6 . Projectile 553 | . 17 13 25 . 35 159 38 12 114 . 15 77 48 AOE 7 | . . . . . . . . . 1 . . 6 . Critical Strikes 24 | . . . 1 . 1 4 2 1 4 . . 7 4 Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 9005 | . 145 219 432 . 563 1800 505 252 1512 . 226 1821 1530 Core 1587 | . 29 12 123 . 37 210 41 33 65 . 41 133 863 Absorbed by Shields 1742 | . . . . . 116 646 321 115 381 . . 163 . Reduced by Siege Mode 45 | . . . . . . . . . 45 . . . . Ignored by Resistances 964 | . . . . . . 150 . . 479 . 12 111 212 Regen/Repaired (Parts) 1206 | . . . . 40 . 382 . . 455 . . 329 . Core Remaining (%) 87 | 100 88 97 77 . 94 . . 66 . . . . . Volleys Fired 604 | 11 27 39 51 . 27 160 63 21 95 33 12 39 26 Largest 4 | 2 2 2 2 . 4 4 4 4 4 1 4 4 4 Hottest 300 | 40 112 116 136 . 205 300 300 110 165 90 165 183 218 Shots Fired 1815 | 22 51 75 91 . 98 594 199 84 346 33 35 130 57 Gun 1487 | 22 28 . 40 . 74 545 199 84 318 . 22 115 40 Cannon 306 | . 23 75 51 . 24 49 . . 21 33 10 6 14 Launcher 22 | . . . . . . . . . 7 . 3 9 3 Special . | . . . . . . . . . . . . . . Kinetic 1419 | 22 28 . 24 . 54 576 182 84 318 . 22 94 15 Thermal 223 | . . 33 51 . 24 14 17 . 21 33 10 6 14 Explosive 22 | . . . . . . . . . 7 . 3 9 3 Electromagnetic 105 | . 23 42 16 . 20 4 . . . . . . . Entropic 46 | . . . . . . . . . . . . 21 25 Robot Hit Streak 18 | 5 6 14 13 . 11 15 8 13 18 . 7 7 9 Robot Miss Streak 8 | 2 6 3 3 . 4 7 8 2 7 . 5 5 7 Penetration Max 2 | . . . . . . . . 1 1 . . 2 . Secondary Targets 23 | . . . . . 2 8 3 2 4 . . 2 2 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 . . 1 1 Shots Hit Robots 1035 | 12 23 49 53 . 61 359 111 63 186 . 14 80 24 Core Hits 554 | 4 11 17 29 . 28 172 55 23 117 . 10 76 12 Critical Kills 4 | . . . . . 1 1 . . 2 . . . . Critical Parts Destroyed 7 | . . . . . . 2 1 1 1 . . 1 1 Critical Strikes 13 | . . . . . 1 3 1 2 4 . . 1 1 Destroy 11 | . . . . . 1 3 1 2 4 . . . . Detonate 2 | . . . . . . . . . . . . 1 1 Melee Attacks 12 | . 2 8 . . . . 2 . . . . . . Impact 10 | . 2 8 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27739 | 119 396 1141 1133 . 1312 6956 2170 1280 6598 . 679 4790 1165 Guns 18590 | 119 156 . 495 . 859 5997 2170 1280 3837 . 135 2757 785 Cannons 3827 | . 240 1078 638 . 337 734 . . 389 . 190 147 74 Explosions 5263 | . . 63 . . 116 211 . . 2327 . 354 1886 306 Melee . | . . . . . . . . . . . . . . Ramming 59 | . . . . . . 14 . . 45 . . . . Kinetic 16548 | 119 156 . 255 . 533 6538 2110 1280 3837 . 135 1412 173 Thermal 3860 | . . 451 638 . 453 155 60 . 1380 . 190 288 245 Explosive 3781 | . . . . . . 211 . . 1336 . 354 1745 135 Electromagnetic 1534 | . 240 690 240 . 326 38 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 1957 | . . . . . . . . . . . . 1345 612 Highest Corruption 19 | . . . 3 . 8 4 7 19 1 1 1 5 5 Average Corruption 2 | . . . 3 . 7 3 4 9 1 1 1 2 5 Corruption Purged 7 | . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 117 | . . . 8 . . 50 26 1 2 5 8 5 12 Message Errors 30 | . . . 1 . . 18 4 1 1 1 1 . 3 Matter Fused 19 | . . . . . . 8 2 . . 2 3 1 3 Heat Flow Errors 13 | . . . 1 . . 3 5 . . 1 1 . 2 Energy Discharges 15 | . . . 1 . . 5 6 . 1 . 2 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 16 | . . . 3 . . 8 4 . . 1 . . . Data Loss (major) 7 | . . . 1 . . 4 . . . . . 1 1 Misfires 3 | . . . . . . 1 1 . . . 1 . . Alerts 3 | . . . . . . . 1 . . . . 1 1 Weapon Failures 8 | . . . 1 . . 1 3 . . . . 1 2 Overload Shots 19 | . . . . . . 8 11 . . . . . . Effects 2 | . . . . . . 1 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . Overflow Damage 276 | . . . 5 . 20 46 . . 87 . 19 99 . Projectiles 28 | . . . 5 . 20 3 . . . . . . . Explosions 248 | . . . . . . 43 . . 87 . 19 99 . Melee . | . . . . . . . . . . . . . . Knockbacks 25 | . . . . . . 24 . . 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 23 | . . . . . . 23 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 331 | . . 56 . . 19 . . . 59 . . 79 118 Shots 8 | . . 2 . . 1 . . . 2 . . 1 2 Rammed 4 | . . . . . . 2 . . 2 . . . . Targets Rammed 7 | . . . . . . 4 . . 3 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . . . . . 2 . . 1 . . . . Highest Temperature 817 | . 180 249 321 . 286 441 442 132 280 171 215 499 817 Average Temperature 102 | . 66 94 83 . 127 67 112 46 64 99 86 108 284 Received Heat Transfer 1948 | . . 69 153 . 112 415 119 7 396 . 18 526 133 Effects 27 | . . . . . 3 2 5 . . . . 2 15 Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . Interference 10 | . . . . . 3 1 3 . . . . 2 1 Matter Decay 3 | . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . 2 Damage (core) 5 | . . . . . . . . . . . . . 5 Siege Activations 3 | . . . . . . . . . 3 . . . . Total Turns 26 | . . . . . . . . . 26 . . . . Longest Duration 18 | . . . . . . . . . 18 . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 2 . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 1 2 . 3 . . 2 . Heat Transferred 3961 | . . 964 1110 . 750 187 50 . 750 . . 50 100 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 3 . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Maximum Alert Level 5 | . . . . . 1 3 4 3 5 . . . . Low Security (%) 48 | 100 100 100 100 100 75 53 . . 1 . . . . Level 1 13 | . . . . . 24 5 8 . 54 . . . . Level 2 18 | . . . . . . 13 61 99 . . . . . Level 3 10 | . . . . . . 27 11 . 9 . . . . Level 4 5 | . . . . . . . 18 . 17 . . . . Level 5 3 | . . . . . . . . . 17 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Peak Influence 2135 | 10 127 77 148 12 285 964 1333 702 2135 . . . . Initial 650 | . . 13 22 2 . 149 466 650 284 . . . . Average 391 | 1 28 29 76 . 136 365 664 573 807 . . . . Influence Increases 8286 | 10 207 311 380 22 305 1464 1526 371 2682 . 135 733 140 Destroy 0b10 Robot/C 4320 | . 120 120 200 . 240 900 700 160 1000 . 120 640 120 Destroy 0b10 Robot/NC 355 | 10 10 40 50 . . 90 35 10 100 . 5 5 . Destroy Leader 700 | . 24 44 70 . 30 230 74 . 198 . 10 . 20 Allied During Kill 1819 | . . . . . . . 650 170 926 . . 73 . Successful Hack 186 | . 22 13 25 22 . 72 20 7 5 . . . . Disable Machine 330 | . 15 45 30 . 15 45 . . 180 . . . . Destroy Structure 366 | . 1 19 5 . 5 37 17 24 258 . . . . Lose Combat Pursuer 210 | . 15 30 . . 15 90 30 . 15 . . 15 . Influence Decreases 8216 | 10 176 287 429 28 20 797 1316 1024 1064 1222 459 773 611 Entered New Map 3497 | . . 18 33 4 . 136 486 512 225 788 173 581 541 Time Decay 3759 | 10 176 269 386 24 . 661 510 262 589 434 286 102 50 Lost Part 110 | . . . 10 . 20 . 10 10 . . . 40 20 Lost Ally 550 | . . . . . . . 160 240 100 . . 50 . Purge Threat 300 | . . . . . . . 150 . 150 . . . . Squads Dispatched 32 | . . 2 . . 1 14 1 . 14 . . . . Investigation 7 | . . 1 . . . 5 . . 1 . . . . Extermination 10 | . . . . . . 5 . . 5 . . . . Reinforcement 7 | . . 1 . . 1 2 . . 3 . . . . Assault 6 | . . . . . . . 1 . 5 . . . . Garrison 2 | . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Distress Signals 17 | . . 2 4 . . 5 1 2 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 287 | . 15 13 21 . 12 68 28 9 60 . 6 49 6 Peak Tracking Total 14 | . 6 3 5 . 4 6 5 5 8 . 3 14 4 Tactical Retreats 10 | . 1 1 . . 1 3 2 . 1 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Traps Triggered 7 | . . 1 3 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Machines Disabled 23 | . 1 3 2 . 1 3 . . 12 . 1 . . Max in Single Turn 3 | . 1 1 1 . 1 2 . . 3 . 1 . . Garrison Access 2 | . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Machines Accessed 78 | . 7 8 8 2 . 17 12 1 11 1 1 10 . Terminals 39 | . 6 5 6 1 . 4 11 1 5 . . . . Fabricators 4 | . . . . . . 3 . . 1 . . . . Repair Stations 9 | . . . . 1 . 4 . . 4 . . . . Recycling Units 9 | . 1 2 2 . . 2 1 . 1 . . . . Scanalyzers 3 | . . 1 . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Total Hacks 193 | . 31 24 28 3 . 45 21 1 25 1 1 13 . Successful 139 | . 21 15 19 3 . 34 12 1 19 1 1 13 . Failed 53 | . 9 9 9 . . 11 9 . 6 . . . . Catastrophic 6 | . . . 2 . . . 4 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 71 | . 14 14 22 . . 6 5 2 8 . . . . Terminals 113 | . 28 18 25 1 . 8 20 1 12 . . . . Fabricators 9 | . . . . . . 7 . . 2 . . . . Repair Stations 28 | . . . . 2 . 17 . . 9 . . . . Recycling Units 16 | . 3 3 3 . . 4 1 . 2 . . . . Scanalyzers 9 | . . 3 . . . 6 . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Terminal Hacks 60 | . 11 4 10 1 . 3 11 1 4 1 1 13 . Record 15 | . . . . . . 2 . . . . 1 12 . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 5 | . 2 1 2 . . . . . . . . . . Prototype ID Bank 4 | . 2 1 . . . 1 . . . . . . . Open Door 11 | . . . . . . . 8 1 . 1 . 1 . Open DSF 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 5 | . . . 2 . . . 2 . 1 . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Transport Status 3 | . 2 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . 2 . . 1 . . . . Build 2 | . . . . . . 1 . . 1 . . . . Repair Station Hacks 22 | . . . . 2 . 13 . . 7 . . . . Scan Component 12 | . . . . 1 . 7 . . 4 . . . . Repair 10 | . . . . 1 . 6 . . 3 . . . . Recycling Unit Hacks 16 | . 3 3 3 . . 4 1 . 2 . . . . Process 3 | . 1 . . . . 1 . . 1 . . . . Report Inventory 8 | . 1 2 2 . . 1 1 . 1 . . . . Retrieve Matter 2 | . 1 . . . . 1 . . . . . . . Retrieve Components 3 | . . 1 1 . . 1 . . . . . . . Scanalyzer 8 | . . 3 . . . 5 . . . . . . . Insert Component 3 | . . 1 . . . 2 . . . . . . . Analyze 5 | . . 2 . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . Unauthorized Hacks 24 | . 7 5 5 . . 3 . . 4 . . . . Terminals 23 | . 7 5 5 . . 3 . . 3 . . . . Botnet 20 | . 5 4 5 . . 3 . . 3 . . . . Operators 3 | . 2 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 49 | . 6 5 6 1 . 13 8 1 9 . . . . Full Trace Events 6 | . 1 1 . . . 4 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . 2 . . 1 . . . . Parts Built 2 | . . . . . . 1 . . 1 . . . . Authchips 1 | . . . . . . . . . 1 . . . . Time 153 | . . . . . . 58 . . 95 . . . . Total Part Build Rating 8 | . . . . . . 3 . . 5 . . . . Parts Repaired 10 | . . . . 1 . 6 . . 3 . . . . Time 546 | . . . . 25 . 341 . . 180 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 324 | . 131 . . . . 5 . . 188 . . . . Retrieved Matter 136 | . 131 . . . . 5 . . . . . . . Retrieved Components 11 | . . 3 7 . . 1 . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 2 . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . 2 . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . parse_system 2 | . . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . 18 . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Total Allies 39 | . . . . . . . 29 5 . . . 5 . Largest Group 19 | . . . . . . . 19 18 11 . . 5 . Highest-Rated Group 953 | . . . . . . . 737 953 677 . . 263 . Highest-Rated Ally 159 | . . . . . . . 159 159 159 . . 64 . Initial Warlord ECA Mod 66 | . . . . . . 9 9 9 8 8 8 8 7 Total Orders 15 | . . . . . . . 13 . 2 . . . . STAY 8 | . . . . . . . 7 . 1 . . . . ROAM 4 | . . . . . . . 4 . . . . . . FOLLOW 3 | . . . . . . . 2 . 1 . . . . Ally Attacks 399 | . . . . . . . 172 48 137 . . 42 . Total Damage 10693 | . . . . . . . 3621 1475 4404 . . 1193 . Kills 69 | . . . . . . . 25 5 29 . . 10 . Allies Corrupted 3 | . . . . . . . 1 . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Active Infowar (turns) 9375 | 23 761 806 911 432 230 2007 820 . 309 1070 593 1065 348 Optics 123 | . . . . . . . . . 123 . . . . Sensors 7295 | . . 429 608 432 230 2007 586 . . 1070 528 1065 340 Terrain 499 | . . . . . . . . . . 246 44 . 209 Seismic 2100 | 23 761 702 199 . . . 234 . 181 . . . . T.N.C. 1721 | . . 311 911 430 . 69 . . . . . . . Cloaking 1 | . . . . . . . . . . 1 . . . Jamming 68 | . . . . . . . . . 5 . 63 . . Robot Analysis Total 5 | . 2 1 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Turns Passed 13255 | 113 823 806 911 433 353 2773 1389 579 1856 1070 625 1177 347 Spaces Moved 5953 | 45 326 323 357 154 101 1230 570 265 926 579 360 614 103 Core 1 | 1 . . . . . . . . . . . . . Treads 5935 | 27 326 323 357 154 101 1230 570 265 926 579 360 614 103 Legs . | . . . . . . . . . . . . . . Wheels 17 | 17 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 250 250 161 170 165 160 160 160 160 160 Average Speed 171 | 129 160 160 181 250 250 176 172 165 160 160 160 161 236 Slowest Speed 320 | 160 160 240 250 250 250 250 250 170 240 160 160 240 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . 8 . . 8 . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 6 51 34 40 2 93 39 70 78 22 73 60 72 20 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . Known Exits Taken 9 | . 1 1 1 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . 1 . 1 . . . . Scrap Searched 2 | . . . . . . . . . . 1 . . 1 Spaces Dug 79 | . 1 7 3 . . 5 14 . 6 33 . . 10 Terrain Destroyed 405 | . 1 17 4 . 5 32 14 . 66 33 35 84 114 Melee 8 | . 1 7 . . . . . . . . . . . Projectile 160 | . . . 4 . . 5 14 . 20 33 3 13 68 AOE 237 | . . 10 . . 5 27 . . 46 . 32 71 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Total 8151 | 76 575 519 539 200 159 1661 905 383 1166 681 389 738 160 Wait 967 | 7 199 107 78 24 5 189 123 55 65 56 4 36 19 Move 5939 | 44 325 322 356 153 100 1229 568 264 925 578 359 613 103 Hop . | . . . . . . . . . . . . . . Pick Up 118 | 5 10 9 14 5 9 18 6 10 21 1 2 6 2 Fast Attach 43 | 6 . 7 5 1 3 2 4 5 2 2 . 6 . Attach 43 | 1 . 3 4 3 3 11 2 4 6 . . 2 4 Detach 5 | . . . 2 . . 1 1 . . . . 1 . Swap 194 | 2 5 12 14 9 6 34 23 8 40 7 10 22 2 Drop 104 | . 7 12 15 3 6 13 8 16 9 4 2 5 4 Fire 604 | 11 27 39 51 . 27 160 63 21 95 33 12 39 26 Melee 12 | . 2 8 . . . . 2 . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . 4 . . 3 . . . . Escape Stasis 3 | . . . . 2 . . 1 . . . . . . Rewire 112 | . . . . . . . 104 . . . . 8 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min / *Sub) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 381 | -10/Materials | Central database locked down 381 | -10/Materials | Identified exit to Mines 649 | -10/Materials | Discovered new exit (range 9) 847 | -10/Materials | Discovered new exit (range 8) 892 | -10/Materials | Identified exit to Subcaves 935 | -10/Materials | Identified exit to Materials 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Utility x2 1707 | -9/Materials | Discovered new exit (range 16) 1741 | -9/Materials | Identified exit to Materials 1743 | -9/Materials | Entered another Materials area 1743 | -8/Materials | Evolved 2 slots: Utility x2 2354 | -8/Materials | Discovered new exit (range 19) 2547 | -8/Materials | Build established: Skirmisher 2652 | -8/Materials | Identified exit to Factory 2654 | -8/Materials | Entered Factory 2654 | -7/Factory | Evolved 2 slots: Weapon x2 2978 | -7/Factory | Repaired Cld. Ion Engine 3081 | -7/Factory | Identified exit to DSF 3087 | -7/Factory | Entered DSF 3103 | -7/DSF | Additional patrols routed to DSF 3369 | -7/DSF | Sterilization system engaged 3387 | -7/DSF | Discovered new exit (range 12) 3389 | -7/DSF | Ambient heat levels rising (+10) 3398 | -7/DSF | Destroyed 7 combat bots 3404 | -7/DSF | Ambient heat levels rising (+10) 3418 | -7/DSF | Identified exit to Factory 3419 | -7/DSF | Ambient heat levels rising (+10) 3434 | -7/DSF | Ambient heat levels rising (+10) 3440 | -7/DSF | Entered Factory 3440 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3808 | -6/Factory | Repaired Cld. Ion Engine 3874 | -6/Factory | Repaired Hvy. EM Shotgun? 4098 | -6/Factory | Garrison activated, responded to threat 4267 | -6/Factory | Repaired Enh. Autogun 4340 | -6/Factory | Repaired Enh. Autogun 4505 | -6/Factory | Discovered new exit (range 7) 4514 | -6/Factory | Build established: Hacker-Skirmisher 4515 | -6/Factory | Identified exit to Lower Caves 5205 | -6/Factory | Fabricated Enh. Autogun (x1) 5505 | -6/Factory | Garrison activated, responded to threat 5777 | -6/Factory | Discovered new exit (range 15) 5805 | -6/Factory | Identified exit to Factory 5943 | -6/Factory | Discovered exit to Factory (range 15) 6036 | -6/Factory | Repaired Imp. Hardlight Generator 6104 | -6/Factory | Repaired Enh. Autogun 6193 | -6/Factory | Discovered new exit (range 13) 6211 | -6/Factory | Identified exit to Extension 6213 | -6/Factory | Entered Extension 6453 | -6/Extension | Rescued a captive Derelict 6455 | -6/Extension | Rescued a captive Derelict 6661 | -6/Extension | Rescued a captive Derelict 6681 | -6/Extension | Rescued A7 6934 | -6/Extension | Crushed by falling debris 6963 | -6/Extension | Disrupted transfer network 7003 | -6/Extension | Build established: Commander-Tank 7044 | -6/Extension | Rescued a captive Derelict 7089 | -6/Extension | Rescued a captive Derelict 7090 | -6/Extension | Rescued a captive Derelict 7263 | -6/Extension | First assault squad dispatched 7383 | -6/Extension | Rescued a captive Derelict 7410 | -6/Extension | Rescued a captive Derelict 7443 | -6/Extension | Rescued a captive Derelict 7466 | -6/Extension | Rescued a captive Derelict 7504 | -6/Extension | Discovered exit to Factory (range 10) 7506 | -6/Extension | Discovered new exit (range 6) 7602 | -6/Extension | Entered Cetus 7602 | -6/Cetus | Accompanied by 18 allies (A7) 7607 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7624 | -6/Cetus | Spotted Cetus Guard 7624 | -6/Cetus | Spotted Cetus Guard 7630 | -6/Cetus | Allies destroyed Cetus Guard 7630 | -6/Cetus | Spotted Cetus Guard 7634 | -6/Cetus | Destroyed Cetus Guard 7635 | -6/Cetus | Spotted Cetus Guard 7644 | -6/Cetus | Allies destroyed Cetus Guard 7647 | -6/Cetus | Allies destroyed Cetus Guard 7676 | -6/Cetus | Lost 7 allies 7786 | -6/Cetus | Escorted A7 to Cetus Mainframe 7805 | -6/Cetus | Started Cetus Manufacturing Module 7830 | -6/Cetus | Manufactured an Enhanced Grunt 7855 | -6/Cetus | Manufactured an Enhanced Grunt 7880 | -6/Cetus | Manufactured an Enhanced Grunt 7905 | -6/Cetus | Manufactured an Enhanced Grunt 7930 | -6/Cetus | Manufactured an Enhanced Grunt 7967 | -6/Cetus | Discovered new exit (range 15) 8020 | -6/Cetus | Spotted Cetus Guard 8021 | -6/Cetus | Spotted Cetus Guard 8024 | -6/Cetus | Spotted Cetus Guard 8024 | -6/Cetus | Spotted Cetus Guard 8027 | -6/Cetus | Destroyed Cetus Guard 8038 | -6/Cetus | Destroyed Cetus Guard 8041 | -6/Cetus | Destroyed Cetus Guard 8046 | -6/Cetus | Allies destroyed Cetus Guard 8054 | -6/Cetus | Found Prototype Device 8054 | -6/Cetus | Identified Exp. Thermal Shield 8061 | -6/Cetus | Discovered exit to Factory (range 15) 8067 | -6/Cetus | Lost 5 allies 8071 | -6/Cetus | Met Revision 17 8178 | -6/Cetus | System corruption reached 10% 8181 | -6/Cetus | Entered Factory 8181 | -5/Factory | Accompanied by 11 allies (A7) 8181 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8186 | -5/Factory | Received a hacking code to weaken MAIN.C 8244 | -5/Factory | Spotted B-75 Beast 8252 | -5/Factory | Allies destroyed B-75 Beast 8550 | -5/Factory | Repaired Enh. Autogun 8612 | -5/Factory | Repaired Enh. Autogun 8767 | -5/Factory | Build established: Scavenger-Tank 9356 | -5/Factory | Discovered new exit (range 7) 9395 | -5/Factory | Repaired Enh. Autogun? 9681 | -5/Factory | First assault squad dispatched 9811 | -5/Factory | Lost 3 allies 9929 | -5/Factory | Destroyed 9 combat bots 9937 | -5/Factory | Fabricated Hvy. Reactive Plating? 10037 | -5/Factory | Entered Upper Caves 10043 | -5/Upper Caves | Met a Warlord Commander 10044 | -5/Upper Caves | Learned location of Warlord (-5) 10045 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10051 | -5/Upper Caves | Found Encrypted Comm Array 10160 | -5/Upper Caves | Learned Factory security intel 10376 | -5/Upper Caves | Encountered a Warlord checkpoint 11028 | -5/Upper Caves | Spotted B-75 Beast 11088 | -5/Upper Caves | Discovered new exit (range 12) 11106 | -5/Upper Caves | Identified exit to Upper Caves 11107 | -5/Upper Caves | Entered another Upper Caves area 11149 | -5/Upper Caves | Build established: Hacker-Skirmisher 11191 | -5/Upper Caves | Spotted B-75 Beast 11340 | -5/Upper Caves | Found Alien Artifact 11465 | -5/Upper Caves | Build established: Scavenger-Tank 11637 | -5/Upper Caves | Encountered a Warlord checkpoint 11676 | -5/Upper Caves | Discovered new exit (range 12) 11692 | -5/Upper Caves | Identified exit to Warlord 11732 | -5/Upper Caves | Entered Warlord 11788 | -5/Warlord | System corruption cleaned by Quarantine Array 11989 | -5/Warlord | Learned 4 Command zone layouts 12038 | -5/Warlord | Build established: Scavenger-Skirmisher 12212 | -5/Warlord | Met Warlord 12230 | -5/Warlord | Warlord's base attacked by MAIN.C 12347 | -5/Warlord | Found Prototype Energy Gun 12348 | -5/Warlord | Identified Vortex Rail 12351 | -5/Warlord | Found Vortex Rail 12358 | -5/Warlord | Found Prototype Energy Gun 12359 | -5/Warlord | Identified Vortex Shotgun 12364 | -5/Warlord | Found Vortex Shotgun 12580 | -5/Warlord | Warlord forces counterattacked 12710 | -5/Warlord | Spotted Executioner 12723 | -5/Warlord | Destroyed Executioner 12759 | -5/Warlord | Spotted Executioner 12765 | -5/Warlord | Spotted Striker 12765 | -5/Warlord | Spotted Striker 12767 | -5/Warlord | Destroyed Executioner 12791 | -5/Warlord | Destroyed Striker 12820 | -5/Warlord | Lost 19 allies 12821 | -5/Warlord | Found Prototype Processor 12821 | -5/Warlord | Identified Exp. Targeting Computer 12829 | -5/Warlord | Discovered new exit (range 15) 12830 | -5/Warlord | Spotted Striker 12846 | -5/Warlord | Destroyed Striker 12875 | -5/Warlord | Lost 3 allies 12884 | -5/Warlord | Destroyed 14 combat bots 12905 | -5/Warlord | Warlord base infiltrated, sounded retreat 12908 | -5/Warlord | Identified exit to Proximity Caves 12909 | -5/Warlord | Entered Proximity Caves 13126 | -4/Proximity Caves | Build established: Scavenger-Tank 13243 | -4/Proximity Caves | Core integrity fell below 50% 13255 | -4/Proximity Caves | Core integrity fell below 20% 13257 | -4/Proximity Caves | Core destroyed Last Messages --------------- Veteran. 13244_ Vortex penetrates G-67 Veteran. 13244_ Vortex penetrates Wall. 13245_ Overheating: Vortex Rail damaged (-26). 13246_ Lgt. Antimatter Reactor fries itself beyond repair. 13247_ System corrupted: Vortex Rail failed to cycle. 13247_ Slug penetrates G-67 Veteran. 13249_ Overheating: System interference. 13249_ Imp. Sensor Array temporarily disabled. 13250_ Vortex penetrates Earth. 13250_ Slug penetrates G-67 Veteran. 13250_ G-67 Veteran destroyed. 13250_ Slug penetrates Earth. 13251_ Overheating: Core damaged (-110). 13255_ Overheating: Core damaged (-170). 13256_ Adv. Heat Sink fries itself beyond repair. 13257_ Overheating: Core damaged (-150). Map ----- +----------------------------------------------------+ | #?# ???## ????????? ?????????????? | | #?## #?#### #?#???????????????????????? | | ### ### #???? ????????????????????? | | ## # #?????????????????????????? | | ## ## ##?????????????????????????? | | ### ### ###??? ?? ????????????????? | | ## ####?# ###### ##?? ?????????????? | | ?# ##???## #???????? ????????? | | ?######## ##???## #?????????????????? | | ##?????######?##### ######???#?????????????? | | #????????#???# ## #??#???????????????????? | | ##?#??????????# ##[ #???????????#??????????? | | ????#????????## ## ##???#??????????????????? | | ????????#??#?# ##????? #??????????????? | | ??????????#### ##### ??????????????? | | ??????#??????# #????????????????? | | ????#???#????# ##??#??????????????? | | ?????????##??# ##### ???????????????? | | ???#??????#?## #????#? ???????????????? | | ?????????##??# ## ##??????? ?##?? ?????????? | | ????#?#??#???# #### ####???#?#? ?##????????????? | | ???????????#?##???## ##??????#???????#??????? ???? | | ##????????????????## # ####???????#???? ?????????? | | ?????????#????????#; ;; #??#??????#????????????? | | ????????????????### ;;;;#### ##??#?????????????? | | ???#??#??? ; % @ = #???#?????????????? | | ???????????#??#??# %;;;;#####?????????????????? | | ????????#??????#; *% ;; #?????????????????????? | | ??#???????#? ;; [% ###?????#???#???????????? | | ???????????#### #; !; #?#???????#????????????? | | ??????????????? ;;; ## #??????????????????????? | | ??????#?????? ; ?# #??????????????????????? | | ????????????## ## ; ?# ? ??????????????????????? | | ????????????? #??# # ? ?? ??????#?????????????? | | ???????????????#? #? ?#??? ?????????????????????? | | ???????#???????# #?? ???? ? ????? ??#???????????? | | ????????????#?? #??# ??????? ?? ????????????????? | | ??????????????????? ??????#?????????????????????? | | ??????????????????? ?????????????? ?#???????????? | | ??????????????????? ??????????????????#?????????? | | ???????????????????? ????????????? ??????????????? | | ?????????????#???????????????#????? ?????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 30 Authchip Count 3 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Hvy. Reactive Plating | -5/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked Fabricated ------------ Enh. Autogun | x1 | -6/Factory Hvy. Reactive Plating | x1 | -5/Factory | Authchip Repaired ---------- Cld. Ion Engine | 63% | -7/Factory Cld. Ion Engine | 56% | -6/Factory Hvy. EM Shotgun | 21% | -6/Factory Enh. Autogun | 65% | -6/Factory Enh. Autogun | 71% | -6/Factory Imp. Hardlight Generator | 7% | -6/Factory Enh. Autogun | 16% | -6/Factory Enh. Autogun | 20% | -5/Factory Enh. Autogun | 26% | -5/Factory Enh. Autogun | 35% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialHardlightAxe Manual? 0 Play Time 09:53:51 Cumulative 277.9 hours Start 2025.07.02 @ 21:38:01 End 2025.07.25 @ 14:28:25 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 9 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 42 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88441fe6-f845-46d5-b9d6-b9769c6f151e