Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.27 @ 21:11:14 Player: Twoshrubs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1945) 1945 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5215 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Ion Engine Light Nuclear Core Improved Heat Sink Cooling System Medium Matter Pod (100) Advanced Targeting Computer Improved Shield Generator Advanced Beam Cannon Improved Assault Rifle Heavy Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Shield Generator > --- WEAPON ----------- Plasma Cannon Improved Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Titanium Leg Improved Heat Sink Cooling System Medium Matter Pod Advanced Targeting Computer Beam Rifle Advanced Beam Cannon Rocket Launcher Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 58 | 6 5 3 8 2 13 13 8 Power 11 | 1 . 1 . 1 2 4 2 Engine 5 | 1 . . . . . 3 1 Core 6 | . . 1 . 1 2 1 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . . 3 . 3 3 1 Treads 2 | 2 . . . . . . . Leg 10 | . . . 3 . 3 3 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 2 . 2 . 3 2 1 Device 4 | . . . 1 . 2 1 . Storage 4 | 1 2 . . . . 1 . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 24 | 2 3 2 3 1 5 4 4 Energy Gun 11 | 2 3 2 1 . 2 . 1 Energy Cannon 4 | . . . . . 2 2 . Ballistic Gun 4 | . . . 2 . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 1 . 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 25 | . 3 1 2 . 1 5 13 Power 6 | . . . . . . 2 4 Propulsion 5 | . . . 1 . . . 4 Utility 2 | . . . . . . 1 1 Weapon 12 | . 3 1 1 . 1 2 4 Highest Loss Streak 13 | . 2 1 1 . 1 3 13 Average Slot Usage (%) 97 | . 96 99 89 100 99 98 95 Engine 7 | . 14 12 . . . 8 14 Core 5 | . . 1 11 11 8 5 . Treads 10 | . 28 28 16 . . . . Leg 17 | . . . 7 33 27 29 28 Device 4 | . . . . . 9 7 9 Storage 20 | . 26 28 22 22 18 14 15 Processor 3 | . . . 10 11 9 . . Protection 1 | . . . . . . 6 4 Energy Gun 13 | . 26 27 2 11 16 3 6 Energy Cannon 3 | . . . . . 8 8 6 Ballistic Gun 5 | . . . 19 4 . 7 6 Launcher 1 | . . . . 6 1 2 . Naked Turns . | . . . . . . . . Heaviest Build 72 | 11 42 41 43 44 55 70 72 Greatest Support 68 | 40 40 40 40 38 47 68 68 Greatest Overweight (x) 12 | 1 1 1 1 1 1 1 12 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 Average Capacity 15 | 5 14 16 16 16 16 15 16 Most Carried 16 | 4 8 11 15 16 16 16 16 Average Carried 12 | 2 5 9 13 15 15 12 14 Final Capacity 16 | 6 16 16 16 16 16 16 16 Final Carried 16 | 4 8 10 14 16 14 14 11 Class Distribution -------------------- 46% | Mutant 20% | Tank 12% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 1377 | 220 80 30 360 82 117 327 161 Remotely . | . . . . . . . . Salvage Created 2208 | . 434 171 452 129 338 429 255 Parts 121 | . 23 10 33 7 13 25 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 47 | . 4 4 11 3 6 14 5 Guns 30 | . 4 4 11 3 5 2 1 Cannons 9 | . . . . . 1 5 3 AOE 8 | . . . . . . 7 1 Classes Destroyed 11 | . 3 . 2 . 2 3 1 Builder 4 | . 1 . 1 . . 2 . Tunneler 1 | . . . . . . 1 . Recycler 4 | . 3 . 1 . . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . . 1 . Swarmer 9 | . . . 4 . . 5 . Grunt 32 | . 4 4 6 3 5 7 3 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . 1 . . . 1 Sentry 2 | . . . . . 1 1 . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 2 5 3 2 5 4 Combat Bots Only 5 | . 2 2 4 3 2 5 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 4680 | . 347 148 532 125 389 1142 1997 Core 1014 | . 90 14 99 43 68 102 598 Absorbed by Shields 49 | . . . . . . 49 . Core Remaining (%) 77 | 100 . 58 . 64 87 . . Volleys Fired 163 | . 25 14 37 6 24 48 9 Largest 3 | . 2 2 2 2 3 3 3 Hottest 196 | . 105 105 46 88 196 156 175 Shots Fired 359 | . 41 27 74 11 60 121 25 Gun 248 | . 41 27 74 11 34 47 14 Cannon 94 | . . . . . 26 59 9 Launcher 17 | . . . . . . 15 2 Special . | . . . . . . . . Kinetic 128 | . . . 74 5 3 41 5 Thermal 179 | . 29 27 . 6 52 47 18 Explosive 17 | . . . . . . 15 2 Electromagnetic 35 | . 12 . . . 5 18 . Robot Hit Streak 15 | . 5 10 15 7 10 9 12 Robot Miss Streak 5 | . 5 1 5 1 2 4 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . 3 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 222 | . 25 21 48 9 41 61 17 Core Hits 121 | . 16 10 19 5 15 41 15 Critical Hits 3 | . . . . . 2 1 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4937 | . 323 246 710 132 640 2325 561 Guns 2244 | . 323 246 710 132 363 316 154 Cannons 1191 | . . . . . 277 733 181 Explosions 1502 | . . . . . . 1276 226 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1087 | . . . 710 56 43 238 40 Thermal 2039 | . 230 246 . 76 545 647 295 Explosive 1381 | . . . . . . 1155 226 Electromagnetic 430 | . 93 . . . 52 285 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 93 | . . . . . . 79 14 Projectiles 39 | . . . . . . 37 2 Explosions 54 | . . . . . . 42 12 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 68 | . . . . . . 68 . Shots 2 | . . . . . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 291 | . 291 196 24 174 289 273 203 Average Temperature 103 | . 131 98 11 86 126 90 79 Received Heat Transfer 1305 | . 198 90 150 63 216 261 327 Effects 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . . 2 . . Heat Transferred 4299 | . 559 574 . 185 1184 1151 646 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 279 | . 90 72 274 119 192 279 . Average Influence 68 | . 24 43 72 103 80 96 . Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 94 | 100 100 100 90 100 100 79 . Level 1 5 | . . . 9 . . 20 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 2 . 2 5 . Investigation 5 | . . . 2 . 2 1 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 6 4 14 4 8 31 15 Peak Tracking Total 10 | . 3 2 5 3 3 5 10 Tactical Retreats 4 | . . . 1 . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled 4 | . . . 1 . . 3 . Max in Single Turn 1 | . . . 1 . . 1 . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 11 | . 1 . 3 . 4 3 . Terminals 6 | . . . 3 . 2 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 1 2 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 33 | . 1 . 9 . 15 8 . Successful 24 | . 1 . 6 . 12 5 . Failed 9 | . . . 3 . 3 3 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . 2 . 1 . . Terminals 19 | . . . 9 . 7 3 . Fabricators . | . . . . . . . . Repair Stations 9 | . . . . . 4 5 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 12 | . . . 6 . 5 1 . Record 4 | . . . 3 . . 1 . Prototype ID Bank 1 | . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Reinforcement Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . . 4 4 . Scan Component 4 | . . . . . 2 2 . Repair 4 | . . . . . 2 2 . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . 3 . . Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 3 . 3 3 . Full Trace Events 4 | . . . 2 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 2 2 . Time 134 | . . . . . 70 64 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 49 | . . 49 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . 5 . . . . . Total Damage 62 | . . 62 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 3394 | 82 311 682 428 338 491 560 502 Spaces Moved 1693 | 47 137 384 168 205 200 243 309 Core 8 | 6 . . . . . . 2 Treads 700 | 41 137 384 138 . . . . Legs 985 | . . . 30 205 200 243 307 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 150 150 126 127 130 Average Speed 154 | 150 167 164 173 150 153 130 150 Slowest Speed 650 | 160 180 180 180 150 156 160 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 19 71 19 55 28 9 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . 1 . . 1 Spaces Dug 18 | . . . . . . 18 . Terrain Destroyed 116 | . . . . . . 90 26 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 116 | . . . . . . 90 26 Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 2155 | 56 177 410 230 230 333 389 330 Wait 165 | . 4 4 4 . 84 69 . Move 1686 | 46 136 383 167 204 199 242 309 Hop . | . . . . . . . . Pick Up 54 | 4 6 4 9 10 6 13 2 Fast Attach 19 | 6 3 1 2 . 5 2 . Attach 24 | . 2 2 5 2 3 7 3 Detach 1 | . . . 1 . . . . Swap 16 | . . . 2 . 5 4 5 Drop 27 | . 1 2 3 8 7 4 2 Fire 163 | . 25 14 37 6 24 48 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered Mines 650 | -10/Mines | Learned location of Zion (-7) 1044 | -10/Mines | Discovered new exit (range 5) 1076 | -10/Mines | Entered Materials 1076 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -9/Materials | Discovered new exit (range 16) 1504 | -9/Materials | Entered Mines 1537 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1624 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1636 | -9/Mines | Assembled infested the area 1800 | -9/Mines | Discovered new exit (range 10) 1805 | -9/Mines | Build established: Scavenger-Mutant 1813 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1842 | -9/Mines | Entered Materials 1842 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1926 | -8/Materials | Identified exit to Factory 1947 | -8/Materials | Identified exit to Garrison 2181 | -8/Materials | Repaired Lgt. Nuclear Core 2202 | -8/Materials | Build established: Scavenger-Gunner 2214 | -8/Materials | Repaired Imp. Ion Engine 2333 | -8/Materials | Entered Factory 2333 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2416 | -7/Factory | Repaired Lrg. Storage Unit 2566 | -7/Factory | Repaired Titanium Leg 2606 | -7/Factory | Build established: Scavenger-Tank 2811 | -7/Factory | Discovered new exit (range 12) 2843 | -7/Factory | Lost 3 parts (2p1u) 2893 | -7/Factory | Entered Lower Caves 2962 | -7/Lower Caves | Build established: Tank 3034 | -7/Lower Caves | Encountered a Warlord checkpoint 3341 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3373 | -7/Lower Caves | Spotted B-75 Beast 3387 | -7/Lower Caves | Core integrity fell below 50% 3393 | -7/Lower Caves | Core integrity fell below 20% 3395 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03359_ Penetrated by Slug. 03361_ Destroyed VTOL Module. 03365_ Imp. Heat Sink destroyed. 03365_ Hrd. Medium Armor Plating severed. 03369_ Titanium Leg destroyed. 03369_ Beam Rifle destroyed. 03370_ Penetrated by Slug. 03376_ Rocket Launcher destroyed. 03376_ Knocked back. 03377_ Plasma Cannon destroyed. 03377_ Titanium Leg destroyed. 03386_ Deuterium Engine destroyed. 03386_ Knocked back. 03388_ Slug penetrates Wall. 03388_ G-47 Trooper destroyed. 03391_ Penetrated by Slug. 03393_ Imp. Heat Sink fries itself beyond repair. 03394_ Lgt. Nuclear Core destroyed. 03395_ Imp. Ion Engine destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????? ??# ## # | | ???????????????????????????? ### # | | ????????????????????????????????# # | | ???????????????????????????????## # | | ???????????????????????????????# | | ???????????????????????????????# ## | | ???????????????????????????????# ???## ### | | ?????????????????????????????????????## | | ??????????????????????????????????????# ######## | | ???????????????????????????????????#### #?? ? ?# | | ??????????????????????????????????## #? # | | ??????????????????????????????????# ### #" "# | | ??????????????????????????????????# #?# "# | | ??????????????????????????????????# ## "# | | ???????????????#??????????????????# # " | | ?????????????### ?????????????????# % | | ?????????????? ???##????######## | | ???????????????? ?## #???# ! | | ?????????????????# ## ???# ##??? | | ?????????????????# ##?# ## ##???# | | ?????????????????# $ ### ### ######????? | | ????????????????##### g%! #?# #??????????? | | ????????????????# gs* ### #?????????? | | ???????????"" # l s ### ????????? | | ???????????"" BB l#### #?#### ??????? | | ????????? BB @#??? #?????# ?????? | | ??????????""" #??? #??????# ????? | | ???????????"" ??? #???????######????? | | ????????????" ####### ??? #?????????????????? | | ????????????" ???????# #?? ?????????????????? | | ????????????" ????????# #??##?????????????????? | | ??????????????????????## ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed FluxGammaFemtoactuators Manual? 0 Play Time 01:13:35 Cumulative 3.3 hours Start 2019.11.27 @ 19:55:00 End 2019.11.27 @ 21:11:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f7072f1-ed97-4171-a7fb-f8c38aeb3733