Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 00:31:07 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (5) 25 Value Destroyed (180) 180 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 5745 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 5/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Gravity Neutralizer Improved Targeting Computer Improved Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Force Booster Improved Light Armor Plating KE Penetrator Enhanced Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Seismic Detector Layered Medium Armor Plating EM Shield > --- WEAPON ----------- Overtuned Beamcaster Assault Rifle Overtuned Coil Gun > --- INVENTORY -------- Cesium-ion Thruster Nuclear Pulse Thruster Kinecellerator Hacking Suite EM Pulse Gun Assault Rifle Battle Rifle Missile Launcher Improved Datajack Remote Datajack CPS Tube [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Overtuned Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Slots Evolved 10 | . . . . 8 . 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . . . 4 . 1 . Weapon 2 | . . . . 1 . 1 . Parts Attached 40 | 8 3 . 2 6 9 12 . Power 6 | 2 . . 2 1 . 1 . Engine 4 | 2 . . 2 . . . . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 8 | 2 2 . . . 3 1 . Treads 2 | . 2 . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 3 | . . . . . 3 . . Utility 10 | 2 1 . . 3 . 4 . Device 4 | 1 . . . 2 . 1 . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 16 | 2 . . . 2 6 6 . Energy Gun 3 | . . . . 1 1 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 7 | 2 . . . 1 1 3 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . 1 . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 27 | . . . . . 20 6 1 Power 3 | . . . . . 2 1 . Propulsion 6 | . . . . . 5 1 . Utility 5 | . . . . . 4 . 1 Weapon 13 | . . . . . 9 4 . Highest Loss Streak 19 | . . . . . 19 5 1 To Critical Strikes 1 | . . . . . 1 . . Average Backups 8 | 3 4 5 9 15 8 4 5 Power . | . 1 1 1 1 . . . Propulsion . | 2 2 2 . 1 1 . . Utility 2 | . . 1 3 5 2 2 2 Weapon 2 | . 1 1 3 5 2 . 2 Tool/Special . | . . . . . . . . Unused Backups 11 | . 1 . 5 . . 2 3 Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . 1 . 1 . . 1 2 Weapon 2 | . . . 2 . . . . Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 86 | . 100 100 100 56 58 21 23 Engine 11 | . 14 14 14 6 4 . . Treads 14 | . 3 . 21 13 7 . . Leg 7 | . 24 28 6 . . . . Device 12 | . 14 14 14 9 13 4 5 Storage 11 | . 14 14 14 6 4 . . Ballistic Gun 23 | . 28 28 28 13 11 1 . Peak Build Rating 39 | 7 7 7 14 38 39 35 21 Average Rating 11 | 4 7 7 10 22 27 17 16 On Entrance 11 | . 7 7 7 14 38 4 16 Naked Turns 4 | . . . . . 4 . . Heaviest Build 57 | 15 30 15 34 56 57 21 2 Greatest Support 49 | 20 40 20 40 49 49 23 3 Greatest Overweight (x) 4 | . . . . 1 2 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 15 15 15 5 5 Average Capacity 10 | 6 8 8 12 15 13 5 5 Most Carried 15 | 5 6 6 15 15 11 5 5 Average Carried 8 | 3 4 5 9 13 8 4 4 Final Capacity 15 | 8 8 8 15 15 5 5 5 Final Carried 15 | 4 5 6 15 10 3 5 5 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Derelict-Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -8 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Matter Collected 594 | 230 17 75 92 . 129 51 . Remotely . | . . . . . . . . Salvage Created 138 | 28 . . . . 23 87 . Parts 10 | 2 . . . . 2 6 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Combat Hostiles Destroyed 4 | . . . . . 1 3 . Guns 3 | . . . . . . 3 . AOE 1 | . . . . . 1 . . Classes Destroyed 3 | 1 . . . . 1 1 . Tunneler 1 | 1 . . . . . . . Swarmer 3 | . . . . . . 3 . Specialist 1 | . . . . . 1 . . Best Kill Streak 2 | 1 . . . . 1 2 . Combat Bots Only 2 | . . . . . 1 2 . Max Kills in Single Turn 1 | 1 . . . . 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Hostile Shots Fired 423 | . . . . . 230 142 51 Missed 159 | . . . . . 81 57 21 Hits 264 | . . . . . 149 85 30 Projectile 264 | . . . . . 149 85 30 AOE 1 | . . . . . 1 . . Critical Strikes 7 | . . . . . 5 2 . Part Disruptions 3 | . . . . . 3 . . Damage Taken 4045 | . . . . . 2339 1352 354 Core 1626 | . . . . . 619 691 316 Absorbed by Shields 61 | . . . . . . . 61 Redirected to Shielding 62 | . . . . . . 39 23 Ignored by Resistances 48 | . . . . . 48 . . Core Remaining (%) 75 | 100 . . 100 . 27 . . Volleys Fired 57 | 4 . . . . 35 18 . Largest 3 | 2 . . . . 3 2 . Hottest 132 | 40 . . . . 132 81 . Shots Fired 74 | 8 . . . . 46 20 . Gun 65 | 8 . . . . 38 19 . Cannon 1 | . . . . . . 1 . Launcher 6 | . . . . . 6 . . Special 2 | . . . . . 2 . . Kinetic 49 | 8 . . . . 29 12 . Thermal 1 | . . . . . 1 . . Explosive 6 | . . . . . 6 . . Electromagnetic 16 | . . . . . 8 8 . Robot Hit Streak 8 | 7 . . . . 8 3 . Robot Miss Streak 4 | . . . . . 3 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 48 | 7 . . . . 31 10 . Core Hits 15 | 1 . . . . 9 5 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 2 . . Destroy 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1026 | 93 . . . . 658 275 . Guns 681 | 93 . . . . 348 240 . Cannons 34 | . . . . . . 34 . Explosions 310 | . . . . . 310 . . Melee . | . . . . . . . . Ramming 1 | . . . . . . 1 . Kinetic 488 | 93 . . . . 251 144 . Thermal . | . . . . . . . . Explosive 310 | . . . . . 310 . . Electromagnetic 227 | . . . . . 97 130 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . 5 . . Message Errors 3 | . . . . . 3 . . Energy Discharges 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . . . . . 73 . . Shots 3 | . . . . . 3 . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 108 | . . . . . 108 82 . Average Temperature 52 | . . . . . 63 47 . Received Heat Transfer 258 | . . . . . 168 81 9 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 165 | 5 3 . . . 73 121 165 Initial 93 | . 3 . . . . 25 93 Average 29 | . . . . . 28 39 120 Influence Increases 538 | 5 . . . . 173 288 72 Destroy 0b10 Robot/C 80 | . . . . . 20 60 . Destroy 0b10 Robot/NC 5 | 5 . . . . . . . Destroy Leader 10 | . . . . . . 10 . Successful Hack 50 | . . . . . . 38 12 Disable Machine 30 | . . . . . 15 15 . Destroy Structure 33 | . . . . . 33 . . Lose Combat Pursuer 330 | . . . . . 105 165 60 Influence Decreases 383 | . 5 . . . 123 205 50 Entered New Map 67 | . 2 . . . . 25 40 Time Decay 133 | . 3 . . . . 130 . Lost Part 183 | . . . . . 123 50 10 Squads Dispatched 7 | . 2 . . . 2 3 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 2 . . . 2 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Distress Signals 5 | . . . . . . 5 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 3 1 . . 17 30 11 Peak Tracking Total 16 | . 2 1 . . 10 16 8 Tactical Retreats 8 | . . . . . 3 4 1 Traps | -11 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Traps Triggered 3 | . . . . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Machines Disabled 2 | . . . . . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Machines Accessed 10 | . . 1 4 1 . 3 1 Terminals 4 | . . . . 1 . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 22 | . . 4 12 1 . 3 2 Successful 21 | . . 4 12 1 . 3 1 Failed 1 | . . . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . . 1 . 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 20 | . . 4 12 1 . 2 1 Record 9 | . . 4 5 . . . . Robot Analysis 6 | . . . 6 . . . . Open DSF 2 | . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 1 . 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Active Infowar (turns) 2523 | 2 214 205 1954 10 138 . . Seismic 2523 | 2 214 205 1954 10 138 . . Robot Analysis Total 6 | . . . 6 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Turns Passed 3081 | 98 214 205 1954 10 208 320 72 Spaces Moved 2224 | 65 132 137 1292 3 95 372 128 Core 405 | 15 . . . . 11 251 128 Treads 979 | . 9 . 931 3 36 . . Legs 671 | 50 123 137 361 . . . . Wheels . | . . . . . . . . Hover 121 | . . . . . . 121 . Flight 48 | . . . . . 48 . . Fastest Speed 35 | 50 120 120 120 160 35 50 50 Average Speed 122 | 103 122 120 148 186 118 62 50 Slowest Speed 250 | 120 160 120 160 240 240 250 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 28 13 85 . 79 14 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 4 | . . 1 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 42 | . . . . . 42 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 40 | . . . . . 40 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Gar Total 2500 | 86 181 177 1327 8 146 439 136 Wait 104 | . 41 40 . . 2 21 . Move 2218 | 64 131 136 1291 2 94 372 128 Hop . | . . . . . . . . Pick Up 44 | 10 2 1 20 . 3 8 . Fast Attach 8 | 1 . . . . . 7 . Attach 29 | 6 . . 1 5 10 6 1 Detach 3 | . . . . . . 2 1 Swap 13 | 1 6 . 4 1 1 . . Drop 17 | . 1 . 11 . 1 4 . Fire 57 | 4 . . . . 35 18 . Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . . 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low / DSF) -6/DSF -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 191 | -10/Materials | Discovered new exit (range 11) 275 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Entered Subcaves 314 | -10/Subcaves | Continued accompanying wandering Federalists (5) 316 | -10/Subcaves | Build established: Mutant 365 | -10/Subcaves | Visited Clippyterm 368 | -10/Subcaves | Learned 40 Factory zone layouts 413 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 479 | -10/Subcaves | Discovered new exit (range 6) 516 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 518 | -10/Subcaves | Entered Scraptown 550 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 564 | -8/Scraptown | Visited Observation Area 613 | -8/Scraptown | Visited Red Mages 668 | -8/Scraptown | Visited Cave Peace 720 | -8/Scraptown | Visited Cyclists 864 | -8/Scraptown | Discovered new exit (range 9) 1293 | -8/Scraptown | Visited Supply Room 1479 | -8/Scraptown | Visited CPS Storage 1515 | -8/Scraptown | Visited UFD Registry 1515 | -8/Scraptown | Registered with UFD as "Megaface" 1548 | -8/Scraptown | Visited Science Guys 1600 | -8/Scraptown | Visited Analyses Database 1638 | -8/Scraptown | Visited LU-1G1's Boring Crew 1736 | -8/Scraptown | Visited Abandonware Association 1796 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1806 | -8/Scraptown | Found DCF Scrap (28 items) 1897 | -8/Scraptown | Visited Scrapoid Research Area 1955 | -8/Scraptown | Discovered new exit (range 3) 2070 | -8/Scraptown | Visited Chapter 10 2116 | -8/Scraptown | Visited Scrapoid Pod Storage 2155 | -8/Scraptown | Visited Junk Repository 2218 | -8/Scraptown | Visited Modified Component R&D 2379 | -8/Scraptown | Met Optimus 2379 | -8/Scraptown | Accepted into 0bPrime 2472 | -8/Scraptown | Entered Factory 2472 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2473 | -6/Factory | Identified exit to Lower Caves 2473 | -6/Factory | Identified exit to Factory 2476 | -6/Factory | Identified exit to DSF 2482 | -6/Factory | Entered DSF 2518 | -6/DSF | Additional patrols routed to DSF 2672 | -6/DSF | Discovered exit to Factory (range 16) 2681 | -6/DSF | Core integrity fell below 50% 2690 | -6/DSF | Entered Factory 2690 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2700 | -5/Factory | Discovered new exit (range 15) 2718 | -5/Factory | Lost 19 parts (2p5n4u8w) 2916 | -5/Factory | Lost 5 parts (1p1n3w) 2934 | -5/Factory | Allied Derelicts emerged from ambush trap array 2974 | -5/Factory | Core integrity fell below 50% 3010 | -5/Factory | Identified exit to Garrison 3010 | -5/Factory | Entered Garrison 3058 | -5/Garrison | Core integrity fell below 20% 3072 | -5/Garrison | Triggered checkpoint 3082 | -5/Garrison | Triggered checkpoint 3082 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Found 50 emergency access points. Map updated. 03071_ Triggered Stasis Trap. 03071_ A bubble of rippling energy engulfs the area. 03071_ Field strength at 94. 03072_ Beams of light sweep through the air. An alarm sounds. 03072_ Field strength at 88. 03073_ Field strength at 70. 03074_ Field strength at 61. 03074_ Slug penetrates Reinforced Barrier. 03075_ Field strength at 34. 03076_ Field strength at 28. 03077_ Field strength at 9. 03077_ Slug penetrates Reinforced Barrier. 03077_ Stasis field depleted. 03081_ Hacking Suite destroyed. 03082_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????#######????????????????????? | | ??????????????#"""""#????????????????????? | | ??????????###### #####?????????????????? | | ??????????# @ +?????????????????? | | ??????????# ss #?????????????????? | | ??????????# s### #####?????????????????? | | ??????????# #?#gg #?????????????????????? | | ??????????# #?#####?????????????????????? | | ??????????# #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# ??????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# ###?????????????????????????? | | ?????????## #???????????????????????????? | | ?????????#T #######################?????? | | ?????????## #?????? | | ??????????# #?????? | | ??????????#++######## ######### #?????? | | ????????????????????# #???????# #?????? | | ????????????????????#####???????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: EM 25 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponFieldthrustSegregator Manual? 0 Play Time 00:34:35 Cumulative 22.4 hours Start 2025.07.20 @ 17:02:13 End 2025.07.21 @ 00:31:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04806e27-5611-4037-ae84-b788fe2819ce