Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 17:57:14 Player: Cmdr.Laserstrahl Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (343) 1715 Value Destroyed (11555) 11555 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3304) 3304 TOTAL SCORE: 23114 Bonus ------- High Alert Combat Kills 2774 Follower Combat Kills 100 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 24/100 System Corruption 19% Temperature Cool (18) Movement Flying (32) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Scanner Advanced Transmission Jammer Improved Shield Generator Dirty Datajack (7) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Light Regenerative Plating Advanced Dynamic Insulation System Advanced System Restoration Module > --- WEAPON ----------- Dirty Datajack Gravity Flail > --- INVENTORY -------- Heavy Siege Treads VTOL Module Compact Battery Advanced Transmission Jammer Advanced Focal Shield Matter Neutralizer Precision Grenade Launcher Precision Grenade Launcher Scythe [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . 1 1 . . . . . . . 1 Utility 6 | . . . 2 1 . . 1 . . . . 1 . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 382 | 7 24 8 42 4 14 76 24 13 6 . 9 99 2 3 51 Power 45 | 1 2 2 5 . 1 8 2 2 1 . . 15 . . 6 Engine 29 | 1 2 2 5 . 1 4 2 1 . . . 7 . . 4 Core 15 | . . . . . . 4 . . 1 . . 8 . . 2 Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 104 | 2 9 3 9 1 3 27 6 4 . . 1 20 1 2 16 Treads 33 | . 9 . 1 1 3 10 4 2 . . 1 . . . 2 Leg 8 | . . . . . . 2 . . . . . 4 . . 2 Wheel 33 | 2 . 3 8 . . 7 . 2 . . . 9 . . 2 Hover 6 | . . . . . . 6 . . . . . . . . . Flight 24 | . . . . . . 2 2 . . . . 7 1 2 10 Utility 128 | 2 5 2 12 2 4 21 10 4 2 . 4 41 . . 19 Device 67 | 1 2 . 1 1 3 12 6 2 . . 1 25 . . 13 Storage 12 | 1 3 . 1 . . 1 . . 1 . . 2 . . 3 Processor 14 | . . . 2 . 1 1 1 1 . . 1 6 . . 1 Hackware 2 | . . . . . . . . . . . . 2 . . . Protection 33 | . . 2 8 1 . 7 3 1 1 . 2 6 . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 105 | 2 8 1 16 1 6 20 6 3 3 . 4 23 1 1 10 Energy Gun 16 | 2 1 . 5 . 2 6 . . . . . . . . . Energy Cannon 25 | . 3 . . . . 8 1 1 1 . . 9 . . 2 Ballistic Gun 23 | . 1 1 3 . 2 5 1 . 1 . 1 6 1 . 1 Ballistic Cannon 9 | . . . . . . 1 4 1 . . 1 2 . . . Launcher 17 | . 1 . 3 . 2 . . 1 1 . 2 5 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 10 | . 2 . 5 1 . . . . . . . . . . 2 Slashing Weapon 3 | . . . . . . . . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 1 Unidentified Prototypes 14 | . . . 3 . . 4 1 . . . . 3 . . 3 Corrupted Parts 2 | . . . . . . . . . . . . 2 . . . System Corruption 12 | . . . . . . . . . . . . 12 . . . Parts Lost 131 | . 3 2 9 1 10 17 1 6 4 . 4 45 . . 29 Power 20 | . 1 1 . . 1 3 . . 1 . . 7 . . 6 Propulsion 45 | . 1 . 5 . 3 6 1 3 1 . 3 12 . . 10 Utility 42 | . . . 2 . 4 5 . 3 2 . 1 15 . . 10 Weapon 24 | . 1 1 2 1 2 3 . . . . . 11 . . 3 Highest Loss Streak 20 | . 1 1 3 1 6 3 1 3 4 . 2 20 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 97 98 87 93 99 93 91 93 85 85 93 94 78 Engine 5 | . 13 12 10 9 8 4 4 5 . . . 2 11 11 6 Core 2 | . . . . . . 2 1 . 5 6 6 6 . . . Treads 14 | . 25 24 1 9 14 14 31 22 20 20 12 1 . . 2 Wheel 7 | . 1 3 19 18 4 6 . 4 6 6 6 17 . . 1 Flight 1 | . . . . . . . . . . . . 1 23 23 16 Device 12 | . 13 7 3 9 16 13 13 16 13 13 10 14 5 5 10 Storage 8 | . 14 14 11 9 9 7 6 6 11 13 13 5 5 5 6 Processor 8 | . . . 17 18 15 10 13 9 . . 1 6 23 23 14 Protection 6 | . . 6 11 9 . 4 5 5 12 13 13 6 5 5 3 Energy Gun 1 | . . . 4 . 7 4 . . . . . . . . . Energy Cannon 7 | . 13 13 . . . 9 10 6 5 6 6 7 . . . Ballistic Gun 4 | . 4 . 9 3 6 6 1 . 5 6 10 5 10 9 2 Ballistic Cannon 3 | . . . . . . . 7 12 7 6 2 1 . . . Impact Weapon 2 | . 8 14 6 13 1 . . . . . . . . . 2 Peak Build Rating 99 | 7 8 12 20 22 26 51 68 65 65 59 59 81 69 71 99 Average Rating 47 | 5 7 9 16 20 23 44 59 60 58 59 54 67 68 69 80 On Entrance 39 | . 7 8 8 19 21 25 47 65 65 59 59 51 64 69 71 Naked Turns 7 | . . . . . . . . . . . . . . . 7 Heaviest Build 160 | 14 21 27 57 54 55 118 123 129 129 122 122 160 30 30 48 Greatest Support 124 | 26 40 40 32 32 60 100 118 124 22 12 12 76 38 30 75 Greatest Overweight (x) 10 | . 4 2 5 1 3 2 1 10 10 10 10 10 . . 3 Average Overweight (x) 2 | . . . 1 1 1 1 . 4 9 10 9 2 . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 25 25 8 8 10 Average Capacity 20 | 7 9 10 18 20 20 20 25 25 25 25 25 23 8 8 9 Most Carried 25 | 5 10 10 20 20 20 25 25 25 25 25 25 25 8 8 10 Average Carried 19 | 3 9 9 17 18 18 20 24 24 24 25 24 22 8 8 8 Final Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 25 8 8 8 5 Final Carried 25 | 5 10 10 20 18 18 25 25 25 25 25 25 8 8 8 4 Class Distribution -------------------- 30% | Gunner 22% | Scavenger-Tank 15% | Scavenger-Mutant 9% | Mutant 6% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -7/Factory Gunner | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Assassin | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 7371 | 270 482 94 688 48 216 1513 743 321 263 . 288 1790 144 . 511 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 14856 | 67 519 171 1674 106 407 3448 1681 501 452 . 331 4314 . . 1185 Parts 641 | 6 41 . 89 . 18 168 60 9 7 . 22 194 . . 27 Haulers Intercepted 10 | . 1 . 5 . . 2 1 . . . . 1 . . . Recyclers Shooed 32 | 1 . . 3 . . 6 5 . . . . 14 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 1 5 . 21 . . . . Prevented 2 | . . . . . . . . 1 . . . . 1 . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 227 | . 15 12 28 2 12 46 22 11 6 . 12 45 . . 16 Melee 26 | . 3 11 2 . . . . . . . . 1 . . 9 Guns 52 | . 6 . 9 . 8 20 . . 1 . . 8 . . . Cannons 84 | . 1 . . . . 24 19 7 3 . 4 26 . . . AOE 43 | . 1 . 12 . 4 1 3 4 2 . 8 6 . . 2 Classes Destroyed 23 | 2 6 1 6 . 1 2 1 2 1 . . 1 . . . Worker 32 | . 2 . 3 . . 8 3 . . . . 14 . . 2 Builder 17 | . . . 3 . . 3 . . . . . 11 . . . Tunneler 5 | 1 . . . . . 2 . . . . . 1 . . 1 Hauler 10 | . 1 . 5 . . 2 1 . . . . 1 . . . Recycler 40 | 1 1 . 5 . . 13 7 . . . . 10 . . 3 Minesweeper 1 | . . . . . . . . 1 . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . 2 . . . Operator 7 | . 2 . 1 1 . 1 1 . . . . 1 . . . Drone 1 | . . . . . . . . . . . . 1 . . . Watcher 15 | . 3 . 3 . . 2 1 . . . . 5 . . 1 Swarmer 42 | . 9 . 3 . . 4 6 2 1 . 9 3 . . 5 Saboteur 1 | . . . . . . . 1 . . . . . . . . Grunt 81 | . 6 . 13 2 5 20 9 . 4 . 1 18 . . 3 Brawler 6 | . . . 1 . . 1 . . . . . 2 . . 2 Duelist 13 | . . . 3 . 1 4 2 . . . . 2 . . 1 Protector 2 | . . . 1 . . 1 . . . . . . . . . Sentry 28 | . . . 7 . 3 7 2 1 1 . 1 5 . . 1 Demolisher 2 | . . . . . . 2 . . . . . . . . . Hunter 14 | . . . . . . 2 . 1 . . 1 8 . . 2 Programmer 17 | . . . . . 3 4 2 . . . . 6 . . 2 Decomposer 1 | . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . . Assembled 13 | . . 12 . . . 1 . . . . . . . . . Thug 5 | . . . . . . . . 5 . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | 2 5 5 7 1 3 5 10 6 3 . 5 15 . . 4 Combat Bots Only 7 | . 3 5 5 1 3 4 5 6 3 . 5 7 . . 4 Max Kills in Single Turn 4 | 1 2 1 3 1 2 2 3 2 3 . 3 4 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . 2 1 3 2 2 . 3 3 . . 1 Melee 1 | . 1 1 1 . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 1986 | . 84 39 154 17 134 367 125 91 42 . 55 449 14 . 415 Missed 617 | . 24 7 43 2 40 122 44 34 11 . 18 111 8 . 153 Damage Taken 21700 | . 652 506 1754 254 1506 3709 1012 842 375 . 488 5899 122 . 4581 Core 3590 | . 136 77 336 86 449 272 52 90 25 . 97 796 21 . 1153 Absorbed by Shields 821 | . . . . . . . . . 161 . 174 282 . . 204 Reduced by Siege Mode 80 | . . . . . . . . . . . . . . . 80 Redirected to Shielding 12 | . . 7 5 . . . . . . . . . . . . Ignored by Resistances 577 | . . . . . . 31 . . . . . 446 . . 100 Regen/Repaired (Parts) 636 | . 80 . 73 122 . . 123 . . . . 200 . . 38 Core Remaining (%) 39 | 100 . 14 16 . 2 61 . . . . 68 . . 18 . Volleys Fired 700 | 5 29 . 77 . 34 176 85 44 19 . 19 195 2 . 15 Largest 3 | 2 2 . 2 . 2 3 3 3 3 . 3 3 2 . 2 Hottest 265 | 80 80 . 95 . 105 187 208 173 136 . 173 265 56 . 105 Shots Fired 1619 | 10 54 1 141 . 58 462 212 83 47 . 44 482 5 . 20 Gun 626 | 10 29 . 130 . 48 241 3 . 11 . 14 124 5 . 11 Cannon 937 | . 20 1 . . . 221 209 80 34 . 23 345 . . 4 Launcher 56 | . 5 . 11 . 10 . . 3 2 . 7 13 . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 626 | . 20 . 71 . 20 146 89 37 28 . 22 177 5 . 11 Thermal 925 | 5 25 1 59 . 28 316 120 43 17 . 15 292 . . 4 Explosive 53 | . 5 . 11 . 10 . . 3 2 . 7 10 . . 5 Electromagnetic 15 | 5 4 . . . . . 3 . . . . 3 . . . Robot Hit Streak 38 | 5 12 . 13 . 9 21 38 15 6 . 6 14 2 . 5 Robot Miss Streak 8 | 2 3 . 5 . 2 6 3 2 8 . 3 5 3 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 1104 | 7 51 17 124 11 49 268 134 50 24 . 16 275 2 . 76 Core Hits 637 | 3 21 9 65 . 27 184 54 28 15 . 20 167 . . 44 Critical Kills 9 | . 1 . . . . . . . . . . 6 . . 2 Critical Parts Destroyed 23 | . 2 4 4 2 3 1 . . . . 1 . . . 6 Critical Strikes 67 | . 3 4 12 2 5 6 5 2 1 . 1 7 . . 19 Burn 11 | . . . 5 . 1 5 . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . 5 . . 1 Destroy 5 | . . . . . 2 1 . . . . 1 1 . . . Blast 9 | . . . . . . . 5 2 1 . . 1 . . . Smash 26 | . 3 4 7 2 2 . . . . . . . . . 8 Sever 10 | . . . . . . . . . . . . . . . 10 Melee Attacks 238 | . 35 25 52 16 13 . . . . . . 1 . . 96 Impact 167 | . 35 25 52 16 13 . . . . . . . . . 26 Slashing 58 | . . . . . . . . . . . . 1 . . 57 Piercing 13 | . . . . . . . . . . . . . . . 13 Sneak Attacks 27 | . 7 . 8 1 1 . . . . . . 1 . . 9 Combat Hostiles 3 | . . . 1 . 1 . . . . . . 1 . . . Follow-up Attacks 11 | . . . . . 1 . . . . . . . . . 10 Damage Inflicted 38352 | 93 1358 578 3820 291 1573 8024 4769 1890 951 . 788 10278 16 . 3923 Guns 7609 | 71 225 . 1358 . 767 2913 16 . 101 . 122 1908 16 . 112 Cannons 16902 | . 158 . . . . 4354 3955 1361 585 . 293 6086 . . 110 Explosions 8448 | 22 294 . 1512 . 597 742 793 529 265 . 373 2208 . . 1113 Melee 5373 | . 681 578 950 291 209 . . . . . . 76 . . 2588 Ramming 20 | . . . . . . 15 5 . . . . . . . . Kinetic 8910 | . 181 . 633 . 344 1857 1894 634 388 . 231 2620 16 . 112 Thermal 17193 | 42 190 . 914 . 423 6030 2839 727 298 . 184 5436 . . 110 Explosive 6116 | . 294 . 1323 . 597 . . 529 265 . 373 1622 . . 1113 Electromagnetic 740 | 51 12 . . . . 122 31 . . . . 524 . . . Impact 4001 | . 681 578 950 291 209 . . . . . . . . . 1292 Slashing 1342 | . . . . . . . . . . . . 76 . . 1266 Piercing 30 | . . . . . . . . . . . . . . . 30 Highest Corruption 29 | . 2 2 1 . 8 5 . 10 10 10 10 29 29 29 19 Average Corruption 6 | . 2 2 1 . 7 2 . 9 10 10 10 7 29 29 4 Corruption Purged 6 | . . . . . . 5 . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 257 | . 9 6 5 . 15 50 . 34 28 8 33 48 12 1 8 Message Errors 55 | . 2 1 1 . 6 11 . 9 3 1 10 8 . . 3 Matter Fused 48 | . 1 1 1 . 1 11 . 8 6 1 5 11 1 . 1 Heat Flow Errors 39 | . 1 1 1 . 2 9 . 3 7 3 3 6 3 . . Energy Discharges 34 | . 2 1 . . 1 7 . 4 3 . 4 10 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . 2 1 . . . . . Data Loss (minor) 32 | . 1 . . . 1 5 . 5 4 1 6 4 2 1 2 Data Loss (major) 17 | . 1 1 2 . 1 1 . 1 1 1 3 3 2 . . Misfires 10 | . 1 1 . . . 1 . 2 1 . 2 . 2 . . Alerts 3 | . . . . . 1 1 . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . . . Weapon Failures 13 | . . . . . 2 4 . 1 1 . . 4 1 . . Overload Shots 102 | . . . . . . 63 22 3 . . 8 6 . . . Effects 9 | . . . . . . 5 2 1 . . 1 . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . Heat Surge 5 | . . . . . . 2 2 . . . 1 . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . Overflow Damage 2169 | . 137 124 271 32 19 190 271 100 56 . . 175 . . 794 Projectiles 559 | . . . . . . 100 204 100 19 . . 136 . . . Explosions 320 | . . . 87 . . 90 67 . 37 . . 39 . . . Melee 1290 | . 137 124 184 32 19 . . . . . . . . . 794 Knockbacks 57 | . 7 1 2 1 4 3 20 2 2 . . 10 . . 5 Impact 18 | . 6 1 2 1 4 . . . . . . . . . 4 Kinetic 33 | . . . . . . 3 17 2 2 . . 9 . . . Secondary 6 | . 1 . . . . . 3 . . . . 1 . . 1 Self-Inflicted Damage 500 | . . . 30 . 105 134 52 . . . 24 155 . . . Shots 16 | . . . 2 . 3 2 1 . . . 1 7 . . . Rammed 4 | . . . . . . 2 1 . . . . . . . 1 Targets Rammed 4 | . . . . . . 2 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 426 | 54 253 161 264 . 167 260 344 351 261 170 192 426 243 . 192 Average Temperature 72 | 25 44 54 61 . 18 56 52 122 133 67 81 96 79 . 39 Received Heat Transfer 4867 | . 231 160 657 117 270 1145 321 180 139 . 72 1002 54 . 519 Effects 11 | . . . 1 . . . 1 2 . . . 7 . . . Shutdowns 2 | . . . . . . . 1 . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 8 | . . . 1 . . . . 2 . . . 5 . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 52 | . . . . . . . . . . . . . . . 52 Longest Duration 52 | . . . . . . . . . . . . . . . 52 Robots Corrupted 24 | . 5 1 7 3 . 1 . . . . . . . . 7 Combat Hostiles 17 | . 4 1 5 2 . 1 . . . . . . . . 4 Parts Fried 33 | . 9 . 8 5 . . . . . . . 2 . . 9 Impact Corruptions 51 | . 8 6 13 3 2 . 1 . . . . . . . 18 Robots Melted 6 | . . . . . . . . . . . . 5 . . 1 Combat Hostiles 5 | . . . . . . . . . . . . 4 . . 1 Parts Melted 38 | . . . 1 . 2 12 2 1 . . . 19 . . 1 Heat Transferred 23393 | 100 408 . 2189 . 737 7641 3251 975 407 . 211 7382 . . 92 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . . . . . . 1 . . 2 Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Peak Influence 1706 | 10 312 62 662 308 433 1706 1189 . . . . 1319 . . 1252 Initial 835 | . 6 51 . 222 200 226 835 . . . . 69 . . 445 Average 575 | 4 142 36 341 254 264 805 938 . . . . 443 . . 949 Maximum Alert Level 5 | . 1 . 2 1 2 5 4 . . . . 4 . . 4 Low Security (%) 30 | 100 84 100 34 . 9 14 . . . . . 45 . . . Level 1 17 | . 15 . 26 100 79 24 . . . . . 9 . . . Level 2 12 | . . . 39 . 11 10 . . . . . 17 . . 17 Level 3 23 | . . . . . . 14 85 . . . . 18 . . 52 Level 4 15 | . . . . . . 33 14 . . . . 9 . . 30 Level 5 . | . . . . . . 2 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 3 . 3 1 . 16 10 . . . . 16 . . 15 Investigation 10 | . 2 . . . . 2 . . . . . 2 . . 4 Extermination 12 | . . . . . . 5 2 . . . . 4 . . 1 Reinforcement 12 | . 1 . 2 1 . . 4 . . . . 3 . . 1 Assault 12 | . . . 1 . . 4 4 . . . . 1 . . 2 Garrison 18 | . . . . . . 5 . . . . . 6 . . 7 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . 1 Construction Impeded 4 | . . . 1 . . . 1 . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 13 | . 3 . 1 . . 1 1 . . . . 4 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 394 | . 22 16 37 12 12 79 36 13 7 . 12 67 9 . 72 Peak Tracking Total 14 | . 3 7 5 10 3 9 7 6 3 . 5 6 6 . 14 Tactical Retreats 41 | . . 2 3 1 . 10 2 . 1 . . 6 2 . 14 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 16 | . 7 . 2 . 1 4 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . 7 . . Triggered 4 | . . . . . . 1 . 1 . . . . 1 . 1 Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 61 | . 2 . 5 . . 30 8 . . . . 12 . . 4 Max in Single Turn 8 | . 1 . 1 . . 8 3 . . . . 3 . . 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . 3 Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 71 | . 10 . 15 2 . 11 5 1 . 4 . 9 1 1 12 Terminals 31 | . 7 . 10 . . 4 2 . . . . 3 1 . 4 Fabricators 5 | . . . . . . . . . . . . 1 . . 4 Repair Stations 9 | . 1 . 1 1 . 1 3 . . . . 1 . . 1 Recycling Units 11 | . 2 . 2 . . 3 . . . . . 2 . . 2 Scanalyzers 5 | . . . 2 . . 1 . . . . . 1 . . 1 Garrison Access 4 | . . . . 1 . 2 . . . . . 1 . . . Total Hacks 199 | . 30 . 38 6 . 28 12 1 . 30 . 26 1 1 26 Successful 118 | . 15 . 24 5 . 8 5 1 . 30 . 14 1 1 14 Failed 81 | . 15 . 14 1 . 20 7 . . . . 12 . . 12 Catastrophic 7 | . . . 1 . . 2 . . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 75 | . 19 . 20 . . 11 5 . . . . 8 1 . 11 Terminals 88 | . 21 . 29 . . 11 5 . . . . 10 1 . 11 Fabricators 13 | . . . . . . . . . . . . 5 . . 8 Repair Stations 24 | . 2 . 3 5 . 3 7 . . . . 2 . . 2 Recycling Units 23 | . 7 . 2 . . 6 . . . . . 4 . . 4 Scanalyzers 10 | . . . 4 . . 2 . . . . . 3 . . 1 Garrison Access 9 | . . . . 1 . 6 . . . . . 2 . . . Terminal Hacks 59 | . 6 . 9 . . 1 1 1 . 30 . 6 1 1 3 Record 13 | . . . . . . . . 1 . 11 . . 1 . . Part Schematic 11 | . . . 1 . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . 1 . . 1 Alert Level 3 | . . . 1 . . 1 . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 6 | . 1 . 1 . . . 1 . . . . 1 . . 2 Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 1 . . 4 Load Schematic 3 | . . . . . . . . . . . . 1 . . 2 Build 2 | . . . . . . . . . . . . . . . 2 Repair Station Hacks 14 | . 2 . 2 4 . . 3 . . . . 2 . . 1 Scan Component 8 | . 1 . 1 2 . . 2 . . . . 1 . . 1 Repair 6 | . 1 . 1 2 . . 1 . . . . 1 . . . Recycling Unit Hacks 14 | . 3 . 2 . . 5 . . . . . 2 . . 2 Report Inventory 10 | . 2 . 2 . . 4 . . . . . 1 . . 1 Retrieve Components 4 | . 1 . . . . 1 . . . . . 1 . . 1 Scanalyzer 4 | . . . 3 . . . . . . . . 1 . . . Insert Component 2 | . . . 1 . . . . . . . . 1 . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . 8 . . 2 1 . . . . 2 . . 4 Terminals 19 | . 4 . 8 . . 2 1 . . . . 2 . . 2 Botnet 19 | . 4 . 8 . . 2 1 . . . . 2 . . 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 57 | . 10 . 12 1 . 11 4 . . . . 8 . . 11 Full Trace Events 7 | . 1 . . . . 1 . . . . . 2 . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 Total Robot Build Rating 8 | . . . . . . . . . . . . . . . 8 Part Schematics Acquired 12 | . . . 2 . . . . . . 10 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 Parts Repaired 6 | . 1 . 1 2 . . 1 . . . . 1 . . . Time 207 | . 13 . 26 76 . . 70 . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 28 | . 9 . . . . 9 . . . . . 7 . . 3 Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 10 | . . 1 . . . 3 . . . . . . . . 6 Largest Group 3 | . . 1 . . . 3 . . . . . . . . 2 Highest-Rated Group 93 | . . 31 . . . 93 . . . . . . . . 80 Highest-Rated Ally 56 | . . 31 . . . 31 . . . . . . . . 56 Total Orders 5 | . . . . . . . 5 . . . . . . . . EXPLORE 5 | . . . . . . . 5 . . . . . . . . Ally Attacks 55 | . . 5 . . . 30 . . . . . . . . 20 Total Damage 1251 | . . 84 . . . 335 . . . . . . . . 832 Kills 15 | . . 2 . . . 9 . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 . 3 . . . . Drone Launches 5 | . . . . . . . 5 . . . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 17225 | 75 1443 506 1552 156 476 3436 1813 2023 969 212 951 2388 217 23 985 Spaces Moved 9735 | 48 740 276 902 84 201 1670 679 919 380 89 381 1310 712 59 1285 Core 18 | 5 1 . . . . . . . . . . 1 . . 11 Treads 2911 | . 709 210 . . 119 628 679 454 . . . . . . 112 Legs . | . . . . . . . . . . . . . . . . Wheels 4468 | 43 30 66 902 84 82 986 . 465 380 89 381 898 . . 62 Hover 56 | . . . . . . 56 . . . . . . . . . Flight 2282 | . . . . . . . . . . . . 411 712 59 1100 Fastest Speed 12 | 50 90 80 95 115 115 108 148 151 160 240 225 17 17 27 12 Average Speed 135 | 85 157 143 114 115 155 155 211 205 236 240 229 112 26 27 43 Slowest Speed 320 | 90 250 160 155 115 320 240 228 312 240 240 240 240 27 27 180 Overloaded Moves 128 | . . . . . . . . . . . . 19 24 . 85 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 99 51 87 13 39 32 21 95 63 75 57 25 91 12 32 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 1 . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 . . 1 . . 1 . . Scrap Searched 14 | . . 2 . . . . . 5 1 . 2 . 4 . . Spaces Dug 105 | . 5 1 8 2 9 20 19 5 . . 4 23 . . 9 Terrain Destroyed 769 | 6 13 1 83 2 51 167 120 44 24 . 54 162 . . 42 Melee 25 | . 5 1 8 2 . . . . . . . . . . 9 Projectile 208 | . . . . . . 41 43 18 11 . 9 85 . . 1 AOE 536 | 6 8 . 75 . 51 126 77 26 13 . 45 77 . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total 12061 | 71 899 341 1185 116 282 2165 897 984 413 88 424 1825 733 64 1574 Wait 585 | 1 52 24 59 11 8 110 70 2 6 . 7 124 11 2 98 Move 9702 | 47 739 275 901 83 200 1669 679 918 379 88 380 1309 711 58 1266 Hop 9 | . . . . . . . . . . . . . . . 9 Pick Up 215 | 11 12 3 34 3 11 56 14 4 3 . 3 38 . . 23 Fast Attach 127 | 1 10 3 6 . 2 24 9 6 . . 4 43 1 1 17 Attach 125 | 6 3 1 10 3 8 24 7 1 3 . . 34 . . 25 Detach 12 | . . . . . . 2 1 . . . . 4 . . 5 Swap 131 | . 11 4 26 1 4 29 8 6 3 . 5 22 1 2 9 Drop 193 | . 8 6 20 . 3 57 24 3 . . 6 45 . 1 20 Fire 700 | 5 29 . 77 . 34 176 85 44 19 . 19 195 2 . 15 Melee 226 | . 35 25 52 15 12 . . . . . . 1 . . 86 Ram 3 | . . . . . . 1 . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . Escape Stasis 24 | . . . . . . 16 . . . . . 8 . . . Rewire 1 | . . . . . . . . . . . . 1 . . . Trap 7 | . . . . . . . . . . . . . 7 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 8) 454 | -10/Materials | Discovered new exit (range 13) 463 | -10/Materials | Discovered new exit (range 15) 858 | -10/Materials | Discovered new exit (range 5) 896 | -10/Materials | Repaired Lgt. Treads 977 | -10/Materials | Core integrity fell below 50% 1045 | -10/Materials | Discovered new exit (range 16) 1519 | -10/Materials | Entered Mines 1546 | -10/Mines | Build established: Scavenger-Mutant 1598 | -10/Mines | Received a Mining Laser from a helpful Derelict 1674 | -10/Mines | Assembled infested the area 1994 | -10/Mines | Core integrity fell below 20% 2020 | -10/Mines | Discovered new exit (range 4) 2025 | -10/Mines | Entered Materials 2025 | -9/Materials | Evolved 2 slots: Utility x2 2119 | -9/Materials | Discovered new exit (range 13) 2160 | -9/Materials | Repaired Lgt. Armor Plating 2914 | -9/Materials | Discovered new exit (range 8) 3027 | -9/Materials | Discovered new exit (range 15) 3147 | -9/Materials | Core integrity fell below 50% 3225 | -9/Materials | First assault squad dispatched 3313 | -9/Materials | Core integrity fell below 20% 3330 | -9/Materials | Lost 3 parts (2n1u) 3374 | -9/Materials | Identified exit to Mines 3374 | -9/Materials | Identified exit to Storage 3577 | -9/Materials | Entered another Materials area 3577 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3663 | -8/Materials | Repaired Beamcaster 3690 | -8/Materials | Repaired Lgt. Armor Plating? 3719 | -8/Materials | Identified exit to Garrison 3733 | -8/Materials | Entered Garrison 3778 | -8/Garrison | Core integrity fell below 50% 3814 | -8/Garrison | Lost 6 parts (1p2n2u1w) 3908 | -8/Garrison | Core integrity fell below 20% 3984 | -8/Garrison | Lost 3 parts (1n1u1w) 4079 | -8/Garrison | Triggered checkpoint 4192 | -8/Garrison | Discovered new exit (range 12) 4209 | -8/Garrison | Entered Factory 4209 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4326 | -7/Factory | Discovered new exit (range 6) 4374 | -7/Factory | Discovered new exit (range 7) 4510 | -7/Factory | Build established: Gunner 4570 | -7/Factory | Identified exit to Factory 4634 | -7/Factory | Identified exit to Lower Caves 5156 | -7/Factory | Garrison activated, responded to threat 5188 | -7/Factory | Lost 3 parts (1p2u) 5363 | -7/Factory | Build established: Scavenger-Gunner 5520 | -7/Factory | Garrison activated, responded to threat 5651 | -7/Factory | Allied Derelicts emerged from ambush trap array 5703 | -7/Factory | Lost 3 allies 6040 | -7/Factory | Lost 3 parts (1n2u) 6288 | -7/Factory | Build established: Gunner 6609 | -7/Factory | First assault squad dispatched 6940 | -7/Factory | Garrison activated, responded to threat 7076 | -7/Factory | Discovered exit to Factory (range 15) 7645 | -7/Factory | Entered another Factory area 7645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8695 | -6/Factory | First assault squad dispatched 9090 | -6/Factory | Discovered new exit (range 30) 9099 | -6/Factory | Repaired Cld. Particle Cannon? 9458 | -6/Factory | Entered Lower Caves 9733 | -6/Lower Caves | Encountered a Warlord checkpoint 9954 | -6/Lower Caves | Learned 4 Factory zone layouts 9955 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10150 | -6/Lower Caves | Attacked by a faux Warlord 10457 | -6/Lower Caves | Discovered new exit (range 5) 10466 | -6/Lower Caves | Identified exit to Lower Caves 10505 | -6/Lower Caves | System corruption reached 10% 10535 | -6/Lower Caves | Lost 3 parts (3u) 10844 | -6/Lower Caves | Build established: Tank 11481 | -6/Lower Caves | Entered another Lower Caves area 11557 | -6/Lower Caves | Lost 4 parts (1p1n2u) 11806 | -6/Lower Caves | Identified exit to Data Miner 11964 | -6/Lower Caves | Build established: Scavenger-Tank 12016 | -6/Lower Caves | Encountered a Warlord checkpoint 12072 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12450 | -6/Lower Caves | Entered Data Miner 12450 | -6/Data Miner | Discovered new exit (range 6) 12498 | -6/Data Miner | Met Data Miner 12566 | -6/Data Miner | Learned location of Section 7 (-2) 12566 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12604 | -6/Data Miner | Received God Mode back door access code from Data Miner 12662 | -6/Data Miner | Entered Proximity Caves 12745 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12828 | -5/Proximity Caves | Identified exit to Factory 13508 | -5/Proximity Caves | Learned 12 Factory zone layouts 13613 | -5/Proximity Caves | Entered Factory 13613 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13614 | -5/Factory | Identified exit to Upper Caves 13615 | -5/Factory | Identified exit to Factory 14310 | -5/Factory | Lost 9 parts (2p2n3u2w) 14750 | -5/Factory | Repaired Lyr. Light Armor Plating 15189 | -5/Factory | Garrison activated, responded to threat 15413 | -5/Factory | First assault squad dispatched 15441 | -5/Factory | Incoming assault squad redirected 15505 | -5/Factory | Garrison activated, responded to threat 15574 | -5/Factory | System corruption reached 10% 15652 | -5/Factory | Lost 10 parts (1p4n2u3w) 15700 | -5/Factory | Destroyed 7 combat bots 15797 | -5/Factory | Core integrity fell below 50% 15863 | -5/Factory | Lost 20 parts (4p5n6u5w) 16001 | -5/Factory | Entered Upper Caves 16043 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16172 | -5/Upper Caves | Build established: Scavenger-Sprinter 16205 | -5/Upper Caves | Core integrity fell below 20% 16212 | -5/Upper Caves | Ambushed by wild Derelicts 16217 | -5/Upper Caves | Discovered new exit (range 3) 16218 | -5/Upper Caves | Entered another Upper Caves area 16230 | -5/Upper Caves | Discovered exit to Factory (range 5) 16241 | -5/Upper Caves | Entered Factory 16241 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16264 | -4/Factory | Discovered new exit (range 9) 16350 | -4/Factory | Discovered new exit (range 17) 16491 | -4/Factory | First assault squad dispatched 16590 | -4/Factory | Garrison activated, responded to threat 16636 | -4/Factory | Fabricated Lgt. Regenerative Plating? 16672 | -4/Factory | Lost 4 parts (2n1u1w) 16740 | -4/Factory | Fabricated X-62 Marksman? 16772 | -4/Factory | Garrison activated, responded to threat 16781 | -4/Factory | Search patrols dispatched 16904 | -4/Factory | Lost 4 parts (2p1n1u) 16957 | -4/Factory | Lost 4 parts (2n2u) 16979 | -4/Factory | Garrison activated, responded to threat 17006 | -4/Factory | Build established: Assassin 17024 | -4/Factory | Core integrity fell below 50% 17109 | -4/Factory | Found Unknown Device 17110 | -4/Factory | Identified Quantum Capacitor 17169 | -4/Factory | Incoming assault squad redirected 17172 | -4/Factory | System corruption reached 10% 17213 | -4/Factory | Released all parts (6) 17218 | -4/Factory | Core integrity fell below 20% 17226 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- payload. 17212_ G-73 Enforcer unfolds itself. 17212_ G-67 Veteran unfolds itself. 17212_ Imp. Heavy Treads destroyed. 17213_ Released Wheel. 17213_ Released Flexi-carbon Leg. 17213_ Released Scythe. 17213_ Released Med. Storage Unit. 17213_ Released Adv. Focal Shield. 17213_ Adv. Focal Shield crushed and broken. 17213_ Released Matter Neutralizer. 17213_ Matter Neutralizer crushed and broken. 17213_ Acquired 58 matter. 17213_ Slammed into G-73 Enforcer. 17214_ Acquired 40 matter. 17216_ Acquired Adv. Transmission Jammer. 17220_ VTOL Module destroyed. 17222_ K-01 Serf collects debris. 17225_ Critical hit (Burn: +50). 17225_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##### ### # #???????????# | | # # ! ###+#####+######## | | # # #####+##?# | | + ###???# #??# ### | | # % # ????#%#### #?? | | # ####### #?? | | T###### + #?? | | ##??# # #### ########## #?? | | ????### ##?# #????????#???? | | ?????##### # #??# #????????????? | | ??????# # ###??####### #????????????? | | ??????##### # # ##??????????# #????????????? | | ??????????#######???????????# #????????????? | | ????????????????????######### ##### #????????????? | | ????????????????????# # #???# #????????????? | | ????????????????????# # #???# #????????????? | | ????????????????????# # #???# #????????????? | | ????????????????????#"""" # #???# #????????????? | | ????????????????????#"""" #+#####+######???????? | | ????????????????????#"""" # #???????? | | ????????????????????#"""" # """ """ #???????? | | ????????????????????#"""" # """ """ #???????? | | ????????????????????#"""" # """ """ #???????? | | ????????????????????# # #???????? | | ????????????????????#"""" # """ """ #???????? | | ????????????????????#""""@ # """ """ #???????? | | ????????????????????#"""" # """ """ #???????? | | ????????????????????#""""! # #???????? | | ????????????????????#""""ggg# "" "" #???????? | | ????????????????????#""""g%]# ""F"" #???????? | | ????????????????????#=== %*!# """ #???????? | | ????????????????????######k#### +######???????? | | ???????????????????????? % ??????? | | ?????????????????????? ?? | | ???????????????????? % ??? | | ?????????????????? ??? | | ???????????????? u ???? | | ?????????????? ???? | | ???????????? ???? | | ???????????############## #########+#########????? | | ????????????????????????# ?????????? ???????????? | | ????????????????????????# ??????????? ??????????? | | ????????????????????????# ???????????? ?????????? | | ???????????????????????? ????????????? ????????? | | ????????????????????????# ?????????????? ???????? | | ????????????????????????# ??????????????? #??????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 25 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory X-62 Marksman | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed BlastChargeDetector Manual? 0 Play Time 07:17:15 Cumulative 360.6 hours Start 2024.10.19 @ 10:01:05 End 2024.10.19 @ 17:57:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 138 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11d51fa5-6d06-413d-b2db-aac94f822970