Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.18 @ 06:10:40 Player: Joshua Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (179) 895 Value Destroyed (13251) 13251 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (19139) 19139 TOTAL SCORE: 43185 Bonus ------- High Alert Combat Kills 669 Follower Combat Kills 2885 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -315 Cogmind --------- Core Integrity 584/1600 Matter 243/300 Energy 177/180 System Corruption 38% Temperature Cool (3) Movement Flying (34) Location 0b10 Command Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (19) ----- Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Relay Coupler [Grunt] (39) Relay Coupler [Grunt] (37) Relay Coupler [Hunter] (20) > --- WEAPON (2) ------- Plasma Lance Plasma Lance > --- INVENTORY (4) ---- Micro Fission Core Improved Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Phase Shifter Improved Medium Armor Plating Improved Powered Armor Improved Shock Absorption System Advanced Force Field Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Hunter] > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Reinforced Antimatter Reactor Quantum Reactor Armored Wheel Armored Wheel Combat Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Cooling System Advanced Coolant Injector Matter Compressor Advanced Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Advanced Trap Extractor PSU Rigger Advanced Plasma Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Hypervelocity Coil Gun Improved Proton Missile Launcher Improved Proton Missile Launcher Advanced Datajack Advanced Remote Datajack Advanced Remote Datajack Power Sword Plasma Lance Plasma Lance Plasma Lance [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ripper Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . 2 . . . 2 . 2 . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 17 | . . . 2 . . . 2 . 2 . 2 . . . 2 . 2 . 2 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 383 | 6 3 1 14 1 3 1 19 7 22 20 6 4 11 30 49 40 12 29 3 20 1 28 25 28 Power 16 | 1 . . 2 . . . . 1 1 2 . . . 1 2 1 . . . . . 2 . 3 Engine 7 | 1 . . 2 . . . . 1 1 1 . . . 1 . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . . . 2 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Propulsion 27 | 2 . . 2 . . . 1 . 2 1 . . . 2 . 2 . 2 . 1 1 1 . 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 19 | 2 . . 2 . . . 1 . 2 1 . . . 2 . 2 . 2 . 1 1 1 . 2 Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 167 | 1 1 . 6 1 3 . 10 . 9 8 2 . 3 12 23 17 7 13 3 10 . 13 15 10 Device 57 | . 1 . 3 . . . 7 . 3 4 2 . . 4 8 7 1 3 2 1 . 5 2 4 Storage 25 | 1 . . 1 . 3 . 1 . 2 1 . . . 2 4 3 . 3 . . . . 2 2 Processor 8 | . . . . . . . . . 3 . . . 1 . 1 . 2 1 . . . . . . Hackware 37 | . . . . . . . . . . . . . 1 3 5 2 2 5 . 8 . 7 4 . Protection 40 | . . . 2 1 . . 2 . 1 3 . . 1 3 5 5 2 1 1 1 . 1 7 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 2 2 1 4 . . 1 8 6 10 9 4 4 8 15 24 20 5 14 . 9 . 12 10 5 Energy Gun 21 | 1 2 . . . . . 1 3 . . . 1 . 3 10 . . . . . . . . . Energy Cannon 41 | . . . 4 . . . 4 . 4 4 2 . 4 1 2 6 . 4 . 2 . . 3 1 Ballistic Gun 40 | 1 . . . . . . 1 . 1 3 . 2 . . . 9 3 7 . 2 . 9 1 1 Ballistic Cannon 16 | . . . . . . . 2 3 3 1 . . 2 4 . . . . . . . . 1 . Launcher 8 | . . . . . . . . . . . . 1 . 2 . 2 . 2 . . . . 1 . Special Weapon 26 | . . 1 . . . . . . . . 1 . 1 4 7 1 2 1 . 3 . 1 4 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 1 . . 2 1 1 . 1 1 5 2 . . . 1 . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . 1 Parts Lost 81 | . 1 . 2 . . . 2 1 8 7 . . . 2 4 7 1 6 . 1 . 5 2 32 Power 13 | . . . 2 . . . . 1 1 2 . . . 1 1 1 . . . . . 1 . 3 Propulsion 15 | . . . . . . . . . 2 1 . . . 1 . 2 . 2 . . . 1 . 6 Utility 32 | . . . . . . . 1 . 3 2 . . . . 1 4 1 2 . 1 . 1 2 14 Weapon 21 | . 1 . . . . . 1 . 2 2 . . . . 2 . . 2 . . . 2 . 9 Highest Loss Streak 18 | . 1 . 1 . . . 1 1 4 6 . . . 1 2 4 1 2 . 1 . 3 1 18 Average Slot Usage (%) 96 | . 96 100 92 100 100 100 97 100 91 93 92 93 92 94 99 95 99 98 100 99 95 98 99 78 Engine 3 | . 14 14 10 11 11 11 9 9 7 2 6 6 6 6 3 . . . . . . . . . Core 1 | . . . . . . . . . . 4 . . . . 1 5 5 5 4 4 4 1 . . Wheel 11 | . 28 28 22 22 22 22 18 18 14 9 6 6 6 8 11 10 10 9 9 9 13 12 12 5 Device 5 | . 11 14 21 22 11 11 8 9 10 3 12 13 11 1 4 6 7 2 5 1 4 2 . 1 Storage 29 | . 14 14 11 11 21 22 25 27 29 33 33 33 33 33 29 30 31 33 33 33 30 30 28 19 Processor 11 | . . . . . . . . . 6 15 13 13 13 13 15 13 12 15 14 14 13 13 12 12 Hackware 11 | . . . . . . . . . . . . . 1 10 12 5 14 14 18 24 17 22 28 19 Protection 5 | . . . 5 11 11 11 17 18 5 7 6 6 5 5 5 8 5 4 4 1 4 3 6 3 Energy Gun 1 | . 13 7 . . . . . 4 . . . 3 . 4 5 . . . . . . . . . Energy Cannon 3 | . . . 16 22 22 19 11 1 4 5 10 1 9 . 2 1 3 . . 1 4 . 1 . Ballistic Gun 3 | . 14 14 2 . . . . . 1 5 . 5 . . . 8 4 8 9 4 . 4 . 1 Ballistic Cannon 1 | . . . . . . . 4 12 5 . . . 1 4 . . . . . . . . . 1 Special Weapon 1 | . . 6 2 . . . . . . . 1 . . 1 1 . 2 . . 2 4 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 261 | 12 13 13 36 36 83 83 108 110 142 149 155 152 159 165 177 197 192 209 218 224 224 232 246 261 Greatest Support 66 | 20 20 20 24 24 24 24 24 24 24 28 28 28 28 28 24 24 24 24 33 33 36 36 36 66 Greatest Overweight (x) 16 | . . . 1 1 3 3 4 4 5 10 5 5 5 6 7 8 7 16 9 9 6 6 6 7 Average Overweight (x) 5 | . . . . 1 2 3 3 4 4 4 5 5 5 5 6 7 7 7 8 8 6 5 5 3 Largest Inventory Capacity 56 | 6 6 6 10 10 20 20 26 26 34 40 40 40 40 42 48 48 48 56 56 56 56 56 56 56 Average Capacity 41 | 5 6 6 6 10 17 20 25 26 33 36 40 40 40 40 42 43 48 49 56 56 56 56 56 41 Most Carried 56 | 6 6 6 9 10 20 20 26 26 34 40 40 40 40 42 42 48 48 56 56 56 55 56 56 56 Average Carried 40 | 3 5 6 6 9 15 20 24 25 29 35 39 39 39 39 41 43 47 48 54 55 55 53 55 39 Final Capacity 56 | 6 6 6 10 10 20 20 26 26 34 40 40 40 40 42 42 48 48 56 56 56 56 56 56 56 Final Carried 56 | 6 6 6 9 10 20 20 26 26 34 40 40 40 40 42 42 48 48 56 56 56 55 56 56 56 Class Distribution -------------------- 63% | Botlord-Mutant 13% | Hauler-Mutant 12% | Bothacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Matter Collected 10791 | 263 43 10 129 178 . . 221 230 442 746 60 22 297 1207 596 1651 533 1524 . 715 . 1010 430 484 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10673 | 86 136 . 596 . . . 671 61 265 715 134 71 192 633 909 1632 474 1842 . 152 . 548 373 1183 Parts 527 | 3 8 . 37 . . . 38 2 17 29 4 8 4 26 39 78 30 76 . 7 . 22 28 71 Haulers Intercepted 8 | . . . 2 . . . 2 . . . 1 . 1 . 2 . . . . . . . . . Recyclers Shooed 8 | . . . 1 . . . 2 . . . 1 . . . 1 . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 147 | . 2 . 10 . . . 9 3 8 9 . 3 2 15 7 24 5 24 . 2 . 5 5 14 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Guns 75 | . 2 . . . . . . . 2 5 . 1 . 3 3 21 5 23 . 2 . 5 1 2 Cannons 56 | . . . 10 . . . 9 3 6 4 . . 2 12 3 1 . . . . . . 4 2 AOE 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Classes Destroyed 16 | 1 3 . 5 . . . 2 . 1 1 . . . 1 . 1 1 . . . . . . . Worker 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Builder 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 8 | . . . 2 . . . 2 . . . 1 . 1 . 2 . . . . . . . . . Recycler 4 | 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 2 . . . . . . . 1 . 1 . 3 . . . . . . . . 1 Swarmer 32 | . . . 2 . . . . . . 3 . 3 . 8 . 4 . 10 . . . . . 2 Grunt 66 | . 2 . 3 . . . 7 2 4 3 . . 2 6 1 13 3 14 . 2 . 4 . . Brawler 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Duelist 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Sentry 14 | . . . 4 . . . 2 . 1 2 . . . . . 4 1 . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 Programmer 22 | . . . . . . . . . 2 . . . . . 6 . 1 . . . . . 4 9 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | 1 2 . 4 . . . 4 3 2 4 1 3 1 4 3 4 6 4 . 1 . 2 3 3 Combat Bots Only 5 | . 1 . 2 . . . 4 3 2 4 . 3 1 4 2 4 5 4 . 1 . 2 3 3 Max Kills in Single Turn 2 | 1 1 . 1 . . . 1 1 1 1 1 2 1 2 1 2 2 2 . 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Damage Taken 15369 | . 212 15 667 . . . 406 92 1113 1239 . 140 459 688 741 1909 547 1064 . 201 . 746 473 4657 Core 1931 | . 22 . 143 . . . 31 14 153 103 . . 37 74 37 102 19 130 . . . 50 27 989 Absorbed by Shields 1188 | . . . . . . . . . . . . . . 173 . . . 643 . 12 . 145 87 128 Core Remaining (%) 81 | 100 . 91 . . . 64 . 91 . 63 . . . 86 . 86 . 87 . 100 . 96 . 36 Volleys Fired 863 | 3 18 2 60 . . . 43 23 41 41 12 15 17 65 68 129 22 116 . 58 . 77 32 21 Largest 2 | 2 2 1 2 . . . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 . 2 2 2 Hottest 240 | 60 70 100 136 . . . 136 88 140 140 136 63 126 160 196 133 70 98 . 120 . 120 240 101 Shots Fired 1453 | 6 36 2 101 . . . 79 33 81 76 16 17 32 104 111 235 37 211 . 66 . 128 42 40 Gun 810 | 6 36 . 4 . . . . 13 5 40 . 14 . 34 69 218 30 195 . 22 . 103 1 20 Cannon 498 | . . . 93 . . . 79 20 76 36 14 1 30 58 24 9 . 6 . 6 . 3 23 20 Launcher 12 | . . . . . . . . . . . . 2 . 1 . 4 . 2 . . . . 3 . Special 133 | . . 2 4 . . . . . . . 2 . 2 11 18 4 7 8 . 38 . 22 15 . Kinetic 847 | 3 18 . 4 . . . 7 20 68 40 . 4 18 55 . 218 30 195 . 22 . 103 2 40 Thermal 409 | . 11 2 97 . . . 72 . 13 36 8 . . 31 93 9 . 6 . 6 . 3 22 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 70 | 3 7 . . . . . . 13 . . 6 13 12 7 . 4 . 2 . . . . 3 . Robot Hit Streak 52 | 3 7 . 11 . . . 11 4 7 13 8 5 6 10 9 34 7 13 . 28 . 52 8 12 Robot Miss Streak 11 | 1 5 . 6 . . . 7 8 7 11 1 3 4 9 5 2 2 4 . 1 . 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 2 1 . . . 1 1 2 Secondary Targets 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Shots Hit Robots 1037 | 4 17 . 57 . . . 55 18 73 71 14 5 26 89 72 152 18 107 . 51 . 105 26 77 Core Hits 476 | 2 7 . 18 . . . 31 14 40 48 5 5 17 54 19 57 14 53 . 7 . 31 9 45 Critical Hits 212 | . . . 8 . . . 9 . . 1 . . 1 2 4 56 10 54 . 5 . 28 3 31 Critical Kills 73 | . . . 3 . . . 1 . . . . . . 1 1 21 6 23 . 2 . 4 2 9 Critical Parts Destroyed 97 | . . . 4 . . . 8 . . 1 . . 1 1 3 28 4 30 . 1 . 6 1 9 Melee Attacks 161 | . . . . . . 7 5 . 6 14 1 . 8 11 10 2 . . . 1 . 3 8 85 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . 7 5 . 6 14 1 . 8 11 10 2 . . . 1 . 3 8 . Piercing 85 | . . . . . . . . . . . . . . . . . . . . . . . . 85 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 17845 | 40 200 . 1262 . . . 1128 293 1143 2071 393 95 514 1632 1733 1708 275 1095 . 111 . 849 699 2604 Guns 6089 | 40 200 . 26 . . . . . 57 519 . 19 . 376 1205 1308 275 956 . 111 . 849 17 131 Cannons 7491 | . . . 1212 . . . 1128 293 1086 534 334 . 514 806 528 149 . 35 . . . . 612 260 Explosions 584 | . . . . . . . . . . . 59 76 . 24 . 251 . 104 . . . . 70 . Melee 3657 | . . . . . . . . . . 1018 . . . 426 . . . . . . . . . 2213 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6827 | 10 77 . 26 . . . 110 293 793 519 . 19 300 750 . 1308 275 956 . 111 . 849 40 391 Thermal 6362 | . 63 . 1236 . . . 1018 . 350 534 202 . . 361 1733 149 . 108 . . . . 608 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 999 | 30 60 . . . . . . . . . 191 76 214 95 . 251 . 31 . . . . 51 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1444 | . . . . . . . . . . 1018 . . . 426 . . . . . . . . . . Piercing 2213 | . . . . . . . . . . . . . . . . . . . . . . . . 2213 Highest Corruption 38 | . . . . . . . . . 2 2 . . . . 7 6 2 2 . . . 4 3 38 Average Corruption 4 | . . . . . . . . . 1 2 . . . . 5 3 1 1 . . . 3 2 19 Corruption Purged 16 | . . . . . . . . . . . . . . . 4 6 . 2 . . . 4 . . Effects 215 | . . . . . . . . . 2 10 . . . . 37 32 1 19 . . . 34 10 70 Message Errors 44 | . . . . . . . . . 1 1 . . . . 10 9 . 5 . . . 8 3 7 Matter Fused 30 | . . . . . . . . . . . . . . . 6 8 . . . . . 6 2 8 Heat Flow Errors 27 | . . . . . . . . . . 3 . . . . 4 4 . 2 . . . 6 1 7 Energy Discharges 21 | . . . . . . . . . . 2 . . . . 3 3 . 3 . . . 8 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 23 | . . . . . . . . . 1 . . . . . 7 3 . 2 . . . 3 1 6 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 59 | . . . . . . . . . . 4 . . . . 5 5 1 7 . . . 2 2 33 Weapon Failures 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 325 | . . . 5 . . . 6 . 20 98 9 . . 106 20 . . . . . . . 37 24 Projectiles 100 | . . . 5 . . . 6 . 20 2 9 . . 1 20 . . . . . . . 37 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 225 | . . . . . . . . . . 96 . . . 105 . . . . . . . . . 24 Knockbacks 21 | . . . . . . . . 1 . . . . . 18 . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . 1 . . . . . 17 . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 40 280 20 369 . . . 363 19 126 242 . . 25 288 396 254 . 219 . 132 . 252 144 254 Average Temperature 98 | 21 145 12 122 . . . 151 12 22 55 . . 25 79 116 104 . 61 . 33 . 69 56 92 Received Heat Transfer 2170 | . 114 . 189 . . . 189 54 279 183 . . 210 140 63 330 30 131 . 9 . 137 9 103 Effects 10 | . . . 1 . . . 4 . . . . . . 2 3 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 5 | . . . . . . . 2 . . . . . . 2 1 . . . . . . . . . Interference 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 6 | . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 29 | . . . 4 . . . 1 . . 5 . . . 1 14 . 1 . . . . . 3 . Heat Transferred 9629 | . 185 . 2233 . . . 1850 . 483 955 359 . . 535 2300 148 . 87 . . . . 494 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Peak Influence 1007 | 5 101 97 311 92 . 4 203 60 111 255 199 95 74 513 285 755 553 1007 564 592 333 267 314 246 Average Influence 288 | 1 57 46 166 92 . . 72 43 44 176 139 69 52 328 109 438 426 810 564 479 333 156 136 115 Maximum Alert Level 3 | . . . 1 . . . 1 . . 1 . . . 2 1 3 2 3 2 2 1 1 1 1 Low Security (%) 75 | 100 100 100 56 100 . 100 90 100 100 30 100 100 100 15 77 18 . . . . . 53 84 79 Level 1 20 | . . . 43 . . . 9 . . 69 . . . 53 22 24 21 3 . 5 100 46 15 20 Level 2 4 | . . . . . . . . . . . . . . 31 . 43 78 26 100 94 . . . . Level 3 . | . . . . . . . . . . . . . . . . 13 . 70 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 . . . 3 . 3 . . . . . 5 . 3 . . . . . 5 2 Investigation 4 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . . 2 . . . . . 3 . 1 . . . . . 2 2 Reinforcement 8 | . . . 1 . . . 1 . . . . . . . 2 . 1 . . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert ID Control Effect 69 | . . . . . . . . . . . . . 1 3 8 5 3 4 . 17 . 10 9 9 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Distress Signals 9 | . . . 2 . . . 2 . . . . . . . 2 . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 325 | . 6 3 21 . . . 14 3 13 22 3 4 10 23 28 39 6 28 . 28 . 28 19 27 Peak Tracking Total 9 | . 2 3 5 . . . 4 3 5 9 2 4 3 7 4 5 5 5 . 4 . 9 3 6 Tactical Retreats 41 | . . 1 2 . . . 2 . 4 4 . . 1 2 2 14 . 3 . 1 . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Traps Triggered 50 | . . . . . . . 2 2 . 5 . 2 . 4 1 11 . 10 . 6 . 5 2 . Indirectly 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Sources Rigged 10 | . . . . . . . . . 1 5 . . . 3 . . . . . . . . . 1 Exploded 12 | . . . . . . . . . 3 4 . . . 4 . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Disabled 33 | . . . 1 . . . 2 . . 2 . . 2 4 . 6 1 5 . 5 . 4 1 . Max in Single Turn 1 | . . . 1 . . . 1 . . 1 . . 1 1 . 1 . 1 . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 23 | . . . . . . . . . . 2 . . . 4 . 5 . 4 . 5 . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Accessed 42 | . 3 . 5 . 2 . 7 . 2 . 2 . 3 . 9 . 2 . 1 . 1 . 5 . Terminals 22 | . 3 . 5 . . . 4 . 1 . 1 . 1 . 4 . . . . . . . 3 . Fabricators 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 103 | . 17 . 16 . 2 . 15 . 3 . 3 . 6 . 26 . 3 . 1 . 1 . 10 . Successful 67 | . 8 . 11 . 2 . 10 . 1 . 3 . 4 . 18 . 3 . 1 . 1 . 5 . Failed 36 | . 9 . 5 . . . 5 . 2 . . . 2 . 8 . . . . . . . 5 . Catastrophic 6 | . 2 . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 12 . 13 . 1 . 8 . 2 . 1 . 1 . 7 . . . . . . . . . Terminals 65 | . 17 . 16 . . . 11 . 2 . 2 . 2 . 9 . . . . . . . 6 . Fabricators 9 | . . . . . . . . . . . . . . . 4 . 2 . . . . . 3 . Repair Stations 5 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 14 | . 1 . 3 . 2 . 3 . . . 1 . . . 1 . . . . . . . 3 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 3 . 2 . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Build 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . Insert Component 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Analyze 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 62 | . 16 . 21 . . . 12 . 2 . 2 . 2 . 7 . . . . . . . . . Terminals 23 | . 7 . 8 . . . 4 . . . 1 . . . 3 . . . . . . . . . Track 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 12 | . 3 . 3 . . . 2 . . . 1 . . . 3 . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 5 . . . 5 . 2 . 1 . 2 . 7 . . . 1 . . . 4 . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Matter 570 | . . . . . . . . . . . . . . . 446 . 124 . . . . . . . Time 285 | . . . . . . . . . . . . . . . 223 . 62 . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . 16 . 4 . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Time 70 | . . . . . . . 32 . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 71 | . . . . . . . . . . . 1 . 1 5 10 2 5 6 . 17 . 13 10 1 Non-combat 14 | . . . . . . . . . . . 1 . . . 3 . 4 . . . . 1 5 . Combat 57 | . . . . . . . . . . . . . 1 5 7 2 1 6 . 17 . 12 5 1 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 Autoassimilated 8 | . . . . . . . . . . . . . . . . . . 1 . 3 . 3 1 . Robot Hacks Applied 65 | . . . . . . . . . . . 1 . 2 6 11 2 5 5 . 13 . 11 9 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . find_chute 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . ignore_parts 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . map_route 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . find_garrison 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . overwrite_iff 8 | . . . . . . . . . . . . . . . 2 . . 1 . 1 . 4 . . formatsys_high 37 | . . . . . . . . . . . . . 1 4 5 2 1 3 . 12 . 6 3 . Relay Couplers Released 88 | . . . . . . . . . . 8 . . . 14 4 20 . 14 . 19 . 9 . . Machine Destruction 84 | . . . . . . . . . . 8 . . . 14 . 20 . 14 . 19 . 9 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Attached 37 | . . . . . . . . . . . . . 1 3 5 2 2 5 . 8 . 7 4 . Robots Rewired 10 | . . . . . . . . . . . 1 . . . . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total Allies 71 | . 1 3 . 2 . . . . . . 1 . 1 4 7 2 1 5 . 26 . 12 5 1 Largest Group 10 | . 1 4 3 2 2 . . . . . 1 1 1 2 2 2 2 3 1 10 8 8 4 4 Highest-Rated Group 470 | . 10 50 40 43 43 . . . . . 32 32 47 61 98 79 98 147 49 470 362 362 271 247 Highest-Rated Ally 69 | . 10 16 16 31 31 . . . . . 32 32 47 47 49 49 49 49 49 64 64 69 69 69 Total Orders 30 | . 4 . . . . . . . . . . . 1 2 . 1 . . . 13 . 5 2 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 GOTO 18 | . 2 . . . . . . . . . . . 1 2 . 1 . . . 7 . 2 2 1 FOLLOW 11 | . 2 . . . . . . . . . . . . . . . . . . 6 . 3 . . Ally Attacks 368 | . . 4 19 . . . . . . . 3 3 3 10 40 9 12 12 . 144 . 50 22 37 Total Damage 14314 | . . 43 128 . . . . . . . 102 51 89 314 1152 263 521 310 . 5633 . 2440 1693 1575 Kills 86 | . . 2 4 . . . . . . . 1 1 1 3 8 6 3 4 . 25 . 10 9 9 Allies Corrupted 6 | . . . . . . . . . . . . . . . 2 . . . . . . 3 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Turns Passed 22150 | 68 240 240 610 393 456 300 818 240 817 956 452 221 789 2510 1780 2185 361 2096 55 2684 16 1682 1190 991 Spaces Moved 12002 | 54 188 262 432 368 388 235 449 119 417 471 275 108 434 1362 880 983 180 926 27 1400 8 897 679 460 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11758 | 48 188 262 432 368 388 235 449 119 417 471 275 108 434 1362 880 983 180 926 27 1400 8 897 679 222 Hover 141 | . . . . . . . . . . . . . . . . . . . . . . . . 141 Flight 97 | . . . . . . . . . . . . . . . . . . . . . . . . 97 Fastest Speed 34 | 50 80 80 80 100 100 120 120 130 130 140 150 150 150 150 150 150 160 160 150 150 150 140 140 34 Average Speed 143 | 76 80 80 88 100 114 120 127 130 139 145 150 150 150 150 154 160 160 166 170 170 150 145 149 125 Slowest Speed 296 | 80 80 80 100 100 120 120 130 130 140 190 150 150 150 150 160 170 160 250 180 180 150 150 150 296 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 38 43 51 78 88 50 48 37 9 53 12 30 18 92 34 97 7 97 1 95 . 88 13 17 Regions Visited 24 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Spaces Dug 62 | . . 2 2 . . 7 5 . 6 . 1 . 3 2 14 1 . . . . . 1 7 11 Terrain Destroyed 76 | . . 2 2 . . 7 5 . 6 . 1 . 3 2 19 1 . . . . . 2 15 11 Melee 53 | . . . . . . 7 5 . 6 . 1 . 3 2 10 1 . . . . . 1 6 11 Projectile 22 | . . 2 2 . . . . . . . . . . . 9 . . . . . . 1 8 . AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total 15338 | 72 247 285 555 397 398 242 608 169 561 652 297 149 528 1730 1175 1355 221 1281 36 1672 12 1161 815 720 Wait 1107 | . 30 21 28 21 . . 62 2 48 21 . 2 45 170 139 101 . 93 1 121 3 94 25 80 Move 11979 | 53 187 261 431 367 387 234 448 118 417 470 274 107 433 1361 880 982 180 925 27 1399 8 896 678 456 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 288 | 8 5 . 10 4 8 . 16 2 18 26 3 2 7 35 16 27 3 24 3 17 . 15 21 18 Fast Attach 51 | 6 1 . 5 . . . 6 . 5 . . . 1 . 2 3 3 5 1 2 . 2 3 6 Attach 95 | . 1 . 1 . . . 6 1 8 7 2 . . 6 7 7 4 6 2 6 1 12 6 12 Detach 18 | . . . . . . . 1 . 3 1 . . . 1 . 1 2 2 1 2 . 2 . 2 Swap 237 | . 1 1 8 1 3 1 7 6 9 13 4 4 10 24 40 30 5 18 . 12 . 14 16 10 Drop 211 | 2 4 . 12 4 . . 14 1 5 14 1 2 7 30 13 17 2 12 1 11 . 6 18 35 Fire 863 | 3 18 2 60 . . . 43 23 41 41 12 15 17 65 68 129 22 116 . 58 . 77 32 21 Melee 154 | . . . . . . 7 5 . 6 14 1 . 8 11 10 2 . . . 1 . 3 8 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 318 | . . . . . . . . 16 . 40 . 16 . 24 . 56 . 80 . 38 . 40 8 . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap 15 | . . . . . . . . . 1 5 . . . 3 . . . . . 5 . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac / [*Upp x2] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 10) 192 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered Mines 309 | -10/Mines | Accompanied by 1 ally 311 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 414 | -10/Mines | Learned location of Storage (-7) 455 | -10/Mines | Learned location of 1 exit from Materials 507 | -10/Mines | Discovered new exit (range 13) 530 | -10/Mines | Assembled infested the area 549 | -10/Mines | Entered Materials 549 | -9/Materials | Accompanied by 3 allies 549 | -9/Materials | Evolved 2 slots: Utility x2 550 | -9/Materials | Identified exit to Mines 645 | -9/Materials | Discovered new exit (range 10) 904 | -9/Materials | Discovered new exit (range 4) 1159 | -9/Materials | Entered Mines 1181 | -9/Mines | Met a Derelict bent on vengeance 1379 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1402 | -9/Mines | Discovered new exit (range 15) 1458 | -9/Mines | Discovered new exit (range 5) 1532 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1532 | -9/Mines | Discovered new exit (range 5) 1552 | -9/Mines | Entered Exiles 1552 | -9/Exiles | Accompanied by 2 allies 1582 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1586 | -9/Exiles | Met 8R-AWN 1603 | -9/Exiles | Met EX-HEX 1634 | -9/Exiles | Met EX-BIN 1646 | -9/Exiles | Aligned with FarCom system 1647 | -9/Exiles | Given EX-Vault access code 1672 | -9/Exiles | Opened EX-Vault 1681 | -9/Exiles | Found PSU Rigger 1704 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1737 | -9/Exiles | Met EX-DEC 1742 | -9/Exiles | Learned location of Zion (-6) 1827 | -9/Exiles | Visited The Gauntlet 1997 | -9/Exiles | Discovered new exit (range 11) 2008 | -9/Exiles | Left Exiles lab with PSU Rigger 2008 | -9/Exiles | Entered Mines 2299 | -8/Mines | Discovered new exit (range 9) 2308 | -8/Mines | Entered Materials 2308 | -8/Materials | Evolved 2 slots: Utility x2 2468 | -8/Materials | Discovered new exit (range 3) 2616 | -8/Materials | Build established: Hauler-Mutant 2848 | -8/Materials | Discovered new exit (range 14) 3002 | -8/Materials | Identified exit to Garrison 3051 | -8/Materials | Repaired Arm. Wheel? 3126 | -8/Materials | Entered Garrison 3133 | -8/Garrison | Installed Relay Interface Framework 3193 | -8/Garrison | Triggered checkpoint 3242 | -8/Garrison | Triggered checkpoint 3352 | -8/Garrison | Discovered new exit (range 12) 3366 | -8/Garrison | Entered Factory 3366 | -7/Factory | Evolved 2 slots: Utility x2 3944 | -7/Factory | Lost 4 parts (1p1u2w) 4183 | -7/Factory | Identified exit to Garrison 4183 | -7/Factory | Entered Garrison 4235 | -7/Garrison | Triggered checkpoint 4278 | -7/Garrison | Garrison Relay disabled 4378 | -7/Garrison | Triggered checkpoint 4390 | -7/Garrison | Triggered checkpoint 4478 | -7/Garrison | Lost 6 parts (1p1n2u2w) 4791 | -7/Garrison | Discovered new exit (range 10) 4852 | -7/Garrison | Triggered checkpoint 4906 | -7/Garrison | Discovered new exit (range 8) 4932 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5000 | -7/Garrison | Triggered checkpoint 5073 | -7/Garrison | Garrison Relay disabled 5139 | -7/Garrison | Entered Factory 5139 | -6/Factory | Evolved 2 slots: Utility x2 5371 | -6/Factory | Build established: Bothacker-Mutant 5578 | -6/Factory | Identified exit to Garrison 5591 | -6/Factory | Entered Garrison 5591 | -6/Garrison | Accompanied by 1 ally 5642 | -6/Garrison | Triggered checkpoint 5783 | -6/Garrison | Discovered new exit (range 8) 5801 | -6/Garrison | Expanded RIF knowledge: Structural Interface 5812 | -6/Garrison | Entered Factory 5812 | -6/Factory | Accompanied by 1 ally 6066 | -6/Factory | Repaired Imp. Light Armor Plating 6578 | -6/Factory | Identified exit to Garrison 6595 | -6/Factory | Spotted B-75 Beast 6601 | -6/Factory | Entered Garrison 6601 | -6/Garrison | Accompanied by 1 ally 6763 | -6/Garrison | Triggered checkpoint 6812 | -6/Garrison | Garrison Relay disabled 6959 | -6/Garrison | Triggered checkpoint 7329 | -6/Garrison | Triggered checkpoint 7464 | -6/Garrison | Discovered new exit (range 8) 7482 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 7818 | -6/Garrison | Garrison Relay disabled 7822 | -6/Garrison | Triggered checkpoint 8128 | -6/Garrison | Build established: Botlord-Mutant 8199 | -6/Garrison | Discovered new exit (range 5) 8310 | -6/Garrison | Triggered checkpoint 8365 | -6/Garrison | Garrison Relay disabled 8420 | -6/Garrison | Triggered checkpoint 8608 | -6/Garrison | Garrison Relay disabled 8618 | -6/Garrison | Triggered checkpoint 9111 | -6/Garrison | Entered Factory 9111 | -5/Factory | Accompanied by 1 ally 9111 | -5/Factory | Evolved 2 slots: Utility x2 9367 | -5/Factory | Fabricated Adv. Force Field? 9581 | -5/Factory | Discovered new exit (range 20) 9945 | -5/Factory | Discovered new exit (range 11) 10199 | -5/Factory | Discovered new exit (range 17) 10367 | -5/Factory | Found Imp. Powered Armor 10891 | -5/Factory | Identified exit to Garrison 10891 | -5/Factory | Entered Garrison 10899 | -5/Garrison | Expanded RIF knowledge: Program Shield 10918 | -5/Garrison | Triggered checkpoint 11090 | -5/Garrison | Triggered checkpoint 11099 | -5/Garrison | Garrison Relay disabled 11690 | -5/Garrison | Spotted B-75 Beast 11712 | -5/Garrison | Triggered checkpoint 11781 | -5/Garrison | Destroyed B-75 Beast 12020 | -5/Garrison | Triggered checkpoint 12100 | -5/Garrison | Discovered new exit (range 8) 12156 | -5/Garrison | Triggered checkpoint 12189 | -5/Garrison | Garrison Relay disabled 12302 | -5/Garrison | Triggered checkpoint 12392 | -5/Garrison | Triggered checkpoint 12414 | -5/Garrison | Triggered checkpoint 12469 | -5/Garrison | Discovered new exit (range 19) 12532 | -5/Garrison | Lost 4 parts (2n2u) 12584 | -5/Garrison | Garrison Relay disabled 12611 | -5/Garrison | Garrison Relay disabled 12734 | -5/Garrison | Spotted B-75 Beast 12734 | -5/Garrison | Spotted B-75 Beast 12769 | -5/Garrison | Triggered checkpoint 12879 | -5/Garrison | Discovered new exit (range 4) 12938 | -5/Garrison | Triggered checkpoint 12967 | -5/Garrison | Garrison Relay disabled 13076 | -5/Garrison | Entered Factory 13076 | -4/Factory | Accompanied by 1 ally 13076 | -4/Factory | Evolved 2 slots: Utility x2 13170 | -4/Factory | Fabricated Arm. Wheel? 13389 | -4/Factory | Garrison activated, responded to threat 13437 | -4/Factory | Identified exit to Garrison 13437 | -4/Factory | Entered Garrison 13500 | -4/Garrison | Triggered checkpoint 13587 | -4/Garrison | Garrison Relay disabled 13863 | -4/Garrison | Triggered checkpoint 13863 | -4/Garrison | Triggered checkpoint 14233 | -4/Garrison | Discovered new exit (range 17) 14238 | -4/Garrison | Triggered checkpoint 14301 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 14453 | -4/Garrison | Garrison Relay disabled 14454 | -4/Garrison | Triggered checkpoint 14616 | -4/Garrison | Garrison Relay disabled 14626 | -4/Garrison | Triggered checkpoint 14668 | -4/Garrison | Discovered new exit (range 16) 14799 | -4/Garrison | Triggered checkpoint 14873 | -4/Garrison | Discovered new exit (range 8) 14914 | -4/Garrison | Triggered checkpoint 14995 | -4/Garrison | Garrison Relay disabled 15090 | -4/Garrison | Triggered checkpoint 15533 | -4/Garrison | Entered Research 15533 | -3/Research | Accompanied by 1 ally 15533 | -3/Research | Evolved 2 slots: Utility x2 15587 | -3/Research | Identified exit to Garrison 15588 | -3/Research | Entered Garrison 15588 | -3/Garrison | Accompanied by 1 ally 15683 | -3/Garrison | Triggered checkpoint 15856 | -3/Garrison | Garrison Relay disabled 15876 | -3/Garrison | Triggered checkpoint 15902 | -3/Garrison | Garrison Relay disabled 16024 | -3/Garrison | Spotted B-86 Titan 16036 | -3/Garrison | Triggered checkpoint 16044 | -3/Garrison | Triggered checkpoint 16070 | -3/Garrison | Triggered checkpoint 16085 | -3/Garrison | Triggered checkpoint 16409 | -3/Garrison | Discovered new exit (range 10) 16517 | -3/Garrison | Discovered new exit (range 7) 16684 | -3/Garrison | Triggered checkpoint 16764 | -3/Garrison | Triggered checkpoint 16792 | -3/Garrison | Triggered checkpoint 16946 | -3/Garrison | Garrison Relay disabled 17093 | -3/Garrison | Discovered new exit (range 17) 17136 | -3/Garrison | Expanded RIF knowledge: Autooverride 17484 | -3/Garrison | Triggered checkpoint 17524 | -3/Garrison | Garrison Relay disabled 17662 | -3/Garrison | Triggered checkpoint 17753 | -3/Garrison | Garrison Relay disabled 18272 | -3/Garrison | Entered Research 18272 | -2/Research | Accompanied by 8 allies 18272 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18285 | -2/Research | Identified exit to Garrison 18288 | -2/Research | Entered Garrison 18288 | -2/Garrison | Accompanied by 8 allies 18361 | -2/Garrison | Triggered checkpoint 18460 | -2/Garrison | Garrison Relay disabled 18676 | -2/Garrison | Spotted B-90 Cyclops 18686 | -2/Garrison | Triggered checkpoint 18959 | -2/Garrison | Destroyed B-90 Cyclops 19042 | -2/Garrison | Triggered checkpoint 19095 | -2/Garrison | Lost 3 parts (1n2w) 19134 | -2/Garrison | Triggered checkpoint 19162 | -2/Garrison | Triggered checkpoint 19251 | -2/Garrison | Discovered new exit (range 12) 19275 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 19328 | -2/Garrison | Triggered checkpoint 19347 | -2/Garrison | Garrison Relay disabled 19456 | -2/Garrison | Garrison Relay disabled 19486 | -2/Garrison | Discovered new exit (range 19) 19656 | -2/Garrison | Spotted B-90 Cyclops 19970 | -2/Garrison | Entered Access 19970 | -1/Access | Accompanied by 2 allies 19970 | -1/Access | Evolved 2 slots: Utility x2 19987 | -1/Access | Found Prototype Processor 21146 | -1/Access | Discovered new exit (range 8) 21160 | -1/Access | Entered Command 21160 | -1/Command | Accompanied by 3 allies 21528 | -1/Command | Spotted M Guard 21529 | -1/Command | Spotted M Guard 21529 | -1/Command | Spotted Combat Programmer 21531 | -1/Command | Spotted Combat Programmer 21609 | -1/Command | System corruption reached 10% 21656 | -1/Command | Destroyed Combat Programmer 21686 | -1/Command | Lost 18 parts (2p5n8u3w) 21702 | -1/Command | Destroyed M Guard 21730 | -1/Command | System corruption reached 30% 21756 | -1/Command | Core integrity fell below 50% 21772 | -1/Command | Destroyed Combat Programmer 21802 | -1/Command | Lost 3 parts (1n2u) 21808 | -1/Command | Found Prototype Protection 21808 | -1/Command | Identified Hvy. Regenerative Plating 22033 | -1/Command | Lost 10 parts (1p3u6w) 22103 | -1/Command | Met MAIN.C 22151 | -1/Command | Interfaced with 0b10 Conduit 22151 | *** | Assimilated 0b10! Last Messages --------------- It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 22114_ OE