Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 20:07:36 Player: Rockstar Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (1160) 1160 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 6099 Bonus ------- Follower Combat Kills 260 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 116/160 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Utility Shielding Corruption Screen > --- WEAPON (2) ------- Spear > --- INVENTORY (15) --- Faulty Aerolev Unit Improved Cooling System Advanced Weight Redist. System Melee Analysis Suite Reaction Control System Skeleton Box Remote Datajack Spear Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Armored Wheel Gravmag System Gravmag System Reaction Control System Improved Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Skeleton Box Corruption Screen Pulse Rifle Assault Cannon Assault Cannon Missile Launcher Remote Datajack Spear [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 95 | 6 3 10 10 9 2 1 30 6 . 18 Power 13 | 1 . 2 1 2 . 1 3 1 . 2 Engine 11 | 1 . 2 1 2 . 1 2 1 . 1 Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . 4 4 3 . . 12 . . 7 Treads 10 | 2 . . 3 3 . . 2 . . . Leg 8 | . . 4 1 . . . 2 . . 1 Wheel 5 | . . . . . . . 2 . . 3 Hover 7 | . . . . . . . 4 . . 3 Flight 2 | . . . . . . . 2 . . . Utility 24 | 1 2 2 3 1 2 . 6 3 . 4 Device 13 | . 2 2 2 . 1 . 2 2 . 2 Storage 4 | 1 . . . . 1 . 2 . . . Processor 3 | . . . . . . . 1 1 . 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 1 2 2 3 . . 9 2 . 5 Energy Gun 10 | 2 1 2 1 . . . 4 . . . Energy Cannon 4 | . . . 1 . . . 1 . . 2 Ballistic Gun 1 | . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . 2 Launcher 2 | . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . 2 1 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 1 . 1 Parts Lost 51 | . . 2 1 14 . . 15 1 . 18 Power 8 | . . . . 2 . . 3 . . 3 Propulsion 19 | . . . . 4 . . 7 . . 8 Utility 6 | . . . . 4 . . 1 . . 1 Weapon 18 | . . 2 1 4 . . 4 1 . 6 Highest Loss Streak 16 | . . 2 1 7 . . 9 1 . 16 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 5 7 7 6 2 2 7 14 14 13 Power 1 | . 1 1 2 1 1 . . . . . Propulsion 1 | 1 2 2 2 2 . . . 1 2 1 Utility 2 | . . . 1 1 1 2 2 5 5 5 Weapon 2 | . 2 2 1 . . . 2 6 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 2 . . . . . 3 8 2 5 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . Utility 9 | . . . . . . . 1 4 . 4 Weapon 9 | . 2 . . . . . 2 4 1 . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 93 99 97 88 46 64 74 92 87 82 Engine 8 | . 14 14 11 8 . 9 8 8 8 6 Treads 17 | . 28 8 25 31 22 22 10 . . . Leg 4 | . . 19 5 . . . 9 . . . Hover 5 | . . . . . . . 2 30 30 24 Device 9 | . 7 13 12 8 2 11 4 14 15 12 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 Processor 2 | . . . . . . . . 15 15 15 Protection 3 | . . . 8 9 . . 5 . . . Energy Gun 9 | . 28 28 19 . . . 12 . . . Energy Cannon 1 | . . . 2 5 . . . . . . Impact Weapon 4 | . . . . 10 11 11 1 . . . Piercing Weapon 2 | . . . . . . . . 13 7 6 Peak Build Rating 52 | 6 9 15 24 24 14 15 39 52 50 47 Average Rating 19 | 4 7 7 16 17 9 14 20 46 43 40 On Entrance 19 | . 6 9 7 24 8 14 15 39 51 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 12 13 15 23 23 24 27 40 50 33 38 Greatest Support 64 | 40 40 40 60 64 42 42 42 36 36 45 Greatest Overweight (x) 8 | . . . . . . . 7 1 . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 10 | 7 8 8 8 8 13 15 9 15 15 15 Most Carried 15 | 4 8 8 8 8 3 3 14 15 15 15 Average Carried 7 | 2 5 7 7 6 2 2 7 14 14 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Final Carried 15 | 4 8 8 8 1 3 2 13 15 15 8 Class Distribution -------------------- 65% | Mutant 15% | Scout 13% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1091 | 196 37 162 100 95 . . 228 80 . 193 Remotely . | . . . . . . . . . . . Salvage Created 1883 | . 148 297 457 437 . . 266 . . 278 Parts 127 | . 13 25 30 20 . . 22 . . 17 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 53 | . 2 8 7 24 . . 9 . . 3 Melee 16 | . . . . 15 . . . . . 1 Guns 23 | . 1 7 4 2 . . 9 . . . Cannons 6 | . . . 2 3 . . . . . 1 AOE 5 | . 1 1 1 1 . . . . . 1 Classes Destroyed 10 | . 3 3 1 1 . . 1 . . 1 Worker 4 | . . 1 2 . . . 1 . . . Builder 6 | . 1 2 1 . . . . . . 2 Tunneler 1 | . . . . . . . 1 . . . Recycler 4 | . . 1 1 . . . . . . 2 Watcher 3 | . 2 . 1 . . . . . . . Swarmer 34 | . . 7 1 17 . . 8 . . 1 Grunt 12 | . 2 1 5 3 . . 1 . . . Sentry 2 | . . . 1 . . . . . . 1 Hunter 1 | . . . . . . . . . . 1 Assembled 4 | . . . . 4 . . . . . . Best Kill Streak 6 | . 4 4 5 6 . . 5 . . 3 Combat Bots Only 6 | . 2 3 4 6 . . 4 . . 1 Max Kills in Single Turn 2 | . 2 2 2 1 . . 2 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 1 1 1 . . . . . 1 Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 697 | . 7 50 67 208 . . 108 3 1 253 Missed 210 | . 3 10 26 45 . . 28 1 1 96 Hits 487 | . 4 40 41 163 . . 80 2 . 157 Melee 4 | . . . . 4 . . . . . . Projectile 483 | . 4 40 41 159 . . 80 2 . 157 AOE 15 | . . . . 15 . . . . . . Critical Strikes 23 | . . 3 . 2 . . 6 . . 12 Actively Blocked 1 | . . . . . . . . . . 1 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 6957 | . 102 442 441 2312 . . 1253 83 . 2324 Core 1336 | . 29 74 23 270 . . 234 40 . 666 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 94 | . . . . . . . . . . 94 Regen/Repaired (Parts) 29 | . . . . . . . . 29 . . Core Remaining (%) 60 | 100 . 58 . . . 26 57 . . . Volleys Fired 138 | . 10 29 30 17 . . 34 . . 18 Largest 2 | . 2 2 2 2 . . 2 . . 2 Hottest 100 | . 90 80 100 100 . . 90 . . 100 Shots Fired 239 | . 19 58 60 23 . . 59 . . 20 Gun 192 | . 19 58 46 10 . . 59 . . . Cannon 36 | . . . 14 12 . . . . . 10 Launcher 11 | . . . . 1 . . . . . 10 Special . | . . . . . . . . . . . Kinetic 13 | . . . . 5 . . . . . 8 Thermal 35 | . 9 . 14 12 . . . . . . Explosive 11 | . . . . 1 . . . . . 10 Electromagnetic 180 | . 10 58 46 5 . . 59 . . 2 Robot Hit Streak 11 | . 10 4 11 4 . . 3 . . 6 Robot Miss Streak 4 | . 3 3 3 4 . . 4 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 183 | . 13 33 38 58 . . 29 . . 12 Core Hits 92 | . 8 18 21 14 . . 16 . . 15 Critical Kills 4 | . . . . 4 . . . . . . Critical Parts Destroyed 7 | . . . . 7 . . . . . . Critical Strikes 15 | . . . 1 12 . . 2 . . . Corrupt 3 | . . . 1 1 . . 1 . . . Smash 11 | . . . . 11 . . . . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 75 | . . . . 63 . . 7 . . 5 Impact 64 | . . . . 63 . . 1 . . . Slashing 5 | . . . . . . . 5 . . . Piercing 6 | . . . . . . . 1 . . 5 Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4395 | . 331 540 671 1445 . . 571 . . 837 Guns 1554 | . 179 432 434 64 . . 445 . . . Cannons 466 | . . . 139 138 . . . . . 189 Explosions 1030 | . 152 108 98 64 . . . . . 608 Melee 1342 | . . . . 1179 . . 123 . . 40 Ramming 3 | . . . . . . . 3 . . . Kinetic 169 | . . . . 36 . . . . . 133 Thermal 984 | . 226 108 237 138 . . . . . 275 Explosive 397 | . . . . 64 . . . . . 333 Electromagnetic 1500 | . 105 432 434 28 . . 445 . . 56 Impact 1179 | . . . . 1179 . . . . . . Slashing 123 | . . . . . . . 123 . . . Piercing 40 | . . . . . . . . . . 40 Highest Corruption 11 | . . . 1 11 11 11 . . . 1 Average Corruption 4 | . . . 1 2 11 11 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . 4 Effects 35 | . . . 2 10 20 2 . . . 1 Message Errors 12 | . . . 1 1 7 2 . . . 1 Matter Fused 6 | . . . . . 6 . . . . . Heat Flow Errors 3 | . . . . 2 1 . . . . . Energy Discharges 4 | . . . 1 1 2 . . . . . Data Loss (minor) 7 | . . . . 5 2 . . . . . Alerts 3 | . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 361 | . . 7 . 322 . . 18 . . 14 Projectiles . | . . . . . . . . . . . Explosions 27 | . . 7 . 6 . . . . . 14 Melee 334 | . . . . 316 . . 18 . . . Knockbacks 5 | . . . . 2 . . . . . 3 Impact 2 | . . . . 2 . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 128 | . 53 22 . 30 . . . . . 23 Shots 5 | . 1 1 . 1 . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 273 | . 60 25 72 147 273 . 252 . . 120 Average Temperature 75 | . 25 8 42 70 139 . 124 . . 49 Received Heat Transfer 1917 | . 30 150 180 378 . . 315 . . 864 Effects 1 | . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 3 | . . . . 3 . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . Parts Fried 14 | . . . 1 10 . . 3 . . . Impact Corruptions 20 | . . . . 20 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1514 | . 322 150 446 296 . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 2 2 1 . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . 1 1 1 . . . . . . Low Security (%) 90 | 100 100 99 86 67 . 100 100 100 100 100 Level 1 9 | . . . 13 32 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 323 | . 56 202 223 323 . . 99 29 . 56 Initial 73 | . . 6 62 73 . . . 3 . . Average 83 | . 20 115 157 157 . . 19 3 . 21 Influence Increases 2062 | . 76 396 396 570 . . 363 51 . 210 Destroy 0b10 Robot/C 1220 | . 40 280 260 400 . . 180 . . 60 Destroy 0b10 Robot/NC 105 | . 15 25 35 . . . 10 . . 20 Destroy Leader 216 | . 14 40 62 50 . . 30 . . 20 Allied During Kill 31 | . . 18 13 . . . . . . . Successful Hack 72 | . . . 6 . . . 5 21 . 40 Disable Machine 90 | . . 15 15 . . . 30 . . 30 Destroy Structure 58 | . 7 3 5 . . . 3 . . 40 Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 255 | . . 15 . 120 . . 105 15 . . Influence Decreases 2062 | . 60 252 366 651 109 . 354 60 . 210 Entered New Map 340 | . . 10 98 117 109 . . 6 . . Time Decay 1234 | . 60 222 238 374 . . 180 54 . 106 Lost Part 408 | . . 20 10 140 . . 134 . . 104 Lost Ally 45 | . . . 20 20 . . 5 . . . Purge Threat 35 | . . . . . . . 35 . . . Squads Dispatched 9 | . . 1 1 . . . 2 3 . 2 Investigation 3 | . . . 1 . . . 1 1 . . Extermination 2 | . . . . . . . . 1 . 1 Reinforcement 3 | . . . . . . . 1 1 . 1 Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . . . 1 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 8 16 20 43 . . 23 5 5 13 Peak Tracking Total 9 | . 4 4 5 9 . . 6 3 5 8 Tactical Retreats 12 | . . 1 . 6 . . 4 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . . 1 1 . . . 2 . . 2 Max in Single Turn 1 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 15 | . 1 . 2 . 1 . 3 5 . 3 Terminals 10 | . 1 . 2 . . . 3 2 . 2 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 2 | . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . 2 . 5 . 1 . 9 10 . 6 Successful 18 | . 1 . 2 . 1 . 4 7 . 3 Failed 15 | . 1 . 3 . . . 5 3 . 3 Catastrophic 7 | . 1 . 3 . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . 4 . 1 . 1 . . . Terminals 24 | . 2 . 5 . . . 9 4 . 4 Fabricators 4 | . . . . . . . . 2 . 2 Repair Stations 4 | . . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 1 . 1 . 1 . 4 3 . 2 Record 2 | . . . 1 . . . . . . 1 Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . 1 Load Schematic 2 | . . . . . . . . 1 . 1 Build 1 | . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . . 2 . . . 3 5 . 3 Full Trace Events 4 | . . . 1 . . . 2 1 . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 25 | . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . 1 . 2 . . . . . . Largest Group 2 | . . 1 1 2 1 1 1 . . . Highest-Rated Group 31 | . . 31 31 24 8 8 8 . . . Highest-Rated Ally 31 | . . 31 31 16 8 8 8 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 80 | . . 27 27 25 . . 1 . . . Total Damage 946 | . . 378 377 191 . . . . . . Kills 18 | . . 7 8 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 961 | . . . . . . . 198 413 42 308 Optics 763 | . . . . . . . . 413 42 308 Sensors 896 | . . . . . . . 198 413 42 243 Robot Analysis Total 1 | . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 4193 | 76 208 537 504 864 591 63 587 413 42 308 Spaces Moved 2848 | 42 103 334 247 376 373 40 261 579 84 409 Core 5 | 3 . . . . . . 1 . . 1 Treads 1254 | 39 103 73 187 376 373 40 63 . . . Legs 448 | . . 261 60 . . . 127 . . . Wheels 40 | . . . . . . . 32 . . 8 Hover 1101 | . . . . . . . 38 579 84 400 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 160 120 120 153 157 157 48 48 48 48 Average Speed 115 | 152 160 128 157 166 157 157 154 55 48 50 Slowest Speed 450 | 160 160 160 170 170 157 157 400 108 48 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 5 29 68 23 67 78 21 31 26 81 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 4 | . . . . . . . 3 . . 1 Terrain Destroyed 77 | . 6 3 4 5 . . 3 . . 56 Melee 4 | . . . . . . . 3 . . 1 Projectile . | . . . . . . . . . . . AOE 73 | . 6 3 4 5 . . . . . 55 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 3384 | 51 128 383 304 483 378 40 369 679 87 482 Wait 87 | . 4 1 . 14 . . 4 47 . 17 Move 2839 | 41 102 333 246 375 372 39 260 579 83 409 Hop . | . . . . . . . . . . . Pick Up 61 | 4 5 3 6 1 2 . 17 18 . 5 Fast Attach 46 | 6 2 1 5 2 2 . 20 2 . 6 Attach 42 | . . 5 3 8 . 1 9 3 . 13 Detach 17 | . 1 . 2 1 1 . 7 . 2 3 Swap 17 | . 1 5 2 1 . . 3 2 . 3 Drop 47 | . 3 6 10 1 1 . 7 14 2 3 Fire 138 | . 10 29 30 17 . . 34 . . 18 Melee 75 | . . . . 63 . . 7 . . 5 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 12) 285 | -10/Materials | Entered Mines 286 | -10/Mines | Met a Derelict testing a Signal Generator 313 | -10/Mines | Build established: Mutant 442 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 447 | -10/Mines | Found Prototype Device 447 | -10/Mines | Identified Exp. Sensor Array 779 | -10/Mines | Discovered new exit (range 7) 822 | -10/Mines | Entered Materials 822 | -9/Materials | Accompanied by 1 ally 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -9/Materials | Discovered new exit (range 8) 1326 | -9/Materials | Entered Mines 1486 | -9/Mines | Learned Materials trap positions 1556 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1943 | -9/Mines | Assembled infested the area 1997 | -9/Mines | Core integrity fell below 50% 2015 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2019 | -9/Mines | Lost 7 parts (1p2n2u2w) 2075 | -9/Mines | System corruption reached 10% 2131 | -9/Mines | Lost 4 parts (1p1n2u) 2186 | -9/Mines | Discovered new exit (range 2) 2190 | -9/Mines | Entered Exiles 2190 | -9/Exiles | Accompanied by 1 ally 2227 | -9/Exiles | Met 8R-AWN 2252 | -9/Exiles | Met EX-HEX 2365 | -9/Exiles | Met EX-DEC 2397 | -9/Exiles | Visited The Gauntlet 2553 | -9/Exiles | Met EX-BIN 2577 | -9/Exiles | Aligned with FarCom system 2578 | -9/Exiles | Given EX-Vault access code 2614 | -9/Exiles | Opened EX-Vault 2624 | -9/Exiles | Found Skeleton Box 2660 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2763 | -9/Exiles | Discovered new exit (range 14) 2781 | -9/Exiles | Left Exiles lab with Skeleton Box 2781 | -9/Exiles | Entered Mines 2781 | -8/Mines | Accompanied by 1 ally 2819 | -8/Mines | Discovered new exit (range 13) 2844 | -8/Mines | Entered Materials 2844 | -8/Materials | Accompanied by 1 ally 2844 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2845 | -8/Materials | Loaded intel: 11 trap records 3341 | -8/Materials | Lost 9 parts (2p4n3w) 3390 | -8/Materials | Lost 4 parts (2n1u1w) 3427 | -8/Materials | Discovered new exit (range 7) 3431 | -8/Materials | Identified exit to Factory 3431 | -8/Materials | Entered Factory 3431 | -7/Factory | Evolved 2 slots: Utility x2 3590 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3687 | -7/Factory | Build established: Scout 3844 | -7/Factory | Sucked down chute 3844 | -7/Factory | Entered Waste 3850 | -7/Waste | Spotted C-40 Crusher 3861 | -7/Waste | Spotted C-40 Crusher 3863 | -7/Waste | Spotted C-40 Crusher 3863 | -7/Waste | Spotted C-40 Crusher 3873 | -7/Waste | Spotted C-40 Crusher 3880 | -7/Waste | Discovered new exit (range 14) 3886 | -7/Waste | Identified exit to Factory 3886 | -7/Waste | Entered Factory 4148 | -7/Factory | Core integrity fell below 50% 4173 | -7/Factory | Core integrity fell below 20% 4194 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04181_ K-01 Serf collects debris. 04182_ U-05 Engineer destroyed. 04183_ Acquired Carbon-fiber Leg. 04184_ U-05 Engineer builds a Wall. 04184_ Critical hit (Burn: +37). 04184_ Acquired 105 matter. 04184_ K-01 Serf collects debris. 04186_ Wheel destroyed. 04186_ Acquired Wheel. 04188_ K-01 Serf destroyed. 04188_ Critical hit (Burn: +37). 04188_ K-01 Serf collects debris. 04189_ R-06 Scavenger collects Sml. Matter Pod. 04190_ U-05 Engineer builds a Wall. 04190_ G-50 Soldier destroyed. 04191_ K-01 Serf collects debris. 04192_ U-05 Engineer lays Concrete. 04192_ Critical hit (Burn: +37). 04193_ K-01 Serf collects debris. 04193_ R-06 Scavenger collects Welding Torch. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###?#?????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ?????????????????????????? #?#??????????????? | | ?????????????????????????? # ??????????????? | | ?????????????????????????? # ???????????????? | | ?????????????????????????? +???????? ??????? | | ?????????????????????????? #?????? ?????? | | ?????????????????????????? #????? ????? | | ?????????????????????????? #???? ????? | | ?????????????????????????? #?? ????? | | ?????????????????????????? #? ???? | | ??????????????################### k ???? | | ??????????????# =%* k % a ??? | | ??????????????# @ * k% ??? | | ??????????????+ % %upgu% !r a k ??? | | ??????????????# t u!h==[*ua ####???????? | | ??????????????# sg==%[ g # ]????? | | ??????????????# ############# % u# ""??????? | | ###+########### #######?####?? + ""??????? | | # #??????????????? # ""??????? | | # #?????????????????#??""??????? | | # #????????????????????????????? | | + #????????????????????????????? | | # #????????????????????????????? | | # #########"#####????????????????????????????? | | # # #????????????????????????????????? | | # #[ #????????????????????????????????? | | # # ! #????????????????????????????????? | | # # #????????????????????????????????? | | # / #????????????????????????????????? | | # # #????????????????????????????????? | | # # * #????????????????????????????????? | | # # #????????????????????????????????? | | ###########????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 5 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Greatsword | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 51% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullSurgeDissipator Manual? 0 Play Time 01:08:14 Cumulative 113.7 hours Start 2025.07.25 @ 17:28:08 End 2025.07.25 @ 20:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 104 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c842eed4-448c-4bb5-974b-3b67992a3a78