Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 17:19:49 Player: puppuppit Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (311) 1555 Value Destroyed (10135) 10135 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4126) 4126 TOTAL SCORE: 19576 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3056 Follower Combat Kills 70 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 149/150 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Target Analyzer Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Coolant Injector Encrypted Comm Array Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Molecular Deconstructor Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Target Analyzer Improved Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Reinforced Ion Engine Fission Core Airjet Combat Airjet Coolant Injector Compact Matter Pod Compact Matter Pod Improved Terrain Scanner Reflective Plating Graphene Brace Focal Shield Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . Utility 2 | . . . 1 . . . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 131 | 7 10 2 28 4 2 6 25 17 28 2 Power 11 | 1 2 . 5 . . . 2 . 1 . Engine 8 | 1 . . 5 . . . 2 . . . Core 3 | . 2 . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 36 | 2 1 . 11 . . 1 6 4 11 . Treads 29 | 2 . . 11 . . 1 6 4 5 . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . Hover 5 | . . . . . . . . . 5 . Flight 1 | . 1 . . . . . . . . . Utility 37 | 2 4 . 5 . 2 4 6 5 9 . Device 11 | 1 1 . . . . . 3 2 4 . Storage 5 | 1 2 . . . 1 . . . 1 . Processor 6 | . . . 2 . . . . 1 3 . Hackware 4 | . . . 1 . . 2 . . 1 . Protection 11 | . 1 . 2 . 1 2 3 2 . . Artifact . | . . . . . . . . . . . Weapon 47 | 2 3 2 7 4 . 1 11 8 7 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . 1 Ballistic Gun 15 | 1 . . 3 1 . . 8 1 1 . Ballistic Cannon 20 | . 2 1 1 2 . . 1 7 6 . Launcher 8 | . . 1 3 1 . 1 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . . 2 . 1 . Parts Lost 35 | . 1 1 2 . . 2 9 3 16 1 Power 2 | . 1 . . . . . 1 . . . Propulsion 15 | . . . . . . 1 1 1 11 1 Utility 11 | . . . 2 . . 1 5 1 2 . Weapon 7 | . . 1 . . . . 2 1 3 . Highest Loss Streak 7 | . 1 1 1 . . 1 3 2 7 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | . 13 19 19 19 20 18 18 19 15 7 Power 1 | . . 1 . 1 3 3 1 1 1 . Propulsion 2 | . 1 2 2 3 3 2 2 2 1 . Utility 7 | . 5 10 8 10 8 8 8 6 5 2 Weapon 6 | . 5 6 7 5 5 5 5 7 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 43 | . 2 . 10 . 2 1 6 8 8 6 Power 5 | . . . 1 . . 1 1 . 2 . Propulsion 3 | . . . . . . . 1 2 . . Utility 19 | . 2 . 6 . 2 . 2 2 2 3 Weapon 14 | . . . 3 . . . 2 4 3 2 Tool/Special 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 96 | . 99 100 99 99 100 100 99 99 81 46 Engine 7 | . 2 . 10 11 11 11 9 9 3 . Core 2 | . 10 14 . . . . . . . 7 Treads 21 | . 28 28 22 22 22 22 18 17 19 . Device 3 | . 4 . . . . . 5 11 4 6 Storage 10 | . 14 14 11 11 11 11 9 9 5 7 Processor 6 | . . . 10 11 11 6 . 3 12 15 Hackware 4 | . . . 3 . . 8 14 5 3 . Protection 7 | . 9 14 7 11 11 6 6 6 . . Ballistic Gun 10 | . 1 . 28 13 . . 13 9 . . Ballistic Cannon 19 | . 23 27 3 19 33 32 22 26 22 . Peak Build Rating 44 | 9 13 12 22 21 16 18 36 42 44 26 Average Rating 22 | 5 10 11 20 17 15 16 26 40 35 22 On Entrance 17 | . 9 12 12 21 16 16 17 36 38 20 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 15 52 52 60 60 60 66 75 83 83 12 Greatest Support 80 | 40 40 40 40 40 40 40 43 40 80 12 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 2 5 3 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 8 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 15 8 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 8 Average Carried 18 | . 13 19 19 19 19 18 19 19 15 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 Final Carried 20 | . 20 19 20 20 20 17 20 20 8 8 Class Distribution -------------------- 31% | Gunner 27% | Mutant 15% | Scavenger-Gunner 9% | Scavenger-Tank 6% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hacker-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Matter Collected 9763 | 330 697 221 1786 267 . 388 2702 1571 1661 140 Remotely . | . . . . . . . . . . . Salvage Created 8882 | 162 842 244 2119 318 . 297 2403 1231 1266 . Parts 566 | 15 49 29 165 19 . 21 145 70 53 . Haulers Intercepted 13 | . 2 . 6 . . . 4 . 1 . Recyclers Shooed 6 | 1 . . 2 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Combat Hostiles Destroyed 217 | . 17 8 51 5 . 9 54 36 37 . Guns 65 | . . . 27 3 . . 18 17 . . Cannons 90 | . 17 5 3 1 . 5 25 11 23 . AOE 60 | . . 3 21 1 . 4 10 8 13 . Classes Destroyed 21 | 3 6 1 3 2 . 2 3 . 1 . Worker 19 | 2 2 2 3 . . 1 7 . 2 . Builder 8 | . . 1 4 1 . . 1 . 1 . Tunneler 13 | 4 . 3 2 1 . 1 2 . . . Hauler 13 | . 2 . 6 . . . 4 . 1 . Recycler 16 | 1 2 . 2 3 . 2 4 . 2 . Mechanic 4 | . . . 1 . . . 1 . 2 . Operator 5 | . 1 . 2 . . . 2 . . . Watcher 17 | . 3 . 5 . . . 4 2 3 . Swarmer 59 | . 2 3 23 3 . 4 10 10 4 . Grunt 104 | . 14 5 18 . . 3 25 18 21 . Brawler 6 | . . . 1 . . . 1 1 3 . Duelist 3 | . . . . . . 1 . 1 1 . Protector 2 | . . . . . . . 1 . 1 . Sentry 25 | . . . 9 . . . 6 5 5 . Demolisher 1 | . . . . 1 . . . . . . Specialist 6 | . . . . . . . 6 . . . Hunter 7 | . . . . . . 1 4 1 1 . Programmer 1 | . . . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . . . Subdweller 1 | . 1 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 11 | 7 4 4 8 3 . 4 11 5 9 . Combat Bots Only 8 | . 3 3 6 3 . 4 8 5 8 . Max Kills in Single Turn 4 | 1 2 2 4 2 . 2 4 3 4 . Gunslinging 1 | . . . . 1 . . . . . . Exploded 4 | . . 2 4 1 . 2 4 3 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Hostile Shots Fired 877 | . 60 23 99 18 . 33 210 105 293 36 Missed 278 | . 19 9 37 3 . 7 60 28 104 11 Hits 599 | . 41 14 62 15 . 26 150 77 189 25 Melee 14 | . . . . . . 3 . 1 10 . Projectile 585 | . 41 14 62 15 . 23 150 76 179 25 AOE 2 | . . . . 2 . . . . . . Critical Strikes 21 | . . . 1 . . 2 6 5 6 1 Actively Blocked 3 | . . . . . . 1 . 2 . . Damage Taken 8945 | . 437 193 672 202 . 455 2462 1045 3165 314 Core 1274 | . 50 27 94 . . 57 217 120 477 232 Absorbed by Shields 196 | . . . . . . . 196 . . . Redirected to Shielding 241 | . 26 15 46 23 . 51 80 . . . Ignored by Resistances 168 | . . . . . . . . 112 . 56 Regen/Repaired (Parts) 380 | . . . 157 . . . 135 . 88 . Core Remaining (%) 67 | 100 . 69 . . . 62 . 38 . . Volleys Fired 580 | 20 55 25 111 19 . 25 148 85 90 2 Largest 4 | 2 2 2 3 3 . 3 4 4 4 1 Hottest 160 | 70 90 60 90 90 . 90 123 160 160 63 Shots Fired 1682 | 39 110 47 304 55 . 71 567 259 228 2 Gun 762 | 39 3 . 266 30 . . 279 145 . . Cannon 869 | . 107 45 26 24 . 69 280 109 208 1 Launcher 51 | . . 2 12 1 . 2 8 5 20 1 Special . | . . . . . . . . . . . Kinetic 1588 | 20 87 45 292 54 . 69 559 254 208 . Thermal 42 | 19 23 . . . . . . . . . Explosive 51 | . . 2 12 1 . 2 8 5 20 1 Electromagnetic 1 | . . . . . . . . . . 1 Robot Hit Streak 25 | 9 11 11 19 14 . 8 25 12 11 . Robot Miss Streak 7 | 5 3 3 4 6 . 4 7 5 4 . Penetration Max 1 | . . . . . . . 1 1 1 . Secondary Targets 13 | . . . 1 2 . . 4 6 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . Shots Hit Robots 936 | 24 68 29 196 27 . 43 315 116 118 . Core Hits 473 | 8 31 15 99 11 . 20 133 60 96 . Critical Kills 5 | . . . 1 1 . . 1 2 . . Critical Parts Destroyed 8 | 1 . . 3 1 . . . 3 . . Critical Strikes 61 | 1 2 3 4 3 . 4 8 16 20 . Destroy 13 | 1 . . 4 2 . . 1 5 . . Blast 48 | . 2 3 . 1 . 4 7 11 20 . Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 23229 | 291 1210 675 4251 440 . 1009 6841 3026 5486 . Guns 7902 | 291 10 . 2836 177 . . 2898 1690 . . Cannons 10011 | . 1200 535 270 225 . 760 2820 924 3277 . Explosions 5310 | . . 140 1145 38 . 249 1123 412 2203 . Melee . | . . . . . . . . . . . Ramming 6 | . . . . . . . . . 6 . Kinetic 17447 | 108 927 535 3106 402 . 760 5718 2614 3277 . Thermal 466 | 183 283 . . . . . . . . . Explosive 5183 | . . 140 1145 38 . 249 1123 412 2076 . Electromagnetic 127 | . . . . . . . . . 127 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 9 9 Average Corruption 5 | . . . . . . . . . 3 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . . . . . . 18 13 Message Errors 4 | . . . . . . . . . 2 2 Matter Fused 7 | . . . . . . . . . 4 3 Heat Flow Errors 8 | . . . . . . . . . 3 5 Energy Discharges 4 | . . . . . . . . . 2 2 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 163 | . 4 . 44 12 . 10 39 32 22 . Projectiles 70 | . 4 . 8 12 . 6 27 3 10 . Explosions 93 | . . . 36 . . 4 12 29 12 . Melee . | . . . . . . . . . . . Knockbacks 89 | . 9 6 3 1 . 15 30 6 19 . Impact . | . . . . . . . . . . . Kinetic 84 | . 9 6 3 1 . 14 28 5 18 . Secondary 5 | . . . . . . 1 2 1 1 . Self-Inflicted Damage 115 | . . . 31 . . 22 62 . . . Shots 5 | . . . 2 . . 1 2 . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 371 | 153 246 93 89 66 . 200 357 365 371 240 Average Temperature 73 | 82 43 33 13 21 . 74 87 113 98 84 Received Heat Transfer 3278 | . 204 105 204 . . 162 713 549 1269 72 Effects 7 | . 1 . . . . . 1 3 2 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 3 | . 1 . . . . . . 1 1 . Interference 3 | . . . . . . . 1 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . Parts Fried 3 | . . . . . . . 1 . 2 . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . Heat Transferred 1147 | 555 592 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Maximum Alert Level 5 | . . . 3 1 . . 3 5 5 . Low Security (%) 48 | 100 100 100 29 62 . 100 37 . . . Level 1 9 | . . . 12 37 . . 26 . . . Level 2 4 | . . . 10 . . . 12 2 . . Level 3 17 | . . . 47 . . . 23 19 . . Level 4 7 | . . . . . . . . 28 36 . Level 5 9 | . . . . . . . . 48 19 . High Security 3 | . . . . . . . . . 44 . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . Peak Influence 2776 | 15 124 101 968 373 . 94 993 2776 2458 . Initial 1457 | . . 34 . 373 . . . 627 1457 . Average 595 | 2 28 10 531 153 . 20 381 1611 1836 . Influence Increases 8525 | 35 594 237 1671 129 . 304 1675 2279 1541 60 Destroy 0b10 Robot/C 4300 | . 320 160 1020 80 . 180 1060 760 720 . Destroy 0b10 Robot/NC 485 | 35 50 30 125 25 . 20 130 10 60 . Destroy Leader 824 | . 80 20 262 . . 40 256 20 146 . Allied During Kill 19 | . . . . . . . . 19 . . Successful Hack 115 | . 6 . 37 . . 5 19 33 15 . Select Force Hacks 150 | . 60 . 60 . . . 30 . . . Disable Machine 315 | . 15 15 75 . . . 45 30 135 . Anti-Garrison Action 1250 | . . . . . . . . 1250 . . Destroy Structure 422 | . 3 12 92 9 . 14 75 112 105 . Lose Combat Pursuer 645 | . 60 . . 15 . 45 60 45 360 60 Influence Decreases 7133 | 35 504 327 714 1086 . 304 709 469 1859 1126 Entered New Map 3208 | . . 56 . 584 . . . 339 1319 910 Time Decay 3357 | 35 386 261 684 502 . 294 609 . 380 206 Lost Part 340 | . 10 10 20 . . 10 90 30 160 10 Lost Ally 120 | . . . 10 . . . 10 100 . . Purge Threat 108 | . 108 . . . . . . . . . Squads Dispatched 57 | . 4 . 9 . . 1 14 . 29 . Investigation 13 | . 3 . 6 . . 1 3 . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 12 | . 1 . 3 . . . 7 . 1 . Assault 25 | . . . . . . . 1 . 24 . Garrison 6 | . . . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Distress Signals 8 | . 1 . 3 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 325 | . 26 7 56 6 . 12 73 41 94 10 Peak Tracking Total 18 | . 3 2 5 4 . 4 7 4 18 6 Tactical Retreats 20 | . 3 . . 1 . 3 2 3 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Traps Triggered 19 | . 1 . 4 . . . 1 11 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Machines Disabled 30 | . 1 1 5 . . . 3 10 9 1 Max in Single Turn 2 | . 1 1 1 . . . 1 2 1 1 Garrison Relay 6 | . . . . . . . . 6 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Machines Accessed 41 | . 10 . 11 . 1 1 7 5 6 . Terminals 26 | . 7 . 8 . . 1 2 5 3 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 4 | . 1 . 1 . . . 1 . 1 . Recycling Units 4 | . 2 . . . . . 2 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 141 | . 29 . 43 . 1 3 38 12 15 . Successful 91 | . 20 . 30 . 1 1 29 3 7 . Failed 48 | . 8 . 12 . . 2 9 9 8 . Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 80 | . 25 . 24 . . 3 15 1 11 1 Terminals 85 | . 25 . 27 . . 3 9 12 9 . Fabricators 4 | . . . . . . . . . 4 . Repair Stations 10 | . 1 . 4 . . . 3 . 2 . Recycling Units 10 | . 3 . . . . . 7 . . . Scanalyzers 24 | . . . 12 . . . 12 . . . Garrison Access 7 | . . . . . . . 7 . . . Terminal Hacks 17 | . 5 . 4 . 1 1 1 3 2 . Record 1 | . . . . . 1 . . . . . Robot Analysis 5 | . 1 . 3 . . 1 . . . . Prototype ID Bank 4 | . 2 . 1 . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . . . 2 . 2 . Scan Component 4 | . . . 2 . . . 1 . 1 . Repair 4 | . . . 2 . . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 21 | . . . 9 . . . 12 . . . Insert Component 7 | . . . 3 . . . 4 . . . Analyze 10 | . . . 4 . . . 6 . . . Retrieve Study 4 | . . . 2 . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 42 | . 15 . 13 . . . 11 . 3 . Terminals 31 | . 12 . 11 . . . 5 . 3 . Assimilate 3 | . 1 . 1 . . . 1 . . . Botnet 12 | . 5 . 4 . . . 1 . 2 . Disrupt 2 | . . . . . . . 2 . . . Operators 4 | . 1 . 1 . . . 1 . 1 . Skim 10 | . 5 . 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . Mechanics 1 | . 1 . . . . . . . . . Patch 1 | . . . . . . . 1 . . . Recycling Units 6 | . 2 . . . . . 4 . . . Reject 1 | . . . . . . . 1 . . . Recyclers 1 | . . . . . . . 1 . . . Mask 1 | . . . . . . . 1 . . . Tunnel 3 | . 2 . . . . . 1 . . . Scanalyzers 2 | . . . 2 . . . . . . . Extract 2 | . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Intercept 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 7 . 11 . . 1 5 5 5 . Full Trace Events 3 | . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . 8 . . . 4 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . 2 . . . Parts Repaired 4 | . . . 2 . . . 1 . 1 . Time 160 | . . . 102 . . . 26 . 32 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . Parts Scanalyzed 6 | . . . 2 . . . 4 . . . Part Schematics Acquired 6 | . . . 2 . . . 4 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 21 . . Machine Destruction 21 | . . . . . . . . 21 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Total Allies 9 | . 1 . 1 . . . 1 5 . 1 Largest Group 3 | . 1 1 1 . . . 1 3 . 1 Highest-Rated Group 127 | . 10 10 10 . . . 10 70 . 127 Highest-Rated Ally 127 | . 10 10 10 . . . 10 39 . 127 Initial Warlord ECA Mod 12 | . . . . . . . . . 12 12 Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . 28 . . Total Damage 385 | . . . . . . . . 385 . . Kills 2 | . . . . . . . . 2 . . Allies Corrupted 1 | . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Active Infowar (turns) 2297 | 19 261 . . . . . 834 286 467 430 Optics 724 | . . . . . . . . . 294 430 Terrain 1573 | 19 261 . . . . . 834 286 173 . ECM 1 | . . . . . . . . . 1 . Robot Analysis Total 5 | . 1 . 3 . . 1 . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Turns Passed 20272 | 161 2151 2061 4455 1567 717 1545 2663 2927 1595 430 Spaces Moved 8378 | 60 895 748 1621 600 296 604 947 1016 1084 507 Core 9 | 3 . . . . . . . . . 6 Treads 7257 | 57 895 748 1621 600 296 604 947 1016 473 . Legs . | . . . . . . . . . . . Wheels 24 | . . . . . . . . . 24 . Hover 1088 | . . . . . . . . . 587 501 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 200 225 52 80 Average Speed 209 | 154 214 240 240 240 240 240 218 251 112 81 Slowest Speed 285 | 160 240 240 240 240 240 240 240 285 240 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 73 | 4 98 98 97 98 58 98 69 92 33 59 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 9 | . 3 2 1 . 1 . 1 . . 1 Known Exits Taken 6 | . . 1 1 . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . Scrap Searched 6 | . . 1 . 1 . 1 . . . 3 Spaces Dug 124 | . . 9 24 . . 25 . 16 40 10 Terrain Destroyed 479 | . . 12 82 11 . 25 72 104 163 10 Melee 1 | . . . . . . . . . . 1 Projectile 60 | . . . 1 . . . 8 4 47 . AOE 418 | . . 12 81 11 . 25 64 100 116 9 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Total 9964 | 86 1014 967 1967 687 306 644 1236 1238 1293 526 Wait 485 | . 21 192 116 56 . 6 38 14 42 . Move 8368 | 59 894 747 1620 599 295 603 946 1015 1083 507 Hop . | . . . . . . . . . . . Pick Up 120 | . 23 . 30 3 4 1 27 15 13 4 Fast Attach 42 | 7 2 . 5 1 . . 7 4 16 . Attach 41 | . 1 1 5 2 1 2 11 4 10 4 Detach 15 | . 2 . 1 . . . 2 1 5 4 Swap 122 | . 9 2 37 3 1 6 32 19 13 . Drop 128 | . 7 . 42 4 5 1 25 20 20 4 Fire 580 | 20 55 25 111 19 . 25 148 85 90 2 Melee 1 | . . . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . Escape Stasis 16 | . . . . . . . . 16 . . Rewire 45 | . . . . . . . . 45 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 162 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 4) 762 | -10/Materials | Derelicts attacked the area 847 | -10/Materials | Discovered new exit (range 10) 892 | -10/Materials | Central database locked down 992 | -10/Materials | Discovered new exit (range 10) 1770 | -10/Materials | Learned location of 2 exits from Subcaves 1779 | -10/Materials | Discovered new exit (range 14) 1850 | -10/Materials | Loaded intel: 13 trap records 1859 | -10/Materials | Learned Storage stockpile data 1860 | -10/Materials | Learned 4 Recycling zone layouts 1892 | -10/Materials | Learned location of Recycling (-8) 1921 | -10/Materials | Learned Storage stockpile data 2313 | -10/Materials | Entered Mines 2313 | -10/Mines | Accompanied by 1 ally 2314 | -10/Mines | Learned location of Storage (-8) 2314 | -10/Mines | Identified exit to Materials 2341 | -10/Mines | Met a Derelict bent on vengeance 2473 | -10/Mines | Excavation squad dispatched 2473 | -10/Mines | A large section of the Mines collapsed 2649 | -10/Mines | Discovered new exit (range 9) 3774 | -10/Mines | Learned Materials emergency access door positions 4374 | -10/Mines | Entered Materials 4374 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4375 | -9/Materials | Identified exit to Materials 4375 | -9/Materials | Identified exit to Mines 5010 | -9/Materials | Build established: Scavenger-Gunner 6177 | -9/Materials | Learned Storage interactive machine intel 6213 | -9/Materials | Learned location of Zion (-7) 6238 | -9/Materials | Learned location of 1 exit from Storage 6255 | -9/Materials | Learned Storage terminal intel 6256 | -9/Materials | Learned 4 Recycling zone layouts 6257 | -9/Materials | Learned location of 2 exits from Materials 6276 | -9/Materials | Learned location of 1 exit from Recycling 6387 | -9/Materials | Central database locked down 6481 | -9/Materials | Build established: Gunner 7749 | -9/Materials | Repaired Imp. Assault Rifle 7801 | -9/Materials | Repaired Imp. Assault Rifle 8442 | -9/Materials | Sterilization system engaged 8442 | -9/Materials | Non-combat units ordered to evacuate 8542 | -9/Materials | Combat units ordered to evacuate 8742 | -9/Materials | Ambient heat levels rising (+10) 8829 | -9/Materials | Entered Mines 8830 | -9/Mines | Assembled infested the area 8839 | -9/Mines | Learned Materials non-interactive machine intel 9075 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9134 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9134 | -9/Mines | Discovered new exit (range 5) 9913 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10396 | -9/Mines | Entered Exiles 10397 | -9/Exiles | Identified exit to Mines 10493 | -9/Exiles | Met 8R-AWN 10532 | -9/Exiles | Met EX-HEX 10658 | -9/Exiles | Met EX-DEC 10843 | -9/Exiles | Met EX-BIN 11113 | -9/Exiles | Entered Mines 11633 | -8/Mines | Discovered exit to Materials (range 16) 12178 | -8/Mines | Discovered exit to Materials (range 8) 12354 | -8/Mines | Build established: Hacker-Gunner 12658 | -8/Mines | Entered Materials 12658 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 12659 | -8/Materials | Identified exit to Factory 12660 | -8/Materials | Identified exit to Storage 12661 | -8/Materials | Loaded intel: 34 non-interactive machine locations 12679 | -8/Materials | Identified exit to Garrison 12841 | -8/Materials | Garrison activated, responded to threat 12992 | -8/Materials | Repaired Weapon Shielding 13300 | -8/Materials | Build established: Hacker-Tank 14322 | -8/Materials | Destroyed 7 combat bots 14609 | -8/Materials | Build established: Tank 14658 | -8/Materials | First assault squad dispatched 14679 | -8/Materials | Lost 3 parts (1n2u) 14734 | -8/Materials | Destroyed 8 combat bots 14950 | -8/Materials | Sterilization system engaged 14950 | -8/Materials | Non-combat units ordered to evacuate 15050 | -8/Materials | Combat units ordered to evacuate 15188 | -8/Materials | Build established: Scavenger-Skirmisher 15250 | -8/Materials | Ambient heat levels rising (+10) 15321 | -8/Materials | Entered Garrison 15349 | -8/Garrison | Triggered checkpoint 15397 | -8/Garrison | Triggered checkpoint 15403 | -8/Garrison | Garrison Relay disabled 15520 | -8/Garrison | Garrison Relay disabled 15632 | -8/Garrison | Build established: Scavenger-Tank 15819 | -8/Garrison | Triggered checkpoint 15855 | -8/Garrison | Triggered checkpoint 15858 | -8/Garrison | Core integrity fell below 50% 15866 | -8/Garrison | Triggered checkpoint 16287 | -8/Garrison | Discovered exit to Factory (range 11) 16375 | -8/Garrison | Triggered checkpoint 16400 | -8/Garrison | Garrison Relay disabled 16689 | -8/Garrison | Learned Factory security intel 16699 | -8/Garrison | Triggered checkpoint 16762 | -8/Garrison | Discovered exit to Factory (range 12) 16832 | -8/Garrison | Garrison Relay disabled 17333 | -8/Garrison | Discovered exit to Factory (range 12) 17360 | -8/Garrison | Build established: Scavenger-Gunner 17376 | -8/Garrison | Phase Generator disabled 17515 | -8/Garrison | Garrison Relay disabled 17605 | -8/Garrison | Triggered checkpoint 17807 | -8/Garrison | Triggered checkpoint 17856 | -8/Garrison | Garrison Relay disabled 17907 | -8/Garrison | Triggered checkpoint 18248 | -8/Garrison | Entered Factory 18248 | -7/Factory | Evolved 2 slots: Propulsion x2 18648 | -7/Factory | First assault squad dispatched 18664 | -7/Factory | Repaired Rnf. Ion Engine 18822 | -7/Factory | Garrison activated, responded to threat 18950 | -7/Factory | Identified exit to Lower Caves 19132 | -7/Factory | High security lockdown imminent 19166 | -7/Factory | Destroyed 7 combat bots 19173 | -7/Factory | Lost 4 parts (3n1w) 19212 | -7/Factory | High security lockdown engaged 19298 | -7/Factory | Destroyed 8 combat bots 19397 | -7/Factory | Lost 7 parts (4n1u2w) 19672 | -7/Factory | Build established: Mutant 19731 | -7/Factory | Core integrity fell below 50% 19799 | -7/Factory | Lost 3 parts (2n1u) 19843 | -7/Factory | Entered Lower Caves 19849 | -7/Lower Caves | Met a Warlord Commander 19850 | -7/Lower Caves | Learned location of Warlord (-4) 19851 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19855 | -7/Lower Caves | Found Encrypted Comm Array 20044 | -7/Lower Caves | Identified exit to Lower Caves 20047 | -7/Lower Caves | Learned Factory security intel 20119 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 20127 | -7/Lower Caves | Found Prototype Special Weapon 20197 | -7/Lower Caves | Spotted B-75 Beast 20242 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 20264 | -7/Lower Caves | Core integrity fell below 20% 20273 | -7/Lower Caves | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 20184_ System corrupted: Matter fused (-10). 20223_ Searching scrap... 20223_ Found Transmission Jammer. 20223_ Found 49 Matter. 20224_ Acquired 49 matter. 20230_ System corrupted: Heat flow error (+113). 20236_ Slug penetrates Wall. 20242_ X-62 Marksman: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 20247_ System corrupted: Energy discharge (-40). 20261_ Penetrated by Slug. A strange signal echoes through the caves. 20263_ XDXCZLTY%KXE=>KZHFZOPNUNUME7E2O7V 20263_ Penetrated by Slug. 20263_ Cmb. Airjet destroyed. 20264_ Slug penetrates Wall. 20270_ Penetrated by Slug. 20270_ G-50 Soldier suffers critical hit (Destroy). 20270_ G-50 Soldier destroyed. 20273_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????#####??# | | ??????????????????????????????????????????# ??# | | ???????????????????????????###??#????????? ???# | | ??????????????????????????## #### #??????? #???# | | ?????????????????????????## ## ??????? ##??# | | ????????????????????????## ??????# ???# | | ???????????????????????? #????## ????# | | ???????????????????????# #??## ###### | | ??????????????????????? ### | | ??????????????????????? ] / | | ??????????????????????? ####### | | ??????????????????###?? #????# | | ??????????????????# ## ### #????# | | ??????????????????# = ??????# ##???? | | ???????????????????# %#???????# ##??? | | ???????????????????## g###?????# ##?# | | ????????????????#### g #????# ## ### | | ????????????????# # ##???# ## | | ????????????????# #???# | | ????????????????# ###?# | | ????????????????## @ #### | | ????????????????## #?## | | ????????????????# ####h #??# #### | | ????????????????## ##??# #### ##??? | | ?????????????????##???## ### ####???? | | ????????????????????### x ## #???????? | | ????????????????????# ##????????# | | ????????????????????## ### ##?????????# | | ?????????????????????## #?# ###?######## | | ??????????????????????# #?# ## ## ## | | ??????????????????????# ?# ### ?? | | ??????????????????????# ?# ###?# ??? | | ??????????????????????## #?# ##????# ???? | | ???????????????????????###### #?????# #???? | | ???????????????????????????# ##?????# #???? | | ???????????????????????????# #???#### ##### | | ???????????????????????????# ##??# | | ???????????????????????????## ##?# | | ???????????# ## ?????###"## ### | | ???????????# ## #### ## ##### | | ????????????# ##??###### | | ????????????# ##??????# | | ??????????? ####### ### # #??????? | | ?????????????????????######??#!## #??? ##? | | ?????????????????????????????# ###### ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 54 Targeting Accuracy 6 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Fission Core | -8/Materials | Scanalyzed Target Analyzer | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 45% | -9/Materials Imp. Assault Rifle | 42% | -9/Materials Weapon Shielding | 10% | -8/Materials Rnf. Ion Engine | 37% | -7/Factory Studied --------- Lgt. Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Airjet | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferConstructJack Manual? 0 Play Time 01:34:39 Cumulative 710.1 hours Start 2026.06.30 @ 11:45:08 End 2026.06.30 @ 17:19:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 348 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: baaa1edf-ea0d-47d4-b48b-a03ae17eb890