Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 12:49:13 Player: frazz Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (78) 78 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 508 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Disposable Heat Sink Seismic Detector Spread Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Disposable Heat Sink Field Recycling Unit Spread Laser Spread Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 7 . 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 5 | 2 6 7 Power 1 | 1 2 2 Propulsion . | . . 2 Utility 1 | . 1 2 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 100 95 Engine 14 | . 14 14 Leg 27 | . 28 27 Device 10 | . 14 8 Storage 14 | . 14 14 Protection 1 | . . 2 Energy Gun 14 | . 14 14 Ballistic Gun 13 | . 14 13 Peak Build Rating 8 | 7 8 8 Average Rating 6 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 13 13 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 5 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 320 | 282 2 36 Remotely . | . . . Salvage Created 183 | 58 37 88 Parts 10 | 3 3 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 1 6 Guns 7 | . 1 6 Classes Destroyed 4 | 1 1 2 Tunneler 2 | 2 . . Swarmer 3 | . . 3 Grunt 1 | . 1 . Assembled 3 | . . 3 Best Kill Streak 3 | 1 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 66 | . 1 65 Missed 15 | . . 15 Hits 51 | . 1 50 Melee 3 | . . 3 Projectile 48 | . 1 47 AOE 13 | . . 13 Critical Strikes 1 | . . 1 Damage Taken 949 | . 11 938 Core 278 | . 11 267 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 46 | 12 2 32 Largest 2 | 2 2 2 Hottest 105 | 60 60 105 Shots Fired 91 | 24 4 63 Gun 91 | 24 4 63 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | 12 2 30 Thermal 47 | 12 2 33 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 6 3 6 Robot Miss Streak 4 | 3 1 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 45 | 12 2 31 Core Hits 20 | 4 2 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 463 | 134 22 307 Guns 463 | 134 22 307 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 177 | 67 . 110 Thermal 286 | 67 22 197 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | 40 26 135 Average Temperature 34 | 17 14 40 Received Heat Transfer 166 | . 6 160 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 615 | 150 50 415 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 30 60 Initial . | . . . Average 7 | . 4 17 Influence Increases 110 | 10 30 70 Destroy 0b10 Robot/C 80 | . 20 60 Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 20 | . 10 10 Influence Decreases 110 | 10 30 70 Time Decay 110 | 10 30 70 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 3 14 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 395 | 43 200 152 Seismic 395 | 43 200 152 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 715 | 250 200 265 Spaces Moved 444 | 177 133 134 Core 21 | 18 . 3 Treads . | . . . Legs 423 | 159 133 131 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 112 120 121 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 6 24 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 559 | 205 170 184 Wait 29 | . 29 . Move 442 | 176 132 134 Hop . | . . . Pick Up 22 | 10 6 6 Fast Attach . | . . . Attach 10 | 7 . 3 Detach 1 | . . 1 Swap 2 | . . 2 Drop 7 | . 1 6 Fire 46 | 12 2 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 251 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 9) 433 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Entered Mines 552 | -10/Mines | Assembled infested the area 709 | -10/Mines | Core integrity fell below 50% 715 | -10/Mines | Core integrity fell below 20% 716 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Found 51 Matter. System corrupted: Component data lost. as-67770 destroyed. Switching to secondary target: as-25023. System corrupted: Lgt. Assault Rifle jammed. as-25023 destroyed. as-56833 destroyed. Critical hit (Burn: +80). Lgt. Armor Plating destroyed. Destroyed Asb. F-torch. System corrupted: Matter fused (-8). Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. Sml. Laser destroyed. The unstable cave ceiling collapses. Aluminum Leg destroyed. Ion Engine destroyed. A derelict emerges from the shadows: "What are you doing alone down here?" The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????# | | ??????????????????????????????? | | ?????????????????????????????## | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????## | | ???????????????????????????## | | ???????????????????????????# | | ???????????##??????????????# | | ??????????# ??????????????# | | ????????## ???????????#### | | ????????# ??#???????### | | ???????## ? #??????## | | ???????# ? ##?????# | | ??????? ? #?????# | | ???????? ??????## | | ????????? g ????????## | | ??????#### # ####??????# ## # | | ??????# ##????# ### # | | ??????# ##?### ##?# | | ?????## @ ### #??# # | | ?????# ## #??# # | | ???# d ##??# # | | ???#### d ####???# # | | ??????# # ##??????# # | | ??????## ## ##???????# # | | ???????## ########????????# # | | ????????###### #???????????????# # | | ?????????????# #???????????????# # | | ?????????????# #???????????????# # | | ?????????????# #???????????????# # | | ?????????????? #???????????????# # | | ?????????????? #???????????????# # | | ??????????????##???????????????? # | | ???????????????????????????????? # | | ????????????????????????????????### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexAbsorptionActivator Manual? 0 Play Time 00:06:48 Cumulative 18.7 hours Start 2026.09.06 @ 12:44:39 End 2026.09.06 @ 12:49:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 29 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b10ae027-685f-496c-9927-5a164c9c8cb7