Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 15:31:04 Player: Zedx Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1711) 1711 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6706 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 23/300 Energy 94/150 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Combat Gravmag System Advanced System Shield Drone Bay (2/2) Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Field Recycling Unit > --- WEAPON ----------- Arc Projector Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Large Storage Unit Drone Bay Drone Bay Enhanced Autogun Enhanced Autogun Flak Cannon Improved Datajack [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 . 2 2 . 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . 1 Utility 5 | . . 1 1 . 1 2 . . Weapon 2 | . . . . . 1 . . 1 Parts Attached 110 | 6 8 18 13 24 20 . 3 18 Power 24 | 1 2 4 4 3 4 . . 6 Engine 15 | 1 2 4 4 2 2 . . . Core 9 | . . . . 1 2 . . 6 Reactor . | . . . . . . . . . Propulsion 38 | 2 1 8 3 7 9 . 2 6 Treads 5 | . . 1 3 1 . . . . Leg . | . . . . . . . . . Wheel 6 | 2 1 3 . . . . . . Hover 18 | . . 4 . 6 4 . 2 2 Flight 9 | . . . . . 5 . . 4 Utility 23 | 1 2 4 2 7 3 . 1 3 Device 16 | . 1 3 1 5 3 . 1 2 Storage 3 | 1 1 . 1 . . . . . Processor 3 | . . 1 . 2 . . . . Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 25 | 2 3 2 4 7 4 . . 3 Energy Gun 7 | 1 . 2 2 . 1 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | 1 1 . 1 6 3 . . 2 Ballistic Cannon 2 | . 1 . 1 . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 6 | . . . . 2 4 . . . Corrupted Parts 2 | . . . 1 1 . . . . System Corruption 2 | . . . 1 1 . . . . Parts Lost 36 | . . 9 9 5 4 . . 9 Power 7 | . . . 2 3 1 . . 1 Propulsion 14 | . . 5 3 . 1 . . 5 Utility 8 | . . 2 1 2 1 . . 2 Weapon 7 | . . 2 3 . 1 . . 1 Highest Loss Streak 8 | . . 5 8 3 4 . . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 74 | . 92 84 74 95 74 40 31 19 Engine 9 | . 14 11 11 13 4 . . . Core 2 | . . . . 3 5 6 6 1 Treads 1 | . . 1 5 1 . . . . Wheel 6 | . 28 16 . . . . . . Hover 12 | . . 7 16 25 11 6 6 6 Flight 1 | . . . . . 10 13 9 1 Device 10 | . 6 8 7 16 15 . 4 3 Storage 7 | . 14 11 9 9 4 . . . Processor 5 | . . 10 9 6 7 6 1 . Energy Gun 2 | . . 10 11 . 1 . . . Ballistic Gun 9 | . 14 6 1 16 11 6 1 . Ballistic Cannon 2 | . 10 2 2 1 . . . . Naked Turns 98 | . . . . . . . . 98 Heaviest Build 56 | 13 32 34 54 42 56 10 10 12 Greatest Support 60 | 32 32 42 60 60 24 10 10 22 Greatest Overweight (x) 12 | . 1 10 12 1 3 . . 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 14 15 15 15 10 5 5 5 Most Carried 15 | 3 15 15 15 15 15 5 5 5 Average Carried 10 | 1 8 14 13 14 10 5 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 15 | 1 15 15 10 14 5 5 5 4 Class Distribution -------------------- 72% | Mutant 17% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Matter Collected 1676 | 126 219 467 187 530 59 . 4 84 Remotely . | . . . . . . . . . Salvage Created 1681 | . 269 569 211 447 101 . . 84 Parts 129 | . 24 45 10 30 11 . . 9 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 3 | . . 1 1 . . . . 1 Parts Field Recycled 4 | . . . . . 4 . . . Retrieved Matter 95 | . . . . . 95 . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Combat Hostiles Destroyed 45 | . 8 16 5 8 5 . . 3 Guns 36 | . 4 15 3 8 3 . . 3 Cannons 6 | . 3 1 2 . . . . . AOE 3 | . 1 . . . 2 . . . Classes Destroyed 11 | . 7 1 1 2 . . . . Builder 2 | . 1 . . . 1 . . . Tunneler 1 | . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | . 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 . . 2 . . . . Swarmer 20 | . 3 6 . 3 5 . . 3 Grunt 14 | . 5 3 3 3 . . . . Sentry 10 | . . 7 1 2 . . . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 6 | . 6 4 2 2 3 . . 3 Combat Bots Only 4 | . 3 4 2 2 3 . . 3 Max Kills in Single Turn 5 | . 5 1 1 2 3 . . 1 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . 1 . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Hostile Shots Fired 478 | . 43 76 69 70 67 . 20 133 Missed 145 | . 11 15 15 20 27 . 10 47 Damage Taken 5909 | . 330 929 907 662 1291 . 259 1531 Core 2635 | . 127 309 245 106 688 . 151 1009 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 58 | . . . . 33 . . . 25 Core Remaining (%) 48 | 100 49 22 . 36 1 . 82 . Volleys Fired 180 | . 29 45 30 46 13 . . 17 Largest 3 | . 2 2 2 2 3 . . 1 Hottest 105 | . 59 101 84 50 105 . . 55 Shots Fired 306 | . 55 68 42 91 33 . . 17 Gun 263 | . 29 63 30 91 33 . . 17 Cannon 43 | . 26 5 12 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 255 | . 55 42 30 91 23 . . 14 Thermal 19 | . . 19 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 32 | . . 7 12 . 10 . . 3 Robot Hit Streak 18 | . 4 18 10 18 3 . . 4 Robot Miss Streak 4 | . 4 2 2 4 4 . . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 187 | . 27 50 36 55 11 . . 8 Core Hits 89 | . 14 25 16 20 7 . . 7 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 4 | . . 1 . . . . . 3 Burn 1 | . . 1 . . . . . . Destroy 3 | . . . . . . . . 3 Melee Attacks 6 | . . . . 6 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4037 | . 835 705 752 1026 573 . . 146 Guns 2556 | . 208 650 421 1026 158 . . 93 Cannons 470 | . 252 47 171 . . . . . Explosions 950 | . 375 . 160 . 415 . . . Melee . | . . . . . . . . . Ramming 61 | . . 8 . . . . . 53 Kinetic 2521 | . 460 427 431 1026 118 . . 59 Thermal 778 | . . 203 160 . 415 . . . Explosive 375 | . 375 . . . . . . . Electromagnetic 302 | . . 67 161 . 40 . . 34 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 1 3 2 . . . Average Corruption 2 | . . . 1 2 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . 1 14 . . . . Matter Fused 2 | . . . . 2 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 4 | . . . . 4 . . . . Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 4 | . . . . 4 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 238 | . 26 . 20 . 192 . . . Projectiles . | . . . . . . . . . Explosions 238 | . 26 . 20 . 192 . . . Melee . | . . . . . . . . . Knockbacks 7 | . 2 1 4 . . . . . Impact . | . . . . . . . . . Kinetic 7 | . 2 1 4 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 803 | . . 4 70 . 706 . . 23 Shots 10 | . . . 1 . 9 . . . Rammed 21 | . . 1 . . . . . 20 Targets Rammed 21 | . . 1 . . . . . 20 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 458 | . 75 191 111 150 458 . . . Average Temperature 88 | . 40 49 61 30 218 . . . Received Heat Transfer 1197 | . 156 285 351 297 9 . . 99 Effects 3 | . . . . . 3 . . . Shutdowns 2 | . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 992 | . . 592 150 . 250 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Peak Influence 492 | . 284 256 139 192 492 208 175 250 Initial 208 | . . 43 59 58 27 208 145 91 Average 111 | . 95 139 80 75 158 208 153 140 Maximum Alert Level 2 | . 1 1 . . 2 1 . 1 Low Security (%) 90 | 100 80 89 100 100 69 . 100 95 Level 1 7 | . 19 10 . . 17 100 . 4 Level 2 1 | . . . . . 13 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 1 . . 3 . 1 2 Investigation 2 | . . 1 . . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . 1 . . . . . 1 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Distress Signals 11 | . 2 3 1 3 . . . 2 Communications Jammed 6 | . . . . . . . . 6 Distress Signals 6 | . . . . . . . . 6 Times Spotted 108 | . 13 23 5 17 18 . 5 27 Peak Tracking Total 10 | . 3 6 4 4 6 . 4 10 Tactical Retreats 15 | . . 1 . 1 4 . 1 8 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Traps Triggered 4 | . . 2 . 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Machines Disabled 18 | . 1 . 1 . 16 . . . Max in Single Turn 16 | . 1 . 1 . 16 . . . Garrison Access 3 | . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Machines Accessed 39 | . 5 7 4 9 6 2 . 6 Terminals 28 | . 5 6 3 6 2 1 . 5 Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . . 1 1 . . 1 Recycling Units 3 | . . . . 1 1 1 . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . 1 1 1 . . . Total Hacks 78 | . 15 16 7 14 13 4 . 9 Successful 33 | . 6 6 1 8 4 3 . 5 Failed 45 | . 9 10 6 6 9 1 . 4 Catastrophic 16 | . 2 4 3 3 2 . . 2 Database Lockouts . | . . . . . . . . . Manual 28 | . 5 9 4 4 1 . . 5 Terminals 58 | . 15 15 6 8 5 2 . 7 Fabricators 2 | . . . . . 2 . . . Repair Stations 8 | . . . . 4 2 . . 2 Recycling Units 6 | . . . . 1 3 2 . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . 1 1 1 . . . Terminal Hacks 20 | . 6 6 . 3 1 1 . 3 Record 1 | . . . . . 1 . . . Open Door 3 | . . . . 3 . . . . Open DSF 1 | . . . . . . 1 . . Repair Station Index 1 | . . 1 . . . . . . Recycling Unit Index 2 | . 1 . . . . . . 1 Scanalyzer Index 2 | . 1 1 . . . . . . Alert Level 3 | . 1 1 . . . . . 1 Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Security Status 1 | . . . . . . . . 1 Zone Layout 3 | . 1 2 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 6 | . . . . 3 1 . . 2 Scan Component 4 | . . . . 2 1 . . 1 Repair 2 | . . . . 1 . . . 1 Recycling Unit Hacks 3 | . . . . 1 . 2 . . Process 1 | . . . . . . 1 . . Report Inventory 2 | . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 . . . Seal Access 3 | . . . 1 1 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 5 7 3 5 5 1 . 5 Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . 1 Time 104 | . . . . 60 . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter 55 | . . . . . . 55 . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat 1 | . . . . 1 . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 1 | . . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . Drone Recoveries 1 | . . . . 1 . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Turns Passed 3897 | 59 487 651 320 1153 504 17 44 662 Spaces Moved 3369 | 44 323 391 150 621 685 51 87 1017 Core 205 | 4 . 6 4 . . . . 191 Treads 83 | . . 19 26 38 . . . . Legs . | . . . . . . . . . Wheels 622 | 40 323 259 . . . . . . Hover 1717 | . . 107 120 583 168 . 39 700 Flight 742 | . . . . . 517 51 48 126 Fastest Speed 26 | 50 100 90 112 102 29 32 32 26 Average Speed 80 | 95 102 115 134 105 60 32 40 55 Slowest Speed 650 | 100 105 550 650 160 239 32 50 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . 3 . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 58 33 12 66 19 1 82 28 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 61 | . 17 1 9 . 34 . . . Melee . | . . . . . . . . . Projectile 2 | . 1 1 . . . . . . AOE 59 | . 16 . 9 . 34 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Total 4343 | 62 426 534 226 1072 767 50 97 1109 Wait 449 | . 43 37 29 322 18 . . . Move 3354 | 43 322 390 149 620 679 50 86 1015 Hop 3 | . . . . . 2 . . 1 Pick Up 128 | 10 18 27 4 31 14 . 4 20 Fast Attach . | . . . . . . . . . Attach 78 | 6 4 11 10 16 14 . 3 14 Detach 24 | . 3 . 1 6 7 . 2 5 Swap 32 | . 4 7 3 8 6 . . 4 Drop 68 | 3 3 16 . 17 14 . 2 13 Fire 180 | . 29 45 30 46 13 . . 17 Melee 6 | . . . . 6 . . . . Ram 21 | . . 1 . . . . . 20 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Upp x2]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 8) 332 | -10/Materials | Build established: Mutant 371 | -10/Materials | Core integrity fell below 50% 521 | -10/Materials | Discovered new exit (range 14) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Core integrity fell below 50% 975 | -9/Materials | Lost 5 parts (3n1u1w) 1120 | -9/Materials | Discovered new exit (range 9) 1198 | -9/Materials | Entered another Materials area 1198 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1448 | -8/Materials | Lost 8 parts (2p3n1u2w) 1465 | -8/Materials | Discovered new exit (range 15) 1518 | -8/Materials | Entered Storage 1837 | -8/Storage | Lost 3 parts (2p1u) 1840 | -8/Storage | Core integrity fell below 50% 2456 | -8/Storage | Repaired Aerolev Unit 2640 | -8/Storage | Build established: Scavenger-Mutant 2658 | -8/Storage | Discovered new exit (range 14) 2670 | -8/Storage | Identified exit to Factory 2671 | -8/Storage | Entered Factory 2671 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2947 | -7/Factory | Garrison activated, responded to threat 3021 | -7/Factory | Core integrity fell below 50% 3021 | -7/Factory | Core integrity fell below 20% 3051 | -7/Factory | Lost 4 parts (1p1n1u1w) 3170 | -7/Factory | Discovered new exit (range 15) 3174 | -7/Factory | Identified exit to Factory 3175 | -7/Factory | Entered another Factory area 3175 | -6/Factory | Evolved 2 slots: Utility x2 3176 | -6/Factory | Identified exit to DSF 3192 | -6/Factory | Entered DSF 3213 | -6/DSF | Additional patrols routed to DSF 3226 | -6/DSF | Discovered new exit (range 15) 3236 | -6/DSF | Entered Factory 3236 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3358 | -5/Factory | Discovered new exit (range 7) 3364 | -5/Factory | Discovered new exit (range 10) 3381 | -5/Factory | Repaired Mic. Nuclear Core? 3507 | -5/Factory | Build established: Mutant 3708 | -5/Factory | Lost 3 parts (1n1u1w) 3760 | -5/Factory | Core integrity fell below 50% 3813 | -5/Factory | Core integrity fell below 20% 3826 | -5/Factory | Lost 6 parts (1p4n1u) 3898 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03796_ Penetrated by Slug. 03799_ Discarded Authchip [R/Combat]. 03803_ Slug penetrates Wall. 03806_ Penetrated by Slug. 03808_ Slug penetrates Wall. 03809_ Penetrated by Slug. 03810_ ALERT: Security rotation in progress. 03812_ K-01 Serf destroyed. 03812_ T-07 Excavator destroyed. 03813_ K-01 Serf collects debris. 03816_ Penetrated by Slug. 03816_ Slug penetrates Wall. 03818_ Slammed into K-01 Serf. 03823_ Slammed into U-05 Engineer. 03826_ Slammed into K-01 Serf. 03829_ Slammed into U-05 Engineer. 03833_ K-01 Serf cleans the Power Conduit. 03854_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 03892_ Acquired Unknown Hackware. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | ?????# +????????????????????????????????????????? | | +###?# #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | #????????????????????????????????????????? | | +????????????????????????????????????????? | | #????????#######+######??????????????????? | | ## #????????# #??????????????????? | | #### #????????# #??????????????????? | | #??# #????????# #??????????????????? | | #??# #+#??????# #??????????????????? | | #??# #??????# #??????????????????? | | #??## #??????# #??????????????????? | | #???# ######## #??????????????????? | | #???# p p/ #??????????????????? | | #???############# @ #??????????????????? | | #???????????????# #??????????????????? | | #???????????????# ! #??????????????????? | | #???????????????# k = #??????????########? | | #######################+######????###+### ? | | ?????? ????????? ? | | ??????? ?????????? ? | | ??????? ????????? ?? | | ???????? ????????? ?? | | ????????? ??????????? ?# | | #### ############????????????????????????? ?# | | ???# #?????????????????????????????????????# #?# | | ???# #?????????????????????????????????????# #?# | | ???# #?????????????????????????????????????# #?# | | ???# #?????????????????????????????????????# #?# | | ???# #????????????????????????????????????## ### | | ???# #????????????????????????????????????# ## | | #### #????????????????????????????????????# ## | | # #????????????????????????????????????# | | "" # #????????????????????????????????????# ## | | "" # ########?????????????????????????????# #? | | # +??????????????????????####+###? | | ??# ########????????????????????????????# ## | | #### #???????????????????????????????????# """ / | | #???????????????????????????????????# """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ColdMagneticDevice Manual? 0 Play Time 01:01:39 Cumulative 21.3 hours Start 2024.04.25 @ 14:29:56 End 2024.04.25 @ 15:31:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc29799c-72bd-4295-832b-9f6a7d935648