Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.05 @ 18:54:27 Player: Giraffe Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (408) 408 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1463 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 272/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Ion Engine Hover Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Hover Unit Heat Sink Medium Matter Pod Small Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 8 4 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 3 . 2 Treads . | . . . Leg 3 | 2 . 1 Wheel 1 | 1 . . Hover 1 | . . 1 Flight . | . . . Utility 9 | 2 4 3 Device 5 | 2 . 3 Storage 4 | . 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 100 86 Engine 12 | . 14 11 Leg 20 | . 28 8 Hover 1 | . . 3 Device 12 | . 7 21 Storage 21 | . 20 22 Energy Gun 4 | . . 10 Ballistic Gun 20 | . 28 10 Naked Turns . | . . . Heaviest Build 49 | 7 45 49 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 8 | . 2 8 Average Overweight (x) . | . . 5 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 10 | 5 12 15 Most Carried 7 | 5 7 7 Average Carried 3 | 3 4 3 Final Capacity 15 | 5 15 15 Final Carried 7 | 4 7 3 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 451 | 312 83 56 Remotely . | . . . Salvage Created 633 | 170 265 198 Parts 44 | 15 19 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | 1 7 4 Guns 12 | 1 7 4 Classes Destroyed 7 | 3 2 2 Worker 2 | 1 1 . Tunneler 4 | 4 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | 1 4 2 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | 4 4 3 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 639 | 16 354 269 Core 98 | . 86 12 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 65 . Volleys Fired 62 | 16 26 20 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 110 | 32 52 26 Gun 110 | 32 52 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 99 | 32 52 15 Thermal 11 | . . 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 33 | 10 33 10 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | 24 39 22 Core Hits 37 | 12 16 9 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 693 | 189 296 208 Guns 693 | 189 296 208 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 594 | 189 296 109 Thermal 99 | . . 99 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 28 | 12 28 4 Average Temperature 11 | 9 12 3 Received Heat Transfer 402 | 12 204 186 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . . 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 254 | 45 254 171 Initial 91 | . 25 91 Average 85 | 19 99 137 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 90 100 Level 1 3 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | 1 10 6 Peak Tracking Total 4 | 1 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 13 | . 13 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 4 | . 4 . Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 946 | 291 395 260 Spaces Moved 419 | 203 169 47 Core 40 | 40 . . Treads . | . . . Legs 367 | 163 169 35 Wheels . | . . . Hover 12 | . . 12 Flight . | . . . Fastest Speed 50 | 50 120 400 Average Speed 175 | 106 187 435 Slowest Speed 540 | 120 260 540 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 5 25 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 542 | 255 209 78 Wait 9 | 9 . . Move 417 | 202 168 47 Hop . | . . . Pick Up 22 | 15 7 . Fast Attach . | . . . Attach 14 | 8 4 2 Detach 5 | 1 3 1 Swap 5 | . . 5 Drop 8 | 4 1 3 Fire 62 | 16 26 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 122 | -11/Scrapyard | Discovered new exit (range 8) 292 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Discovered new exit (range 12) 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Utility x2 947 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Rnf. Ion Engine. T-07 Excavator is excavating. Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer builds a Wall. T-07 Excavator is excavating. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. T-07 Excavator is excavating. Ion Engine destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ???????# #?????????????????????????????????????? | | ???????+ + ""??????????????????????????????????? | | ???????# # "" ???????????????????????????????? | | ???????# # #??????????????????????????????? | | ???????# #?######??????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# + ????????????????????????????????????? | | ???????# # ???????????????????????????????????? | | ???????# # ??????????????????????????????????? | | ######## #? ""????????????????????????????????? | | % #?] """???????????????????????????????? | | #?? 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"""?????????????????????????? | | ????????? ????????# ????????????????????????? | | ????????? ????????# ????????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 388 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Challenges ------------ None Game ------ Seed HugeCloakGreatsword Manual? 0 Play Time 00:22:39 Cumulative 0.7 hours Start 2022.05.05 @ 18:31:04 End 2022.05.05 @ 18:54:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 0 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6775d9e-cfe8-4d16-a465-7360aa8409b3