Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 19:37:15 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1855) 1855 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3962 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 366/550 Matter 261/300 Energy 228/240 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink High-capacity Storage Unit High-capacity Battery (250) Seismic Detector Improved EM Shotgun Improved EM Shotgun Spread Laser Spread Laser Pulse Rifle Pulse Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit > --- WEAPON ----------- Spread Laser Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink High-capacity Storage Unit High-capacity Battery Seismic Detector Improved EM Shotgun Improved EM Shotgun Spread Laser Spread Laser Pulse Rifle Improved Grenade Launcher Improved Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 67 | 8 13 34 12 Power 9 | 1 3 2 3 Engine 7 | 1 3 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 25 | 2 4 16 3 Treads . | . . . . Leg 25 | 2 4 16 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 3 3 8 4 Device 11 | 2 1 4 4 Storage 7 | 1 2 4 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 3 8 2 Energy Gun 12 | 1 3 7 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 1 3 8 Power 1 | . . 1 . Propulsion 6 | . 1 1 4 Utility 1 | . . 1 . Weapon 4 | . . . 4 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Backups 11 | 1 8 13 14 Power 1 | . 1 . 1 Propulsion 1 | . 1 2 3 Utility 2 | . 2 2 3 Weapon 5 | . 3 7 6 Tool/Special . | . . . . Unused Backups 12 | . 1 1 10 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 7 | . . 1 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 100 97 98 Engine 11 | . 14 10 8 Leg 36 | . 28 43 35 Device 12 | . 14 8 18 Storage 11 | . 14 10 9 Energy Gun 19 | . 15 21 25 Ballistic Gun 4 | . 12 . . Peak Build Rating 29 | 7 13 17 29 Average Rating 14 | 6 11 15 23 On Entrance 9 | . 7 13 17 Naked Turns . | . . . . Heaviest Build 39 | 13 21 38 39 Greatest Support 46 | 20 26 46 45 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 20 15 Average Capacity 12 | 7 9 14 15 Most Carried 15 | 3 10 15 15 Average Carried 11 | 1 8 13 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 2 10 15 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1165 | 168 327 523 147 Remotely . | . . . . Salvage Created 2282 | 148 381 1349 404 Parts 146 | 16 36 77 17 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 6 | 1 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 9 30 8 Guns 40 | . 9 23 8 AOE 6 | . . 6 . Classes Destroyed 11 | 2 5 3 1 Worker 3 | . 2 1 . Builder 3 | . . 3 . Tunneler 5 | 5 . . . Hauler 5 | . 1 4 . Recycler 5 | 1 1 2 1 Watcher 8 | . 3 4 1 Swarmer 12 | . 5 7 . Grunt 22 | . 4 13 5 Duelist 2 | . . 2 . Sentry 9 | . . 8 1 Specialist 2 | . . . 2 Best Kill Streak 6 | 3 5 6 3 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 219 | . 37 116 66 Missed 62 | . 6 38 18 Hits 157 | . 31 78 48 Projectile 157 | . 31 78 48 Critical Strikes 2 | . . 1 1 Damage Taken 2487 | . 487 943 1057 Core 560 | . 131 245 184 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 275 | . . 275 . Core Remaining (%) 61 | 100 47 38 . Volleys Fired 185 | 22 41 93 29 Largest 3 | 2 2 2 3 Hottest 191 | 60 85 130 191 Shots Fired 381 | 44 82 174 81 Gun 370 | 44 82 168 76 Cannon . | . . . . Launcher 11 | . . 6 5 Special . | . . . . Kinetic 63 | 22 41 . . Thermal 307 | 22 41 168 76 Explosive 11 | . . 6 5 Electromagnetic . | . . . . Robot Hit Streak 27 | 7 10 27 10 Robot Miss Streak 9 | 2 5 9 8 Penetration Max . | . . . . Secondary Targets 7 | . 3 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 271 | 28 56 130 57 Core Hits 196 | 10 46 97 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 7 . Burn 7 | . . 7 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4274 | 269 679 2290 1036 Guns 3564 | 269 617 1786 892 Cannons . | . . . . Explosions 626 | . 46 450 130 Melee . | . . . . Ramming 84 | . 16 54 14 Kinetic 286 | 107 179 . . Thermal 3278 | 162 438 1786 892 Explosive 572 | . 46 396 130 Electromagnetic 54 | . . 54 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . 17 4 . Projectiles . | . . . . Explosions 21 | . 17 4 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 248 | . 179 15 54 Shots 5 | . 2 2 1 Rammed . | . . . . Targets Rammed 14 | . 4 9 1 Kicked 14 | . 4 9 1 Crushed . | . . . . Highest Temperature 439 | 60 129 439 198 Average Temperature 93 | 28 43 131 74 Received Heat Transfer 570 | . 111 297 162 Effects 10 | . . 10 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Short Circuit 1 | . . 1 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 14 | . . 11 3 Heat Transferred 7055 | 375 718 4326 1636 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 76 | 100 100 66 44 Level 1 18 | . . 21 55 Level 2 5 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 450 | 10 110 450 273 Initial 178 | . . . 178 Average 119 | 2 31 169 192 Influence Increases 1710 | 30 354 979 347 Destroy 0b10 Robot/C 940 | . 180 600 160 Destroy 0b10 Robot/NC 145 | 30 35 70 10 Destroy Leader 256 | . 48 166 42 Successful Hack 49 | . 16 33 . Disable Machine 75 | . 30 45 . Destroy Structure 80 | . 15 35 30 Partial Spotted 30 | . . 30 . Lose Combat Pursuer 135 | . 30 . 105 Influence Decreases 1511 | 30 354 556 571 Entered New Map 245 | . . . 245 Time Decay 1156 | 30 344 536 246 Lost Part 110 | . 10 20 80 Squads Dispatched 8 | . 2 2 4 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 19 34 21 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 2 3 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 6 6 2 Terminals 13 | . 6 5 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 14 20 5 Successful 23 | . 8 14 1 Failed 16 | . 6 6 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 33 | . 13 15 5 Terminals 37 | . 14 18 5 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Prototype ID Bank 2 | . . 2 . Reprogram Traps 1 | . 1 . . Maintenance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 7 9 1 Terminals 17 | . 7 9 1 Botnet 6 | . 2 4 . Skim 11 | . 5 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 6 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1384 | 88 930 366 . Structural 2 | . . 2 . Seismic 1382 | 88 930 364 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3749 | 135 1285 1803 526 Spaces Moved 2245 | 52 820 1112 261 Core 6 | 6 . . . Treads . | . . . . Legs 2239 | 46 820 1112 261 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 119 | 111 120 120 119 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 93 74 23 Regions Visited 3 Branch Regions . Pre-discovered Areas 5 | . 1 4 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 13 | . . . 13 Terrain Destroyed 77 | . 20 29 28 Melee . | . . . . Projectile . | . . . . AOE 77 | . 20 29 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2954 | 85 1052 1402 415 Wait 333 | 1 146 89 97 Move 2242 | 51 819 1111 261 Hop . | . . . . Pick Up 41 | 2 13 23 3 Fast Attach 12 | 7 . 4 1 Attach 8 | . 1 5 2 Detach . | . . . . Swap 71 | 1 15 43 12 Drop 48 | 1 13 25 9 Fire 185 | 22 41 93 29 Melee . | . . . . Ram . | . . . . Kick 14 | . 4 9 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 12) 798 | -10/Materials | Discovered new exit (range 11) 959 | -10/Materials | Discovered new exit (range 11) 1010 | -10/Materials | Learned Storage non-interactive machine intel 1069 | -10/Materials | Learned location of 1 exit from Recycling 1091 | -10/Materials | Core integrity fell below 50% 1116 | -10/Materials | Loaded intel: 2 recycling unit locations 1154 | -10/Materials | Identified exit to Materials 1182 | -10/Materials | Learned location of 2 exits from Subcaves 1229 | -10/Materials | Learned location of Subcaves (-10) 1267 | -10/Materials | Identified exit to Subcaves 1315 | -10/Materials | Learned Storage trap positions 1321 | -10/Materials | Discovered new exit (range 10) 1421 | -10/Materials | Entered another Materials area 1421 | -9/Materials | Evolved 2 slots: Propulsion x2 1422 | -9/Materials | Identified exit to Storage 1634 | -9/Materials | Discovered new exit (range 8) 1917 | -9/Materials | Discovered new exit (range 15) 1964 | -9/Materials | Discovered exit to Storage (range 12) 2176 | -9/Materials | Learned location of Recycling (-9) 2257 | -9/Materials | Identified exit to Materials 2257 | -9/Materials | Identified exit to Mines 2387 | -9/Materials | Learned location of Mines (-9) 2437 | -9/Materials | Learned Materials emergency access door positions 2475 | -9/Materials | Learned location of Zion (-7) 2639 | -9/Materials | Core integrity fell below 50% 2873 | -9/Materials | Repaired Lrg. Storage Unit 3224 | -9/Materials | Entered another Materials area 3224 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3540 | -8/Materials | Build established: Scavenger-Gunner 3750 | -8/Materials | Self-destructed Last Messages --------------- 03738_ Aluminum Leg destroyed. 03738_ Pulse Rifle destroyed. 03738_ Knocked back. 03738_ R-06 Scavenger destroyed. 03739_ Penetrated by Slug. 03742_ Spread Laser destroyed. 03742_ Acquired Rocket Launcher. 03743_ Penetrated by Slug. 03744_ Imp. Aluminum Leg destroyed. 03744_ VSS Leg destroyed. 03746_ Penetrated by Slug. 03746_ Repair Station disabled. 03746_ H-61 Shepherd calls for reinforcements. 03746_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03746_ Knocked back. 03747_ Acquired 10 matter. 03748_ Aluminum Leg destroyed. 03749_ Penetrated by Slug. 03750_ Rocket Launcher destroyed. 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Storage Unit | 21% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileIonicImmobilizer Manual? 0 Play Time 00:24:10 Cumulative 168.3 hours Start 2025.10.14 @ 19:03:56 End 2025.10.14 @ 19:37:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 293 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdce5901-4e84-4cb0-94ba-9cb01dc5f98b