Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 13:31:13 Player: UlyssesB Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (197) 985 Value Destroyed (7083) 7083 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (756) 756 TOTAL SCORE: 14884 Bonus ------- High Alert Combat Kills 456 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 31/300 Energy 86/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Treads Improved Treads Advanced Heat Sink Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Thermal Shield Improved Remote Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- High-powered Shock Rifle Coil Gun Hypervelocity Gauss Rifle Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Treads Improved Treads Improved Treads Myomer Leg Myomer Leg Energy Well Advanced Sensor Array Hardened Medium Armor Plating Improved System Shield Plasma Rifle Phase Gun Bore Cannon Heavy Missile Launcher Heavy Missile Launcher Power Maul [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 Utility 6 | . . 1 1 1 1 1 . . . . 1 Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 166 | . 10 17 19 21 10 14 6 17 5 18 29 Power 15 | . 2 1 1 1 1 2 . 2 . 2 3 Engine 9 | . 2 1 1 1 1 1 . 2 . . . Core 3 | . . . . . . 1 . . . 2 . Reactor 3 | . . . . . . . . . . . 3 Propulsion 34 | . 3 2 6 4 1 . 2 5 . 4 7 Treads 8 | . . . 1 2 1 . . 1 . 1 2 Leg 25 | . 2 2 5 2 . . 2 4 . 3 5 Wheel 1 | . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | . 3 3 2 4 3 6 . 4 4 4 6 Device 21 | . 2 2 1 3 . 2 . 2 3 2 4 Storage 3 | . 1 . . . 1 1 . . . . . Processor 2 | . . 1 . . . . . 1 . . . Hackware 2 | . . . 1 . . . . . . . 1 Protection 11 | . . . . 1 2 3 . 1 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 78 | . 2 11 10 12 5 6 4 6 1 8 13 Energy Gun 31 | . . 10 4 7 1 . . 2 . 2 5 Energy Cannon 11 | . . . 2 3 1 2 . 2 . . 1 Ballistic Gun 15 | . 2 . 4 . 1 2 2 1 . 1 2 Ballistic Cannon 9 | . . . . . . 1 . 1 . 4 3 Launcher 8 | . . . . 1 1 1 2 . . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 . . . 3 1 . Parts Lost 85 | . 2 3 8 6 4 4 1 14 . 10 33 Power 8 | . . . . 1 . . . 2 . 2 3 Propulsion 27 | . 2 . 3 1 . 1 1 6 . 2 11 Utility 13 | . . . . . 1 1 . 2 . 2 7 Weapon 37 | . . 3 5 4 3 2 . 4 . 4 12 Highest Loss Streak 15 | . 2 1 7 4 2 2 1 6 . 7 15 Average Slot Usage (%) 92 | . 92 97 91 96 91 98 98 91 93 82 85 Engine 6 | . 14 11 9 6 6 9 5 3 11 . . Core 1 | . . . . . . 1 5 3 . 6 3 Treads 8 | . . . 2 13 20 22 11 6 . . 1 Leg 13 | . 27 22 22 8 . . 8 11 17 16 19 Device 8 | . 7 15 9 11 6 4 5 9 10 7 8 Storage 9 | . 14 11 9 7 6 11 11 11 11 11 9 Processor 6 | . . 5 9 7 6 5 5 7 11 7 5 Hackware 5 | . . . 7 7 6 5 5 5 5 5 8 Protection 4 | . . . . 2 11 10 11 4 . 6 4 Energy Gun 10 | . 12 29 9 21 18 2 . 3 11 2 3 Energy Cannon 2 | . . . 4 4 5 10 . 2 . . . Ballistic Gun 5 | . 15 2 8 . . 5 17 10 3 . 4 Ballistic Cannon 2 | . . . . . . 2 3 4 5 11 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 10 26 33 43 53 58 99 91 90 75 98 102 Greatest Support 120 | 20 20 26 40 76 104 104 84 56 45 85 120 Greatest Overweight (x) 4 | . 2 1 2 2 . 1 1 4 1 2 2 Average Overweight (x) . | . 1 1 . . . . 1 1 1 1 . Largest Inventory Capacity 16 | . 12 10 10 10 16 16 16 16 16 16 16 Average Capacity 12 | . 9 10 10 10 10 16 16 16 16 16 15 Most Carried 16 | . 10 10 10 10 11 13 15 16 12 16 16 Average Carried 10 | . 8 9 9 9 9 9 11 10 8 12 13 Final Capacity 16 | 6 10 10 10 10 16 16 16 16 16 16 4 Final Carried 16 | 6 10 9 10 10 10 11 15 6 12 16 4 Class Distribution -------------------- 26% | Scavenger-Tank 23% | Gunner 18% | Scavenger-Gunner 12% | Mutant 11% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3894 | 192 150 165 268 237 171 411 409 588 96 397 810 Remotely . | . . . . . . . . . . . . Salvage Created 8748 | . 614 636 855 1360 967 1200 357 782 273 391 1313 Parts 412 | . 35 40 59 56 44 60 18 26 4 15 55 Haulers Intercepted 10 | . . 1 3 1 3 2 . . . . . Recyclers Shooed 12 | . . 4 . 1 . 2 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 13 18 2 9 . Prevented 2 | . . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 137 | . 13 12 16 23 10 11 12 13 . 10 17 Melee 3 | . . . 1 2 . . . . . . . Guns 78 | . 13 12 12 12 2 2 7 11 . 1 6 Cannons 22 | . . . 1 2 3 7 . 2 . 5 2 AOE 29 | . . . . 5 4 2 5 . . 4 9 Classes Destroyed 16 | . 4 5 3 3 . . . 1 . . . Worker 17 | . . 1 3 6 . 3 . . . . 4 Builder 8 | . . 1 2 . . 3 . . . . 2 Tunneler 3 | . . . 1 . 2 . . . . . . Hauler 10 | . . 1 3 1 3 2 . . . . . Recycler 12 | . 2 2 . 1 1 2 . . . . 4 Operator 4 | . . 2 1 1 . . . . . . . Watcher 6 | . 1 3 . 1 . . . . . . 1 Swarmer 29 | . 3 2 5 . 4 . 6 . . 4 5 Grunt 52 | . 10 8 8 8 3 4 2 5 . . 4 Brawler 4 | . . . . 4 . . . . . . . Duelist 7 | . . . 1 1 . 2 1 2 . . . Protector 1 | . . . . 1 . . . . . . . Sentry 11 | . . 2 1 3 2 1 1 1 . . . Hunter 19 | . . . 1 3 . 4 2 . . 2 7 Programmer 7 | . . . . 3 1 . . . . 2 1 Behemoth 1 | . . . . . . . . 1 . . . Thug 4 | . . . . . . . . 4 . . . Savage 2 | . . . . . . . . . . 2 . Best Kill Streak 9 | . 5 6 7 4 4 5 4 5 . 4 9 Combat Bots Only 6 | . 3 3 4 4 4 3 4 5 . 4 6 Max Kills in Single Turn 4 | . 2 2 1 2 4 2 2 1 . 3 3 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . . 2 4 2 2 . . 3 3 Melee 1 | . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Damage Taken 13261 | . 478 694 827 1094 745 916 705 1364 . 1045 5393 Core 2178 | . 93 77 97 234 31 107 72 72 . 235 1160 Absorbed by Shields 249 | . . . . . . . . . . . 249 Core Remaining (%) 76 | 100 62 80 82 66 96 . . . . 47 . Volleys Fired 399 | . 47 50 57 52 22 31 19 32 . 26 63 Largest 4 | . 2 3 3 4 4 4 4 4 . 4 4 Hottest 394 | . 70 195 191 320 219 278 152 200 . 306 394 Shots Fired 1168 | . 94 137 142 171 84 112 64 125 . 64 175 Gun 844 | . 94 137 124 143 63 34 43 97 . 27 82 Cannon 296 | . . . 18 25 20 76 15 28 . 33 81 Launcher 28 | . . . . 3 1 2 6 . . 4 12 Special . | . . . . . . . . . . . . Kinetic 498 | . 48 . 64 . 5 51 58 102 . 38 132 Thermal 448 | . 46 137 54 92 . 55 . 23 . 22 19 Explosive 28 | . . . . 3 1 2 6 . . 4 12 Electromagnetic 194 | . . . 24 76 78 4 . . . . 12 Robot Hit Streak 38 | . 13 21 18 38 18 13 19 26 . 14 6 Robot Miss Streak 9 | . 4 9 3 4 3 3 3 4 . 3 4 Penetration Max 1 | . . . . . . 1 1 1 . . 1 Secondary Targets 12 | . 4 3 2 . . . . 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . Shots Hit Robots 816 | . 65 101 98 134 61 73 42 102 8 42 90 Core Hits 494 | . 33 78 60 80 33 55 27 44 3 18 63 Critical Hits 13 | . . . . 1 1 1 1 1 1 2 5 Critical Kills 5 | . . . . . . . 1 . . 2 2 Critical Parts Destroyed 8 | . . . . 1 1 1 . 1 1 . 3 Melee Attacks 11 | . . . . 3 . . . . 8 . . Impact . | . . . . . . . . . . . . Slashing 11 | . . . . 3 . . . . 8 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20689 | . 700 1181 1523 3428 1574 2549 1546 2372 829 1317 3670 Guns 9981 | . 700 1181 1110 2028 708 509 587 1821 . 410 927 Cannons 4840 | . . . 286 301 271 1694 199 551 . 535 1003 Explosions 4928 | . . . 100 1027 593 346 760 . . 372 1730 Melee 898 | . . . . 69 . . . . 829 . . Ramming 42 | . . . 27 3 2 . . . . . 10 Kinetic 6046 | . 264 . 360 . 69 745 786 1903 . 585 1334 Thermal 6765 | . 436 1181 686 1749 142 1377 . 469 . 360 365 Explosive 4540 | . . . 100 815 451 346 760 . . 372 1696 Electromagnetic 2398 | . . . 350 792 910 81 . . . . 265 Impact . | . . . . . . . . . . . . Slashing 898 | . . . . 69 . . . . 829 . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . 2 . 3 7 . . . . 5 4 Average Corruption 2 | . . 2 . 2 3 . . . . 5 2 Corruption Purged . | . . . . . . . . . . . . Effects 51 | . . 8 . 8 11 . . . . 14 10 Message Errors 11 | . . 2 . 3 . . . . . 4 2 Matter Fused 7 | . . . . . 5 . . . . 2 . Heat Flow Errors 8 | . . 3 . . 1 . . . . 4 . Energy Discharges 5 | . . 1 . 1 . . . . . 1 2 Data Loss (minor) 7 | . . . . 2 2 . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 . Targeting Errors 11 | . . 2 . 2 3 . . . . . 4 Overload Shots 5 | . . . . . . . . . . 4 1 Effects 2 | . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . 2 . Overflow Damage 777 | . . . 22 97 66 110 140 10 210 37 85 Projectiles 169 | . . . 22 25 . 100 . 10 . . 12 Explosions 398 | . . . . 72 66 10 140 . . 37 73 Melee 210 | . . . . . . . . . 210 . . Knockbacks 22 | . . . . . . 3 2 1 . 2 14 Impact . | . . . . . . . . . . . . Kinetic 22 | . . . . . . 3 2 1 . 2 14 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 563 | . . . 8 117 262 . . . . 22 154 Shots 14 | . . . . 3 4 . . . . 1 6 Rammed 8 | . . . 5 . 1 . . . . . 2 Targets Rammed 12 | . . . 7 1 1 . . . . . 3 Kicked 3 | . . . 2 . . . . . . . 1 Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 506 | . 233 298 165 339 198 315 198 340 . 213 506 Average Temperature 112 | . 78 119 39 101 93 139 118 134 . 101 146 Received Heat Transfer 1813 | . 240 207 297 216 57 144 90 330 . 36 196 Effects 17 | . . 6 . 1 . 4 . 1 . . 5 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . 1 . . . 1 . 1 . . . Interference 9 | . . 5 . 1 . 3 . . . . . Damage (major) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 2 1 . . . . . . Combat Hostiles 4 | . . . 2 1 1 . . . . . . Parts Fried 19 | . . . 7 3 9 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 23 | . . 5 2 11 . 2 . . . 3 . Heat Transferred 12169 | . 1295 1906 1357 3465 150 1953 . 868 . 655 520 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 2 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 887 | . 301 404 315 887 663 349 . . . . 347 Average Influence 309 | . 151 262 131 565 495 219 . . . . 119 Maximum Alert Level 3 | . 1 2 1 3 2 1 . . . . 1 Low Security (%) 41 | . 75 20 73 20 . 27 . . . . 89 Level 1 26 | . 24 76 26 2 6 72 . . . . 10 Level 2 20 | . . 3 . 31 93 . . . . . . Level 3 10 | . . . . 45 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 6 3 2 10 1 4 . . . . 4 Investigation 14 | . 3 2 2 4 1 1 . . . . 1 Extermination 6 | . . . . 3 . 1 . . . . 2 Reinforcement 8 | . 3 1 . 1 . 2 . . . . 1 Assault 1 | . . . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 4 2 . 2 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 234 | . 19 26 32 35 14 15 11 14 . 13 55 Peak Tracking Total 21 | . 6 6 6 5 4 4 4 5 . 5 21 Tactical Retreats 13 | . . 1 3 4 1 1 . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . . 1 . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 27 | . . 1 3 12 5 1 . . . . 5 Max in Single Turn 4 | . . 1 2 4 2 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 49 | . 6 6 11 9 6 2 . . 4 . 5 Terminals 26 | . 4 4 7 5 3 1 . . . . 2 Fabricators 3 | . . . . 2 1 . . . . . . Repair Stations 4 | . . . 1 1 . 1 . . . . 1 Recycling Units 7 | . 2 1 2 1 1 . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 Total Hacks 137 | . 12 19 35 20 11 5 . . 17 . 18 Successful 85 | . 7 11 24 10 6 2 . . 17 . 8 Failed 52 | . 5 8 11 10 5 3 . . . . 10 Catastrophic 5 | . 3 . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 8 12 20 7 2 . . . . . 2 Terminals 81 | . 9 16 26 16 6 3 . . . . 5 Fabricators 4 | . . . . 2 2 . . . . . . Repair Stations 7 | . . . 2 1 . 2 . . . . 2 Recycling Units 8 | . 3 1 2 1 1 . . . . . . Scanalyzers 13 | . . 2 5 . . . . . . . 6 Garrison Access 7 | . . . . . 2 . . . . . 5 Terminal Hacks 53 | . 3 7 12 7 3 . . . 17 . 4 Record 5 | . . . . . . . . . 5 . . Part Schematic 6 | . 1 1 . . . . . . 4 . . Robot Analysis 10 | . . 1 4 . 1 . . . 4 . . Prototype ID Bank 7 | . . . 2 1 . . . . 4 . . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . . . 1 1 . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . Terminal Index 3 | . . 1 1 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 7 | . 1 . 2 2 1 . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . 1 Hauler Manifests 5 | . 1 2 1 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . . . Build 2 | . . . . 1 1 . . . . . . Repair Station Hacks 6 | . . . 2 . . 2 . . . . 2 Scan Component 3 | . . . 1 . . 1 . . . . 1 Repair 3 | . . . 1 . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . 2 5 . . . . . . . 2 Insert Component 4 | . . 1 2 . . . . . . . 1 Analyze 5 | . . 1 3 . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 31 | . 8 4 10 5 2 . . . . . 2 Terminals 5 | . 1 1 3 . . . . . . . . Track 3 | . 1 . 2 . . . . . . . . Botnet 2 | . . 1 1 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Haulers 1 | . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . Recycling Units 7 | . 3 1 2 . 1 . . . . . . Mask 2 | . 1 . . . 1 . . . . . . Tunnel 5 | . 2 1 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 1 . . . . . . . Used 2 | . . 1 1 . . . . . . . . Hacking Detections 33 | . 4 4 8 7 4 2 . . . . 4 Full Trace Events 10 | . 1 1 1 4 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 2 1 . . . . . 4 . . Parts Built 3 | . . . . 2 1 . . . . . . Matter 490 | . . . . 234 256 . . . . . . Time 186 | . . . . 58 128 . . . . . . Total Part Build Rating 22 | . . . . 14 8 . . . . . . Parts Repaired 3 | . . . 1 . . 1 . . . . 1 Time 104 | . . . 51 . . 22 . . . . 31 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 1 . . . . . . . 1 Part Schematics Acquired 2 | . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 10 | . . 1 4 . 1 . . . 4 . . Derelict Logs Recovered 5 | . . . . . . . 1 2 . 2 . Drone Launches 4 | . . . . . 4 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 10983 | . 792 806 1260 1758 1046 881 847 1347 274 1022 950 Spaces Moved 5544 | 1 367 390 679 849 553 460 423 601 160 547 514 Core 65 | . . . . . . . . . . . 65 Treads 2058 | . . . . 327 553 460 423 292 . 3 . Legs 3418 | 1 364 390 679 522 . . . 309 160 544 449 Wheels 3 | . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 100 150 120 150 162 162 180 150 150 120 50 Average Speed 155 | 120 149 150 140 156 162 162 180 174 150 154 129 Slowest Speed 240 | 120 180 150 180 210 163 180 180 240 150 180 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 39 | 2 71 43 49 24 18 13 49 60 61 62 17 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 8 | . 2 1 2 . . . . . 3 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 1 1 . 4 . Spaces Dug 22 | . . . . . 11 . 8 . . . 3 Terrain Destroyed 506 | . . . 39 75 61 34 62 9 . 71 155 Melee . | . . . . . . . . . . . . Projectile 101 | . . . . . . 18 16 9 . 17 41 AOE 405 | . . . 39 75 61 16 46 . . 54 114 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 7014 | . 528 505 880 1137 642 519 464 817 180 673 669 Wait 697 | . 88 26 83 181 48 . 11 161 . 60 39 Move 5533 | . 366 389 678 848 552 459 422 600 159 546 514 Hop . | . . . . . . . . . . . . Pick Up 127 | . 10 9 22 18 4 12 6 6 7 19 14 Fast Attach 22 | . 2 5 4 1 4 . . 1 . . 5 Attach 94 | . 4 4 13 11 3 8 2 15 1 14 19 Detach 1 | . . . . 1 . . . . . . . Swap 52 | . 4 8 2 9 3 6 4 1 5 5 5 Drop 64 | . 7 14 14 12 3 3 . 1 . 3 7 Fire 399 | . 47 50 57 52 22 31 19 32 . 26 63 Melee 11 | . . . . 3 . . . . 8 . . Ram 2 | . . . . . . . . . . . 2 Kick 8 | . . . 7 . . . . . . . 1 Crush 2 | . . . . 1 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 4) 679 | -10/Materials | Discovered new exit (range 9) 793 | -10/Materials | Entered another Materials area 793 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1269 | -9/Materials | Discovered new exit (range 15) 1411 | -9/Materials | Discovered new exit (range 15) 1474 | -9/Materials | Discovered new exit (range 13) 1484 | -9/Materials | Build established: Gunner 1599 | -9/Materials | Entered another Materials area 1599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1662 | -8/Materials | Repaired Imp. Medium Laser 1994 | -8/Materials | Lost 7 parts (3n4w) 2550 | -8/Materials | Build established: Scavenger-Gunner 2706 | -8/Materials | Discovered new exit (range 16) 2858 | -8/Materials | Build established: Gunner 2859 | -8/Materials | Entered Factory 2859 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3046 | -7/Factory | Identified exit to Storage 3046 | -7/Factory | Identified exit to Lower Caves 3261 | -7/Factory | Local fabrication network quarantined 3307 | -7/Factory | Fabricated Adv. Thermal Shield (x2) 3873 | -7/Factory | Lost 4 parts (1p1n2w) 4059 | -7/Factory | First assault squad dispatched 4447 | -7/Factory | Discovered new exit (range 15) 4599 | -7/Factory | Garrison activated, responded to threat 4617 | -7/Factory | Entered another Factory area 4617 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4794 | -6/Factory | Discovered new exit (range 61) 5097 | -6/Factory | Build established: Tank 5215 | -6/Factory | Fabricated Nova Cannon? 5313 | -6/Factory | Identified exit to Lower Caves 5663 | -6/Factory | Entered another Factory area 5663 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5742 | -5/Factory | Repaired Coolant Injector? 5951 | -5/Factory | Build established: Scavenger-Tank 6505 | -5/Factory | Discovered new exit (range 15) 6544 | -5/Factory | Entered Upper Caves 6643 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7263 | -5/Upper Caves | Discovered new exit (range 14) 7279 | -5/Upper Caves | Learned Factory stockpile data 7391 | -5/Upper Caves | Entered another Upper Caves area 7531 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7582 | -5/Upper Caves | Learned Factory emergency access door positions 8021 | -5/Upper Caves | Build established: Scavenger-Gunner 8135 | -5/Upper Caves | Spotted B-75 Beast 8183 | -5/Upper Caves | Lost 3 parts (1n1u1w) 8291 | -5/Upper Caves | Destroyed B-75 Beast 8313 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 8644 | -5/Upper Caves | Ambushed by wild Derelicts 8720 | -5/Upper Caves | Discovered new exit (range 9) 8738 | -5/Upper Caves | Entered Zhirov 8738 | -5/Zhirov | Discovered new exit (range 3) 8765 | -5/Zhirov | Met Zhirov 8798 | -5/Zhirov | Learned location of Quarantine (-3) 8798 | -5/Zhirov | Learned location of Testing (-2) 8798 | -5/Zhirov | Learned location of Command (-1) 8818 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8848 | -5/Zhirov | Found Alien Artifact 8849 | -5/Zhirov | Identified Integrated Reactor 8849 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 8868 | -5/Zhirov | Found Alien Artifact 9012 | -5/Zhirov | Entered Proximity Caves 9112 | -4/Proximity Caves | Lost 7 parts (2p2n1u2w) 9237 | -4/Proximity Caves | Attacked by a faux Warlord 9251 | -4/Proximity Caves | Identified Transdimensional Reconstructor 9251 | -4/Proximity Caves | Warped through subspace 9252 | -4/Proximity Caves | Core integrity fell below 50% 9368 | -4/Proximity Caves | Build established: Scavenger-Mutant 10005 | -4/Proximity Caves | Discovered new exit (range 12) 10013 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 10034 | -4/Proximity Caves | Entered Factory 10034 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10035 | -4/Factory | Identified exit to Upper Caves 10196 | -4/Factory | Build established: Scavenger-Tank 10416 | -4/Factory | Lost 5 parts (2u3w) 10535 | -4/Factory | Lost 3 parts (1p2n) 10673 | -4/Factory | Repaired Imp. Remote Shield 10862 | -4/Factory | Lost 15 parts (2p5n2u6w) 10888 | -4/Factory | Identified exit to Research 10960 | -4/Factory | Core integrity fell below 50% 10975 | -4/Factory | Core integrity fell below 20% 10984 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10969_ Penetrated by Slug. 10969_ Myomer Leg destroyed. 10970_ U-05 Engineer builds a Wall. 10970_ Slammed into C-30 ARC. 10970_ C-30 ARC bursts open, deploying its payload. 10970_ S-27 Virus unfolds itself. 10971_ Slammed into S-27 Virus. 10971_ Slug penetrates H-77 Assassin. 10971_ Slug penetrates Wall. 10971_ U-05 Engineer destroyed. 10972_ Slug penetrates Wall. 10975_ Slug penetrates Construction Platform. 10975_ Construction Platform disabled. 10975_ Penetrated by Slug. 10978_ Slug penetrates Wall. 10978_ Penetrated by Slug. 10980_ Acquired Hvy. Phase Cannon. 10981_ Slug penetrates Wall. 10983_ S-27 Virus destroyed. 10984_ Hvy. Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# ??????# #?? [ ??? | | ????????????????????????# ????## ##? ??? | | ????????????????????????# #### = # ???? | | ????????????????????????# !!% # """ ""????? | | ????????????????????????# * + """ ""????? | | ????????????????????????# # """ ""????? | | ???????????????????+????######## # ???? | | ???????????????????????????????## ##? [ ! ??? | | ?????????????????????+??????????# #??########??? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????????????## ##???????????? | | ?????????????????????#?????????# #???????????? | | ?????????????????????# ##### #???????????? | | ?????????????????????+ #???????????? | | ?????????????????????# ##### #???????????? | | ???????????????????????????????# #???????????? | | ??????????????????????##+######### ###???????????? | | ??????????????????????# #?#"#?????????????? | | ??????????????????????# #?#%#???????????#?? | | ??????????????????????# ###"########## #?? | | ??????????????????????# !!] ###Y R #?? | | ??????????????????????# !! s ss p%! #?? | | ??????????????????????# !@ s* # #?? | | ??????????????????????# s # #?? | | ??????????????????????# !# #?? | | ??????????????????????# ss # """""" #?? | | ??????????????????????######/### """"""" | | ????????????????????????#!!! # """"""" ? | | ????????????????????????#!!! # """"""" ? ? | | ????????????????????????#!!! ; ?? | | ????????????????????????# # ??? | | ????????????????????????# # !!! ??? | | ????????????????????????# = # u!! ] ??? | | ????????????????????????######## !! ???? | | ???????????????????????????????# ???? | | ???????????????????????????????# """"""" ???? | | ???????????????????????????????# """"""" ???? | | ???????????????????????????????# """""???? ????? | | ???????????????????????????????# ""????????????? | | ???????????????????????????????# ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 51 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 90 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Datajack | -10/Materials | Hacked Adv. Targeting Computer | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Thermal Shield | x2 | -7/Factory | Preloaded Nova Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedBurstPurifier Manual? 0 Play Time 01:59:11 Cumulative 143.6 hours Start 2020.03.21 @ 11:14:04 End 2020.03.21 @ 13:31:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c31fa239-b2cf-49ad-ac63-95aa772e4260