Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.11 @ 20:22:33 Player: Lidiana Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (3616) 3616 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6706 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Wheel Wheel Small Storage Unit Structural Scanner Terrain Scanner Improved Terrain Scanner Energy Filter Kinecellerator Relay Coupler [Cutter] (28) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Minigun Minigun Minigun Improved Grenade Launcher > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Wheel Wheel Small Storage Unit Structural Scanner Terrain Scanner Beam Rifle Field Laser Field Laser [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Minigun Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 2 | . . 1 . 1 . Parts Attached 68 | 6 3 7 37 11 4 Power 13 | 1 . . 8 4 . Engine 8 | 1 . . 6 1 . Core 5 | . . . 2 3 . Reactor . | . . . . . . Propulsion 13 | 2 . 2 9 . . Treads 4 | . . . 4 . . Leg 2 | . . . 2 . . Wheel 5 | 2 . . 3 . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 18 | 1 2 3 8 3 1 Device 11 | 1 2 1 4 2 1 Storage 2 | . . 1 1 . . Processor 3 | . . 1 2 . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 24 | 2 1 2 12 4 3 Energy Gun 9 | 1 . . 3 4 1 Energy Cannon 2 | . . 1 1 . . Ballistic Gun 7 | 1 . . 6 . . Ballistic Cannon 3 | . . . 1 . 2 Launcher 3 | . 1 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . 1 . . System Corruption 4 | . . . 4 . . Parts Lost 43 | . . . 17 12 14 Power 11 | . . . 5 3 3 Propulsion 6 | . . . 2 2 2 Utility 9 | . . . 4 2 3 Weapon 17 | . . . 6 5 6 Highest Loss Streak 10 | . . . 7 3 10 To Critical Strikes . | . . . . . . Average Backups 7 | . 1 4 7 8 8 Power . | . . . . . . Propulsion 1 | . . . 1 2 2 Utility 3 | . . 2 3 3 6 Weapon 1 | . 1 . 2 1 . Tool/Special . | . . . . . . Unused Backups 6 | 1 . 1 1 . 3 Power . | . . . . . . Propulsion 2 | 1 . 1 . . . Utility 3 | . . . . . 3 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 87 86 88 91 78 Engine 13 | . 14 11 18 6 1 Core 5 | . . . 4 9 9 Treads 5 | . . . 8 6 . Leg 3 | . . . 1 8 14 Wheel 5 | . 28 20 4 . . Device 12 | . 16 16 8 17 19 Storage 7 | . . 1 9 7 7 Processor 4 | . . 3 7 . . Protection 1 | . . . 1 4 . Energy Gun 7 | . 14 5 3 15 7 Energy Cannon 3 | . . 11 4 . . Ballistic Gun 11 | . 1 10 15 11 . Ballistic Cannon 1 | . . . 1 . 11 Launcher 2 | . 12 5 . 1 5 Peak Build Rating 40 | 6 7 10 33 40 37 Average Rating 23 | 3 6 8 22 35 31 On Entrance 14 | . 6 7 10 33 32 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 58 | 7 9 17 48 58 51 Greatest Support 44 | 20 20 20 44 44 40 Greatest Overweight (x) 12 | . . 1 12 1 6 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 5 5 8 15 15 15 Average Capacity 11 | 5 5 5 10 15 15 Most Carried 13 | 1 4 6 13 12 11 Average Carried 7 | . 1 4 7 8 8 Final Capacity 15 | 5 5 8 15 15 15 Final Carried 11 | . 4 6 11 9 9 Class Distribution -------------------- 30% | Gunner 18% | Skirmisher 17% | Tank 13% | Mutant 11% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Tank | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3064 | 272 79 427 1473 751 62 Remotely . | . . . . . . Salvage Created 3912 | 56 138 742 1694 1016 266 Parts 224 | 5 4 49 99 47 20 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 75 | 1 2 15 28 20 9 Guns 43 | 1 . 3 18 18 3 Cannons 18 | . . 7 7 . 4 AOE 13 | . 2 5 2 2 2 Classes Destroyed 13 | 2 2 4 3 1 1 Worker 5 | . . . 3 2 . Builder 11 | . . 1 5 1 4 Tunneler 2 | 1 . 1 . . . Hauler 1 | . . . 1 . . Recycler 5 | . 1 3 1 . . Operator 1 | . . . . . 1 Watcher 6 | . 1 2 3 . . Swarmer 7 | . . 4 . 3 . Grunt 45 | 1 2 8 18 11 5 Duelist 3 | . . 1 . 2 . Sentry 16 | . . 2 9 2 3 Hunter 1 | . . . 1 . . Programmer 3 | . . . . 2 1 Best Kill Streak 10 | 2 2 8 10 4 6 Combat Bots Only 4 | 1 2 4 3 4 3 Max Kills in Single Turn 3 | 1 1 2 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 1 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 713 | 2 4 28 206 143 330 Missed 203 | 1 1 10 40 44 107 Hits 510 | 1 3 18 166 99 223 Melee 11 | . . 2 . 9 . Projectile 499 | 1 3 16 166 90 223 Critical Strikes 18 | . . 3 7 7 1 Actively Blocked 2 | . . . . 2 . Damage Taken 5330 | 8 34 282 2214 1182 1610 Core 1317 | . . 96 515 174 532 Absorbed by Shields 152 | . . . . 152 . Redirected to Shielding 18 | . . . . 18 . Ignored by Resistances 1595 | 3 11 79 605 383 514 Regen/Repaired (Parts) 38 | . . 18 20 . . Core Remaining (%) 70 | 100 100 76 6 . . Volleys Fired 266 | 4 6 41 137 55 23 Largest 4 | 2 2 3 3 4 4 Hottest 244 | 60 70 120 151 244 182 Shots Fired 726 | 8 10 115 345 182 66 Gun 534 | 8 5 58 268 180 15 Cannon 157 | . . 41 77 . 39 Launcher 35 | . 5 16 . 2 12 Special . | . . . . . . Kinetic 419 | 4 . 38 262 76 39 Thermal 239 | 4 5 61 62 92 15 Explosive 35 | . 5 16 . 2 12 Electromagnetic 33 | . . . 21 12 . Robot Hit Streak 30 | 2 7 17 19 26 30 Robot Miss Streak 8 | 2 1 3 8 5 2 Penetration Max 1 | . . . 1 . . Secondary Targets 6 | . . . 2 4 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 443 | 3 9 51 203 127 50 Core Hits 227 | 3 7 35 103 50 29 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . . . 5 1 1 Burn 3 | . . . 2 1 . Destroy 3 | . . . 3 . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9930 | 47 305 1262 4157 2382 1777 Guns 5800 | 47 42 289 2895 2187 340 Cannons 2002 | . . 318 1138 . 546 Explosions 2108 | . 263 636 124 194 891 Melee . | . . . . . . Ramming 20 | . . 19 . 1 . Kinetic 4787 | 25 . 159 3115 942 546 Thermal 2721 | 22 42 448 707 1162 340 Explosive 1986 | . 263 636 2 194 891 Electromagnetic 416 | . . . 333 83 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 2 3 Average Corruption 3 | . . . 4 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . . 46 6 4 Message Errors 11 | . . . 9 1 1 Matter Fused 11 | . . . 8 2 1 Heat Flow Errors 5 | . . . 5 . . Energy Discharges 7 | . . . 7 . . Data Loss (minor) 9 | . . . 6 2 1 Data Loss (major) 4 | . . . 3 . 1 Misfires 4 | . . . 4 . . Alerts 1 | . . . 1 . . Weapon Failures 4 | . . . 3 1 . Overload Shots . | . . . . . . Overflow Damage 106 | . 3 5 11 . 87 Projectiles 5 | . . 5 . . . Explosions 101 | . 3 . 11 . 87 Melee . | . . . . . . Knockbacks 16 | . . . 14 . 2 Impact . | . . . . . . Kinetic 15 | . . . 13 . 2 Secondary 1 | . . . 1 . . Self-Inflicted Damage 268 | . . 97 43 40 88 Shots 6 | . . 1 1 1 3 Rammed 4 | . . 4 . . . Targets Rammed 5 | . . 4 . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 706 | 6 2 237 706 522 339 Average Temperature 142 | 6 2 77 144 211 107 Received Heat Transfer 2539 | 6 24 81 1332 427 669 Effects 40 | . . . 24 16 . Shutdowns 16 | . . . 10 6 . Energy Bleed 8 | . . . 4 4 . Interference 4 | . . . 4 . . Matter Decay 6 | . . . 3 3 . Short Circuit 1 | . . . . 1 . Damage (minor) 4 | . . . 2 2 . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 14 | . . 2 3 7 2 Heat Transferred 5999 | 50 100 966 1630 2516 737 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 61 100 100 100 Level 1 4 | . . 38 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 337 | 25 68 337 148 112 174 Initial 102 | . 13 6 102 . 19 Average 56 | 3 30 162 38 39 92 Influence Increases 2517 | 25 105 532 948 553 354 Destroy 0b10 Robot/C 1500 | 20 40 300 560 400 180 Destroy 0b10 Robot/NC 155 | 5 10 35 65 15 25 Destroy Leader 384 | . 12 74 148 90 60 Successful Hack 26 | . 9 6 1 . 10 Disable Machine 81 | . 9 27 27 . 18 Destroy Structure 236 | . 25 90 42 18 61 Partial Spotted 30 | . . . 30 . . Lose Combat Pursuer 105 | . . . 75 30 . Influence Decreases 2473 | . 112 264 1234 503 360 Entered New Map 239 | . 12 12 184 . 31 Time Decay 1916 | . 100 252 952 403 209 Lost Part 318 | . . . 98 100 120 Squads Dispatched 20 | . . 4 5 7 4 Investigation 2 | . . 1 1 . . Extermination 3 | . . . . 3 . Reinforcement 7 | . . 3 1 1 2 Assault . | . . . . . . Garrison 8 | . . . 3 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | 1 3 17 58 25 16 Peak Tracking Total 5 | 1 2 3 5 5 5 Tactical Retreats 6 | . . . 4 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . . . 2 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 9 | . 1 3 3 . 2 Max in Single Turn 1 | . 1 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 9 | . 2 4 2 . 1 Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 . 1 Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 26 | . 5 12 7 . 2 Successful 24 | . 4 12 7 . 1 Failed 2 | . 1 . . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 9 | . 5 4 . . . Fabricators . | . . . . . . Repair Stations 8 | . . 3 3 . 2 Recycling Units 2 | . . 2 . . . Scanalyzers 7 | . . 3 4 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 4 . . . Record 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Security Status 1 | . . 1 . . . Surveillance Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 3 3 . 1 Scan Component 4 | . . 2 1 . 1 Repair 2 | . . 1 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 2 | . . 2 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Scanalyzer 7 | . . 3 4 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . . 2 . . Retrieve Study 3 | . . 2 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 2 2 . 1 Full Trace Events 3 | . 1 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 2 1 . . Parts Repaired 2 | . . 1 1 . . Time 52 | . . 26 26 . . Parts Recycled 1 | . . 1 . . . Recycled Matter 39 | . . 39 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1315 | . 39 540 463 273 . Optics 551 | . . 192 359 . . Sensors 263 | . 25 197 41 . . Terrain 531 | . 39 347 . 145 . Structural 449 | . . 258 63 128 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5018 | 72 211 540 2584 1167 444 Spaces Moved 2667 | 64 226 447 1299 461 170 Core 120 | 17 . . 98 . 5 Treads 750 | . . . 558 192 . Legs 535 | . . . 101 269 165 Wheels 1257 | 47 226 442 542 . . Hover . | . . . . . . Flight 5 | . . 5 . . . Fastest Speed 50 | 50 80 80 80 130 130 Average Speed 151 | 72 80 81 163 209 201 Slowest Speed 650 | 80 80 117 650 225 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 8 41 30 72 9 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 258 | . 24 97 38 19 80 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 256 | . 24 97 38 19 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3176 | 82 247 532 1536 559 220 Wait 38 | 1 2 12 7 9 7 Move 2662 | 63 225 446 1298 460 170 Hop . | . . . . . . Pick Up 74 | 7 5 10 34 13 5 Fast Attach 9 | . . 3 6 . . Attach 57 | 6 5 3 24 14 5 Detach 7 | . 4 . 3 . . Swap 25 | . . 7 13 5 . Drop 23 | 1 . 6 14 2 . Fire 266 | 4 6 41 137 55 23 Melee . | . . . . . . Ram 4 | . . 4 . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 581 | -9/Materials | Build established: Skirmisher 583 | -9/Materials | Repaired Wheel 717 | -9/Materials | Discovered new exit (range 12) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 969 | -8/Materials | Repaired Lgt. Ion Engine+? 1485 | -8/Materials | Lost 5 parts (2n1u2w) 1935 | -8/Materials | Core integrity fell below 50% 1962 | -8/Materials | Garrison activated, responded to threat 1986 | -8/Materials | Core integrity fell below 20% 2034 | -8/Materials | Lost 7 parts (2p2u3w) 2862 | -8/Materials | Build established: Gunner 3379 | -8/Materials | Discovered new exit (range 12) 3408 | -8/Materials | Entered Factory 3408 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3803 | -7/Factory | Garrison activated, responded to threat 3835 | -7/Factory | Build established: Tank 3875 | -7/Factory | Lost 3 parts (1p1u1w) 3920 | -7/Factory | Lost 3 parts (1p1n1w) 4519 | -7/Factory | Discovered new exit (range 10) 4575 | -7/Factory | Entered Storage 4582 | -7/Storage | Lost 3 parts (1u2w) 4692 | -7/Storage | Lost 3 parts (1p2w) 4997 | -7/Storage | Core integrity fell below 50% 5013 | -7/Storage | Core integrity fell below 20% 5019 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Critical hit (Burn: +37). [Achievement: Botjacking] Mic. Fission Core melted. Imp. Target Analyzer melted. P-70 Sage destroyed. Recalibrator destroyed. The unstable cave ceiling collapses. Imp. Heat Sink destroyed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Gatling Laser destroyed. System corrupted: Component data lost. Y-54 Guardian heat damages Gatling Laser. Imp. Heat Sink destroyed. Y-54 Guardian emerges from the garrison. R-06 Scavenger collects Relay Coupler [NC]. Acquired Relay Coupler [Cutter]. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????"?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????#+#????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #???####?????????????? | | ?????????????????????# ####"""###???????????? | | ?????????????????????# ## "G" #???????????? | | ?????????????????????# ## " " ####?????????? | | ?????????????????????# Y #?????????? | | ?????????????????????# g !!% ""#?????????? | | ???????????##/######## ! ""#?????????? | | ???????????# @ ""#?????????? | | ???????????# Y T#?????????? | | ?????+ r r# //] ""#?????????? | | ???????###### ######## u# //] ""#?????????? | | ?????????????????????# #Y //] ""#?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# # ########?????????? | | ?????????????????????# #####?????#######??? | | ?????????????????????# # ##????#"""""###? | | ?????????????????????# + T#???##""T""# #? | | ?????????????????????# ###"##???# ! #? | | ?????????????????????# #????????# "" #? | | ?????????????????????# #?????#### """ #? | | ?????????????????????#a #?????#""" R" #? | | ?????????????????????# #?????#"Y """ #? | | ?????????????????????# #?????#"""!!! #? | | ?????????????????????# #?????####!! #? | | ?????????????????????# #?????### !! #? | | ?????????????????????# #???#### #? | | ????????????????????## ##??# ##? | | ????????????????????# ####### ##? | | ????????????????????# ^^ # ## | | ????????????????????/ ^^ # | | ????????????????????# ### | | ????????????????????# ##"####### % #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 55% | -9/Materials Lgt. Ion Engine | 50% | -8/Materials Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Particle Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Botjacking Bumper Bots Close Call Construction Begets Destruction Crack Shot First Step to Greatness Fitting Room For Emergencies Only Hydra It's Just You Item+ Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV One Hack Too Far Organ Harvest Part-time Mechanic Please Form A Line Remodeling Resistances Are Futile Safety First Shopping List Spot Them First Storm Trooper That Tickles There's More Where That Came From Troublemaker Uninvited Guest Well Done Challenges ------------ None Game ------ Seed TachyonCloakingMesh Manual? 0 Play Time 01:21:44 Cumulative 1.3 hours Start 2026.02.11 @ 18:47:02 End 2026.02.11 @ 20:22:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/X11 Map View 50x35 Zoom Use 88% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23a73634-8234-45a6-8273-7ffb7fde530f