Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 02:27:44 Player: Xintrosi Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (132) 660 Value Destroyed (3192) 3192 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 13396 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 358 Met Imprinter 300 Was Imprinted 300 Friendly Fire -105 Cogmind --------- Core Integrity 0/1450 Matter 13/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Gyrokinetic Inverter Xenon Bombardment Thruster Cooled Field Propulsion Drive Advanced Shield Generator Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Small Storage Unit Advanced Weight Redist. System Structural Scanner Triangulator Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Improved Cloaking Device Advanced Force Field Improved Hacking Suite > --- WEAPON ----------- Makeshift Sword Great Axe > --- INVENTORY -------- Improved Fusion Compressor Improved Flight Unit Cooled Field Propulsion Drive Improved Transmission Jammer Fusion Bomb Launcher Scythe [Rating: 128] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 1 . . . . 1 1 1 . . Utility 9 | . . . 2 . . . 1 . . . . . 1 1 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 208 | 9 10 23 39 1 2 . 11 19 5 . 7 3 6 24 12 18 19 Power 32 | 1 2 2 8 . . . 2 1 . . . . 1 7 . 7 1 Engine 12 | 1 1 1 6 . . . 1 . . . . . 1 1 . . . Core 15 | . 1 1 2 . . . 1 1 . . . . . 6 . 3 . Reactor 5 | . . . . . . . . . . . . . . . . 4 1 Propulsion 47 | 2 3 4 5 . . . 4 6 . . 3 . 2 5 4 1 8 Treads 8 | 1 2 . 1 . . . . . . . . . . . . . 4 Leg 4 | . . . . . . . 4 . . . . . . . . . . Wheel 13 | 1 1 4 4 . . . . 2 . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . 4 . . 2 . 2 5 4 1 4 Utility 70 | 4 2 1 10 . 1 . 4 8 3 . 3 3 2 9 7 9 4 Device 49 | 2 1 . 3 . 1 . 3 5 2 . 2 2 2 8 7 7 4 Storage 4 | 2 1 . . . . . . 1 . . . . . . . . . Processor 7 | . . 1 2 . . . 1 1 . . 1 . . . . 1 . Hackware 2 | . . . . . . . . 1 . . . . . . . 1 . Protection 8 | . . . 5 . . . . . 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | 2 3 16 16 1 1 . 1 4 2 . 1 . 1 3 1 1 6 Energy Gun 6 | . . . 4 . . . . 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | 2 3 9 9 . 1 . 1 1 . . . . 1 2 . . 2 Ballistic Cannon 4 | . . 3 1 . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 4 1 . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 1 . . . . 1 1 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . . 1 . 1 1 . . 1 Parts Lost 55 | . 1 3 15 . . . 4 . 1 . . . . 1 . . 30 Power 11 | . . 1 5 . . . 1 . . . . . . 1 . . 3 Propulsion 16 | . 1 1 1 . . . 1 . 1 . . . . . . . 11 Utility 14 | . . . 3 . . . 1 . . . . . . . . . 10 Weapon 14 | . . 1 6 . . . 1 . . . . . . . . . 6 Highest Loss Streak 12 | . 1 3 4 . . . 4 . 1 . . . . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 100 100 100 95 94 88 84 88 92 100 99 100 99 62 Engine 5 | . 10 5 9 11 11 11 5 7 7 7 7 7 6 1 . . . Core 5 | . 3 8 . . . . 3 7 7 7 7 7 6 8 10 7 1 Treads 2 | . 13 2 . . . . . . . . . . . . . . 3 Wheel 9 | . 14 25 21 22 22 22 3 . . . . . . . . . . Flight 14 | . . . . . . . . 26 26 23 26 30 33 34 36 33 15 Device 14 | . 14 11 2 . 9 11 18 17 14 15 15 13 20 21 26 26 21 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 4 1 Processor 5 | . . 2 19 . . . 9 5 7 7 7 7 6 5 5 5 4 Hackware 2 | . . . . . . . . 5 7 7 7 7 6 5 5 4 3 Protection 4 | . . . 10 33 24 22 7 . . . . 1 . . . . . Ballistic Gun 11 | . 27 24 15 11 20 22 17 2 . . . . 6 4 1 . . Slashing Weapon 3 | . . . . . . . . 5 4 7 7 7 6 5 8 9 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 11 52 63 62 60 60 60 60 60 21 19 22 23 25 33 34 49 49 Greatest Support 114 | 20 20 32 32 24 24 24 60 60 26 21 34 29 31 43 48 58 114 Greatest Overweight (x) 5 | . 3 3 5 2 2 2 4 1 . . . . . . . 1 3 Average Overweight (x) . | . 1 1 1 2 2 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 Average Capacity 13 | 7 14 20 20 20 20 20 20 9 8 8 8 8 8 8 8 8 6 Most Carried 20 | 8 20 20 20 18 20 20 20 20 8 8 8 8 8 8 8 8 8 Average Carried 12 | 5 13 19 18 17 19 20 19 9 8 8 7 8 7 7 7 7 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 5 Final Carried 20 | 8 20 20 17 18 20 20 17 8 8 8 8 8 8 8 8 8 5 Class Distribution -------------------- 55% | Mutant 9% | Infiltrator-Ninja 8% | Scavenger-Ninja 6% | Scavenger-Mutant 5% | Scout 4% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Scavenger-Ninja | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Matter Collected 3684 | 386 313 488 998 45 . 20 357 124 131 . 70 15 . 49 328 178 182 Remotely 357 | . . . . . . . 357 . . . . . . . . . . Salvage Created 4452 | 203 527 115 1461 66 . . 641 . 19 . . . . 73 354 521 472 Parts 271 | 14 33 9 86 2 . . 31 . 2 . . . . 10 26 30 28 Haulers Intercepted 8 | . 1 . 6 . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Combat Hostiles Destroyed 74 | . 12 6 27 3 . . 11 . 2 . . . . . 1 . 12 Melee 1 | . . . . . . . . . . . . . . . 1 . . Guns 47 | . 12 5 17 . . . 11 . . . . . . . . . 2 Cannons 6 | . . 1 5 . . . . . . . . . . . . . . AOE 20 | . . . 5 3 . . . . 2 . . . . . . . 10 Classes Destroyed 18 | 3 5 2 3 . . . 1 . . . . . . . 1 . 3 Worker 15 | 2 . 2 3 . . . . . . . . . . 1 1 1 5 Builder 14 | . 1 1 1 . . . . . . . . . . 3 5 2 1 Tunneler 7 | 4 1 . 1 . . . . . . . . . . . . . 1 Hauler 8 | . 1 . 6 . . . 1 . . . . . . . . . . Recycler 11 | 1 . . 1 1 . . 3 . . . . . . . 1 3 1 Operator 3 | . . . 1 . . . 1 . . . . . . . . 1 . Watcher 5 | . 2 . 1 . . . . . . . . . . . 1 1 . Swarmer 18 | . 3 . 5 3 . . 4 . 2 . . . . . . . 1 Cutter 2 | . . . . . . . . . . . . . . . . . 2 Grunt 34 | . 9 . 16 . . . 6 . . . . . . . . . 3 Brawler 2 | . . . . . . . 1 . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . . . . . 1 . 3 Assembled 5 | . . 5 . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 3 2 8 4 . . 8 . 2 . . . . 3 4 3 10 Combat Bots Only 8 | . 3 1 5 4 . . 4 . 2 . . . . . 1 . 8 Max Kills in Single Turn 2 | 1 1 1 2 2 . . 2 . 2 . . . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . 2 . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Hostile Shots Fired 917 | . 61 19 194 4 . . 93 29 11 7 . 31 . 10 2 17 439 Missed 346 | . 9 3 48 . . . 18 18 8 6 . 21 . 6 2 11 196 Damage Taken 9382 | . 604 376 1891 88 . . 1106 77 82 6 16 86 . 249 . 137 4664 Core 2354 | . 118 58 350 16 . . 152 21 12 6 . 12 . 156 . . 1453 Absorbed by Shields 89 | . . . . . . . . . . . . . . . . . 89 Reduced by Siege Mode 32 | . . . . . . . . . . . . . . . . . 32 Redirected to Shielding 13 | . . . 11 2 . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 29 . . . 8 72 . . . . 92 100 84 100 100 . Volleys Fired 300 | 23 57 39 105 3 . . 46 . 2 . . . . . . . 25 Largest 2 | 2 2 2 2 1 . . 2 . 1 . . . . . . . 1 Hottest 113 | 40 46 80 113 30 . . 46 . 30 . . . . . . . 52 Shots Fired 541 | 46 114 65 202 3 . . 84 . 2 . . . . . . . 25 Gun 479 | 46 114 48 176 1 . . 84 . . . . . . . . . 10 Cannon 35 | . . 17 18 . . . . . . . . . . . . . . Launcher 27 | . . . 8 2 . . . . 2 . . . . . . . 15 Special . | . . . . . . . . . . . . . . . . . . Kinetic 485 | 46 114 65 165 1 . . 84 . . . . . . . . . 10 Thermal 29 | . . . 29 . . . . . . . . . . . . . . Explosive 27 | . . . 8 2 . . . . 2 . . . . . . . 15 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 10 3 12 1 . . 23 . 1 . . . . . . . 8 Robot Miss Streak 5 | 3 5 5 4 2 . . 3 . 1 . . . . . . . 3 Penetration Max 1 | . . 1 1 . . . . . . . . . . . . . 1 Secondary Targets 8 | . . . 4 . . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 381 | 23 77 19 130 1 . . 66 . 1 . . . . 5 17 18 24 Core Hits 219 | 15 34 15 61 3 . . 30 . 5 . . . . 3 5 8 40 Critical Kills 7 | . 1 1 4 . . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . . 5 . . . . . . . . . . . . . . Critical Strikes 15 | . 1 2 11 . . . 1 . . . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . . . . . . Destroy 13 | . 1 2 9 . . . 1 . . . . . . . . . . Melee Attacks 276 | . . 12 1 . . . . 24 1 . . . 16 51 57 82 32 Impact 13 | . . 12 1 . . . . . . . . . . . . . . Slashing 263 | . . . . . . . . 24 1 . . . 16 51 57 82 32 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . . . . . . . . 5 12 11 7 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . 4 2 . Damage Inflicted 11900 | 201 851 376 2481 197 . . 1098 . 143 . . . . 408 1123 1346 3676 Guns 4444 | 201 851 264 1813 16 . . 1098 . . . . . . . . . 201 Cannons 331 | . . 112 219 . . . . . . . . . . . . . . Explosions 3580 | . . . 449 181 . . . . 143 . . . . . . . 2807 Melee 3545 | . . . . . . . . . . . . . . 408 1123 1346 668 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 4472 | 201 851 376 1729 16 . . 1098 . . . . . . . . . 201 Thermal 303 | . . . 303 . . . . . . . . . . . . . . Explosive 3580 | . . . 449 181 . . . . 143 . . . . . . . 2807 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3545 | . . . . . . . . . . . . . . 408 1123 1346 668 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . . . . . . . 1 . 2 10 Average Corruption 1 | . 1 1 . . . . . . . . . . . 1 . 2 6 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 22 | . 4 6 . . . . . . . . . . . . . 5 7 Message Errors 5 | . 1 1 . . . . . . . . . . . . . 2 1 Matter Fused 4 | . . 1 . . . . . . . . . . . . . 2 1 Energy Discharges 5 | . 1 2 . . . . . . . . . . . . . 1 1 Data Loss (minor) 5 | . 2 1 . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1272 | . . 5 35 35 . . . . 5 . . . . 100 486 242 364 Projectiles 5 | . . 5 . . . . . . . . . . . . . . . Explosions 246 | . . . 35 35 . . . . 5 . . . . . . . 171 Melee 1021 | . . . . . . . . . . . . . . 100 486 242 193 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . . 35 51 . . . . 41 . . . . . . . 91 Shots 5 | . . . 1 2 . . . . 1 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 38 160 311 4 . . 149 13 12 . . 38 25 170 309 309 201 Average Temperature 73 | . 10 50 78 2 . . 52 7 9 . . 19 11 47 79 96 101 Received Heat Transfer 2138 | . 339 140 843 . . . 549 24 . . . 24 . 12 . 9 198 Effects 2 | . . . 2 . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . 12 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . . . . . . Heat Transferred 925 | . . . 925 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Peak Influence 867 | 35 157 54 694 444 . 131 264 180 . . . . 44 190 280 220 867 Initial 270 | . 22 25 16 270 . . 50 119 . . . . 28 21 56 147 114 Average 174 | 15 55 26 476 365 . 88 160 121 . . . . 35 66 161 148 501 Maximum Alert Level 3 | . . . 2 2 . . 1 . . . . . . . 1 1 3 Low Security (%) 73 | 100 100 100 13 . . 100 57 100 . . . . 100 100 71 79 24 Level 1 10 | . . . 5 85 . . 42 . . . . . . . 28 20 19 Level 2 13 | . . . 81 14 . . . . . . . . . . . . 17 Level 3 2 | . . . . . . . . . . . . . . . . . 38 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 5 . . . . 1 . . . . . 6 2 4 6 Investigation 9 | . 2 . 2 . . . . 1 . . . . . 4 . . . Extermination 5 | . . . . . . . . . . . . . . 2 1 1 1 Reinforcement 11 | . 2 . 3 . . . . . . . . . . . . 3 3 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Distress Signals 10 | . . 1 5 . . . 1 . . . . . . . . 2 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 Times Spotted 215 | . 19 10 48 3 . 4 19 4 3 6 1 3 . 8 6 22 59 Peak Tracking Total 20 | . 3 2 7 3 . 3 5 3 2 5 1 2 1 3 2 6 20 Tactical Retreats 31 | . . . 4 . . . . 1 1 2 . 2 . 6 1 5 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Traps Triggered 11 | . 4 . 1 . . . . . . . . . . 3 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Machines Disabled 9 | . . 1 5 . . . . 1 . . . . . . . . 2 Max in Single Turn 2 | . . 1 2 . . . . 1 . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Machines Accessed 27 | . 4 1 2 . 1 . 3 6 . . . . . 4 . 3 3 Terminals 15 | . 4 1 2 . . . 3 4 . . . . . . . . 1 Fabricators 3 | . . . . . . . . 1 . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 1 Recycling Units 2 | . . . . . . . . 1 . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . 2 . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 62 | . 12 1 6 . 1 . 7 10 . . . . . 12 . 8 5 Successful 29 | . 4 . 3 . 1 . 4 2 . . . . . 9 . 5 1 Failed 33 | . 8 1 3 . . . 3 8 . . . . . 3 . 3 4 Catastrophic 9 | . 4 1 . . . . 1 2 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 63 | . 2 1 . . 1 . 3 7 . . . . 7 12 9 14 7 Terminals 36 | . 12 1 6 . . . 7 8 . . . . . . . . 2 Fabricators 6 | . . . . . . . . 1 . . . . . 5 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 1 Recycling Units 3 | . . . . . . . . 1 . . . . . . . . 2 Scanalyzers 13 | . . . . . . . . . . . . . . 7 . 6 . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . 4 . 3 . 1 . 4 1 . . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . 6 . 5 . Insert Component 5 | . . . . . . . . . . . . . . 2 . 3 . Analyze 6 | . . . . . . . . . . . . . . 4 . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . . . . . . . . 1 . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 24 | . 3 1 2 . . . 3 5 . . . . . 4 . 3 3 Full Trace Events 6 | . 1 . 1 . . . . 1 . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . . . . 15 . 16 1 . 10 . Parts Built 3 | . . . . . . . . 2 . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . 117 . . . . . 95 . . . Total Part Build Rating 19 | . . . . . . . . 14 . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . 1 . 2 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 1 . 2 . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Total Allies 18 | . . 2 . 4 . . . . . . 4 . . . . 6 2 Largest Group 4 | . . 2 2 4 4 3 3 . . . 4 4 . . . 3 2 Highest-Rated Group 288 | . . 45 45 71 71 40 40 . . . 152 152 . . . 288 244 Highest-Rated Ally 122 | . . 31 31 31 31 16 16 . . . 41 41 . . . 96 122 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . 1 1 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . 7 39 16 . 12 23 . . . . . . . . 14 . Total Damage 1543 | . . 103 461 201 . 109 183 . . . . . . . . 486 . Kills 21 | . . 4 6 3 . 4 2 . . . . . . . . 2 . Allies Corrupted 3 | . . . . . . . . . . . . 1 . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . 2 4 2 4 1 Main Access 1 | . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . 1 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . 1 . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Turns Passed 9413 | 266 1317 1126 1176 237 553 25 304 480 291 185 493 212 233 732 345 1000 438 Spaces Moved 12662 | 117 716 749 616 183 446 18 107 894 845 543 1071 513 560 1641 880 1930 833 Core 184 | 1 . . . . . . . . . . . . . . . . 183 Treads 438 | 110 309 . . . . . . . . . . . . . . . 19 Legs 93 | . . . . . . . 69 24 . . . . . . . . . Wheels 2478 | 6 407 749 616 183 446 18 38 13 . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9469 | . . . . . . . . 857 845 543 1069 513 560 1641 880 1930 631 Fastest Speed 5 | 50 100 105 105 120 120 120 120 29 29 34 34 34 30 5 5 5 6 Average Speed 50 | 155 146 122 119 120 120 120 133 33 31 34 34 34 32 24 18 17 29 Slowest Speed 200 | 160 160 145 165 120 120 120 200 130 34 34 100 34 34 29 20 87 200 Overloaded Moves 473 | . . . . . . . . . . . . . . 27 65 281 100 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . 1 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 7 88 96 57 49 90 6 13 27 90 71 90 78 16 36 30 49 25 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 13 | . . . . . . . . . . . 3 1 . 9 . . . Known Exits Taken 12 | . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . . . . 2 2 3 2 . . . . . Spaces Dug 215 | . . 25 1 . . . . 23 1 . . . 16 45 31 54 19 Terrain Destroyed 407 | . . 25 71 20 . . . 23 25 . . . 16 45 31 54 97 Melee 198 | . . 8 1 . . . . 23 1 . . . 16 45 31 54 19 Projectile 26 | . . 17 7 . . . . . . . . . . . . . 2 AOE 183 | . . . 63 20 . . . . 24 . . . . . . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Total 14805 | 160 883 866 854 197 464 21 184 1056 864 542 1198 548 593 1915 1000 2520 940 Wait 1193 | . 68 31 66 10 . 4 10 95 12 . 113 33 . 188 49 477 37 Move 12624 | 116 715 748 615 182 445 17 106 893 844 542 1070 512 559 1640 879 1927 814 Hop 8 | . . . . . . . . . . . . . . . . 1 7 Pick Up 111 | 10 21 5 19 1 4 . 6 10 . . 3 . 7 3 5 10 7 Fast Attach 46 | 7 3 3 4 . . . 1 3 . . 1 . . 15 2 . 7 Attach 51 | . 1 3 14 . . . 5 7 . . 3 . 3 1 2 3 9 Detach 7 | . . . . . . . . 2 . . 3 . . . . 1 1 Swap 111 | 2 6 17 21 1 2 . 5 9 5 . 3 3 3 8 8 15 3 Drop 90 | 2 12 8 9 . 2 . 5 13 . . 2 . 5 9 8 13 2 Fire 300 | 23 57 39 105 3 . . 46 . 2 . . . . . . . 25 Melee 253 | . . 12 1 . . . . 24 1 . . . 16 51 47 73 28 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . 11 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 267 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 14) 665 | -10/Materials | Discovered new exit (range 11) 911 | -10/Materials | Discovered new exit (range 12) 1257 | -10/Materials | Discovered new exit (range 11) 1584 | -10/Materials | Entered Mines 1605 | -10/Mines | Met a Derelict bent on vengeance 1659 | -10/Mines | Assembled infested the area 1664 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1807 | -10/Mines | Core integrity fell below 50% 1839 | -10/Mines | Lost 3 parts (1p1n1w) 1968 | -10/Mines | Discovered new exit (range 7) 2372 | -10/Mines | Learned Materials garrison access intel 2469 | -10/Mines | Discovered new exit (range 9) 2495 | -10/Mines | Identified exit to Materials 2622 | -10/Mines | Discovered new exit (range 4) 2626 | -10/Mines | Identified exit to Subcaves 2710 | -10/Mines | Entered Materials 2710 | -9/Materials | Accompanied by 2 allies 2710 | -9/Materials | Evolved 2 slots: Utility x2 2715 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2878 | -9/Materials | Lost 3 parts (1p1u1w) 2926 | -9/Materials | Identified exit to Mines 2926 | -9/Materials | Identified exit to Storage 3021 | -9/Materials | Lost 4 parts (1n1u2w) 3077 | -9/Materials | Discovered new exit (range 15) 3097 | -9/Materials | Core integrity fell below 50% 3178 | -9/Materials | Lost 3 parts (1p2w) 3297 | -9/Materials | Build established: Scavenger-Mutant 3698 | -9/Materials | Core integrity fell below 20% 3820 | -9/Materials | Build established: Mutant 3886 | -9/Materials | Entered Mines 3917 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3942 | -9/Mines | Received a Mining Laser from a helpful Derelict 3945 | -9/Mines | Discovered new exit (range 9) 4014 | -9/Mines | Found a hidden stash of uninstalled traps 4114 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4115 | -9/Mines | Discovered new exit (range 5) 4123 | -9/Mines | Entered Exiles 4123 | -9/Exiles | Found Exiles lab destroyed 4123 | -9/Exiles | Accompanied by 4 allies 4141 | -9/Exiles | Discovered new exit (range 15) 4538 | -9/Exiles | Opened EX-Vault 4558 | -9/Exiles | Found Deploy-a-Sentry 4662 | -9/Exiles | Discovered new exit (range 14) 4676 | -9/Exiles | Entered Mines 4676 | -8/Mines | Accompanied by 3 allies 4676 | -8/Mines | Discovered new exit (range 12) 4701 | -8/Mines | Entered Materials 4701 | -8/Materials | Accompanied by 3 allies 4701 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4702 | -8/Materials | Loaded intel: 1 garrison access location 4743 | -8/Materials | Identified exit to Factory 4862 | -8/Materials | Lost 3 allies 4941 | -8/Materials | Lost 4 parts (1p1n1u1w) 5005 | -8/Materials | Entered Factory 5005 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5256 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter? 5322 | -7/Factory | Identified exit to DSF 5458 | -7/Factory | Discovered new exit (range 11) 5485 | -7/Factory | Identified exit to Lower Caves 5485 | -7/Factory | Entered Lower Caves 5521 | -7/Lower Caves | Learned Factory terminal intel 5550 | -7/Lower Caves | Spotted B-75 Beast 5571 | -7/Lower Caves | Build established: Scout 5749 | -7/Lower Caves | Discovered new exit (range 13) 5751 | -7/Lower Caves | Encountered a Warlord checkpoint 5757 | -7/Lower Caves | Identified exit to Lower Caves 5776 | -7/Lower Caves | Entered another Lower Caves area 5787 | -7/Lower Caves | Learned location of 1 exit from Factory 5788 | -7/Lower Caves | Discovered new exit (range 14) 5792 | -7/Lower Caves | Identified exit to Factory 5802 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5862 | -7/Lower Caves | Learned Factory stockpile data 5908 | -7/Lower Caves | Encountered a Warlord checkpoint 5923 | -7/Lower Caves | Build established: Mutant 5959 | -7/Lower Caves | Discovered new exit (range 5) 5960 | -7/Lower Caves | Identified exit to Zion 5961 | -7/Lower Caves | Entered Zion 5968 | -7/Zion | Learned location of Warlord (-5) 5989 | -7/Zion | Given the Hacking Drone Bay 5994 | -7/Zion | Found Prototype Device 5995 | -7/Zion | Identified Hacking Drone Bay 6017 | -7/Zion | Discovered new exit (range 8) 6019 | -7/Zion | Identified exit to Proximity Caves 6043 | -7/Zion | Learned location of Armory (-3) 6144 | -7/Zion | Imprinted 6146 | -7/Zion | Declared Zion's savior 6454 | -7/Zion | Entered Proximity Caves 6454 | -6/Proximity Caves | Accompanied by 4 allies 6517 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6653 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6666 | -6/Proximity Caves | Entered Factory 6666 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6667 | -6/Factory | Identified exit to Lower Caves 6669 | -6/Factory | Loaded intel: 26 terminal locations 6689 | -6/Factory | Discovered new exit (range 3) 6690 | -6/Factory | Identified exit to Factory 6822 | -6/Factory | Retrieved Zion intel report: Main Access 6831 | -6/Factory | Retrieved Zion intel report: Component Schematics 6845 | -6/Factory | Discovered exit to Lower Caves (range 12) 6899 | -6/Factory | Entered another Factory area 6899 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6900 | -5/Factory | Identified exit to Upper Caves 6997 | -5/Factory | Build established: Derelict-Scout 7015 | -5/Factory | Discovered new exit (range 16) 7018 | -5/Factory | Identified exit to Extension 7095 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7117 | -5/Factory | Discovered exit to Upper Caves (range 16) 7179 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7242 | -5/Factory | Retrieved Zion intel report: Emergency Access 7262 | -5/Factory | Discovered exit to Extension (range 15) 7404 | -5/Factory | Build established: Infiltrator-Ninja 7420 | -5/Factory | Fabricated Imp. Cryofiber Web? 7553 | -5/Factory | Retrieved Zion intel report: Guard Positions 7628 | -5/Factory | Discovered new exit (range 5) 7629 | -5/Factory | Identified exit to Factory 7631 | -5/Factory | Entered another Factory area 7631 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7646 | -4/Factory | Noticed a derelict Sapper rigging charges 7688 | -4/Factory | Garrison activated, responded to threat 7761 | -4/Factory | Discovered new exit (range 14) 7816 | -4/Factory | Identified exit to Upper Caves 7854 | -4/Factory | Retrieved Zion intel report: Branch Access 7931 | -4/Factory | Retrieved Zion intel report: Guard Positions 7959 | -4/Factory | Discovered new exit (range 14) 7964 | -4/Factory | Identified exit to Research 7976 | -4/Factory | Entered Research 7976 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8227 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 8389 | -3/Research | Build established: Scavenger-Ninja 8560 | -3/Research | Discovered new exit (range 3) 8560 | -3/Research | Identified exit to Armory 8561 | -3/Research | Retrieved Zion intel report: Unaware Analyses 8562 | -3/Research | Zion Light squad teleported in 8700 | -3/Research | Retrieved Zion intel report: Prototype Schematics 8737 | -3/Research | Allied Derelicts emerged from ambush trap array 8777 | -3/Research | Lost 3 allies 8840 | -3/Research | Retrieved Zion intel report: Trap Installations 8886 | -3/Research | Found Fusion Bomb Launcher 8888 | -3/Research | Spotted B-86 Titan 8976 | -3/Research | Discovered new exit (range 4) 8976 | -3/Research | Identified exit to Research 8976 | -3/Research | Entered another Research area 8976 | -2/Research | Evolved 2 slots: Utility x2 9008 | -2/Research | Retrieved Zion intel report: Component Stockpiles 9103 | -2/Research | Discovered new exit (range 8) 9134 | -2/Research | Zion Heavy squad teleported in 9136 | -2/Research | Identified exit to Quarantine 9226 | -2/Research | Spotted B-90 Cyclops 9233 | -2/Research | Lost 12 parts (1p5n5u1w) 9242 | -2/Research | Destroyed 8 combat bots 9266 | -2/Research | First assault squad dispatched 9303 | -2/Research | Lost 6 parts (1p1n1u3w) 9340 | -2/Research | Core integrity fell below 50% 9390 | -2/Research | Lost 10 parts (1p4n4u1w) 9390 | -2/Research | Core integrity fell below 20% 9405 | -2/Research | System corruption reached 10% 9414 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09393_ Slug penetrates P-80 Master. 09393_ P-80 Master destroyed. 09395_ System corrupted: Component data lost. 09395_ Slug penetrates S-43 Plague. 09395_ Slug penetrates Wall. 09401_ C-30 ARC bursts open, deploying its payload. 09401_ G-73 Enforcer unfolds itself. 09401_ L-61 Swordsman unfolds itself. 09401_ G-73 Enforcer unfolds itself. 09401_ L-61 Swordsman unfolds itself. 09402_ Ended siege mode. 09406_ C-30 ARC bursts open, deploying its payload. 09406_ G-73 Enforcer unfolds itself. 09406_ B-74 Champion unfolds itself. 09406_ I-47 Archangel unfolds itself. 09411_ E-15 Imp destroyed. 09412_ Railgun destroyed. 09412_ Biometal Heavy Treads destroyed. 09413_ System corrupted: Component data lost. 09413_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | # ???????????# #????####################? | | # ???????????# #????????????????????????? | | # ???????????# ######???????????????????? | | # ???????????# """" # #???????????????????? | | # ???????????# """" + #???????????????????? | | # ???????????# """" # #???????????????????? | | # ???????????# """" # #???????????????????? | | # ???????????# # #???????????????????? | | # # # #???????????????????? | | #####+################## #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | +???????????????????? | | ######+########## ### #???????????????????? | | ## #???## ### "#???????????????????? | | ##?????????????## ### "%#???????????????????? | | ##?????????????## ### " ??????????????????? | | ##?????????????## ##? ????????????????? | | ##?????????????## ##? ???????????????? | | ## ????????????## ##? ?? ??????? | | ## ????????????## " ########### #??## # | | + ???? ###### =%%# b #?????#??## ####### | | +####????######### !#!g #????????## #] | | ##????## g%ggsl #???????? # # | | ######## #!%@ #???????? # # ! | | ######## #sp%= #???????? # # | | ## # g #???????? + + | | ## ########/#### ## #???????? # # | | ## ### # ## #???????? # # """ | | + !### # ## #???????? # # ??""" | | ##+###### """ # ## #???????? # # """ | | ## ###### Y" !# ## #????????## ####### | | ????????# """ # ## #????????## # | | ????????# # ########????????## # | | ????????# # ##??????????????## # | | ????????# ! # ####????????????## #] | | ?????####/######### ######## ## # | | ?????# #?### ! ##########+##### ####+## | | ?????# ##### = | | ?????+ | | ?????# " | | ?????# ! ##### | | ?????# ##### #########################"# | | ?????########??################################# | | ???????????????##########?????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 51 Energy Capacity 470 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Evasion (%) 78 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Arm. Leg | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Imp. Cryofiber Web | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Remote Datajack | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Arm. Huge Wheel | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Imp. Hacking Suite | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Cld. VTOL Module | -5/Factory | Scanalyzed Triangulator | -3/Research | Scanalyzed Imp. Flight Unit | -3/Research | Scanalyzed Enh. Coil Gun | -3/Research | Z-intel Hvy. Hardcell Cannon | -3/Research | Z-intel Cld. Nuclear Pulse Thruster | -3/Research | Z-intel Gravity Flail | -3/Research | Z-intel Imp. KE Penetrator | -3/Research | Z-intel Enh. Armored Leg | -3/Research | Z-intel Hvy. Gatling Laser | -3/Research | Z-intel Prc. Phase Gun | -3/Research | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Imp. Cryofiber Web | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Deadly Force Dodgeball, But With Guns Dynamic Key Freeware Hunted I Spy Knowing Is Half The Battle Speed Demon Supersonic The One Whoosh! Challenges ------------ None Game ------ Seed ArchitectMetafiberBlaster Manual? 0 Play Time 06:10:17 Cumulative 26.3 hours Start 2024.06.14 @ 02:10:57 End 2024.06.16 @ 02:27:44 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf45e83a-0e84-43e8-8686-81557184ed59