Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 18:47:17 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (945) 945 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3980 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 430/550 Matter 215/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Treading (237) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Improved VTOL Module Compact Matter Pod (150) Structural Scanner Machine Analyzer ECM Suite Improved Utility Shielding System Shield Guided Plasma Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Enhanced Autogun Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Wheel Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Assault Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Light Treads Wheel Improved VTOL Module Compact Matter Pod Structural Scanner Machine Analyzer Improved Utility Shielding System Shield Guided Plasma Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Enhanced Autogun Advanced EMP Blaster Great Maul [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 45 | . 12 5 . 2 26 Power 1 | . . 1 . . . Engine 1 | . . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | . 8 2 . . 10 Treads 12 | . 5 1 . . 6 Leg . | . . . . . . Wheel 7 | . 3 1 . . 3 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 9 | . 2 1 . 1 5 Device 4 | . 1 . . . 3 Storage 2 | . 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 15 | . 2 1 . 1 11 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 1 . . 1 Ballistic Cannon 7 | . 1 . . 1 5 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 8 | . . 2 . . 6 Power . | . . . . . . Propulsion 3 | . . 1 . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . 1 . . 1 Highest Loss Streak 3 | . . 2 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 100 96 Engine 12 | . 14 14 14 14 9 Treads 14 | . 12 14 14 14 18 Leg 1 | . 2 . . . . Wheel 13 | . 12 13 14 14 16 Device 8 | . 12 4 . . 10 Storage 12 | . 14 14 14 14 9 Protection 6 | . . 9 14 14 13 Ballistic Gun 12 | . 16 13 14 14 3 Ballistic Cannon 11 | . 10 14 14 14 12 Peak Build Rating 29 | . 8 8 9 10 29 Average Rating 11 | . 7 7 8 9 22 On Entrance 7 | 6 6 8 8 9 10 Naked Turns . | . . . . . . Heaviest Build 62 | 12 29 32 32 53 62 Greatest Support 62 | 20 20 20 10 10 62 Greatest Overweight (x) 5 | . 2 3 3 5 5 Average Overweight (x) 1 | . 1 2 3 3 2 Largest Inventory Capacity 20 | . 15 15 15 20 20 Average Capacity 15 | . 14 15 15 15 20 Most Carried 20 | . 15 15 15 15 20 Average Carried 14 | . 13 14 14 14 17 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 6 15 14 15 15 20 Class Distribution -------------------- 82% | Mutant 10% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Derelict-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1335 | 200 387 234 36 43 435 Remotely . | . . . . . . Salvage Created 970 | . 435 141 . 81 313 Parts 76 | . 48 6 . 4 18 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 13 6 . 2 7 Guns 13 | . 9 2 . 1 1 Cannons 15 | . 4 4 . 1 6 Classes Destroyed 10 | . 7 . . 1 2 Worker 2 | . 2 . . . . Builder 2 | . 1 1 . . . Hauler 3 | . 2 . . . 1 Operator 2 | . 1 . . . 1 Watcher 2 | . 2 . . . . Swarmer 11 | . 9 2 . . . Grunt 14 | . 4 4 . 1 5 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Specialist 1 | . . . . . 1 Best Kill Streak 6 | . 6 2 . 2 2 Combat Bots Only 3 | . 3 2 . 2 2 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 169 | . 56 43 . 4 66 Missed 45 | . 14 14 . 2 15 Damage Taken 1584 | . 355 349 . 23 857 Core 303 | . 89 83 . 11 120 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 26 . Volleys Fired 114 | . 49 24 . 5 36 Largest 2 | . 2 2 . 2 2 Hottest 83 | . 60 55 . 59 83 Shots Fired 217 | . 98 48 . 10 61 Gun 106 | . 73 24 . 5 4 Cannon 111 | . 25 24 . 5 57 Launcher . | . . . . . . Special . | . . . . . . Kinetic 209 | . 90 48 . 10 61 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 8 | . 8 . . . . Robot Hit Streak 13 | . 10 13 . 7 11 Robot Miss Streak 6 | . 6 2 . 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 139 | . 53 35 . 8 43 Core Hits 56 | . 24 11 . 3 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Blast 3 | . . . . . 3 Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2372 | . 776 498 . 105 993 Guns 759 | . 503 181 . 38 37 Cannons 1584 | . 247 314 . 67 956 Explosions . | . . . . . . Melee . | . . . . . . Ramming 29 | . 26 3 . . . Kinetic 2332 | . 739 495 . 105 993 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 11 | . 11 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 1 1 3 Average Corruption 1 | . 1 1 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 8 2 2 2 1 Message Errors 2 | . 1 . 1 . . Matter Fused 4 | . 1 1 1 1 . Heat Flow Errors 3 | . 3 . . . . Data Loss (minor) 4 | . 3 1 . . . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 4 | . 4 . . . . Projectiles 4 | . 4 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . 3 3 . 1 14 Impact 1 | . 1 . . . . Kinetic 18 | . 2 2 . 1 13 Secondary 2 | . . 1 . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 6 | . 4 2 . . . Targets Rammed 8 | . 5 3 . . . Kicked . | . . . . . . Crushed 2 | . 1 1 . . . Highest Temperature 320 | . 226 104 . 50 320 Average Temperature 79 | . 57 32 . 27 199 Received Heat Transfer 579 | . 42 174 . 12 351 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 204 | . 204 196 . 50 172 Initial 31 | . . 31 . . 19 Average 80 | . 90 92 . 32 75 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | . 95 100 . 100 100 Level 1 2 | . 4 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 24 8 . 2 16 Peak Tracking Total 5 | . 4 3 . 2 5 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 1 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 4 . 2 . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 8 . 2 . 2 Successful 8 | . 5 . 2 . 1 Failed 4 | . 3 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 6 . 1 . 2 Terminals 9 | . 7 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 2 . . Record 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Botnet 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 46 | . . . . 46 46 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 20 | . . . . . 20 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3077 | . 1433 318 280 305 741 Spaces Moved 1891 | 1 917 163 224 222 364 Core . | . . . . . . Treads 114 | . 49 6 . . 59 Legs 77 | 1 76 . . . . Wheels 1700 | . 792 157 224 222 305 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 110 110 125 125 110 Average Speed 125 | 120 121 126 125 126 132 Slowest Speed 245 | 120 240 240 125 155 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 2 99 27 60 48 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 9 | . . . . . 9 Melee 4 | . . . . . 4 Projectile 5 | . . . . . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2371 | . 1131 225 224 240 551 Wait 252 | . 124 24 . 4 100 Move 1886 | . 916 162 223 221 364 Hop . | . . . . . . Pick Up 34 | . 13 4 1 3 13 Fast Attach 7 | . 3 . . . 4 Attach 7 | . . 2 . . 5 Detach 3 | . 2 . . . 1 Swap 31 | . 9 3 . 2 17 Drop 25 | . 10 3 . 5 7 Fire 114 | . 49 24 . 5 36 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 5 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Discovered new exit (range 4) 1183 | -10/Materials | Discovered new exit (range 11) 1434 | -10/Materials | Entered Mines 1480 | -10/Mines | Met a Derelict bent on vengeance 1494 | -10/Mines | Discovered new exit (range 9) 1527 | -10/Mines | Core integrity fell below 50% 1670 | -10/Mines | Found a hidden stash of uninstalled traps 1741 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1741 | -10/Mines | Discovered new exit (range 5) 1752 | -10/Mines | Entered Exiles 1782 | -10/Exiles | Met 8R-AWN 1805 | -10/Exiles | Met EX-HEX 1840 | -10/Exiles | Met EX-BIN 1854 | -10/Exiles | Aligned with FarCom system 1855 | -10/Exiles | Given EX-Vault access code 1884 | -10/Exiles | Opened EX-Vault 1891 | -10/Exiles | Found Gui. Plasma Cannon 1917 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1951 | -10/Exiles | Met EX-DEC 1958 | -10/Exiles | Learned location of Zion (-6) 2022 | -10/Exiles | Discovered new exit (range 10) 2032 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2032 | -10/Exiles | Entered Mines 2276 | -9/Mines | Discovered new exit (range 9) 2337 | -9/Mines | Entered Materials 2337 | -8/Materials | Accompanied by 2 allies 2337 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2342 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2832 | -8/Materials | Lost 3 parts (1n2u) 3067 | -8/Materials | Garrison activated, responded to threat 3078 | -8/Materials | Self-destructed Last Messages --------------- 03029_ Triggered Shock Trap. 03029_ The floor emits a surge of raw power. 03029_ System corrupted (+1). 03031_ Triggered Shock Trap. 03031_ The floor emits a surge of raw power. 03031_ System corrupted (+2). 03034_ U-05 Engineer lays Concrete. 03062_ G-47 Trooper knocked back. 03067_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 03067_ System corrupted: Imp. Light Cannon misfires. 03067_ G-47 Trooper calls for garrison reinforcements. 03067_ ALERT: Activating Garrison Access M001. 03067_ Lgt. Armor Plating destroyed. 03068_ G-50 Soldier destroyed. 03068_ K-01 Serf collects debris. 03072_ Imp. Light Cannon destroyed. 03073_ K-01 Serf collects debris. 03074_ Wheel destroyed. 03076_ K-01 Serf collects debris. 03076_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????o????????????? | | ????????????????????????????#?#??????????????? | | ???????????????????????????? ? #????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? T ????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ??????????Y????????????????# #?????????????? | | ?????????????###############% ########??????? | | ?????????????# @ %% k #??????? | | ?????????????# k g% g #??????? | | ?????????????# ^ k #??????? | | ?????????????# ##### ############ #??????? | | ?????????????# #???# #?????????????????????? | | ????########## #####+#####?????????????????? | | ????# # # #?????????????????? | | ????#! """ # # #?????????????????? | | ????# """ # # ] #?????????????????? | | ????# """ # # #?????????????????? | | ????#! + + """ """ #?????????????????? | | ????# """ # # """ """ #?????????????????? | | ????# """ # # """ """ #?????????????????? | | ????#! """ # # #?????????????????? | | ????# # ###########?????????????????? | | ????########## #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ??????######## ########????????????????????? | | ??????# # #! #????????????????????? | | ??????# """ # # #????????????????????? | | ??????# """ # # """ #????????????????????? | | ??????# """ + + """ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSuperquantumFlightbrick Manual? 0 Play Time 00:33:08 Cumulative 124.6 hours Start 2025.04.23 @ 21:04:24 End 2025.04.24 @ 18:47:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef73a6b0-9776-44ec-980e-0622efc47232